Add SCH_BITMAP::ReadImageFile( wxMemoryBuffer& ).
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@ -92,6 +92,19 @@ bool SCH_BITMAP::ReadImageFile( const wxString& aFullFilename )
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}
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bool SCH_BITMAP::ReadImageFile( wxMemoryBuffer& aBuffer )
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{
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if( m_bitmapBase->ReadImageFile( aBuffer ) )
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{
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m_bitmapBase->SetPixelSizeIu( (float) pcbIUScale.MilsToIU( 1000 )
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/ m_bitmapBase->GetPPI() );
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return true;
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}
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return false;
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}
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EDA_ITEM* SCH_BITMAP::Clone() const
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{
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return new SCH_BITMAP( *this );
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@ -108,6 +108,16 @@ public:
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*/
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bool ReadImageFile( const wxString& aFullFilename );
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/**
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* Read and store an image file.
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*
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* Initialize the bitmap used to draw this item format.
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*
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* @param aBuf is the memory buffer containing the image file to read.
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* @return true if success reading else false.
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*/
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bool ReadImageFile( wxMemoryBuffer& aBuf );
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void Move( const VECTOR2I& aMoveVector ) override
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{
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m_pos += aMoveVector;
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