Refactor 3D viewer view into enum class
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6c031a4aa4
commit
6a2dcd1936
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@ -916,7 +916,7 @@ void EDA_3D_CANVAS::move_pivot_based_on_cur_mouse_position()
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}
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bool EDA_3D_CANVAS::SetView3D( int aKeycode )
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bool EDA_3D_CANVAS::SetView3D( VIEW3D_TYPE aRequestedView )
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{
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if( m_camera_is_moving )
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return false;
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@ -925,59 +925,48 @@ bool EDA_3D_CANVAS::SetView3D( int aKeycode )
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const float arrow_moving_time_speed = 8.0f;
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bool handled = false;
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switch( aKeycode )
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switch( aRequestedView )
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{
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case WXK_SPACE:
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case VIEW3D_TYPE::VIEW3D_PIVOT_CENTER:
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move_pivot_based_on_cur_mouse_position();
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return true;
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case WXK_LEFT:
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case VIEW3D_TYPE::VIEW3D_PAN_LEFT:
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m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::LINEAR );
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m_camera.SetT0_and_T1_current_T();
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m_camera.Pan_T1( SFVEC3F( -delta_move, 0.0f, 0.0f ) );
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request_start_moving_camera( arrow_moving_time_speed, false );
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return true;
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case WXK_RIGHT:
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case VIEW3D_TYPE::VIEW3D_PAN_RIGHT:
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m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::LINEAR );
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m_camera.SetT0_and_T1_current_T();
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m_camera.Pan_T1( SFVEC3F( +delta_move, 0.0f, 0.0f ) );
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request_start_moving_camera( arrow_moving_time_speed, false );
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return true;
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case WXK_UP:
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case VIEW3D_TYPE::VIEW3D_PAN_UP:
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m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::LINEAR );
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m_camera.SetT0_and_T1_current_T();
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m_camera.Pan_T1( SFVEC3F( 0.0f, +delta_move, 0.0f ) );
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request_start_moving_camera( arrow_moving_time_speed, false );
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return true;
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case WXK_DOWN:
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case VIEW3D_TYPE::VIEW3D_PAN_DOWN:
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m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::LINEAR );
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m_camera.SetT0_and_T1_current_T();
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m_camera.Pan_T1( SFVEC3F( 0.0f, -delta_move, 0.0f ) );
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request_start_moving_camera( arrow_moving_time_speed, false );
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return true;
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case WXK_HOME:
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case VIEW3D_TYPE::VIEW3D_FIT_SCREEN:
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m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::BEZIER );
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m_camera.SetT0_and_T1_current_T();
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m_camera.Reset_T1();
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request_start_moving_camera( glm::min( glm::max( m_camera.GetZoom(), 1 / 1.26f ), 1.26f ) );
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return true;
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case WXK_END:
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break;
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case WXK_TAB:
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m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::EASING_IN_OUT );
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m_camera.SetT0_and_T1_current_T();
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m_camera.RotateZ_T1( glm::radians( 45.0f ) );
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request_start_moving_camera();
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handled = true;
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break;
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case WXK_F1:
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case VIEW3D_TYPE::VIEW3D_ZOOM_IN:
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m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::BEZIER );
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m_camera.SetT0_and_T1_current_T();
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@ -986,7 +975,7 @@ bool EDA_3D_CANVAS::SetView3D( int aKeycode )
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return true;
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case WXK_F2:
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case VIEW3D_TYPE::VIEW3D_ZOOM_OUT:
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m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::BEZIER );
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m_camera.SetT0_and_T1_current_T();
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@ -995,14 +984,14 @@ bool EDA_3D_CANVAS::SetView3D( int aKeycode )
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return true;
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case ID_VIEW3D_RESET:
