Remove PNS_ prefix from most types inside namespace PNS

This commit is contained in:
decimad 2016-08-29 19:31:13 +02:00 committed by Maciej Suminski
parent 4cf44d9725
commit 6c749e0ba8
75 changed files with 2103 additions and 2107 deletions

View File

@ -26,7 +26,7 @@
#include "dialog_pns_diff_pair_dimensions.h"
#include <router/pns_sizes_settings.h>
DIALOG_PNS_DIFF_PAIR_DIMENSIONS::DIALOG_PNS_DIFF_PAIR_DIMENSIONS( wxWindow* aParent, PNS::PNS_SIZES_SETTINGS& aSizes ) :
DIALOG_PNS_DIFF_PAIR_DIMENSIONS::DIALOG_PNS_DIFF_PAIR_DIMENSIONS( wxWindow* aParent, PNS::SIZES_SETTINGS& aSizes ) :
DIALOG_PNS_DIFF_PAIR_DIMENSIONS_BASE( aParent ),
m_traceWidth( this, m_traceWidthText, m_traceWidthUnit ),
m_traceGap( this, m_traceGapText, m_traceGapUnit ),

View File

@ -32,14 +32,14 @@
namespace PNS {
class PNS_SIZES_SETTINGS;
class SIZES_SETTINGS;
}
class DIALOG_PNS_DIFF_PAIR_DIMENSIONS : public DIALOG_PNS_DIFF_PAIR_DIMENSIONS_BASE
{
public:
DIALOG_PNS_DIFF_PAIR_DIMENSIONS( wxWindow* aParent, PNS::PNS_SIZES_SETTINGS& aSizes );
DIALOG_PNS_DIFF_PAIR_DIMENSIONS( wxWindow* aParent, PNS::SIZES_SETTINGS& aSizes );
private:
void updateCheckbox();
@ -51,7 +51,7 @@ private:
WX_UNIT_BINDER m_traceGap;
WX_UNIT_BINDER m_viaGap;
PNS::PNS_SIZES_SETTINGS& m_sizes;
PNS::SIZES_SETTINGS& m_sizes;
};
#endif // __dialog_pns_settings__

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@ -27,7 +27,7 @@
#include <router/pns_meander_placer.h>
DIALOG_PNS_LENGTH_TUNING_SETTINGS::DIALOG_PNS_LENGTH_TUNING_SETTINGS( wxWindow* aParent,
PNS::PNS_MEANDER_SETTINGS& aSettings, PNS::PNS_ROUTER_MODE aMode )
PNS::MEANDER_SETTINGS& aSettings, PNS::ROUTER_MODE aMode )
:
DIALOG_PNS_LENGTH_TUNING_SETTINGS_BASE( aParent ),
m_minAmpl( this, m_minAmplText, m_minAmplUnit ),

View File

@ -34,14 +34,14 @@
namespace PNS {
class PNS_MEANDER_SETTINGS;
class MEANDER_SETTINGS;
}
class DIALOG_PNS_LENGTH_TUNING_SETTINGS : public DIALOG_PNS_LENGTH_TUNING_SETTINGS_BASE
{
public:
DIALOG_PNS_LENGTH_TUNING_SETTINGS( wxWindow* aParent, PNS::PNS_MEANDER_SETTINGS& aSettings, PNS::PNS_ROUTER_MODE aMode );
DIALOG_PNS_LENGTH_TUNING_SETTINGS( wxWindow* aParent, PNS::MEANDER_SETTINGS& aSettings, PNS::ROUTER_MODE aMode );
virtual void OnOkClick( wxCommandEvent& aEvent );
@ -51,8 +51,8 @@ private:
WX_UNIT_BINDER m_spacing;
WX_UNIT_BINDER m_targetLength;
PNS::PNS_MEANDER_SETTINGS& m_settings;
PNS::PNS_ROUTER_MODE m_mode;
PNS::MEANDER_SETTINGS& m_settings;
PNS::ROUTER_MODE m_mode;
};
#endif // __dialog_pns_settings__

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@ -26,7 +26,7 @@
#include "dialog_pns_settings.h"
#include <router/pns_routing_settings.h>
DIALOG_PNS_SETTINGS::DIALOG_PNS_SETTINGS( wxWindow* aParent, PNS::PNS_ROUTING_SETTINGS& aSettings ) :
DIALOG_PNS_SETTINGS::DIALOG_PNS_SETTINGS( wxWindow* aParent, PNS::ROUTING_SETTINGS& aSettings ) :
DIALOG_PNS_SETTINGS_BASE( aParent ), m_settings( aSettings )
{
// "Figure out what's best" is not available yet

View File

@ -30,19 +30,19 @@
namespace PNS {
class PNS_ROUTING_SETTINGS;
class ROUTING_SETTINGS;
}
class DIALOG_PNS_SETTINGS : public DIALOG_PNS_SETTINGS_BASE
{
public:
DIALOG_PNS_SETTINGS( wxWindow* aParent, PNS::PNS_ROUTING_SETTINGS& aSettings );
DIALOG_PNS_SETTINGS( wxWindow* aParent, PNS::ROUTING_SETTINGS& aSettings );
private:
virtual void OnOkClick( wxCommandEvent& aEvent );
PNS::PNS_ROUTING_SETTINGS& m_settings;
PNS::ROUTING_SETTINGS& m_settings;
};
#endif // __dialog_pns_settings__

View File

@ -2,6 +2,7 @@
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
* @author Maciej Suminski <maciej.suminski@cern.ch>
*

View File

@ -68,7 +68,7 @@ static TOOL_ACTION ACT_AmplDecrease( "pcbnew.LengthTuner.AmplDecrease", AS_CONTE
LENGTH_TUNER_TOOL::LENGTH_TUNER_TOOL() :
PNS_TOOL_BASE( "pcbnew.LengthTuner" )
TOOL_BASE( "pcbnew.LengthTuner" )
{
}
@ -101,7 +101,7 @@ LENGTH_TUNER_TOOL::~LENGTH_TUNER_TOOL()
void LENGTH_TUNER_TOOL::Reset( RESET_REASON aReason )
{
PNS_TOOL_BASE::Reset( aReason );
TOOL_BASE::Reset( aReason );
Go( &LENGTH_TUNER_TOOL::TuneSingleTrace, COMMON_ACTIONS::routerActivateTuneSingleTrace.MakeEvent() );
Go( &LENGTH_TUNER_TOOL::TuneDiffPair, COMMON_ACTIONS::routerActivateTuneDiffPair.MakeEvent() );
@ -121,14 +121,14 @@ void LENGTH_TUNER_TOOL::handleCommonEvents( const TOOL_EVENT& aEvent )
}
}
PNS::PNS_MEANDER_PLACER_BASE* placer = static_cast<PNS::PNS_MEANDER_PLACER_BASE*>( m_router->Placer() );
PNS::MEANDER_PLACER_BASE* placer = static_cast<PNS::MEANDER_PLACER_BASE*>( m_router->Placer() );
if( !placer )
return;
if( aEvent.IsAction( &ACT_Settings ) )
{
PNS::PNS_MEANDER_SETTINGS settings = placer->MeanderSettings();
PNS::MEANDER_SETTINGS settings = placer->MeanderSettings();
DIALOG_PNS_LENGTH_TUNING_SETTINGS settingsDlg( m_frame, settings, m_router->Mode() );
if( settingsDlg.ShowModal() )
@ -171,7 +171,7 @@ void LENGTH_TUNER_TOOL::performTuning()
return;
}
PNS::PNS_MEANDER_PLACER_BASE* placer = static_cast<PNS::PNS_MEANDER_PLACER_BASE*>(
PNS::MEANDER_PLACER_BASE* placer = static_cast<PNS::MEANDER_PLACER_BASE*>(
m_router->Placer() );
placer->UpdateSettings( m_savedMeanderSettings );
@ -256,7 +256,7 @@ int LENGTH_TUNER_TOOL::TuneDiffPairSkew( const TOOL_EVENT& aEvent )
}
int LENGTH_TUNER_TOOL::mainLoop( PNS::PNS_ROUTER_MODE aMode )
int LENGTH_TUNER_TOOL::mainLoop( PNS::ROUTER_MODE aMode )
{
// Deselect all items
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );

View File

@ -28,7 +28,7 @@
class PNS_TUNE_STATUS_POPUP;
class APIEXPORT LENGTH_TUNER_TOOL : public PNS::PNS_TOOL_BASE
class APIEXPORT LENGTH_TUNER_TOOL : public PNS::TOOL_BASE
{
public:
LENGTH_TUNER_TOOL();
@ -43,13 +43,13 @@ public:
private:
void performTuning( );
int mainLoop( PNS::PNS_ROUTER_MODE aMode );
int mainLoop( PNS::ROUTER_MODE aMode );
void handleCommonEvents( const TOOL_EVENT& aEvent );
void updateStatusPopup ( PNS_TUNE_STATUS_POPUP& aPopup );
PNS::PNS_MEANDER_SETTINGS m_savedMeanderSettings;
PNS::MEANDER_SETTINGS m_savedMeanderSettings;
};
#endif

View File

@ -25,13 +25,13 @@
namespace PNS {
PNS_ROUTING_SETTINGS& PNS_ALGO_BASE::Settings() const
ROUTING_SETTINGS& ALGO_BASE::Settings() const
{
return m_router->Settings();
}
PNS_LOGGER* PNS_ALGO_BASE::Logger()
LOGGER* ALGO_BASE::Logger()
{
return NULL;
}

View File

@ -26,55 +26,55 @@
namespace PNS {
class PNS_ROUTER;
class PNS_LOGGER;
class PNS_DEBUG_DECORATOR;
class ROUTER;
class LOGGER;
class DEBUG_DECORATOR;
/**
* Class PNS_ALGO_BASE
* Class ALGO_BASE
*
* Base class for all P&S algorithms (shoving, walkaround, line placement, dragging, etc.)
* Holds a bunch of objects commonly used by all algorithms (P&S settings, parent router instance, logging)
*/
class PNS_ALGO_BASE
class ALGO_BASE
{
public:
PNS_ALGO_BASE( PNS_ROUTER* aRouter ) :
ALGO_BASE( ROUTER* aRouter ) :
m_router( aRouter )
{}
virtual ~PNS_ALGO_BASE() {}
virtual ~ALGO_BASE() {}
///> Returns the instance of our router
PNS_ROUTER* Router() const
ROUTER* Router() const
{
return m_router;
}
///> Returns current router settings
PNS_ROUTING_SETTINGS& Settings() const;
ROUTING_SETTINGS& Settings() const;
///> Returns the logger object, allowing to dump geometry to a file.
virtual PNS_LOGGER* Logger();
virtual LOGGER* Logger();
/**
* Function SetDebugDecorator
*
* Assign a debug decorator allowing this algo to draw extra graphics for visual debugging
*/
void SetDebugDecorator( PNS_DEBUG_DECORATOR* aDecorator )
void SetDebugDecorator( DEBUG_DECORATOR* aDecorator )
{
m_debugDecorator = aDecorator;
}
PNS_DEBUG_DECORATOR* Dbg() const
DEBUG_DECORATOR* Dbg() const
{
return m_debugDecorator;
}
private:
PNS_DEBUG_DECORATOR *m_debugDecorator;
PNS_ROUTER* m_router;
DEBUG_DECORATOR *m_debugDecorator;
ROUTER* m_router;
};
}

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@ -29,13 +29,13 @@
namespace PNS {
class PNS_DEBUG_DECORATOR
class DEBUG_DECORATOR
{
public:
PNS_DEBUG_DECORATOR()
DEBUG_DECORATOR()
{}
virtual ~PNS_DEBUG_DECORATOR()
virtual ~DEBUG_DECORATOR()
{}
virtual void AddPoint( VECTOR2I aP, int aColor ) {};

View File

@ -39,9 +39,9 @@
namespace PNS {
class PNS_LINE;
class LINE;
PNS_DP_PRIMITIVE_PAIR::PNS_DP_PRIMITIVE_PAIR( PNS_ITEM* aPrimP, PNS_ITEM* aPrimN )
DP_PRIMITIVE_PAIR::DP_PRIMITIVE_PAIR( ITEM* aPrimP, ITEM* aPrimN )
{
m_primP = aPrimP->Clone();
m_primN = aPrimN->Clone();
@ -51,14 +51,14 @@ PNS_DP_PRIMITIVE_PAIR::PNS_DP_PRIMITIVE_PAIR( PNS_ITEM* aPrimP, PNS_ITEM* aPrimN
}
void PNS_DP_PRIMITIVE_PAIR::SetAnchors( const VECTOR2I& aAnchorP, const VECTOR2I& aAnchorN )
void DP_PRIMITIVE_PAIR::SetAnchors( const VECTOR2I& aAnchorP, const VECTOR2I& aAnchorN )
{
m_anchorP = aAnchorP;
m_anchorN = aAnchorN;
}
PNS_DP_PRIMITIVE_PAIR::PNS_DP_PRIMITIVE_PAIR( const VECTOR2I& aAnchorP, const VECTOR2I& aAnchorN )
DP_PRIMITIVE_PAIR::DP_PRIMITIVE_PAIR( const VECTOR2I& aAnchorP, const VECTOR2I& aAnchorN )
{
m_anchorP = aAnchorP;
m_anchorN = aAnchorN;
@ -66,7 +66,7 @@ PNS_DP_PRIMITIVE_PAIR::PNS_DP_PRIMITIVE_PAIR( const VECTOR2I& aAnchorP, const VE
}
PNS_DP_PRIMITIVE_PAIR::PNS_DP_PRIMITIVE_PAIR( const PNS_DP_PRIMITIVE_PAIR& aOther )
DP_PRIMITIVE_PAIR::DP_PRIMITIVE_PAIR( const DP_PRIMITIVE_PAIR& aOther )
{
m_primP = m_primN = NULL;
@ -81,7 +81,7 @@ PNS_DP_PRIMITIVE_PAIR::PNS_DP_PRIMITIVE_PAIR( const PNS_DP_PRIMITIVE_PAIR& aOthe
}
PNS_DP_PRIMITIVE_PAIR& PNS_DP_PRIMITIVE_PAIR::operator=( const PNS_DP_PRIMITIVE_PAIR& aOther )
DP_PRIMITIVE_PAIR& DP_PRIMITIVE_PAIR::operator=( const DP_PRIMITIVE_PAIR& aOther )
{
if( aOther.m_primP )
m_primP = aOther.m_primP->Clone();
@ -95,28 +95,28 @@ PNS_DP_PRIMITIVE_PAIR& PNS_DP_PRIMITIVE_PAIR::operator=( const PNS_DP_PRIMITIVE_
}
PNS_DP_PRIMITIVE_PAIR::~PNS_DP_PRIMITIVE_PAIR()
DP_PRIMITIVE_PAIR::~DP_PRIMITIVE_PAIR()
{
delete m_primP;
delete m_primN;
}
bool PNS_DP_PRIMITIVE_PAIR::Directional() const
bool DP_PRIMITIVE_PAIR::Directional() const
{
if( !m_primP )
return false;
return m_primP->OfKind( PNS_ITEM::SEGMENT_T );
return m_primP->OfKind( ITEM::SEGMENT_T );
}
DIRECTION_45 PNS_DP_PRIMITIVE_PAIR::anchorDirection( PNS_ITEM* aItem, const VECTOR2I& aP ) const
DIRECTION_45 DP_PRIMITIVE_PAIR::anchorDirection( ITEM* aItem, const VECTOR2I& aP ) const
{
if( !aItem->OfKind ( PNS_ITEM::SEGMENT_T ) )
if( !aItem->OfKind ( ITEM::SEGMENT_T ) )
return DIRECTION_45();
PNS_SEGMENT* s = static_cast<PNS_SEGMENT*>( aItem );
SEGMENT* s = static_cast<SEGMENT*>( aItem );
if( s->Seg().A == aP )
return DIRECTION_45( s->Seg().A - s->Seg().B );
@ -124,18 +124,18 @@ DIRECTION_45 PNS_DP_PRIMITIVE_PAIR::anchorDirection( PNS_ITEM* aItem, const VECT
return DIRECTION_45( s->Seg().B - s->Seg().A );
}
void PNS_DP_PRIMITIVE_PAIR::CursorOrientation( const VECTOR2I& aCursorPos, VECTOR2I& aMidpoint, VECTOR2I& aDirection ) const
void DP_PRIMITIVE_PAIR::CursorOrientation( const VECTOR2I& aCursorPos, VECTOR2I& aMidpoint, VECTOR2I& aDirection ) const
{
assert( m_primP && m_primN );
VECTOR2I aP, aN, dir, midpoint;
if ( m_primP->OfKind( PNS_ITEM::SEGMENT_T ) && m_primN->OfKind( PNS_ITEM::SEGMENT_T ) )
if ( m_primP->OfKind( ITEM::SEGMENT_T ) && m_primN->OfKind( ITEM::SEGMENT_T ) )
{
aP = m_primP->Anchor( 1 );
aN = m_primN->Anchor( 1 );
midpoint = ( aP + aN ) / 2;
SEG s = static_cast <PNS_SEGMENT*>( m_primP )->Seg();
SEG s = static_cast <SEGMENT*>( m_primP )->Seg();
if ( s.B != s.A )
{
@ -165,13 +165,13 @@ void PNS_DP_PRIMITIVE_PAIR::CursorOrientation( const VECTOR2I& aCursorPos, VECTO
}
DIRECTION_45 PNS_DP_PRIMITIVE_PAIR::DirP() const
DIRECTION_45 DP_PRIMITIVE_PAIR::DirP() const
{
return anchorDirection( m_primP, m_anchorP );
}
DIRECTION_45 PNS_DP_PRIMITIVE_PAIR::DirN() const
DIRECTION_45 DP_PRIMITIVE_PAIR::DirN() const
{
return anchorDirection( m_primN, m_anchorN );
}
@ -205,14 +205,14 @@ static bool checkGap( const SHAPE_LINE_CHAIN &p, const SHAPE_LINE_CHAIN &n, int
}
void PNS_DP_GATEWAY::Reverse()
void DP_GATEWAY::Reverse()
{
m_entryN = m_entryN.Reverse();
m_entryP = m_entryP.Reverse();
}
bool PNS_DIFF_PAIR::BuildInitial( const PNS_DP_GATEWAY& aEntry, const PNS_DP_GATEWAY &aTarget, bool aPrefDiagonal )
bool DIFF_PAIR::BuildInitial( const DP_GATEWAY& aEntry, const DP_GATEWAY &aTarget, bool aPrefDiagonal )
{
SHAPE_LINE_CHAIN p = DIRECTION_45().BuildInitialTrace ( aEntry.AnchorP(), aTarget.AnchorP(), aPrefDiagonal );
SHAPE_LINE_CHAIN n = DIRECTION_45().BuildInitialTrace ( aEntry.AnchorN(), aTarget.AnchorN(), aPrefDiagonal );
@ -246,7 +246,7 @@ bool PNS_DIFF_PAIR::BuildInitial( const PNS_DP_GATEWAY& aEntry, const PNS_DP_GAT
if( aTarget.HasEntryLines() )
{
PNS_DP_GATEWAY t(aTarget) ;
DP_GATEWAY t(aTarget) ;
t.Reverse();
if( !CheckConnectionAngle( t.Entry(), mask ) )
@ -272,7 +272,7 @@ bool PNS_DIFF_PAIR::BuildInitial( const PNS_DP_GATEWAY& aEntry, const PNS_DP_GAT
}
bool PNS_DIFF_PAIR::CheckConnectionAngle( const PNS_DIFF_PAIR& aOther, int aAllowedAngles ) const
bool DIFF_PAIR::CheckConnectionAngle( const DIFF_PAIR& aOther, int aAllowedAngles ) const
{
bool checkP, checkN;
@ -300,16 +300,16 @@ bool PNS_DIFF_PAIR::CheckConnectionAngle( const PNS_DIFF_PAIR& aOther, int aAllo
}
const PNS_DIFF_PAIR PNS_DP_GATEWAY::Entry() const
const DIFF_PAIR DP_GATEWAY::Entry() const
{
return PNS_DIFF_PAIR( m_entryP, m_entryN, 0 );
return DIFF_PAIR( m_entryP, m_entryN, 0 );
}
void PNS_DP_GATEWAYS::BuildOrthoProjections( PNS_DP_GATEWAYS& aEntries,
void DP_GATEWAYS::BuildOrthoProjections( DP_GATEWAYS& aEntries,
const VECTOR2I& aCursorPos, int aOrthoScore )
{
for( PNS_DP_GATEWAY g : aEntries.Gateways() )
for( DP_GATEWAY g : aEntries.Gateways() )
{
VECTOR2I midpoint( ( g.AnchorP() + g.AnchorN() ) / 2 );
SEG guide_s( midpoint, midpoint + VECTOR2I( 1, 0 ) );
@ -324,7 +324,7 @@ void PNS_DP_GATEWAYS::BuildOrthoProjections( PNS_DP_GATEWAYS& aEntries,
VECTOR2I proj = ( dist_s < dist_d ? proj_s : proj_d );
PNS_DP_GATEWAYS targets( m_gap );
DP_GATEWAYS targets( m_gap );
targets.m_viaGap = m_viaGap;
targets.m_viaDiameter = m_viaDiameter;
@ -332,7 +332,7 @@ void PNS_DP_GATEWAYS::BuildOrthoProjections( PNS_DP_GATEWAYS& aEntries,
targets.BuildForCursor( proj );
for( PNS_DP_GATEWAY t : targets.Gateways() )
for( DP_GATEWAY t : targets.Gateways() )
{
t.SetPriority( aOrthoScore );
m_gateways.push_back( t );
@ -341,8 +341,8 @@ void PNS_DP_GATEWAYS::BuildOrthoProjections( PNS_DP_GATEWAYS& aEntries,
}
bool PNS_DP_GATEWAYS::FitGateways( PNS_DP_GATEWAYS& aEntry, PNS_DP_GATEWAYS& aTarget,
bool aPrefDiagonal, PNS_DIFF_PAIR& aDp )
bool DP_GATEWAYS::FitGateways( DP_GATEWAYS& aEntry, DP_GATEWAYS& aTarget,
bool aPrefDiagonal, DIFF_PAIR& aDp )
{
DP_CANDIDATE best;
@ -350,9 +350,9 @@ bool PNS_DP_GATEWAYS::FitGateways( PNS_DP_GATEWAYS& aEntry, PNS_DP_GATEWAYS& aTa
int bestScore = -1000;
bool found = false;
for( const PNS_DP_GATEWAY& g_entry : aEntry.Gateways() )
for( const DP_GATEWAY& g_entry : aEntry.Gateways() )
{
for( const PNS_DP_GATEWAY& g_target : aTarget.Gateways() )
for( const DP_GATEWAY& g_target : aTarget.Gateways() )
{
n++;
@ -365,7 +365,7 @@ bool PNS_DP_GATEWAYS::FitGateways( PNS_DP_GATEWAYS& aEntry, PNS_DP_GATEWAYS& aTa
if( score < bestScore )
continue;
PNS_DIFF_PAIR l( m_gap );
DIFF_PAIR l( m_gap );
if( l.BuildInitial( g_entry, g_target, aPrefDiagonal ^ ( attempt ? true : false ) ) )
{
@ -390,7 +390,7 @@ bool PNS_DP_GATEWAYS::FitGateways( PNS_DP_GATEWAYS& aEntry, PNS_DP_GATEWAYS& aTa
}
bool PNS_DP_GATEWAYS::checkDiagonalAlignment( const VECTOR2I& a, const VECTOR2I& b ) const
bool DP_GATEWAYS::checkDiagonalAlignment( const VECTOR2I& a, const VECTOR2I& b ) const
{
VECTOR2I dir ( std::abs (a.x - b.x), std::abs ( a.y - b.y ));
@ -398,16 +398,16 @@ bool PNS_DP_GATEWAYS::checkDiagonalAlignment( const VECTOR2I& a, const VECTOR2I&
}
void PNS_DP_GATEWAYS::FilterByOrientation ( int aAngleMask, DIRECTION_45 aRefOrientation )
void DP_GATEWAYS::FilterByOrientation ( int aAngleMask, DIRECTION_45 aRefOrientation )
{
std::remove_if( m_gateways.begin(), m_gateways.end(), [aAngleMask, aRefOrientation]( const PNS_DP_GATEWAY& dp) {
std::remove_if( m_gateways.begin(), m_gateways.end(), [aAngleMask, aRefOrientation]( const DP_GATEWAY& dp) {
DIRECTION_45 orient( dp.AnchorP() - dp.AnchorN() );
return !( orient.Angle( aRefOrientation ) & aAngleMask );
} );
}
void PNS_DP_GATEWAYS::BuildFromPrimitivePair( PNS_DP_PRIMITIVE_PAIR aPair, bool aPreferDiagonal )
void DP_GATEWAYS::BuildFromPrimitivePair( DP_PRIMITIVE_PAIR aPair, bool aPreferDiagonal )
{
VECTOR2I majorDirection;
VECTOR2I p0_p, p0_n;
@ -421,7 +421,7 @@ void PNS_DP_GATEWAYS::BuildFromPrimitivePair( PNS_DP_PRIMITIVE_PAIR aPair, bool
return;
}
const int pvMask = PNS_ITEM::SOLID_T | PNS_ITEM::VIA_T;
const int pvMask = ITEM::SOLID_T | ITEM::VIA_T;
if( aPair.PrimP()->OfKind( pvMask ) && aPair.PrimN()->OfKind( pvMask ) )
{
@ -430,7 +430,7 @@ void PNS_DP_GATEWAYS::BuildFromPrimitivePair( PNS_DP_PRIMITIVE_PAIR aPair, bool
shP = aPair.PrimP()->Shape();
}
else if( aPair.PrimP()->OfKind( PNS_ITEM::SEGMENT_T ) && aPair.PrimN()->OfKind( PNS_ITEM::SEGMENT_T ) )
else if( aPair.PrimP()->OfKind( ITEM::SEGMENT_T ) && aPair.PrimN()->OfKind( ITEM::SEGMENT_T ) )
{
buildDpContinuation( aPair, aPreferDiagonal );
@ -506,7 +506,7 @@ void PNS_DP_GATEWAYS::BuildFromPrimitivePair( PNS_DP_PRIMITIVE_PAIR aPair, bool
SHAPE_LINE_CHAIN entryP( p0_p, p0_p + sign * dir, gw_p );
SHAPE_LINE_CHAIN entryN( p0_n, p0_n + sign * dir, gw_n );
PNS_DP_GATEWAY gw( gw_p, gw_n, false );
DP_GATEWAY gw( gw_p, gw_n, false );
gw.SetEntryLines( entryP, entryN );
gw.SetPriority( 100 - k );
@ -519,7 +519,7 @@ void PNS_DP_GATEWAYS::BuildFromPrimitivePair( PNS_DP_PRIMITIVE_PAIR aPair, bool
}
void PNS_DP_GATEWAYS::BuildForCursor( const VECTOR2I& aCursorPos )
void DP_GATEWAYS::BuildForCursor( const VECTOR2I& aCursorPos )
{
int gap = m_fitVias ? m_viaGap + m_viaDiameter : m_gap;
@ -550,7 +550,7 @@ void PNS_DP_GATEWAYS::BuildForCursor( const VECTOR2I& aCursorPos )
if( m_fitVias )
BuildGeneric( aCursorPos + dir, aCursorPos - dir, true, true );
else
m_gateways.push_back( PNS_DP_GATEWAY( aCursorPos + dir,
m_gateways.push_back( DP_GATEWAY( aCursorPos + dir,
aCursorPos - dir, attempt ? true : false ) );
}
@ -558,9 +558,9 @@ void PNS_DP_GATEWAYS::BuildForCursor( const VECTOR2I& aCursorPos )
}
void PNS_DP_GATEWAYS::buildEntries( const VECTOR2I& p0_p, const VECTOR2I& p0_n )
void DP_GATEWAYS::buildEntries( const VECTOR2I& p0_p, const VECTOR2I& p0_n )
{
for( PNS_DP_GATEWAY &g : m_gateways )
for( DP_GATEWAY &g : m_gateways )
{
if( !g.HasEntryLines() )
{
@ -572,9 +572,9 @@ void PNS_DP_GATEWAYS::buildEntries( const VECTOR2I& p0_p, const VECTOR2I& p0_n )
}
void PNS_DP_GATEWAYS::buildDpContinuation( PNS_DP_PRIMITIVE_PAIR aPair, bool aIsDiagonal )
void DP_GATEWAYS::buildDpContinuation( DP_PRIMITIVE_PAIR aPair, bool aIsDiagonal )
{
PNS_DP_GATEWAY gw( aPair.AnchorP(), aPair.AnchorN(), aIsDiagonal );
DP_GATEWAY gw( aPair.AnchorP(), aPair.AnchorN(), aIsDiagonal );
gw.SetPriority( 100 );
m_gateways.push_back( gw );
@ -589,7 +589,7 @@ void PNS_DP_GATEWAYS::buildDpContinuation( PNS_DP_PRIMITIVE_PAIR aPair, bool aIs
VECTOR2I vdP = aPair.AnchorP() + dP.Left().ToVector();
VECTOR2I vdN = aPair.AnchorN() + dN.Left().ToVector();
PNS_SEGMENT* sP = static_cast<PNS_SEGMENT*>( aPair.PrimP() );
SEGMENT* sP = static_cast<SEGMENT*>( aPair.PrimP() );
VECTOR2I t1, t2;
@ -604,7 +604,7 @@ void PNS_DP_GATEWAYS::buildDpContinuation( PNS_DP_PRIMITIVE_PAIR aPair, bool aIs
t2 = aPair.AnchorN() + dP.Left().ToVector().Resize( gap );
}
PNS_DP_GATEWAY gwL( t2, aPair.AnchorN(), !aIsDiagonal );
DP_GATEWAY gwL( t2, aPair.AnchorN(), !aIsDiagonal );
SHAPE_LINE_CHAIN ep = dP.BuildInitialTrace( aPair.AnchorP(), t2, !aIsDiagonal );
gwL.SetPriority( 10 );
@ -612,7 +612,7 @@ void PNS_DP_GATEWAYS::buildDpContinuation( PNS_DP_PRIMITIVE_PAIR aPair, bool aIs
m_gateways.push_back( gwL );
PNS_DP_GATEWAY gwR( aPair.AnchorP(), t1, !aIsDiagonal );
DP_GATEWAY gwR( aPair.AnchorP(), t1, !aIsDiagonal );
SHAPE_LINE_CHAIN en = dP.BuildInitialTrace( aPair.AnchorN(), t1, !aIsDiagonal );
gwR.SetPriority( 10) ;
gwR.SetEntryLines( SHAPE_LINE_CHAIN(), en );
@ -621,7 +621,7 @@ void PNS_DP_GATEWAYS::buildDpContinuation( PNS_DP_PRIMITIVE_PAIR aPair, bool aIs
}
void PNS_DP_GATEWAYS::BuildGeneric( const VECTOR2I& p0_p, const VECTOR2I& p0_n, bool aBuildEntries, bool aViaMode )
void DP_GATEWAYS::BuildGeneric( const VECTOR2I& p0_p, const VECTOR2I& p0_n, bool aBuildEntries, bool aViaMode )
{
SEG st_p[2], st_n[2];
SEG d_n[2], d_p[2];
@ -652,13 +652,13 @@ void PNS_DP_GATEWAYS::BuildGeneric( const VECTOR2I& p0_p, const VECTOR2I& p0_n,
if( !aViaMode )
{
m_gateways.push_back( PNS_DP_GATEWAY( m - dir, m + dir, diagColl, DIRECTION_45::ANG_RIGHT, prio ) );
m_gateways.push_back( DP_GATEWAY( m - dir, m + dir, diagColl, DIRECTION_45::ANG_RIGHT, prio ) );
dir = ( p0_n - p0_p ).Resize( m_gap );
m_gateways.push_back( PNS_DP_GATEWAY( p0_p - dir, p0_p - dir + dir.Perpendicular(), diagColl ) );
m_gateways.push_back( PNS_DP_GATEWAY( p0_p - dir, p0_p - dir - dir.Perpendicular(), diagColl ) );
m_gateways.push_back( PNS_DP_GATEWAY( p0_n + dir + dir.Perpendicular(), p0_n + dir, diagColl ) );
m_gateways.push_back( PNS_DP_GATEWAY( p0_n + dir - dir.Perpendicular(), p0_n + dir, diagColl ) );
m_gateways.push_back( DP_GATEWAY( p0_p - dir, p0_p - dir + dir.Perpendicular(), diagColl ) );
m_gateways.push_back( DP_GATEWAY( p0_p - dir, p0_p - dir - dir.Perpendicular(), diagColl ) );
m_gateways.push_back( DP_GATEWAY( p0_n + dir + dir.Perpendicular(), p0_n + dir, diagColl ) );
m_gateways.push_back( DP_GATEWAY( p0_n + dir - dir.Perpendicular(), p0_n + dir, diagColl ) );
}
}
}
@ -691,7 +691,7 @@ void PNS_DP_GATEWAYS::BuildGeneric( const VECTOR2I& p0_p, const VECTOR2I& p0_n,
VECTOR2I g_p( ( p0_p - m ).Resize( (double) m_gap * M_SQRT1_2 ) );
VECTOR2I g_n( ( p0_n - m ).Resize( (double) m_gap * M_SQRT1_2 ) );
m_gateways.push_back( PNS_DP_GATEWAY( m + g_p, m + g_n, k == 0 ? true : false, DIRECTION_45::ANG_OBTUSE, prio ) );
m_gateways.push_back( DP_GATEWAY( m + g_p, m + g_n, k == 0 ? true : false, DIRECTION_45::ANG_OBTUSE, prio ) );
}
}
}
@ -714,13 +714,13 @@ void PNS_DP_GATEWAYS::BuildGeneric( const VECTOR2I& p0_p, const VECTOR2I& p0_n,
g_n = ( p0_n - m ).Resize( (double) m_gap );
if( angle( g_p, g_n ) != DIRECTION_45::ANG_ACUTE )
m_gateways.push_back( PNS_DP_GATEWAY( m + g_p, m + g_n, true ) );
m_gateways.push_back( DP_GATEWAY( m + g_p, m + g_n, true ) );
g_p = ( p0_p - m ).Resize( m_gap );
g_n = ( p0_n - m ).Resize( (double) m_gap * M_SQRT2 );
if( angle( g_p, g_n ) != DIRECTION_45::ANG_ACUTE )
m_gateways.push_back( PNS_DP_GATEWAY( m + g_p, m + g_n, true ) );
m_gateways.push_back( DP_GATEWAY( m + g_p, m + g_n, true ) );
}
}
}
@ -732,19 +732,19 @@ void PNS_DP_GATEWAYS::BuildGeneric( const VECTOR2I& p0_p, const VECTOR2I& p0_n,
}
PNS_DP_PRIMITIVE_PAIR PNS_DIFF_PAIR::EndingPrimitives()
DP_PRIMITIVE_PAIR DIFF_PAIR::EndingPrimitives()
{
if( m_hasVias )
return PNS_DP_PRIMITIVE_PAIR( &m_via_p, &m_via_n );
return DP_PRIMITIVE_PAIR( &m_via_p, &m_via_n );
else
{
const PNS_LINE lP( PLine() );
const PNS_LINE lN( NLine() );
const LINE lP( PLine() );
const LINE lN( NLine() );
PNS_SEGMENT sP( lP, lP.CSegment( -1 ) );
PNS_SEGMENT sN( lN, lN.CSegment( -1 ) );
SEGMENT sP( lP, lP.CSegment( -1 ) );
SEGMENT sN( lN, lN.CSegment( -1 ) );
PNS_DP_PRIMITIVE_PAIR dpair( &sP, &sN );
DP_PRIMITIVE_PAIR dpair( &sP, &sN );
dpair.SetAnchors( sP.Seg().B, sN.Seg().B );
return dpair;
@ -794,13 +794,13 @@ bool commonParallelProjection( SEG n, SEG p, SEG &pClip, SEG& nClip )
}
double PNS_DIFF_PAIR::Skew() const
double DIFF_PAIR::Skew() const
{
return m_p.Length() - m_n.Length();
}
void PNS_DIFF_PAIR::CoupledSegmentPairs( COUPLED_SEGMENTS_VEC& aPairs ) const
void DIFF_PAIR::CoupledSegmentPairs( COUPLED_SEGMENTS_VEC& aPairs ) const
{
SHAPE_LINE_CHAIN p( m_p );
SHAPE_LINE_CHAIN n( m_n );
@ -829,7 +829,7 @@ void PNS_DIFF_PAIR::CoupledSegmentPairs( COUPLED_SEGMENTS_VEC& aPairs ) const
}
int64_t PNS_DIFF_PAIR::CoupledLength( const SHAPE_LINE_CHAIN& aP, const SHAPE_LINE_CHAIN& aN ) const
int64_t DIFF_PAIR::CoupledLength( const SHAPE_LINE_CHAIN& aP, const SHAPE_LINE_CHAIN& aN ) const
{
int64_t total = 0;
@ -854,7 +854,7 @@ int64_t PNS_DIFF_PAIR::CoupledLength( const SHAPE_LINE_CHAIN& aP, const SHAPE_LI
}
double PNS_DIFF_PAIR::CoupledLength() const
double DIFF_PAIR::CoupledLength() const
{
COUPLED_SEGMENTS_VEC pairs;
@ -868,7 +868,7 @@ double PNS_DIFF_PAIR::CoupledLength() const
}
double PNS_DIFF_PAIR::CoupledLengthFactor() const
double DIFF_PAIR::CoupledLengthFactor() const
{
double t = TotalLength();
@ -879,7 +879,7 @@ double PNS_DIFF_PAIR::CoupledLengthFactor() const
}
double PNS_DIFF_PAIR::TotalLength() const
double DIFF_PAIR::TotalLength() const
{
double lenP = m_p.Length();
double lenN = m_n.Length();
@ -888,7 +888,7 @@ double PNS_DIFF_PAIR::TotalLength() const
}
int PNS_DIFF_PAIR::CoupledLength ( const SEG& aP, const SEG& aN ) const
int DIFF_PAIR::CoupledLength ( const SEG& aP, const SEG& aN ) const
{
SEG p_clip, n_clip;
int64_t dist = std::abs( aP.Distance( aN ) - m_width );

