Glyphs and their bounding boxes are held in vectors instead of deque.
Moved scaling of font glyphs to the moment when they are created (eliminated a few multiplications unnecessary variables). Changed some magic numbers into constants.
This commit is contained in:
parent
ca11855f12
commit
6be27ae2ea
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@ -30,9 +30,9 @@
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using namespace KIGFX;
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const double STROKE_FONT::LINE_HEIGHT_RATIO = 1.6;
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const double STROKE_FONT::OVERBAR_HEIGHT = 0.45;
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const double STROKE_FONT::BOLD_FACTOR = 1.3;
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const double STROKE_FONT::HERSHEY_SCALE = 1.0 / 21.0;
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STROKE_FONT::STROKE_FONT( GAL* aGal ) :
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m_gal( aGal ),
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@ -41,7 +41,6 @@ STROKE_FONT::STROKE_FONT( GAL* aGal ) :
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m_mirrored( false )
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{
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// Default values
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m_scaleFactor = 1.0 / 21.0;
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m_glyphSize = VECTOR2D( 10.0, 10.0 );
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m_verticalJustify = GR_TEXT_VJUSTIFY_BOTTOM;
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m_horizontalJustify = GR_TEXT_HJUSTIFY_LEFT;
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@ -57,6 +56,8 @@ bool STROKE_FONT::LoadNewStrokeFont( const char* const aNewStrokeFont[], int aNe
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{
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m_glyphs.clear();
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m_glyphBoundingBoxes.clear();
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m_glyphs.resize( aNewStrokeFontSize );
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m_glyphBoundingBoxes.resize( aNewStrokeFontSize );
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for( int j = 0; j < aNewStrokeFontSize; j++ )
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{
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@ -82,8 +83,8 @@ bool STROKE_FONT::LoadNewStrokeFont( const char* const aNewStrokeFont[], int aNe
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if( i < 2 )
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{
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// The first two values contain the width of the char
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glyphStartX = coordinate[0] - 'R';
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glyphEndX = coordinate[1] - 'R';
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glyphStartX = ( coordinate[0] - 'R' ) * HERSHEY_SCALE;
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glyphEndX = ( coordinate[1] - 'R' ) * HERSHEY_SCALE;
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glyphBoundingX = VECTOR2D( 0, glyphEndX - glyphStartX );
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}
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else if( ( coordinate[0] == ' ' ) && ( coordinate[1] == 'R' ) )
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@ -98,8 +99,8 @@ bool STROKE_FONT::LoadNewStrokeFont( const char* const aNewStrokeFont[], int aNe
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{
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// Every coordinate description of the Hershey format has an offset,
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// it has to be subtracted
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point.x = (double) ( coordinate[0] - 'R' ) - glyphStartX;
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point.y = (double) ( coordinate[1] - 'R' ) - 11.0;
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point.x = (double) ( coordinate[0] - 'R' ) * HERSHEY_SCALE - glyphStartX;
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point.y = (double) ( coordinate[1] - 'R' ) * HERSHEY_SCALE;
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pointList.push_back( point );
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}
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@ -109,16 +110,22 @@ bool STROKE_FONT::LoadNewStrokeFont( const char* const aNewStrokeFont[], int aNe
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if( pointList.size() > 0 )
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glyph.push_back( pointList );
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m_glyphs.push_back( glyph );
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m_glyphs[j] = glyph;
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// Compute the bounding box of the glyph
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m_glyphBoundingBoxes.push_back( computeBoundingBox( glyph, glyphBoundingX ) );
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m_glyphBoundingBoxes[j] = computeBoundingBox( glyph, glyphBoundingX );
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}
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return true;
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}
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int STROKE_FONT::getInterline() const
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{
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return ( m_glyphSize.y * 14 ) / 10 + m_gal->GetLineWidth();
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}
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BOX2D STROKE_FONT::computeBoundingBox( const GLYPH& aGLYPH, const VECTOR2D& aGLYPHBoundingX ) const
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{
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BOX2D boundingBox;
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@ -145,115 +152,134 @@ BOX2D STROKE_FONT::computeBoundingBox( const GLYPH& aGLYPH, const VECTOR2D& aGLY
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void STROKE_FONT::Draw( wxString aText, const VECTOR2D& aPosition, double aRotationAngle )
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{
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// By default overbar is turned off
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m_overbar = false;
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// Context needs to be saved before any transformations
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m_gal->Save();
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m_gal->Translate( aPosition );
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m_gal->Rotate( -aRotationAngle );
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// Split multiline strings into separate ones and draw them line by line
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int newlinePos = aText.Find( '\n' );
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// Single line height
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int lineHeight = getInterline();
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if( newlinePos != wxNOT_FOUND )
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{
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VECTOR2D nextlinePosition = VECTOR2D( 0.0, m_glyphSize.y * LINE_HEIGHT_RATIO );
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Draw( aText.Mid( newlinePos + 1 ), nextlinePosition, 0.0 );
