Header clean up round 5.
This commit is contained in:
parent
23eaf32019
commit
60ebd177fd
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@ -2,7 +2,7 @@
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 CERN
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* Copyright (C) 2019 KiCad Developers, see AUTHORS.txt for contributors.
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* Copyright (C) 2019-2020 KiCad Developers, see AUTHORS.txt for contributors.
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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@ -25,7 +25,7 @@
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/**
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* @file cairo_compositor.h
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* @brief Class that handles multitarget rendering (ie. to different textures/surfaces) and
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* Class that handles multitarget rendering (ie. to different textures/surfaces) and
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* later compositing into a single image (Cairo flavour).
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*/
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@ -94,8 +94,7 @@ public:
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}
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/**
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* Function SetMainContext()
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* Sets a context to be treated as the main context (ie. as a target of buffers rendering and
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* Set a context to be treated as the main context (ie. as a target of buffers rendering and
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* as a source of settings for newly created buffers).
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*
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* @param aMainContext is the context that should be treated as the main one.
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@ -109,6 +108,17 @@ public:
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}
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protected:
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/**
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* Perform freeing of resources.
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*/
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void clean();
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/// Return number of currently used buffers.
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unsigned int usedBuffers()
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{
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return m_buffers.size();
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}
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typedef uint32_t* BitmapPtr;
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typedef struct
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{
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@ -136,18 +146,6 @@ protected:
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unsigned int m_bufferSize; ///< Amount of memory needed to store a buffer
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cairo_antialias_t m_currentAntialiasingMode;
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/**
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* Function clean()
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* performs freeing of resources.
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*/
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void clean();
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/// Returns number of currently used buffers
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unsigned int usedBuffers()
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{
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return m_buffers.size();
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}
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};
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} // namespace KIGFX
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@ -40,16 +40,15 @@
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#include <memory>
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/**
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* @brief Class CAIRO_GAL is the cairo implementation of the graphics abstraction layer.
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* Class CAIRO_GAL is the cairo implementation of the graphics abstraction layer.
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*
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* Quote from Wikipedia:
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* " Cairo is a software library used to provide a vector graphics-based, device-independent
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* API for software developers. It is designed to provide primitives for 2-dimensional
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* drawing across a number of different backends. "
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* <br>
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*
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* Cairo offers also backends for PostScript and PDF surfaces. So it can be used for printing
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* of KiCad graphics surfaces as well.
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*
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*/
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namespace KIGFX
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{
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@ -72,7 +71,8 @@ public:
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void DrawLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
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/// @copydoc GAL::DrawSegment()
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void DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint, double aWidth ) override;
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void DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint,
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double aWidth ) override;
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/// @copydoc GAL::DrawCircle()
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void DrawCircle( const VECTOR2D& aCenterPoint, double aRadius ) override;
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@ -90,19 +90,27 @@ public:
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/// @copydoc GAL::DrawPolyline()
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void DrawPolyline( const std::deque<VECTOR2D>& aPointList ) override { drawPoly( aPointList ); }
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void DrawPolyline( const VECTOR2D aPointList[], int aListSize ) override { drawPoly( aPointList, aListSize ); }
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void DrawPolyline( const VECTOR2D aPointList[], int aListSize ) override
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{
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drawPoly( aPointList, aListSize );
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}
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void DrawPolyline( const SHAPE_LINE_CHAIN& aLineChain ) override { drawPoly( aLineChain ); }
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/// @copydoc GAL::DrawPolygon()
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void DrawPolygon( const std::deque<VECTOR2D>& aPointList ) override { drawPoly( aPointList ); }
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void DrawPolygon( const VECTOR2D aPointList[], int aListSize ) override { drawPoly( aPointList, aListSize ); }
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void DrawPolygon( const VECTOR2D aPointList[], int aListSize ) override
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{
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drawPoly( aPointList, aListSize );
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}
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void DrawPolygon( const SHAPE_POLY_SET& aPolySet ) override;
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void DrawPolygon( const SHAPE_LINE_CHAIN& aPolySet ) override;
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/// @copydoc GAL::DrawCurve()
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void DrawCurve( const VECTOR2D& startPoint, const VECTOR2D& controlPointA,
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const VECTOR2D& controlPointB, const VECTOR2D& endPoint,
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double aFilterValue = 0.0 ) override;
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const VECTOR2D& controlPointB, const VECTOR2D& endPoint,
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double aFilterValue = 0.0 ) override;
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/// @copydoc GAL::DrawBitmap()
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void DrawBitmap( const BITMAP_BASE& aBitmap ) override;
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@ -111,7 +119,7 @@ public:
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// Screen methods
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// --------------
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/// @brief Resizes the canvas.
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/// Resizes the canvas.
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void ResizeScreen( int aWidth, int aHeight ) override;
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/// @copydoc GAL::Flush()
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@ -215,14 +223,18 @@ protected:
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const VECTOR2D xform( double x, double y ); // rotation, scale and offset
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const VECTOR2D xform( const VECTOR2D& aP ); // rotation, scale and offset
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/** Transform according to the rotation from currentWorld2Screen transform matrix:
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* @param aAngle is the angle in radians to transform
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* @return the modified angle
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/**
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* Transform according to the rotation from currentWorld2Screen transform matrix.
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*
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* @param aAngle is the angle in radians to transform.
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* @return the modified angle.
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*/
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const double angle_xform( const double aAngle );
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/** Transform according to the rotation from currentWorld2Screen transform matrix
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* for the start angle and the end angle of an arc
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/**
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* Transform according to the rotation from currentWorld2Screen transform matrix
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* for the start angle and the end angle of an arc.
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*
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* @param aStartAngle is the arc starting point in radians to transform
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* @param aEndAngle is the arc ending point in radians to transform
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*/
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void resetContext();
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/**
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* @brief Draw a grid line (usually a simplified line function).
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* Draw a grid line (usually a simplified line function).
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*
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* @param aStartPoint is the start point of the line.
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* @param aEndPoint is the end point of the line.
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void drawGridPoint( const VECTOR2D& aPoint, double aWidth, double aHeight );
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void drawAxes( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint );
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void flushPath();
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void storePath(); ///< Store the actual path
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/**
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* Blits cursor into the current screen.
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*/
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void blitCursor( wxMemoryDC& clientDC );
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/// Drawing polygons & polylines is the same in cairo, so here is the common code
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void drawPoly( const std::deque<VECTOR2D>& aPointList );
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void drawPoly( const VECTOR2D aPointList[], int aListSize );
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void drawPoly( const SHAPE_LINE_CHAIN& aLineChain );
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/**
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* Returns a valid key that can be used as a new group number.
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*
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* @return An unique group number that is not used by any other group.
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*/
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unsigned int getNewGroupNumber();
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void syncLineWidth( bool aForceWidth = false, double aWidth = 0.0 );
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void updateWorldScreenMatrix();
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const VECTOR2D roundp( const VECTOR2D& v );
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/// Super class definition
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typedef GAL super;
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std::vector<cairo_surface_t*> imageSurfaces;
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std::vector<cairo_matrix_t> xformStack;
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void flushPath();
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void storePath(); ///< Store the actual path
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/**
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* @brief Blits cursor into the current screen.
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*/
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void blitCursor( wxMemoryDC& clientDC );
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/// Drawing polygons & polylines is the same in cairo, so here is the common code
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void drawPoly( const std::deque<VECTOR2D>& aPointList );
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void drawPoly( const VECTOR2D aPointList[], int aListSize );
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void drawPoly( const SHAPE_LINE_CHAIN& aLineChain );
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/**
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* @brief Returns a valid key that can be used as a new group number.
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*
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* @return An unique group number that is not used by any other group.
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*/
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unsigned int getNewGroupNumber();
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void syncLineWidth( bool aForceWidth = false, double aWidth = 0.0 );
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void updateWorldScreenMatrix();
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const VECTOR2D roundp( const VECTOR2D& v );
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/// Format used to store pixels
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static constexpr cairo_format_t GAL_FORMAT = CAIRO_FORMAT_ARGB32;
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};
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@ -342,23 +353,19 @@ class CAIRO_GAL : public CAIRO_GAL_BASE, public wxWindow
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{
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public:
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/**
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* Constructor CAIRO_GAL_BASE
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*
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* @param aParent is the wxWidgets immediate wxWindow parent of this object.
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* @param aMouseListener is the wxEvtHandler that should receive the mouse events, this
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* can be can be any wxWindow, but is often a wxFrame container.
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* @param aPaintListener is the wxEvtHandler that should receive the paint event. This
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* can be any wxWindow, but is often a derived instance of this
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* class or a containing wxFrame. The "paint event" here is a
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* wxCommandEvent holding EVT_GAL_REDRAW, as sent by PostPaint().
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*
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* @param aMouseListener is the wxEvtHandler that should receive the mouse events,
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* this can be can be any wxWindow, but is often a wxFrame container.
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*
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* @param aPaintListener is the wxEvtHandler that should receive the paint
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* event. This can be any wxWindow, but is often a derived instance
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* of this class or a containing wxFrame. The "paint event" here is
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* a wxCommandEvent holding EVT_GAL_REDRAW, as sent by PostPaint().
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*
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* @param aName is the name of this window for use by wxWindow::FindWindowByName()
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* @param aName is the name of this window for use by wxWindow::FindWindowByName().
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*/
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CAIRO_GAL( GAL_DISPLAY_OPTIONS& aDisplayOptions,
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wxWindow* aParent, wxEvtHandler* aMouseListener = NULL,
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wxEvtHandler* aPaintListener = NULL, const wxString& aName = wxT( "CairoCanvas" ) );
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CAIRO_GAL( GAL_DISPLAY_OPTIONS& aDisplayOptions, wxWindow* aParent,
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wxEvtHandler* aMouseListener = nullptr, wxEvtHandler* aPaintListener = nullptr,
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const wxString& aName = wxT( "CairoCanvas" ) );
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~CAIRO_GAL();
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void ClearTarget( RENDER_TARGET aTarget ) override;
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/**
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* Function PostPaint
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* posts an event to m_paint_listener. A post is used so that the actual drawing
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* function can use a device context type that is not specific to the wxEVT_PAINT event,
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* just by changing the PostPaint code.
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* Post an event to m_paint_listener.
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*
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* A post is used so that the actual drawing function can use a device context type that
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* is not specific to the wxEVT_PAINT event, just by changing the PostPaint code.
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*/
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void PostPaint( wxPaintEvent& aEvent );
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paintListener = aPaintListener;
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}
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protected:
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// Compositor related variables
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std::shared_ptr<CAIRO_COMPOSITOR> compositor; ///< Object for layers compositing
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unsigned int mainBuffer; ///< Handle to the main buffer
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unsigned int overlayBuffer; ///< Handle to the overlay buffer
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RENDER_TARGET currentTarget; ///< Current rendering target
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bool validCompositor; ///< Compositor initialization flag
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// Variables related to wxWidgets
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wxWindow* parentWindow; ///< Parent window
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wxEvtHandler* mouseListener; ///< Mouse listener
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wxEvtHandler* paintListener; ///< Paint listener
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unsigned int bufferSize; ///< Size of buffers cairoOutput, bitmapBuffers
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unsigned char* wxOutput; ///< wxImage comaptible buffer
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// Variables related to Cairo <-> wxWidgets
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unsigned char* bitmapBuffer; ///< Storage of the cairo image
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int stride; ///< Stride value for Cairo
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int wxBufferWidth;
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bool isInitialized; ///< Are Cairo image & surface ready to use
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COLOR4D backgroundColor; ///< Background color
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/// @copydoc GAL::BeginDrawing()
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void beginDrawing() override;
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// Event handlers
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/**
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* @brief Paint event handler.
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* Paint event handler.
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*
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* @param aEvent is the paint event.
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*/
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void onPaint( wxPaintEvent& aEvent );
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/**
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* @brief Mouse event handler, forwards the event to the child.
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* Mouse event handler, forwards the event to the child.
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*
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* @param aEvent is the mouse event to be forwarded.
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*/
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///> Cairo-specific update handlers
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bool updatedGalDisplayOptions( const GAL_DISPLAY_OPTIONS& aOptions ) override;
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protected:
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// Compositor related variables
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std::shared_ptr<CAIRO_COMPOSITOR> compositor; ///< Object for layers compositing
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unsigned int mainBuffer; ///< Handle to the main buffer
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unsigned int overlayBuffer; ///< Handle to the overlay buffer
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RENDER_TARGET currentTarget; ///< Current rendering target
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bool validCompositor; ///< Compositor initialization flag
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// Variables related to wxWidgets
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wxWindow* parentWindow; ///< Parent window
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wxEvtHandler* mouseListener; ///< Mouse listener
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wxEvtHandler* paintListener; ///< Paint listener
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unsigned int bufferSize; ///< Size of buffers cairoOutput, bitmapBuffers
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unsigned char* wxOutput; ///< wxImage compatible buffer
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// Variables related to Cairo <-> wxWidgets
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unsigned char* bitmapBuffer; ///< Storage of the cairo image
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int stride; ///< Stride value for Cairo
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int wxBufferWidth;
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bool isInitialized; ///< Are Cairo image & surface ready to use
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COLOR4D backgroundColor; ///< Background color
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};
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} // namespace KIGFX
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@ -1,5 +1,7 @@
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/*
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* Copyright (C) 2018 CERN
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* Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* Author: Maciej Suminski <maciej.suminski@cern.ch>
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* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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namespace KIGFX
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{
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/**
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* CAIRO_PRINT_CTX provides a Cairo context created from wxPrintDC.
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* Provide a Cairo context created from wxPrintDC.
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*
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* It allows one to prepare printouts using the Cairo library and let wxWidgets handle the rest.
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*/
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class CAIRO_PRINT_CTX : public PRINT_CONTEXT
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{
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public:
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CAIRO_PRINT_GAL( GAL_DISPLAY_OPTIONS& aDisplayOptions,
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std::unique_ptr<CAIRO_PRINT_CTX> aContext );
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std::unique_ptr<CAIRO_PRINT_CTX> aContext );
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void ComputeWorldScreenMatrix() override;
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/**
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* @param aSize is the printing sheet size expressed in inches.
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* @param aRotateIfLandscape true if the platform requires 90 degrees
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* rotation in order to print in landscape format.
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* @param aRotateIfLandscape true if the platform requires 90 degrees rotation in order
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* to print in landscape format.
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*/
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void SetNativePaperSize( const VECTOR2D& aSize, bool aRotateIfLandscape ) override;
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@ -2,7 +2,7 @@
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 2012 Torsten Hueter, torstenhtr <at> gmx.de
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* Copyright (C) 2017-2019 Kicad Developers, see AUTHORS.txt for contributors.
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* Copyright (C) 2017-2020 Kicad Developers, see AUTHORS.txt for contributors.
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*
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* Color class
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*
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#endif
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/**
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* Legacy color enumeration. Also contains a flag and the alpha value in
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* the upper bits
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* Legacy color enumeration. Also contains a flag and the alpha value in the upper bits
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*/
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enum EDA_COLOR_T
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{
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@ -94,8 +93,7 @@ const StructColors* colorRefs();
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namespace KIGFX
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{
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/**
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* COLOR4D
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* is the color representation with 4 components: red, green, blue, alpha.
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* A color representation with 4 components: red, green, blue, alpha.
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*/
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class COLOR4D
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{
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@ -107,8 +105,6 @@ public:
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}
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/**
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* @brief Constructor
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*
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* @param aRed is the red component [0.0 .. 1.0].
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* @param aGreen is the green component [0.0 .. 1.0].
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* @param aBlue is the blue component [0.0 .. 1.0].
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@ -124,34 +120,31 @@ public:
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}
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/**
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* @brief Constructor
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*
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* @param aColor is one of KiCad's palette colors.
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* @see EDA_COLOR_T
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*/
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COLOR4D( EDA_COLOR_T aColor );
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/**
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* Initializes the color from a RGBA value with 0-255 red/green/blue and 0-1 alpha.
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* Suitable for taking the values directly from the "CSS syntax" from ToWxString
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* @return this color
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* Initialize the color from a RGBA value with 0-255 red/green/blue and 0-1 alpha.
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*
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* Suitable for taking the values directly from the "CSS syntax" from ToWxString.
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*
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* @return this color.
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*/
|
||||
COLOR4D& FromCSSRGBA( int aRed, int aGreen, int aBlue, double aAlpha = 1.0 );
|
||||
|
||||
#ifdef WX_COMPATIBILITY
|
||||
/**
|
||||
* @brief Constructor
|
||||
*
|
||||
* @param aColor is the color type used by wxWidgets.
|
||||
*/
|
||||
COLOR4D( const wxColour& aColor );
|
||||
|
||||
/**
|
||||
* Function SetFromWxString
|
||||
* Sets color values by parsing a string using wxColour::Set()
|
||||
* Set color values by parsing a string using wxColour::Set().
|
||||
*
|
||||
* @param aColorString is a color string that wxColour can understand
|
||||
* @return true if color was set successfully
|
||||
* @param aColorString is a color string that wxColour can understand.
|
||||
* @return true if color was set successfully.
|
||||
*/
|
||||
bool SetFromWxString( const wxString& aColorString );
|
||||
|
||||
|
@ -160,12 +153,10 @@ public:
|
|||
wxColour ToColour() const;
|
||||
|
||||
/**
|
||||
* Function LegacyMix()
|
||||
* Mixes this COLOR4D with an input COLOR4D using the OR-mixing of legacy canvas.
|
||||
* Mix this COLOR4D with an input COLOR4D using the OR-mixing of legacy canvas.
|
||||
*
|
||||
* Can be removed once legacy canvas is removed.
|
||||
* Depends on wxColour for simplicity, but could be re-written to avoid
|
||||
* this dependency if desired.
|
||||
* Can be removed once legacy canvas is removed. Depends on wxColour for simplicity,
|
||||
* but could be re-written to avoid this dependency if desired.
|
||||
*
|
||||
* @param aColor The color to mix with this one
|
||||
*/
|
||||
|
@ -173,22 +164,22 @@ public:
|
|||
|
||||
/**
|
||||
* Packs the color into an unsigned int for compatibility with legacy canvas.
|
||||
* Note that this is a lossy downsampling and also that the alpha channel is lost.
|
||||
*
|
||||
* @note This is a lossy downsampling and also that the alpha channel is lost.
|
||||
*/
|
||||
unsigned int ToU32() const;
|
||||
|
||||
/**
|
||||
* Unpacks from a unsigned int in the legacy EDA_COLOR_T format.
|
||||
* Unpack from a unsigned int in the legacy EDA_COLOR_T format.
|
||||
*/
|
||||
void FromU32( unsigned int aPackedColor );
|
||||
#endif /* WX_COMPATIBLITY */
|
||||
|
||||
|
||||
/**
|
||||
* Function ToHSL()
|
||||
* Converts current color (stored in RGB) to HSL format.
|
||||
*
|
||||
* @param aOutHue is the conversion result for hue component, in degrees 0 ... 360.0
|
||||
* @param aOutHue is the conversion result for hue component, in degrees 0 ... 360.0.
|
||||
* @param aOutSaturation is the conversion result for saturation component (0 ... 1.0).
|
||||
* @param aOutLightness is conversion result for value component (0 ... 1.0).
|
||||
* @note saturation is set to 0.0 for black color if r = g = b,
|
||||
|
@ -196,18 +187,17 @@ public:
|
|||
void ToHSL( double& aOutHue, double& aOutSaturation, double& aOutValue ) const;
|
||||
|
||||
/**
|
||||
* Function FromHSL()
|
||||
* Changes currently used color to the one given by hue, saturation and lightness parameters.
|
||||
* Change currently used color to the one given by hue, saturation and lightness parameters.
|
||||
*
|
||||
* @param aInHue is hue component, in degrees (0.0 - 360.0)
|
||||
* @param aInSaturation is saturation component (0.0 - 1.0)
|
||||
* @param aInLightness is lightness component (0.0 - 1.0)
|
||||
* @param aInHue is hue component, in degrees (0.0 - 360.0).