View File

@ -35,18 +35,18 @@
namespace PNS {
class PNS_DIFF_PAIR;
class DIFF_PAIR;
/**
* Class PNS_DP_GATEWAY
* Class DP_GATEWAY
*
* Defines a "gateway" for routing a differential pair - e.g. a pair of points (anchors) with certain
* orientation, spacing and (optionally) predefined entry paths. The routing algorithm connects such
* gateways with parallel lines, thus creating a difrerential pair.
**/
class PNS_DP_GATEWAY {
class DP_GATEWAY {
public:
PNS_DP_GATEWAY( const VECTOR2I& aAnchorP,
DP_GATEWAY( const VECTOR2I& aAnchorP,
const VECTOR2I& aAnchorN,
bool aIsDiagonal,
int aAllowedEntryAngles = DIRECTION_45::ANG_OBTUSE,
@ -60,7 +60,7 @@ public:
m_hasEntryLines = false;
}
~PNS_DP_GATEWAY()
~DP_GATEWAY()
{
}
@ -110,7 +110,7 @@ public:
const SHAPE_LINE_CHAIN& EntryP() const { return m_entryP; }
const SHAPE_LINE_CHAIN& EntryN() const { return m_entryN; }
const PNS_DIFF_PAIR Entry() const ;
const DIFF_PAIR Entry() const ;
void Reverse();
@ -129,31 +129,31 @@ private:
};
/**
* Class PNS_DP_PRIMITIVE_PAIR
* Class DP_PRIMITIVE_PAIR
*
* Stores staring/ending primitives (pads, vias or segments) for a differential pair.
**/
class PNS_DP_PRIMITIVE_PAIR
class DP_PRIMITIVE_PAIR
{
public:
PNS_DP_PRIMITIVE_PAIR():
DP_PRIMITIVE_PAIR():
m_primP( NULL ), m_primN( NULL ) {};
PNS_DP_PRIMITIVE_PAIR( const PNS_DP_PRIMITIVE_PAIR& aOther );
PNS_DP_PRIMITIVE_PAIR( PNS_ITEM* aPrimP, PNS_ITEM* aPrimN );
PNS_DP_PRIMITIVE_PAIR( const VECTOR2I& aAnchorP, const VECTOR2I& aAnchorN );
DP_PRIMITIVE_PAIR( const DP_PRIMITIVE_PAIR& aOther );
DP_PRIMITIVE_PAIR( ITEM* aPrimP, ITEM* aPrimN );
DP_PRIMITIVE_PAIR( const VECTOR2I& aAnchorP, const VECTOR2I& aAnchorN );
~PNS_DP_PRIMITIVE_PAIR();
~DP_PRIMITIVE_PAIR();
void SetAnchors( const VECTOR2I& aAnchorP, const VECTOR2I& aAnchorN );
const VECTOR2I& AnchorP() const { return m_anchorP; }
const VECTOR2I& AnchorN() const { return m_anchorN; }
PNS_DP_PRIMITIVE_PAIR& operator=( const PNS_DP_PRIMITIVE_PAIR& aOther );
DP_PRIMITIVE_PAIR& operator=( const DP_PRIMITIVE_PAIR& aOther );
PNS_ITEM* PrimP() const { return m_primP; }
PNS_ITEM* PrimN() const { return m_primN; }
ITEM* PrimP() const { return m_primP; }
ITEM* PrimN() const { return m_primN; }
bool Directional() const;
@ -170,23 +170,23 @@ public:
}
private:
DIRECTION_45 anchorDirection( PNS_ITEM* aItem, const VECTOR2I& aP ) const;
DIRECTION_45 anchorDirection( ITEM* aItem, const VECTOR2I& aP ) const;
PNS_ITEM* m_primP;
PNS_ITEM* m_primN;
ITEM* m_primP;
ITEM* m_primN;
VECTOR2I m_anchorP, m_anchorN;
};
/**
* Class PNS_GATEWAYS
* Class DP_GATEWAYS
*
* A set of gateways calculated for the cursor or starting/ending primitive pair.
**/
class PNS_DP_GATEWAYS
class DP_GATEWAYS
{
public:
PNS_DP_GATEWAYS( int aGap ):
DP_GATEWAYS( int aGap ):
m_gap( aGap ), m_viaGap( aGap )
{
// Do not leave unitialized members, and keep static analyser quiet:
@ -217,18 +217,18 @@ class PNS_DP_GATEWAYS
void BuildForCursor( const VECTOR2I& aCursorPos );
void BuildOrthoProjections( PNS_DP_GATEWAYS &aEntries, const VECTOR2I& aCursorPos, int aOrthoScore );
void BuildOrthoProjections( DP_GATEWAYS &aEntries, const VECTOR2I& aCursorPos, int aOrthoScore );
void BuildGeneric( const VECTOR2I& p0_p, const VECTOR2I& p0_n, bool aBuildEntries = false, bool aViaMode = false );
void BuildFromPrimitivePair( PNS_DP_PRIMITIVE_PAIR aPair, bool aPreferDiagonal );
void BuildFromPrimitivePair( DP_PRIMITIVE_PAIR aPair, bool aPreferDiagonal );
bool FitGateways( PNS_DP_GATEWAYS& aEntry, PNS_DP_GATEWAYS& aTarget, bool aPrefDiagonal, PNS_DIFF_PAIR& aDp );
bool FitGateways( DP_GATEWAYS& aEntry, DP_GATEWAYS& aTarget, bool aPrefDiagonal, DIFF_PAIR& aDp );
std::vector<PNS_DP_GATEWAY>& Gateways()
std::vector<DP_GATEWAY>& Gateways()
{
return m_gateways;
}
const std::vector<PNS_DP_GATEWAY>& CGateways() const
const std::vector<DP_GATEWAY>& CGateways() const
{
return m_gateways;
}
@ -244,7 +244,7 @@ class PNS_DP_GATEWAYS
};
bool checkDiagonalAlignment( const VECTOR2I& a, const VECTOR2I& b ) const;
void buildDpContinuation( PNS_DP_PRIMITIVE_PAIR aPair, bool aIsDiagonal );
void buildDpContinuation( DP_PRIMITIVE_PAIR aPair, bool aIsDiagonal );
void buildEntries( const VECTOR2I& p0_p, const VECTOR2I& p0_n );
int m_gap;
@ -252,17 +252,17 @@ class PNS_DP_GATEWAYS
int m_viaDiameter;
bool m_fitVias;
std::vector<PNS_DP_GATEWAY> m_gateways;
std::vector<DP_GATEWAY> m_gateways;
};
/**
* Class PNS_DIFF_PAIR
* Class DIFF_PAIR
*
* Basic class for a differential pair. Stores two PNS_LINEs (for positive and negative nets, respectively),
* the gap and coupling constraints.
**/
class PNS_DIFF_PAIR : public PNS_ITEM {
class DIFF_PAIR : public ITEM {
public:
struct COUPLED_SEGMENTS {
@ -286,7 +286,7 @@ public:
typedef std::vector<COUPLED_SEGMENTS> COUPLED_SEGMENTS_VEC;
PNS_DIFF_PAIR() : PNS_ITEM( DIFF_PAIR_T ), m_hasVias( false )
DIFF_PAIR() : ITEM( DIFF_PAIR_T ), m_hasVias( false )
{
// Initialize some members, to avoid uninitialized variables.
m_net_p = 0;
@ -298,8 +298,8 @@ public:
m_chamferLimit = 0;
}
PNS_DIFF_PAIR( int aGap ) :
PNS_ITEM( DIFF_PAIR_T ),
DIFF_PAIR( int aGap ) :
ITEM( DIFF_PAIR_T ),
m_hasVias( false )
{
m_gapConstraint = aGap;
@ -314,8 +314,8 @@ public:
m_chamferLimit = 0;
}
PNS_DIFF_PAIR( const SHAPE_LINE_CHAIN &aP, const SHAPE_LINE_CHAIN& aN, int aGap = 0 ):
PNS_ITEM( DIFF_PAIR_T ),
DIFF_PAIR( const SHAPE_LINE_CHAIN &aP, const SHAPE_LINE_CHAIN& aN, int aGap = 0 ):
ITEM( DIFF_PAIR_T ),
m_n( aN ),
m_p( aP ),
m_hasVias( false )
@ -332,8 +332,8 @@ public:
m_chamferLimit = 0;
}
PNS_DIFF_PAIR( const PNS_LINE &aLineP, const PNS_LINE &aLineN, int aGap = 0 ):
PNS_ITEM( DIFF_PAIR_T ),
DIFF_PAIR( const LINE &aLineP, const LINE &aLineN, int aGap = 0 ):
ITEM( DIFF_PAIR_T ),
m_line_p( aLineP ),
m_line_n( aLineN ),
m_hasVias( false )
@ -352,14 +352,14 @@ public:
m_chamferLimit = 0;
}
static inline bool ClassOf( const PNS_ITEM* aItem )
static inline bool ClassOf( const ITEM* aItem )
{
return aItem && DIFF_PAIR_T == aItem->Kind();
}
PNS_DIFF_PAIR* Clone() const { assert( false ); return NULL; }
DIFF_PAIR* Clone() const { assert( false ); return NULL; }
static PNS_DIFF_PAIR* AssembleDp( PNS_LINE *aLine );
static DIFF_PAIR* AssembleDp( LINE *aLine );
void SetShape( const SHAPE_LINE_CHAIN &aP, const SHAPE_LINE_CHAIN& aN, bool aSwapLanes = false )
{
@ -375,7 +375,7 @@ public:
}
}
void SetShape( const PNS_DIFF_PAIR& aPair )
void SetShape( const DIFF_PAIR& aPair )
{
m_p = aPair.m_p;
m_n = aPair.m_n;
@ -405,7 +405,7 @@ public:
return m_gap;
}
void AppendVias( const PNS_VIA &aViaP, const PNS_VIA& aViaN )
void AppendVias( const VIA &aViaP, const VIA& aViaN )
{
m_hasVias = true;
m_via_p = aViaP;
@ -432,7 +432,7 @@ public:
return m_net_n;
}
PNS_LINE& PLine()
LINE& PLine()
{
if( !m_line_p.IsLinked() )
updateLine( m_line_p, m_p, m_net_p, m_via_p );
@ -440,7 +440,7 @@ public:
return m_line_p;
}
PNS_LINE& NLine()
LINE& NLine()
{
if( !m_line_n.IsLinked() )
updateLine( m_line_n, m_n, m_net_n, m_via_n );
@ -448,7 +448,7 @@ public:
return m_line_n;
}
PNS_DP_PRIMITIVE_PAIR EndingPrimitives();
DP_PRIMITIVE_PAIR EndingPrimitives();
double CoupledLength() const;
double TotalLength() const;
@ -463,7 +463,7 @@ public:
m_p.Clear();
}
void Append( const PNS_DIFF_PAIR& aOther )
void Append( const DIFF_PAIR& aOther )
{
m_n.Append( aOther.m_n );
m_p.Append( aOther.m_p );
@ -477,8 +477,8 @@ public:
const SHAPE_LINE_CHAIN& CP() const { return m_p; }
const SHAPE_LINE_CHAIN& CN() const { return m_n; }
bool BuildInitial( const PNS_DP_GATEWAY& aEntry, const PNS_DP_GATEWAY& aTarget, bool aPrefDiagonal );
bool CheckConnectionAngle( const PNS_DIFF_PAIR &aOther, int allowedAngles ) const;
bool BuildInitial( const DP_GATEWAY& aEntry, const DP_GATEWAY& aTarget, bool aPrefDiagonal );
bool CheckConnectionAngle( const DIFF_PAIR &aOther, int allowedAngles ) const;
int CoupledLength( const SEG& aP, const SEG& aN ) const;
int64_t CoupledLength( const SHAPE_LINE_CHAIN& aP, const SHAPE_LINE_CHAIN& aN ) const;
@ -489,7 +489,7 @@ public:
}
private:
void updateLine( PNS_LINE &aLine, const SHAPE_LINE_CHAIN& aShape, int aNet, PNS_VIA& aVia )
void updateLine( LINE &aLine, const SHAPE_LINE_CHAIN& aShape, int aNet, VIA& aVia )
{
aLine.SetShape( aShape );
aLine.SetWidth( m_width );
@ -501,8 +501,8 @@ private:
}
SHAPE_LINE_CHAIN m_n, m_p;
PNS_LINE m_line_p, m_line_n;
PNS_VIA m_via_p, m_via_n;
LINE m_line_p, m_line_n;
VIA m_via_p, m_via_n;
bool m_hasVias;
int m_net_p, m_net_n;

