POLY_GRID_PARTITION: fixed incorrect point-in-polygon test in some corner cases
Fixes: lp:1787236 * https://bugs.launchpad.net/kicad/+bug/1787236
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4eef4be038
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@ -43,7 +43,7 @@
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class POLY_GRID_PARTITION
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{
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private:
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enum HASH_FLAG
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enum HASH_FLAG
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{
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LEAD_H = 1,
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LEAD_V = 2,
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@ -195,7 +195,12 @@ private:
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auto dir = edge.B - edge.A;
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int flags = 0;
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if( edgeSet[edge] == 1 )
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if ( dir.y == 0 )
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{
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flags = 0;
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}
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else if( edgeSet[edge] == 1 )
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{
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if( dir.Dot( ref_h ) < 0 )
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{
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@ -210,6 +215,9 @@ private:
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m_flags.push_back( flags );
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if( edge.A.y == edge.B.y )
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continue;
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std::set<int> indices;
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indices.insert( m_gridSize * poly2gridY( edge.A.y ) + poly2gridX( edge.A.x ) );
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@ -374,12 +382,12 @@ public:
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build( aPolyOutline, gridSize );
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}
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int containsPoint( const VECTOR2I& aP ) // const
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int containsPoint( const VECTOR2I& aP, bool debug = false ) const
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{
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const auto gridPoint = poly2grid( aP );
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if( !m_bbox.Contains( aP ) )
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return false;
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return 0;
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SCAN_STATE state;
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const EDGE_LIST& cell = m_grid[ m_gridSize * gridPoint.y + gridPoint.x ];
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@ -414,13 +422,14 @@ public:
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}
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}
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}
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if( state.nearest < 0 )
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return 0;
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if( state.dist_max == 0 )
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return 1;
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// special case for diagonal 'slits', e.g. two segments that partially overlap each other.
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if( state.nearest_prev >= 0 && state.dist_max == state.dist_prev )
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{
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int d = std::abs( state.nearest_prev - state.nearest );
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@ -429,12 +438,8 @@ public:
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{
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return 0;
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}
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else if( d > 1 )
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{
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return 1;
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}
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}
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if( state.dist_max > 0 )
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{
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return m_flags[state.nearest] & LEAD_H ? 1 : 0;
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