|
||||
* @param aInSaturation is saturation component (0.0 - 1.0).
|
||||
* @param aInLightness is lightness component (0.0 - 1.0).
|
||||
*/
|
||||
void FromHSL( double aInHue, double aInSaturation, double aInLightness );
|
||||
|
||||
/**
|
||||
* Function Brighten
|
||||
* Makes the color brighter by a given factor.
|
||||
*
|
||||
* @param aFactor Specifies how bright the color should become (valid values: 0.0 .. 1.0).
|
||||
* @return COLOR4D& Brightened color.
|
||||
*/
|
||||
|
@ -223,8 +213,8 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function Darken
|
||||
* Makes the color darker by a given factor.
|
||||
*
|
||||
* @param aFactor Specifies how dark the color should become (valid values: 0.0 .. 1.0).
|
||||
* @return COLOR4D& Darkened color.
|
||||
*/
|
||||
|
@ -240,8 +230,8 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function Invert
|
||||
* Makes the color inverted, alpha remains the same.
|
||||
*
|
||||
* @return COLOR4D& Inverted color.
|
||||
*/
|
||||
COLOR4D& Invert()
|
||||
|
@ -259,8 +249,8 @@ public:
|
|||
COLOR4D& Saturate( double aFactor );
|
||||
|
||||
/**
|
||||
* Function Brightened
|
||||
* Returns a color that is brighter by a given factor, without modifying object.
|
||||
* Return a color that is brighter by a given factor, without modifying object.
|
||||
*
|
||||
* @param aFactor Specifies how bright the color should become (valid values: 0.0 .. 1.0).
|
||||
* @return COLOR4D Highlighted color.
|
||||
*/
|
||||
|
@ -268,15 +258,13 @@ public:
|
|||
{
|
||||
assert( aFactor >= 0.0 && aFactor <= 1.0 );
|
||||
|
||||
return COLOR4D( r * ( 1.0 - aFactor ) + aFactor,
|
||||
g * ( 1.0 - aFactor ) + aFactor,
|
||||
b * ( 1.0 - aFactor ) + aFactor,
|
||||
a );
|
||||
return COLOR4D( r * ( 1.0 - aFactor ) + aFactor, g * ( 1.0 - aFactor ) + aFactor,
|
||||
b * ( 1.0 - aFactor ) + aFactor, a );
|
||||
}
|
||||
|
||||
/**
|
||||
* Function Darkened
|
||||
* Returns a color that is darker by a given factor, without modifying object.
|
||||
* Return a color that is darker by a given factor, without modifying object.
|
||||
*
|
||||
* @param aFactor Specifies how dark the color should become (valid values: 0.0 .. 1.0).
|
||||
* @return COLOR4D Darkened color.
|
||||
*/
|
||||
|
@ -284,15 +272,12 @@ public:
|
|||
{
|
||||
assert( aFactor >= 0.0 && aFactor <= 1.0 );
|
||||
|
||||
return COLOR4D( r * ( 1.0 - aFactor ),
|
||||
g * ( 1.0 - aFactor ),
|
||||
b * ( 1.0 - aFactor ),
|
||||
a );
|
||||
return COLOR4D( r * ( 1.0 - aFactor ), g * ( 1.0 - aFactor ), b * ( 1.0 - aFactor ), a );
|
||||
}
|
||||
|
||||
/**
|
||||
* Function Mix
|
||||
* Returns a color that is mixed with the input by a factor
|
||||
* Return a color that is mixed with the input by a factor.
|
||||
*
|
||||
* @param aFactor Specifies how much of the original color to keep (valid values: 0.0 .. 1.0).
|
||||
* @return COLOR4D Mixed color.
|
||||
*/
|
||||
|
@ -307,8 +292,8 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function WithAlpha
|
||||
* Returns a colour with the same colour, but the given alpha
|
||||
* Return a color with the same color, but the given alpha.
|
||||
*
|
||||
* @param aAlpha specifies the alpha of the new color
|
||||
* @return COLOR4D color with that alpha
|
||||
*/
|
||||
|
@ -320,8 +305,8 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function Inverted
|
||||
* Returns an inverted color, alpha remains the same.
|
||||
*
|
||||
* @return COLOR4D& Inverted color.
|
||||
*/
|
||||
COLOR4D Inverted() const
|
||||
|
@ -330,8 +315,8 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function GetBrightness
|
||||
* Returns the brightness value of the color ranged from 0.0 to 1.0.
|
||||
*
|
||||
* @return The brightness value.
|
||||
*/
|
||||
double GetBrightness() const
|
||||
|
@ -341,22 +326,21 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function ToHSV()
|
||||
* Converts current color (stored in RGB) to HSV format.
|
||||
* Convert current color (stored in RGB) to HSV format.
|
||||
*
|
||||
* @param aOutHue is the conversion result for hue component, in degrees 0 ... 360.0
|
||||
* @param aOutHue is the conversion result for hue component, in degrees 0 ... 360.0.
|
||||
* @param aOutSaturation is the conversion result for saturation component (0 ... 1.0).
|
||||
* @param aOutValue is conversion result for value component (0 ... 1.0).
|
||||
* @param aAlwaysDefineHue controls the way hue is defined when r = v = b
|
||||
* @note saturation is set to 0.0 for black color (r = v = b = 0), and if r = v = b,
|
||||
* hue is set to 0.0 if aAlwaysDefineHue = true, and set to NAN if aAlwaysDefineHue = false.
|
||||
* this option is usefull to convert a 4D color to a legacy color, because Red has hue = 0,
|
||||
* this option is useful to convert a 4D color to a legacy color, because Red has hue = 0,
|
||||
* therefore aAlwaysDefineHue = false makes difference between Red and Gray colors.
|
||||
*/
|
||||
void ToHSV( double& aOutHue, double& aOutSaturation, double& aOutValue, bool aAlwaysDefineHue = false ) const;
|
||||
void ToHSV( double& aOutHue, double& aOutSaturation, double& aOutValue,
|
||||
bool aAlwaysDefineHue = false ) const;
|
||||
|
||||
/**
|
||||
* Function FromHSV()
|
||||
* Changes currently used color to the one given by hue, saturation and value parameters.
|
||||
*
|
||||
* @param aInH is hue component, in degrees.
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
* This program source code file is part of KiCad, a free EDA CAD application.
|
||||
*
|
||||
* Copyright (C) 2013 CERN
|
||||
* Copyright (C) 2020 Kicad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* @author Maciej Suminski <maciej.suminski@cern.ch>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
|
@ -33,7 +35,6 @@
|
|||
|
||||
namespace KIGFX
|
||||
{
|
||||
|
||||
class COLOR4D;
|
||||
|
||||
class COMPOSITOR
|
||||
|
@ -49,14 +50,12 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function Reset()
|
||||
* performs primary initialiation, necessary to use the object.
|
||||
* Perform primary initialization, necessary to use the object.
|
||||
*/
|
||||
virtual void Initialize() = 0;
|
||||
|
||||
/**
|
||||
* Function Resize()
|
||||
* clears the state of COMPOSITOR, so it has to be reinitialized again with the new dimensions.
|
||||
* Clear the state of COMPOSITOR, so it has to be reinitialized again with the new dimensions.
|
||||
*
|
||||
* @param aWidth is the framebuffer width (in pixels).
|
||||
* @param aHeight is the framebuffer height (in pixels).
|
||||
|
@ -64,53 +63,47 @@ public:
|
|||
virtual void Resize( unsigned int aWidth, unsigned int aHeight ) = 0;
|
||||
|
||||
/**
|
||||
* Function CreateBuffer()
|
||||
* prepares a new buffer that may be used as a rendering target.
|
||||
* Prepare a new buffer that may be used as a rendering target.
|
||||
*
|
||||
* @return is the handle of the buffer. In case of failure 0 (zero) is returned as the handle.
|
||||
*/
|
||||
virtual unsigned int CreateBuffer() = 0;
|
||||
|
||||
/**
|
||||
* Function GetBuffer()
|
||||
* returns currently used buffer handle.
|
||||
* Return currently used buffer handle.
|
||||
*
|
||||
* @return Currently used buffer handle.
|
||||
*/
|
||||
virtual unsigned int GetBuffer() const = 0;
|
||||
|
||||
/**
|
||||
* Function SetBuffer()
|
||||
* sets the selected buffer as the rendering target. All the following drawing functions are
|
||||
* going to be rendered in the selected buffer.
|
||||
* Set the selected buffer as the rendering target.
|
||||
*
|
||||
* All the following drawing functions are going to be rendered in the selected buffer.
|
||||
*
|
||||
* @param aBufferHandle is the handle of the buffer or 0 in case of rendering directly to the
|
||||
* display.
|
||||
* display.
|
||||
*/
|
||||
virtual void SetBuffer( unsigned int aBufferHandle ) = 0;
|
||||
|
||||
/**
|
||||
* Function ClearBuffer()
|
||||
* clears the selected buffer (set by the SetBuffer() function).
|
||||
* Clear the selected buffer (set by the SetBuffer() function).
|
||||
*/
|
||||
virtual void ClearBuffer( const COLOR4D& aColor ) = 0;
|
||||
|
||||
/**
|
||||
* Function Begin()
|
||||
* Call this at the beginning of each frame
|
||||
* Call this at the beginning of each frame.
|
||||
*/
|
||||
virtual void Begin() = 0;
|
||||
|
||||
/**
|
||||
* Function DrawBuffer()
|
||||
* draws the selected buffer to the output buffer.
|
||||
* Draw the selected buffer to the output buffer.
|
||||
*
|
||||
* @param aBufferHandle is the handle of the buffer to be drawn.
|
||||
*/
|
||||
virtual void DrawBuffer( unsigned int aBufferHandle ) = 0;
|
||||
|
||||
/**
|
||||
* Function Present()
|
||||
* Call this to present the output buffer to the screen.
|
||||
*/
|
||||
virtual void Present() = 0;
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
* This program source code file is part of KICAD, a free EDA CAD application.
|
||||
*
|
||||
* Copyright (C) 2012 Torsten Hueter, torstenhtr <at> gmx.de
|
||||
* Copyright (C) 2016-2017 Kicad Developers, see change_log.txt for contributors.
|
||||
* Copyright (C) 2016-2020 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* Graphics Abstraction Layer (GAL) - base class
|
||||
*
|
||||
|
@ -47,13 +47,13 @@ namespace KIGFX
|
|||
{
|
||||
|
||||
/**
|
||||
* @brief Class GAL is the abstract interface for drawing on a 2D-surface.
|
||||
* Class GAL is the abstract interface for drawing on a 2D-surface.
|
||||
*
|
||||
* The functions are optimized for drawing shapes of an EDA-program such as KiCad. Most methods
|
||||
* are abstract and need to be implemented by a lower layer, for example by a cairo or OpenGL implementation.
|
||||
* <br>
|
||||
* Almost all methods use world coordinates as arguments. The board design is defined in world space units;
|
||||
* for drawing purposes these are transformed to screen units with this layer. So zooming is handled here as well.
|
||||
* are abstract and need to be implemented by a lower layer, for example by a cairo or OpenGL
|
||||
* implementation. Almost all methods use world coordinates as arguments. The board design is
|
||||
* defined in world space units for drawing purposes these are transformed to screen units with
|
||||
* this layer. So zooming is handled here as well.
|
||||
*
|
||||
*/
|
||||
class GAL : GAL_DISPLAY_OPTIONS_OBSERVER
|
||||
|
@ -69,16 +69,16 @@ public:
|
|||
GAL( GAL_DISPLAY_OPTIONS& aOptions );
|
||||
virtual ~GAL();
|
||||
|
||||
/// @brief Returns the initalization status for the canvas.
|
||||
/// Returns the initialization status for the canvas.
|
||||
virtual bool IsInitialized() const { return true; }
|
||||
|
||||
/// @brief Returns true if the GAL canvas is visible on the screen.
|
||||
/// Returns true if the GAL canvas is visible on the screen.
|
||||
virtual bool IsVisible() const { return true; }
|
||||
|
||||
/// @brief Returns true if the GAL engine is a cairo based type.
|
||||
/// Returns true if the GAL engine is a cairo based type.
|
||||
virtual bool IsCairoEngine() { return false; }
|
||||
|
||||
/// @brief Returns true if the GAL engine is a opengl based type.
|
||||
/// Returns true if the GAL engine is a OpenGL based type.
|
||||
virtual bool IsOpenGlEngine() { return false; }
|
||||
|
||||
// ---------------
|
||||
|
@ -86,7 +86,7 @@ public:
|
|||
// ---------------
|
||||
|
||||
/**
|
||||
* @brief Draw a line.
|
||||
* Draw a line.
|
||||
*
|
||||
* Start and end points are defined as 2D-Vectors.
|
||||
*
|
||||
|
@ -96,7 +96,7 @@ public:
|
|||
virtual void DrawLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) {};
|
||||
|
||||
/**
|
||||
* @brief Draw a rounded segment.
|
||||
* Draw a rounded segment.
|
||||
*
|
||||
* Start and end points are defined as 2D-Vectors.
|
||||
*
|
||||
|
@ -104,10 +104,11 @@ public:
|
|||
* @param aEndPoint is the end point of the segment.
|
||||
* @param aWidth is a width of the segment
|
||||
*/
|
||||
virtual void DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint, double aWidth ) {};
|
||||
virtual void DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint,
|
||||
double aWidth ) {};
|
||||
|
||||
/**
|
||||
* @brief Draw a polyline
|
||||
* Draw a polyline
|
||||
*
|
||||
* @param aPointList is a list of 2D-Vectors containing the polyline points.
|
||||
*/
|
||||
|
@ -116,7 +117,7 @@ public:
|
|||
virtual void DrawPolyline( const SHAPE_LINE_CHAIN& aLineChain ) {};
|
||||
|
||||
/**
|
||||
* @brief Draw a circle using world coordinates.
|
||||
* Draw a circle using world coordinates.
|
||||
*
|
||||
* @param aCenterPoint is the center point of the circle.
|
||||
* @param aRadius is the radius of the circle.
|
||||
|
@ -124,7 +125,7 @@ public:
|
|||
virtual void DrawCircle( const VECTOR2D& aCenterPoint, double aRadius ) {};
|
||||
|
||||
/**
|
||||
* @brief Draw an arc.
|
||||
* Draw an arc.
|
||||
*
|
||||
* @param aCenterPoint is the center point of the arc.
|
||||
* @param aRadius is the arc radius.
|
||||
|
@ -132,10 +133,11 @@ public:
|
|||
* @param aEndAngle is the end angle of the arc.
|
||||
*/
|
||||
virtual void
|
||||
DrawArc( const VECTOR2D& aCenterPoint, double aRadius, double aStartAngle, double aEndAngle ) {};
|
||||
DrawArc( const VECTOR2D& aCenterPoint, double aRadius, double aStartAngle,
|
||||
double aEndAngle ) {};
|
||||
|
||||
/**
|
||||
* @brief Draw an arc segment.
|
||||
* Draw an arc segment.
|
||||
*
|
||||
* This method differs from DrawArc() in what happens when fill/stroke are on or off.
|
||||
* DrawArc() draws a "pie piece" when fill is turned on, and a thick stroke when fill is off.
|
||||
|
@ -152,10 +154,10 @@ public:
|
|||
*/
|
||||
virtual void
|
||||
DrawArcSegment( const VECTOR2D& aCenterPoint, double aRadius, double aStartAngle,
|
||||
double aEndAngle, double aWidth ) {};
|
||||
double aEndAngle, double aWidth ) {};
|
||||
|
||||
/**
|
||||
* @brief Draw a rectangle.
|
||||
* Draw a rectangle.
|
||||
*
|
||||
* @param aStartPoint is the start point of the rectangle.
|
||||
* @param aEndPoint is the end point of the rectangle.
|
||||
|
@ -163,7 +165,7 @@ public:
|
|||
virtual void DrawRectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) {};
|
||||
|
||||
/**
|
||||
* @brief Draw a polygon.
|
||||
* Draw a polygon.
|
||||
*
|
||||
* @param aPointList is the list of the polygon points.
|
||||
*/
|
||||
|
@ -173,7 +175,7 @@ public:
|
|||
virtual void DrawPolygon( const SHAPE_LINE_CHAIN& aPolySet ) {};
|
||||
|
||||
/**
|
||||
* @brief Draw a cubic bezier spline.
|
||||
* Draw a cubic bezier spline.
|
||||
*
|
||||
* @param startPoint is the start point of the spline.
|
||||
* @param controlPointA is the first control point.
|
||||
|
@ -188,7 +190,7 @@ public:
|
|||
double aFilterValue = 0.0 ) {};
|
||||
|
||||
/**
|
||||
* @brief Draw a bitmap image.
|
||||
* Draw a bitmap image.
|
||||
*/
|
||||
virtual void DrawBitmap( const BITMAP_BASE& aBitmap ) {};
|
||||
|
||||
|
@ -196,19 +198,19 @@ public:
|
|||
// Screen methods
|
||||
// --------------
|
||||
|
||||
/// @brief Resizes the canvas.
|
||||
/// Resizes the canvas.
|
||||
virtual void ResizeScreen( int aWidth, int aHeight ) {};
|
||||
|
||||
/// @brief Shows/hides the GAL canvas
|
||||
/// Shows/hides the GAL canvas
|
||||
virtual bool Show( bool aShow ) { return true; };
|
||||
|
||||
/// @brief Returns GAL canvas size in pixels
|
||||
/// Returns GAL canvas size in pixels
|
||||
const VECTOR2I& GetScreenPixelSize() const
|
||||
{
|
||||
return screenSize;
|
||||
}
|
||||
|
||||
/// @brief Force all remaining objects to be drawn.
|
||||
/// Force all remaining objects to be drawn.
|
||||
virtual void Flush() {};
|
||||
|
||||
void SetClearColor( const COLOR4D& aColor )
|
||||
|
@ -222,7 +224,8 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Clear the screen.
|
||||
* Clear the screen.
|
||||
*
|
||||
* @param aColor is the color used for clearing.
|
||||
*/
|
||||
virtual void ClearScreen() {};
|
||||
|
@ -232,7 +235,7 @@ public:
|
|||
// -----------------
|
||||
|
||||
/**
|
||||
* @brief Enable/disable fill.
|
||||
* Enable/disable fill.
|
||||
*
|
||||
* @param aIsFillEnabled is true, when the graphics objects should be filled, else false.
|
||||
*/
|
||||
|
@ -242,7 +245,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Enable/disable stroked outlines.
|
||||
* Enable/disable stroked outlines.
|
||||
*
|
||||
* @param aIsStrokeEnabled is true, if the outline of an object should be stroked.
|
||||
*/
|
||||
|
@ -252,7 +255,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Set the fill color.
|
||||
* Set the fill color.
|
||||
*
|
||||
* @param aColor is the color for filling.
|
||||
*/
|
||||
|
@ -262,7 +265,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Get the fill color.
|
||||
* Get the fill color.
|
||||
*
|
||||
* @return the color for filling a outline.
|
||||
*/
|
||||
|
@ -272,7 +275,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Set the stroke color.
|
||||
* Set the stroke color.
|
||||
*
|
||||
* @param aColor is the color for stroking the outline.
|
||||
*/
|
||||
|
@ -282,7 +285,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Get the stroke color.
|
||||
* Get the stroke color.
|
||||
*
|
||||
* @return the color for stroking the outline.
|
||||
*/
|
||||
|
@ -292,7 +295,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Set the line width.
|
||||
* Set the line width.
|
||||
*
|
||||
* @param aLineWidth is the line width.
|
||||
*/
|
||||
|
@ -302,7 +305,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Get the line width.
|
||||
* Get the line width.
|
||||
*
|
||||
* @return the actual line width.