View File

@ -35,8 +35,8 @@
namespace PNS {
PNS_DIFF_PAIR_PLACER::PNS_DIFF_PAIR_PLACER( PNS_ROUTER* aRouter ) :
PNS_PLACEMENT_ALGO( aRouter )
DIFF_PAIR_PLACER::DIFF_PAIR_PLACER( ROUTER* aRouter ) :
PLACEMENT_ALGO( aRouter )
{
m_state = RT_START;
m_chainedPlacement = false;
@ -64,30 +64,30 @@ PNS_DIFF_PAIR_PLACER::PNS_DIFF_PAIR_PLACER( PNS_ROUTER* aRouter ) :
m_idle = true;
}
PNS_DIFF_PAIR_PLACER::~PNS_DIFF_PAIR_PLACER()
DIFF_PAIR_PLACER::~DIFF_PAIR_PLACER()
{
if( m_shove )
delete m_shove;
}
void PNS_DIFF_PAIR_PLACER::setWorld( PNS_NODE* aWorld )
void DIFF_PAIR_PLACER::setWorld( NODE* aWorld )
{
m_world = aWorld;
}
const PNS_VIA PNS_DIFF_PAIR_PLACER::makeVia( const VECTOR2I& aP, int aNet )
const VIA DIFF_PAIR_PLACER::makeVia( const VECTOR2I& aP, int aNet )
{
const PNS_LAYERSET layers( m_sizes.GetLayerTop(), m_sizes.GetLayerBottom() );
const LAYER_RANGE layers( m_sizes.GetLayerTop(), m_sizes.GetLayerBottom() );
PNS_VIA v( aP, layers, m_sizes.ViaDiameter(), m_sizes.ViaDrill(), -1, m_sizes.ViaType() );
VIA v( aP, layers, m_sizes.ViaDiameter(), m_sizes.ViaDrill(), -1, m_sizes.ViaType() );
v.SetNet( aNet );
return v;
}
void PNS_DIFF_PAIR_PLACER::SetOrthoMode ( bool aOrthoMode )
void DIFF_PAIR_PLACER::SetOrthoMode ( bool aOrthoMode )
{
m_orthoMode = aOrthoMode;
@ -96,7 +96,7 @@ void PNS_DIFF_PAIR_PLACER::SetOrthoMode ( bool aOrthoMode )
}
bool PNS_DIFF_PAIR_PLACER::ToggleVia( bool aEnabled )
bool DIFF_PAIR_PLACER::ToggleVia( bool aEnabled )
{
m_placingVia = aEnabled;
@ -107,7 +107,7 @@ bool PNS_DIFF_PAIR_PLACER::ToggleVia( bool aEnabled )
}
bool PNS_DIFF_PAIR_PLACER::rhMarkObstacles( const VECTOR2I& aP )
bool DIFF_PAIR_PLACER::rhMarkObstacles( const VECTOR2I& aP )
{
if( !routeHead( aP ) )
return false;
@ -121,9 +121,9 @@ bool PNS_DIFF_PAIR_PLACER::rhMarkObstacles( const VECTOR2I& aP )
}
bool PNS_DIFF_PAIR_PLACER::propagateDpHeadForces ( const VECTOR2I& aP, VECTOR2I& aNewP )
bool DIFF_PAIR_PLACER::propagateDpHeadForces ( const VECTOR2I& aP, VECTOR2I& aNewP )
{
PNS_VIA virtHead = makeVia( aP, -1 );
VIA virtHead = makeVia( aP, -1 );
if( m_placingVia )
virtHead.SetDiameter( viaGap() + 2 * virtHead.Diameter() );
@ -158,11 +158,11 @@ bool PNS_DIFF_PAIR_PLACER::propagateDpHeadForces ( const VECTOR2I& aP, VECTOR2I&
}
bool PNS_DIFF_PAIR_PLACER::attemptWalk( PNS_NODE* aNode, PNS_DIFF_PAIR* aCurrent,
PNS_DIFF_PAIR& aWalk, bool aPFirst, bool aWindCw, bool aSolidsOnly )
bool DIFF_PAIR_PLACER::attemptWalk( NODE* aNode, DIFF_PAIR* aCurrent,
DIFF_PAIR& aWalk, bool aPFirst, bool aWindCw, bool aSolidsOnly )
{
PNS_WALKAROUND walkaround( aNode, Router() );
PNS_WALKAROUND::WALKAROUND_STATUS wf1;
WALKAROUND walkaround( aNode, Router() );
WALKAROUND::WALKAROUND_STATUS wf1;
Router()->GetRuleResolver()->OverrideClearance( true,
aCurrent->NetP(), aCurrent->NetN(), aCurrent->Gap() );
@ -170,24 +170,24 @@ bool PNS_DIFF_PAIR_PLACER::attemptWalk( PNS_NODE* aNode, PNS_DIFF_PAIR* aCurrent
walkaround.SetSolidsOnly( aSolidsOnly );
walkaround.SetIterationLimit( Settings().WalkaroundIterationLimit() );
PNS_SHOVE shove( aNode, Router() );
PNS_LINE walkP, walkN;
SHOVE shove( aNode, Router() );
LINE walkP, walkN;
aWalk = *aCurrent;
int iter = 0;
PNS_DIFF_PAIR cur( *aCurrent );
DIFF_PAIR cur( *aCurrent );
bool currentIsP = aPFirst;
int mask = aSolidsOnly ? PNS_ITEM::SOLID_T : PNS_ITEM::ANY_T;
int mask = aSolidsOnly ? ITEM::SOLID_T : ITEM::ANY_T;
do
{
PNS_LINE preWalk = ( currentIsP ? cur.PLine() : cur.NLine() );
PNS_LINE preShove = ( currentIsP ? cur.NLine() : cur.PLine() );
PNS_LINE postWalk;
LINE preWalk = ( currentIsP ? cur.PLine() : cur.NLine() );
LINE preShove = ( currentIsP ? cur.NLine() : cur.PLine() );
LINE postWalk;
if( !aNode->CheckColliding ( &preWalk, mask ) )
{
@ -201,18 +201,18 @@ bool PNS_DIFF_PAIR_PLACER::attemptWalk( PNS_NODE* aNode, PNS_DIFF_PAIR* aCurrent
wf1 = walkaround.Route( preWalk, postWalk, false );
if( wf1 != PNS_WALKAROUND::DONE )
if( wf1 != WALKAROUND::DONE )
return false;
PNS_LINE postShove( preShove );
LINE postShove( preShove );
shove.ForceClearance( true, cur.Gap() - 2 * PNS_HULL_MARGIN );
PNS_SHOVE::SHOVE_STATUS sh1;
SHOVE::SHOVE_STATUS sh1;
sh1 = shove.ProcessSingleLine( postWalk, preShove, postShove );
if( sh1 != PNS_SHOVE::SH_OK )
if( sh1 != SHOVE::SH_OK )
return false;
postWalk.Line().Simplify();
@ -239,15 +239,15 @@ bool PNS_DIFF_PAIR_PLACER::attemptWalk( PNS_NODE* aNode, PNS_DIFF_PAIR* aCurrent
}
bool PNS_DIFF_PAIR_PLACER::tryWalkDp( PNS_NODE* aNode, PNS_DIFF_PAIR &aPair, bool aSolidsOnly )
bool DIFF_PAIR_PLACER::tryWalkDp( NODE* aNode, DIFF_PAIR &aPair, bool aSolidsOnly )
{
PNS_DIFF_PAIR best;
DIFF_PAIR best;
double bestScore = 100000000000000.0;
for( int attempt = 0; attempt <= 3; attempt++ )
{
PNS_DIFF_PAIR p;
PNS_NODE *tmp = m_currentNode->Branch();
DIFF_PAIR p;
NODE *tmp = m_currentNode->Branch();
bool pfirst = ( attempt & 1 ) ? true : false;
bool wind_cw = ( attempt & 2 ) ? true : false;
@ -272,7 +272,7 @@ bool PNS_DIFF_PAIR_PLACER::tryWalkDp( PNS_NODE* aNode, PNS_DIFF_PAIR &aPair, boo
if( bestScore > 0.0 )
{
PNS_OPTIMIZER optimizer( m_currentNode );
OPTIMIZER optimizer( m_currentNode );
aPair.SetShape( best );
optimizer.Optimize( &aPair );
@ -284,7 +284,7 @@ bool PNS_DIFF_PAIR_PLACER::tryWalkDp( PNS_NODE* aNode, PNS_DIFF_PAIR &aPair, boo
}
bool PNS_DIFF_PAIR_PLACER::rhWalkOnly( const VECTOR2I& aP )
bool DIFF_PAIR_PLACER::rhWalkOnly( const VECTOR2I& aP )
{
if( !routeHead ( aP ) )
return false;
@ -295,7 +295,7 @@ bool PNS_DIFF_PAIR_PLACER::rhWalkOnly( const VECTOR2I& aP )
}
bool PNS_DIFF_PAIR_PLACER::route( const VECTOR2I& aP )
bool DIFF_PAIR_PLACER::route( const VECTOR2I& aP )
{
switch( m_currentMode )
{
@ -313,7 +313,7 @@ bool PNS_DIFF_PAIR_PLACER::route( const VECTOR2I& aP )
}
bool PNS_DIFF_PAIR_PLACER::rhShoveOnly( const VECTOR2I& aP )
bool DIFF_PAIR_PLACER::rhShoveOnly( const VECTOR2I& aP )
{
m_currentNode = m_shove->CurrentNode();
@ -327,18 +327,18 @@ bool PNS_DIFF_PAIR_PLACER::rhShoveOnly( const VECTOR2I& aP )
if( !tryWalkDp( m_currentNode, m_currentTrace, true ) )
return false;
PNS_LINE pLine( m_currentTrace.PLine() );
PNS_LINE nLine( m_currentTrace.NLine() );
PNS_ITEMSET head;
LINE pLine( m_currentTrace.PLine() );
LINE nLine( m_currentTrace.NLine() );
ITEM_SET head;
head.Add( &pLine );
head.Add( &nLine );
PNS_SHOVE::SHOVE_STATUS status = m_shove->ShoveMultiLines( head );
SHOVE::SHOVE_STATUS status = m_shove->ShoveMultiLines( head );
m_currentNode = m_shove->CurrentNode();
if( status == PNS_SHOVE::SH_OK )
if( status == SHOVE::SH_OK )
{
m_currentNode = m_shove->CurrentNode();
@ -353,18 +353,18 @@ bool PNS_DIFF_PAIR_PLACER::rhShoveOnly( const VECTOR2I& aP )
}
const PNS_ITEMSET PNS_DIFF_PAIR_PLACER::Traces()
const ITEM_SET DIFF_PAIR_PLACER::Traces()
{
PNS_ITEMSET t;
ITEM_SET t;
t.Add( const_cast<PNS_LINE*>( &m_currentTrace.PLine() ) );
t.Add( const_cast<PNS_LINE*>( &m_currentTrace.NLine() ) );
t.Add( const_cast<LINE*>( &m_currentTrace.PLine() ) );
t.Add( const_cast<LINE*>( &m_currentTrace.NLine() ) );
return t;
}
void PNS_DIFF_PAIR_PLACER::FlipPosture()
void DIFF_PAIR_PLACER::FlipPosture()
{
m_startDiagonal = !m_startDiagonal;
@ -373,7 +373,7 @@ void PNS_DIFF_PAIR_PLACER::FlipPosture()
}
PNS_NODE* PNS_DIFF_PAIR_PLACER::CurrentNode( bool aLoopsRemoved ) const
NODE* DIFF_PAIR_PLACER::CurrentNode( bool aLoopsRemoved ) const
{
if( m_lastNode )
return m_lastNode;
@ -382,7 +382,7 @@ PNS_NODE* PNS_DIFF_PAIR_PLACER::CurrentNode( bool aLoopsRemoved ) const
}
bool PNS_DIFF_PAIR_PLACER::SetLayer( int aLayer )
bool DIFF_PAIR_PLACER::SetLayer( int aLayer )
{
if( m_idle )
{
@ -392,7 +392,7 @@ bool PNS_DIFF_PAIR_PLACER::SetLayer( int aLayer )
return false;
else if( !m_prevPair )
return false;
else if( m_prevPair->PrimP() || ( m_prevPair->PrimP()->OfKind( PNS_ITEM::VIA_T ) &&
else if( m_prevPair->PrimP() || ( m_prevPair->PrimP()->OfKind( ITEM::VIA_T ) &&
m_prevPair->PrimP()->Layers().Overlaps( aLayer ) ) )
{
m_currentLayer = aLayer;
@ -406,7 +406,7 @@ bool PNS_DIFF_PAIR_PLACER::SetLayer( int aLayer )
}
int PNS_DIFF_PAIR_PLACER::matchDpSuffix( wxString aNetName, wxString& aComplementNet, wxString& aBaseDpName )
int DIFF_PAIR_PLACER::matchDpSuffix( wxString aNetName, wxString& aComplementNet, wxString& aBaseDpName )
{
int rv = 0;
@ -440,20 +440,20 @@ int PNS_DIFF_PAIR_PLACER::matchDpSuffix( wxString aNetName, wxString& aComplemen
}
OPT_VECTOR2I PNS_DIFF_PAIR_PLACER::getDanglingAnchor( PNS_NODE* aNode, PNS_ITEM* aItem )
OPT_VECTOR2I DIFF_PAIR_PLACER::getDanglingAnchor( NODE* aNode, ITEM* aItem )
{
switch( aItem->Kind() )
{
case PNS_ITEM::VIA_T:
case PNS_ITEM::SOLID_T:
case ITEM::VIA_T:
case ITEM::SOLID_T:
return aItem->Anchor( 0 );
case PNS_ITEM::SEGMENT_T:
case ITEM::SEGMENT_T:
{
PNS_SEGMENT* s =static_cast<PNS_SEGMENT*>( aItem );
SEGMENT* s =static_cast<SEGMENT*>( aItem );
PNS_JOINT* jA = aNode->FindJoint( s->Seg().A, s );
PNS_JOINT* jB = aNode->FindJoint( s->Seg().B, s );
JOINT* jA = aNode->FindJoint( s->Seg().A, s );
JOINT* jB = aNode->FindJoint( s->Seg().B, s );
if( jA->LinkCount() == 1 )
return s->Seg().A;
@ -471,7 +471,7 @@ OPT_VECTOR2I PNS_DIFF_PAIR_PLACER::getDanglingAnchor( PNS_NODE* aNode, PNS_ITEM*
bool PNS_DIFF_PAIR_PLACER::findDpPrimitivePair( const VECTOR2I& aP, PNS_ITEM* aItem, PNS_DP_PRIMITIVE_PAIR& aPair )
bool DIFF_PAIR_PLACER::findDpPrimitivePair( const VECTOR2I& aP, ITEM* aItem, DP_PRIMITIVE_PAIR& aPair )
{
int netP, netN;
@ -488,20 +488,20 @@ bool PNS_DIFF_PAIR_PLACER::findDpPrimitivePair( const VECTOR2I& aP, PNS_ITEM* aI
wxLogTrace( "PNS", "result %d", !!result );
OPT_VECTOR2I refAnchor = getDanglingAnchor( m_currentNode, aItem );
PNS_ITEM* primRef = aItem;
ITEM* primRef = aItem;
wxLogTrace( "PNS", "refAnchor %p", aItem );
if( !refAnchor )
return false;
std::set<PNS_ITEM*> coupledItems;
std::set<ITEM*> coupledItems;
m_currentNode->AllItemsInNet( coupledNet, coupledItems );
double bestDist = std::numeric_limits<double>::max();
bool found = false;
for( PNS_ITEM* item : coupledItems )
for( ITEM* item : coupledItems )
{
if( item->Kind() == aItem->Kind() )
{
@ -513,7 +513,7 @@ bool PNS_DIFF_PAIR_PLACER::findDpPrimitivePair( const VECTOR2I& aP, PNS_ITEM* aI
bool shapeMatches = true;
if( item->OfKind( PNS_ITEM::SOLID_T ) && item->Layers() != aItem->Layers() )
if( item->OfKind( ITEM::SOLID_T ) && item->Layers() != aItem->Layers() )
{
shapeMatches = false;
}
@ -525,12 +525,12 @@ bool PNS_DIFF_PAIR_PLACER::findDpPrimitivePair( const VECTOR2I& aP, PNS_ITEM* aI
if( refNet == netP )
{
aPair = PNS_DP_PRIMITIVE_PAIR ( item, primRef );
aPair = DP_PRIMITIVE_PAIR ( item, primRef );
aPair.SetAnchors( *anchor, *refAnchor );
}
else
{
aPair = PNS_DP_PRIMITIVE_PAIR( primRef, item );
aPair = DP_PRIMITIVE_PAIR( primRef, item );
aPair.SetAnchors( *refAnchor, *anchor );
}
}
@ -541,19 +541,19 @@ bool PNS_DIFF_PAIR_PLACER::findDpPrimitivePair( const VECTOR2I& aP, PNS_ITEM* aI
}
int PNS_DIFF_PAIR_PLACER::viaGap() const
int DIFF_PAIR_PLACER::viaGap() const
{
return m_sizes.DiffPairViaGap();
}
int PNS_DIFF_PAIR_PLACER::gap() const
int DIFF_PAIR_PLACER::gap() const
{
return m_sizes.DiffPairGap() + m_sizes.DiffPairWidth();
}
bool PNS_DIFF_PAIR_PLACER::Start( const VECTOR2I& aP, PNS_ITEM* aStartItem )
bool DIFF_PAIR_PLACER::Start( const VECTOR2I& aP, ITEM* aStartItem )
{
VECTOR2I p( aP );
@ -611,17 +611,17 @@ bool PNS_DIFF_PAIR_PLACER::Start( const VECTOR2I& aP, PNS_ITEM* aStartItem )
}
void PNS_DIFF_PAIR_PLACER::initPlacement()
void DIFF_PAIR_PLACER::initPlacement()
{
m_idle = false;
m_orthoMode = false;
m_currentEndItem = NULL;
m_startDiagonal = m_initialDiagonal;
PNS_NODE* world = Router()->GetWorld();
NODE* world = Router()->GetWorld();
world->KillChildren();
PNS_NODE* rootNode = world->Branch();
NODE* rootNode = world->Branch();
setWorld( rootNode );
@ -636,24 +636,24 @@ void PNS_DIFF_PAIR_PLACER::initPlacement()
if( m_currentMode == RM_Shove || m_currentMode == RM_Smart )
{
m_shove = new PNS_SHOVE( m_currentNode, Router() );
m_shove = new SHOVE( m_currentNode, Router() );
}
}
bool PNS_DIFF_PAIR_PLACER::routeHead( const VECTOR2I& aP )
bool DIFF_PAIR_PLACER::routeHead( const VECTOR2I& aP )
{
m_fitOk = false;
PNS_DP_GATEWAYS gwsEntry( gap() );
PNS_DP_GATEWAYS gwsTarget( gap() );
DP_GATEWAYS gwsEntry( gap() );
DP_GATEWAYS gwsTarget( gap() );
if( !m_prevPair )
m_prevPair = m_start;
gwsEntry.BuildFromPrimitivePair( *m_prevPair, m_startDiagonal );
PNS_DP_PRIMITIVE_PAIR target;
DP_PRIMITIVE_PAIR target;
if( findDpPrimitivePair( aP, m_currentEndItem, target ) )
{
@ -688,7 +688,7 @@ bool PNS_DIFF_PAIR_PLACER::routeHead( const VECTOR2I& aP )
m_snapOnTarget = false;
}
m_currentTrace = PNS_DIFF_PAIR();
m_currentTrace = DIFF_PAIR();
m_currentTrace.SetGap( gap() );
m_currentTrace.SetLayer( m_currentLayer );
@ -713,7 +713,7 @@ bool PNS_DIFF_PAIR_PLACER::routeHead( const VECTOR2I& aP )
}
bool PNS_DIFF_PAIR_PLACER::Move( const VECTOR2I& aP , PNS_ITEM* aEndItem )
bool DIFF_PAIR_PLACER::Move( const VECTOR2I& aP , ITEM* aEndItem )
{
m_currentEndItem = aEndItem;
m_fitOk = false;
@ -724,7 +724,7 @@ bool PNS_DIFF_PAIR_PLACER::Move( const VECTOR2I& aP , PNS_ITEM* aEndItem )
if( !route( aP ) )
return false;
PNS_NODE* latestNode = m_currentNode;
NODE* latestNode = m_currentNode;
m_lastNode = latestNode->Branch();
assert( m_lastNode != NULL );
@ -736,7 +736,7 @@ bool PNS_DIFF_PAIR_PLACER::Move( const VECTOR2I& aP , PNS_ITEM* aEndItem )
}
void PNS_DIFF_PAIR_PLACER::UpdateSizes( const PNS_SIZES_SETTINGS& aSizes )
void DIFF_PAIR_PLACER::UpdateSizes( const SIZES_SETTINGS& aSizes )
{
m_sizes = aSizes;
@ -748,7 +748,7 @@ void PNS_DIFF_PAIR_PLACER::UpdateSizes( const PNS_SIZES_SETTINGS& aSizes )
}
bool PNS_DIFF_PAIR_PLACER::FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem )
bool DIFF_PAIR_PLACER::FixRoute( const VECTOR2I& aP, ITEM* aEndItem )
{
if( !m_fitOk )
return false;
@ -760,7 +760,7 @@ bool PNS_DIFF_PAIR_PLACER::FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem )
if( m_currentTrace.CP().SegmentCount() > 1 )
m_initialDiagonal = !DIRECTION_45( m_currentTrace.CP().CSegment( -2 ) ).IsDiagonal();
PNS_TOPOLOGY topo( m_lastNode );
TOPOLOGY topo( m_lastNode );
if( !m_snapOnTarget && !m_currentTrace.EndsWithVias() )
{
@ -787,8 +787,8 @@ bool PNS_DIFF_PAIR_PLACER::FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem )
m_chainedPlacement = !m_snapOnTarget;
}
PNS_LINE lineP( m_currentTrace.PLine() );
PNS_LINE lineN( m_currentTrace.NLine() );
LINE lineP( m_currentTrace.PLine() );
LINE lineN( m_currentTrace.NLine() );
m_lastNode->Add( &lineP );
m_lastNode->Add( &lineN );
@ -816,17 +816,17 @@ bool PNS_DIFF_PAIR_PLACER::FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem )
}
void PNS_DIFF_PAIR_PLACER::GetModifiedNets( std::vector<int> &aNets ) const
void DIFF_PAIR_PLACER::GetModifiedNets( std::vector<int> &aNets ) const
{
aNets.push_back( m_netP );
aNets.push_back( m_netN );
}
void PNS_DIFF_PAIR_PLACER::updateLeadingRatLine()
void DIFF_PAIR_PLACER::updateLeadingRatLine()
{
SHAPE_LINE_CHAIN ratLineN, ratLineP;
PNS_TOPOLOGY topo( m_lastNode );
TOPOLOGY topo( m_lastNode );
if( topo.LeadingRatLine( &m_currentTrace.PLine(), ratLineP ) )
{
@ -840,7 +840,7 @@ void PNS_DIFF_PAIR_PLACER::updateLeadingRatLine()
}
const std::vector<int> PNS_DIFF_PAIR_PLACER::CurrentNets() const
const std::vector<int> DIFF_PAIR_PLACER::CurrentNets() const
{
std::vector<int> rv;
rv.push_back( m_netP );

View File

@ -38,26 +38,25 @@
namespace PNS {
class PNS_ROUTER;
class PNS_SHOVE;
class PNS_OPTIMIZER;
class PNS_ROUTER_BASE;
class PNS_VIA;
class PNS_SIZES_SETTINGS;
class ROUTER;
class SHOVE;
class OPTIMIZER;
class VIA;
class SIZES_SETTINGS;
/**
* Class PNS_LINE_PLACER
* Class LINE_PLACER
*
* Single track placement algorithm. Interactively routes a track.
* Applies shove and walkaround algorithms when needed.
*/
class PNS_DIFF_PAIR_PLACER : public PNS_PLACEMENT_ALGO
class DIFF_PAIR_PLACER : public PLACEMENT_ALGO
{
public:
PNS_DIFF_PAIR_PLACER( PNS_ROUTER* aRouter );
~PNS_DIFF_PAIR_PLACER();
DIFF_PAIR_PLACER( ROUTER* aRouter );
~DIFF_PAIR_PLACER();
/**
* Function Start()
@ -65,7 +64,7 @@ public:
* Starts routing a single track at point aP, taking item aStartItem as anchor
* (unless NULL).
*/
bool Start( const VECTOR2I& aP, PNS_ITEM* aStartItem );
bool Start( const VECTOR2I& aP, ITEM* aStartItem );
/**
* Function Move()
@ -74,7 +73,7 @@ public:
* aEndItem as anchor (if not NULL).
* (unless NULL).
*/
bool Move( const VECTOR2I& aP, PNS_ITEM* aEndItem );
bool Move( const VECTOR2I& aP, ITEM* aEndItem );
/**
* Function FixRoute()
@ -85,7 +84,7 @@ public:
* result is violating design rules - in such case, the track is only committed
* if Settings.CanViolateDRC() is on.
*/
bool FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem );
bool FixRoute( const VECTOR2I& aP, ITEM* aEndItem );
/**
* Function ToggleVia()
@ -104,9 +103,9 @@ public:
/**
* Function Traces()
*
* Returns the complete routed line, as a single-member PNS_ITEMSET.
* Returns the complete routed line, as a single-member ITEM_SET.
*/
const PNS_ITEMSET Traces();
const ITEM_SET Traces();
/**
* Function CurrentEnd()
@ -141,7 +140,7 @@ public:
*
* Returns the most recent world state.
*/
PNS_NODE* CurrentNode( bool aLoopsRemoved = false ) const;
NODE* CurrentNode( bool aLoopsRemoved = false ) const;
/**
* Function FlipPosture()
@ -157,7 +156,7 @@ public:
* a settings class. Used to dynamically change these parameters as
* the track is routed.
*/
void UpdateSizes( const PNS_SIZES_SETTINGS& aSizes );
void UpdateSizes( const SIZES_SETTINGS& aSizes );
bool IsPlacingVia() const { return m_placingVia; }
@ -195,7 +194,7 @@ private:
*
* Sets the board to route.
*/
void setWorld( PNS_NODE* aWorld );
void setWorld( NODE* aWorld );
/**
* Function startPlacement()
@ -214,7 +213,7 @@ private:
bool routeHead( const VECTOR2I& aP );
bool tryWalkDp( PNS_NODE* aNode, PNS_DIFF_PAIR& aPair, bool aSolidsOnly );
bool tryWalkDp( NODE* aNode, DIFF_PAIR& aPair, bool aSolidsOnly );
///> route step, walkaround mode
bool rhWalkOnly( const VECTOR2I& aP );
@ -225,12 +224,12 @@ private:
///> route step, mark obstacles mode
bool rhMarkObstacles( const VECTOR2I& aP );
const PNS_VIA makeVia ( const VECTOR2I& aP, int aNet );
const VIA makeVia ( const VECTOR2I& aP, int aNet );
bool findDpPrimitivePair( const VECTOR2I& aP, PNS_ITEM* aItem, PNS_DP_PRIMITIVE_PAIR& aPair );
OPT_VECTOR2I getDanglingAnchor( PNS_NODE* aNode, PNS_ITEM* aItem );
bool findDpPrimitivePair( const VECTOR2I& aP, ITEM* aItem, DP_PRIMITIVE_PAIR& aPair );
OPT_VECTOR2I getDanglingAnchor( NODE* aNode, ITEM* aItem );
int matchDpSuffix( wxString aNetName, wxString& aComplementNet, wxString& aBaseDpName );
bool attemptWalk( PNS_NODE* aNode, PNS_DIFF_PAIR* aCurrent, PNS_DIFF_PAIR& aWalk, bool aPFirst, bool aWindCw, bool aSolidsOnly );
bool attemptWalk( NODE* aNode, DIFF_PAIR* aCurrent, DIFF_PAIR& aWalk, bool aPFirst, bool aWindCw, bool aSolidsOnly );
bool propagateDpHeadForces ( const VECTOR2I& aP, VECTOR2I& aNewP );
enum State {
@ -248,28 +247,28 @@ private:
int m_netP, m_netN;
PNS_DP_PRIMITIVE_PAIR m_start;
boost::optional<PNS_DP_PRIMITIVE_PAIR> m_prevPair;
DP_PRIMITIVE_PAIR m_start;
boost::optional<DP_PRIMITIVE_PAIR> m_prevPair;
///> current algorithm iteration
int m_iteration;
///> pointer to world to search colliding items
PNS_NODE* m_world;
NODE* m_world;
///> current routing start point (end of tail, beginning of head)
VECTOR2I m_p_start;
///> The shove engine
PNS_SHOVE* m_shove;
SHOVE* m_shove;
///> Current world state
PNS_NODE* m_currentNode;
NODE* m_currentNode;
///> Postprocessed world state (including marked collisions & removed loops)
PNS_NODE* m_lastNode;
NODE* m_lastNode;
PNS_SIZES_SETTINGS m_sizes;
SIZES_SETTINGS m_sizes;
///> Are we placing a via?
bool m_placingVia;
@ -291,9 +290,9 @@ private:
bool m_snapOnTarget;
VECTOR2I m_currentEnd, m_currentStart;
PNS_DIFF_PAIR m_currentTrace;
DIFF_PAIR m_currentTrace;
PNS_ITEM* m_currentEndItem;
ITEM* m_currentEndItem;
PNS_MODE m_currentMode;
bool m_idle;

View File

@ -35,8 +35,8 @@ namespace PNS {
using boost::optional;
PNS_DP_MEANDER_PLACER::PNS_DP_MEANDER_PLACER( PNS_ROUTER* aRouter ) :
PNS_MEANDER_PLACER_BASE( aRouter )
DP_MEANDER_PLACER::DP_MEANDER_PLACER( ROUTER* aRouter ) :
MEANDER_PLACER_BASE( aRouter )
{
m_world = NULL;
m_currentNode = NULL;
@ -48,18 +48,18 @@ PNS_DP_MEANDER_PLACER::PNS_DP_MEANDER_PLACER( PNS_ROUTER* aRouter ) :
}
PNS_DP_MEANDER_PLACER::~PNS_DP_MEANDER_PLACER()
DP_MEANDER_PLACER::~DP_MEANDER_PLACER()
{
}
const PNS_LINE PNS_DP_MEANDER_PLACER::Trace() const
const LINE DP_MEANDER_PLACER::Trace() const
{
return m_currentTraceP;
}
PNS_NODE* PNS_DP_MEANDER_PLACER::CurrentNode( bool aLoopsRemoved ) const
NODE* DP_MEANDER_PLACER::CurrentNode( bool aLoopsRemoved ) const
{
if( !m_currentNode )
return m_world;
@ -68,17 +68,17 @@ PNS_NODE* PNS_DP_MEANDER_PLACER::CurrentNode( bool aLoopsRemoved ) const
}
bool PNS_DP_MEANDER_PLACER::Start( const VECTOR2I& aP, PNS_ITEM* aStartItem )
bool DP_MEANDER_PLACER::Start( const VECTOR2I& aP, ITEM* aStartItem )
{
VECTOR2I p;
if( !aStartItem || !aStartItem->OfKind( PNS_ITEM::SEGMENT_T ) )
if( !aStartItem || !aStartItem->OfKind( ITEM::SEGMENT_T ) )
{
Router()->SetFailureReason( _( "Please select a track whose length you want to tune." ) );
return false;
}
m_initialSegment = static_cast<PNS_SEGMENT*>( aStartItem );
m_initialSegment = static_cast<SEGMENT*>( aStartItem );
p = m_initialSegment->Seg().NearestPoint( aP );
@ -87,7 +87,7 @@ bool PNS_DP_MEANDER_PLACER::Start( const VECTOR2I& aP, PNS_ITEM* aStartItem )
m_world = Router()->GetWorld()->Branch();
PNS_TOPOLOGY topo( m_world );
TOPOLOGY topo( m_world );
if( !topo.AssembleDiffPair( m_initialSegment, m_originPair ) )
{
@ -116,26 +116,26 @@ bool PNS_DP_MEANDER_PLACER::Start( const VECTOR2I& aP, PNS_ITEM* aStartItem )
}
void PNS_DP_MEANDER_PLACER::release()
void DP_MEANDER_PLACER::release()
{
}
int PNS_DP_MEANDER_PLACER::origPathLength() const
int DP_MEANDER_PLACER::origPathLength() const
{
int totalP = 0;
int totalN = 0;
for( const PNS_ITEM* item : m_tunedPathP.CItems() )
for( const ITEM* item : m_tunedPathP.CItems() )
{
if( const PNS_LINE* l = dyn_cast<const PNS_LINE*>( item ) )
if( const LINE* l = dyn_cast<const LINE*>( item ) )
totalP += l->CLine().Length();
}
for( const PNS_ITEM* item : m_tunedPathN.CItems() )
for( const ITEM* item : m_tunedPathN.CItems() )
{
if( const PNS_LINE* l = dyn_cast<const PNS_LINE*>( item ) )
if( const LINE* l = dyn_cast<const LINE*>( item ) )
totalN += l->CLine().Length();
}
@ -143,7 +143,7 @@ int PNS_DP_MEANDER_PLACER::origPathLength() const
}
const SEG PNS_DP_MEANDER_PLACER::baselineSegment( const PNS_DIFF_PAIR::COUPLED_SEGMENTS& aCoupledSegs )
const SEG DP_MEANDER_PLACER::baselineSegment( const DIFF_PAIR::COUPLED_SEGMENTS& aCoupledSegs )
{
const VECTOR2I a( ( aCoupledSegs.coupledP.A + aCoupledSegs.coupledN.A ) / 2 );
const VECTOR2I b( ( aCoupledSegs.coupledP.B + aCoupledSegs.coupledN.B ) / 2 );
@ -152,7 +152,7 @@ const SEG PNS_DP_MEANDER_PLACER::baselineSegment( const PNS_DIFF_PAIR::COUPLED_S
}
static bool pairOrientation( const PNS_DIFF_PAIR::COUPLED_SEGMENTS& aPair )
static bool pairOrientation( const DIFF_PAIR::COUPLED_SEGMENTS& aPair )
{
VECTOR2I midp = ( aPair.coupledP.A + aPair.coupledN.A ) / 2;
@ -162,11 +162,11 @@ static bool pairOrientation( const PNS_DIFF_PAIR::COUPLED_SEGMENTS& aPair )
}
bool PNS_DP_MEANDER_PLACER::Move( const VECTOR2I& aP, PNS_ITEM* aEndItem )
bool DP_MEANDER_PLACER::Move( const VECTOR2I& aP, ITEM* aEndItem )
{
// return false;
PNS_DIFF_PAIR::COUPLED_SEGMENTS_VEC coupledSegments;
DIFF_PAIR::COUPLED_SEGMENTS_VEC coupledSegments;
if( m_currentNode )
delete m_currentNode;
@ -179,7 +179,7 @@ bool PNS_DP_MEANDER_PLACER::Move( const VECTOR2I& aP, PNS_ITEM* aEndItem )
cutTunedLine( m_originPair.CP(), m_currentStart, aP, preP, tunedP, postP );
cutTunedLine( m_originPair.CN(), m_currentStart, aP, preN, tunedN, postN );
PNS_DIFF_PAIR tuned( m_originPair );
DIFF_PAIR tuned( m_originPair );
tuned.SetShape( tunedP, tunedN );
@ -194,7 +194,7 @@ bool PNS_DP_MEANDER_PLACER::Move( const VECTOR2I& aP, PNS_ITEM* aEndItem )
//Router()->DisplayDebugLine( m_originPair.CP(), 5, 20000 );
//Router()->DisplayDebugLine( m_originPair.CN(), 4, 20000 );
m_result = PNS_MEANDERED_LINE( this, true );
m_result = MEANDERED_LINE( this, true );
m_result.SetWidth( tuned.Width() );
int offset = ( tuned.Gap() + tuned.Width() ) / 2;
@ -204,21 +204,21 @@ bool PNS_DP_MEANDER_PLACER::Move( const VECTOR2I& aP, PNS_ITEM* aEndItem )
m_result.SetBaselineOffset( offset );
for( const PNS_ITEM* item : m_tunedPathP.CItems() )
for( const ITEM* item : m_tunedPathP.CItems() )
{
if( const PNS_LINE* l = dyn_cast<const PNS_LINE*>( item ) )
if( const LINE* l = dyn_cast<const LINE*>( item ) )
Dbg()->AddLine( l->CLine(), 5, 10000 );
}
for( const PNS_ITEM* item : m_tunedPathN.CItems() )
for( const ITEM* item : m_tunedPathN.CItems() )
{
if( const PNS_LINE* l = dyn_cast<const PNS_LINE*>( item ) )
if( const LINE* l = dyn_cast<const LINE*>( item ) )
Dbg()->AddLine( l->CLine(), 5, 10000 );
}
int curIndexP = 0, curIndexN = 0;
for( const PNS_DIFF_PAIR::COUPLED_SEGMENTS& sp : coupledSegments )
for( const DIFF_PAIR::COUPLED_SEGMENTS& sp : coupledSegments )
{
SEG base = baselineSegment( sp );
@ -265,7 +265,7 @@ bool PNS_DP_MEANDER_PLACER::Move( const VECTOR2I& aP, PNS_ITEM* aEndItem )
tunedP.Clear();
tunedN.Clear();
for( PNS_MEANDER_SHAPE* m : m_result.Meanders() )
for( MEANDER_SHAPE* m : m_result.Meanders() )
{
if( m->Type() != MT_EMPTY )
{
@ -302,10 +302,10 @@ bool PNS_DP_MEANDER_PLACER::Move( const VECTOR2I& aP, PNS_ITEM* aEndItem )
}
bool PNS_DP_MEANDER_PLACER::FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem )
bool DP_MEANDER_PLACER::FixRoute( const VECTOR2I& aP, ITEM* aEndItem )
{
PNS_LINE lP( m_originPair.PLine(), m_finalShapeP );
PNS_LINE lN( m_originPair.NLine(), m_finalShapeN );
LINE lP( m_originPair.PLine(), m_finalShapeP );
LINE lN( m_originPair.NLine(), m_finalShapeN );
m_currentNode->Add( &lP );
m_currentNode->Add( &lN );
@ -316,10 +316,10 @@ bool PNS_DP_MEANDER_PLACER::FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem )
}
bool PNS_DP_MEANDER_PLACER::CheckFit( PNS_MEANDER_SHAPE* aShape )
bool DP_MEANDER_PLACER::CheckFit( MEANDER_SHAPE* aShape )
{
PNS_LINE l1( m_originPair.PLine(), aShape->CLine( 0 ) );
PNS_LINE l2( m_originPair.NLine(), aShape->CLine( 1 ) );
LINE l1( m_originPair.PLine(), aShape->CLine( 0 ) );
LINE l2( m_originPair.NLine(), aShape->CLine( 1 ) );
if( m_currentNode->CheckColliding( &l1 ) )
return false;
@ -334,12 +334,12 @@ bool PNS_DP_MEANDER_PLACER::CheckFit( PNS_MEANDER_SHAPE* aShape )
}
const PNS_ITEMSET PNS_DP_MEANDER_PLACER::Traces()
const ITEM_SET DP_MEANDER_PLACER::Traces()
{
m_currentTraceP = PNS_LINE( m_originPair.PLine(), m_finalShapeP );
m_currentTraceN = PNS_LINE( m_originPair.NLine(), m_finalShapeN );
m_currentTraceP = LINE( m_originPair.PLine(), m_finalShapeP );
m_currentTraceN = LINE( m_originPair.NLine(), m_finalShapeN );
PNS_ITEMSET traces;
ITEM_SET traces;
traces.Add( &m_currentTraceP );
traces.Add( &m_currentTraceN );
@ -348,19 +348,19 @@ const PNS_ITEMSET PNS_DP_MEANDER_PLACER::Traces()
}
const VECTOR2I& PNS_DP_MEANDER_PLACER::CurrentEnd() const
const VECTOR2I& DP_MEANDER_PLACER::CurrentEnd() const
{
return m_currentEnd;
}
int PNS_DP_MEANDER_PLACER::CurrentLayer() const
int DP_MEANDER_PLACER::CurrentLayer() const
{
return m_initialSegment->Layers().Start();
}
const wxString PNS_DP_MEANDER_PLACER::TuningInfo() const
const wxString DP_MEANDER_PLACER::TuningInfo() const
{
wxString status;
@ -390,12 +390,12 @@ const wxString PNS_DP_MEANDER_PLACER::TuningInfo() const
}
PNS_DP_MEANDER_PLACER::TUNING_STATUS PNS_DP_MEANDER_PLACER::TuningStatus() const
DP_MEANDER_PLACER::TUNING_STATUS DP_MEANDER_PLACER::TuningStatus() const
{
return m_lastStatus;
}
const std::vector<int> PNS_DP_MEANDER_PLACER::CurrentNets() const
const std::vector<int> DP_MEANDER_PLACER::CurrentNets() const
{
std::vector<int> rv;
rv.push_back( m_originPair.NetP() );

