Performance enhancement: check hierarchy validity only when necessary.
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7a7de027a7
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@ -54,7 +54,7 @@ SCH_ITEM* SCH_EDITOR_CONTROL::FindComponentAndItem( const wxString& aReference,
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if( !aSearchHierarchy )
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sheetList.push_back( m_frame->GetCurrentSheet() );
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else
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sheetList.BuildSheetList( &m_frame->Schematic().Root() );
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sheetList = m_frame->Schematic().GetSheets();
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for( SCH_SHEET_PATH& sheet : sheetList )
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{
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@ -270,6 +270,9 @@ bool DIALOG_SCH_SHEET_PROPS::TransferDataFromWindow()
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{
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if( !onSheetFilenameChanged( newRelativeFilename ) )
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return false;
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// One last validity check (and potential repair) just to be sure to be sure
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SCH_SHEET_LIST repairedList( &m_frame->Schematic().Root(), true );
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}
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wxString newSheetname = m_fields->at( SHEETNAME ).GetText();
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@ -53,7 +53,7 @@ void DIALOG_PLOT_SCHEMATIC::CreateDXFFile( bool aPlotAll, bool aPlotFrameRef,
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SCH_SHEET_LIST sheetList;
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if( aPlotAll )
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sheetList.BuildSheetList( &schframe->Schematic().Root() );
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sheetList.BuildSheetList( &schframe->Schematic().Root(), true );
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else
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sheetList.push_back( schframe->GetCurrentSheet() );
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@ -101,7 +101,7 @@ void DIALOG_PLOT_SCHEMATIC::createHPGLFile( bool aPlotAll, bool aPlotFrameRef,
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SCH_SHEET_LIST sheetList;
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if( aPlotAll )
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sheetList.BuildSheetList( &m_parent->Schematic().Root() );
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sheetList.BuildSheetList( &m_parent->Schematic().Root(), true );
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else
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sheetList.push_back( m_parent->GetCurrentSheet() );
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@ -56,7 +56,7 @@ void DIALOG_PLOT_SCHEMATIC::createPDFFile( bool aPlotAll, bool aPlotFrameRef,
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SCH_SHEET_LIST sheetList;
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if( aPlotAll )
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sheetList.BuildSheetList( &m_parent->Schematic().Root() );
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sheetList.BuildSheetList( &m_parent->Schematic().Root(), true );
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else
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sheetList.push_back( m_parent->GetCurrentSheet() );
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@ -52,7 +52,7 @@ void DIALOG_PLOT_SCHEMATIC::createPSFile( bool aPlotAll, bool aPlotFrameRef,
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SCH_SHEET_LIST sheetList;
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if( aPlotAll )
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sheetList.BuildSheetList( &m_parent->Schematic().Root() );
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sheetList.BuildSheetList( &m_parent->Schematic().Root(), true );
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else
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sheetList.push_back( m_parent->GetCurrentSheet() );
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@ -52,7 +52,7 @@ void DIALOG_PLOT_SCHEMATIC::createSVGFile( bool aPrintAll, bool aPrintFrameRef,
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SCH_SHEET_LIST sheetList;
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if( aPrintAll )
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sheetList.BuildSheetList( &m_parent->Schematic().Root() );
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sheetList.BuildSheetList( &m_parent->Schematic().Root(), true );
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else
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sheetList.push_back( m_parent->GetCurrentSheet() );
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@ -700,7 +700,7 @@ void SCH_SEXPR_PLUGIN::Format( SCH_SHEET* aSheet )
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m_out->Print( 0, "\n" );
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m_out->Print( 1, "(symbol_instances\n" );
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SCH_SHEET_LIST sheetPaths( aSheet );
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SCH_SHEET_LIST sheetPaths( aSheet, true );
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for( const SCH_SHEET_PATH& sheetPath : sheetPaths )
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{
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@ -396,14 +396,14 @@ bool SCH_SHEET_PATH::TestForRecursion( const wxString& aSrcFileName, const wxStr
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}
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SCH_SHEET_LIST::SCH_SHEET_LIST( SCH_SHEET* aSheet )
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SCH_SHEET_LIST::SCH_SHEET_LIST( SCH_SHEET* aSheet, bool aCheckIntegrity )
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{
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if( aSheet != NULL )
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BuildSheetList( aSheet );
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BuildSheetList( aSheet, aCheckIntegrity );
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}