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case VIEW3D_TYPE::VIEW3D_RESET:
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m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::BEZIER );
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m_camera.SetT0_and_T1_current_T();
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m_camera.Reset_T1();
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request_start_moving_camera( glm::min( glm::max( m_camera.GetZoom(), 0.5f ), 1.125f ) );
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return true;
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case ID_VIEW3D_RIGHT:
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case VIEW3D_TYPE::VIEW3D_RIGHT:
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m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::BEZIER );
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m_camera.SetT0_and_T1_current_T();
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m_camera.Reset_T1();
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@ -1011,7 +1000,7 @@ bool EDA_3D_CANVAS::SetView3D( int aKeycode )
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request_start_moving_camera();
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return true;
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case ID_VIEW3D_LEFT:
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case VIEW3D_TYPE::VIEW3D_LEFT:
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m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::BEZIER );
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m_camera.SetT0_and_T1_current_T();
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m_camera.Reset_T1();
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@ -1020,7 +1009,7 @@ bool EDA_3D_CANVAS::SetView3D( int aKeycode )
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request_start_moving_camera();
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return true;
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case ID_VIEW3D_FRONT:
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case VIEW3D_TYPE::VIEW3D_FRONT:
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m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::BEZIER );
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m_camera.SetT0_and_T1_current_T();
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m_camera.Reset_T1();
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@ -1028,7 +1017,7 @@ bool EDA_3D_CANVAS::SetView3D( int aKeycode )
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request_start_moving_camera();
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return true;
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case ID_VIEW3D_BACK:
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case VIEW3D_TYPE::VIEW3D_BACK:
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m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::BEZIER );
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m_camera.SetT0_and_T1_current_T();
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m_camera.Reset_T1();
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@ -1041,14 +1030,14 @@ bool EDA_3D_CANVAS::SetView3D( int aKeycode )
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request_start_moving_camera();
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return true;
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case ID_VIEW3D_TOP:
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case VIEW3D_TYPE::VIEW3D_TOP:
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m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::BEZIER );
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m_camera.SetT0_and_T1_current_T();
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m_camera.Reset_T1();
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request_start_moving_camera( glm::min( glm::max( m_camera.GetZoom(), 0.5f ), 1.125f ) );
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return true;
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case ID_VIEW3D_BOTTOM:
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case VIEW3D_TYPE::VIEW3D_BOTTOM:
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m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::BEZIER );
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m_camera.SetT0_and_T1_current_T();
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m_camera.Reset_T1();
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@ -1056,7 +1045,7 @@ bool EDA_3D_CANVAS::SetView3D( int aKeycode )
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request_start_moving_camera( glm::min( glm::max( m_camera.GetZoom(), 0.5f ), 1.125f ) );
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return true;
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case ID_VIEW3D_FLIP:
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case VIEW3D_TYPE::VIEW3D_FLIP:
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m_camera.SetInterpolateMode( CAMERA_INTERPOLATION::BEZIER );
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m_camera.SetT0_and_T1_current_T();
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m_camera.RotateY_T1( glm::radians( 179.999f ) );
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@ -114,12 +114,12 @@ public:
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void GetScreenshot( wxImage& aDstImage );
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/**
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* Helper function to call view commands.
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* Select a specific 3D view or operation
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*
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* @param aKeycode ascii key commands.
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* @return true if the key code was handled, false if no command found for this code.
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* @param aRequestedView the view to move to
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* @return true if the view request was handled, false if no command found for this view.
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*/
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bool SetView3D( int aKeycode );
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bool SetView3D( VIEW3D_TYPE aRequestedView );
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/**
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* Enable or disable camera animation when switching to a pre-defined view.