|
||||
*/
|
||||
|
@ -312,7 +315,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Set the depth of the layer (position on the z-axis)
|
||||
* Set the depth of the layer (position on the z-axis)
|
||||
*
|
||||
* @param aLayerDepth the layer depth for the objects.
|
||||
*/
|
||||
|
@ -334,7 +337,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Draws a vector type text using preloaded Newstroke font.
|
||||
* Draws a vector type text using preloaded Newstroke font.
|
||||
*
|
||||
* @param aText is the text to be drawn.
|
||||
* @param aPosition is the text position in world coordinates.
|
||||
|
@ -347,7 +350,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Draws a text using a bitmap font. It should be faster than StrokeText(),
|
||||
* Draws a text using a bitmap font. It should be faster than StrokeText(),
|
||||
* but can be used only for non-Gerber elements.
|
||||
*
|
||||
* @param aText is the text to be drawn.
|
||||
|
@ -370,7 +373,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Compute the X and Y size of a given text. The text is expected to be
|
||||
* Compute the X and Y size of a given text. The text is expected to be
|
||||
* a only one line text.
|
||||
*
|
||||
* @param aText is the text string (one line).
|
||||
|
@ -379,7 +382,7 @@ public:
|
|||
VECTOR2D GetTextLineSize( const UTF8& aText ) const;
|
||||
|
||||
/**
|
||||
* @brief Loads attributes of the given text (bold/italic/underline/mirrored and so on).
|
||||
* Loads attributes of the given text (bold/italic/underline/mirrored and so on).
|
||||
*
|
||||
* @param aText is the text item.
|
||||
*/
|
||||
|
@ -394,7 +397,7 @@ public:
|
|||
void ResetTextAttributes();
|
||||
|
||||
/**
|
||||
* @brief Set the font glyph size.
|
||||
* Set the font glyph size.
|
||||
*
|
||||
* @param aGlyphSize is the new font glyph size.
|
||||
*/
|
||||
|
@ -402,7 +405,7 @@ public:
|
|||
const VECTOR2D& GetGlyphSize() const { return textProperties.m_glyphSize; }
|
||||
|
||||
/**
|
||||
* @brief Set bold property of current font.
|
||||
* Set bold property of current font.
|
||||
*
|
||||
* @param aBold tells if the font should be bold or not.
|
||||
*/
|
||||
|
@ -410,7 +413,7 @@ public:
|
|||
inline bool IsFontBold() const { return textProperties.m_bold; }
|
||||
|
||||
/**
|
||||
* @brief Set italic property of current font.
|
||||
* Set italic property of current font.
|
||||
*
|
||||
* @param aItalic tells if the font should be italic or not.
|
||||
*/
|
||||
|
@ -421,7 +424,7 @@ public:
|
|||
inline bool IsFontUnderlined() const { return textProperties.m_underlined; }
|
||||
|
||||
/**
|
||||
* @brief Set a mirrored property of text.
|
||||
* Set a mirrored property of text.
|
||||
*
|
||||
* @param aMirrored tells if the text should be mirrored or not.
|
||||
*/
|
||||
|
@ -429,7 +432,7 @@ public:
|
|||
inline bool IsTextMirrored() const { return textProperties.m_mirrored; }
|
||||
|
||||
/**
|
||||
* @brief Set the horizontal justify for text drawing.
|
||||
* Set the horizontal justify for text drawing.
|
||||
*
|
||||
* @param aHorizontalJustify is the horizontal justify value.
|
||||
*/
|
||||
|
@ -439,7 +442,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Returns current text horizontal justification setting.
|
||||
* Returns current text horizontal justification setting.
|
||||
*/
|
||||
inline EDA_TEXT_HJUSTIFY_T GetHorizontalJustify() const
|
||||
{
|
||||
|
@ -447,7 +450,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Set the vertical justify for text drawing.
|
||||
* Set the vertical justify for text drawing.
|
||||
*
|
||||
* @param aVerticalJustify is the vertical justify value.
|
||||
*/
|
||||
|
@ -457,7 +460,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Returns current text vertical justification setting.
|
||||
* Returns current text vertical justification setting.
|
||||
*/
|
||||
inline EDA_TEXT_VJUSTIFY_T GetVerticalJustify() const
|
||||
{
|
||||
|
@ -470,37 +473,37 @@ public:
|
|||
// --------------
|
||||
|
||||
/**
|
||||
* @brief Transform the context.
|
||||
* Transform the context.
|
||||
*
|
||||
* @param aTransformation is the transformation matrix.
|
||||
*/
|
||||
virtual void Transform( const MATRIX3x3D& aTransformation ) {};
|
||||
|
||||
/**
|
||||
* @brief Rotate the context.
|
||||
* Rotate the context.
|
||||
*
|
||||
* @param aAngle is the rotation angle in radians.
|
||||
*/
|
||||
virtual void Rotate( double aAngle ) {};
|
||||
|
||||
/**
|
||||
* @brief Translate the context.
|
||||
* Translate the context.
|
||||
*
|
||||
* @param aTranslation is the translation vector.
|
||||
*/
|
||||
virtual void Translate( const VECTOR2D& aTranslation ) {};
|
||||
|
||||
/**
|
||||
* @brief Scale the context.
|
||||
* Scale the context.
|
||||
*
|
||||
* @param aScale is the scale factor for the x- and y-axis.
|
||||
*/
|
||||
virtual void Scale( const VECTOR2D& aScale ) {};
|
||||
|
||||
/// @brief Save the context.
|
||||
/// Save the context.
|
||||
virtual void Save() {};
|
||||
|
||||
/// @brief Restore the context.
|
||||
/// Restore the context.
|
||||
virtual void Restore() {};
|
||||
|
||||
// --------------------------------------------
|
||||
|
@ -508,7 +511,7 @@ public:
|
|||
// ---------------------------------------------
|
||||
|
||||
/**
|
||||
* @brief Begin a group.
|
||||
* Begin a group.
|
||||
*
|
||||
* A group is a collection of graphic items.
|
||||
* Hierarchical groups are possible, attributes and transformations can be used.
|
||||
|
@ -517,18 +520,18 @@ public:
|
|||
*/
|
||||
virtual int BeginGroup() { return 0; };
|
||||
|
||||
/// @brief End the group.
|
||||
/// End the group.
|
||||
virtual void EndGroup() {};
|
||||
|
||||
/**
|
||||
* @brief Draw the stored group.
|
||||
* Draw the stored group.
|
||||
*
|
||||
* @param aGroupNumber is the group number.
|
||||
*/
|
||||
virtual void DrawGroup( int aGroupNumber ) {};
|
||||
|
||||
/**
|
||||
* @brief Changes the color used to draw the group.
|
||||
* Changes the color used to draw the group.
|
||||
*
|
||||
* @param aGroupNumber is the group number.
|
||||
* @param aNewColor is the new color.
|
||||
|
@ -536,7 +539,7 @@ public:
|
|||
virtual void ChangeGroupColor( int aGroupNumber, const COLOR4D& aNewColor ) {};
|
||||
|
||||
/**
|
||||
* @brief Changes the depth (Z-axis position) of the group.
|
||||
* Changes the depth (Z-axis position) of the group.
|
||||
*
|
||||
* @param aGroupNumber is the group number.
|
||||
* @param aDepth is the new depth.
|
||||
|
@ -544,14 +547,14 @@ public:
|
|||
virtual void ChangeGroupDepth( int aGroupNumber, int aDepth ) {};
|
||||
|
||||
/**
|
||||
* @brief Delete the group from the memory.
|
||||
* Delete the group from the memory.
|
||||
*
|
||||
* @param aGroupNumber is the group number.
|
||||
*/
|
||||
virtual void DeleteGroup( int aGroupNumber ) {};
|
||||
|
||||
/**
|
||||
* @brief Delete all data created during caching of graphic items.
|
||||
* Delete all data created during caching of graphic items.
|
||||
*/
|
||||
virtual void ClearCache() {};
|
||||
|
||||
|
@ -559,11 +562,11 @@ public:
|
|||
// Handling the world <-> screen transformation
|
||||
// --------------------------------------------------------
|
||||
|
||||
/// @brief Compute the world <-> screen transformation matrix
|
||||
/// Compute the world <-> screen transformation matrix
|
||||
virtual void ComputeWorldScreenMatrix();
|
||||
|
||||
/**
|
||||
* @brief Get the world <-> screen transformation matrix.
|
||||
* Get the world <-> screen transformation matrix.
|
||||
*
|
||||
* @return the transformation matrix.
|
||||
*/
|
||||
|
@ -573,7 +576,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Get the screen <-> world transformation matrix.
|
||||
* Get the screen <-> world transformation matrix.
|
||||
*
|
||||
* @return the transformation matrix.
|
||||
*/
|
||||
|
@ -583,7 +586,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Set the world <-> screen transformation matrix.
|
||||
* Set the world <-> screen transformation matrix.
|
||||
*
|
||||
* @param aMatrix is the 3x3 world <-> screen transformation matrix.
|
||||
*/
|
||||
|
@ -593,7 +596,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Set the unit length.
|
||||
* Set the unit length.
|
||||
*
|
||||
* This defines the length [inch] per one integer. For instance a value 0.001 means
|
||||
* that the coordinate [1000, 1000] corresponds with a point at (1 inch, 1 inch) or
|
||||
|
@ -612,7 +615,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Set the dots per inch of the screen.
|
||||
* Set the dots per inch of the screen.
|
||||
*
|
||||
* This value depends on the user screen, it should be configurable by the application.
|
||||
* For instance a typical notebook with HD+ resolution (1600x900) has 106 DPI.
|
||||
|
@ -625,7 +628,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Set the Point in world space to look at.
|
||||
* Set the Point in world space to look at.
|
||||
*
|
||||
* This point corresponds with the center of the actual drawing area.
|
||||
*
|
||||
|
@ -637,7 +640,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Get the look at point.
|
||||
* Get the look at point.
|
||||
*
|
||||
* @return the look at point.
|
||||
*/
|
||||
|
@ -647,7 +650,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Set the zoom factor of the scene.
|
||||
* Set the zoom factor of the scene.
|
||||
*
|
||||
* @param aZoomFactor is the zoom factor.
|
||||
*/
|
||||
|
@ -657,7 +660,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Get the zoom factor
|
||||
* Get the zoom factor
|
||||
*
|
||||
* @return the zoom factor.
|
||||
*/
|
||||
|
@ -667,7 +670,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Set the rotation angle.
|
||||
* Set the rotation angle.
|
||||
*
|
||||
* @param aRotation is the new rotation angle (radians).
|
||||
*/
|
||||
|
@ -687,12 +690,12 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Set the range of the layer depth.
|
||||
* Set the range of the layer depth.
|
||||
*
|
||||
* Usually required for the OpenGL implementation, any object outside this range is not drawn.
|
||||
*
|
||||
* @param aDepthRange is the depth range where component x is the near clipping plane and y
|
||||
* is the far clipping plane.
|
||||
* is the far clipping plane.
|
||||
*/
|
||||
inline void SetDepthRange( const VECTOR2D& aDepthRange )
|
||||
{
|
||||
|
@ -700,7 +703,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the minimum depth in the currently used range (the top).
|
||||
* Returns the minimum depth in the currently used range (the top).
|
||||
*/
|
||||
inline double GetMinDepth() const
|
||||
{
|
||||
|
@ -708,7 +711,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the maximum depth in the currently used range (the bottom).
|
||||
* Returns the maximum depth in the currently used range (the bottom).
|
||||
*/
|
||||
inline double GetMaxDepth() const
|
||||
{
|
||||
|
@ -716,7 +719,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Get the world scale.
|
||||
* Get the world scale.
|
||||
*
|
||||
* @return the actual world scale factor.
|
||||
*/
|
||||
|
@ -726,7 +729,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Sets flipping of the screen.
|
||||
* Sets flipping of the screen.
|
||||
*
|
||||
* @param xAxis is the flip flag for the X axis.
|
||||
* @param yAxis is the flip flag for the Y axis.
|
||||
|
@ -758,28 +761,28 @@ public:
|
|||
// ---------------------------
|
||||
|
||||
/**
|
||||
* @brief Sets the target for rendering.
|
||||
* Sets the target for rendering.
|
||||
*
|
||||
* @param aTarget is the new target for rendering.
|
||||
*/
|
||||
virtual void SetTarget( RENDER_TARGET aTarget ) {};
|
||||
|
||||
/**
|
||||
* @brief Gets the currently used target for rendering.
|
||||
* Gets the currently used target for rendering.
|
||||
*
|
||||
* @return The current rendering target.
|
||||
*/
|
||||
virtual RENDER_TARGET GetTarget() const { return TARGET_CACHED; };
|
||||
|
||||
/**
|
||||
* @brief Clears the target for rendering.
|
||||
* Clears the target for rendering.
|
||||
*
|
||||
* @param aTarget is the target to be cleared.
|
||||
*/
|
||||
virtual void ClearTarget( RENDER_TARGET aTarget ) {};
|
||||
|
||||
/**
|
||||
* @brief Returns true if the target exists.
|
||||
* Returns true if the target exists.
|
||||
*
|
||||
* @param aTarget is the target to be checked.
|
||||
*/
|
||||
|
@ -789,7 +792,7 @@ public:
|
|||
};
|
||||
|
||||
/**
|
||||
* @brief Sets negative draw mode in the renderer
|
||||
* Sets negative draw mode in the renderer
|
||||
*
|
||||
* When negative mode is enabled, drawn items will subtract from
|
||||
* previously drawn items. This is mainly needed for Gerber
|
||||
|
@ -806,7 +809,7 @@ public:
|
|||
// -------------
|
||||
|
||||
/**
|
||||
* @brief Sets the visibility setting of the grid.
|
||||
* Sets the visibility setting of the grid.
|
||||
*
|
||||
* @param aVisibility is the new visibility setting of the grid.
|
||||
*/
|
||||
|
@ -820,7 +823,7 @@ public:
|
|||
( gridVisibility && options.m_gridSnapping == KIGFX::GRID_SNAPPING::WITH_GRID ) );
|
||||
}
|
||||
/**
|
||||
* @brief Set the origin point for the grid.
|
||||
* Set the origin point for the grid.
|
||||
*
|
||||
* @param aGridOrigin is a vector containing the grid origin point, in world coordinates.
|
||||
*/
|
||||
|
@ -841,7 +844,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Set the grid size.
|
||||
* Set the grid size.
|
||||
*
|
||||
* @param aGridSize is a vector containing the grid size in x and y direction.
|
||||
*/
|
||||
|
@ -858,7 +861,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the grid size.
|
||||
* Returns the grid size.
|
||||
*
|
||||
* @return A vector containing the grid size in x and y direction.
|
||||
*/
|
||||
|
@ -868,7 +871,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Set the grid color.
|
||||
* Set the grid color.
|
||||
*
|
||||
* @param aGridColor is the grid color, it should have a low alpha value for the best effect.
|
||||
*/
|
||||
|
@ -878,7 +881,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Set the axes color.
|
||||
* Set the axes color.
|
||||
*
|
||||
* @param aAxesColor is the color to draw the axes if enabled.
|
||||
*/
|
||||
|
@ -888,7 +891,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Enables drawing the axes.
|
||||
* Enables drawing the axes.
|
||||
*/
|
||||
inline void SetAxesEnabled( bool aAxesEnabled )
|
||||
{
|
||||
|
@ -896,7 +899,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Draw every tick line wider.
|
||||
* Draw every tick line wider.
|
||||
*
|
||||
* @param aInterval increase the width of every aInterval line, if 0 do not use this feature.
|
||||
*/
|
||||
|
@ -906,7 +909,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Get the grid line width.
|
||||
* Get the grid line width.
|
||||
*
|
||||
* @return the grid line width
|
||||
*/
|
||||
|
@ -915,11 +918,10 @@ public:
|
|||
return gridLineWidth;
|
||||
}
|
||||
|
||||
///> @brief Draw the grid
|
||||
///> Draw the grid
|
||||
virtual void DrawGrid() {};
|
||||
|
||||
/**
|
||||
* Function GetGridPoint()
|
||||
* For a given point it returns the nearest point belonging to the grid in world coordinates.
|
||||
*
|
||||
* @param aPoint is the point for which the grid point is searched.
|
||||
|
@ -928,7 +930,7 @@ public:
|
|||
VECTOR2D GetGridPoint( const VECTOR2D& aPoint ) const;
|
||||
|
||||
/**
|
||||
* @brief Compute the point position in world coordinates from given screen coordinates.
|
||||
* Compute the point position in world coordinates from given screen coordinates.
|
||||
*
|
||||
* @param aPoint the pointposition in screen coordinates.
|
||||
* @return the point position in world coordinates.
|
||||
|
@ -939,7 +941,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Compute the point position in screen coordinates from given world coordinates.
|
||||
* Compute the point position in screen coordinates from given world coordinates.
|
||||
*
|
||||
* @param aPoint the pointposition in world coordinates.
|
||||
* @return the point position in screen coordinates.
|
||||
|
@ -950,7 +952,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Enable/disable cursor.
|
||||
* Enable/disable cursor.
|
||||
*
|
||||
* @param aCursorEnabled is true if the cursor should be drawn, else false.
|
||||
*/
|
||||
|
@ -960,7 +962,8 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Returns information about cursor visibility.
|
||||
* Returns information about cursor visibility.
|
||||
*
|
||||
* @return True if cursor is visible.
|
||||
*/
|
||||
bool IsCursorEnabled() const
|
||||
|
@ -969,7 +972,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Set the cursor color.
|
||||
* Set the cursor color.
|
||||
*
|
||||
* @param aCursorColor is the color of the cursor.
|
||||
*/
|
||||
|
@ -979,14 +982,14 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Draw the cursor.
|
||||
* Draw the cursor.
|
||||
*
|
||||
* @param aCursorPosition is the cursor position in screen coordinates.
|
||||
*/
|
||||
virtual void DrawCursor( const VECTOR2D& aCursorPosition ) {};
|
||||
|
||||
/**
|
||||
* @brief Changes the current depth to deeper, so it is possible to draw objects right beneath
|
||||
* Changes the current depth to deeper, so it is possible to draw objects right beneath
|
||||
* other.
|
||||
*/
|
||||
inline void AdvanceDepth()
|
||||
|
@ -995,7 +998,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Stores current drawing depth on the depth stack.
|
||||
* Stores current drawing depth on the depth stack.
|
||||
*/
|
||||
inline void PushDepth()
|
||||
{
|
||||
|
@ -1003,7 +1006,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Restores previously stored drawing depth for the depth stack.
|
||||
* Restores previously stored drawing depth for the depth stack.
|
||||
*/
|
||||
inline void PopDepth()
|
||||
{
|
||||
|
@ -1014,6 +1017,68 @@ public:
|
|||
virtual void EnableDepthTest( bool aEnabled = false ) {};
|
||||
|
||||
protected:
|
||||
/// Private: use GAL_CONTEXT_LOCKER RAII object
|
||||
virtual void lockContext( int aClientCookie ) {}
|
||||
|
||||
virtual void unlockContext( int aClientCookie ) {}
|
||||
|
||||
/// Enables item update mode.
|
||||
/// Private: use GAL_UPDATE_CONTEXT RAII object
|
||||
virtual void beginUpdate() {}
|
||||
|
||||
/// Disables item update mode.
|
||||
virtual void endUpdate() {}
|
||||
|
||||
/// Begin the drawing, needs to be called for every new frame.
|
||||
/// Private: use GAL_DRAWING_CONTEXT RAII object
|
||||
virtual void beginDrawing() {};
|
||||
|
||||
/// End the drawing, needs to be called for every new frame.
