Cleanup (no functional changes).
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7231f1dc68
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@ -81,7 +81,7 @@ private:
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{
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int* layersPtr = aLayers;
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for( auto layer : m_layers )
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for( int layer : m_layers )
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*layersPtr++ = layer;
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aCount = m_layers.size();
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@ -246,7 +246,7 @@ private:
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void VIEW::OnDestroy( VIEW_ITEM* aItem )
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{
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auto data = aItem->viewPrivData();
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VIEW_ITEM_DATA* data = aItem->viewPrivData();
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if( !data )
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return;
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@ -702,7 +702,7 @@ void VIEW::ReorderLayerData( std::unordered_map<int, int> aReorderMap )
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for( VIEW_ITEM* item : *m_allItems )
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{
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auto viewData = item->viewPrivData();
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VIEW_ITEM_DATA* viewData = item->viewPrivData();
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if( !viewData )
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continue;
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@ -777,7 +777,7 @@ void VIEW::UpdateAllLayersColor()
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for( VIEW_ITEM* item : *m_allItems )
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{
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auto viewData = item->viewPrivData();
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VIEW_ITEM_DATA* viewData = item->viewPrivData();
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if( !viewData )
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continue;
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@ -910,7 +910,7 @@ void VIEW::UpdateAllLayersOrder()
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for( VIEW_ITEM* item : *m_allItems )
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{
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auto viewData = item->viewPrivData();
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VIEW_ITEM_DATA* viewData = item->viewPrivData();
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if( !viewData )
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continue;
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@ -973,7 +973,7 @@ struct VIEW::DRAW_ITEM_VISITOR
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return a->viewPrivData()->m_drawPriority < b->viewPrivData()->m_drawPriority;
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});
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for( auto item : drawItems )
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for( VIEW_ITEM* item : drawItems )
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view->draw( item, layer );
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}
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@ -1005,7 +1005,7 @@ void VIEW::redrawRect( const BOX2I& aRect )
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void VIEW::draw( VIEW_ITEM* aItem, int aLayer, bool aImmediate )
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{
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auto viewData = aItem->viewPrivData();
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VIEW_ITEM_DATA* viewData = aItem->viewPrivData();
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if( !viewData )
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return;
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@ -1064,7 +1064,7 @@ struct VIEW::RECACHE_ITEM_VISITOR
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bool operator()( VIEW_ITEM* aItem )
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{
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auto viewData = aItem->viewPrivData();
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VIEW_ITEM_DATA* viewData = aItem->viewPrivData();
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if( !viewData )
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return false;
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@ -1252,7 +1252,7 @@ void VIEW::sortLayers()
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void VIEW::updateItemColor( VIEW_ITEM* aItem, int aLayer )
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{
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auto viewData = aItem->viewPrivData();
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VIEW_ITEM_DATA* viewData = aItem->viewPrivData();
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wxCHECK( (unsigned) aLayer < m_layers.size(), /*void*/ );
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wxCHECK( IsCached( aLayer ), /*void*/ );
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@ -1271,7 +1271,7 @@ void VIEW::updateItemColor( VIEW_ITEM* aItem, int aLayer )
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void VIEW::updateItemGeometry( VIEW_ITEM* aItem, int aLayer )
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{
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auto viewData = aItem->viewPrivData();
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VIEW_ITEM_DATA* viewData = aItem->viewPrivData();
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wxCHECK( (unsigned) aLayer < m_layers.size(), /*void*/ );
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wxCHECK( IsCached( aLayer ), /*void*/ );
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@ -1317,8 +1317,8 @@ void VIEW::updateBbox( VIEW_ITEM* aItem )
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void VIEW::updateLayers( VIEW_ITEM* aItem )
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{
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auto viewData = aItem->viewPrivData();
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int layers[VIEW_MAX_LAYERS], layers_count;
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VIEW_ITEM_DATA* viewData = aItem->viewPrivData();
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int layers[VIEW_MAX_LAYERS], layers_count;
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if( !viewData )
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return;
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@ -1401,15 +1401,10 @@ void VIEW::UpdateItems()
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for( VIEW_ITEM* item : *m_allItems )
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{
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auto viewData = item->viewPrivData();
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if( !viewData )
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continue;
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if( viewData->m_requiredUpdate != NONE )
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if( item->viewPrivData() && item->viewPrivData()->m_requiredUpdate != NONE )
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{
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invalidateItem( item, viewData->m_requiredUpdate );
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viewData->m_requiredUpdate = NONE;
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invalidateItem( item, item->viewPrivData()->m_requiredUpdate );
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item->viewPrivData()->m_requiredUpdate = NONE;
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}
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}
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}
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@ -1420,12 +1415,8 @@ void VIEW::UpdateAllItems( int aUpdateFlags )
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{
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for( VIEW_ITEM* item : *m_allItems )
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{
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auto viewData = item->viewPrivData();
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if( !viewData )
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continue;
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viewData->m_requiredUpdate |= aUpdateFlags;
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if( item->viewPrivData() )
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item->viewPrivData()->m_requiredUpdate |= aUpdateFlags;
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}
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}
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@ -1437,12 +1428,8 @@ void VIEW::UpdateAllItemsConditionally( int aUpdateFlags,
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{
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if( aCondition( item ) )
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{
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auto viewData = item->viewPrivData();
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if( !viewData )
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continue;
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viewData->m_requiredUpdate |= aUpdateFlags;
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if( item->viewPrivData() )
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item->viewPrivData()->m_requiredUpdate |= aUpdateFlags;
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}
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}
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}
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@ -1450,7 +1437,7 @@ void VIEW::UpdateAllItemsConditionally( int aUpdateFlags,
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std::unique_ptr<VIEW> VIEW::DataReference() const
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{
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auto ret = std::make_unique<VIEW>();
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std::unique_ptr<VIEW> ret = std::make_unique<VIEW>();
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ret->m_allItems = m_allItems;
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ret->m_layers = m_layers;
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ret->sortLayers();
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@ -1460,7 +1447,7 @@ std::unique_ptr<VIEW> VIEW::DataReference() const
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void VIEW::SetVisible( VIEW_ITEM* aItem, bool aIsVisible )
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{
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auto viewData = aItem->viewPrivData();
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VIEW_ITEM_DATA* viewData = aItem->viewPrivData();
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if( !viewData )
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return;
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@ -1481,7 +1468,7 @@ void VIEW::SetVisible( VIEW_ITEM* aItem, bool aIsVisible )
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void VIEW::Hide( VIEW_ITEM* aItem, bool aHide )
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{
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auto viewData = aItem->viewPrivData();
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VIEW_ITEM_DATA* viewData = aItem->viewPrivData();
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if( !viewData )
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return;
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@ -1500,7 +1487,7 @@ void VIEW::Hide( VIEW_ITEM* aItem, bool aHide )
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bool VIEW::IsVisible( const VIEW_ITEM* aItem ) const
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{
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const auto viewData = aItem->viewPrivData();
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const VIEW_ITEM_DATA* viewData = aItem->viewPrivData();
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return viewData && ( viewData->m_flags & VISIBLE );
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}
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@ -41,8 +41,8 @@ public:
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/// @copydoc VIEW::Add()
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virtual void Add( VIEW_ITEM* aItem, int aDrawPriority = -1 ) override;
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/// @copydoc VIEW::Remove()
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/// @copydoc VIEW::Remove()
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virtual void Remove( VIEW_ITEM* aItem ) override;
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/// @copydoc VIEW::Update()
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