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@ -74,4 +74,29 @@ enum class MATERIAL_MODE
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CAD_MODE = 2 ///< Use a gray shading based on diffuse material
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};
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enum class VIEW3D_TYPE
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{
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// Specific directions
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VIEW3D_TOP,
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VIEW3D_BOTTOM,
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VIEW3D_LEFT,
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VIEW3D_RIGHT,
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VIEW3D_FRONT,
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VIEW3D_BACK,
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VIEW3D_RESET,
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VIEW3D_FLIP,
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// Movement commands
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VIEW3D_PAN_UP,
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VIEW3D_PAN_DOWN,
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VIEW3D_PAN_LEFT,
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VIEW3D_PAN_RIGHT,
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VIEW3D_ZOOM_IN,
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VIEW3D_ZOOM_OUT,
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VIEW3D_PIVOT_CENTER,
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// Specific levels
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VIEW3D_FIT_SCREEN
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};
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#endif // _3D_ENUMS_H_
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@ -400,16 +400,16 @@ void EDA_3D_MODEL_VIEWER::OnMouseWheel( wxMouseEvent& event )
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if( event.ShiftDown() )
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{
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//if( event.GetWheelRotation() < 0 )
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//SetView3D( WXK_UP ); // move up
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//SetView3D( VIEW_3D_TYPE::VIEW3D_PAN_UP ); // move up
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//else
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//SetView3D( WXK_DOWN ); // move down
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//SetView3D( VIEW_3D_TYPE::VIEW3D_PAN_DOWN ); // move down
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}
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else if( event.ControlDown() )
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{
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//if( event.GetWheelRotation() > 0 )
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//SetView3D( WXK_RIGHT ); // move right
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//SetView3D( VIEW_3D_TYPE::VIEW3D_PAN_RIGHT ); // move right
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//else
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//SetView3D( WXK_LEFT ); // move left
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//SetView3D( VIEW_3D_TYPE::VIEW3D_PAN_LEFT ); // move left
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}
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else
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{
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@ -46,7 +46,7 @@ TOOL_ACTION EDA_3D_ACTIONS::pivotCenter( TOOL_ACTION_ARGS()
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.MenuText( _( "Center pivot rotation" ) )
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.Tooltip( _( "Center pivot rotation (middle mouse click)" ) )
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.Flags( AF_NONE )
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.Parameter( WXK_SPACE ) );
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.Parameter( VIEW3D_TYPE::VIEW3D_PIVOT_CENTER ) );
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TOOL_ACTION EDA_3D_ACTIONS::rotateXCW( TOOL_ACTION_ARGS()
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.Name( "3DViewer.Control.rotateXclockwise" )
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@ -149,7 +149,7 @@ TOOL_ACTION EDA_3D_ACTIONS::homeView( TOOL_ACTION_ARGS()
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.MenuText ( _( "Home view" ) )
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.Tooltip( _( "Home view" ) )
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.Flags( AF_NONE )
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.Parameter( WXK_HOME ) );
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.Parameter( VIEW3D_TYPE::VIEW3D_FIT_SCREEN ) );
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TOOL_ACTION EDA_3D_ACTIONS::resetView( TOOL_ACTION_ARGS()
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.Name( "3DViewer.Control.resetView" )
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@ -158,7 +158,7 @@ TOOL_ACTION EDA_3D_ACTIONS::resetView( TOOL_ACTION_ARGS()
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.MenuText( _( "Reset view" ) )
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.Tooltip( _( "Reset view" ) )
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.Flags( AF_NONE )
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.Parameter( ID_VIEW3D_RESET ) );
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.Parameter( VIEW3D_TYPE::VIEW3D_RESET ) );
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TOOL_ACTION EDA_3D_ACTIONS::flipView( TOOL_ACTION_ARGS()