|
||||
/// Private: use GAL_DRAWING_CONTEXT RAII object
|
||||
virtual void endDrawing() {};
|
||||
|
||||
/// Compute the scaling factor for the world->screen matrix
|
||||
inline void computeWorldScale()
|
||||
{
|
||||
worldScale = screenDPI * worldUnitLength * zoomFactor;
|
||||
}
|
||||
|
||||
/**
|
||||
* compute minimum grid spacing from the grid settings
|
||||
*
|
||||
* @return the minimum spacing to use for drawing the grid
|
||||
*/
|
||||
double computeMinGridSpacing() const;
|
||||
|
||||
/// Possible depth range
|
||||
static const int MIN_DEPTH;
|
||||
static const int MAX_DEPTH;
|
||||
|
||||
/// Depth level on which the grid is drawn
|
||||
static const int GRID_DEPTH;
|
||||
|
||||
/**
|
||||
* Gets the actual cursor color to draw
|
||||
*/
|
||||
COLOR4D getCursorColor() const;
|
||||
|
||||
// ---------------
|
||||
// Settings observer interface
|
||||
// ---------------
|
||||
/**
|
||||
* Handler for observer settings changes
|
||||
*/
|
||||
void OnGalDisplayOptionsChanged( const GAL_DISPLAY_OPTIONS& aOptions ) override;
|
||||
|
||||
/**
|
||||
* Handle updating display options.
|
||||
*
|
||||
* Derived classes should call up to this to set base-class methods.
|
||||
*
|
||||
* @return true if the new settings changed something. Derived classes can use this
|
||||
* information to refresh themselves
|
||||
*/
|
||||
virtual bool updatedGalDisplayOptions( const GAL_DISPLAY_OPTIONS& aOptions );
|
||||
|
||||
GAL_DISPLAY_OPTIONS& options;
|
||||
UTIL::LINK observerLink;
|
||||
|
@ -1070,70 +1135,6 @@ protected:
|
|||
/// Instance of object that stores information about how to draw texts
|
||||
STROKE_FONT strokeFont;
|
||||
|
||||
/// Private: use GAL_CONTEXT_LOCKER RAII object
|
||||
virtual void lockContext( int aClientCookie ) {}
|
||||
|
||||
virtual void unlockContext( int aClientCookie ) {}
|
||||
|
||||
/// @brief Enables item update mode.
|
||||
/// Private: use GAL_UPDATE_CONTEXT RAII object
|
||||
virtual void beginUpdate() {}
|
||||
|
||||
/// @brief Disables item update mode.
|
||||
virtual void endUpdate() {}
|
||||
|
||||
/// @brief Begin the drawing, needs to be called for every new frame.
|
||||
/// Private: use GAL_DRAWING_CONTEXT RAII object
|
||||
virtual void beginDrawing() {};
|
||||
|
||||
/// @brief End the drawing, needs to be called for every new frame.
|
||||
/// Private: use GAL_DRAWING_CONTEXT RAII object
|
||||
virtual void endDrawing() {};
|
||||
|
||||
/// Compute the scaling factor for the world->screen matrix
|
||||
inline void computeWorldScale()
|
||||
{
|
||||
worldScale = screenDPI * worldUnitLength * zoomFactor;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief compute minimum grid spacing from the grid settings
|
||||
*
|
||||
* @return the minimum spacing to use for drawing the grid
|
||||
*/
|
||||
double computeMinGridSpacing() const;
|
||||
|
||||
/// Possible depth range
|
||||
static const int MIN_DEPTH;
|
||||
static const int MAX_DEPTH;
|
||||
|
||||
/// Depth level on which the grid is drawn
|
||||
static const int GRID_DEPTH;
|
||||
|
||||
/**
|
||||
* Gets the actual cursor color to draw
|
||||
*/
|
||||
COLOR4D getCursorColor() const;
|
||||
|
||||
// ---------------
|
||||
// Settings observer interface
|
||||
// ---------------
|
||||
/**
|
||||
* Handler for observer settings changes
|
||||
*/
|
||||
void OnGalDisplayOptionsChanged( const GAL_DISPLAY_OPTIONS& aOptions ) override;
|
||||
|
||||
/**
|
||||
* Function updatedGalDisplayOptions
|
||||
*
|
||||
* @brief handler for updated display options. Derived classes
|
||||
* should call up to this to set base-class methods.
|
||||
*
|
||||
* @return true if the new settings changed something. Derived classes
|
||||
* can use this information to refresh themselves
|
||||
*/
|
||||
virtual bool updatedGalDisplayOptions( const GAL_DISPLAY_OPTIONS& aOptions );
|
||||
|
||||
private:
|
||||
struct TEXT_PROPERTIES
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
* This program source code file is part of KICAD, a free EDA CAD application.
|
||||
*
|
||||
* Copyright (C) 2017 Bernhard Stegmaier <stegmaier@sw-systems.de>
|
||||
* Copyright (C) 2016-2017 Kicad Developers, see change_log.txt for contributors.
|
||||
* Copyright (C) 2016-2020 Kicad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* Base class for HiDPI aware wxGLCanvas implementations.
|
||||
*
|
||||
|
@ -31,7 +31,7 @@
|
|||
|
||||
|
||||
/**
|
||||
* @brief wxGLCanvas wrapper for HiDPI/Retina support.
|
||||
* wxGLCanvas wrapper for HiDPI/Retina support.
|
||||
*
|
||||
* This is a small wrapper class to enable HiDPI/Retina support for wxGLCanvas.
|
||||
*/
|
||||
|
@ -39,15 +39,10 @@ class HIDPI_GL_CANVAS : public wxGLCanvas
|
|||
{
|
||||
public:
|
||||
// wxGLCanvas constructor
|
||||
HIDPI_GL_CANVAS( wxWindow *parent,
|
||||
wxWindowID id = wxID_ANY,
|
||||
const int *attribList = NULL,
|
||||
const wxPoint& pos = wxDefaultPosition,
|
||||
const wxSize& size = wxDefaultSize,
|
||||
long style = 0,
|
||||
const wxString& name = wxGLCanvasName,
|
||||
const wxPalette& palette = wxNullPalette );
|
||||
|
||||
HIDPI_GL_CANVAS( wxWindow *parent, wxWindowID id = wxID_ANY, const int *attribList = NULL,
|
||||
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
|
||||
long style = 0, const wxString& name = wxGLCanvasName,
|
||||
const wxPalette& palette = wxNullPalette );
|
||||
|
||||
virtual wxSize GetNativePixelSize() const;
|
||||
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
* This program source code file is part of KiCad, a free EDA CAD application.
|
||||
*
|
||||
* Copyright 2013-2017 CERN
|
||||
* Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* @author Maciej Suminski <maciej.suminski@cern.ch>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
|
@ -35,8 +37,9 @@ class VERTEX_ITEM;
|
|||
class SHADER;
|
||||
|
||||
/**
|
||||
* @brief Class to store VERTEX instances with caching. It associates VERTEX
|
||||
* objects and with VERTEX_ITEMs. Caching vertices data in the memory and a
|
||||
* Class to store VERTEX instances with caching.
|
||||
*
|
||||
* It associates VERTEX objects and with VERTEX_ITEMs. Caching vertices data in the memory and a
|
||||
* enables fast reuse of that data.
|
||||
*/
|
||||
|
||||
|
@ -67,12 +70,12 @@ public:
|
|||
virtual void Clear() override;
|
||||
|
||||
/**
|
||||
* Returns handle to the vertex buffer. It might be negative if the buffer is not initialized.
|
||||
* Return handle to the vertex buffer. It might be negative if the buffer is not initialized.
|
||||
*/
|
||||
virtual unsigned int GetBufferHandle() const = 0;
|
||||
|
||||
/**
|
||||
* Returns true if vertex buffer is currently mapped.
|
||||
* Return true if vertex buffer is currently mapped.
|
||||
*/
|
||||
virtual bool IsMapped() const = 0;
|
||||
|
||||
|
@ -90,7 +93,67 @@ protected:
|
|||
/// List of all the stored items
|
||||
typedef std::set<VERTEX_ITEM*> ITEMS;
|
||||
|
||||
///> Stores size & offset of free chunks.
|
||||
/**
|
||||
* Resize the chunk that stores the current item to the given size. The current item has
|
||||
* its offset adjusted after the call, and the new chunk parameters are stored
|
||||
* in m_chunkOffset and m_chunkSize.
|
||||
*
|
||||
* @param aSize is the requested chunk size.
|
||||
* @return true in case of success, false otherwise.
|
||||
*/
|
||||
bool reallocate( unsigned int aSize );
|
||||
|
||||
/**
|
||||
* Remove empty spaces between chunks and optionally resizes the container.
|
||||
*
|
||||
* After the operation there is continuous space for storing vertices at the end of the
|
||||
* container.
|
||||
*
|
||||
* @param aNewSize is the new size of container, expressed in number of vertices.
|
||||
* @return false in case of failure (e.g. memory shortage).
|
||||
*/
|
||||
virtual bool defragmentResize( unsigned int aNewSize ) = 0;
|
||||
|
||||
/**
|
||||
* Transfer all stored data to a new buffer, removing empty spaces between the data chunks
|
||||
* in the container.
|
||||
*
|
||||
* @param aTarget is the destination for the defragmented data.
|
||||
*/
|
||||
void defragment( VERTEX* aTarget );
|
||||
|
||||
/**
|
||||
* Look for consecutive free memory chunks and merges them, decreasing fragmentation of
|
||||
* memory.
|
||||
*/
|
||||
void mergeFreeChunks();
|
||||
|
||||
/**
|
||||
* Return the size of a chunk.
|
||||
*
|
||||
* @param aChunk is the chunk.
|
||||
*/
|
||||
inline int getChunkSize( const CHUNK& aChunk ) const
|
||||
{
|
||||
return aChunk.first;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the offset of a chunk.
|
||||
*
|
||||
* @param aChunk is the chunk.
|
||||
*/
|
||||
inline unsigned int getChunkOffset( const CHUNK& aChunk ) const
|
||||
{
|
||||
return aChunk.second;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a chunk marked as a free space.
|
||||
*/
|
||||
void addFreeChunk( unsigned int aOffset, unsigned int aSize );
|
||||
|
||||
///> Store size & offset of free chunks.
|
||||
FREE_CHUNK_MAP m_freeChunks;
|
||||
|
||||
///> Stored VERTEX_ITEMs
|
||||
|
@ -106,63 +169,6 @@ protected:
|
|||
///> Maximal vertex index number stored in the container
|
||||
unsigned int m_maxIndex;
|
||||
|
||||
/**
|
||||
* Resizes the chunk that stores the current item to the given size. The current item has
|
||||
* its offset adjusted after the call, and the new chunk parameters are stored
|
||||
* in m_chunkOffset and m_chunkSize.
|
||||
*
|
||||
* @param aSize is the requested chunk size.
|
||||
* @return true in case of success, false otherwise
|
||||
*/
|
||||
bool reallocate( unsigned int aSize );
|
||||
|
||||
/**
|
||||
* Removes empty spaces between chunks and optionally resizes the container.
|
||||
* After the operation there is continous space for storing vertices at the end of the container.
|
||||
*
|
||||
* @param aNewSize is the new size of container, expressed in number of vertices
|
||||
* @return false in case of failure (e.g. memory shortage)
|
||||
*/
|
||||
virtual bool defragmentResize( unsigned int aNewSize ) = 0;
|
||||
|
||||
/**
|
||||
* Transfers all stored data to a new buffer, removing empty spaces between the data chunks
|
||||
* in the container.
|
||||
* @param aTarget is the destination for the defragmented data.
|
||||
*/
|
||||
void defragment( VERTEX* aTarget );
|
||||
|
||||
/**
|
||||
* Looks for consecutive free memory chunks and merges them, decreasing fragmentation of
|
||||
* memory.
|
||||
*/
|
||||
void mergeFreeChunks();
|
||||
|
||||
/**
|
||||
* Returns the size of a chunk.
|
||||
*
|
||||
* @param aChunk is the chunk.
|
||||
*/
|
||||
inline int getChunkSize( const CHUNK& aChunk ) const
|
||||
{
|
||||
return aChunk.first;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the offset of a chunk.
|
||||
*
|
||||
* @param aChunk is the chunk.
|
||||
*/
|
||||
inline unsigned int getChunkOffset( const CHUNK& aChunk ) const
|
||||
{
|
||||
return aChunk.second;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a chunk marked as a free space.
|
||||
*/
|
||||
void addFreeChunk( unsigned int aOffset, unsigned int aSize );
|
||||
|
||||
private:
|
||||
/// Debug & test functions
|
||||
void showFreeChunks();
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
* This program source code file is part of KiCad, a free EDA CAD application.
|
||||
*
|
||||
* Copyright 2013-2017 CERN
|
||||
* Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* @author Maciej Suminski <maciej.suminski@cern.ch>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
|
@ -31,7 +33,7 @@ namespace KIGFX
|
|||
{
|
||||
|
||||
/**
|
||||
* @brief Specialization of CACHED_CONTAINER that stores data in video memory via memory mapping.
|
||||
* Specialization of CACHED_CONTAINER that stores data in video memory via memory mapping.
|
||||
*/
|
||||
|
||||
class CACHED_CONTAINER_GPU : public CACHED_CONTAINER
|
||||
|
@ -57,6 +59,18 @@ public:
|
|||
void Unmap() override;
|
||||
|
||||
protected:
|
||||
/**
|
||||
* Remove empty spaces between chunks and optionally resizes the container.
|
||||
*
|
||||
* After the operation there is continuous space for storing vertices at the end of
|
||||
* the container.
|
||||
*
|
||||
* @param aNewSize is the new size of container, expressed in number of vertices.
|
||||
* @return false in case of failure (e.g. memory shortage).
|
||||
*/
|
||||
bool defragmentResize( unsigned int aNewSize ) override;
|
||||
bool defragmentResizeMemcpy( unsigned int aNewSize );
|
||||
|
||||
///> Flag saying if vertex buffer is currently mapped
|
||||
bool m_isMapped;
|
||||
|
||||
|
@ -65,17 +79,6 @@ protected:
|
|||
|
||||
///> Flag saying whether it is safe to use glCopyBufferSubData
|
||||
bool m_useCopyBuffer;
|
||||
|
||||
/**
|
||||
* Function defragmentResize()
|
||||
* removes empty spaces between chunks and optionally resizes the container.
|
||||
* After the operation there is continous space for storing vertices at the end of the container.
|
||||
*
|
||||
* @param aNewSize is the new size of container, expressed in number of vertices
|
||||
* @return false in case of failure (e.g. memory shortage)
|
||||
*/
|
||||
bool defragmentResize( unsigned int aNewSize ) override;
|
||||
bool defragmentResizeMemcpy( unsigned int aNewSize );
|
||||
};
|
||||
} // namespace KIGFX
|
||||
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
* This program source code file is part of KiCad, a free EDA CAD application.
|
||||
*
|
||||
* Copyright 2013-2017 CERN
|
||||
* Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* @author Maciej Suminski <maciej.suminski@cern.ch>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
|
@ -35,8 +37,9 @@ class VERTEX_ITEM;
|
|||
class SHADER;
|
||||
|
||||
/**
|
||||
* @brief Specialization of CACHED_CONTAINER that stores data in RAM. This is mainly for
|
||||
* video cards/drivers that do not cope well with video memory mapping.
|
||||
* Specialization of CACHED_CONTAINER that stores data in RAM.
|
||||
*
|
||||
* This is mainly for video cards/drivers that do not cope well with video memory mapping.
|
||||
*/
|
||||
|
||||
class CACHED_CONTAINER_RAM : public CACHED_CONTAINER
|
||||
|
@ -57,8 +60,9 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function GetBufferHandle()
|
||||
* returns handle to the vertex buffer. It might be negative if the buffer is not initialized.
|
||||
* Return handle to the vertex buffer.
|
||||
*
|
||||
* It might be negative if the buffer is not initialized.
|
||||
*/
|
||||
unsigned int GetBufferHandle() const override
|
||||
{
|
||||
|
@ -66,15 +70,16 @@ public:
|
|||
}
|
||||
|
||||
protected:
|
||||
///> Handle to vertices buffer
|
||||
GLuint m_verticesBuffer;
|
||||
|
||||
/**
|
||||
* Defragments the currently stored data and resizes the buffer.
|
||||
* Defragment the currently stored data and resizes the buffer.
|
||||
*
|
||||
* @param aNewSize is the new buffer vertex buffer size, expressed as the number of vertices.
|
||||
* @return true on success.
|
||||
*/
|
||||
bool defragmentResize( unsigned int aNewSize ) override;
|
||||
|
||||
///> Handle to vertices buffer
|
||||
GLuint m_verticesBuffer;
|
||||
};
|
||||
} // namespace KIGFX
|
||||
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
* This program source code file is part of KiCad, a free EDA CAD application.
|
||||
*
|
||||
* Copyright (C) 2013 CERN
|
||||
* Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* @author Maciej Suminski <maciej.suminski@cern.ch>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
|
@ -36,9 +38,8 @@ class CACHED_CONTAINER;
|
|||
class NONCACHED_CONTAINER;
|
||||
|
||||
/**
|
||||
* @brief Class to handle uploading vertices and indices to GPU in drawing purposes.
|
||||
* Class to handle uploading vertices and indices to GPU in drawing purposes.
|
||||
*/
|
||||
|
||||
class GPU_MANAGER
|
||||
{
|
||||
public:
|
||||
|
@ -47,41 +48,37 @@ public:
|
|||
virtual ~GPU_MANAGER();
|
||||
|
||||
/**
|
||||
* Function BeginDrawing()
|
||||
* Prepares the stored data to be drawn.
|
||||
* Prepare the stored data to be drawn.
|
||||
*/
|
||||
virtual void BeginDrawing() = 0;
|
||||
|
||||
/**
|
||||
* Function DrawIndices()
|
||||
* Makes the GPU draw given range of vertices.
|
||||
* Make the GPU draw given range of vertices.
|
||||
*
|
||||
* @param aOffset is the beginning of the range.
|
||||
* @param aSize is the number of vertices to be drawn.
|
||||
*/
|
||||
virtual void DrawIndices( unsigned int aOffset, unsigned int aSize ) = 0;
|
||||
|
||||
/**
|
||||
* Function DrawIndices()
|
||||
* Makes the GPU draw all the vertices stored in the container.
|
||||
* Make the GPU draw all the vertices stored in the container.
|
||||
*/
|
||||
virtual void DrawAll() = 0;
|
||||
|
||||
/**
|
||||
* Function EndDrawing()
|
||||
* Clears the container after drawing routines.
|
||||
*/
|
||||
virtual void EndDrawing() = 0;
|
||||
|
||||
/**
|
||||
* Function SetShader()
|
||||
* Allows using shaders with the stored data.
|
||||
* Allow using shaders with the stored data.
|
||||
*
|
||||
* @param aShader is the object that allows using shaders.
|
||||
*/
|
||||
virtual void SetShader( SHADER& aShader );
|
||||
|
||||
/**
|
||||
* Function EnableDepthTest()
|
||||
* Enables/disables Z buffer depth test.
|
||||
* Enable/disable Z buffer depth test.
|
||||
*/
|
||||
void EnableDepthTest( bool aEnabled );
|
||||
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
* This program source code file is part of KiCad, a free EDA CAD application.
|
||||
*
|
||||
* Copyright (C) 2013-2016 CERN
|
||||
* Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* @author Maciej Suminski <maciej.suminski@cern.ch>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
|
@ -24,8 +26,8 @@
|
|||
|
||||
/**
|
||||
* @file opengl_compositor.h
|
||||
* @brief Class that handles multitarget rendering (ie. to different textures/surfaces) and
|
||||
* later compositing into a single image (OpenGL flavour).
|
||||
* Handle multitarget rendering (ie. to different textures/surfaces) and later compositing
|
||||
* into a single image (OpenGL flavor).