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void SCH_SHEET_LIST::BuildSheetList( SCH_SHEET* aSheet )
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void SCH_SHEET_LIST::BuildSheetList( SCH_SHEET* aSheet, bool aCheckIntegrity )
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{
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wxCHECK_RET( aSheet != NULL, wxT( "Cannot build sheet list from undefined sheet." ) );
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@ -421,26 +421,36 @@ void SCH_SHEET_LIST::BuildSheetList( SCH_SHEET* aSheet )
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if( m_currentSheetPath.LastScreen() )
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{
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wxString parentFileName = aSheet->GetFileName();
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std::vector<SCH_ITEM*> childSheets;
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m_currentSheetPath.LastScreen()->GetSheets( &childSheets );
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for( SCH_ITEM* item : childSheets )
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{
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auto sheet = static_cast<SCH_SHEET*>( item );
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SCH_SHEET* sheet = static_cast<SCH_SHEET*>( item );
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if( !m_currentSheetPath.TestForRecursion(
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sheet->GetFileName(), aSheet->GetFileName() ) )
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BuildSheetList( sheet );
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if( aCheckIntegrity )
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{
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if( !m_currentSheetPath.TestForRecursion( sheet->GetFileName(), parentFileName ) )
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BuildSheetList( sheet, true );
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else
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badSheets.push_back( sheet );
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}
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else
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{
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BuildSheetList( sheet, false );
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}
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}
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}
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for( auto sheet : badSheets )
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if( aCheckIntegrity )
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{
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for( SCH_SHEET* sheet : badSheets )
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{
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m_currentSheetPath.LastScreen()->Remove( sheet );
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m_currentSheetPath.LastScreen()->SetModify();
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}
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}
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m_currentSheetPath.pop_back();
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}
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@ -343,7 +343,7 @@ public:
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*
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* If aSheet == NULL, then this is an empty hierarchy which the user can populate.
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*/
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SCH_SHEET_LIST( SCH_SHEET* aSheet = NULL );
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SCH_SHEET_LIST( SCH_SHEET* aSheet = nullptr, bool aCheckIntegrity = false );
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~SCH_SHEET_LIST() {}
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@ -431,7 +431,7 @@ public:
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* indicating that g_RootSheet should be used.
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* @throw std::bad_alloc if the memory for the sheet path list could not be allocated.
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*/
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void BuildSheetList( SCH_SHEET* aSheet );
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void BuildSheetList( SCH_SHEET* aSheet, bool aCheckIntegrity );
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bool NameExists( const wxString& aSheetName );
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@ -1503,11 +1503,14 @@ int SCH_EDIT_TOOL::Properties( const TOOL_EVENT& aEvent )
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SCH_SHEET* sheet = static_cast<SCH_SHEET*>( item );
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bool doClearAnnotation;
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bool doRefresh = false;
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// Keep track of existing sheet paths. EditSheet() can modify this list
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SCH_SHEET_LIST initial_sheetpathList = m_frame->Schematic().GetSheets();
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doRefresh = m_frame->EditSheetProperties(
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sheet, &m_frame->GetCurrentSheet(), &doClearAnnotation );
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// Keep track of existing sheet paths. EditSheet() can modify this list.
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// Note that we use the validity checking/repairing version here just to make sure
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// we've got a valid hierarchy to begin with.
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SCH_SHEET_LIST initial_sheetpathList( &m_frame->Schematic().Root(), true );
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doRefresh = m_frame->EditSheetProperties( sheet, &m_frame->GetCurrentSheet(),
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&doClearAnnotation );
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// If the sheet file is changed and new sheet contents are loaded then we have to
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// clear the annotations on the new content (as it may have been set from some other
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