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.Name( "3DViewer.Control.flipView" )
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@ -168,7 +168,7 @@ TOOL_ACTION EDA_3D_ACTIONS::flipView( TOOL_ACTION_ARGS()
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.Tooltip( _( "Flip the board view" ) )
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.Icon( BITMAPS::flip_board )
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.Flags( AF_NONE )
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.Parameter( ID_VIEW3D_FLIP ) );
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.Parameter( VIEW3D_TYPE::VIEW3D_FLIP ) );
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TOOL_ACTION EDA_3D_ACTIONS::toggleOrtho( TOOL_ACTION_ARGS()
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.Name( "3DViewer.Control.toggleOrtho" )
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@ -185,7 +185,7 @@ TOOL_ACTION EDA_3D_ACTIONS::viewFront( TOOL_ACTION_ARGS()
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.Tooltip( _( "View Front" ) )
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.Icon( BITMAPS::axis3d_front )
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.Flags( AF_NONE )
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.Parameter( ID_VIEW3D_FRONT ) );
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.Parameter( VIEW3D_TYPE::VIEW3D_FRONT ) );
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TOOL_ACTION EDA_3D_ACTIONS::viewBack( TOOL_ACTION_ARGS()
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.Name( "3DViewer.Control.viewBack" )
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@ -195,7 +195,7 @@ TOOL_ACTION EDA_3D_ACTIONS::viewBack( TOOL_ACTION_ARGS()
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.Tooltip( _( "View Back" ) )
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.Icon( BITMAPS::axis3d_back )
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.Flags( AF_NONE )
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.Parameter( ID_VIEW3D_BACK ) );
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.Parameter( VIEW3D_TYPE::VIEW3D_BACK ) );
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TOOL_ACTION EDA_3D_ACTIONS::viewLeft( TOOL_ACTION_ARGS()
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.Name( "3DViewer.Control.viewLeft" )
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@ -205,7 +205,7 @@ TOOL_ACTION EDA_3D_ACTIONS::viewLeft( TOOL_ACTION_ARGS()
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.Tooltip( _( "View Left" ) )
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.Icon( BITMAPS::axis3d_left )
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.Flags( AF_NONE )
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.Parameter( ID_VIEW3D_LEFT ) );
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.Parameter( VIEW3D_TYPE::VIEW3D_LEFT ) );
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TOOL_ACTION EDA_3D_ACTIONS::viewRight( TOOL_ACTION_ARGS()
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.Name( "3DViewer.Control.viewRight" )
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@ -215,7 +215,7 @@ TOOL_ACTION EDA_3D_ACTIONS::viewRight( TOOL_ACTION_ARGS()
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.Tooltip( _( "View Right" ) )
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.Icon( BITMAPS::axis3d_right )
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.Flags( AF_NONE )
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.Parameter( ID_VIEW3D_RIGHT ) );
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.Parameter( VIEW3D_TYPE::VIEW3D_RIGHT ) );
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TOOL_ACTION EDA_3D_ACTIONS::viewTop( TOOL_ACTION_ARGS()
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.Name( "3DViewer.Control.viewTop" )
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@ -225,7 +225,7 @@ TOOL_ACTION EDA_3D_ACTIONS::viewTop( TOOL_ACTION_ARGS()
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.Tooltip( _( "View Top" ) )
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.Icon( BITMAPS::axis3d_top )
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.Flags( AF_NONE )
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.Parameter( ID_VIEW3D_TOP ) );
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.Parameter( VIEW3D_TYPE::VIEW3D_TOP ) );
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TOOL_ACTION EDA_3D_ACTIONS::viewBottom( TOOL_ACTION_ARGS()
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.Name( "3DViewer.Control.viewBottom" )
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@ -235,7 +235,7 @@ TOOL_ACTION EDA_3D_ACTIONS::viewBottom( TOOL_ACTION_ARGS()
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.Tooltip( _( "View Bottom" ) )
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.Icon( BITMAPS::axis3d_bottom )
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.Flags( AF_NONE )
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.Parameter( ID_VIEW3D_BOTTOM ) );
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.Parameter( VIEW3D_TYPE::VIEW3D_BOTTOM ) );
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TOOL_ACTION EDA_3D_ACTIONS::noGrid( TOOL_ACTION_ARGS()
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.Name( "3DViewer.Control.noGrid" )
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@ -152,7 +152,7 @@ int EDA_3D_CONTROLLER::Main( const TOOL_EVENT& aEvent )
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int EDA_3D_CONTROLLER::ViewControl( const TOOL_EVENT& aEvent )
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{
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m_canvas->SetView3D( aEvent.Parameter<int>() );