|
||||
*/
|
||||
|
||||
#ifndef OPENGL_COMPOSITOR_H_
|
||||
|
@ -83,7 +85,6 @@ public:
|
|||
// Constant used by glBindFramebuffer to turn off rendering to framebuffers
|
||||
static const unsigned int DIRECT_RENDERING = 0;
|
||||
|
||||
public:
|
||||
VECTOR2U GetScreenSize() const;
|
||||
GLenum GetBufferTexture( unsigned int aBufferHandle );
|
||||
void DrawBuffer( unsigned int aSourceHandle, unsigned int aDestHandle );
|
||||
|
@ -95,6 +96,20 @@ public:
|
|||
int GetAntialiasSupersamplingFactor() const;
|
||||
|
||||
protected:
|
||||
/// Binds a specific Framebuffer Object.
|
||||
void bindFb( unsigned int aFb );
|
||||
|
||||
/**
|
||||
* Perform freeing of resources.
|
||||
*/
|
||||
void clean();
|
||||
|
||||
/// Returns number of used buffers
|
||||
inline unsigned int usedBuffers()
|
||||
{
|
||||
return m_buffers.size();
|
||||
}
|
||||
|
||||
// Buffers are simply textures storing a result of certain target rendering.
|
||||
typedef struct
|
||||
{
|
||||
|
@ -117,21 +132,6 @@ protected:
|
|||
|
||||
OPENGL_ANTIALIASING_MODE m_currentAntialiasingMode;
|
||||
std::unique_ptr<OPENGL_PRESENTOR> m_antialiasing;
|
||||
|
||||
/// Binds a specific Framebuffer Object.
|
||||
void bindFb( unsigned int aFb );
|
||||
|
||||
/**
|
||||
* Function clean()
|
||||
* performs freeing of resources.
|
||||
*/
|
||||
void clean();
|
||||
|
||||
/// Returns number of used buffers
|
||||
inline unsigned int usedBuffers()
|
||||
{
|
||||
return m_buffers.size();
|
||||
}
|
||||
};
|
||||
} // namespace KIGFX
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
* This program source code file is part of KICAD, a free EDA CAD application.
|
||||
*
|
||||
* Copyright (C) 2012 Torsten Hueter, torstenhtr <at> gmx.de
|
||||
* Copyright (C) 2012 Kicad Developers, see change_log.txt for contributors.
|
||||
* Copyright (C) 2012-2020 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* Graphics Abstraction Layer (GAL) for OpenGL
|
||||
*
|
||||
|
@ -64,12 +64,12 @@ inline const char* translateStringArg( const char* str )
|
|||
|
||||
|
||||
/**
|
||||
* @brief Class SHADER provides the access to the OpenGL shaders.
|
||||
* Provide the access to the OpenGL shaders.
|
||||
*
|
||||
* The purpose of this class is advanced drawing with OpenGL. One example is using the pixel
|
||||
* shader for drawing exact circles or for anti-aliasing. This class supports vertex, geometry
|
||||
* and fragment shaders.
|
||||
* <br>
|
||||
*
|
||||
* Make sure that the hardware supports these features. This can be identified with the "GLEW"
|
||||
* library.
|
||||
*/
|
||||
|
@ -77,21 +77,15 @@ class SHADER
|
|||
{
|
||||
public:
|
||||
|
||||
/**
|
||||
* @brief Constructor
|
||||
*/
|
||||
SHADER();
|
||||
|
||||
/**
|
||||
* @brief Destructor
|
||||
*/
|
||||
virtual ~SHADER();
|
||||
|
||||
/**
|
||||
* @brief Add a shader and compile the shader sources.
|
||||
* Add a shader and compile the shader sources.
|
||||
*
|
||||
* @param aArgs is the list of strings (std::string or convertible to const char*) which
|
||||
are concatenated and compiled as a single shader source code.
|
||||
* are concatenated and compiled as a single shader source code.
|
||||
* @param aShaderType is the type of the shader.
|
||||
* @return True in case of success, false otherwise.
|
||||
*/
|
||||
|
@ -103,7 +97,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Loads one of the built-in shaders and compiles it.
|
||||
* Load one of the built-in shaders and compiles it.
|
||||
*
|
||||
* @param aShaderSourceName is the shader source file name.
|
||||
* @param aShaderType is the type of the shader.
|
||||
|
@ -112,14 +106,14 @@ public:
|
|||
bool LoadShaderFromFile( SHADER_TYPE aShaderType, const std::string& aShaderSourceName );
|
||||
|
||||
/**
|
||||
* @brief Link the shaders.
|
||||
* Link the shaders.
|
||||
*
|
||||
* @return true in case of success, false otherwise.
|
||||
*/
|
||||
bool Link();
|
||||
|
||||
/**
|
||||
* @brief Returns true if shaders are linked correctly.
|
||||
* Return true if shaders are linked correctly.
|
||||
*/
|
||||
bool IsLinked() const
|
||||
{
|
||||
|
@ -127,7 +121,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Use the shader.
|
||||
* Use the shader.
|
||||
*/
|
||||
inline void Use()
|
||||
{
|
||||
|
@ -136,7 +130,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Deactivate the shader and use the default OpenGL program.
|
||||
* Deactivate the shader and use the default OpenGL program.
|
||||
*/
|
||||
inline void Deactivate()
|
||||
{
|
||||
|
@ -145,7 +139,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the current state of the shader.
|
||||
* Return the current state of the shader.
|
||||
*
|
||||
* @return True if any of shaders is enabled.
|
||||
*/
|
||||
|
@ -155,7 +149,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @brief Configure the geometry shader - has to be done before linking!
|
||||
* Configure the geometry shader - has to be done before linking!
|
||||
*
|
||||
* @param maxVertices is the maximum of vertices to be generated.
|
||||
* @param geometryInputType is the input type [e.g. GL_LINES, GL_TRIANGLES, GL_QUADS etc.]
|
||||
|
@ -165,7 +159,7 @@ public:
|
|||
GLuint geometryOutputType );
|
||||
|
||||
/**
|
||||
* @brief Add a parameter to the parameter queue.
|
||||
* Add a parameter to the parameter queue.
|
||||
*
|
||||
* To communicate with the shader use this function to set up the names for the uniform
|
||||
* variables. These are queued in a list and can be assigned with the SetParameter(..)
|
||||
|
@ -177,7 +171,7 @@ public:
|
|||
int AddParameter( const std::string& aParameterName );
|
||||
|
||||
/**
|
||||
* @brief Set a parameter of the shader.
|
||||
* Set a parameter of the shader.
|
||||
*
|
||||
* @param aParameterNumber is the number of the parameter.
|
||||
* @param aValue is the value of the parameter.
|
||||
|
@ -188,7 +182,7 @@ public:
|
|||
void SetParameter( int aParameterNumber, float f0, float f1, float f2, float f3 ) const;
|
||||
|
||||
/**
|
||||
* @brief Gets an attribute location.
|
||||
* Get an attribute location.
|
||||
*
|
||||
* @param aAttributeName is the name of the attribute.
|
||||
* @return the location.
|
||||
|
@ -196,7 +190,7 @@ public:
|
|||
int GetAttribute( const std::string& aAttributeName ) const;
|
||||
|
||||
/**
|
||||
* @brief Read the shader source file
|
||||
* Read the shader source file
|
||||
*
|
||||
* @param aShaderSourceName is the shader source file name.
|
||||
* @return the source as string
|
||||
|
@ -204,22 +198,20 @@ public:
|
|||
static std::string ReadSource( const std::string& aShaderSourceName );
|
||||
|
||||
private:
|
||||
|
||||
/**
|
||||
* @brief Compile vertex of fragment shader source code into the program.
|
||||
* Compile vertex of fragment shader source code into the program.
|
||||
*/
|
||||
bool loadShaderFromStringArray( SHADER_TYPE aShaderType, const char** aArray,
|
||||
size_t aSize );
|
||||
bool loadShaderFromStringArray( SHADER_TYPE aShaderType, const char** aArray, size_t aSize );
|
||||
|
||||
/**
|
||||
* @brief Get the shader program information.
|
||||
* Get the shader program information.
|
||||
*
|
||||
* @param aProgram is the program number.
|
||||
*/
|
||||
void programInfo( GLuint aProgram );
|
||||
|
||||
/**
|
||||
* @brief Get the shader information.
|
||||
* Get the shader information.
|
||||
*
|
||||
* @param aShader is the shader number.
|
||||
*/
|
||||
|
@ -231,8 +223,12 @@ private:
|
|||
bool isShaderLinked; ///< Is the shader linked?
|
||||
bool active; ///< Is any of shaders used?
|
||||
GLuint maximumVertices; ///< The maximum of vertices to be generated
|
||||
GLuint geomInputType; ///< Input type [e.g. GL_LINES, GL_TRIANGLES, GL_QUADS etc.]
|
||||
GLuint geomOutputType; ///< Output type [e.g. GL_LINES, GL_TRIANGLES, GL_QUADS etc.]
|
||||
|
||||
///< Input type [e.g. GL_LINES, GL_TRIANGLES, GL_QUADS etc.]
|
||||
GLuint geomInputType;
|
||||
|
||||
///< Output type [e.g. GL_LINES, GL_TRIANGLES, GL_QUADS etc.]
|
||||
GLuint geomOutputType;
|
||||
std::deque<GLint> parameterLocation; ///< Location of the parameter
|
||||
};
|
||||
} // namespace KIGFX
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
* This program source code file is part of KiCad, a free EDA CAD application.
|
||||
*
|
||||
* Copyright 2013-2017 CERN
|
||||
* Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* @author Maciej Suminski <maciej.suminski@cern.ch>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
|
@ -24,7 +26,7 @@
|
|||
|
||||
/**
|
||||
* @file vertex_container.h
|
||||
* @brief Class to store vertices and handle transfers between system memory and GPU memory.
|
||||
* Class to store vertices and handle transfers between system memory and GPU memory.
|
||||
*/
|
||||
|
||||
#ifndef VERTEX_CONTAINER_H_
|
||||
|
@ -41,30 +43,31 @@ class VERTEX_CONTAINER
|
|||
{
|
||||
public:
|
||||
/**
|
||||
* Returns a pointer to a new container of an appropriate type.
|
||||
* Return a pointer to a new container of an appropriate type.
|
||||
*/
|
||||
static VERTEX_CONTAINER* MakeContainer( bool aCached );
|
||||
|
||||
virtual ~VERTEX_CONTAINER();
|
||||
|
||||
/**
|
||||
* Returns true if the container caches vertex data in RAM or video memory.
|
||||
* Return true if the container caches vertex data in RAM or video memory.
|
||||
* Otherwise it is a single batch draw which is later discarded.
|
||||
*/
|
||||
virtual bool IsCached() const = 0;
|
||||
|
||||
/**
|
||||
* Prepares the container for vertices updates.
|
||||
* Prepare the container for vertices updates.
|
||||
*/
|
||||
virtual void Map() {}
|
||||
|
||||
/**
|
||||
* Finishes the vertices updates stage.
|
||||
* Finish the vertices updates stage.
|
||||
*/
|
||||
virtual void Unmap() {}
|
||||
|
||||
/**
|
||||
* Sets the item for the further actions.
|
||||
* Set the item for the further actions.
|
||||
*
|
||||
* @param aItem is the item or NULL in case of finishing the item.
|
||||
*/
|
||||
virtual void SetItem( VERTEX_ITEM* aItem ) = 0;
|
||||
|
@ -75,27 +78,31 @@ public:
|
|||
virtual void FinishItem() {};
|
||||
|
||||
/**
|
||||
* Returns allocated space for the requested number of vertices associated with the
|
||||
* current item (set with SetItem()). The allocated space is added at the end of the chunk
|
||||
* used by the current item and may serve to store new vertices.
|
||||
* Return allocated space for the requested number of vertices associated with the
|
||||
* current item (set with SetItem()).
|
||||
*
|
||||
* The allocated space is added at the end of the chunk used by the current item and
|
||||
* may serve to store new vertices.
|
||||
*
|
||||
* @param aSize is the number of vertices to be allocated.
|
||||
* @return Pointer to the allocated space or NULL in case of failure.
|
||||
*/
|
||||
virtual VERTEX* Allocate( unsigned int aSize ) = 0;
|
||||
|
||||
/**
|
||||
* Erases the data related to an item.
|
||||
* Erase the data related to an item.
|
||||
*
|
||||
* @param aItem is the item to be erased.
|
||||
*/
|
||||
virtual void Delete( VERTEX_ITEM* aItem ) = 0;
|
||||
|
||||
/**
|
||||
* Removes all data stored in the container and restores its original state.
|
||||
* Remove all data stored in the container and restores its original state.
|
||||
*/
|
||||
virtual void Clear() = 0;
|
||||
|
||||
/**
|
||||
* Returns pointer to the vertices stored in the container.
|
||||
* Return pointer to the vertices stored in the container.
|
||||
*/
|
||||
VERTEX* GetAllVertices() const
|
||||
{
|
||||
|
@ -103,8 +110,8 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function GetVertices()
|
||||
* returns vertices stored at the specific offset.
|
||||
* Return vertices stored at the specific offset.
|
||||
*
|
||||
* @param aOffset is the offset.
|
||||
*/
|
||||
virtual VERTEX* GetVertices( unsigned int aOffset ) const
|
||||
|
@ -113,8 +120,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function GetSize()
|
||||
* returns amount of vertices currently stored in the container.
|
||||
* Return amount of vertices currently stored in the container.
|
||||
*/
|
||||
virtual unsigned int GetSize() const
|
||||
{
|
||||
|
@ -122,7 +128,8 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Returns information about the container cache state.
|
||||
* Return information about the container cache state.
|
||||
*
|
||||
* @return True in case the vertices have to be reuploaded.
|
||||
*/
|
||||
bool IsDirty() const
|
||||
|
@ -131,7 +138,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Sets the dirty flag, so vertices in the container are going to be reuploaded to the GPU on
|
||||
* Set the dirty flag, so vertices in the container are going to be reuploaded to the GPU on
|
||||
* the next frame.
|
||||
*/
|
||||
void SetDirty()
|
||||
|
@ -140,7 +147,7 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Clears the dirty flag to prevent reuploading vertices to the GPU memory.
|
||||
* Clear the dirty flag to prevent reuploading vertices to the GPU memory.
|
||||
*/
|
||||
void ClearDirty()
|
||||
{
|
||||
|
@ -150,6 +157,16 @@ public:
|
|||
protected:
|
||||
VERTEX_CONTAINER( unsigned int aSize = DEFAULT_SIZE );
|
||||
|
||||
/**
|
||||
* Return size of the used memory space.
|
||||
*
|
||||
* @return Size of the used memory space (expressed as a number of vertices).
|
||||
*/
|
||||
unsigned int usedSpace() const
|
||||
{
|
||||
return m_currentSize - m_freeSpace;
|
||||
}
|
||||
|
||||
///> Free space left in the container, expressed in vertices
|
||||
unsigned int m_freeSpace;
|
||||
|
||||
|
@ -166,16 +183,6 @@ protected:
|
|||
bool m_failed;
|
||||
bool m_dirty;
|
||||
|
||||
/**
|
||||
* Function usedSpace()
|
||||
* returns size of the used memory space.
|
||||
* @return Size of the used memory space (expressed as a number of vertices).
|
||||
*/
|
||||
unsigned int usedSpace() const
|
||||
{
|
||||
return m_currentSize - m_freeSpace;
|
||||
}
|
||||
|
||||
///< Default initial size of a container (expressed in vertices)
|
||||
static constexpr unsigned int DEFAULT_SIZE = 1048576;
|
||||
};
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
* This program source code file is part of KiCad, a free EDA CAD application.
|
||||
*
|
||||
* Copyright (C) 2013 CERN
|
||||
* Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* @author Maciej Suminski <maciej.suminski@cern.ch>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
|
@ -24,7 +26,7 @@
|
|||
|
||||
/**
|
||||
* @file vertex_item.h
|
||||
* @brief Class to handle an item held in a container.
|
||||
* Class to handle an item held in a container.
|
||||
*/
|
||||
|
||||
#ifndef VERTEX_ITEM_H_
|
||||
|
@ -49,8 +51,8 @@ public:
|
|||
virtual ~VERTEX_ITEM();
|
||||
|
||||
/**
|
||||
* Function GetSize()
|
||||
* Returns information about number of vertices stored.
|
||||
* Return information about number of vertices stored.
|
||||
*
|
||||
* @return Number of vertices.
|
||||
*/
|
||||
inline unsigned int GetSize() const
|
||||
|
@ -59,8 +61,8 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function GetOffset()
|
||||
* Returns data offset in the container.
|
||||
* Return data offset in the container.
|
||||
*
|
||||
* @return Data offset expressed as a number of vertices.
|
||||
*/
|
||||
inline unsigned int GetOffset() const
|
||||
|
@ -69,19 +71,14 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function GetVertices()
|
||||
* Returns pointer to the data used by the VERTEX_ITEM.
|
||||
* Return pointer to the data used by the VERTEX_ITEM.
|
||||
*/
|
||||
VERTEX* GetVertices() const;
|
||||
|
||||
private:
|
||||
const VERTEX_MANAGER& m_manager;
|
||||
unsigned int m_offset;
|
||||
unsigned int m_size;
|
||||
|
||||
/**
|
||||
* Function SetOffset()
|
||||
* Sets data offset in the container.
|
||||
* Set data offset in the container.
|
||||
*
|
||||
* @param aOffset is the offset expressed as a number of vertices.
|
||||
*/
|
||||
inline void setOffset( unsigned int aOffset )
|
||||
|
@ -90,14 +87,18 @@ private:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function SetSize()
|
||||
* Sets data size in the container.
|
||||
* Set data size in the container.
|
||||
*
|
||||
* @param aSize is the size expressed as a number of vertices.
|
||||
*/
|
||||
inline void setSize( unsigned int aSize )
|
||||
{
|
||||
m_size = aSize;
|
||||
}
|
||||
|
||||
const VERTEX_MANAGER& m_manager;
|
||||
unsigned int m_offset;
|
||||
unsigned int m_size;
|
||||
};
|
||||
} // namespace KIGFX
|
||||
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
* This program source code file is part of KiCad, a free EDA CAD application.
|
||||
*
|
||||
* Copyright (C) 2013-2016 CERN
|
||||
* Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* @author Maciej Suminski <maciej.suminski@cern.ch>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
|
@ -24,8 +26,6 @@
|
|||
|
||||
/**
|
||||
* @file vertex_manager.h
|
||||
* @brief Class to control vertex container and GPU with possibility of emulating old-style OpenGL
|
||||
* 1.0 state machine using modern OpenGL methods.
|
||||
*/
|
||||
|
||||
#ifndef VERTEX_MANAGER_H_
|
||||
|
@ -47,32 +47,31 @@ class VERTEX_ITEM;
|
|||
class VERTEX_CONTAINER;
|
||||
class GPU_MANAGER;
|
||||
|
||||
/**
|
||||
* Class to control vertex container and GPU with possibility of emulating old-style OpenGL
|
||||
* 1.0 state machine using modern OpenGL methods.
|
||||
*/
|
||||
class VERTEX_MANAGER
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* @brief Constructor.
|
||||
*
|
||||
* @param aCached says if vertices should be cached in GPU or system memory. For data that
|
||||
* does not change every frame, it is better to store vertices in GPU memory.
|
||||
* does not change every frame, it is better to store vertices in GPU memory.
|
||||
*/
|
||||
VERTEX_MANAGER( bool aCached );
|
||||
|
||||
/**
|
||||
* Function Map()
|
||||
* maps vertex buffer.
|
||||
* Map vertex buffer.
|
||||
*/
|
||||
void Map();
|
||||
|
||||
/**
|
||||
* Function Unmap()
|
||||
* unmaps vertex buffer.
|
||||
* Unmap vertex buffer.
|
||||
*/
|
||||
void Unmap();
|
||||
|
||||
/**
|
||||
* Function Reserve()
|
||||
* allocates space for vertices, so it will be used with subsequent Vertex() calls.