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aText = aText.Mid( 0, newlinePos );
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}
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// Compute the text size
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VECTOR2D textsize = computeTextSize( aText );
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// Adjust the text position to the given alignment
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switch( m_horizontalJustify )
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{
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case GR_TEXT_HJUSTIFY_CENTER:
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m_gal->Translate( VECTOR2D( -textsize.x / 2.0, 0 ) );
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break;
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case GR_TEXT_HJUSTIFY_RIGHT:
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if( !m_mirrored )
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m_gal->Translate( VECTOR2D( -textsize.x, 0 ) );
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break;
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case GR_TEXT_HJUSTIFY_LEFT:
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if( m_mirrored )
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m_gal->Translate( VECTOR2D( -textsize.x, 0 ) );
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break;
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default:
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break;
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}
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// The overall height of all lines of text
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double textBlockHeight = lineHeight * ( linesCount( aText ) - 1 );
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switch( m_verticalJustify )
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{
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case GR_TEXT_VJUSTIFY_CENTER:
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m_gal->Translate( VECTOR2D( 0, textsize.y / 2.0 ) );
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break;
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case GR_TEXT_VJUSTIFY_TOP:
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m_gal->Translate( VECTOR2D( 0, textsize.y ) );
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m_gal->Translate( VECTOR2D( 0, -textBlockHeight / 2.0 ) );
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break;
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case GR_TEXT_VJUSTIFY_BOTTOM:
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m_gal->Translate( VECTOR2D( 0, -textBlockHeight ) );
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break;
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case GR_TEXT_VJUSTIFY_TOP:
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break;
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default:
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break;
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}
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double xOffset, glyphSizeX;
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if( m_mirrored )
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{
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// In case of mirrored text invert the X scale of points and their X direction
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// (m_glyphSize.x) and start drawing from the position where text normally should end
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// (textsize.x)
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xOffset = textsize.x;
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glyphSizeX = -m_glyphSize.x;
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}
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else
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{
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xOffset = 0.0;
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glyphSizeX = m_glyphSize.x;
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}
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double scaleY = m_scaleFactor * m_glyphSize.y;
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double scaleX = m_scaleFactor * glyphSizeX;
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m_gal->Rotate( -aRotationAngle );
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m_gal->SetIsStroke( true );
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m_gal->SetIsFill( false );
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if( m_bold )
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m_gal->SetLineWidth( m_gal->GetLineWidth() * BOLD_FACTOR );
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// Split multiline strings into separate ones and draw them line by line
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int begin = 0;
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int newlinePos = aText.find( '\n' );
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while( newlinePos != wxNOT_FOUND )
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{
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m_gal->SetLineWidth( m_gal->GetLineWidth() * 1.3 );
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size_t length = newlinePos - begin;
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drawSingleLineText( aText.Mid( begin, length ) );
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m_gal->Translate( VECTOR2D( 0.0, lineHeight ) );
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begin = newlinePos + 1;
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newlinePos = aText.find( '\n', begin + 1 );
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}
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// Draw the last (or the only one) line
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drawSingleLineText( aText.Mid( begin ) );
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m_gal->Restore();
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}
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void STROKE_FONT::drawSingleLineText( const wxString& aText )
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{
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// By default the overbar is turned off
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m_overbar = false;
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double xOffset;
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VECTOR2D glyphSize( m_glyphSize );
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// Compute the text size
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VECTOR2D textSize = computeTextSize( aText );
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m_gal->Save();
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// Adjust the text position to the given alignment
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switch( m_horizontalJustify )
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{
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case GR_TEXT_HJUSTIFY_CENTER:
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m_gal->Translate( VECTOR2D( -textSize.x / 2.0, 0 ) );
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break;
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case GR_TEXT_HJUSTIFY_RIGHT:
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if( !m_mirrored )
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m_gal->Translate( VECTOR2D( -textSize.x, 0 ) );
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break;