View File

@ -38,19 +38,19 @@
namespace PNS {
class PNS_ROUTER;
class ROUTER;
/**
* Class PNS_DP_MEANDER_PLACER
* Class DP_MEANDER_PLACER
*
* Differential Pair length-matching/meandering tool.
*/
class PNS_DP_MEANDER_PLACER : public PNS_MEANDER_PLACER_BASE
class DP_MEANDER_PLACER : public MEANDER_PLACER_BASE
{
public:
PNS_DP_MEANDER_PLACER( PNS_ROUTER* aRouter );
~PNS_DP_MEANDER_PLACER();
DP_MEANDER_PLACER( ROUTER* aRouter );
~DP_MEANDER_PLACER();
/**
* Function Start()
@ -58,7 +58,7 @@ public:
* Starts routing a single track at point aP, taking item aStartItem as anchor
* (unless NULL).
*/
bool Start( const VECTOR2I& aP, PNS_ITEM* aStartItem );
bool Start( const VECTOR2I& aP, ITEM* aStartItem );
/**
* Function Move()
@ -67,7 +67,7 @@ public:
* aEndItem as anchor (if not NULL).
* (unless NULL).
*/
bool Move( const VECTOR2I& aP, PNS_ITEM* aEndItem );
bool Move( const VECTOR2I& aP, ITEM* aEndItem );
/**
* Function FixRoute()
@ -78,22 +78,22 @@ public:
* result is violating design rules - in such case, the track is only committed
* if Settings.CanViolateDRC() is on.
*/
bool FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem );
bool FixRoute( const VECTOR2I& aP, ITEM* aEndItem );
const PNS_LINE Trace() const;
const LINE Trace() const;
/**
* Function CurrentNode()
*
* Returns the most recent world state.
*/
PNS_NODE* CurrentNode( bool aLoopsRemoved = false ) const;
NODE* CurrentNode( bool aLoopsRemoved = false ) const;
const PNS_ITEMSET Traces();
const ITEM_SET Traces();
const VECTOR2I& CurrentEnd() const;
/// @copydoc PNS_PLACEMENT_ALGO::CurrentNets()
/// @copydoc PLACEMENT_ALGO::CurrentNets()
const std::vector<int> CurrentNets() const;
int CurrentLayer() const;
@ -103,42 +103,42 @@ public:
const wxString TuningInfo() const;
TUNING_STATUS TuningStatus() const;
bool CheckFit( PNS_MEANDER_SHAPE* aShape );
bool CheckFit( MEANDER_SHAPE* aShape );
private:
friend class PNS_MEANDER_SHAPE;
friend class MEANDER_SHAPE;
void meanderSegment( const SEG& aBase );
// void addMeander ( PNS_MEANDER *aM );
// void addCorner ( const VECTOR2I& aP );
const SEG baselineSegment( const PNS_DIFF_PAIR::COUPLED_SEGMENTS& aCoupledSegs );
const SEG baselineSegment( const DIFF_PAIR::COUPLED_SEGMENTS& aCoupledSegs );
void setWorld( PNS_NODE* aWorld );
void setWorld( NODE* aWorld );
void release();
int origPathLength() const;
///> pointer to world to search colliding items
PNS_NODE* m_world;
NODE* m_world;
///> current routing start point (end of tail, beginning of head)
VECTOR2I m_currentStart;
///> Current world state
PNS_NODE* m_currentNode;
NODE* m_currentNode;
PNS_DIFF_PAIR m_originPair;
PNS_DIFF_PAIR::COUPLED_SEGMENTS_VEC m_coupledSegments;
DIFF_PAIR m_originPair;
DIFF_PAIR::COUPLED_SEGMENTS_VEC m_coupledSegments;
PNS_LINE m_currentTraceN, m_currentTraceP;
PNS_ITEMSET m_tunedPath, m_tunedPathP, m_tunedPathN;
LINE m_currentTraceN, m_currentTraceP;
ITEM_SET m_tunedPath, m_tunedPathP, m_tunedPathN;
SHAPE_LINE_CHAIN m_finalShapeP, m_finalShapeN;
PNS_MEANDERED_LINE m_result;
PNS_SEGMENT* m_initialSegment;
MEANDERED_LINE m_result;
SEGMENT* m_initialSegment;
int m_lastLength;
TUNING_STATUS m_lastStatus;

View File

@ -25,12 +25,12 @@
namespace PNS {
PNS_DRAGGER::PNS_DRAGGER( PNS_ROUTER* aRouter ) :
PNS_ALGO_BASE( aRouter )
DRAGGER::DRAGGER( ROUTER* aRouter ) :
ALGO_BASE( aRouter )
{
m_world = NULL;
m_lastNode = NULL;
m_mode = SEGMENT;
m_mode = DRAG_SEGMENT;
m_draggedVia = NULL;
m_shove = NULL;
m_draggedSegmentIndex = 0;
@ -40,20 +40,20 @@ PNS_DRAGGER::PNS_DRAGGER( PNS_ROUTER* aRouter ) :
}
PNS_DRAGGER::~PNS_DRAGGER()
DRAGGER::~DRAGGER()
{
if( m_shove )
delete m_shove;
}
void PNS_DRAGGER::SetWorld( PNS_NODE* aWorld )
void DRAGGER::SetWorld( NODE* aWorld )
{
m_world = aWorld;
}
bool PNS_DRAGGER::startDragSegment( const VECTOR2D& aP, PNS_SEGMENT* aSeg )
bool DRAGGER::startDragSegment( const VECTOR2D& aP, SEGMENT* aSeg )
{
int w2 = aSeg->Width() / 2;
@ -63,37 +63,37 @@ bool PNS_DRAGGER::startDragSegment( const VECTOR2D& aP, PNS_SEGMENT* aSeg )
m_lastValidDraggedLine.ClearSegmentLinks();
if( ( aP - aSeg->Seg().A ).EuclideanNorm() <= w2 )
m_mode = CORNER;
m_mode = DRAG_CORNER;
else if( ( aP - aSeg->Seg().B ).EuclideanNorm() <= w2 )
{
m_draggedSegmentIndex++;
m_mode = CORNER;
m_mode = DRAG_CORNER;
} else
m_mode = SEGMENT;
m_mode = DRAG_SEGMENT;
return true;
}
bool PNS_DRAGGER::startDragVia( const VECTOR2D& aP, PNS_VIA* aVia )
bool DRAGGER::startDragVia( const VECTOR2D& aP, VIA* aVia )
{
m_draggedVia = aVia;
m_initialVia = aVia;
m_mode = VIA;
m_mode = DRAG_VIA;
VECTOR2I p0( aVia->Pos() );
PNS_JOINT* jt = m_world->FindJoint( p0, aVia->Layers().Start(), aVia->Net() );
JOINT* jt = m_world->FindJoint( p0, aVia->Layers().Start(), aVia->Net() );
if( !jt )
return false;
for( PNS_ITEM* item : jt->LinkList() )
for( ITEM* item : jt->LinkList() )
{
if( item->OfKind( PNS_ITEM::SEGMENT_T ) )
if( item->OfKind( ITEM::SEGMENT_T ) )
{
int segIndex;
PNS_SEGMENT* seg = ( PNS_SEGMENT*) item;
PNS_LINE l = m_world->AssembleLine( seg, &segIndex );
SEGMENT* seg = ( SEGMENT*) item;
LINE l = m_world->AssembleLine( seg, &segIndex );
if( segIndex != 0 )
l.Reverse();
@ -106,9 +106,9 @@ bool PNS_DRAGGER::startDragVia( const VECTOR2D& aP, PNS_VIA* aVia )
}
bool PNS_DRAGGER::Start( const VECTOR2I& aP, PNS_ITEM* aStartItem )
bool DRAGGER::Start( const VECTOR2I& aP, ITEM* aStartItem )
{
m_shove = new PNS_SHOVE( m_world, Router() );
m_shove = new SHOVE( m_world, Router() );
m_lastNode = NULL;
m_draggedItems.Clear();
m_currentMode = Settings().Mode();
@ -119,11 +119,11 @@ bool PNS_DRAGGER::Start( const VECTOR2I& aP, PNS_ITEM* aStartItem )
switch( aStartItem->Kind() )
{
case PNS_ITEM::SEGMENT_T:
return startDragSegment( aP, static_cast<PNS_SEGMENT*>( aStartItem ) );
case ITEM::SEGMENT_T:
return startDragSegment( aP, static_cast<SEGMENT*>( aStartItem ) );
case PNS_ITEM::VIA_T:
return startDragVia( aP, static_cast<PNS_VIA*>( aStartItem ) );
case ITEM::VIA_T:
return startDragVia( aP, static_cast<VIA*>( aStartItem ) );
default:
return false;
@ -131,7 +131,7 @@ bool PNS_DRAGGER::Start( const VECTOR2I& aP, PNS_ITEM* aStartItem )
}
bool PNS_DRAGGER::dragMarkObstacles( const VECTOR2I& aP )
bool DRAGGER::dragMarkObstacles( const VECTOR2I& aP )
{
if( m_lastNode )
{
@ -141,13 +141,13 @@ bool PNS_DRAGGER::dragMarkObstacles( const VECTOR2I& aP )
switch( m_mode )
{
case SEGMENT:
case CORNER:
case DRAG_SEGMENT:
case DRAG_CORNER:
{
int thresh = Settings().SmoothDraggedSegments() ? m_draggedLine.Width() / 4 : 0;
PNS_LINE dragged( m_draggedLine );
LINE dragged( m_draggedLine );
if( m_mode == SEGMENT )
if( m_mode == DRAG_SEGMENT )
dragged.DragSegment( aP, m_draggedSegmentIndex, thresh );
else
dragged.DragCorner( aP, m_draggedSegmentIndex, thresh );
@ -165,7 +165,7 @@ bool PNS_DRAGGER::dragMarkObstacles( const VECTOR2I& aP )
break;
}
case VIA: // fixme...
case DRAG_VIA: // fixme...
{
m_lastNode = m_shove->CurrentNode()->Branch();
dumbDragVia( m_initialVia, m_lastNode, aP );
@ -183,7 +183,7 @@ bool PNS_DRAGGER::dragMarkObstacles( const VECTOR2I& aP )
}
void PNS_DRAGGER::dumbDragVia( PNS_VIA* aVia, PNS_NODE* aNode, const VECTOR2I& aP )
void DRAGGER::dumbDragVia( VIA* aVia, NODE* aNode, const VECTOR2I& aP )
{
m_draggedItems.Clear();
@ -196,12 +196,12 @@ void PNS_DRAGGER::dumbDragVia( PNS_VIA* aVia, PNS_NODE* aNode, const VECTOR2I& a
m_lastNode->Remove( aVia );
m_lastNode->Add( m_draggedVia );
for( PNS_ITEM* item : m_origViaConnections.Items() )
for( ITEM* item : m_origViaConnections.Items() )
{
if( const PNS_LINE* l = dyn_cast<const PNS_LINE*>( item ) )
if( const LINE* l = dyn_cast<const LINE*>( item ) )
{
PNS_LINE origLine( *l );
PNS_LINE draggedLine( *l );
LINE origLine( *l );
LINE draggedLine( *l );
draggedLine.DragCorner( aP, origLine.CLine().Find( aVia->Pos() ) );
draggedLine.ClearSegmentLinks();
@ -215,7 +215,7 @@ void PNS_DRAGGER::dumbDragVia( PNS_VIA* aVia, PNS_NODE* aNode, const VECTOR2I& a
}
bool PNS_DRAGGER::dragShove( const VECTOR2I& aP )
bool DRAGGER::dragShove( const VECTOR2I& aP )
{
bool ok = false;
@ -227,22 +227,22 @@ bool PNS_DRAGGER::dragShove( const VECTOR2I& aP )
switch( m_mode )
{
case SEGMENT:
case CORNER:
case DRAG_SEGMENT:
case DRAG_CORNER:
{
int thresh = Settings().SmoothDraggedSegments() ? m_draggedLine.Width() / 4 : 0;
PNS_LINE dragged( m_draggedLine );
LINE dragged( m_draggedLine );
if( m_mode == SEGMENT )
if( m_mode == DRAG_SEGMENT )
dragged.DragSegment( aP, m_draggedSegmentIndex, thresh );
else
dragged.DragCorner( aP, m_draggedSegmentIndex, thresh );
PNS_SHOVE::SHOVE_STATUS st = m_shove->ShoveLines( dragged );
SHOVE::SHOVE_STATUS st = m_shove->ShoveLines( dragged );
if( st == PNS_SHOVE::SH_OK )
if( st == SHOVE::SH_OK )
ok = true;
else if( st == PNS_SHOVE::SH_HEAD_MODIFIED )
else if( st == SHOVE::SH_HEAD_MODIFIED )
{
dragged = m_shove->NewHead();
ok = true;
@ -262,12 +262,12 @@ bool PNS_DRAGGER::dragShove( const VECTOR2I& aP )
break;
}
case VIA:
case DRAG_VIA:
{
PNS_VIA* newVia;
PNS_SHOVE::SHOVE_STATUS st = m_shove->ShoveDraggingVia( m_draggedVia, aP, &newVia );
VIA* newVia;
SHOVE::SHOVE_STATUS st = m_shove->ShoveDraggingVia( m_draggedVia, aP, &newVia );
if( st == PNS_SHOVE::SH_OK || st == PNS_SHOVE::SH_HEAD_MODIFIED )
if( st == SHOVE::SH_OK || st == SHOVE::SH_HEAD_MODIFIED )
ok = true;
m_lastNode = m_shove->CurrentNode()->Branch();
@ -289,7 +289,7 @@ bool PNS_DRAGGER::dragShove( const VECTOR2I& aP )
}
bool PNS_DRAGGER::FixRoute()
bool DRAGGER::FixRoute()
{
if( m_dragStatus )
{
@ -301,7 +301,7 @@ bool PNS_DRAGGER::FixRoute()
}
bool PNS_DRAGGER::Drag( const VECTOR2I& aP )
bool DRAGGER::Drag( const VECTOR2I& aP )
{
switch( m_currentMode )
{
@ -319,19 +319,19 @@ bool PNS_DRAGGER::Drag( const VECTOR2I& aP )
}
PNS_NODE* PNS_DRAGGER::CurrentNode() const
NODE* DRAGGER::CurrentNode() const
{
return m_lastNode;
}
const PNS_ITEMSET PNS_DRAGGER::Traces()
const ITEM_SET DRAGGER::Traces()
{
return m_draggedItems;
}
PNS_LOGGER* PNS_DRAGGER::Logger()
LOGGER* DRAGGER::Logger()
{
if( m_shove )
return m_shove->Logger();

View File

@ -32,28 +32,27 @@
namespace PNS {
class PNS_ROUTER;
class PNS_SHOVE;
class PNS_OPTIMIZER;
class PNS_ROUTER_BASE;
class ROUTER;
class SHOVE;
class OPTIMIZER;
/**
* Class PNS_DRAGGER
* Class DRAGGER
*
* Via, segment and corner dragging algorithm.
*/
class PNS_DRAGGER : public PNS_ALGO_BASE
class DRAGGER : public ALGO_BASE
{
public:
PNS_DRAGGER( PNS_ROUTER* aRouter );
~PNS_DRAGGER();
DRAGGER( ROUTER* aRouter );
~DRAGGER();
/**
* Function SetWorld()
*
* Sets the board to work on.
*/
void SetWorld( PNS_NODE* aWorld );
void SetWorld( NODE* aWorld );
/**
* Function Start()
@ -61,7 +60,7 @@ public:
* Starts routing a single track at point aP, taking item aStartItem as anchor
* (unless NULL). Returns true if a dragging operation has started.
*/
bool Start( const VECTOR2I& aP, PNS_ITEM* aStartItem );
bool Start( const VECTOR2I& aP, ITEM* aStartItem );
/**
* Function Drag()
@ -86,44 +85,44 @@ public:
* Returns the most recent world state, including all
* items changed due to dragging operation.
*/
PNS_NODE* CurrentNode() const;
NODE* CurrentNode() const;
/**
* Function Traces()
*
* Returns the set of dragged items.
*/
const PNS_ITEMSET Traces();
const ITEM_SET Traces();
/// @copydoc PNS_ALGO_BASE::Logger()
virtual PNS_LOGGER* Logger();
/// @copydoc ALGO_BASE::Logger()
virtual LOGGER* Logger();
private:
enum DragMode {
CORNER = 0,
SEGMENT,
VIA
DRAG_CORNER = 0,
DRAG_SEGMENT,
DRAG_VIA
};
bool dragMarkObstacles( const VECTOR2I& aP );
bool dragShove(const VECTOR2I& aP );
bool startDragSegment( const VECTOR2D& aP, PNS_SEGMENT* aSeg );
bool startDragVia( const VECTOR2D& aP, PNS_VIA* aVia );
void dumbDragVia( PNS_VIA* aVia, PNS_NODE* aNode, const VECTOR2I& aP );
bool startDragSegment( const VECTOR2D& aP, SEGMENT* aSeg );
bool startDragVia( const VECTOR2D& aP, VIA* aVia );
void dumbDragVia( VIA* aVia, NODE* aNode, const VECTOR2I& aP );
PNS_NODE* m_world;
PNS_NODE* m_lastNode;
DragMode m_mode;
PNS_LINE m_draggedLine;
PNS_VIA* m_draggedVia;
PNS_LINE m_lastValidDraggedLine;
PNS_SHOVE* m_shove;
int m_draggedSegmentIndex;
bool m_dragStatus;
PNS_MODE m_currentMode;
PNS_ITEMSET m_origViaConnections;
PNS_VIA* m_initialVia;
PNS_ITEMSET m_draggedItems;
NODE* m_world;
NODE* m_lastNode;
DragMode m_mode;
LINE m_draggedLine;
VIA* m_draggedVia;
LINE m_lastValidDraggedLine;
SHOVE* m_shove;
int m_draggedSegmentIndex;
bool m_dragStatus;
PNS_MODE m_currentMode;
ITEM_SET m_origViaConnections;
VIA* m_initialVia;
ITEM_SET m_draggedItems;
};
}

View File

@ -36,42 +36,42 @@ namespace PNS {
/**
* Class PNS_INDEX
* Class INDEX
*
* Custom spatial index, holding our board items and allowing for very fast searches. Items
* are assigned to separate R-Tree subindices depending on their type and spanned layers, reducing
* overlap and improving search time.
**/
class PNS_INDEX
class INDEX
{
public:
typedef std::list<PNS_ITEM*> NET_ITEMS_LIST;
typedef SHAPE_INDEX<PNS_ITEM*> ITEM_SHAPE_INDEX;
typedef boost::unordered_set<PNS_ITEM*> ITEM_SET;
typedef std::list<ITEM*> NET_ITEMS_LIST;
typedef SHAPE_INDEX<ITEM*> ITEM_SHAPE_INDEX;
typedef boost::unordered_set<ITEM*> ITEM_SET;
PNS_INDEX();
~PNS_INDEX();
INDEX();
~INDEX();
/**
* Function Add()
*
* Adds item to the spatial index.
*/
void Add( PNS_ITEM* aItem );
void Add( ITEM* aItem );
/**
* Function Remove()
*
* Removes an item from the spatial index.
*/
void Remove( PNS_ITEM* aItem );
void Remove( ITEM* aItem );
/**
* Function Add()
*
* Replaces one item with another.
*/
void Replace( PNS_ITEM* aOldItem, PNS_ITEM* aNewItem );
void Replace( ITEM* aOldItem, ITEM* aNewItem );
/**
* Function Query()
@ -87,7 +87,7 @@ public:
* @return number of items found.
*/
template<class Visitor>
int Query( const PNS_ITEM* aItem, int aMinDistance, Visitor& aVisitor );
int Query( const ITEM* aItem, int aMinDistance, Visitor& aVisitor );
/**
* Function Query()
@ -124,7 +124,7 @@ public:
*
* Returns true if item aItem exists in the index.
*/
bool Contains( PNS_ITEM* aItem ) const
bool Contains( ITEM* aItem ) const
{
return m_allItems.find( aItem ) != m_allItems.end();
}
@ -151,31 +151,31 @@ private:
template <class Visitor>
int querySingle( int index, const SHAPE* aShape, int aMinDistance, Visitor& aVisitor );
ITEM_SHAPE_INDEX* getSubindex( const PNS_ITEM* aItem );
ITEM_SHAPE_INDEX* getSubindex( const ITEM* aItem );
ITEM_SHAPE_INDEX* m_subIndices[MaxSubIndices];
std::map<int, NET_ITEMS_LIST> m_netMap;
ITEM_SET m_allItems;
};
PNS_INDEX::PNS_INDEX()
INDEX::INDEX()
{
memset( m_subIndices, 0, sizeof( m_subIndices ) );
}
PNS_INDEX::ITEM_SHAPE_INDEX* PNS_INDEX::getSubindex( const PNS_ITEM* aItem )
INDEX::ITEM_SHAPE_INDEX* INDEX::getSubindex( const ITEM* aItem )
{
int idx_n = -1;
const PNS_LAYERSET l = aItem->Layers();
const LAYER_RANGE l = aItem->Layers();
switch( aItem->Kind() )
{
case PNS_ITEM::VIA_T:
case ITEM::VIA_T:
idx_n = SI_Multilayer;
break;
case PNS_ITEM::SOLID_T:
case ITEM::SOLID_T:
{
if( l.IsMultilayer() )
idx_n = SI_Multilayer;
@ -186,8 +186,8 @@ PNS_INDEX::ITEM_SHAPE_INDEX* PNS_INDEX::getSubindex( const PNS_ITEM* aItem )
}
break;
case PNS_ITEM::SEGMENT_T:
case PNS_ITEM::LINE_T:
case ITEM::SEGMENT_T:
case ITEM::LINE_T:
idx_n = SI_Traces + 2 * l.Start() + SI_SegStraight;
break;
@ -203,7 +203,7 @@ PNS_INDEX::ITEM_SHAPE_INDEX* PNS_INDEX::getSubindex( const PNS_ITEM* aItem )
return m_subIndices[idx_n];
}
void PNS_INDEX::Add( PNS_ITEM* aItem )
void INDEX::Add( ITEM* aItem )
{
ITEM_SHAPE_INDEX* idx = getSubindex( aItem );
@ -217,7 +217,7 @@ void PNS_INDEX::Add( PNS_ITEM* aItem )
}
}
void PNS_INDEX::Remove( PNS_ITEM* aItem )
void INDEX::Remove( ITEM* aItem )
{
ITEM_SHAPE_INDEX* idx = getSubindex( aItem );
@ -230,14 +230,14 @@ void PNS_INDEX::Remove( PNS_ITEM* aItem )
m_netMap[net].remove( aItem );
}
void PNS_INDEX::Replace( PNS_ITEM* aOldItem, PNS_ITEM* aNewItem )
void INDEX::Replace( ITEM* aOldItem, ITEM* aNewItem )
{
Remove( aOldItem );
Add( aNewItem );
}
template<class Visitor>
int PNS_INDEX::querySingle( int index, const SHAPE* aShape, int aMinDistance, Visitor& aVisitor )
int INDEX::querySingle( int index, const SHAPE* aShape, int aMinDistance, Visitor& aVisitor )
{
if( !m_subIndices[index] )
return 0;
@ -246,14 +246,14 @@ int PNS_INDEX::querySingle( int index, const SHAPE* aShape, int aMinDistance, Vi
}
template<class Visitor>
int PNS_INDEX::Query( const PNS_ITEM* aItem, int aMinDistance, Visitor& aVisitor )
int INDEX::Query( const ITEM* aItem, int aMinDistance, Visitor& aVisitor )
{
const SHAPE* shape = aItem->Shape();
int total = 0;
total += querySingle( SI_Multilayer, shape, aMinDistance, aVisitor );
const PNS_LAYERSET layers = aItem->Layers();
const LAYER_RANGE layers = aItem->Layers();
if( layers.IsMultilayer() )
{
@ -279,7 +279,7 @@ int PNS_INDEX::Query( const PNS_ITEM* aItem, int aMinDistance, Visitor& aVisitor
}
template<class Visitor>
int PNS_INDEX::Query( const SHAPE* aShape, int aMinDistance, Visitor& aVisitor )
int INDEX::Query( const SHAPE* aShape, int aMinDistance, Visitor& aVisitor )
{
int total = 0;
@ -289,7 +289,7 @@ int PNS_INDEX::Query( const SHAPE* aShape, int aMinDistance, Visitor& aVisitor )
return total;
}
void PNS_INDEX::Clear()
void INDEX::Clear()
{
for( int i = 0; i < MaxSubIndices; ++i )
{
@ -302,12 +302,12 @@ void PNS_INDEX::Clear()
}
}
PNS_INDEX::~PNS_INDEX()
INDEX::~INDEX()
{
Clear();
}
PNS_INDEX::NET_ITEMS_LIST* PNS_INDEX::GetItemsForNet( int aNet )
INDEX::NET_ITEMS_LIST* INDEX::GetItemsForNet( int aNet )
{
if( m_netMap.find( aNet ) == m_netMap.end() )
return NULL;

View File

@ -24,7 +24,7 @@
namespace PNS {
bool PNS_ITEM::collideSimple( const PNS_ITEM* aOther, int aClearance, bool aNeedMTV,
bool ITEM::collideSimple( const ITEM* aOther, int aClearance, bool aNeedMTV,
VECTOR2I& aMTV, bool aDifferentNetsOnly ) const
{
// same nets? no collision!
@ -41,7 +41,7 @@ bool PNS_ITEM::collideSimple( const PNS_ITEM* aOther, int aClearance, bool aNeed
}
bool PNS_ITEM::Collide( const PNS_ITEM* aOther, int aClearance, bool aNeedMTV,
bool ITEM::Collide( const ITEM* aOther, int aClearance, bool aNeedMTV,
VECTOR2I& aMTV, bool aDifferentNetsOnly ) const
{
if( collideSimple( aOther, aClearance, aNeedMTV, aMTV, aDifferentNetsOnly ) )
@ -50,7 +50,7 @@ bool PNS_ITEM::Collide( const PNS_ITEM* aOther, int aClearance, bool aNeedMTV,
// special case for "head" line with a via attached at the end.
if( aOther->m_kind == LINE_T )
{
const PNS_LINE* line = static_cast<const PNS_LINE*>( aOther );
const LINE* line = static_cast<const LINE*>( aOther );
if( line->EndsWithVia() )
return collideSimple( &line->Via(), aClearance - line->Width() / 2, aNeedMTV, aMTV, aDifferentNetsOnly );
@ -60,7 +60,7 @@ bool PNS_ITEM::Collide( const PNS_ITEM* aOther, int aClearance, bool aNeedMTV,
}
const std::string PNS_ITEM::KindStr() const
const std::string ITEM::KindStr() const
{
switch( m_kind )
{
@ -85,7 +85,7 @@ const std::string PNS_ITEM::KindStr() const
}
PNS_ITEM::~PNS_ITEM()
ITEM::~ITEM()
{
}

View File

@ -33,7 +33,7 @@ class BOARD_CONNECTED_ITEM;
namespace PNS {
class PNS_NODE;
class NODE;
enum LineMarker {
MK_HEAD = ( 1 << 0 ),
@ -44,12 +44,12 @@ enum LineMarker {
/**
* Class PNS_ITEM
* Class ITEM
*
* Base class for PNS router board items. Implements the shared properties of all PCB items -
* net, spanned layers, geometric shape & refererence to owning model.
*/
class PNS_ITEM
class ITEM
{
public:
static const int UnusedNet = INT_MAX;
@ -66,7 +66,7 @@ public:
ANY_T = 0xff
};
PNS_ITEM( PnsKind aKind )
ITEM( PnsKind aKind )
{
m_net = UnusedNet;
m_movable = true;
@ -77,7 +77,7 @@ public:
m_rank = -1;
}
PNS_ITEM( const PNS_ITEM& aOther )
ITEM( const ITEM& aOther )
{
m_layers = aOther.m_layers;
m_net = aOther.m_net;
@ -89,14 +89,14 @@ public:
m_rank = aOther.m_rank;
}
virtual ~PNS_ITEM();
virtual ~ITEM();
/**
* Function Clone()
*
* Returns a deep copy of the item
*/
virtual PNS_ITEM* Clone() const = 0;
virtual ITEM* Clone() const = 0;
/*
* Function Hull()
@ -183,7 +183,7 @@ public:
*
* Sets the layers spanned by the item to aLayers.
*/
void SetLayers( const PNS_LAYERSET& aLayers )
void SetLayers( const LAYER_RANGE& aLayers )
{
m_layers = aLayers;
}
@ -195,7 +195,7 @@ public:
*/
void SetLayer( int aLayer )
{
m_layers = PNS_LAYERSET( aLayer, aLayer );
m_layers = LAYER_RANGE( aLayer, aLayer );
}
/**
@ -203,7 +203,7 @@ public:
*
* Returns the contiguous set of layers spanned by the item.
*/
const PNS_LAYERSET& Layers() const
const LAYER_RANGE& Layers() const
{
return m_layers;
}
@ -224,7 +224,7 @@ public:
* Returns true if the set of layers spanned by aOther overlaps our
* layers.
*/
bool LayersOverlap( const PNS_ITEM* aOther ) const
bool LayersOverlap( const ITEM* aOther ) const
{
return Layers().Overlaps( aOther->Layers() );
}
@ -233,9 +233,9 @@ public:
* Functon SetOwner()
*
* Sets the node that owns this item. An item can belong to a single
* PNS_NODE or stay unowned.
* NODE or stay unowned.
*/
void SetOwner( PNS_NODE* aOwner )
void SetOwner( NODE* aOwner )
{
m_owner = aOwner;
}
@ -245,7 +245,7 @@ public:
*
* @return true if the item is owned by the node aNode.
*/
bool BelongsTo( PNS_NODE* aNode ) const
bool BelongsTo( NODE* aNode ) const
{
return m_owner == aNode;
}
@ -255,7 +255,7 @@ public:
*
* Returns the owner of this item, or NULL if there's none.
*/
PNS_NODE* Owner() const { return m_owner; }
NODE* Owner() const { return m_owner; }
/**
* Function Collide()
@ -271,15 +271,15 @@ public:
* @param aMTV the minimum translation vector
* @return true, if a collision was found.
*/
virtual bool Collide( const PNS_ITEM* aOther, int aClearance, bool aNeedMTV,
virtual bool Collide( const ITEM* aOther, int aClearance, bool aNeedMTV,
VECTOR2I& aMTV, bool aDifferentNetsOnly = true ) const;
/**
* Function Collide()
*
* A shortcut for PNS_ITEM::Colllide() without MTV stuff.
* A shortcut for ITEM::Colllide() without MTV stuff.
*/
bool Collide( const PNS_ITEM* aOther, int aClearance, bool aDifferentNetsOnly = true ) const
bool Collide( const ITEM* aOther, int aClearance, bool aDifferentNetsOnly = true ) const
{
VECTOR2I dummy;
@ -338,15 +338,15 @@ public:
}
private:
bool collideSimple( const PNS_ITEM* aOther, int aClearance, bool aNeedMTV,
bool collideSimple( const ITEM* aOther, int aClearance, bool aNeedMTV,
VECTOR2I& aMTV, bool aDifferentNetsOnly ) const;
protected:
PnsKind m_kind;
BOARD_CONNECTED_ITEM* m_parent;
PNS_NODE* m_owner;
PNS_LAYERSET m_layers;
NODE* m_owner;
LAYER_RANGE m_layers;
bool m_movable;
int m_net;

