ConvertImageToPolygons: fix images with no alpha.
Fixes KICAD-714
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@ -34,6 +34,8 @@
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std::unordered_map<uint32_t, SHAPE_POLY_SET> ConvertImageToPolygons( wxImage img,
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std::unordered_map<uint32_t, SHAPE_POLY_SET> ConvertImageToPolygons( wxImage img,
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VECTOR2D pixelScale )
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VECTOR2D pixelScale )
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{
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{
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bool hasAlpha = img.HasAlpha();
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// Quantize the image
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// Quantize the image
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for( int y = 0; y < img.GetHeight(); y++ )
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for( int y = 0; y < img.GetHeight(); y++ )
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{
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{
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@ -42,7 +44,7 @@ std::unordered_map<uint32_t, SHAPE_POLY_SET> ConvertImageToPolygons( wxImage im
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int r = img.GetRed( x, y );
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int r = img.GetRed( x, y );
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int g = img.GetGreen( x, y );
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int g = img.GetGreen( x, y );
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int b = img.GetBlue( x, y );
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int b = img.GetBlue( x, y );
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int a = img.GetAlpha( x, y );
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int a = hasAlpha ? img.GetAlpha( x, y ) : 255;
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int roundBits = 5; // 32
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int roundBits = 5; // 32
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r = std::min( r >> roundBits << roundBits, 0xFF );
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r = std::min( r >> roundBits << roundBits, 0xFF );
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@ -51,6 +53,8 @@ std::unordered_map<uint32_t, SHAPE_POLY_SET> ConvertImageToPolygons( wxImage im
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a = std::min( a >> roundBits << roundBits, 0xFF );
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a = std::min( a >> roundBits << roundBits, 0xFF );
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img.SetRGB( x, y, r, g, b );
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img.SetRGB( x, y, r, g, b );
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if( hasAlpha )
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img.SetAlpha( x, y, a );
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img.SetAlpha( x, y, a );
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}
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}
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}
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}
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@ -65,7 +69,7 @@ std::unordered_map<uint32_t, SHAPE_POLY_SET> ConvertImageToPolygons( wxImage im
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uint32_t r = img.GetRed( x, y );
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uint32_t r = img.GetRed( x, y );
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uint32_t g = img.GetGreen( x, y );
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uint32_t g = img.GetGreen( x, y );
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uint32_t b = img.GetBlue( x, y );
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uint32_t b = img.GetBlue( x, y );
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uint32_t a = img.GetAlpha( x, y );
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uint32_t a = hasAlpha ? img.GetAlpha( x, y ) : 255;
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if( a > 0 )
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if( a > 0 )
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{
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{
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