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case GR_TEXT_HJUSTIFY_LEFT:
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if( m_mirrored )
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m_gal->Translate( VECTOR2D( -textSize.x, 0 ) );
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break;
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default:
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break;
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}
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if( m_mirrored )
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{
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// In case of mirrored text invert the X scale of points and their X direction
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// (m_glyphSize.x) and start drawing from the position where text normally should end
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// (textSize.x)
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xOffset = textSize.x;
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glyphSize.x = -m_glyphSize.x;
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} else
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{
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xOffset = 0.0;
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}
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for( wxString::const_iterator chIt = aText.begin(); chIt != aText.end(); chIt++ )
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{
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// Toggle overbar
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if( *chIt == '~' )
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{
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m_overbar = !m_overbar;
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continue;
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}
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GLYPH_LIST::iterator glyphIt = m_glyphs.begin();
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std::deque<BOX2D>::iterator bbIt = m_glyphBoundingBoxes.begin();
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unsigned dd = *chIt - ' ';
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if( dd >= m_glyphBoundingBoxes.size() )
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if( dd >= m_glyphBoundingBoxes.size() || dd < 0 )
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dd = '?' - ' ';
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advance( glyphIt, dd );
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advance( bbIt, dd );
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GLYPH& glyph = m_glyphs[dd];
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BOX2D& bbox = m_glyphBoundingBoxes[dd];
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GLYPH glyph = *glyphIt;
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if( m_overbar )
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{
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VECTOR2D startOverbar( xOffset, -getInterline() * OVERBAR_HEIGHT );
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VECTOR2D endOverbar( xOffset + glyphSize.x * bbox.GetEnd().x,
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-getInterline() * OVERBAR_HEIGHT );
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m_gal->DrawLine( startOverbar, endOverbar );
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}
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for( GLYPH::iterator pointListIt = glyph.begin(); pointListIt != glyph.end();
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pointListIt++ )
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for( std::deque<VECTOR2D>::iterator pointIt = pointListIt->begin();
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pointIt != pointListIt->end(); pointIt++ )
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{
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VECTOR2D pointPos( pointIt->x * scaleX + xOffset, pointIt->y * scaleY );
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VECTOR2D pointPos( pointIt->x * glyphSize.x + xOffset, pointIt->y * glyphSize.y );
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if( m_italic )
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{
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m_gal->DrawPolyline( pointListScaled );
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}
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if( m_overbar )
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{
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VECTOR2D startOverbar( xOffset, -textsize.y * 1.2 );
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VECTOR2D endOverbar( xOffset + m_scaleFactor * glyphSizeX * bbIt->GetEnd().x,
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-textsize.y * 1.2 );
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m_gal->DrawLine( startOverbar, endOverbar );
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}
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xOffset += m_scaleFactor * glyphSizeX * bbIt->GetEnd().x;
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xOffset += glyphSize.x * bbox.GetEnd().x;
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}
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m_gal->Restore();
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@ -299,18 +317,19 @@ VECTOR2D STROKE_FONT::computeTextSize( const wxString& aText ) const
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for( wxString::const_iterator chIt = aText.begin(); chIt != aText.end(); chIt++ )
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{
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wxASSERT_MSG( *chIt != '\n',
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wxT( "This function is intended to work with single line strings" ) );
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if( *chIt == '~' )
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continue;
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std::deque<BOX2D>::const_iterator bbIt = m_glyphBoundingBoxes.begin();
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// Index in the bounding boxes table
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unsigned dd = *chIt - ' ';
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if( dd >= m_glyphBoundingBoxes.size() )
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if( dd >= m_glyphBoundingBoxes.size() || dd < 0 )
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dd = '?' - ' ';
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advance( bbIt, dd );
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result.x += m_scaleFactor * m_glyphSize.x * bbIt->GetEnd().x;
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result.x += m_glyphSize.x * m_glyphBoundingBoxes[dd].GetEnd().x;
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}
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return result;
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@ -39,7 +39,7 @@ namespace KIGFX
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class GAL;
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typedef std::deque< std::deque<VECTOR2D> > GLYPH;
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typedef std::deque<GLYPH> GLYPH_LIST;
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typedef std::vector<GLYPH> GLYPH_LIST;
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/**
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* @brief Class STROKE_FONT implements stroke font drawing.