View File

@ -24,34 +24,34 @@
namespace PNS {
PNS_ITEMSET::~PNS_ITEMSET()
ITEM_SET::~ITEM_SET()
{
}
void PNS_ITEMSET::Add( const PNS_LINE& aLine )
void ITEM_SET::Add( const LINE& aLine )
{
PNS_LINE* copy = aLine.Clone();
LINE* copy = aLine.Clone();
m_items.push_back( ENTRY( copy, true ) );
}
void PNS_ITEMSET::Prepend( const PNS_LINE& aLine )
void ITEM_SET::Prepend( const LINE& aLine )
{
PNS_LINE* copy = aLine.Clone();
LINE* copy = aLine.Clone();
m_items.insert( m_items.begin(), ENTRY( copy, true ) );
}
PNS_ITEMSET& PNS_ITEMSET::FilterLayers( int aStart, int aEnd, bool aInvert )
ITEM_SET& ITEM_SET::FilterLayers( int aStart, int aEnd, bool aInvert )
{
ENTRIES newItems;
PNS_LAYERSET l;
LAYER_RANGE l;
if( aEnd < 0 )
l = PNS_LAYERSET( aStart );
l = LAYER_RANGE( aStart );
else
l = PNS_LAYERSET( aStart, aEnd );
l = LAYER_RANGE( aStart, aEnd );
for( const ENTRY& ent : m_items )
{
@ -67,7 +67,7 @@ PNS_ITEMSET& PNS_ITEMSET::FilterLayers( int aStart, int aEnd, bool aInvert )
}
PNS_ITEMSET& PNS_ITEMSET::FilterKinds( int aKindMask, bool aInvert )
ITEM_SET& ITEM_SET::FilterKinds( int aKindMask, bool aInvert )
{
ENTRIES newItems;
@ -85,7 +85,7 @@ PNS_ITEMSET& PNS_ITEMSET::FilterKinds( int aKindMask, bool aInvert )
}
PNS_ITEMSET& PNS_ITEMSET::FilterMarker( int aMarker, bool aInvert )
ITEM_SET& ITEM_SET::FilterMarker( int aMarker, bool aInvert )
{
ENTRIES newItems;
@ -103,7 +103,7 @@ PNS_ITEMSET& PNS_ITEMSET::FilterMarker( int aMarker, bool aInvert )
}
PNS_ITEMSET& PNS_ITEMSET::FilterNet( int aNet, bool aInvert )
ITEM_SET& ITEM_SET::FilterNet( int aNet, bool aInvert )
{
ENTRIES newItems;
@ -121,7 +121,7 @@ PNS_ITEMSET& PNS_ITEMSET::FilterNet( int aNet, bool aInvert )
}
PNS_ITEMSET& PNS_ITEMSET::ExcludeItem( const PNS_ITEM* aItem )
ITEM_SET& ITEM_SET::ExcludeItem( const ITEM* aItem )
{
ENTRIES newItems;

View File

@ -29,19 +29,19 @@
namespace PNS {
/**
* Class PNS_ITEMSET
* Class ITEM_SET
*
* Holds a list of board items, that can be filtered against net, kinds,
* layers, etc.
**/
class PNS_LINE;
class LINE;
class PNS_ITEMSET
class ITEM_SET
{
public:
struct ENTRY {
ENTRY( PNS_ITEM* aItem, bool aOwned = false ) :
ENTRY( ITEM* aItem, bool aOwned = false ) :
item( aItem ),
owned( aOwned )
{}
@ -84,18 +84,18 @@ public:
return *this;
}
operator PNS_ITEM* () const
operator ITEM* () const
{
return item;
}
PNS_ITEM *item;
ITEM *item;
bool owned;
};
typedef std::vector<ENTRY> ENTRIES;
PNS_ITEMSET( PNS_ITEM* aInitialItem = NULL, bool aBecomeOwner = false )
ITEM_SET( ITEM* aInitialItem = NULL, bool aBecomeOwner = false )
{
if( aInitialItem )
{
@ -103,14 +103,14 @@ public:
}
}
PNS_ITEMSET( const PNS_ITEMSET& aOther )
ITEM_SET( const ITEM_SET& aOther )
{
m_items = aOther.m_items;
}
~PNS_ITEMSET();
~ITEM_SET();
const PNS_ITEMSET& operator=( const PNS_ITEMSET& aOther )
const ITEM_SET& operator=( const ITEM_SET& aOther )
{
m_items = aOther.m_items;
return *this;
@ -120,7 +120,7 @@ public:
{
int n = 0;
for( PNS_ITEM* item : m_items )
for( ITEM* item : m_items )
{
if( item->Kind() & aKindMask )
n++;
@ -137,47 +137,47 @@ public:
ENTRIES& Items() { return m_items; }
const ENTRIES& CItems() const { return m_items; }
PNS_ITEMSET& FilterLayers( int aStart, int aEnd = -1, bool aInvert = false );
PNS_ITEMSET& FilterKinds( int aKindMask, bool aInvert = false );
PNS_ITEMSET& FilterNet( int aNet, bool aInvert = false );
PNS_ITEMSET& FilterMarker( int aMarker, bool aInvert = false );
ITEM_SET& FilterLayers( int aStart, int aEnd = -1, bool aInvert = false );
ITEM_SET& FilterKinds( int aKindMask, bool aInvert = false );
ITEM_SET& FilterNet( int aNet, bool aInvert = false );
ITEM_SET& FilterMarker( int aMarker, bool aInvert = false );
PNS_ITEMSET& ExcludeLayers( int aStart, int aEnd = -1 )
ITEM_SET& ExcludeLayers( int aStart, int aEnd = -1 )
{
return FilterLayers( aStart, aEnd, true );
}
PNS_ITEMSET& ExcludeKinds( int aKindMask )
ITEM_SET& ExcludeKinds( int aKindMask )
{
return FilterKinds( aKindMask, true );
}
PNS_ITEMSET& ExcludeNet( int aNet )
ITEM_SET& ExcludeNet( int aNet )
{
return FilterNet( aNet, true );
}
PNS_ITEMSET& ExcludeItem( const PNS_ITEM* aItem );
ITEM_SET& ExcludeItem( const ITEM* aItem );
int Size() const
{
return m_items.size();
}
void Add( const PNS_LINE& aLine );
void Prepend( const PNS_LINE& aLine );
void Add( const LINE& aLine );
void Prepend( const LINE& aLine );
PNS_ITEM* operator[] ( int index ) const
ITEM* operator[] ( int index ) const
{
return m_items[index].item;
}
void Add( PNS_ITEM* aItem, bool aBecomeOwner = false )
void Add( ITEM* aItem, bool aBecomeOwner = false )
{
m_items.push_back( ENTRY( aItem, aBecomeOwner ) );
}
void Prepend( PNS_ITEM* aItem, bool aBecomeOwner = false )
void Prepend( ITEM* aItem, bool aBecomeOwner = false )
{
m_items.insert( m_items.begin(), ENTRY( aItem, aBecomeOwner ) );
}
@ -187,13 +187,13 @@ public:
m_items.clear();
}
bool Contains( PNS_ITEM* aItem ) const
bool Contains( ITEM* aItem ) const
{
const ENTRY ent( aItem );
return std::find( m_items.begin(), m_items.end(), ent ) != m_items.end();
}
void Erase( PNS_ITEM* aItem )
void Erase( ITEM* aItem )
{
ENTRY ent( aItem );
ENTRIES::iterator f = std::find( m_items.begin(), m_items.end(), ent );
@ -203,11 +203,11 @@ public:
}
template<class T>
T* FindByKind( PNS_ITEM::PnsKind kind, int index = 0 )
T* FindByKind( ITEM::PnsKind kind, int index = 0 )
{
int n = 0;
for( const PNS_ITEM* item : m_items )
for( const ITEM* item : m_items )
{
if( item->OfKind( kind ) )
{

View File

@ -34,17 +34,17 @@
namespace PNS {
/**
* Class PNS_JOINT
* Class JOINT
*
* Represents a 2D point on a given set of layers and belonging to a certain
* net, that links together a number of board items.
* A hash table of joints is used by the router to follow connectivity between
* the items.
**/
class PNS_JOINT : public PNS_ITEM
class JOINT : public ITEM
{
public:
typedef PNS_ITEMSET::ENTRIES LINKED_ITEMS;
typedef ITEM_SET::ENTRIES LINKED_ITEMS;
///> Joints are hashed by their position, layers and net.
/// Linked items are, obviously, not hashed
@ -54,11 +54,11 @@ public:
int net;
};
PNS_JOINT() :
PNS_ITEM( JOINT_T ), m_locked( false ) {}
JOINT() :
ITEM( JOINT_T ), m_locked( false ) {}
PNS_JOINT( const VECTOR2I& aPos, const PNS_LAYERSET& aLayers, int aNet = -1 ) :
PNS_ITEM( JOINT_T )
JOINT( const VECTOR2I& aPos, const LAYER_RANGE& aLayers, int aNet = -1 ) :
ITEM( JOINT_T )
{
m_tag.pos = aPos;
m_tag.net = aNet;
@ -66,8 +66,8 @@ public:
m_locked = false;
}
PNS_JOINT( const PNS_JOINT& aB ) :
PNS_ITEM( JOINT_T )
JOINT( const JOINT& aB ) :
ITEM( JOINT_T )
{
m_layers = aB.m_layers;
m_tag.pos = aB.m_tag.pos;
@ -77,7 +77,7 @@ public:
m_locked = aB.m_locked;
}
PNS_ITEM* Clone( ) const
ITEM* Clone( ) const
{
assert( false );
return NULL;
@ -90,8 +90,8 @@ public:
if( m_linkedItems.Size() != 2 || m_linkedItems.Count( SEGMENT_T ) != 2 )
return false;
PNS_SEGMENT* seg1 = static_cast<PNS_SEGMENT*>( m_linkedItems[0] );
PNS_SEGMENT* seg2 = static_cast<PNS_SEGMENT*>( m_linkedItems[1] );
SEGMENT* seg1 = static_cast<SEGMENT*>( m_linkedItems[0] );
SEGMENT* seg2 = static_cast<SEGMENT*>( m_linkedItems[1] );
// joints between segments of different widths are not considered trivial.
return seg1->Width() == seg2->Width();
@ -113,14 +113,14 @@ public:
if( m_linkedItems.Count( SEGMENT_T ) != 2)
return false;
PNS_SEGMENT* seg1 = static_cast<PNS_SEGMENT*>( m_linkedItems[0] );
PNS_SEGMENT* seg2 = static_cast<PNS_SEGMENT*>( m_linkedItems[1] );
SEGMENT* seg1 = static_cast<SEGMENT*>( m_linkedItems[0] );
SEGMENT* seg2 = static_cast<SEGMENT*>( m_linkedItems[1] );
return seg1->Width() != seg2->Width();
}
///> Links the joint to a given board item (when it's added to the PNS_NODE)
void Link( PNS_ITEM* aItem )
///> Links the joint to a given board item (when it's added to the NODE)
void Link( ITEM* aItem )
{
if( m_linkedItems.Contains( aItem ) )
return;
@ -128,9 +128,9 @@ public:
m_linkedItems.Add( aItem );
}
///> Unlinks a given board item from the joint (upon its removal from a PNS_NODE)
///> Unlinks a given board item from the joint (upon its removal from a NODE)
///> Returns true if the joint became dangling after unlinking.
bool Unlink( PNS_ITEM* aItem )
bool Unlink( ITEM* aItem )
{
m_linkedItems.Erase( aItem );
return m_linkedItems.Size() == 0;
@ -138,20 +138,20 @@ public:
///> For trivial joints, returns the segment adjacent to (aCurrent). For non-trival ones, returns
///> NULL, indicating the end of line.
PNS_SEGMENT* NextSegment( PNS_SEGMENT* aCurrent ) const
SEGMENT* NextSegment( SEGMENT* aCurrent ) const
{
if( !IsLineCorner() )
return NULL;
return static_cast<PNS_SEGMENT*>( m_linkedItems[m_linkedItems[0] == aCurrent ? 1 : 0] );
return static_cast<SEGMENT*>( m_linkedItems[m_linkedItems[0] == aCurrent ? 1 : 0] );
}
PNS_VIA* Via()
VIA* Via()
{
for( PNS_ITEM* item : m_linkedItems.Items() )
for( ITEM* item : m_linkedItems.Items() )
{
if( item->OfKind( VIA_T ) )
return static_cast<PNS_VIA*>( item );
return static_cast<VIA*>( item );
}
return NULL;
@ -179,12 +179,12 @@ public:
return m_linkedItems.CItems();
}
const PNS_ITEMSET& CLinks() const
const ITEM_SET& CLinks() const
{
return m_linkedItems;
}
PNS_ITEMSET& Links()
ITEM_SET& Links()
{
return m_linkedItems;
}
@ -196,12 +196,12 @@ public:
void Dump() const;
bool operator==( const PNS_JOINT& rhs ) const
bool operator==( const JOINT& rhs ) const
{
return m_tag.pos == rhs.m_tag.pos && m_tag.net == rhs.m_tag.net;
}
void Merge( const PNS_JOINT& aJoint )
void Merge( const JOINT& aJoint )
{
if( !Overlaps( aJoint ) )
return;
@ -211,13 +211,13 @@ public:
if( aJoint.IsLocked() )
m_locked = true;
for( PNS_ITEM* item : aJoint.LinkList() )
for( ITEM* item : aJoint.LinkList() )
{
m_linkedItems.Add( item );
}
}
bool Overlaps( const PNS_JOINT& rhs ) const
bool Overlaps( const JOINT& rhs ) const
{
return m_tag.pos == rhs.m_tag.pos &&
m_tag.net == rhs.m_tag.net && m_layers.Overlaps( rhs.m_layers );
@ -238,18 +238,18 @@ private:
HASH_TAG m_tag;
///> list of items linked to this joint
PNS_ITEMSET m_linkedItems;
ITEM_SET m_linkedItems;
///> locked (non-movable) flag
bool m_locked;
};
inline bool operator==( PNS_JOINT::HASH_TAG const& aP1, PNS_JOINT::HASH_TAG const& aP2 )
inline bool operator==( JOINT::HASH_TAG const& aP1, JOINT::HASH_TAG const& aP2 )
{
return aP1.pos == aP2.pos && aP1.net == aP2.net;
}
inline std::size_t hash_value( PNS_JOINT::HASH_TAG const& aP )
inline std::size_t hash_value( JOINT::HASH_TAG const& aP )
{
std::size_t seed = 0;
boost::hash_combine( seed, aP.pos.x );

View File

@ -60,20 +60,18 @@
#include "pns_debug_decorator.h"
#include "router_preview_item.h"
using namespace PNS;
class PNS_PCBNEW_RULE_RESOLVER : public PNS_RULE_RESOLVER
class PNS_PCBNEW_RULE_RESOLVER : public PNS::RULE_RESOLVER
{
public:
PNS_PCBNEW_RULE_RESOLVER( BOARD* aBoard, PNS_ROUTER* aRouter );
PNS_PCBNEW_RULE_RESOLVER( BOARD* aBoard, PNS::ROUTER* aRouter );
virtual ~PNS_PCBNEW_RULE_RESOLVER();
virtual int Clearance( const PNS_ITEM* aA, const PNS_ITEM* aB );
virtual int Clearance( const PNS::ITEM* aA, const PNS::ITEM* aB );
virtual void OverrideClearance( bool aEnable, int aNetA = 0, int aNetB = 0, int aClearance = 0 );
virtual void UseDpGap( bool aUseDpGap ) { m_useDpGap = aUseDpGap; }
virtual int DpCoupledNet( int aNet );
virtual int DpNetPolarity( int aNet );
virtual bool DpNetPair( PNS_ITEM* aItem, int& aNetP, int& aNetN );
virtual bool DpNetPair( PNS::ITEM* aItem, int& aNetP, int& aNetN );
private:
struct CLEARANCE_ENT
@ -82,11 +80,11 @@ private:
int clearance;
};
int localPadClearance( const PNS_ITEM* aItem ) const;
int localPadClearance( const PNS::ITEM* aItem ) const;
int matchDpSuffix( wxString aNetName, wxString& aComplementNet, wxString& aBaseDpName );
PNS_ROUTER* m_router;
BOARD* m_board;
PNS::ROUTER* m_router;
BOARD* m_board;
std::vector<CLEARANCE_ENT> m_clearanceCache;
int m_defaultClearance;
@ -97,13 +95,13 @@ private:
};
PNS_PCBNEW_RULE_RESOLVER::PNS_PCBNEW_RULE_RESOLVER( BOARD* aBoard, PNS_ROUTER* aRouter ) :
PNS_PCBNEW_RULE_RESOLVER::PNS_PCBNEW_RULE_RESOLVER( BOARD* aBoard, PNS::ROUTER* aRouter ) :
m_router( aRouter ),
m_board( aBoard )
{
PNS_NODE* world = m_router->GetWorld();
PNS::NODE* world = m_router->GetWorld();
PNS_TOPOLOGY topo( world );
PNS::TOPOLOGY topo( world );
m_clearanceCache.resize( m_board->GetNetCount() );
for( unsigned int i = 0; i < m_board->GetNetCount(); i++ )
@ -139,7 +137,7 @@ PNS_PCBNEW_RULE_RESOLVER::~PNS_PCBNEW_RULE_RESOLVER()
}
int PNS_PCBNEW_RULE_RESOLVER::localPadClearance( const PNS_ITEM* aItem ) const
int PNS_PCBNEW_RULE_RESOLVER::localPadClearance( const PNS::ITEM* aItem ) const
{
if( !aItem->Parent() || aItem->Parent()->Type() != PCB_PAD_T )
return 0;
@ -149,14 +147,15 @@ int PNS_PCBNEW_RULE_RESOLVER::localPadClearance( const PNS_ITEM* aItem ) const
}
int PNS_PCBNEW_RULE_RESOLVER::Clearance( const PNS_ITEM* aA, const PNS_ITEM* aB )
int PNS_PCBNEW_RULE_RESOLVER::Clearance( const PNS::ITEM* aA, const PNS::ITEM* aB )
{
int net_a = aA->Net();
int cl_a = ( net_a >= 0 ? m_clearanceCache[net_a].clearance : m_defaultClearance );
int net_b = aB->Net();
int cl_b = ( net_b >= 0 ? m_clearanceCache[net_b].clearance : m_defaultClearance );
bool linesOnly = aA->OfKind( PNS_ITEM::SEGMENT_T | PNS_ITEM::LINE_T ) && aB->OfKind( PNS_ITEM::SEGMENT_T | PNS_ITEM::LINE_T );
bool linesOnly = aA->OfKind( PNS::ITEM::SEGMENT_T | PNS::ITEM::LINE_T )
&& aB->OfKind( PNS::ITEM::SEGMENT_T | PNS::ITEM::LINE_T );
if( linesOnly && net_a >= 0 && net_b >= 0 && m_clearanceCache[net_a].coupledNet == net_b )
{
@ -246,7 +245,7 @@ int PNS_PCBNEW_RULE_RESOLVER::DpNetPolarity( int aNet )
}
bool PNS_PCBNEW_RULE_RESOLVER::DpNetPair( PNS_ITEM* aItem, int& aNetP, int& aNetN )
bool PNS_PCBNEW_RULE_RESOLVER::DpNetPair( PNS::ITEM* aItem, int& aNetP, int& aNetN )
{
if( !aItem || !aItem->Parent() || !aItem->Parent()->GetNet() )
return false;
@ -285,10 +284,10 @@ bool PNS_PCBNEW_RULE_RESOLVER::DpNetPair( PNS_ITEM* aItem, int& aNetP, int& aNet
}
class PNS_PCBNEW_DEBUG_DECORATOR: public PNS_DEBUG_DECORATOR
class PNS_PCBNEW_DEBUG_DECORATOR: public PNS::DEBUG_DECORATOR
{
public:
PNS_PCBNEW_DEBUG_DECORATOR( KIGFX::VIEW* aView = NULL ): PNS_DEBUG_DECORATOR(),
PNS_PCBNEW_DEBUG_DECORATOR( KIGFX::VIEW* aView = NULL ): PNS::DEBUG_DECORATOR(),
m_view( NULL ), m_items( NULL )
{
SetView( aView );
@ -398,7 +397,7 @@ private:
};
PNS_DEBUG_DECORATOR* PNS_KICAD_IFACE::GetDebugDecorator()
PNS::DEBUG_DECORATOR* PNS_KICAD_IFACE::GetDebugDecorator()
{
return m_debugDecorator;
}
@ -430,9 +429,9 @@ PNS_KICAD_IFACE::~PNS_KICAD_IFACE()
}
PNS_ITEM* PNS_KICAD_IFACE::syncPad( D_PAD* aPad )
PNS::ITEM* PNS_KICAD_IFACE::syncPad( D_PAD* aPad )
{
PNS_LAYERSET layers( 0, MAX_CU_LAYERS - 1 );
LAYER_RANGE layers( 0, MAX_CU_LAYERS - 1 );
// ignore non-copper pads
if( ( aPad->GetLayerSet() & LSET::AllCuMask()).none() )
@ -457,7 +456,7 @@ PNS_ITEM* PNS_KICAD_IFACE::syncPad( D_PAD* aPad )
is_copper = true;
if( aPad->GetAttribute() != PAD_ATTRIB_HOLE_NOT_PLATED )
layers = PNS_LAYERSET( i );
layers = LAYER_RANGE( i );
break;
}
@ -473,7 +472,7 @@ PNS_ITEM* PNS_KICAD_IFACE::syncPad( D_PAD* aPad )
return NULL;
}
PNS_SOLID* solid = new PNS_SOLID;
PNS::SOLID* solid = new PNS::SOLID;
solid->SetLayers( layers );
solid->SetNet( aPad->GetNetCode() );
@ -672,25 +671,25 @@ PNS_ITEM* PNS_KICAD_IFACE::syncPad( D_PAD* aPad )
}
PNS_ITEM* PNS_KICAD_IFACE::syncTrack( TRACK* aTrack )
PNS::ITEM* PNS_KICAD_IFACE::syncTrack( TRACK* aTrack )
{
PNS_SEGMENT* s =
new PNS_SEGMENT( SEG( aTrack->GetStart(), aTrack->GetEnd() ), aTrack->GetNetCode() );
PNS::SEGMENT* s =
new PNS::SEGMENT( SEG( aTrack->GetStart(), aTrack->GetEnd() ), aTrack->GetNetCode() );
s->SetWidth( aTrack->GetWidth() );
s->SetLayers( PNS_LAYERSET( aTrack->GetLayer() ) );
s->SetLayers( LAYER_RANGE( aTrack->GetLayer() ) );
s->SetParent( aTrack );
return s;
}
PNS_ITEM* PNS_KICAD_IFACE::syncVia( VIA* aVia )
PNS::ITEM* PNS_KICAD_IFACE::syncVia( VIA* aVia )
{
LAYER_ID top, bottom;
aVia->LayerPair( &top, &bottom );
PNS_VIA* v = new PNS_VIA(
PNS::VIA* v = new PNS::VIA(
aVia->GetPosition(),
PNS_LAYERSET( top, bottom ),
LAYER_RANGE( top, bottom ),
aVia->GetWidth(),
aVia->GetDrillValue(),
aVia->GetNetCode(),
@ -709,7 +708,7 @@ void PNS_KICAD_IFACE::SetBoard( BOARD* aBoard )
}
void PNS_KICAD_IFACE::SyncWorld( PNS_NODE *aWorld )
void PNS_KICAD_IFACE::SyncWorld( PNS::NODE *aWorld )
{
if( !m_board )
{
@ -721,7 +720,7 @@ void PNS_KICAD_IFACE::SyncWorld( PNS_NODE *aWorld )
{
for( D_PAD* pad = module->Pads(); pad; pad = pad->Next() )
{
PNS_ITEM* solid = syncPad( pad );
PNS::ITEM* solid = syncPad( pad );
if( solid )
aWorld->Add( solid );
@ -731,7 +730,7 @@ void PNS_KICAD_IFACE::SyncWorld( PNS_NODE *aWorld )
for( TRACK* t = m_board->m_Track; t; t = t->Next() )
{
KICAD_T type = t->Type();
PNS_ITEM* item = NULL;
PNS::ITEM* item = NULL;
if( type == PCB_TRACE_T )
item = syncTrack( t );
@ -739,7 +738,7 @@ void PNS_KICAD_IFACE::SyncWorld( PNS_NODE *aWorld )
item = syncVia( static_cast<VIA*>( t ) );
if( t->IsLocked() )
item->Mark( MK_LOCKED );
item->Mark( PNS::MK_LOCKED );
if( item )
aWorld->Add( item );
@ -773,7 +772,7 @@ void PNS_KICAD_IFACE::EraseView()
}
void PNS_KICAD_IFACE::DisplayItem( const PNS_ITEM* aItem, int aColor, int aClearance )
void PNS_KICAD_IFACE::DisplayItem( const PNS::ITEM* aItem, int aColor, int aClearance )
{
wxLogTrace( "PNS", "DisplayItem %p", aItem );
@ -792,7 +791,7 @@ void PNS_KICAD_IFACE::DisplayItem( const PNS_ITEM* aItem, int aColor, int aClear
}
void PNS_KICAD_IFACE::HideItem( PNS_ITEM* aItem )
void PNS_KICAD_IFACE::HideItem( PNS::ITEM* aItem )
{
BOARD_CONNECTED_ITEM* parent = aItem->Parent();
@ -807,7 +806,7 @@ void PNS_KICAD_IFACE::HideItem( PNS_ITEM* aItem )
}
void PNS_KICAD_IFACE::RemoveItem( PNS_ITEM* aItem )
void PNS_KICAD_IFACE::RemoveItem( PNS::ITEM* aItem )
{
BOARD_CONNECTED_ITEM* parent = aItem->Parent();
@ -820,15 +819,15 @@ void PNS_KICAD_IFACE::RemoveItem( PNS_ITEM* aItem )
}
void PNS_KICAD_IFACE::AddItem( PNS_ITEM* aItem )
void PNS_KICAD_IFACE::AddItem( PNS::ITEM* aItem )
{
BOARD_CONNECTED_ITEM* newBI = NULL;
switch( aItem->Kind() )
{
case PNS_ITEM::SEGMENT_T:
case PNS::ITEM::SEGMENT_T:
{
PNS_SEGMENT* seg = static_cast<PNS_SEGMENT*>( aItem );
PNS::SEGMENT* seg = static_cast<PNS::SEGMENT*>( aItem );
TRACK* track = new TRACK( m_board );
const SEG& s = seg->Seg();
track->SetStart( wxPoint( s.A.x, s.A.y ) );
@ -840,10 +839,10 @@ void PNS_KICAD_IFACE::AddItem( PNS_ITEM* aItem )
break;
}
case PNS_ITEM::VIA_T:
case PNS::ITEM::VIA_T:
{
VIA* via_board = new VIA( m_board );
PNS_VIA* via = static_cast<PNS_VIA*>( aItem );
PNS::VIA* via = static_cast<PNS::VIA*>( aItem );
via_board->SetPosition( wxPoint( via->Pos().x, via->Pos().y ) );
via_board->SetWidth( via->Diameter() );
via_board->SetDrill( via->Drill() );
@ -906,12 +905,12 @@ void PNS_KICAD_IFACE::UpdateNet( int aNetCode )
wxLogTrace( "PNS", "Update-net %d", aNetCode );
}
PNS_RULE_RESOLVER* PNS_KICAD_IFACE::GetRuleResolver()
PNS::RULE_RESOLVER* PNS_KICAD_IFACE::GetRuleResolver()
{
return m_ruleResolver;
}
void PNS_KICAD_IFACE::SetRouter( PNS_ROUTER* aRouter )
void PNS_KICAD_IFACE::SetRouter( PNS::ROUTER* aRouter )
{
m_router = aRouter;
}

View File

@ -2,6 +2,7 @@
* KiRouter - a push-and-(sometimes-)shove PCB router
*
* Copyright (C) 2013-2016 CERN
* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software: you can redistribute it and/or modify it
@ -34,43 +35,43 @@ namespace KIGFX
class VIEW;
};
class PNS_KICAD_IFACE : public PNS::PNS_ROUTER_IFACE {
class PNS_KICAD_IFACE : public PNS::ROUTER_IFACE {
public:
PNS_KICAD_IFACE();
~PNS_KICAD_IFACE();
void SetRouter( PNS::PNS_ROUTER* aRouter );
void SetRouter( PNS::ROUTER* aRouter );
void SetHostFrame( PCB_EDIT_FRAME* aFrame );
void SetBoard( BOARD* aBoard );
void SetView( KIGFX::VIEW* aView );
void SyncWorld( PNS::PNS_NODE* aWorld );
void SyncWorld( PNS::NODE* aWorld );
void EraseView();
void HideItem( PNS::PNS_ITEM* aItem );
void DisplayItem( const PNS::PNS_ITEM* aItem, int aColor = 0, int aClearance = 0 );
void AddItem( PNS::PNS_ITEM* aItem );
void RemoveItem( PNS::PNS_ITEM* aItem );
void HideItem( PNS::ITEM* aItem );
void DisplayItem( const PNS::ITEM* aItem, int aColor = 0, int aClearance = 0 );
void AddItem( PNS::ITEM* aItem );
void RemoveItem( PNS::ITEM* aItem );
void Commit();
void UpdateNet( int aNetCode );
PNS::PNS_RULE_RESOLVER* GetRuleResolver();
PNS::PNS_DEBUG_DECORATOR* GetDebugDecorator();
PNS::RULE_RESOLVER* GetRuleResolver();
PNS::DEBUG_DECORATOR* GetDebugDecorator();
private:
PNS_PCBNEW_RULE_RESOLVER* m_ruleResolver;
PNS_PCBNEW_DEBUG_DECORATOR* m_debugDecorator;
PNS::PNS_ITEM* syncPad( D_PAD* aPad );
PNS::PNS_ITEM* syncTrack( TRACK* aTrack );
PNS::PNS_ITEM* syncVia( VIA* aVia );
PNS::ITEM* syncPad( D_PAD* aPad );
PNS::ITEM* syncTrack( TRACK* aTrack );
PNS::ITEM* syncVia( VIA* aVia );
KIGFX::VIEW* m_view;
KIGFX::VIEW_GROUP* m_previewItems;
std::unordered_set<BOARD_CONNECTED_ITEM*> m_hiddenItems;
PNS::PNS_NODE* m_world;
PNS::PNS_ROUTER* m_router;
PNS::NODE* m_world;
PNS::ROUTER* m_router;
BOARD* m_board;
PICKED_ITEMS_LIST m_undoBuffer;
PCB_EDIT_FRAME* m_frame;

