minor maintainability improvements
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5491bdc655
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@ -9,7 +9,7 @@ email address.
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================================================================================
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+ pcbnew
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Added dedicated Show() function for SEGVIA. Enhanced BOARD_ITEM::MenuText()
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for SEGVIA. Added to todo.txt.
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for SEGVIA.
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2007-Sep-29 UPDATE Dick Hollenbeck <dick@softplc.com>
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@ -34,46 +34,6 @@
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#define CHAIN 0x01 /* segment marque */
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/*************************************/
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/* constantes de gestion des couches */
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/*************************************/
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#define CUIVRE_LAYER 0x00000001 /* Bit layer cuivre */
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#define LAYER_2 0x00000002 /* Bit layer 2 */
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#define LAYER_3 0x00000004 /* Bit layer 3 */
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#define LAYER_4 0x00000008 /* Bit layer 4 */
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#define LAYER_5 0x00000010 /* Bit layer 5 */
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#define LAYER_6 0x00000020 /* Bit layer 6 */
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#define LAYER_7 0x00000040 /* Bit layer 7 */
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#define LAYER_8 0x00000080 /* Bit layer 8 */
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#define LAYER_9 0x00000100 /* Bit layer 9 */
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#define LAYER_10 0x00000200 /* Bit layer 10 */
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#define LAYER_11 0x00000400 /* Bit layer 11 */
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#define LAYER_12 0x00000800 /* Bit layer 12 */
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#define LAYER_13 0x00001000 /* Bit layer 13 */
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#define LAYER_14 0x00002000 /* Bit layer 14 */
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#define LAYER_15 0x00004000 /* Bit layer 15 */
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#define CMP_LAYER 0x00008000 /* Bit layer cmp */
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#define ADHESIVE_LAYER_CU 0x00010000
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#define ADHESIVE_LAYER_CMP 0x00020000
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#define SOLDERPASTE_LAYER_CU 0x00040000
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#define SOLDERPASTE_LAYER_CMP 0x00080000
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#define SILKSCREEN_LAYER_CU 0x00100000
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#define SILKSCREEN_LAYER_CMP 0x00200000
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#define SOLDERMASK_LAYER_CU 0x00400000
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#define SOLDERMASK_LAYER_CMP 0x00800000
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#define DRAW_LAYER 0x01000000
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#define COMMENT_LAYER 0x02000000
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#define ECO1_LAYER 0x04000000
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#define ECO2_LAYER 0x08000000
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#define EDGE_LAYER 0x10000000
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// extra bits 0xE0000000
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/* masques generaux : */
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#define ALL_LAYERS 0x1FFFFFFF
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#define ALL_NO_CU_LAYERS 0x1FFF0000
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#define ALL_CU_LAYERS 0x0000FFFF
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#define INTERNAL_LAYERS 0x00007FFE /* Bits layers internes */
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#define EXTERNAL_LAYERS 0x00008001
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/* Flags pour les couches cuivres */
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/* numero des couches particulieres */
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#define LAYER_CUIVRE_N 0
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@ -115,6 +75,47 @@
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#define LAYER_COUNT 32
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/*************************************/
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/* constantes de gestion des couches */
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/*************************************/
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#define CUIVRE_LAYER (1<<LAYER_CUIVRE_N) ///< bit mask for copper layer
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#define LAYER_2 (1<<LAYER_N_2) ///< bit mask for layer 2
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#define LAYER_3 (1<<LAYER_N_3) ///< bit mask for layer 3
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#define LAYER_4 (1<<LAYER_N_4) ///< bit mask for layer 4
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#define LAYER_5 (1<<LAYER_N_5) ///< bit mask for layer 5
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#define LAYER_6 (1<<LAYER_N_6) ///< bit mask for layer 6
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#define LAYER_7 (1<<LAYER_N_7) ///< bit mask for layer 7
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#define LAYER_8 (1<<LAYER_N_8) ///< bit mask for layer 8
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#define LAYER_9 (1<<LAYER_N_9) ///< bit mask for layer 9
