3D viewer save image improvements.

* Set initial path to the current project path.
* Remember user selected path and file name between saves.
* Prompt user when over writing existing files.
This commit is contained in:
Wayne Stambaugh 2015-06-10 15:39:30 -04:00
parent 61d699b7c6
commit 63c978d987
2 changed files with 21 additions and 12 deletions

View File

@ -26,6 +26,8 @@
*/
#include <fctsys.h>
#include <trigo.h>
#include <project.h>
#include <gestfich.h>
#include <wx/image.h>
@ -37,8 +39,6 @@
#include <wx/clipbrd.h>
#include <wx/wupdlock.h>
#include <gestfich.h>
#ifdef __WINDOWS__
#include <GL/glew.h> // must be included before gl.h
#endif
@ -631,16 +631,17 @@ void EDA_3D_CANVAS::SetLights()
}
/* Create a Screenshot of the current 3D view.
* Output file format is png or jpeg, or image is copied to the clipboard
*/
void EDA_3D_CANVAS::TakeScreenshot( wxCommandEvent& event )
{
wxFileName fn( Parent()->GetDefaultFileName() );
static wxFileName fn; // Remember path between saves during this session only.
wxString FullFileName;
wxString file_ext, mask;
bool fmt_is_jpeg = false;
// First time path is set to the project path.
if( !fn.IsOk() )
fn = Parent()->Prj().GetProjectFullName();
if( event.GetId() == ID_MENU_SCREENCOPY_JPEG )
fmt_is_jpeg = true;
@ -648,16 +649,17 @@ void EDA_3D_CANVAS::TakeScreenshot( wxCommandEvent& event )
{
file_ext = fmt_is_jpeg ? wxT( "jpg" ) : wxT( "png" );
mask = wxT( "*." ) + file_ext;
FullFileName = Parent()->GetDefaultFileName();
fn.SetExt( file_ext );
FullFileName = EDA_FileSelector( _( "3D Image filename:" ), wxEmptyString,
FullFileName = EDA_FileSelector( _( "3D Image File Name:" ), fn.GetPath(),
fn.GetFullName(), file_ext, mask, this,
wxFD_SAVE, true );
wxFD_SAVE | wxFD_OVERWRITE_PROMPT, true );
if( FullFileName.IsEmpty() )
return;
fn = FullFileName;
// Be sure the screen area destroyed by the file dialog is redrawn before making
// a screen copy.
// Without this call, under Linux the screen refresh is made to late.

View File

@ -140,6 +140,13 @@ public:
void OnMouseMove( wxMouseEvent& event );
void OnRightClick( wxMouseEvent& event );
void OnPopUpMenu( wxCommandEvent& event );
/**
* Function TakeScreenshot
*
* creates a screenshot of the current 3D view and save to file as png or jpeg or image
* is copied to the clipboard
*/
void TakeScreenshot( wxCommandEvent& event );
void OnEnterWindow( wxMouseEvent& event );