|
||||
* Allocate space for vertices, so it will be used with subsequent Vertex() calls.
|
||||
*
|
||||
* @param aSize is the number of vertices that should be available in the reserved space.
|
||||
* @return True if successful, false otherwise.
|
||||
|
@ -80,11 +79,11 @@ public:
|
|||
bool Reserve( unsigned int aSize );
|
||||
|
||||
/**
|
||||
* Function Vertex()
|
||||
* adds a vertex with the given coordinates to the currently set item. Color & shader
|
||||
* parameters stored in aVertex are ignored, instead color & shader set by Color() and
|
||||
* Shader() functions are used. Vertex coordinates will have the current transformation
|
||||
* matrix applied.
|
||||
* Add a vertex with the given coordinates to the currently set item.
|
||||
*
|
||||
* Color & shader parameters stored in aVertex are ignored, instead color & shader set
|
||||
* by Color() and Shader() functions are used. Vertex coordinates will have the current
|
||||
* transformation matrix applied.
|
||||
*
|
||||
* @param aVertex contains vertex coordinates.
|
||||
* @return True if successful, false otherwise.
|
||||
|
@ -95,9 +94,9 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function Vertex()
|
||||
* adds a vertex with the given coordinates to the currently set item. Vertex coordinates will
|
||||
* have the current transformation matrix applied.
|
||||
* Add a vertex with the given coordinates to the currently set item.
|
||||
*
|
||||
* Vertex coordinates will have the current transformation matrix applied.
|
||||
*
|
||||
* @param aX is the X coordinate of the new vertex.
|
||||
* @param aY is the Y coordinate of the new vertex.
|
||||
|
@ -107,9 +106,9 @@ public:
|
|||
bool Vertex( GLfloat aX, GLfloat aY, GLfloat aZ );
|
||||
|
||||
/**
|
||||
* Function Vertex()
|
||||
* adds a vertex with the given coordinates to the currently set item. Vertex coordinates will
|
||||
* have the current transformation matrix applied.
|
||||
* Add a vertex with the given coordinates to the currently set item.
|
||||
*
|
||||
* Vertex coordinates will have the current transformation matrix applied.
|
||||
*
|
||||
* @param aXY are the XY coordinates of the new vertex.
|
||||
* @param aZ is the Z coordinate of the new vertex.
|
||||
|
@ -121,22 +120,21 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function Vertices()
|
||||
* adds one or more vertices to the currently set item. It takes advantage of allocating memory
|
||||
* in advance, so should be faster than adding vertices one by one. Color & shader
|
||||
* parameters stored in aVertices are ignored, instead color & shader set by Color() and
|
||||
* Shader() functions are used. All the vertex coordinates will have the current
|
||||
* transformation matrix applied.
|
||||
* Add one or more vertices to the currently set item.
|
||||
*
|
||||
* @param aVertices contains vertices to be added
|
||||
* It takes advantage of allocating memory in advance, so should be faster than
|
||||
* adding vertices one by one. Color & shader parameters stored in aVertices are
|
||||
* ignored, instead color & shader set by Color() and Shader() functions are used.
|
||||
* All the vertex coordinates will have the current transformation matrix applied.
|
||||
*
|
||||
* @param aVertices contains vertices to be added.
|
||||
* @param aSize is the number of vertices to be added.
|
||||
* @return True if successful, false otherwise.
|
||||
*/
|
||||
bool Vertices( const VERTEX aVertices[], unsigned int aSize );
|
||||
|
||||
/**
|
||||
* Function Color()
|
||||
* changes currently used color that will be applied to newly added vertices.
|
||||
* Changes currently used color that will be applied to newly added vertices.
|
||||
*
|
||||
* @param aColor is the new color.
|
||||
*/
|
||||
|
@ -149,9 +147,10 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function Color()
|
||||
* changes currently used color that will be applied to newly added vertices. It is the
|
||||
* equivalent of glColor4f() function.
|
||||
* Change currently used color that will be applied to newly added vertices.
|
||||
*
|
||||
* It is the equivalent of glColor4f() function.
|
||||
*
|
||||
* @param aRed is the red component of the new color.
|
||||
* @param aGreen is the green component of the new color.
|
||||
* @param aBlue is the blue component of the new color.
|
||||
|
@ -166,10 +165,11 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function Shader()
|
||||
* changes currently used shader and its parameters that will be applied to newly added
|
||||
* vertices. Parameters depend on shader, for more information have a look at shaders source
|
||||
* code.
|
||||
* Change currently used shader and its parameters that will be applied to newly added
|
||||
* vertices.
|
||||
*
|
||||
* Parameters depend on shader, for more information have a look at shaders source code.
|
||||
*
|
||||
* @see SHADER_TYPE
|
||||
*
|
||||
* @param aShaderType is the a shader type to be applied.
|
||||
|
@ -177,8 +177,8 @@ public:
|
|||
* @param aParam2 is the optional parameter for a shader.
|
||||
* @param aParam3 is the optional parameter for a shader.
|
||||
*/
|
||||
inline void Shader( GLfloat aShaderType, GLfloat aParam1 = 0.0f,
|
||||
GLfloat aParam2 = 0.0f, GLfloat aParam3 = 0.0f )
|
||||
inline void Shader( GLfloat aShaderType, GLfloat aParam1 = 0.0f, GLfloat aParam2 = 0.0f,
|
||||
GLfloat aParam3 = 0.0f )
|
||||
{
|
||||
m_shader[0] = aShaderType;
|
||||
m_shader[1] = aParam1;
|
||||
|
@ -187,9 +187,10 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function Translate()
|
||||
* multiplies the current matrix by a translation matrix, so newly vertices will be
|
||||
* translated by the given vector. It is the equivalent of the glTranslatef() function.
|
||||
* Multiply the current matrix by a translation matrix, so newly vertices will be
|
||||
* translated by the given vector.
|
||||
*
|
||||
* It is the equivalent of the glTranslatef() function.
|
||||
*
|
||||
* @param aX is the X coordinate of a translation vector.
|
||||
* @param aY is the X coordinate of a translation vector.
|
||||
|
@ -201,9 +202,10 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function Rotate()
|
||||
* multiplies the current matrix by a rotation matrix, so the newly vertices will be
|
||||
* rotated by the given angles. It is the equivalent of the glRotatef() function.
|
||||
* Multiply the current matrix by a rotation matrix, so the newly vertices will be
|
||||
* rotated by the given angles.
|
||||
*
|
||||
* It is the equivalent of the glRotatef() function.
|
||||
*
|
||||
* @param aAngle is the angle of rotation, in radians.
|
||||
* @param aX is a multiplier for the X axis
|
||||
|
@ -216,9 +218,10 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function Scale()
|
||||
* multiplies the current matrix by a scaling matrix, so the newly vertices will be
|
||||
* scaled by the given factors. It is the equivalent of the glScalef() function.
|
||||
* Multiply the current matrix by a scaling matrix, so the newly vertices will be
|
||||
* scaled by the given factors.
|
||||
*
|
||||
* It is the equivalent of the glScalef() function.
|
||||
*
|
||||
* @param aX is the X axis scaling factor.
|
||||
* @param aY is the Y axis scaling factor.
|
||||
|
@ -230,9 +233,9 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function PushMatrix()
|
||||
* pushes the current transformation matrix stack. It is the equivalent of the glPushMatrix()
|
||||
* function.
|
||||
* Push the current transformation matrix stack.
|
||||
*
|
||||
* It is the equivalent of the glPushMatrix() function.
|
||||
*/
|
||||
inline void PushMatrix()
|
||||
{
|
||||
|
@ -243,9 +246,9 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function PopMatrix()
|
||||
* pops the current transformation matrix stack. It is the equivalent of the glPopMatrix()
|
||||
* function.
|
||||
* Pop the current transformation matrix stack.
|
||||
*
|
||||
* It is the equivalent of the glPopMatrix() function.
|
||||
*/
|
||||
void PopMatrix()
|
||||
{
|
||||
|
@ -262,31 +265,28 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function SetItem()
|
||||
* sets an item to start its modifications. After calling the function it is possible to add
|
||||
* vertices using function Add().
|
||||
* Set an item to start its modifications.
|
||||
*
|
||||
* After calling the function it is possible to add vertices using function Add().
|
||||
*
|
||||
* @param aItem is the item that is going to store vertices in the container.
|
||||
*/
|
||||
void SetItem( VERTEX_ITEM& aItem ) const;
|
||||
|
||||
/**
|
||||
* Function FinishItem()
|
||||
* does the cleaning after adding an item.
|
||||
* Clean after adding an item.
|
||||
*/
|
||||
void FinishItem() const;
|
||||
|
||||
/**
|
||||
* Function FreeItem()
|
||||
* frees the memory occupied by the item, so it is no longer stored in the container.
|
||||
* Free the memory occupied by the item, so it is no longer stored in the container.
|
||||
*
|
||||
* @param aItem is the item to be freed
|
||||
*/
|
||||
void FreeItem( VERTEX_ITEM& aItem ) const;
|
||||
|
||||
/**
|
||||
* Function ChangeItemColor()
|
||||
* changes the color of all vertices owned by an item.
|
||||
* Change the color of all vertices owned by an item.
|
||||
*
|
||||
* @param aItem is the item to change.
|
||||
* @param aColor is the new color to be applied.
|
||||
|
@ -294,8 +294,7 @@ public:
|
|||
void ChangeItemColor( const VERTEX_ITEM& aItem, const COLOR4D& aColor ) const;
|
||||
|
||||
/**
|
||||
* Function ChangeItemDepth()
|
||||
* changes the depth of all vertices owned by an item.
|
||||
* Change the depth of all vertices owned by an item.
|
||||
*
|
||||
* @param aItem is the item to change.
|
||||
* @param aDepth is the new color to be applied.
|
||||
|
@ -303,8 +302,7 @@ public:
|
|||
void ChangeItemDepth( const VERTEX_ITEM& aItem, GLfloat aDepth ) const;
|
||||
|
||||
/**
|
||||
* Function GetVertices()
|
||||
* returns a pointer to the vertices owned by an item.
|
||||
* Return a pointer to the vertices owned by an item.
|
||||
*
|
||||
* @param aItem is the owner of vertices that are going to be returned.
|
||||
* @return Pointer to the vertices or NULL if the item is not stored at the container.
|
||||
|
@ -317,51 +315,45 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Function SetShader()
|
||||
* sets a shader program that is going to be used during rendering.
|
||||
* Set a shader program that is going to be used during rendering.
|
||||
*
|
||||
* @param aShader is the object containing compiled and linked shader program.
|
||||
*/
|
||||
void SetShader( SHADER& aShader ) const;
|
||||
|
||||
/**
|
||||
* Function Clear()
|
||||
* removes all the stored vertices from the container.
|
||||
* Remove all the stored vertices from the container.
|
||||
*/
|
||||
void Clear() const;
|
||||
|
||||
/**
|
||||
* Function BeginDrawing()
|
||||
* prepares buffers and items to start drawing.
|
||||
* Prepare buffers and items to start drawing.
|
||||
*/
|
||||
void BeginDrawing() const;
|
||||
|
||||
/**
|
||||
* Function DrawItem()
|
||||
* draws an item to the buffer.
|
||||
* Draw an item to the buffer.
|
||||
*
|
||||
* @param aItem is the item to be drawn.
|
||||
*/
|
||||
void DrawItem( const VERTEX_ITEM& aItem ) const;
|
||||
|
||||
/**
|
||||
* Function EndDrawing()
|
||||
* finishes drawing operations.
|
||||
* Finish drawing operations.
|
||||
*/
|
||||
void EndDrawing() const;
|
||||
|
||||
/**
|
||||
* Function EnableDepthTest()
|
||||
* Enables/disables Z buffer depth test.
|
||||
* Enable/disable Z buffer depth test.
|
||||
*/
|
||||
void EnableDepthTest( bool aEnabled );
|
||||
|
||||
protected:
|
||||
/**
|
||||
* Function putVertex()
|
||||
* applies all transformation to the given coordinates and store them at the specified target.
|
||||
* Apply all transformation to the given coordinates and store them at the specified target.
|
||||
*
|
||||
* @param aTarget is the place where the new vertex is going to be stored (it has to be
|
||||
* allocated first).
|
||||
* allocated first).
|
||||
* @param aX is the X coordinate of the new vertex.
|
||||
* @param aY is the Y coordinate of the new vertex.
|
||||
* @param aZ is the Z coordinate of the new vertex.
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
* Copyright (C) 2012 Torsten Hueter, torstenhtr <at> gmx.de
|
||||
* Copyright (C) 2013 CERN
|
||||
* @author Maciej Suminski <maciej.suminski@cern.ch>
|
||||
* Copyright (C) 2016 Kicad Developers, see change_log.txt for contributors.
|
||||
* Copyright (C) 2016-2020 Kicad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* Stroke font class
|
||||
*
|
||||
|
@ -46,7 +46,7 @@ typedef std::vector<std::vector<VECTOR2D>*> GLYPH;
|
|||
typedef std::vector<GLYPH*> GLYPH_LIST;
|
||||
|
||||
/**
|
||||
* @brief Class STROKE_FONT implements stroke font drawing.
|
||||
* Class STROKE_FONT implements stroke font drawing.
|
||||
*
|
||||
* A stroke font is composed of lines.
|
||||
*/
|
||||
|
@ -59,7 +59,7 @@ public:
|
|||
STROKE_FONT( GAL* aGal );
|
||||
|
||||
/**
|
||||
* @brief Load the new stroke font.
|
||||
* Load the new stroke font.
|
||||
*
|
||||
* @param aNewStrokeFont is the pointer to the font data.
|
||||
* @param aNewStrokeFontSize is the size of the font data.
|
||||
|
@ -68,7 +68,7 @@ public:
|
|||
bool LoadNewStrokeFont( const char* const aNewStrokeFont[], int aNewStrokeFontSize );
|
||||
|
||||
/**
|
||||
* @brief Draw a string.
|
||||
* Draw a string.
|
||||
*
|
||||
* @param aText is the text to be drawn.
|
||||
* @param aPosition is the text position in world coordinates.
|
||||
|
@ -77,8 +77,8 @@ public:
|
|||
void Draw( const UTF8& aText, const VECTOR2D& aPosition, double aRotationAngle );
|
||||
|
||||
/**
|
||||
* Function SetGAL
|
||||
* Changes Graphics Abstraction Layer used for drawing items for a new one.
|
||||
*
|
||||
* @param aGal is the new GAL instance.
|
||||
*/
|
||||
void SetGAL( GAL* aGal )
|
||||
|
@ -88,7 +88,9 @@ public:
|
|||
|
||||
/**
|
||||
* Compute the boundary limits of aText (the bounding box of all shapes).
|
||||
*
|
||||
* The overbar and alignment are not taken in account, '~' characters are skipped.
|
||||
*
|
||||
* @return a VECTOR2D giving the width and height of text.
|
||||
*/
|
||||
VECTOR2D ComputeStringBoundaryLimits( const UTF8& aText, const VECTOR2D& aGlyphSize,
|
||||
|
@ -96,29 +98,25 @@ public:
|
|||
|
||||
/**
|
||||
* Compute the vertical position of an overbar, sometimes used in texts.
|
||||
*
|
||||
* This is the distance between the text base line and the overbar.
|
||||
*
|
||||
* @param aGlyphHeight is the height (vertical size) of the text.
|
||||
* @return the relative position of the overbar axis.
|
||||
*/
|
||||
double ComputeOverbarVerticalPosition( double aGlyphHeight ) const;
|
||||
|
||||
/**
|
||||
* @brief Compute the distance (interline) between 2 lines of text (for multiline texts).
|
||||
* Compute the distance (interline) between 2 lines of text (for multiline texts).
|
||||
*
|
||||
* @param aGlyphHeight is the height (vertical size) of the text.
|
||||
* @return the interline.
|
||||
*/
|
||||
static double GetInterline( double aGlyphHeight );
|
||||
|
||||
|
||||
|
||||
private:
|
||||
GAL* m_gal; ///< Pointer to the GAL
|
||||
const GLYPH_LIST* m_glyphs; ///< Glyph list
|
||||
const std::vector<BOX2D>* m_glyphBoundingBoxes; ///< Bounding boxes of the glyphs
|
||||
|
||||
/**
|
||||
* @brief Compute the X and Y size of a given text. The text is expected to be
|
||||
* Compute the X and Y size of a given text. The text is expected to be
|
||||
* a only one line text.
|
||||
*
|
||||
* @param aText is the text string (one line).
|
||||
|
@ -135,7 +133,7 @@ private:
|
|||
double computeUnderlineVerticalPosition() const;
|
||||
|
||||
/**
|
||||
* @brief Compute the bounding box of a given glyph.
|
||||
* Compute the bounding box of a given glyph.
|
||||
*
|
||||
* @param aGlyph is the glyph.
|
||||
* @param aGlyphWidth is the x-component of the bounding box size.
|
||||
|
@ -144,7 +142,7 @@ private:
|
|||
BOX2D computeBoundingBox( const GLYPH* aGlyph, double aGlyphWidth ) const;
|
||||
|
||||
/**
|
||||
* @brief Draws a single line of text. Multiline texts should be split before using the
|
||||
* Draws a single line of text. Multiline texts should be split before using the
|
||||
* function.
|
||||
*
|
||||
* @param aText is the text to be drawn.
|
||||
|
@ -152,7 +150,7 @@ private:
|
|||
void drawSingleLineText( const UTF8& aText );
|
||||
|
||||
/**
|
||||
* @brief Returns number of lines for a given text.
|
||||
* Returns number of lines for a given text.
|
||||
*
|
||||
* @param aText is the text to be checked.
|
||||
* @return unsigned - The number of lines in aText.
|
||||
|
@ -166,6 +164,10 @@ private:
|
|||
return std::count( aText.begin(), aText.end() - 1, '\n' ) + 1;
|
||||
}
|
||||
|
||||
GAL* m_gal; ///< Pointer to the GAL
|
||||
const GLYPH_LIST* m_glyphs; ///< Glyph list
|
||||
const std::vector<BOX2D>* m_glyphBoundingBoxes; ///< Bounding boxes of the glyphs
|
||||
|
||||
///> Factor that determines relative vertical position of the overbar.
|
||||
static const double OVERBAR_POSITION_FACTOR;
|
||||
static const double UNDERLINE_POSITION_FACTOR;
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
* This program source code file is part of KiCad, a free EDA CAD application.
|
||||
*
|
||||
* Copyright (C) 2013-2019 Jean-Pierre Charras, jp.charras at wanadoo.fr
|
||||
* Copyright (C) 1992-2019 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
|
@ -46,8 +46,8 @@ class VIEW;
|
|||
|
||||
/**
|
||||
* A coordinate is relative to a page corner.
|
||||
* Any of the 4 corners can be a reference.
|
||||
* The default is the right bottom corner
|
||||
*
|
||||
* Any of the 4 corners can be a reference. The default is the right bottom corner.
|
||||
*/
|
||||
enum CORNER_ANCHOR
|
||||
{
|
||||
|
@ -65,15 +65,14 @@ enum PAGE_OPTION
|
|||
};
|
||||
|
||||
/**
|
||||
* A coordinate point
|
||||
* The position is always relative to the corner anchor
|
||||
* Note the coordinate is from the anchor point to the opposite corner.
|
||||
* A coordinate point.
|
||||
*
|
||||
* The position is always relative to the corner anchor.
|
||||
*
|
||||
* @note The coordinate is from the anchor point to the opposite corner.
|
||||
*/
|
||||
class POINT_COORD
|
||||
{
|
||||
public:
|
||||
DPOINT m_Pos;
|
||||
int m_Anchor;
|
||||
public:
|
||||
POINT_COORD() { m_Anchor = RB_CORNER; }
|
||||
|
||||
|
@ -82,11 +81,15 @@ public:
|
|||
m_Pos = aPos;
|
||||
m_Anchor = aAnchor;
|
||||
}
|
||||
|
||||
DPOINT m_Pos;
|
||||
int m_Anchor;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Work sheet structure type definitions.