View File

@ -2,6 +2,7 @@
* KiRouter - a push-and-(sometimes-)shove PCB router
*
* Copyright (C) 2013-2014 CERN
* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software: you can redistribute it and/or modify it
@ -24,19 +25,19 @@
#include <algorithm>
/**
* Class PNS_LAYERSET
* Class LAYER_RANGE
*
* Represents a contiguous set of PCB layers.
*/
class PNS_LAYERSET
class LAYER_RANGE
{
public:
PNS_LAYERSET() :
LAYER_RANGE() :
m_start( -1 ),
m_end( -1 )
{};
PNS_LAYERSET( int aStart, int aEnd )
LAYER_RANGE( int aStart, int aEnd )
{
if( aStart > aEnd )
std::swap( aStart, aEnd );
@ -45,26 +46,26 @@ public:
m_end = aEnd;
}
PNS_LAYERSET( int aLayer )
LAYER_RANGE( int aLayer )
{
m_start = m_end = aLayer;
}
PNS_LAYERSET( const PNS_LAYERSET& aB ) :
LAYER_RANGE( const LAYER_RANGE& aB ) :
m_start( aB.m_start ),
m_end( aB.m_end )
{}
~PNS_LAYERSET() {};
~LAYER_RANGE() {};
const PNS_LAYERSET& operator=( const PNS_LAYERSET& aB )
const LAYER_RANGE& operator=( const LAYER_RANGE& aB )
{
m_start = aB.m_start;
m_end = aB.m_end;
return *this;
}
bool Overlaps( const PNS_LAYERSET& aOther ) const
bool Overlaps( const LAYER_RANGE& aOther ) const
{
return m_end >= aOther.m_start && m_start <= aOther.m_end;
}
@ -89,7 +90,7 @@ public:
return m_end;
}
void Merge( const PNS_LAYERSET& aOther )
void Merge( const LAYER_RANGE& aOther )
{
if( m_start < 0 || m_end < 0 )
{
@ -106,17 +107,17 @@ public:
}
///> Shortcut for comparisons/overlap tests
static PNS_LAYERSET All()
static LAYER_RANGE All()
{
return PNS_LAYERSET( 0, 256 ); // fixme: use layer IDs header
return LAYER_RANGE( 0, 256 ); // fixme: use layer IDs header
}
bool operator==( const PNS_LAYERSET& aOther ) const
bool operator==( const LAYER_RANGE& aOther ) const
{
return ( m_start == aOther.m_start ) && ( m_end == aOther.m_end );
}
bool operator!=( const PNS_LAYERSET& aOther ) const
bool operator!=( const LAYER_RANGE& aOther ) const
{
return ( m_start != aOther.m_start ) || ( m_end != aOther.m_end );
}

View File

@ -35,8 +35,8 @@ using boost::optional;
namespace PNS {
PNS_LINE::PNS_LINE( const PNS_LINE& aOther ) :
PNS_ITEM( aOther ),
LINE::LINE( const LINE& aOther ) :
ITEM( aOther ),
m_line( aOther.m_line ),
m_width( aOther.m_width )
{
@ -52,13 +52,13 @@ PNS_LINE::PNS_LINE( const PNS_LINE& aOther ) :
}
PNS_LINE::~PNS_LINE()
LINE::~LINE()
{
delete m_segmentRefs;
}
const PNS_LINE& PNS_LINE::operator=( const PNS_LINE& aOther )
const LINE& LINE::operator=( const LINE& aOther )
{
m_line = aOther.m_line;
m_width = aOther.m_width;
@ -76,31 +76,31 @@ const PNS_LINE& PNS_LINE::operator=( const PNS_LINE& aOther )
}
PNS_LINE* PNS_LINE::Clone() const
LINE* LINE::Clone() const
{
PNS_LINE* l = new PNS_LINE( *this );
LINE* l = new LINE( *this );
return l;
}
void PNS_LINE::Mark( int aMarker )
void LINE::Mark( int aMarker )
{
m_marker = aMarker;
if( m_segmentRefs )
{
for( PNS_SEGMENT* s : *m_segmentRefs )
for( SEGMENT* s : *m_segmentRefs )
s->Mark( aMarker );
}
}
void PNS_LINE::Unmark()
void LINE::Unmark()
{
if( m_segmentRefs )
{
for( PNS_SEGMENT* s : *m_segmentRefs )
for( SEGMENT* s : *m_segmentRefs )
s->Unmark();
}
@ -108,13 +108,13 @@ void PNS_LINE::Unmark()
}
int PNS_LINE::Marker() const
int LINE::Marker() const
{
int marker = m_marker;
if( m_segmentRefs )
{
for( PNS_SEGMENT* s : *m_segmentRefs )
for( SEGMENT* s : *m_segmentRefs )
{
marker |= s->Marker();
}
@ -124,7 +124,7 @@ int PNS_LINE::Marker() const
}
void PNS_LINE::copyLinks( const PNS_LINE* aParent )
void LINE::copyLinks( const LINE* aParent )
{
if( aParent->m_segmentRefs == NULL )
{
@ -137,9 +137,9 @@ void PNS_LINE::copyLinks( const PNS_LINE* aParent )
}
PNS_SEGMENT* PNS_SEGMENT::Clone() const
SEGMENT* SEGMENT::Clone() const
{
PNS_SEGMENT* s = new PNS_SEGMENT;
SEGMENT* s = new SEGMENT;
s->m_seg = m_seg;
s->m_net = m_net;
@ -151,7 +151,7 @@ PNS_SEGMENT* PNS_SEGMENT::Clone() const
}
int PNS_LINE::CountCorners( int aAngles )
int LINE::CountCorners( int aAngles )
{
int count = 0;
@ -173,7 +173,7 @@ int PNS_LINE::CountCorners( int aAngles )
}
bool PNS_LINE::Walkaround( SHAPE_LINE_CHAIN aObstacle, SHAPE_LINE_CHAIN& aPre,
bool LINE::Walkaround( SHAPE_LINE_CHAIN aObstacle, SHAPE_LINE_CHAIN& aPre,
SHAPE_LINE_CHAIN& aWalk, SHAPE_LINE_CHAIN& aPost, bool aCw ) const
{
const SHAPE_LINE_CHAIN& line( CLine() );
@ -269,7 +269,7 @@ bool PNS_LINE::Walkaround( SHAPE_LINE_CHAIN aObstacle, SHAPE_LINE_CHAIN& aPre,
}
void PNS_LINE::Walkaround( const SHAPE_LINE_CHAIN& aObstacle,
void LINE::Walkaround( const SHAPE_LINE_CHAIN& aObstacle,
SHAPE_LINE_CHAIN& aPath,
bool aCw ) const
{
@ -282,13 +282,13 @@ void PNS_LINE::Walkaround( const SHAPE_LINE_CHAIN& aObstacle,
}
const SHAPE_LINE_CHAIN PNS_SEGMENT::Hull( int aClearance, int aWalkaroundThickness ) const
const SHAPE_LINE_CHAIN SEGMENT::Hull( int aClearance, int aWalkaroundThickness ) const
{
return SegmentHull( m_seg, aClearance, aWalkaroundThickness );
}
bool PNS_LINE::Is45Degree()
bool LINE::Is45Degree()
{
for( int i = 0; i < m_line.SegmentCount(); i++ )
{
@ -314,15 +314,15 @@ bool PNS_LINE::Is45Degree()
}
const PNS_LINE PNS_LINE::ClipToNearestObstacle( PNS_NODE* aNode ) const
const LINE LINE::ClipToNearestObstacle( NODE* aNode ) const
{
const int IterationLimit = 5;
int i;
PNS_LINE l( *this );
LINE l( *this );
for( i = 0; i < IterationLimit; i++ )
{
PNS_NODE::OPT_OBSTACLE obs = aNode->NearestObstacle( &l );
NODE::OPT_OBSTACLE obs = aNode->NearestObstacle( &l );
if( obs )
{
@ -340,7 +340,7 @@ const PNS_LINE PNS_LINE::ClipToNearestObstacle( PNS_NODE* aNode ) const
}
void PNS_LINE::ShowLinks()
void LINE::ShowLinks()
{
if( !m_segmentRefs )
{
@ -423,7 +423,7 @@ SHAPE_LINE_CHAIN dragCornerInternal( const SHAPE_LINE_CHAIN& aOrigin, const VECT
}
void PNS_LINE::DragCorner( const VECTOR2I& aP, int aIndex, int aSnappingThreshold )
void LINE::DragCorner( const VECTOR2I& aP, int aIndex, int aSnappingThreshold )
{
SHAPE_LINE_CHAIN path;
@ -447,7 +447,7 @@ void PNS_LINE::DragCorner( const VECTOR2I& aP, int aIndex, int aSnappingThreshol
}
VECTOR2I PNS_LINE::snapDraggedCorner( const SHAPE_LINE_CHAIN& aPath, const VECTOR2I& aP,
VECTOR2I LINE::snapDraggedCorner( const SHAPE_LINE_CHAIN& aPath, const VECTOR2I& aP,
int aIndex, int aThreshold ) const
{
int s_start = std::max( aIndex - 2, 0 );
@ -489,7 +489,7 @@ VECTOR2I PNS_LINE::snapDraggedCorner( const SHAPE_LINE_CHAIN& aPath, const VECTO
return best_snap;
}
VECTOR2I PNS_LINE::snapToNeighbourSegments( const SHAPE_LINE_CHAIN& aPath, const VECTOR2I &aP,
VECTOR2I LINE::snapToNeighbourSegments( const SHAPE_LINE_CHAIN& aPath, const VECTOR2I &aP,
int aIndex, int aThreshold ) const
{
VECTOR2I snap_p[2];
@ -535,7 +535,7 @@ VECTOR2I PNS_LINE::snapToNeighbourSegments( const SHAPE_LINE_CHAIN& aPath, const
}
void PNS_LINE::DragSegment( const VECTOR2I& aP, int aIndex, int aSnappingThreshold )
void LINE::DragSegment( const VECTOR2I& aP, int aIndex, int aSnappingThreshold )
{
SHAPE_LINE_CHAIN path( m_line );
VECTOR2I target( aP );
@ -702,13 +702,13 @@ void PNS_LINE::DragSegment( const VECTOR2I& aP, int aIndex, int aSnappingThresho
}
bool PNS_LINE::CompareGeometry( const PNS_LINE& aOther )
bool LINE::CompareGeometry( const LINE& aOther )
{
return m_line.CompareGeometry( aOther.m_line );
}
void PNS_LINE::Reverse()
void LINE::Reverse()
{
m_line = m_line.Reverse();
@ -717,7 +717,7 @@ void PNS_LINE::Reverse()
}
void PNS_LINE::AppendVia( const PNS_VIA& aVia )
void LINE::AppendVia( const VIA& aVia )
{
if( m_line.PointCount() > 1 && aVia.Pos() == m_line.CPoint( 0 ) )
{
@ -730,26 +730,26 @@ void PNS_LINE::AppendVia( const PNS_VIA& aVia )
}
void PNS_LINE::SetRank( int aRank )
void LINE::SetRank( int aRank )
{
m_rank = aRank;
if( m_segmentRefs )
{
for( PNS_SEGMENT* s : *m_segmentRefs )
for( SEGMENT* s : *m_segmentRefs )
s->SetRank( aRank );
}
}
int PNS_LINE::Rank() const
int LINE::Rank() const
{
int min_rank = INT_MAX;
int rank;
if( m_segmentRefs )
{
for( PNS_SEGMENT *s : *m_segmentRefs )
for( SEGMENT *s : *m_segmentRefs )
min_rank = std::min( min_rank, s->Rank() );
rank = ( min_rank == INT_MAX ) ? -1 : min_rank;
}
@ -762,7 +762,7 @@ int PNS_LINE::Rank() const
}
void PNS_LINE::ClipVertexRange( int aStart, int aEnd )
void LINE::ClipVertexRange( int aStart, int aEnd )
{
m_line = m_line.Slice( aStart, aEnd );
@ -777,7 +777,7 @@ void PNS_LINE::ClipVertexRange( int aStart, int aEnd )
}
bool PNS_LINE::HasLoops() const
bool LINE::HasLoops() const
{
for( int i = 0; i < PointCount(); i++ )
{
@ -792,7 +792,7 @@ bool PNS_LINE::HasLoops() const
}
void PNS_LINE::ClearSegmentLinks()
void LINE::ClearSegmentLinks()
{
if( m_segmentRefs )
delete m_segmentRefs;
@ -815,7 +815,7 @@ static void extendBox( BOX2I& aBox, bool& aDefined, const VECTOR2I& aP )
}
OPT_BOX2I PNS_LINE::ChangedArea( const PNS_LINE* aOther ) const
OPT_BOX2I LINE::ChangedArea( const LINE* aOther ) const
{
BOX2I area;
bool areaDefined = false;
@ -894,9 +894,9 @@ OPT_BOX2I PNS_LINE::ChangedArea( const PNS_LINE* aOther ) const
}
bool PNS_LINE::HasLockedSegments() const
bool LINE::HasLockedSegments() const
{
for( const PNS_SEGMENT* seg : *m_segmentRefs )
for( const SEGMENT* seg : *m_segmentRefs )
{
if( seg->Marker() & MK_LOCKED )
return true;

View File

@ -34,54 +34,54 @@
namespace PNS {
class PNS_NODE;
class PNS_SEGMENT;
class PNS_VIA;
class NODE;
class SEGMENT;
class VIA;
/**
* Class PNS_LINE
* Class LINE
*
* Represents a track on a PCB, connecting two non-trivial joints (that is,
* vias, pads, junctions between multiple traces or two traces different widths
* and combinations of these). PNS_LINEs are NOT stored in the model (PNS_NODE).
* and combinations of these). PNS_LINEs are NOT stored in the model (NODE).
* Instead, they are assembled on-the-fly, based on a via/pad/segment that
* belongs to/starts/ends them.
*
* PNS_LINEs can be either loose (consisting of segments that do not belong to
* any PNS_NODE) or owned (with segments taken from a PNS_NODE) - these are
* returned by PNS_NODE::AssembleLine and friends.
* any NODE) or owned (with segments taken from a NODE) - these are
* returned by NODE::AssembleLine and friends.
*
* A PNS_LINE may have a PNS_VIA attached at its end (i.e. the last point) - this is used by via
* A LINE may have a VIA attached at its end (i.e. the last point) - this is used by via
* dragging/force propagation stuff.
*/
#define PNS_HULL_MARGIN 10
class PNS_LINE : public PNS_ITEM
class LINE : public ITEM
{
public:
typedef std::vector<PNS_SEGMENT*> SEGMENT_REFS;
typedef std::vector<SEGMENT*> SEGMENT_REFS;
/**
* Constructor
* Makes an empty line.
*/
PNS_LINE() : PNS_ITEM( LINE_T )
LINE() : ITEM( LINE_T )
{
m_segmentRefs = NULL;
m_hasVia = false;
m_width = 1; // Dummy value
}
PNS_LINE( const PNS_LINE& aOther );
LINE( const LINE& aOther );
/**
* Constructor
* Copies properties (net, layers, etc.) from a base line and replaces the shape
* by another
**/
PNS_LINE( const PNS_LINE& aBase, const SHAPE_LINE_CHAIN& aLine ) :
PNS_ITEM( aBase ),
LINE( const LINE& aBase, const SHAPE_LINE_CHAIN& aLine ) :
ITEM( aBase ),
m_line( aLine ),
m_width( aBase.m_width )
{
@ -91,17 +91,17 @@ public:
m_hasVia = false;
}
~PNS_LINE();
~LINE();
static inline bool ClassOf( const PNS_ITEM* aItem )
static inline bool ClassOf( const ITEM* aItem )
{
return aItem && LINE_T == aItem->Kind();
}
/// @copydoc PNS_ITEM::Clone()
virtual PNS_LINE* Clone() const;
/// @copydoc ITEM::Clone()
virtual LINE* Clone() const;
const PNS_LINE& operator=( const PNS_LINE& aOther );
const LINE& operator=( const LINE& aOther );
///> Assigns a shape to the line (a polyline/line chain)
void SetShape( const SHAPE_LINE_CHAIN& aLine )
@ -164,7 +164,7 @@ public:
}
///> Returns true if the line is geometrically identical as line aOther
bool CompareGeometry( const PNS_LINE& aOther );
bool CompareGeometry( const LINE& aOther );
///> Reverses the point/vertex order
void Reverse();
@ -172,8 +172,8 @@ public:
/* Linking functions */
///> Adds a reference to a segment registered in a PNS_NODE that is a part of this line.
void LinkSegment( PNS_SEGMENT* aSeg )
///> Adds a reference to a segment registered in a NODE that is a part of this line.
void LinkSegment( SEGMENT* aSeg )
{
if( !m_segmentRefs )
m_segmentRefs = new SEGMENT_REFS();
@ -194,7 +194,7 @@ public:
}
///> Checks if the segment aSeg is a part of the line.
bool ContainsSegment( PNS_SEGMENT* aSeg ) const
bool ContainsSegment( SEGMENT* aSeg ) const
{
if( !m_segmentRefs )
return false;
@ -203,7 +203,7 @@ public:
aSeg ) != m_segmentRefs->end();
}
PNS_SEGMENT* GetLink( int aIndex ) const
SEGMENT* GetLink( int aIndex ) const
{
return (*m_segmentRefs)[aIndex];
}
@ -222,7 +222,7 @@ public:
///> Clips the line to the nearest obstacle, traversing from the line's start vertex (0).
///> Returns the clipped line.
const PNS_LINE ClipToNearestObstacle( PNS_NODE* aNode ) const;
const LINE ClipToNearestObstacle( NODE* aNode ) const;
///> Clips the line to a given range of vertices.
void ClipVertexRange ( int aStart, int aEnd );
@ -253,10 +253,10 @@ public:
bool EndsWithVia() const { return m_hasVia; }
void AppendVia( const PNS_VIA& aVia );
void AppendVia( const VIA& aVia );
void RemoveVia() { m_hasVia = false; }
const PNS_VIA& Via() const { return m_via; }
const VIA& Via() const { return m_via; }
virtual void Mark( int aMarker );
virtual void Unmark ();
@ -271,7 +271,7 @@ public:
bool HasLoops() const;
bool HasLockedSegments() const;
OPT_BOX2I ChangedArea( const PNS_LINE* aOther ) const;
OPT_BOX2I ChangedArea( const LINE* aOther ) const;
private:
VECTOR2I snapToNeighbourSegments( const SHAPE_LINE_CHAIN& aPath, const VECTOR2I &aP,
@ -281,9 +281,9 @@ private:
int aIndex, int aThreshold ) const;
///> Copies m_segmentRefs from the line aParent.
void copyLinks( const PNS_LINE* aParent ) ;
void copyLinks( const LINE* aParent ) ;
///> List of segments in the owning PNS_NODE (PNS_ITEM::m_owner) that constitute this line, or NULL
///> List of segments in the owning NODE (ITEM::m_owner) that constitute this line, or NULL
///> if the line is not a part of any node.
SEGMENT_REFS* m_segmentRefs;
@ -297,7 +297,7 @@ private:
bool m_hasVia;
///> Via at the end point, if m_hasVia == true
PNS_VIA m_via;
VIA m_via;
};
}