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/// Destructor
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~STROKE_FONT();
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// TODO Load font from a text file
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/**
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* @brief Load the new stroke font.
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*
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*/
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void Draw( wxString aText, const VECTOR2D& aPosition, double aRotationAngle );
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/**
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* @brief Set the scale factor of the font for the glyph size.
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*
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* @param aScaleFactor is the scale factor of the font.
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*/
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inline void SetScaleFactor( const double aScaleFactor )
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{
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m_scaleFactor = aScaleFactor;
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}
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/**
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* @brief Set the glyph size.
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*
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private:
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GAL* m_gal; ///< Pointer to the GAL
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GLYPH_LIST m_glyphs; ///< Glyph list
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std::deque<BOX2D> m_glyphBoundingBoxes; ///< Bounding boxes of the glyphs
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double m_scaleFactor; ///< Scale factor for the glyph
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std::vector<BOX2D> m_glyphBoundingBoxes; ///< Bounding boxes of the glyphs
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VECTOR2D m_glyphSize; ///< Size of the glyphs
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EDA_TEXT_HJUSTIFY_T m_horizontalJustify; ///< Horizontal justification
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EDA_TEXT_VJUSTIFY_T m_verticalJustify; ///< Vertical justification
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bool m_bold, m_italic, m_mirrored, m_overbar; ///< Properties of text
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/**
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* @brief Returns a single line height using current settings.
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*
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* @return The line height.
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*/
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int getInterline() const;
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/**
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* @brief Compute the bounding box of a given glyph.
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*
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*/
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BOX2D computeBoundingBox( const GLYPH& aGlyph, const VECTOR2D& aGlyphBoundingX ) const;
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/**
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* @brief Draws a single line of text. Multiline texts should be split before using the
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* function.
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*
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* @param aText is the text to be drawn.
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*/
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void drawSingleLineText( const wxString& aText );
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/**
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* @brief Compute the size of a given text.
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*
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*/
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VECTOR2D computeTextSize( const wxString& aText ) const;
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static const double LINE_HEIGHT_RATIO;
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/**
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* @brief Returns number of lines for a given text.
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*
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* @param aText is the text to be checked.
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* @return Number of lines of aText.
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*/
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unsigned int linesCount( const wxString& aText ) const
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{
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wxString::const_iterator it, itEnd;
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unsigned int lines = 1;
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for( it = aText.begin(), itEnd = aText.end(); it != itEnd; ++it )
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{
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if( *it == '\n' )
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++lines;
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}
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return lines;
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}
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///> Factor that determines relative height of overbar.
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static const double OVERBAR_HEIGHT;
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///> Factor that determines relative line width for bold text.
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static const double BOLD_FACTOR;
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///> Scale factor for the glyph
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static const double HERSHEY_SCALE;
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};
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} // namespace KIGFX
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