|
||||
*
|
||||
* Basic items are:
|
||||
* * segment and rect (defined by 2 points)
|
||||
* * text (defined by a coordinate), the text and its justifications
|
||||
|
@ -105,25 +108,6 @@ public:
|
|||
WS_BITMAP
|
||||
};
|
||||
|
||||
protected:
|
||||
WS_ITEM_TYPE m_type;
|
||||
PAGE_OPTION m_pageOption;
|
||||
|
||||
std::vector<WS_DRAW_ITEM_BASE*> m_drawItems;
|
||||
|
||||
public:
|
||||
wxString m_Name; // a item name used in page layout
|
||||
// editor to identify items
|
||||
wxString m_Info; // a comment, only useful in page
|
||||
// layout editor
|
||||
POINT_COORD m_Pos;
|
||||
POINT_COORD m_End;
|
||||
double m_LineWidth;
|
||||
int m_RepeatCount; // repeat count for duplicate items
|
||||
DPOINT m_IncrementVector; // For duplicate items: move vector
|
||||
// for position increment
|
||||
int m_IncrementLabel;
|
||||
|
||||
public:
|
||||
WS_DATA_ITEM( WS_ITEM_TYPE aType );
|
||||
|
||||
|
@ -147,12 +131,10 @@ public:
|
|||
m_End.m_Anchor = aAnchor;
|
||||
}
|
||||
|
||||
// Accessors:
|
||||
WS_ITEM_TYPE GetType() const { return m_type; }
|
||||
|
||||
/**
|
||||
* @return true if the item has a end point (segment; rect)
|
||||
* of false (text, polugon)
|
||||
* @return true if the item has a end point (segment; rect) of false (text, polygon).
|
||||
*/
|
||||
PAGE_OPTION GetPage1Option() const { return m_pageOption; }
|
||||
void SetPage1Option( PAGE_OPTION aChoice ) { m_pageOption = aChoice; }
|
||||
|
@ -166,67 +148,81 @@ public:
|
|||
virtual int GetPenSizeUi();
|
||||
|
||||
/**
|
||||
* move item to a new position
|
||||
* @param aPosition = the new position of item, in mm
|
||||
* Move item to a new position.
|
||||
*
|
||||
* @param aPosition the new position of item, in mm.
|
||||
*/
|
||||
void MoveTo( DPOINT aPosition );
|
||||
|
||||
/**
|
||||
* move item to a new position
|
||||
* @param aPosition = the new position of the starting point in graphic units
|
||||
* Move item to a new position.
|
||||
*
|
||||
* @param aPosition the new position of the starting point in graphic units.
|
||||
*/
|
||||
void MoveToUi( wxPoint aPosition );
|
||||
|
||||
/**
|
||||
* move the starting point of the item to a new position
|
||||
* @param aPosition = the new position of the starting point, in mm
|
||||
* Move the starting point of the item to a new position.
|
||||
*
|
||||
* @param aPosition the new position of the starting point, in mm.
|
||||
*/
|
||||
void MoveStartPointTo( DPOINT aPosition );
|
||||
|
||||
/**
|
||||
* move the starting point of the item to a new position
|
||||
* @param aPosition = the new position of item in graphic units
|
||||
* Move the starting point of the item to a new position.
|
||||
*
|
||||
* @param aPosition is the new position of item in graphic units.
|
||||
*/
|
||||
void MoveStartPointToUi( wxPoint aPosition );
|
||||
|
||||
|
||||
/**
|
||||
* move the ending point of the item to a new position
|
||||
* has meaning only for items defined by 2 points
|
||||
* (segments and rectangles)
|
||||
* @param aPosition = the new position of the ending point, in mm
|
||||
* Move the ending point of the item to a new position.
|
||||
*
|
||||
* This has meaning only for items defined by 2 points (segments and rectangles).
|
||||
*
|
||||
* @param aPosition is the new position of the ending point, in mm.
|
||||
*/
|
||||
void MoveEndPointTo( DPOINT aPosition );
|
||||
|
||||
/**
|
||||
* move the ending point of the item to a new position
|
||||
* has meaning only for items defined by 2 points
|
||||
* (segments and rectangles)
|
||||
* @param aPosition = the new position of the ending point in graphic units
|
||||
* Move the ending point of the item to a new position.
|
||||
*
|
||||
* This has meaning only for items defined by 2 points (segments and rectangles).
|
||||
*
|
||||
* @param aPosition is the new position of the ending point in graphic units
|
||||
*/
|
||||
void MoveEndPointToUi( wxPoint aPosition );
|
||||
|
||||
/**
|
||||
* @return true if the item is inside the rectangle defined by the
|
||||
* 4 corners, false otherwise.
|
||||
* @return true if the item is inside the rectangle defined by the 4 corners, false otherwise.
|
||||
*/
|
||||
virtual bool IsInsidePage( int ii ) const;
|
||||
|
||||
const wxString GetClassName() const;
|
||||
|
||||
protected:
|
||||
WS_ITEM_TYPE m_type;
|
||||
PAGE_OPTION m_pageOption;
|
||||
|
||||
std::vector<WS_DRAW_ITEM_BASE*> m_drawItems;
|
||||
|
||||
public:
|
||||
wxString m_Name; // a item name used in page layout
|
||||
// editor to identify items
|
||||
wxString m_Info; // a comment, only useful in page layout editor
|
||||
POINT_COORD m_Pos;
|
||||
POINT_COORD m_End;
|
||||
double m_LineWidth;
|
||||
int m_RepeatCount; // repeat count for duplicate items
|
||||
DPOINT m_IncrementVector; // For duplicate items: move vector
|
||||
// for position increment
|
||||
int m_IncrementLabel;
|
||||
};
|
||||
|
||||
|
||||
class WS_DATA_ITEM_POLYGONS : public WS_DATA_ITEM
|
||||
{
|
||||
public:
|
||||
double m_Orient; // Orientation in degrees
|
||||
std::vector<DPOINT> m_Corners; // corner list
|
||||
|
||||
private:
|
||||
std::vector<unsigned> m_polyIndexEnd; // index of the last point of each polygon
|
||||
DPOINT m_minCoord; // min coord of corners, relative to m_Pos
|
||||
DPOINT m_maxCoord; // max coord of corners, relative to m_Pos
|
||||
|
||||
public:
|
||||
WS_DATA_ITEM_POLYGONS( );
|
||||
|
||||
|
@ -235,8 +231,9 @@ public:
|
|||
virtual int GetPenSizeUi() override;
|
||||
|
||||
/**
|
||||
* add a corner in corner list
|
||||
* @param aCorner: the item to append
|
||||
* Add a corner in corner list.
|
||||
*
|
||||
* @param aCorner is the item to append.
|
||||
*/
|
||||
void AppendCorner( const DPOINT& aCorner )
|
||||
{
|
||||
|
@ -244,8 +241,8 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* Closes the current contour, by storing the index of the last corner
|
||||
* of the current polygon in m_polyIndexEnd.
|
||||
* Closes the current contour, by storing the index of the last corner of the current
|
||||
* polygon in m_polyIndexEnd.
|
||||
*/
|
||||
void CloseContour()
|
||||
{
|
||||
|
@ -253,13 +250,13 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @return the count of contours in the poly polygon
|
||||
* @return the count of contours in the poly polygon.
|
||||
*/
|
||||
int GetPolyCount() const { return (int) m_polyIndexEnd.size(); }
|
||||
|
||||
/**
|
||||
* @return the index of the first corner of the contour aCountour
|
||||
* @param aContour = the index of the contour
|
||||
* @param aContour is the index of the contour.
|
||||
* @return the index of the first corner of the contour \a aCountour.
|
||||
*/
|
||||
unsigned GetPolyIndexStart( unsigned aContour) const
|
||||
{
|
||||
|
@ -270,8 +267,8 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @return the index of the last corner of the contour aCountour
|
||||
* @param aContour = the index of the contour
|
||||
* @param aContour is the index of the contour.
|
||||
* @return the index of the last corner of the contour \a aCountour.
|
||||
*/
|
||||
unsigned GetPolyIndexEnd( unsigned aContour) const
|
||||
{
|
||||
|
@ -279,46 +276,35 @@ public:
|
|||
}
|
||||
|
||||
/**
|
||||
* @return the coordinate (in mm) of the corner aIdx,
|
||||
* for the repeated item aRepeat
|
||||
* @return the coordinate (in mm) of the corner \a aIdx and the repeated item \a aRepeat
|
||||
*/
|
||||
const DPOINT GetCornerPosition( unsigned aIdx, int aRepeat = 0 ) const;
|
||||
|
||||
/**
|
||||
* @return the coordinate (in draw/plot units) of the corner aIdx,
|
||||
* for the repeated item aRepeat
|
||||
* @return the coordinate (in draw/plot units) of the corner \a aIdx and the repeated
|
||||
* item \a aRepeat
|
||||
*/
|
||||
const wxPoint GetCornerPositionUi( unsigned aIdx, int aRepeat = 0 ) const;
|
||||
|
||||
/**
|
||||
* calculate the bounding box of the set polygons
|
||||
* Calculate the bounding box of the set polygons.
|
||||
*/
|
||||
void SetBoundingBox();
|
||||
|
||||
bool IsInsidePage( int ii ) const override;
|
||||
|
||||
double m_Orient; // Orientation in degrees
|
||||
std::vector<DPOINT> m_Corners; // corner list
|
||||
|
||||
private:
|
||||
std::vector<unsigned> m_polyIndexEnd; // index of the last point of each polygon
|
||||
DPOINT m_minCoord; // min coord of corners, relative to m_Pos
|
||||
DPOINT m_maxCoord; // max coord of corners, relative to m_Pos
|
||||
};
|
||||
|
||||
|
||||
class WS_DATA_ITEM_TEXT : public WS_DATA_ITEM
|
||||
{
|
||||
public:
|
||||
wxString m_TextBase; // The basic text, with format symbols
|
||||
wxString m_FullText; // The expanded text, shown on screen
|
||||
double m_Orient; // Orientation in degrees
|
||||
EDA_TEXT_HJUSTIFY_T m_Hjustify;
|
||||
EDA_TEXT_VJUSTIFY_T m_Vjustify;
|
||||
bool m_Italic;
|
||||
bool m_Bold;
|
||||
DSIZE m_TextSize;
|
||||
DSIZE m_BoundingBoxSize; // When not null, this is the max
|
||||
// size of the full text.
|
||||
// the text size will be modified
|
||||
// to keep the full text insite this
|
||||
// bound.
|
||||
DSIZE m_ConstrainedTextSize; // Actual text size, if constrained by
|
||||
// the m_BoundingBoxSize constraint
|
||||
|
||||
|
||||
public:
|
||||
WS_DATA_ITEM_TEXT( const wxString& aTextBase );
|
||||
|
||||
|
@ -330,7 +316,7 @@ public:
|
|||
* Try to build text wihich is an increment of m_TextBase
|
||||
* has meaning only if m_TextBase is a basic text (one char)
|
||||
* If the basic char is a digit, build a number
|
||||
* If the basic char is a letter, use the letter with ascii code
|
||||
* If the basic char is a letter, use the letter with ASCII code
|
||||
* aIncr + (basic char ascc code)
|
||||
* @param aIncr = the increment value
|
||||
* return the incremented label in m_FullText
|
||||
|
@ -338,7 +324,7 @@ public:
|
|||
void IncrementLabel( int aIncr );
|
||||
|
||||
/**
|
||||
* Calculates m_ConstrainedTextSize from m_TextSize
|
||||
* Calculate m_ConstrainedTextSize from m_TextSize
|
||||
* to keep the X size and the full Y size of the text
|
||||
* smaller than m_BoundingBoxSize
|
||||
* if m_BoundingBoxSize.x or m_BoundingBoxSize.y > 0
|
||||
|
@ -348,12 +334,27 @@ public:
|
|||
void SetConstrainedTextSize();
|
||||
|
||||
|
||||
/** Replace the '\''n' sequence by EOL
|
||||
* and the sequence '\''\' by only one '\'
|
||||
/**
|
||||
* Replace the '\''n' sequence by EOL and the sequence '\''\' by only one '\'
|
||||
* inside m_FullText
|
||||
* @return true if the EOL symbol is found or is inserted (multiline text)
|
||||
* @return true if the EOL symbol is found or is inserted (multiline text).
|
||||
*/
|
||||
bool ReplaceAntiSlashSequence();
|
||||
|
||||
public:
|
||||
wxString m_TextBase; // The basic text, with format symbols
|
||||
wxString m_FullText; // The expanded text, shown on screen
|
||||
double m_Orient; // Orientation in degrees
|
||||
EDA_TEXT_HJUSTIFY_T m_Hjustify;
|
||||
EDA_TEXT_VJUSTIFY_T m_Vjustify;
|
||||
bool m_Italic;
|
||||
bool m_Bold;
|
||||
DSIZE m_TextSize;
|
||||
DSIZE m_BoundingBoxSize; // When not null, this is the max size of the
|
||||
// full text. The text size will be modified
|
||||
// to keep the full text inside this bound.
|
||||
DSIZE m_ConstrainedTextSize; // Actual text size, if constrained by
|
||||
// the m_BoundingBoxSize constraint
|
||||
};
|
||||
|
||||
|
||||
|
@ -361,9 +362,6 @@ class BITMAP_BASE;
|
|||
|
||||
class WS_DATA_ITEM_BITMAP : public WS_DATA_ITEM
|
||||
{
|
||||
public:
|
||||
BITMAP_BASE* m_ImageBitmap;
|
||||
|
||||
public:
|
||||
WS_DATA_ITEM_BITMAP( BITMAP_BASE* aImage ) :
|
||||
WS_DATA_ITEM( WS_BITMAP )
|
||||
|
@ -375,6 +373,9 @@ public:
|
|||
|
||||
int GetPPI() const;
|
||||
void SetPPI( int aBitmapPPI );
|
||||
|
||||
public:
|
||||
BITMAP_BASE* m_ImageBitmap;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
* This program source code file is part of KiCad, a free EDA CAD application.
|
||||
*
|
||||
* Copyright (C) 2013-2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
|
||||
* Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
|
@ -33,33 +33,10 @@ class WS_DATA_ITEM;
|
|||
class PAGE_INFO;
|
||||
|
||||
/**
|
||||
* WS_DATA_MODEL handles the graphic items list to draw/plot the frame and title block
|
||||
* Handle the graphic items list to draw/plot the frame and title block.
|
||||
*/
|
||||
class WS_DATA_MODEL
|
||||
{
|
||||
std::vector <WS_DATA_ITEM*> m_list;
|
||||
bool m_allowVoidList; // If false, the default page layout will be loaded the
|
||||
// first time WS_DRAW_ITEM_LIST::BuildWorkSheetGraphicList
|
||||
// is run (useful mainly for page layout editor)
|
||||
double m_leftMargin; // the left page margin in mm
|
||||
double m_rightMargin; // the right page margin in mm
|
||||
double m_topMargin; // the top page margin in mm
|
||||
double m_bottomMargin; // the bottom page margin in mm
|
||||
|
||||
public:
|
||||
double m_WSunits2Iu; // conversion factor between
|
||||
// ws units (mils) and draw/plot units
|
||||
DPOINT m_RB_Corner; // cordinates of the right bottom corner (in mm)
|
||||
DPOINT m_LT_Corner; // cordinates of the left top corner (in mm)
|
||||
double m_DefaultLineWidth; // Used when object line width is 0
|
||||
DSIZE m_DefaultTextSize; // Used when object text size is 0
|
||||
double m_DefaultTextThickness; // Used when object text stroke width is 0
|
||||
bool m_EditMode; // Used in page layout editor to toggle variable substution
|
||||
// In normal mode (m_EditMode = false) the %format is
|
||||
// replaced by the corresponding text.
|
||||
// In edit mode (m_EditMode = true) the %format is
|
||||
// displayed "as this"
|
||||
|
||||
public:
|
||||
WS_DATA_MODEL();
|
||||
~WS_DATA_MODEL()
|
||||
|
@ -73,13 +50,12 @@ public:
|
|||
static WS_DATA_MODEL& GetTheInstance();
|
||||
|
||||
/**
|
||||
* static function: Set an alternate instance of WS_DATA_MODEL
|
||||
* mainly used in page setting dialog
|
||||
* @param aLayout = the alternate page layout; if null restore the basic page layout
|
||||
* Set an alternate instance of WS_DATA_MODEL.
|
||||
*
|
||||
* @param aLayout the alternate page layout; if null restore the basic page layout
|
||||
*/
|
||||
static void SetAltInstance( WS_DATA_MODEL* aLayout = NULL );
|
||||
|
||||
// Accessors:
|
||||
double GetLeftMargin() { return m_leftMargin; }
|
||||
void SetLeftMargin( double aMargin ) { m_leftMargin = aMargin; }
|
||||
|
||||
|
@ -95,7 +71,7 @@ public:
|
|||
void SetupDrawEnvironment( const PAGE_INFO& aPageInfo, double aMilsToIU );
|
||||
|
||||
/**
|
||||
* In Kicad applications, a page layout description is needed
|
||||
* In KiCad applications, a page layout description is needed
|
||||
* So if the list is empty, a default description is loaded,
|
||||
* the first time a page layout is drawn.
|
||||
* However, in page layout editor, an empty list is acceptable.
|
||||
|
@ -105,29 +81,30 @@ public:
|
|||
|
||||
/**
|
||||
* @return true if an empty list is allowed
|
||||
* (mainly allowed for page layout editor).
|
||||
*/
|
||||
bool VoidListAllowed() { return m_allowVoidList; }
|
||||
|
||||
/**
|
||||
* erase the list of items
|
||||
* Erase the list of items.
|
||||
*/
|
||||
void ClearList();
|
||||
|
||||
/**
|
||||
* Save the description in a file
|
||||
* @param aFullFileName the filename of the file to created
|
||||
* Save the description in a file.
|
||||
*
|
||||
* @param aFullFileName the filename of the file to created.
|
||||
*/
|
||||
void Save( const wxString& aFullFileName );
|
||||
|
||||
/**
|
||||
* Save the description in a buffer
|
||||
* @param aOutputString = a wxString to store the S expr string
|
||||
* Save the description in a buffer.
|
||||
*
|
||||
* @param aOutputString is a wxString to store the S expr string
|
||||
*/
|
||||
void SaveInString( wxString& aOutputString );
|
||||
|
||||
/**
|
||||
* Fill the given string with an S-expr serialization of the WS_DATA_ITEMs
|
||||
* Fill the given string with an S-expr serialization of the WS_DATA_ITEMs.
|
||||
*/
|
||||
void SaveInString( std::vector<WS_DATA_ITEM*> aItemsList, wxString& aOutputString );
|
||||
|
||||
|
@ -135,12 +112,12 @@ public:
|
|||
void Remove( WS_DATA_ITEM* aItem );
|
||||
|
||||
/**
|
||||
* @return the index of aItem, or -1 if does not exist
|
||||
* @return the index of aItem, or -1 if does not exist.
|
||||
*/
|
||||
int GetItemIndex( WS_DATA_ITEM* aItem ) const;
|
||||
|
||||
/**
|
||||
* @return the item from its index aIdx, or NULL if does not exist
|
||||
* @return is the item from it's index \a aIdx, or NULL if does not exist.
|
||||
*/
|
||||
WS_DATA_ITEM* GetItem( unsigned aIdx ) const;
|
||||
|
||||
|
@ -150,7 +127,7 @@ public:
|
|||
std::vector<WS_DATA_ITEM*>& GetItems() { return m_list; }
|
||||
|
||||
/**
|
||||
* @return the item count
|
||||
* @return the item count.
