Fixed a method returning reference to a local variable

This commit is contained in:
Maciej Suminski 2017-08-09 14:03:02 +02:00
parent 0f219dc40c
commit 6701095855
1 changed files with 2 additions and 2 deletions

View File

@ -164,7 +164,7 @@ private:
std::vector<VECTOR2I> m_prevNodes;
std::vector<std::pair<int, int> > m_prevEdges;
const std::list<hed::EDGE_PTR>& hedTriangulation( std::vector<hed::NODE_PTR>& aNodes )
std::list<hed::EDGE_PTR> hedTriangulation( std::vector<hed::NODE_PTR>& aNodes )
{
hed::TRIANGULATION triangulator;
triangulator.CreateDelaunay( aNodes.begin(), aNodes.end() );
@ -175,7 +175,7 @@ private:
}
const std::list<hed::EDGE_PTR>& computeTriangulation( std::vector<hed::NODE_PTR>& aNodes )
std::list<hed::EDGE_PTR> computeTriangulation( std::vector<hed::NODE_PTR>& aNodes )
{
#if 0
bool refresh = false;