View File

@ -36,8 +36,8 @@ using boost::optional;
namespace PNS {
PNS_LINE_PLACER::PNS_LINE_PLACER( PNS_ROUTER* aRouter ) :
PNS_PLACEMENT_ALGO( aRouter )
LINE_PLACER::LINE_PLACER( ROUTER* aRouter ) :
PLACEMENT_ALGO( aRouter )
{
m_initial_direction = DIRECTION_45::N;
m_world = NULL;
@ -57,28 +57,28 @@ PNS_LINE_PLACER::PNS_LINE_PLACER( PNS_ROUTER* aRouter ) :
}
PNS_LINE_PLACER::~PNS_LINE_PLACER()
LINE_PLACER::~LINE_PLACER()
{
if( m_shove )
delete m_shove;
}
void PNS_LINE_PLACER::setWorld( PNS_NODE* aWorld )
void LINE_PLACER::setWorld( NODE* aWorld )
{
m_world = aWorld;
}
const PNS_VIA PNS_LINE_PLACER::makeVia( const VECTOR2I& aP )
const VIA LINE_PLACER::makeVia( const VECTOR2I& aP )
{
const PNS_LAYERSET layers( m_sizes.GetLayerTop(), m_sizes.GetLayerBottom() );
const LAYER_RANGE layers( m_sizes.GetLayerTop(), m_sizes.GetLayerBottom() );
return PNS_VIA( aP, layers, m_sizes.ViaDiameter(), m_sizes.ViaDrill(), -1, m_sizes.ViaType() );
return VIA( aP, layers, m_sizes.ViaDiameter(), m_sizes.ViaDrill(), -1, m_sizes.ViaType() );
}
bool PNS_LINE_PLACER::ToggleVia( bool aEnabled )
bool LINE_PLACER::ToggleVia( bool aEnabled )
{
m_placingVia = aEnabled;
@ -89,7 +89,7 @@ bool PNS_LINE_PLACER::ToggleVia( bool aEnabled )
}
void PNS_LINE_PLACER::setInitialDirection( const DIRECTION_45& aDirection )
void LINE_PLACER::setInitialDirection( const DIRECTION_45& aDirection )
{
m_initial_direction = aDirection;
@ -98,7 +98,7 @@ void PNS_LINE_PLACER::setInitialDirection( const DIRECTION_45& aDirection )
}
bool PNS_LINE_PLACER::handleSelfIntersections()
bool LINE_PLACER::handleSelfIntersections()
{
SHAPE_LINE_CHAIN::INTERSECTIONS ips;
SHAPE_LINE_CHAIN& head = m_head.Line();
@ -158,7 +158,7 @@ bool PNS_LINE_PLACER::handleSelfIntersections()
}
bool PNS_LINE_PLACER::handlePullback()
bool LINE_PLACER::handlePullback()
{
SHAPE_LINE_CHAIN& head = m_head.Line();
SHAPE_LINE_CHAIN& tail = m_tail.Line();
@ -217,7 +217,7 @@ bool PNS_LINE_PLACER::handlePullback()
}
bool PNS_LINE_PLACER::reduceTail( const VECTOR2I& aEnd )
bool LINE_PLACER::reduceTail( const VECTOR2I& aEnd )
{
SHAPE_LINE_CHAIN& head = m_head.Line();
SHAPE_LINE_CHAIN& tail = m_tail.Line();
@ -247,9 +247,9 @@ bool PNS_LINE_PLACER::reduceTail( const VECTOR2I& aEnd )
// the direction of the segment to be replaced
SHAPE_LINE_CHAIN replacement = dir.BuildInitialTrace( s.A, aEnd );
PNS_LINE tmp( m_tail, replacement );
LINE tmp( m_tail, replacement );
if( m_currentNode->CheckColliding( &tmp, PNS_ITEM::ANY_T ) )
if( m_currentNode->CheckColliding( &tmp, ITEM::ANY_T ) )
break;
if( DIRECTION_45( replacement.CSegment( 0 ) ) == dir )
@ -279,7 +279,7 @@ bool PNS_LINE_PLACER::reduceTail( const VECTOR2I& aEnd )
}
bool PNS_LINE_PLACER::checkObtusity( const SEG& aA, const SEG& aB ) const
bool LINE_PLACER::checkObtusity( const SEG& aA, const SEG& aB ) const
{
const DIRECTION_45 dir_a( aA );
const DIRECTION_45 dir_b( aB );
@ -288,7 +288,7 @@ bool PNS_LINE_PLACER::checkObtusity( const SEG& aA, const SEG& aB ) const
}
bool PNS_LINE_PLACER::mergeHead()
bool LINE_PLACER::mergeHead()
{
SHAPE_LINE_CHAIN& head = m_head.Line();
SHAPE_LINE_CHAIN& tail = m_tail.Line();
@ -356,21 +356,21 @@ bool PNS_LINE_PLACER::mergeHead()
}
bool PNS_LINE_PLACER::rhWalkOnly( const VECTOR2I& aP, PNS_LINE& aNewHead )
bool LINE_PLACER::rhWalkOnly( const VECTOR2I& aP, LINE& aNewHead )
{
PNS_LINE initTrack( m_head );
PNS_LINE walkFull;
LINE initTrack( m_head );
LINE walkFull;
int effort = 0;
bool rv = true, viaOk;
viaOk = buildInitialLine( aP, initTrack );
PNS_WALKAROUND walkaround( m_currentNode, Router() );
WALKAROUND walkaround( m_currentNode, Router() );
walkaround.SetSolidsOnly( false );
walkaround.SetIterationLimit( Settings().WalkaroundIterationLimit() );
PNS_WALKAROUND::WALKAROUND_STATUS wf = walkaround.Route( initTrack, walkFull, false );
WALKAROUND::WALKAROUND_STATUS wf = walkaround.Route( initTrack, walkFull, false );
switch( Settings().OptimizerEffort() )
{
@ -380,14 +380,14 @@ bool PNS_LINE_PLACER::rhWalkOnly( const VECTOR2I& aP, PNS_LINE& aNewHead )
case OE_MEDIUM:
case OE_FULL:
effort = PNS_OPTIMIZER::MERGE_SEGMENTS;
effort = OPTIMIZER::MERGE_SEGMENTS;
break;
}
if( Settings().SmartPads() )
effort |= PNS_OPTIMIZER::SMART_PADS;
effort |= OPTIMIZER::SMART_PADS;
if( wf == PNS_WALKAROUND::STUCK )
if( wf == WALKAROUND::STUCK )
{
walkFull = walkFull.ClipToNearestObstacle( m_currentNode );
rv = true;
@ -397,7 +397,7 @@ bool PNS_LINE_PLACER::rhWalkOnly( const VECTOR2I& aP, PNS_LINE& aNewHead )
walkFull.AppendVia( makeVia( walkFull.CPoint( -1 ) ) );
}
PNS_OPTIMIZER::Optimize( &walkFull, effort, m_currentNode );
OPTIMIZER::Optimize( &walkFull, effort, m_currentNode );
if( m_currentNode->CheckColliding( &walkFull ) )
{
@ -412,7 +412,7 @@ bool PNS_LINE_PLACER::rhWalkOnly( const VECTOR2I& aP, PNS_LINE& aNewHead )
}
bool PNS_LINE_PLACER::rhMarkObstacles( const VECTOR2I& aP, PNS_LINE& aNewHead )
bool LINE_PLACER::rhMarkObstacles( const VECTOR2I& aP, LINE& aNewHead )
{
buildInitialLine( aP, m_head );
aNewHead = m_head;
@ -420,32 +420,32 @@ bool PNS_LINE_PLACER::rhMarkObstacles( const VECTOR2I& aP, PNS_LINE& aNewHead )
}
bool PNS_LINE_PLACER::rhShoveOnly( const VECTOR2I& aP, PNS_LINE& aNewHead )
bool LINE_PLACER::rhShoveOnly( const VECTOR2I& aP, LINE& aNewHead )
{
PNS_LINE initTrack( m_head );
PNS_LINE walkSolids, l2;
LINE initTrack( m_head );
LINE walkSolids, l2;
bool viaOk = buildInitialLine( aP, initTrack );
m_currentNode = m_shove->CurrentNode();
PNS_OPTIMIZER optimizer( m_currentNode );
OPTIMIZER optimizer( m_currentNode );
PNS_WALKAROUND walkaround( m_currentNode, Router() );
WALKAROUND walkaround( m_currentNode, Router() );
walkaround.SetSolidsOnly( true );
walkaround.SetIterationLimit( 10 );
PNS_WALKAROUND::WALKAROUND_STATUS stat_solids = walkaround.Route( initTrack, walkSolids );
WALKAROUND::WALKAROUND_STATUS stat_solids = walkaround.Route( initTrack, walkSolids );
optimizer.SetEffortLevel( PNS_OPTIMIZER::MERGE_SEGMENTS );
optimizer.SetCollisionMask( PNS_ITEM::SOLID_T );
optimizer.SetEffortLevel( OPTIMIZER::MERGE_SEGMENTS );
optimizer.SetCollisionMask( ITEM::SOLID_T );
optimizer.Optimize( &walkSolids );
if( stat_solids == PNS_WALKAROUND::DONE )
if( stat_solids == WALKAROUND::DONE )
l2 = walkSolids;
else
l2 = initTrack.ClipToNearestObstacle( m_shove->CurrentNode() );
PNS_LINE l( m_tail );
LINE l( m_tail );
l.Line().Append( l2.CLine() );
l.Line().Simplify();
@ -457,8 +457,8 @@ bool PNS_LINE_PLACER::rhShoveOnly( const VECTOR2I& aP, PNS_LINE& aNewHead )
if( m_placingVia && viaOk )
{
PNS_VIA v1( makeVia( l.CPoint( -1 ) ) );
PNS_VIA v2( makeVia( l2.CPoint( -1 ) ) );
VIA v1( makeVia( l.CPoint( -1 ) ) );
VIA v2( makeVia( l2.CPoint( -1 ) ) );
l.AppendVia( v1 );
l2.AppendVia( v2 );
@ -474,20 +474,20 @@ bool PNS_LINE_PLACER::rhShoveOnly( const VECTOR2I& aP, PNS_LINE& aNewHead )
return false;
}
PNS_SHOVE::SHOVE_STATUS status = m_shove->ShoveLines( l );
SHOVE::SHOVE_STATUS status = m_shove->ShoveLines( l );
m_currentNode = m_shove->CurrentNode();
if( status == PNS_SHOVE::SH_OK || status == PNS_SHOVE::SH_HEAD_MODIFIED )
if( status == SHOVE::SH_OK || status == SHOVE::SH_HEAD_MODIFIED )
{
if( status == PNS_SHOVE::SH_HEAD_MODIFIED )
if( status == SHOVE::SH_HEAD_MODIFIED )
{
l2 = m_shove->NewHead();
}
optimizer.SetWorld( m_currentNode );
optimizer.SetEffortLevel( PNS_OPTIMIZER::MERGE_OBTUSE | PNS_OPTIMIZER::SMART_PADS );
optimizer.SetCollisionMask( PNS_ITEM::ANY_T );
optimizer.SetEffortLevel( OPTIMIZER::MERGE_OBTUSE | OPTIMIZER::SMART_PADS );
optimizer.SetCollisionMask( ITEM::ANY_T );
optimizer.Optimize( &l2 );
aNewHead = l2;
@ -510,7 +510,7 @@ bool PNS_LINE_PLACER::rhShoveOnly( const VECTOR2I& aP, PNS_LINE& aNewHead )
}
bool PNS_LINE_PLACER::routeHead( const VECTOR2I& aP, PNS_LINE& aNewHead )
bool LINE_PLACER::routeHead( const VECTOR2I& aP, LINE& aNewHead )
{
switch( m_currentMode )
{
@ -528,11 +528,11 @@ bool PNS_LINE_PLACER::routeHead( const VECTOR2I& aP, PNS_LINE& aNewHead )
}
bool PNS_LINE_PLACER::optimizeTailHeadTransition()
bool LINE_PLACER::optimizeTailHeadTransition()
{
PNS_LINE tmp = Trace();
LINE tmp = Trace();
if( PNS_OPTIMIZER::Optimize( &tmp, PNS_OPTIMIZER::FANOUT_CLEANUP, m_currentNode ) )
if( OPTIMIZER::Optimize( &tmp, OPTIMIZER::FANOUT_CLEANUP, m_currentNode ) )
{
if( tmp.SegmentCount() < 1 )
return false;
@ -565,15 +565,15 @@ bool PNS_LINE_PLACER::optimizeTailHeadTransition()
opt_line.Append( head.Slice( 0, end ) );
PNS_LINE new_head( m_tail, opt_line );
LINE new_head( m_tail, opt_line );
// and see if it could be made simpler by merging obtuse/collnear segments.
// If so, replace the (threshold) last tail points and the head with
// the optimized line
if( PNS_OPTIMIZER::Optimize( &new_head, PNS_OPTIMIZER::MERGE_OBTUSE, m_currentNode ) )
if( OPTIMIZER::Optimize( &new_head, OPTIMIZER::MERGE_OBTUSE, m_currentNode ) )
{
PNS_LINE tmp( m_tail, opt_line );
LINE tmp( m_tail, opt_line );
wxLogTrace( "PNS", "Placer: optimize tail-head [%d]", threshold );
@ -591,14 +591,14 @@ bool PNS_LINE_PLACER::optimizeTailHeadTransition()
}
void PNS_LINE_PLACER::routeStep( const VECTOR2I& aP )
void LINE_PLACER::routeStep( const VECTOR2I& aP )
{
bool fail = false;
bool go_back = false;
int i, n_iter = 1;
PNS_LINE new_head;
LINE new_head;
wxLogTrace( "PNS", "INIT-DIR: %s head: %d, tail: %d segs",
m_initial_direction.Format().c_str(), m_head.SegmentCount(), m_tail.SegmentCount() );
@ -644,16 +644,16 @@ void PNS_LINE_PLACER::routeStep( const VECTOR2I& aP )
}
bool PNS_LINE_PLACER::route( const VECTOR2I& aP )
bool LINE_PLACER::route( const VECTOR2I& aP )
{
routeStep( aP );
return CurrentEnd() == aP;
}
const PNS_LINE PNS_LINE_PLACER::Trace() const
const LINE LINE_PLACER::Trace() const
{
PNS_LINE tmp( m_head );
LINE tmp( m_head );
tmp.SetShape( m_tail.CLine() );
tmp.Line().Append( m_head.CLine() );
@ -662,21 +662,21 @@ const PNS_LINE PNS_LINE_PLACER::Trace() const
}
const PNS_ITEMSET PNS_LINE_PLACER::Traces()
const ITEM_SET LINE_PLACER::Traces()
{
m_currentTrace = Trace();
return PNS_ITEMSET( &m_currentTrace );
return ITEM_SET( &m_currentTrace );
}
void PNS_LINE_PLACER::FlipPosture()
void LINE_PLACER::FlipPosture()
{
m_initial_direction = m_initial_direction.Right();
m_direction = m_direction.Right();
}
PNS_NODE* PNS_LINE_PLACER::CurrentNode( bool aLoopsRemoved ) const
NODE* LINE_PLACER::CurrentNode( bool aLoopsRemoved ) const
{
if( aLoopsRemoved && m_lastNode )
return m_lastNode;
@ -685,21 +685,21 @@ PNS_NODE* PNS_LINE_PLACER::CurrentNode( bool aLoopsRemoved ) const
}
void PNS_LINE_PLACER::splitAdjacentSegments( PNS_NODE* aNode, PNS_ITEM* aSeg, const VECTOR2I& aP )
void LINE_PLACER::splitAdjacentSegments( NODE* aNode, ITEM* aSeg, const VECTOR2I& aP )
{
if( !aSeg )
return;
if( !aSeg->OfKind( PNS_ITEM::SEGMENT_T ) )
if( !aSeg->OfKind( ITEM::SEGMENT_T ) )
return;
PNS_JOINT* jt = aNode->FindJoint( aP, aSeg );
JOINT* jt = aNode->FindJoint( aP, aSeg );
if( jt && jt->LinkCount() >= 1 )
return;
PNS_SEGMENT* s_old = static_cast<PNS_SEGMENT*>( aSeg );
PNS_SEGMENT* s_new[2];
SEGMENT* s_old = static_cast<SEGMENT*>( aSeg );
SEGMENT* s_new[2];
s_new[0] = s_old->Clone();
s_new[1] = s_old->Clone();
@ -713,7 +713,7 @@ void PNS_LINE_PLACER::splitAdjacentSegments( PNS_NODE* aNode, PNS_ITEM* aSeg, co
}
bool PNS_LINE_PLACER::SetLayer( int aLayer )
bool LINE_PLACER::SetLayer( int aLayer )
{
if( m_idle )
{
@ -724,7 +724,7 @@ bool PNS_LINE_PLACER::SetLayer( int aLayer )
{
return false;
}
else if( !m_startItem || ( m_startItem->OfKind( PNS_ITEM::VIA_T ) && m_startItem->Layers().Overlaps( aLayer ) ) )
else if( !m_startItem || ( m_startItem->OfKind( ITEM::VIA_T ) && m_startItem->Layers().Overlaps( aLayer ) ) )
{
m_currentLayer = aLayer;
initPlacement();
@ -736,7 +736,7 @@ bool PNS_LINE_PLACER::SetLayer( int aLayer )
}
bool PNS_LINE_PLACER::Start( const VECTOR2I& aP, PNS_ITEM* aStartItem )
bool LINE_PLACER::Start( const VECTOR2I& aP, ITEM* aStartItem )
{
VECTOR2I p( aP );
@ -762,7 +762,7 @@ bool PNS_LINE_PLACER::Start( const VECTOR2I& aP, PNS_ITEM* aStartItem )
}
void PNS_LINE_PLACER::initPlacement()
void LINE_PLACER::initPlacement()
{
m_idle = false;
@ -780,10 +780,10 @@ void PNS_LINE_PLACER::initPlacement()
m_p_start = m_currentStart;
m_direction = m_initial_direction;
PNS_NODE* world = Router()->GetWorld();
NODE* world = Router()->GetWorld();
world->KillChildren();
PNS_NODE* rootNode = world->Branch();
NODE* rootNode = world->Branch();
splitAdjacentSegments( rootNode, m_startItem, m_currentStart );
@ -803,19 +803,19 @@ void PNS_LINE_PLACER::initPlacement()
if( m_currentMode == RM_Shove || m_currentMode == RM_Smart )
{
m_shove = new PNS_SHOVE( m_world->Branch(), Router() );
m_shove = new SHOVE( m_world->Branch(), Router() );
}
}
bool PNS_LINE_PLACER::Move( const VECTOR2I& aP, PNS_ITEM* aEndItem )
bool LINE_PLACER::Move( const VECTOR2I& aP, ITEM* aEndItem )
{
PNS_LINE current;
LINE current;
VECTOR2I p = aP;
int eiDepth = -1;
if( aEndItem && aEndItem->Owner() )
eiDepth = static_cast<PNS_NODE*>( aEndItem->Owner() )->Depth();
eiDepth = static_cast<NODE*>( aEndItem->Owner() )->Depth();
if( m_lastNode )
{
@ -832,7 +832,7 @@ bool PNS_LINE_PLACER::Move( const VECTOR2I& aP, PNS_ITEM* aEndItem )
else
m_currentEnd = current.CLine().CPoint( -1 );
PNS_NODE* latestNode = m_currentNode;
NODE* latestNode = m_currentNode;
m_lastNode = latestNode->Branch();
if( eiDepth >= 0 && aEndItem && latestNode->Depth() > eiDepth && current.SegmentCount() )
@ -848,12 +848,12 @@ bool PNS_LINE_PLACER::Move( const VECTOR2I& aP, PNS_ITEM* aEndItem )
}
bool PNS_LINE_PLACER::FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem )
bool LINE_PLACER::FixRoute( const VECTOR2I& aP, ITEM* aEndItem )
{
bool realEnd = false;
int lastV;
PNS_LINE pl = Trace();
LINE pl = Trace();
if( m_currentMode == RM_MarkObstacles &&
!Settings().CanViolateDRC() &&
@ -893,12 +893,12 @@ bool PNS_LINE_PLACER::FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem )
else
lastV = std::max( 1, l.SegmentCount() - 1 );
PNS_SEGMENT* lastSeg = NULL;
SEGMENT* lastSeg = NULL;
for( int i = 0; i < lastV; i++ )
{
const SEG& s = pl.CSegment( i );
PNS_SEGMENT* seg = new PNS_SEGMENT( s, m_currentNet );
SEGMENT* seg = new SEGMENT( s, m_currentNet );
seg->SetWidth( pl.Width() );
seg->SetLayer( m_currentLayer );
m_lastNode->Add( seg );
@ -934,7 +934,7 @@ bool PNS_LINE_PLACER::FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem )
}
void PNS_LINE_PLACER::removeLoops( PNS_NODE* aNode, PNS_LINE& aLatest )
void LINE_PLACER::removeLoops( NODE* aNode, LINE& aLatest )
{
if( !aLatest.SegmentCount() )
return;
@ -942,15 +942,15 @@ void PNS_LINE_PLACER::removeLoops( PNS_NODE* aNode, PNS_LINE& aLatest )
if( aLatest.CLine().CPoint( 0 ) == aLatest.CLine().CPoint( -1 ) )
return;
std::set<PNS_SEGMENT *> toErase;
std::set<SEGMENT *> toErase;
aNode->Add( &aLatest, true );
for( int s = 0; s < aLatest.LinkCount(); s++ )
{
PNS_SEGMENT* seg = ( *aLatest.LinkedSegments() )[s];
PNS_LINE ourLine = aNode->AssembleLine( seg );
PNS_JOINT a, b;
std::vector<PNS_LINE> lines;
SEGMENT* seg = ( *aLatest.LinkedSegments() )[s];
LINE ourLine = aNode->AssembleLine( seg );
JOINT a, b;
std::vector<LINE> lines;
aNode->FindLineEnds( ourLine, a, b );
@ -964,13 +964,13 @@ void PNS_LINE_PLACER::removeLoops( PNS_NODE* aNode, PNS_LINE& aLatest )
int removedCount = 0;
int total = 0;
for( PNS_LINE& line : lines )
for( LINE& line : lines )
{
total++;
if( !( line.ContainsSegment( seg ) ) && line.SegmentCount() )
{
for( PNS_SEGMENT *ss : *line.LinkedSegments() )
for( SEGMENT *ss : *line.LinkedSegments() )
toErase.insert( ss );
removedCount++;
@ -980,23 +980,23 @@ void PNS_LINE_PLACER::removeLoops( PNS_NODE* aNode, PNS_LINE& aLatest )
wxLogTrace( "PNS", "total segs removed: %d/%d", removedCount, total );
}
for( PNS_SEGMENT *s : toErase )
for( SEGMENT *s : toErase )
aNode->Remove( s );
aNode->Remove( &aLatest );
}
void PNS_LINE_PLACER::simplifyNewLine( PNS_NODE* aNode, PNS_SEGMENT* aLatest )
void LINE_PLACER::simplifyNewLine( NODE* aNode, SEGMENT* aLatest )
{
PNS_LINE l = aNode->AssembleLine( aLatest );
LINE l = aNode->AssembleLine( aLatest );
SHAPE_LINE_CHAIN simplified( l.CLine() );
simplified.Simplify();
if( simplified.PointCount() != l.PointCount() )
{
PNS_LINE lnew( l );
LINE lnew( l );
aNode->Remove( &l );
lnew.SetShape( simplified );
aNode->Add( &lnew );
@ -1004,7 +1004,7 @@ void PNS_LINE_PLACER::simplifyNewLine( PNS_NODE* aNode, PNS_SEGMENT* aLatest )
}
void PNS_LINE_PLACER::UpdateSizes( const PNS_SIZES_SETTINGS& aSizes )
void LINE_PLACER::UpdateSizes( const SIZES_SETTINGS& aSizes )
{
m_sizes = aSizes;
@ -1015,24 +1015,24 @@ void PNS_LINE_PLACER::UpdateSizes( const PNS_SIZES_SETTINGS& aSizes )
}
void PNS_LINE_PLACER::updateLeadingRatLine()
void LINE_PLACER::updateLeadingRatLine()
{
PNS_LINE current = Trace();
LINE current = Trace();
SHAPE_LINE_CHAIN ratLine;
PNS_TOPOLOGY topo( m_lastNode );
TOPOLOGY topo( m_lastNode );
if( topo.LeadingRatLine( &current, ratLine ) )
Dbg()->AddLine( ratLine, 5, 10000 );
}
void PNS_LINE_PLACER::SetOrthoMode( bool aOrthoMode )
void LINE_PLACER::SetOrthoMode( bool aOrthoMode )
{
m_orthoMode = aOrthoMode;
}
bool PNS_LINE_PLACER::buildInitialLine( const VECTOR2I& aP, PNS_LINE& aHead )
bool LINE_PLACER::buildInitialLine( const VECTOR2I& aP, LINE& aHead )
{
SHAPE_LINE_CHAIN l;
@ -1065,7 +1065,7 @@ bool PNS_LINE_PLACER::buildInitialLine( const VECTOR2I& aP, PNS_LINE& aHead )
if( !m_placingVia )
return true;
PNS_VIA v( makeVia( aP ) );
VIA v( makeVia( aP ) );
v.SetNet( aHead.Net() );
if( m_currentMode == RM_MarkObstacles )
@ -1082,7 +1082,7 @@ bool PNS_LINE_PLACER::buildInitialLine( const VECTOR2I& aP, PNS_LINE& aHead )
if( v.PushoutForce( m_currentNode, lead, force, solidsOnly, 40 ) )
{
SHAPE_LINE_CHAIN line = m_direction.BuildInitialTrace( m_p_start, aP + force );
aHead = PNS_LINE( aHead, line );
aHead = LINE( aHead, line );
v.SetPos( v.Pos() + force );
return true;
@ -1092,12 +1092,12 @@ bool PNS_LINE_PLACER::buildInitialLine( const VECTOR2I& aP, PNS_LINE& aHead )
}
void PNS_LINE_PLACER::GetModifiedNets( std::vector<int>& aNets ) const
void LINE_PLACER::GetModifiedNets( std::vector<int>& aNets ) const
{
aNets.push_back( m_currentNet );
}
PNS_LOGGER* PNS_LINE_PLACER::Logger()
LOGGER* LINE_PLACER::Logger()
{
if( m_shove )
return m_shove->Logger();

View File

@ -35,26 +35,25 @@
namespace PNS {
class PNS_ROUTER;
class PNS_SHOVE;
class PNS_OPTIMIZER;
class PNS_ROUTER_BASE;
class PNS_VIA;
class PNS_SIZES_SETTINGS;
class ROUTER;
class SHOVE;
class OPTIMIZER;
class VIA;
class SIZES_SETTINGS;
/**
* Class PNS_LINE_PLACER
* Class LINE_PLACER
*
* Single track placement algorithm. Interactively routes a track.
* Applies shove and walkaround algorithms when needed.
*/
class PNS_LINE_PLACER : public PNS_PLACEMENT_ALGO
class LINE_PLACER : public PLACEMENT_ALGO
{
public:
PNS_LINE_PLACER( PNS_ROUTER* aRouter );
~PNS_LINE_PLACER();
LINE_PLACER( ROUTER* aRouter );
~LINE_PLACER();
/**
* Function Start()
@ -62,7 +61,7 @@ public:
* Starts routing a single track at point aP, taking item aStartItem as anchor
* (unless NULL).
*/
bool Start( const VECTOR2I& aP, PNS_ITEM* aStartItem );
bool Start( const VECTOR2I& aP, ITEM* aStartItem );
/**
* Function Move()
@ -71,7 +70,7 @@ public:
* aEndItem as anchor (if not NULL).
* (unless NULL).
*/
bool Move( const VECTOR2I& aP, PNS_ITEM* aEndItem );
bool Move( const VECTOR2I& aP, ITEM* aEndItem );
/**
* Function FixRoute()
@ -82,7 +81,7 @@ public:
* result is violating design rules - in such case, the track is only committed
* if Settings.CanViolateDRC() is on.
*/
bool FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem );
bool FixRoute( const VECTOR2I& aP, ITEM* aEndItem );
/**
* Function ToggleVia()
@ -104,7 +103,7 @@ public:
* Returns the "head" of the line being placed, that is the volatile part
* that has not "settled" yet.
*/
const PNS_LINE& Head() const { return m_head; }
const LINE& Head() const { return m_head; }
/**
* Function Tail()
@ -112,21 +111,21 @@ public:
* Returns the "tail" of the line being placed, the part which has already wrapped around
* and shoved some obstacles.
*/
const PNS_LINE& Tail() const { return m_tail; }
const LINE& Tail() const { return m_tail; }
/**
* Function Trace()
*
* Returns the complete routed line.
*/
const PNS_LINE Trace() const;
const LINE Trace() const;
/**
* Function Traces()
*
* Returns the complete routed line, as a single-member PNS_ITEMSET.
* Returns the complete routed line, as a single-member ITEM_SET.
*/
const PNS_ITEMSET Traces();
const ITEM_SET Traces();
/**
* Function CurrentEnd()
@ -164,7 +163,7 @@ public:
*
* Returns the most recent world state.
*/
PNS_NODE* CurrentNode( bool aLoopsRemoved = false ) const;
NODE* CurrentNode( bool aLoopsRemoved = false ) const;
/**
* Function FlipPosture()
@ -180,7 +179,7 @@ public:
* a settings class. Used to dynamically change these parameters as
* the track is routed.
*/
void UpdateSizes( const PNS_SIZES_SETTINGS& aSizes );
void UpdateSizes( const SIZES_SETTINGS& aSizes );
void SetOrthoMode( bool aOrthoMode );
@ -188,7 +187,7 @@ public:
void GetModifiedNets( std::vector<int>& aNets ) const;
PNS_LOGGER* Logger();
LOGGER* Logger();
private:
@ -218,7 +217,7 @@ private:
*
* Sets the board to route.
*/
void setWorld( PNS_NODE* aWorld );
void setWorld( NODE* aWorld );
/**
* Function startPlacement()
@ -241,7 +240,7 @@ private:
* Checks if point aP lies on segment aSeg. If so, splits the segment in two,
* forming a joint at aP and stores updated topology in node aNode.
*/
void splitAdjacentSegments( PNS_NODE* aNode, PNS_ITEM* aSeg, const VECTOR2I& aP );
void splitAdjacentSegments( NODE* aNode, ITEM* aSeg, const VECTOR2I& aP );
/**
* Function removeLoops()
@ -249,7 +248,7 @@ private:
* Searches aNode for traces concurrent to aLatest and removes them. Updated
* topology is stored in aNode.
*/
void removeLoops( PNS_NODE* aNode, PNS_LINE& aLatest );
void removeLoops( NODE* aNode, LINE& aLatest );
/**
* Function simplifyNewLine()
@ -258,7 +257,7 @@ private:
* and redundant vertexes. If a simplification bhas been found, replaces the
* old line with the simplified one in aNode.
*/
void simplifyNewLine( PNS_NODE* aNode, PNS_SEGMENT* aLatest );
void simplifyNewLine( NODE* aNode, SEGMENT* aLatest );
/**
* Function checkObtusity()
@ -325,7 +324,7 @@ private:
* around all colliding solid or non-movable items. Movable segments are
* ignored, as they'll be handled later by the shove algorithm.
*/
bool routeHead( const VECTOR2I& aP, PNS_LINE& aNewHead);
bool routeHead( const VECTOR2I& aP, LINE& aNewHead);
/**
* Function routeStep()
@ -337,17 +336,17 @@ private:
void routeStep( const VECTOR2I& aP );
///> route step, walkaround mode
bool rhWalkOnly( const VECTOR2I& aP, PNS_LINE& aNewHead);
bool rhWalkOnly( const VECTOR2I& aP, LINE& aNewHead);
///> route step, shove mode
bool rhShoveOnly( const VECTOR2I& aP, PNS_LINE& aNewHead);
bool rhShoveOnly( const VECTOR2I& aP, LINE& aNewHead);
///> route step, mark obstacles mode
bool rhMarkObstacles( const VECTOR2I& aP, PNS_LINE& aNewHead );
bool rhMarkObstacles( const VECTOR2I& aP, LINE& aNewHead );
const PNS_VIA makeVia( const VECTOR2I& aP );
const VIA makeVia( const VECTOR2I& aP );
bool buildInitialLine( const VECTOR2I& aP, PNS_LINE& aHead );
bool buildInitialLine( const VECTOR2I& aP, LINE& aHead );
///> current routing direction
DIRECTION_45 m_direction;
@ -357,27 +356,27 @@ private:
///> routing "head": volatile part of the track from the previously
/// analyzed point to the current routing destination
PNS_LINE m_head;
LINE m_head;
///> routing "tail": part of the track that has been already fixed due to collisions with obstacles
PNS_LINE m_tail;
LINE m_tail;
///> pointer to world to search colliding items
PNS_NODE* m_world;
NODE* m_world;
///> current routing start point (end of tail, beginning of head)
VECTOR2I m_p_start;
///> The shove engine
PNS_SHOVE* m_shove;
SHOVE* m_shove;
///> Current world state
PNS_NODE* m_currentNode;
NODE* m_currentNode;
///> Postprocessed world state (including marked collisions & removed loops)
PNS_NODE* m_lastNode;
NODE* m_lastNode;
PNS_SIZES_SETTINGS m_sizes;
SIZES_SETTINGS m_sizes;
///> Are we placing a via?
bool m_placingVia;
@ -386,10 +385,10 @@ private:
int m_currentLayer;
VECTOR2I m_currentEnd, m_currentStart;
PNS_LINE m_currentTrace;
LINE m_currentTrace;
PNS_MODE m_currentMode;
PNS_ITEM* m_startItem;
ITEM* m_startItem;
bool m_idle;
bool m_chainedPlacement;

View File

@ -34,25 +34,25 @@
namespace PNS {
PNS_LOGGER::PNS_LOGGER( )
LOGGER::LOGGER( )
{
m_groupOpened = false;
}
PNS_LOGGER::~PNS_LOGGER()
LOGGER::~LOGGER()
{
}
void PNS_LOGGER::Clear()
void LOGGER::Clear()
{
m_theLog.str( std::string() );
m_groupOpened = false;
}
void PNS_LOGGER::NewGroup( const std::string& aName, int aIter )
void LOGGER::NewGroup( const std::string& aName, int aIter )
{
if( m_groupOpened )
m_theLog << "endgroup" << std::endl;
@ -62,7 +62,7 @@ void PNS_LOGGER::NewGroup( const std::string& aName, int aIter )
}
void PNS_LOGGER::EndGroup()
void LOGGER::EndGroup()
{
if( !m_groupOpened )
return;
@ -72,7 +72,7 @@ void PNS_LOGGER::EndGroup()
}
void PNS_LOGGER::Log ( const PNS_ITEM* aItem, int aKind, const std::string aName )
void LOGGER::Log ( const ITEM* aItem, int aKind, const std::string aName )
{
m_theLog << "item " << aKind << " " << aName << " ";
m_theLog << aItem->Net() << " " << aItem->Layers().Start() << " " <<
@ -80,9 +80,9 @@ void PNS_LOGGER::Log ( const PNS_ITEM* aItem, int aKind, const std::string aName
switch( aItem->Kind() )
{
case PNS_ITEM::LINE_T:
case ITEM::LINE_T:
{
PNS_LINE* l = (PNS_LINE*) aItem;
LINE* l = (LINE*) aItem;
m_theLog << " line ";
m_theLog << l->Width() << " " << ( l->EndsWithVia() ? 1 : 0 ) << " ";
dumpShape ( l->Shape() );
@ -90,7 +90,7 @@ void PNS_LOGGER::Log ( const PNS_ITEM* aItem, int aKind, const std::string aName
break;
}
case PNS_ITEM::VIA_T:
case ITEM::VIA_T:
{
m_theLog << " via 0 0 ";
dumpShape ( aItem->Shape() );
@ -98,18 +98,18 @@ void PNS_LOGGER::Log ( const PNS_ITEM* aItem, int aKind, const std::string aName
break;
}
case PNS_ITEM::SEGMENT_T:
case ITEM::SEGMENT_T:
{
PNS_SEGMENT* s =(PNS_SEGMENT*) aItem;
SEGMENT* s =(SEGMENT*) aItem;
m_theLog << " line ";
m_theLog << s->Width() << " 0 linechain 2 0 " << s->Seg().A.x << " " <<
s->Seg().A.y << " " << s->Seg().B.x << " " <<s->Seg().B.y << std::endl;
break;
}
case PNS_ITEM::SOLID_T:
case ITEM::SOLID_T:
{
PNS_SOLID* s = (PNS_SOLID*) aItem;
SOLID* s = (SOLID*) aItem;
m_theLog << " solid 0 0 ";
dumpShape( s->Shape() );
m_theLog << std::endl;
@ -122,7 +122,7 @@ void PNS_LOGGER::Log ( const PNS_ITEM* aItem, int aKind, const std::string aName
}
void PNS_LOGGER::Log( const SHAPE_LINE_CHAIN *aL, int aKind, const std::string aName )
void LOGGER::Log( const SHAPE_LINE_CHAIN *aL, int aKind, const std::string aName )
{
m_theLog << "item " << aKind << " " << aName << " ";
m_theLog << 0 << " " << 0 << " " << 0 << " " << 0 << " " << 0;
@ -133,13 +133,13 @@ void PNS_LOGGER::Log( const SHAPE_LINE_CHAIN *aL, int aKind, const std::string a
}
void PNS_LOGGER::Log( const VECTOR2I& aStart, const VECTOR2I& aEnd,
void LOGGER::Log( const VECTOR2I& aStart, const VECTOR2I& aEnd,
int aKind, const std::string aName)
{
}
void PNS_LOGGER::dumpShape( const SHAPE* aSh )
void LOGGER::dumpShape( const SHAPE* aSh )
{
switch( aSh->Type() )
{
@ -194,7 +194,7 @@ void PNS_LOGGER::dumpShape( const SHAPE* aSh )
}
void PNS_LOGGER::Save( const std::string& aFilename )
void LOGGER::Save( const std::string& aFilename )
{
EndGroup();

View File

@ -34,13 +34,13 @@ class SHAPE;
namespace PNS {
class PNS_ITEM;
class ITEM;
class PNS_LOGGER
class LOGGER
{
public:
PNS_LOGGER();
~PNS_LOGGER();
LOGGER();
~LOGGER();
void Save( const std::string& aFilename );
void Clear();
@ -48,7 +48,7 @@ public:
void NewGroup( const std::string& aName, int aIter = 0 );
void EndGroup();
void Log( const PNS_ITEM* aItem, int aKind = 0, const std::string aName = std::string() );
void Log( const ITEM* aItem, int aKind = 0, const std::string aName = std::string() );
void Log( const SHAPE_LINE_CHAIN *aL, int aKind = 0, const std::string aName = std::string() );
void Log( const VECTOR2I& aStart, const VECTOR2I& aEnd, int aKind = 0,
const std::string aName = std::string() );