|
||||
*/
|
||||
unsigned GetCount() const { return m_list.size(); }
|
||||
|
||||
|
@ -158,50 +135,49 @@ public:
|
|||
void SetEmptyLayout();
|
||||
|
||||
/**
|
||||
* Returns a string containing the empty layout shape
|
||||
* Return a string containing the empty layout shape.
|
||||
*/
|
||||
static wxString EmptyLayout();
|
||||
|
||||
/**
|
||||
* Returns a string containing the empty layout shape
|
||||
* Return a string containing the empty layout shape.
|
||||
*/
|
||||
static wxString DefaultLayout();
|
||||
|
||||
/**
|
||||
* Populates the list with a custom layout, or
|
||||
* the default layout, if no custom layout available
|
||||
* @param aFullFileName = the custom page layout description file.
|
||||
* if empty, loads the file defined by KICAD_WKSFILE
|
||||
* and if its is not defined, uses the default internal description
|
||||
* @param Append = if true: do not delete old layout, and load only
|
||||
aFullFileName.
|
||||
* Populates the list with a custom layout or the default layout if no custom layout
|
||||
* is available.
|
||||
*
|
||||
* @param aFullFileName is the custom page layout description file. If empty, load the
|
||||
* file defined by KICAD_WKSFILE and if its is not defined use the
|
||||
* default internal description.
|
||||
* @param Append if true: do not delete old layout, and load only \a aFullFileName.
|
||||
*/
|
||||
void SetPageLayout( const wxString& aFullFileName = wxEmptyString, bool Append = false );
|
||||
|
||||
/**
|
||||
* Populates the list from a S expr description stored in a string
|
||||
* @param aPageLayout = the S expr string
|
||||
* @param aAppend Do not delete old layout if true and append \a aPageLayout
|
||||
* the existing one.
|
||||
* Populate the list from a S expr description stored in a string.
|
||||
*
|
||||
* @param aPageLayout is the S expr string.
|
||||
* @param aAppend Do not delete old layout if true and append \a aPageLayout the existing
|
||||
* one.
|
||||
@param aSource is the layout source description.
|
||||
*/
|
||||
void SetPageLayout( const char* aPageLayout, bool aAppend = false,
|
||||
const wxString& aSource = wxT( "Sexpr_string" ) );
|
||||
|
||||
/**
|
||||
* @return a short filename from a full filename:
|
||||
* @param aFullFileName is the full filename, which can be a relative.
|
||||
* @param aProjectPath is the current project absolute path (can be empty).
|
||||
* @return a short filename from a full filename:
|
||||
* if the path is the current project path, or if the path
|
||||
* is the same as kicad.pro (in template), returns the shortname
|
||||
* else do nothing and returns a full filename
|
||||
* @param aFullFileName = the full filename, which can be a relative
|
||||
* @param aProjectPath = the curr project absolute path (can be empty)
|
||||
*/
|
||||
static const wxString MakeShortFileName( const wxString& aFullFileName,
|
||||
const wxString& aProjectPath );
|
||||
|
||||
/**
|
||||
* Static function
|
||||
* @return a full filename from a short filename.
|
||||
* @param aShortFileName = the short filename, which can be a relative
|
||||
* @param aProjectPath = the curr project absolute path (can be empty)
|
||||
* or absolute path, and can include env variable reference ( ${envvar} expression )
|
||||
|
@ -209,9 +185,35 @@ public:
|
|||
* or (if aProjectPath is empty or if the file does not exist)
|
||||
* relative to kicad.pro (in template)
|
||||
* If aShortFileName is absolute return aShortFileName
|
||||
* @return a full filename from a short filename.
|
||||
*/
|
||||
static const wxString MakeFullFileName( const wxString& aShortFileName,
|
||||
const wxString& aProjectPath );
|
||||
|
||||
double m_WSunits2Iu; // conversion factor between
|
||||
// ws units (mils) and draw/plot units
|
||||
DPOINT m_RB_Corner; // coordinates of the right bottom corner (in mm)
|
||||
DPOINT m_LT_Corner; // coordinates of the left top corner (in mm)
|
||||
double m_DefaultLineWidth; // Used when object line width is 0
|
||||
DSIZE m_DefaultTextSize; // Used when object text size is 0
|
||||
double m_DefaultTextThickness; // Used when object text stroke width is 0
|
||||
bool m_EditMode; // Used in page layout editor to toggle variable substation
|
||||
// In normal mode (m_EditMode = false) the %format is
|
||||
// replaced by the corresponding text.
|
||||
// In edit mode (m_EditMode = true) the %format is
|
||||
// displayed "as this"
|
||||
|
||||
private:
|
||||
std::vector <WS_DATA_ITEM*> m_list;
|
||||
bool m_allowVoidList; // If false, the default page layout will be loaded the
|
||||
// first time WS_DRAW_ITEM_LIST::BuildWorkSheetGraphicList
|
||||
// is run (useful mainly for page layout editor)
|
||||
double m_leftMargin; // the left page margin in mm
|
||||
double m_rightMargin; // the right page margin in mm
|
||||
double m_topMargin; // the top page margin in mm
|
||||
double m_bottomMargin; // the bottom page margin in mm
|
||||
|
||||
|
||||
};
|
||||
|
||||
#endif // WS_DATA_MODEL_H
|
||||
|
|
|
@ -44,31 +44,19 @@ class EDA_DRAW_FRAME;
|
|||
class PROJECT;
|
||||
|
||||
/**
|
||||
* Helper classes to handle basic graphic items used to draw/plot
|
||||
* title blocks and frame references
|
||||
* segments
|
||||
* rect
|
||||
* polygons (for logos)
|
||||
* graphic texts
|
||||
* bitmaps (also for logos, but they cannot be plot by SVG, GERBER or HPGL plotters
|
||||
* where we just plot the bounding box)
|
||||
* Base class to handle basic graphic items.
|
||||
*
|
||||
* Used to draw and/or plot:
|
||||
* - title blocks and frame references
|
||||
* - segments
|
||||
* - rect
|
||||
* - polygons (for logos)
|
||||
* - graphic texts
|
||||
* - bitmaps (also for logos, but they cannot be plot by SVG, GERBER or HPGL plotters
|
||||
* where we just plot the bounding box)
|
||||
*/
|
||||
class WS_DRAW_ITEM_BASE : public EDA_ITEM // This basic class, not directly usable.
|
||||
class WS_DRAW_ITEM_BASE : public EDA_ITEM
|
||||
{
|
||||
protected:
|
||||
WS_DATA_ITEM* m_peer; // the parent WS_DATA_ITEM item in the WS_DATA_MODEL
|
||||
int m_index; // the index in the parent's repeat count
|
||||
int m_penWidth;
|
||||
|
||||
WS_DRAW_ITEM_BASE( WS_DATA_ITEM* aPeer, int aIndex, KICAD_T aType ) :
|
||||
EDA_ITEM( aType )
|
||||
{
|
||||
m_peer = aPeer;
|
||||
m_index = aIndex;
|
||||
m_penWidth = 0;
|
||||
m_flags = 0;
|
||||
}
|
||||
|
||||
public:
|
||||
virtual ~WS_DRAW_ITEM_BASE() {}
|
||||
|
||||
|
@ -110,15 +98,26 @@ public:
|
|||
bool HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy = 0 ) const override;
|
||||
|
||||
void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, MSG_PANEL_ITEMS& aList ) override;
|
||||
|
||||
protected:
|
||||
WS_DRAW_ITEM_BASE( WS_DATA_ITEM* aPeer, int aIndex, KICAD_T aType ) :
|
||||
EDA_ITEM( aType )
|
||||
{
|
||||
m_peer = aPeer;
|
||||
m_index = aIndex;
|
||||
m_penWidth = 0;
|
||||
m_flags = 0;
|
||||
}
|
||||
|
||||
WS_DATA_ITEM* m_peer; // the parent WS_DATA_ITEM item in the WS_DATA_MODEL
|
||||
int m_index; // the index in the parent's repeat count
|
||||
int m_penWidth;
|
||||
};
|
||||
|
||||
|
||||
// This class draws a thick segment
|
||||
class WS_DRAW_ITEM_LINE : public WS_DRAW_ITEM_BASE
|
||||
{
|
||||
wxPoint m_start; // start point of line/rect
|
||||
wxPoint m_end; // end point
|
||||
|
||||
public:
|
||||
WS_DRAW_ITEM_LINE( WS_DATA_ITEM* aPeer, int aIndex, wxPoint aStart, wxPoint aEnd,
|
||||
int aPenWidth ) :
|
||||
|
@ -131,7 +130,6 @@ public:
|
|||
|
||||
virtual wxString GetClass() const override { return wxT( "WS_DRAW_ITEM_LINE" ); }
|
||||
|
||||
// Accessors:
|
||||
const wxPoint& GetStart() const { return m_start; }
|
||||
void SetStart( wxPoint aPos ) { m_start = aPos; }
|
||||
const wxPoint& GetEnd() const { return m_end; }
|
||||
|
@ -150,22 +148,15 @@ public:
|
|||
#if defined(DEBUG)
|
||||
void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }
|
||||
#endif
|
||||
|
||||
private:
|
||||
wxPoint m_start; // start point of line/rect
|
||||
wxPoint m_end; // end point
|
||||
};
|
||||
|
||||
|
||||
// This class draws a polygon
|
||||
class WS_DRAW_ITEM_POLYPOLYGONS : public WS_DRAW_ITEM_BASE
|
||||
{
|
||||
wxPoint m_pos; // position of reference point, from the
|
||||
// WS_DATA_ITEM_POLYGONS parent
|
||||
// (used only in page layout editor to draw anchors)
|
||||
|
||||
public:
|
||||
/** The list of polygons. Because these polygons are only for drawing purposes,
|
||||
* each polygon is expected having no holes, just a main outline
|
||||
*/
|
||||
SHAPE_POLY_SET m_Polygons;
|
||||
|
||||
public:
|
||||
WS_DRAW_ITEM_POLYPOLYGONS( WS_DATA_ITEM* aPeer, int aIndex, wxPoint aPos, int aPenWidth ) :
|
||||
WS_DRAW_ITEM_BASE( aPeer, aIndex, WSG_POLY_T )
|
||||
|
@ -176,7 +167,6 @@ public:
|
|||
|
||||
virtual wxString GetClass() const override { return wxT( "WS_DRAW_ITEM_POLYPOLYGONS" ); }
|
||||
|
||||
// Accessors:
|
||||
SHAPE_POLY_SET& GetPolygons() { return m_Polygons; }
|
||||
wxPoint GetPosition() const override { return m_pos; }
|
||||
void SetPosition( const wxPoint& aPos ) override;
|
||||
|
@ -192,15 +182,28 @@ public:
|
|||
#if defined(DEBUG)
|
||||
void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }
|
||||
#endif
|
||||
|
||||
public:
|
||||
/**
|
||||
* The list of polygons.
|
||||
*
|
||||
* Because these polygons are only for drawing purposes, each polygon is expected to
|
||||
* have no holes just a main outline.
|
||||
*/
|
||||
SHAPE_POLY_SET m_Polygons;
|
||||
|
||||
|
||||
private:
|
||||
wxPoint m_pos; // position of reference point, from the WS_DATA_ITEM_POLYGONS parent
|
||||
// (used only in page layout editor to draw anchors)
|
||||
};
|
||||
|
||||
|
||||
// This class draws a not filled rectangle with thick segment
|
||||
/**
|
||||
* Non filled rectangle with thick segment.
|
||||
*/
|
||||
class WS_DRAW_ITEM_RECT : public WS_DRAW_ITEM_BASE
|
||||
{
|
||||
wxPoint m_start; // start point of line/rect
|
||||
wxPoint m_end; // end point
|
||||
|
||||
public:
|
||||
WS_DRAW_ITEM_RECT( WS_DATA_ITEM* aPeer, int aIndex, wxPoint aStart, wxPoint aEnd,
|
||||
int aPenWidth ) :
|
||||
|
@ -213,7 +216,6 @@ public:
|
|||
|
||||
virtual wxString GetClass() const override { return wxT( "WS_DRAW_ITEM_RECT" ); }
|
||||
|
||||
// Accessors:
|
||||
const wxPoint& GetStart() const { return m_start; }
|
||||
void SetStart( wxPoint aPos ) { m_start = aPos; }
|
||||
const wxPoint& GetEnd() const { return m_end; }
|
||||
|
@ -233,18 +235,22 @@ public:
|
|||
#if defined(DEBUG)
|
||||
void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }
|
||||
#endif
|
||||
|
||||
private:
|
||||
wxPoint m_start; // start point of line/rect
|
||||
wxPoint m_end; // end point
|
||||
};
|
||||
|
||||
|
||||
// This class draws a rectangle with thick segment showing the page limits
|
||||
// and a marker showing the coord origin. This only a draw item only.
|
||||
// Therefore m_peer ( the parent WS_DATA_ITEM item in the WS_DATA_MODEL) is always a nullptr.
|
||||
/**
|
||||
* A rectangle with thick segment showing the page limits and a marker showing the coordinate
|
||||
* origin.
|
||||
*
|
||||
* This only a draw item only. Therefore m_peer ( the parent WS_DATA_ITEM item in the
|
||||
* WS_DATA_MODEL) is always a nullptr.
|
||||
*/
|
||||
class WS_DRAW_ITEM_PAGE : public WS_DRAW_ITEM_BASE
|
||||
{
|
||||
wxPoint m_markerPos; // position of the marker
|
||||
wxSize m_pageSize; // full size of the page
|
||||
double m_markerSize;
|
||||
|
||||
public:
|
||||
WS_DRAW_ITEM_PAGE( int aPenWidth, double aMarkerSize ) :
|
||||
WS_DRAW_ITEM_BASE( nullptr, 0, WSG_PAGE_T )
|
||||
|
@ -255,7 +261,6 @@ public:
|
|||
|
||||
virtual wxString GetClass() const override { return wxT( "WS_DRAW_ITEM_PAGE" ); }
|
||||
|
||||
// Accessors:
|
||||
void SetPageSize( wxSize aSize ) { m_pageSize = aSize; }
|
||||
wxSize GetPageSize() const { return m_pageSize; }
|
||||
const wxPoint& GetMarkerPos() const { return m_markerPos; }
|
||||
|
@ -275,12 +280,20 @@ public:
|
|||
#if defined(DEBUG)
|
||||
void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }
|
||||
#endif
|
||||
|
||||
private:
|
||||
wxPoint m_markerPos; // position of the marker
|
||||
wxSize m_pageSize; // full size of the page
|
||||
double m_markerSize;
|
||||
};
|
||||
|
||||
|
||||
// This class draws a graphic text.
|
||||
// it is derived from an EDA_TEXT, so it handle all characteristics
|
||||
// of this graphic text (justification, rotation ... )
|
||||
/**
|
||||
* A graphic text.
|
||||
*
|
||||
* It is derived from an #EDA_TEXT, so it handle all characteristics of this graphic text
|
||||
* (justification, rotation ... ).
|
||||
*/
|
||||
class WS_DRAW_ITEM_TEXT : public WS_DRAW_ITEM_BASE, public EDA_TEXT
|
||||
{
|
||||
public:
|
||||
|
@ -318,11 +331,11 @@ public:
|
|||
};
|
||||
|
||||
|
||||
// This class draws a bitmap.
|
||||
/**
|
||||
* A bitmap.
|
||||
*/
|
||||
class WS_DRAW_ITEM_BITMAP : public WS_DRAW_ITEM_BASE
|
||||
{
|
||||
wxPoint m_pos; // position of reference point
|
||||
|
||||
public:
|
||||
WS_DRAW_ITEM_BITMAP( WS_DATA_ITEM* aPeer, int aIndex, wxPoint aPos ) :
|
||||
WS_DRAW_ITEM_BASE( aPeer, aIndex, WSG_BITMAP_T )
|
||||
|
@ -348,6 +361,9 @@ public:
|
|||
#if defined(DEBUG)
|
||||
void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }
|
||||
#endif
|
||||
|
||||
private:
|
||||
wxPoint m_pos; // position of reference point
|
||||
};
|
||||
|
||||
|
||||
|
@ -359,24 +375,6 @@ public:
|
|||
*/
|
||||
class WS_DRAW_ITEM_LIST
|
||||
{
|
||||
protected:
|
||||
std::vector <WS_DRAW_ITEM_BASE*> m_graphicList; // Items to draw/plot
|
||||
unsigned m_idx; // for GetFirst, GetNext functions
|
||||
double m_milsToIu; // the scalar to convert pages units ( mils)
|
||||
// to draw/plot units.
|
||||
int m_penSize; // The default line width for drawings.
|
||||
// used when an item has a pen size = 0
|
||||
bool m_isFirstPage; ///< Is this the first page or not.
|
||||
int m_sheetCount; ///< The number of sheets
|
||||
// for basic inscriptions, in schematic
|
||||
const TITLE_BLOCK* m_titleBlock; // for basic inscriptions
|
||||
const wxString* m_paperFormat; // for basic inscriptions
|
||||
wxString m_fileName; // for basic inscriptions
|
||||
wxString m_sheetFullName; // for basic inscriptions
|
||||
wxString m_pageNumber; ///< The actual page number displayed in the title block.
|
||||
const wxString* m_sheetLayer; // for basic inscriptions
|
||||
const PROJECT* m_project; // for project-based variable substitutions
|
||||
|
||||
public:
|
||||
WS_DRAW_ITEM_LIST()
|
||||
{
|
||||
|
@ -561,6 +559,24 @@ public:
|
|||
* @return the text, after replacing the format symbols by the actual value
|
||||
*/
|
||||
wxString BuildFullText( const wxString& aTextbase );
|
||||
|
||||
protected:
|
||||
std::vector <WS_DRAW_ITEM_BASE*> m_graphicList; // Items to draw/plot
|
||||
unsigned m_idx; // for GetFirst, GetNext functions
|
||||
double m_milsToIu; // the scalar to convert pages units ( mils)
|
||||
// to draw/plot units.
|
||||
int m_penSize; // The default line width for drawings.
|
||||
// used when an item has a pen size = 0
|
||||
bool m_isFirstPage; ///< Is this the first page or not.
|
||||
int m_sheetCount; ///< The number of sheets
|
||||
// for basic inscriptions, in schematic
|
||||
const TITLE_BLOCK* m_titleBlock; // for basic inscriptions
|
||||
const wxString* m_paperFormat; // for basic inscriptions
|
||||
wxString m_fileName; // for basic inscriptions
|
||||
wxString m_sheetFullName; // for basic inscriptions
|
||||
wxString m_pageNumber; ///< The actual page number displayed in the title block.
|
||||
const wxString* m_sheetLayer; // for basic inscriptions
|
||||
const PROJECT* m_project; // for project-based variable substitutions
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -74,7 +74,6 @@
|
|||
"invalid_outline": "error",
|
||||
"item_on_disabled_layer": "error",
|
||||
"items_not_allowed": "error",
|
||||
"keepout": "error",
|
||||
"length_out_of_range": "error",
|
||||
"malformed_courtyard": "error",
|
||||
"microvia_drill_too_small": "error",
|
||||
|
@ -95,7 +94,6 @@
|
|||
"unconnected_items": "error",
|
||||
"unresolved_variable": "error",
|
||||
"via_dangling": "warning",
|
||||
"via_hole_larger_than_pad": "error",
|
||||
"zone_has_empty_net": "error",
|
||||
"zones_intersect": "error"
|
||||
},
|
||||
|
@ -105,6 +103,7 @@
|
|||
"max_error": 0.005,
|
||||
"min_clearance": 0.0,
|
||||
"min_copper_edge_clearance": 0.01,
|
||||
"min_hole_clearance": 0.0,
|
||||
"min_hole_to_hole": 0.25,
|
||||
"min_microvia_diameter": 0.508,
|
||||
"min_microvia_drill": 0.2032,
|
||||
|
|
Loading…
Reference in New Issue