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m_canvas->SetView3D( aEvent.Parameter<VIEW3D_TYPE>() );
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return 0;
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}
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@ -162,10 +162,10 @@ int EDA_3D_CONTROLLER::PanControl( const TOOL_EVENT& aEvent )
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{
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switch( aEvent.Parameter<ACTIONS::CURSOR_EVENT_TYPE>() )
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{
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case ACTIONS::CURSOR_UP: m_canvas->SetView3D( WXK_UP ); break;
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case ACTIONS::CURSOR_DOWN: m_canvas->SetView3D( WXK_DOWN ); break;
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case ACTIONS::CURSOR_LEFT: m_canvas->SetView3D( WXK_LEFT ); break;
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case ACTIONS::CURSOR_RIGHT: m_canvas->SetView3D( WXK_RIGHT ); break;
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case ACTIONS::CURSOR_UP: m_canvas->SetView3D( VIEW3D_TYPE::VIEW3D_PAN_UP ); break;
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case ACTIONS::CURSOR_DOWN: m_canvas->SetView3D( VIEW3D_TYPE::VIEW3D_PAN_DOWN ); break;
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case ACTIONS::CURSOR_LEFT: m_canvas->SetView3D( VIEW3D_TYPE::VIEW3D_PAN_LEFT ); break;
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case ACTIONS::CURSOR_RIGHT: m_canvas->SetView3D( VIEW3D_TYPE::VIEW3D_PAN_RIGHT ); break;
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default: wxFAIL; break;
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}
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@ -360,7 +360,7 @@ int EDA_3D_CONTROLLER::doZoomInOut( bool aDirection, bool aCenterOnCursor )
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{
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if( m_canvas )
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{
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m_canvas->SetView3D( aDirection ? WXK_F1 : WXK_F2 );
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m_canvas->SetView3D( aDirection ? VIEW3D_TYPE::VIEW3D_ZOOM_IN : VIEW3D_TYPE::VIEW3D_ZOOM_OUT );
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m_canvas->DisplayStatus();
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}
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@ -372,7 +372,7 @@ int EDA_3D_CONTROLLER::ZoomFitScreen( const TOOL_EVENT& aEvent )
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{
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if( m_canvas )
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{
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m_canvas->SetView3D( WXK_HOME );
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m_canvas->SetView3D( VIEW3D_TYPE::VIEW3D_FIT_SCREEN );
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m_canvas->DisplayStatus();
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}
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@ -18,14 +18,6 @@ enum id_3dview_frm
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{
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ID_START_COMMAND_3D = ID_KICAD_3D_VIEWER_START,
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ID_RELOAD3D_BOARD,
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ID_VIEW3D_TOP,
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ID_VIEW3D_BOTTOM,
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ID_VIEW3D_LEFT,
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ID_VIEW3D_RIGHT,
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ID_VIEW3D_FRONT,
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ID_VIEW3D_BACK,
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ID_VIEW3D_RESET,
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ID_VIEW3D_FLIP,
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ID_TOOL_SCREENCOPY_TOCLIBBOARD,
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ID_MENU_SCREENCOPY_PNG,
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@ -155,17 +155,17 @@ private:
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void View3DLeft( wxCommandEvent& event ) override
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{
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m_previewPane->SetView3D( ID_VIEW3D_LEFT );
|
||||
m_previewPane->SetView3D( VIEW3D_TYPE::VIEW3D_LEFT );
|
||||
}
|
||||
|
||||
void View3DFront( wxCommandEvent& event ) override
|
||||
{
|
||||
m_previewPane->SetView3D( ID_VIEW3D_FRONT );
|
||||
m_previewPane->SetView3D( VIEW3D_TYPE::VIEW3D_FRONT );
|
||||
}
|
||||
|
||||
void View3DTop( wxCommandEvent& event ) override
|
||||
{
|
||||
m_previewPane->SetView3D( ID_VIEW3D_TOP );
|
||||
m_previewPane->SetView3D( VIEW3D_TYPE::VIEW3D_TOP );
|
||||
}
|
||||
|
||||
void View3DUpdate( wxCommandEvent& event ) override
|
||||
|
@ -176,17 +176,17 @@ private:
|
|||
|
||||
void View3DRight( wxCommandEvent& event ) override
|
||||
{
|
||||
m_previewPane->SetView3D( ID_VIEW3D_RIGHT );
|
||||
m_previewPane->SetView3D( VIEW3D_TYPE::VIEW3D_RIGHT );
|
||||
}
|
||||
|
||||
void View3DBack( wxCommandEvent& event ) override
|
||||
{
|
||||
m_previewPane->SetView3D( ID_VIEW3D_BACK );
|
||||
m_previewPane->SetView3D( VIEW3D_TYPE::VIEW3D_BACK );
|
||||
}
|
||||
|
||||
void View3DBottom( wxCommandEvent& event ) override
|
||||
{
|
||||
m_previewPane->SetView3D( ID_VIEW3D_BOTTOM );
|
||||
m_previewPane->SetView3D( VIEW3D_TYPE::VIEW3D_BOTTOM );
|
||||
}
|
||||
|
||||
private:
|
||||
|
|
Loading…
Reference in New Issue