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#define LAYER_10 (1<<LAYER_N_10) ///< bit mask for layer 10
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#define LAYER_11 (1<<LAYER_N_11) ///< bit mask for layer 11
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#define LAYER_12 (1<<LAYER_N_12) ///< bit mask for layer 12
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#define LAYER_13 (1<<LAYER_N_13) ///< bit mask for layer 13
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#define LAYER_14 (1<<LAYER_N_14) ///< bit mask for layer 14
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#define LAYER_15 (1<<LAYER_N_15) ///< bit mask for layer 15
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#define CMP_LAYER (1<<LAYER_CMP_N) ///< bit mask for component layer
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#define ADHESIVE_LAYER_CU (1<<ADHESIVE_N_CU)
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#define ADHESIVE_LAYER_CMP (1<<ADHESIVE_N_CMP)
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#define SOLDERPASTE_LAYER_CU (1<<SOLDERPASTE_N_CU)
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#define SOLDERPASTE_LAYER_CMP (1<<SOLDERPASTE_N_CMP)
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#define SILKSCREEN_LAYER_CU (1<<SILKSCREEN_N_CU)
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#define SILKSCREEN_LAYER_CMP (1<<SILKSCREEN_N_CMP)
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#define SOLDERMASK_LAYER_CU (1<<SOLDERMASK_N_CU)
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#define SOLDERMASK_LAYER_CMP (1<<SOLDERMASK_N_CMP)
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#define DRAW_LAYER (1<<DRAW_N)
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#define COMMENT_LAYER (1<<COMMENT_N)
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#define ECO1_LAYER (1<<ECO1_N)
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#define ECO2_LAYER (1<<ECO2_N)
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#define EDGE_LAYER (1<<EDGE_N)
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// extra bits 0xE0000000
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/* masques generaux : */
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#define ALL_LAYERS 0x1FFFFFFF
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#define ALL_NO_CU_LAYERS 0x1FFF0000
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#define ALL_CU_LAYERS 0x0000FFFF
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#define INTERNAL_LAYERS 0x00007FFE /* Bits layers internes */
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#define EXTERNAL_LAYERS 0x00008001
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/* Forme des segments (pistes, contours ..) ( parametre .shape ) */
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enum Track_Shapes {
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S_SEGMENT = 0, /* segment rectiligne */
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@ -214,15 +214,19 @@ int TRACK::ReturnMaskLayer()
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{
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if( Type() == TYPEVIA )
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{
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int via_type = m_Shape & 15;
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int via_type = Shape();
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if( via_type == VIA_NORMALE )
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return ALL_CU_LAYERS;
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// VIA_BORGNE ou VIA_ENTERREE:
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int bottom_layer = (m_Layer >> 4) & 15;
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int top_layer = m_Layer & 15;
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if( bottom_layer > top_layer )
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EXCHG( bottom_layer, top_layer );
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int bottom_layer;
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int top_layer;
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// ReturnLayerPair() knows how layers are stored
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((SEGVIA*)this)->ReturnLayerPair( &top_layer, &bottom_layer );
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int layermask = 0;
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while( bottom_layer <= top_layer )
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{
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@ -272,8 +276,10 @@ void SEGVIA::ReturnLayerPair( int* top_layer, int* bottom_layer ) const
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if( b_layer > t_layer )
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EXCHG( b_layer, t_layer );
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if( top_layer )
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*top_layer = t_layer;
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if( bottom_layer )
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*bottom_layer = b_layer;
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}
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@ -96,8 +96,16 @@ public:
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/* divers */
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int Shape() const { return m_Shape & 0xFF; }
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/**
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* Function ReturnMaskLayer
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* returns a "layer mask", which is a bitmap of all layers on which the
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* TRACK segment or SEGVIA physically resides.
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* @return int - a layer mask, see pcbstruct.h's CUIVRE_LAYER, etc.
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*/
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int ReturnMaskLayer();
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int IsPointOnEnds( const wxPoint& point, int min_dist = 0 );
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bool IsNull(); // return TRUE if segment lenght = 0
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