View File

@ -31,19 +31,19 @@
namespace PNS {
const PNS_MEANDER_SETTINGS& PNS_MEANDER_SHAPE::Settings() const
const MEANDER_SETTINGS& MEANDER_SHAPE::Settings() const
{
return m_placer->MeanderSettings();
}
const PNS_MEANDER_SETTINGS& PNS_MEANDERED_LINE::Settings() const
const MEANDER_SETTINGS& MEANDERED_LINE::Settings() const
{
return m_placer->MeanderSettings();
}
void PNS_MEANDERED_LINE::MeanderSegment( const SEG& aBase, int aBaseIndex )
void MEANDERED_LINE::MeanderSegment( const SEG& aBase, int aBaseIndex )
{
double base_len = aBase.Length();
@ -62,7 +62,7 @@ void PNS_MEANDERED_LINE::MeanderSegment( const SEG& aBase, int aBaseIndex )
do
{
PNS_MEANDER_SHAPE m( m_placer, m_width, m_dual );
MEANDER_SHAPE m( m_placer, m_width, m_dual );
m.SetBaselineOffset( m_baselineOffset );
m.SetBaseIndex( aBaseIndex );
@ -84,7 +84,7 @@ void PNS_MEANDERED_LINE::MeanderSegment( const SEG& aBase, int aBaseIndex )
if( m.Fit( MT_CHECK_START, aBase, m_last, i ) )
{
turning = true;
AddMeander( new PNS_MEANDER_SHAPE( m ) );
AddMeander( new MEANDER_SHAPE( m ) );
side = !i;
started = true;
break;
@ -99,7 +99,7 @@ void PNS_MEANDERED_LINE::MeanderSegment( const SEG& aBase, int aBaseIndex )
{
if( m.Fit( MT_SINGLE, aBase, m_last, i ) )
{
AddMeander( new PNS_MEANDER_SHAPE( m ) );
AddMeander( new MEANDER_SHAPE( m ) );
fail = false;
started = false;
side = !i;
@ -113,12 +113,12 @@ void PNS_MEANDERED_LINE::MeanderSegment( const SEG& aBase, int aBaseIndex )
if( rv )
{
m.Fit( MT_TURN, aBase, m_last, side );
AddMeander( new PNS_MEANDER_SHAPE( m ) );
AddMeander( new MEANDER_SHAPE( m ) );
started = true;
} else {
m.Fit( MT_FINISH, aBase, m_last, side );
started = false;
AddMeander( new PNS_MEANDER_SHAPE( m ) );
AddMeander( new MEANDER_SHAPE( m ) );
turning = false;
}
@ -128,7 +128,7 @@ void PNS_MEANDERED_LINE::MeanderSegment( const SEG& aBase, int aBaseIndex )
{
bool rv = m.Fit( MT_FINISH, aBase, m_last, side );
if( rv )
AddMeander( new PNS_MEANDER_SHAPE( m ) );
AddMeander( new MEANDER_SHAPE( m ) );
break;
@ -143,7 +143,7 @@ void PNS_MEANDERED_LINE::MeanderSegment( const SEG& aBase, int aBaseIndex )
if( fail )
{
PNS_MEANDER_SHAPE tmp( m_placer, m_width, m_dual );
MEANDER_SHAPE tmp( m_placer, m_width, m_dual );
tmp.SetBaselineOffset( m_baselineOffset );
tmp.SetBaseIndex( aBaseIndex );
@ -165,13 +165,13 @@ void PNS_MEANDERED_LINE::MeanderSegment( const SEG& aBase, int aBaseIndex )
}
int PNS_MEANDER_SHAPE::cornerRadius() const
int MEANDER_SHAPE::cornerRadius() const
{
return (int64_t) spacing() * Settings().m_cornerRadiusPercentage / 200;
}
int PNS_MEANDER_SHAPE::spacing( ) const
int MEANDER_SHAPE::spacing( ) const
{
if( !m_dual )
return std::max( 2 * m_width, Settings().m_spacing );
@ -183,7 +183,7 @@ int PNS_MEANDER_SHAPE::spacing( ) const
}
SHAPE_LINE_CHAIN PNS_MEANDER_SHAPE::makeMiterShape( VECTOR2D aP, VECTOR2D aDir, bool aSide )
SHAPE_LINE_CHAIN MEANDER_SHAPE::makeMiterShape( VECTOR2D aP, VECTOR2D aDir, bool aSide )
{
SHAPE_LINE_CHAIN lc;
@ -254,7 +254,7 @@ SHAPE_LINE_CHAIN PNS_MEANDER_SHAPE::makeMiterShape( VECTOR2D aP, VECTOR2D aDir,
}
VECTOR2I PNS_MEANDER_SHAPE::reflect( VECTOR2I p, const SEG& line )
VECTOR2I MEANDER_SHAPE::reflect( VECTOR2I p, const SEG& line )
{
typedef int64_t ecoord;
VECTOR2I d = line.B - line.A;
@ -273,7 +273,7 @@ VECTOR2I PNS_MEANDER_SHAPE::reflect( VECTOR2I p, const SEG& line )
}
void PNS_MEANDER_SHAPE::start( SHAPE_LINE_CHAIN* aTarget, const VECTOR2D& aWhere, const VECTOR2D& aDir )
void MEANDER_SHAPE::start( SHAPE_LINE_CHAIN* aTarget, const VECTOR2D& aWhere, const VECTOR2D& aDir )
{
m_currentTarget = aTarget;
m_currentTarget->Clear();
@ -283,20 +283,20 @@ void PNS_MEANDER_SHAPE::start( SHAPE_LINE_CHAIN* aTarget, const VECTOR2D& aWhere
}
void PNS_MEANDER_SHAPE::forward( int aLength )
void MEANDER_SHAPE::forward( int aLength )
{
m_currentPos += m_currentDir.Resize( aLength );
m_currentTarget->Append( m_currentPos );
}
void PNS_MEANDER_SHAPE::turn( int aAngle )
void MEANDER_SHAPE::turn( int aAngle )
{
m_currentDir = m_currentDir.Rotate( (double) aAngle * M_PI / 180.0 );
}
void PNS_MEANDER_SHAPE::miter( int aRadius, bool aSide )
void MEANDER_SHAPE::miter( int aRadius, bool aSide )
{
if( aRadius <= 0 )
{
@ -314,7 +314,7 @@ void PNS_MEANDER_SHAPE::miter( int aRadius, bool aSide )
}
void PNS_MEANDER_SHAPE::uShape( int aSides, int aCorner, int aTop )
void MEANDER_SHAPE::uShape( int aSides, int aCorner, int aTop )
{
forward( aSides );
miter( aCorner, true );
@ -324,10 +324,10 @@ void PNS_MEANDER_SHAPE::uShape( int aSides, int aCorner, int aTop )
}
SHAPE_LINE_CHAIN PNS_MEANDER_SHAPE::genMeanderShape( VECTOR2D aP, VECTOR2D aDir,
bool aSide, PNS_MEANDER_TYPE aType, int aAmpl, int aBaselineOffset )
SHAPE_LINE_CHAIN MEANDER_SHAPE::genMeanderShape( VECTOR2D aP, VECTOR2D aDir,
bool aSide, MEANDER_TYPE aType, int aAmpl, int aBaselineOffset )
{
const PNS_MEANDER_SETTINGS& st = Settings();
const MEANDER_SETTINGS& st = Settings();
int cr = cornerRadius();
int offset = aBaselineOffset;
int spc = spacing();
@ -417,11 +417,11 @@ SHAPE_LINE_CHAIN PNS_MEANDER_SHAPE::genMeanderShape( VECTOR2D aP, VECTOR2D aDir,
}
bool PNS_MEANDERED_LINE::CheckSelfIntersections( PNS_MEANDER_SHAPE* aShape, int aClearance )
bool MEANDERED_LINE::CheckSelfIntersections( MEANDER_SHAPE* aShape, int aClearance )
{
for( int i = m_meanders.size() - 1; i >= 0; i-- )
{
PNS_MEANDER_SHAPE* m = m_meanders[i];
MEANDER_SHAPE* m = m_meanders[i];
if( m->Type() == MT_EMPTY || m->Type() == MT_CORNER )
continue;
@ -443,12 +443,12 @@ bool PNS_MEANDERED_LINE::CheckSelfIntersections( PNS_MEANDER_SHAPE* aShape, int
}
bool PNS_MEANDER_SHAPE::Fit( PNS_MEANDER_TYPE aType, const SEG& aSeg, const VECTOR2I& aP, bool aSide )
bool MEANDER_SHAPE::Fit( MEANDER_TYPE aType, const SEG& aSeg, const VECTOR2I& aP, bool aSide )
{
const PNS_MEANDER_SETTINGS& st = Settings();
const MEANDER_SETTINGS& st = Settings();
bool checkMode = false;
PNS_MEANDER_TYPE prim1, prim2;
MEANDER_TYPE prim1, prim2;
if( aType == MT_CHECK_START )
{
@ -465,8 +465,8 @@ bool PNS_MEANDER_SHAPE::Fit( PNS_MEANDER_TYPE aType, const SEG& aSeg, const VECT
if( checkMode )
{
PNS_MEANDER_SHAPE m1( m_placer, m_width, m_dual );
PNS_MEANDER_SHAPE m2( m_placer, m_width, m_dual );
MEANDER_SHAPE m1( m_placer, m_width, m_dual );
MEANDER_SHAPE m2( m_placer, m_width, m_dual );
m1.SetBaselineOffset( m_baselineOffset );
m2.SetBaselineOffset( m_baselineOffset );
@ -533,7 +533,7 @@ bool PNS_MEANDER_SHAPE::Fit( PNS_MEANDER_TYPE aType, const SEG& aSeg, const VECT
}
void PNS_MEANDER_SHAPE::Recalculate()
void MEANDER_SHAPE::Recalculate()
{
m_shapes[0] = genMeanderShape( m_p0, m_baseSeg.B - m_baseSeg.A, m_side, m_type, m_amplitude, m_dual ? m_baselineOffset : 0 );
@ -544,7 +544,7 @@ void PNS_MEANDER_SHAPE::Recalculate()
}
void PNS_MEANDER_SHAPE::Resize( int aAmpl )
void MEANDER_SHAPE::Resize( int aAmpl )
{
if( aAmpl < 0 )
return;
@ -555,7 +555,7 @@ void PNS_MEANDER_SHAPE::Resize( int aAmpl )
}
void PNS_MEANDER_SHAPE::MakeEmpty()
void MEANDER_SHAPE::MakeEmpty()
{
updateBaseSegment();
@ -570,9 +570,9 @@ void PNS_MEANDER_SHAPE::MakeEmpty()
}
void PNS_MEANDERED_LINE::AddCorner( const VECTOR2I& aA, const VECTOR2I& aB )
void MEANDERED_LINE::AddCorner( const VECTOR2I& aA, const VECTOR2I& aB )
{
PNS_MEANDER_SHAPE* m = new PNS_MEANDER_SHAPE( m_placer, m_width, m_dual );
MEANDER_SHAPE* m = new MEANDER_SHAPE( m_placer, m_width, m_dual );
m->MakeCorner( aA, aB );
m_last = aA;
@ -581,7 +581,7 @@ void PNS_MEANDERED_LINE::AddCorner( const VECTOR2I& aA, const VECTOR2I& aB )
}
void PNS_MEANDER_SHAPE::MakeCorner( VECTOR2I aP1, VECTOR2I aP2 )
void MEANDER_SHAPE::MakeCorner( VECTOR2I aP1, VECTOR2I aP2 )
{
SetType( MT_CORNER );
m_shapes[0].Clear();
@ -593,16 +593,16 @@ void PNS_MEANDER_SHAPE::MakeCorner( VECTOR2I aP1, VECTOR2I aP2 )
}
void PNS_MEANDERED_LINE::AddMeander( PNS_MEANDER_SHAPE* aShape )
void MEANDERED_LINE::AddMeander( MEANDER_SHAPE* aShape )
{
m_last = aShape->BaseSegment().B;
m_meanders.push_back( aShape );
}
void PNS_MEANDERED_LINE::Clear()
void MEANDERED_LINE::Clear()
{
for( PNS_MEANDER_SHAPE* m : m_meanders )
for( MEANDER_SHAPE* m : m_meanders )
{
delete m;
}
@ -611,19 +611,19 @@ void PNS_MEANDERED_LINE::Clear()
}
int PNS_MEANDER_SHAPE::BaselineLength() const
int MEANDER_SHAPE::BaselineLength() const
{
return m_clippedBaseSeg.Length();
}
int PNS_MEANDER_SHAPE::MaxTunableLength() const
int MEANDER_SHAPE::MaxTunableLength() const
{
return CLine( 0 ).Length();
}
void PNS_MEANDER_SHAPE::updateBaseSegment( )
void MEANDER_SHAPE::updateBaseSegment( )
{
if( m_dual )
{

View File

@ -29,10 +29,10 @@
namespace PNS {
class PNS_MEANDER_PLACER_BASE;
class MEANDER_PLACER_BASE;
///< Shapes of available meanders
enum PNS_MEANDER_TYPE {
enum MEANDER_TYPE {
MT_SINGLE, // _|^|_, single-sided
MT_START, // _|^|
MT_FINISH, // |^|_
@ -44,21 +44,21 @@ enum PNS_MEANDER_TYPE {
};
///> meander corner shape
enum PNS_MEANDER_STYLE {
enum MEANDER_STYLE {
MEANDER_STYLE_ROUND = 1, // rounded (90 degree arc)
MEANDER_STYLE_CHAMFER // chamfered (45 degree segment)
};
/**
* Class PNS_MEANDER_SETTINGS
* Class MEANDER_SETTINGS
*
* Holds dimensions for the meandering algorithm.
*/
class PNS_MEANDER_SETTINGS
class MEANDER_SETTINGS
{
public:
PNS_MEANDER_SETTINGS()
MEANDER_SETTINGS()
{
m_minAmplitude = 100000;
m_maxAmplitude = 1000000;
@ -83,7 +83,7 @@ public:
///> desired length of the tuned line/diff pair
int m_targetLength;
///> type of corners for the meandered line
PNS_MEANDER_STYLE m_cornerStyle;
MEANDER_STYLE m_cornerStyle;
///> rounding percentage (0 - 100)
int m_cornerRadiusPercentage;
///> allowable tuning error
@ -94,14 +94,14 @@ public:
int m_targetSkew;
};
class PNS_MEANDERED_LINE;
class MEANDERED_LINE;
/**
* Class PNS_MEANDER_SETTINGS
* Class MEANDER_SETTINGS
*
* Holds the geometry of a single meander.
*/
class PNS_MEANDER_SHAPE
class MEANDER_SHAPE
{
public:
/**
@ -112,7 +112,7 @@ public:
* @param aIsDual when true, the shape contains two meandered
* lines at a given offset (diff pairs)
*/
PNS_MEANDER_SHAPE( PNS_MEANDER_PLACER_BASE* aPlacer, int aWidth, bool aIsDual = false ) :
MEANDER_SHAPE( MEANDER_PLACER_BASE* aPlacer, int aWidth, bool aIsDual = false ) :
m_placer( aPlacer ),
m_dual( aIsDual ),
m_width( aWidth ),
@ -132,7 +132,7 @@ public:
*
* Sets the type of the meander.
*/
void SetType( PNS_MEANDER_TYPE aType )
void SetType( MEANDER_TYPE aType )
{
m_type = aType;
}
@ -142,7 +142,7 @@ public:
*
* @return the type of the meander.
*/
PNS_MEANDER_TYPE Type() const
MEANDER_TYPE Type() const
{
return m_type;
}
@ -150,7 +150,7 @@ public:
/**
* Function SetBaseIndex()
*
* Sets an auxillary index of the segment being meandered in its original PNS_LINE.
* Sets an auxillary index of the segment being meandered in its original LINE.
*/
void SetBaseIndex( int aIndex )
{
@ -160,7 +160,7 @@ public:
/**
* Function BaseIndex()
*
* @return auxillary index of the segment being meandered in its original PNS_LINE.
* @return auxillary index of the segment being meandered in its original LINE.
*/
int BaseIndex() const
{
@ -262,7 +262,7 @@ public:
* @param aSide side of aSeg to put the meander on (true = right)
* @return true on success.
*/
bool Fit( PNS_MEANDER_TYPE aType, const SEG& aSeg, const VECTOR2I& aP, bool aSide );
bool Fit( MEANDER_TYPE aType, const SEG& aSeg, const VECTOR2I& aP, bool aSide );
/**
* Function BaseSegment()
@ -295,7 +295,7 @@ public:
*
* @return the current meandering settings.
*/
const PNS_MEANDER_SETTINGS& Settings() const;
const MEANDER_SETTINGS& Settings() const;
/**
* Function Width()
@ -320,7 +320,7 @@ public:
}
private:
friend class PNS_MEANDERED_LINE;
friend class MEANDERED_LINE;
///> starts turtle drawing
void start( SHAPE_LINE_CHAIN* aTarget, const VECTOR2D& aWhere, const VECTOR2D& aDir );
@ -340,7 +340,7 @@ private:
VECTOR2I reflect( VECTOR2I aP, const SEG& aLine );
///> produces a meander shape of given type
SHAPE_LINE_CHAIN genMeanderShape( VECTOR2D aP, VECTOR2D aDir, bool aSide, PNS_MEANDER_TYPE aType, int aAmpl, int aBaselineOffset = 0 );
SHAPE_LINE_CHAIN genMeanderShape( VECTOR2D aP, VECTOR2D aDir, bool aSide, MEANDER_TYPE aType, int aAmpl, int aBaselineOffset = 0 );
///> recalculates the clipped baseline after the parameters of
///> the meander have been changed.
@ -353,9 +353,9 @@ private:
int spacing() const;
///> the type
PNS_MEANDER_TYPE m_type;
MEANDER_TYPE m_type;
///> the placer that placed this meander
PNS_MEANDER_PLACER_BASE* m_placer;
MEANDER_PLACER_BASE* m_placer;
///> dual or single line
bool m_dual;
///> width of the line
@ -388,14 +388,14 @@ private:
/**
* Class PNS_MEANDERED_LINE
* Class MEANDERED_LINE
*
* Represents a set of meanders fitted over a single or two lines.
*/
class PNS_MEANDERED_LINE
class MEANDERED_LINE
{
public:
PNS_MEANDERED_LINE()
MEANDERED_LINE()
{
// Do not leave unitialized members, and keep static analyser quiet:
m_placer = NULL;
@ -410,7 +410,7 @@ public:
* @param aPlacer the meander placer instance
* @param aIsDual when true, the meanders are generated for two coupled lines
*/
PNS_MEANDERED_LINE( PNS_MEANDER_PLACER_BASE* aPlacer, bool aIsDual = false ) :
MEANDERED_LINE( MEANDER_PLACER_BASE* aPlacer, bool aIsDual = false ) :
m_placer( aPlacer ),
m_dual( aIsDual )
{
@ -419,7 +419,7 @@ public:
m_baselineOffset = 0;
}
~PNS_MEANDERED_LINE()
~MEANDERED_LINE()
{
Clear();
}
@ -440,7 +440,7 @@ public:
* Adds a new meander shape the the meandered line.
* @param aShape the meander shape to add
*/
void AddMeander( PNS_MEANDER_SHAPE* aShape );
void AddMeander( MEANDER_SHAPE* aShape );
/**
* Function Clear()
@ -469,7 +469,7 @@ public:
*/
void MeanderSegment( const SEG& aSeg, int aBaseIndex = 0 );
/// @copydoc PNS_MEANDER_SHAPE::SetBaselineOffset()
/// @copydoc MEANDER_SHAPE::SetBaselineOffset()
void SetBaselineOffset( int aOffset )
{
m_baselineOffset = aOffset;
@ -480,7 +480,7 @@ public:
*
* @return set of meander shapes for this line
*/
std::vector<PNS_MEANDER_SHAPE*>& Meanders()
std::vector<MEANDER_SHAPE*>& Meanders()
{
return m_meanders;
}
@ -494,20 +494,20 @@ public:
* @param aClearance clearance value
* @return true, if the meander shape is not colliding
*/
bool CheckSelfIntersections( PNS_MEANDER_SHAPE* aShape, int aClearance );
bool CheckSelfIntersections( MEANDER_SHAPE* aShape, int aClearance );
/**
* Function Settings()
*
* @return the current meandering settings.
*/
const PNS_MEANDER_SETTINGS& Settings() const;
const MEANDER_SETTINGS& Settings() const;
private:
VECTOR2I m_last;
PNS_MEANDER_PLACER_BASE* m_placer;
std::vector<PNS_MEANDER_SHAPE*> m_meanders;
MEANDER_PLACER_BASE* m_placer;
std::vector<MEANDER_SHAPE*> m_meanders;
bool m_dual;
int m_width;

View File

@ -30,8 +30,8 @@
namespace PNS {
PNS_MEANDER_PLACER::PNS_MEANDER_PLACER( PNS_ROUTER* aRouter ) :
PNS_MEANDER_PLACER_BASE( aRouter )
MEANDER_PLACER::MEANDER_PLACER( ROUTER* aRouter ) :
MEANDER_PLACER_BASE( aRouter )
{
m_world = NULL;
m_currentNode = NULL;
@ -43,12 +43,12 @@ PNS_MEANDER_PLACER::PNS_MEANDER_PLACER( PNS_ROUTER* aRouter ) :
}
PNS_MEANDER_PLACER::~PNS_MEANDER_PLACER()
MEANDER_PLACER::~MEANDER_PLACER()
{
}
PNS_NODE* PNS_MEANDER_PLACER::CurrentNode( bool aLoopsRemoved ) const
NODE* MEANDER_PLACER::CurrentNode( bool aLoopsRemoved ) const
{
if( !m_currentNode )
return m_world;
@ -57,17 +57,17 @@ PNS_NODE* PNS_MEANDER_PLACER::CurrentNode( bool aLoopsRemoved ) const
}
bool PNS_MEANDER_PLACER::Start( const VECTOR2I& aP, PNS_ITEM* aStartItem )
bool MEANDER_PLACER::Start( const VECTOR2I& aP, ITEM* aStartItem )
{
VECTOR2I p;
if( !aStartItem || !aStartItem->OfKind( PNS_ITEM::SEGMENT_T ) )
if( !aStartItem || !aStartItem->OfKind( ITEM::SEGMENT_T ) )
{
Router()->SetFailureReason( _( "Please select a track whose length you want to tune." ) );
return false;
}
m_initialSegment = static_cast<PNS_SEGMENT*>( aStartItem );
m_initialSegment = static_cast<SEGMENT*>( aStartItem );
p = m_initialSegment->Seg().NearestPoint( aP );
@ -77,7 +77,7 @@ bool PNS_MEANDER_PLACER::Start( const VECTOR2I& aP, PNS_ITEM* aStartItem )
m_world = Router()->GetWorld()->Branch();
m_originLine = m_world->AssembleLine( m_initialSegment );
PNS_TOPOLOGY topo( m_world );
TOPOLOGY topo( m_world );
m_tunedPath = topo.AssembleTrivialPath( m_initialSegment );
m_world->Remove( &m_originLine );
@ -89,12 +89,12 @@ bool PNS_MEANDER_PLACER::Start( const VECTOR2I& aP, PNS_ITEM* aStartItem )
}
int PNS_MEANDER_PLACER::origPathLength() const
int MEANDER_PLACER::origPathLength() const
{
int total = 0;
for( const PNS_ITEM* item : m_tunedPath.CItems() )
for( const ITEM* item : m_tunedPath.CItems() )
{
if( const PNS_LINE* l = dyn_cast<const PNS_LINE*>( item ) )
if( const LINE* l = dyn_cast<const LINE*>( item ) )
{
total += l->CLine().Length();
}
@ -104,13 +104,13 @@ int PNS_MEANDER_PLACER::origPathLength() const
}
bool PNS_MEANDER_PLACER::Move( const VECTOR2I& aP, PNS_ITEM* aEndItem )
bool MEANDER_PLACER::Move( const VECTOR2I& aP, ITEM* aEndItem )
{
return doMove( aP, aEndItem, m_settings.m_targetLength );
}
bool PNS_MEANDER_PLACER::doMove( const VECTOR2I& aP, PNS_ITEM* aEndItem, int aTargetLength )
bool MEANDER_PLACER::doMove( const VECTOR2I& aP, ITEM* aEndItem, int aTargetLength )
{
SHAPE_LINE_CHAIN pre, tuned, post;
@ -121,7 +121,7 @@ bool PNS_MEANDER_PLACER::doMove( const VECTOR2I& aP, PNS_ITEM* aEndItem, int aTa
cutTunedLine( m_originLine.CLine(), m_currentStart, aP, pre, tuned, post );
m_result = PNS_MEANDERED_LINE( this, false );
m_result = MEANDERED_LINE( this, false );
m_result.SetWidth( m_originLine.Width() );
m_result.SetBaselineOffset( 0 );
@ -146,9 +146,9 @@ bool PNS_MEANDER_PLACER::doMove( const VECTOR2I& aP, PNS_ITEM* aEndItem, int aTa
tuneLineLength( m_result, aTargetLength - lineLen );
}
for( const PNS_ITEM* item : m_tunedPath.CItems() )
for( const ITEM* item : m_tunedPath.CItems() )
{
if( const PNS_LINE* l = dyn_cast<const PNS_LINE*>( item ) )
if( const LINE* l = dyn_cast<const LINE*>( item ) )
{
Dbg()->AddLine( l->CLine(), 5, 30000 );
}
@ -158,7 +158,7 @@ bool PNS_MEANDER_PLACER::doMove( const VECTOR2I& aP, PNS_ITEM* aEndItem, int aTa
{
tuned.Clear();
for( PNS_MEANDER_SHAPE* m : m_result.Meanders() )
for( MEANDER_SHAPE* m : m_result.Meanders() )
{
if( m->Type() != MT_EMPTY )
{
@ -188,12 +188,12 @@ bool PNS_MEANDER_PLACER::doMove( const VECTOR2I& aP, PNS_ITEM* aEndItem, int aTa
}
bool PNS_MEANDER_PLACER::FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem )
bool MEANDER_PLACER::FixRoute( const VECTOR2I& aP, ITEM* aEndItem )
{
if( !m_currentNode )
return false;
m_currentTrace = PNS_LINE( m_originLine, m_finalShape );
m_currentTrace = LINE( m_originLine, m_finalShape );
m_currentNode->Add( &m_currentTrace );
Router()->CommitRouting( m_currentNode );
@ -201,9 +201,9 @@ bool PNS_MEANDER_PLACER::FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem )
}
bool PNS_MEANDER_PLACER::CheckFit( PNS_MEANDER_SHAPE* aShape )
bool MEANDER_PLACER::CheckFit( MEANDER_SHAPE* aShape )
{
PNS_LINE l( m_originLine, aShape->CLine( 0 ) );
LINE l( m_originLine, aShape->CLine( 0 ) );
if( m_currentNode->CheckColliding( &l ) )
return false;
@ -215,25 +215,25 @@ bool PNS_MEANDER_PLACER::CheckFit( PNS_MEANDER_SHAPE* aShape )
}
const PNS_ITEMSET PNS_MEANDER_PLACER::Traces()
const ITEM_SET MEANDER_PLACER::Traces()
{
m_currentTrace = PNS_LINE( m_originLine, m_finalShape );
return PNS_ITEMSET( &m_currentTrace );
m_currentTrace = LINE( m_originLine, m_finalShape );
return ITEM_SET( &m_currentTrace );
}
const VECTOR2I& PNS_MEANDER_PLACER::CurrentEnd() const
const VECTOR2I& MEANDER_PLACER::CurrentEnd() const
{
return m_currentEnd;
}
int PNS_MEANDER_PLACER::CurrentLayer() const
int MEANDER_PLACER::CurrentLayer() const
{
return m_initialSegment->Layers().Start();
}
const wxString PNS_MEANDER_PLACER::TuningInfo() const
const wxString MEANDER_PLACER::TuningInfo() const
{
wxString status;
@ -260,7 +260,7 @@ const wxString PNS_MEANDER_PLACER::TuningInfo() const
}
PNS_MEANDER_PLACER::TUNING_STATUS PNS_MEANDER_PLACER::TuningStatus() const
MEANDER_PLACER::TUNING_STATUS MEANDER_PLACER::TuningStatus() const
{
return m_lastStatus;
}

View File

@ -36,83 +36,82 @@
namespace PNS {
class PNS_ROUTER;
class PNS_SHOVE;
class PNS_OPTIMIZER;
class PNS_ROUTER_BASE;
class ROUTER;
class SHOVE;
class OPTIMIZER;
/**
* Class PNS_MEANDER_PLACER
* Class MEANDER_PLACER
*
* Single track length matching/meandering tool.
*/
class PNS_MEANDER_PLACER : public PNS_MEANDER_PLACER_BASE
class MEANDER_PLACER : public MEANDER_PLACER_BASE
{
public:
PNS_MEANDER_PLACER( PNS_ROUTER* aRouter );
virtual ~PNS_MEANDER_PLACER();
MEANDER_PLACER( ROUTER* aRouter );
virtual ~MEANDER_PLACER();
/// @copydoc PNS_PLACEMENT_ALGO::Start()
virtual bool Start( const VECTOR2I& aP, PNS_ITEM* aStartItem );
/// @copydoc PLACEMENT_ALGO::Start()
virtual bool Start( const VECTOR2I& aP, ITEM* aStartItem );
/// @copydoc PNS_PLACEMENT_ALGO::Move()
virtual bool Move( const VECTOR2I& aP, PNS_ITEM* aEndItem );
/// @copydoc PLACEMENT_ALGO::Move()
virtual bool Move( const VECTOR2I& aP, ITEM* aEndItem );
/// @copydoc PNS_PLACEMENT_ALGO::FixRoute()
virtual bool FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem );
/// @copydoc PLACEMENT_ALGO::FixRoute()
virtual bool FixRoute( const VECTOR2I& aP, ITEM* aEndItem );
/// @copydoc PNS_PLACEMENT_ALGO::CurrentNode()
PNS_NODE* CurrentNode( bool aLoopsRemoved = false ) const;
/// @copydoc PLACEMENT_ALGO::CurrentNode()
NODE* CurrentNode( bool aLoopsRemoved = false ) const;
/// @copydoc PNS_PLACEMENT_ALGO::Traces()
const PNS_ITEMSET Traces();
/// @copydoc PLACEMENT_ALGO::Traces()
const ITEM_SET Traces();
/// @copydoc PNS_PLACEMENT_ALGO::CurrentEnd()
/// @copydoc PLACEMENT_ALGO::CurrentEnd()
const VECTOR2I& CurrentEnd() const;
/// @copydoc PNS_PLACEMENT_ALGO::CurrentNets()
/// @copydoc PLACEMENT_ALGO::CurrentNets()
const std::vector<int> CurrentNets() const
{
return std::vector<int> (1, m_originLine.Net() );
}
/// @copydoc PNS_PLACEMENT_ALGO::CurrentLayer()
/// @copydoc PLACEMENT_ALGO::CurrentLayer()
int CurrentLayer() const;
/// @copydoc PNS_MEANDER_PLACER_BASE::TuningInfo()
/// @copydoc MEANDER_PLACER_BASE::TuningInfo()
virtual const wxString TuningInfo() const;
/// @copydoc PNS_MEANDER_PLACER_BASE::TuningStatus()
/// @copydoc MEANDER_PLACER_BASE::TuningStatus()
virtual TUNING_STATUS TuningStatus() const;
/// @copydoc PNS_MEANDER_PLACER_BASE::CheckFit()
bool CheckFit ( PNS_MEANDER_SHAPE* aShape );
/// @copydoc MEANDER_PLACER_BASE::CheckFit()
bool CheckFit ( MEANDER_SHAPE* aShape );
protected:
bool doMove( const VECTOR2I& aP, PNS_ITEM* aEndItem, int aTargetLength );
bool doMove( const VECTOR2I& aP, ITEM* aEndItem, int aTargetLength );
void setWorld( PNS_NODE* aWorld );
void setWorld( NODE* aWorld );
virtual int origPathLength() const;
///> pointer to world to search colliding items
PNS_NODE* m_world;
NODE* m_world;
///> current routing start point (end of tail, beginning of head)
VECTOR2I m_currentStart;
///> Current world state
PNS_NODE* m_currentNode;
NODE* m_currentNode;
PNS_LINE m_originLine;
PNS_LINE m_currentTrace;
PNS_ITEMSET m_tunedPath;
LINE m_originLine;
LINE m_currentTrace;
ITEM_SET m_tunedPath;
SHAPE_LINE_CHAIN m_finalShape;
PNS_MEANDERED_LINE m_result;
PNS_SEGMENT* m_initialSegment;
MEANDERED_LINE m_result;
SEGMENT* m_initialSegment;
int m_lastLength;
TUNING_STATUS m_lastStatus;

View File

@ -25,19 +25,19 @@
namespace PNS {
PNS_MEANDER_PLACER_BASE::PNS_MEANDER_PLACER_BASE( PNS_ROUTER* aRouter ) :
PNS_PLACEMENT_ALGO( aRouter )
MEANDER_PLACER_BASE::MEANDER_PLACER_BASE( ROUTER* aRouter ) :
PLACEMENT_ALGO( aRouter )
{
m_currentWidth = 0;
}
PNS_MEANDER_PLACER_BASE::~PNS_MEANDER_PLACER_BASE()
MEANDER_PLACER_BASE::~MEANDER_PLACER_BASE()
{
}
void PNS_MEANDER_PLACER_BASE::AmplitudeStep( int aSign )
void MEANDER_PLACER_BASE::AmplitudeStep( int aSign )
{
int a = m_settings.m_maxAmplitude + aSign * m_settings.m_step;
a = std::max( a, m_settings.m_minAmplitude );
@ -46,7 +46,7 @@ void PNS_MEANDER_PLACER_BASE::AmplitudeStep( int aSign )
}
void PNS_MEANDER_PLACER_BASE::SpacingStep( int aSign )
void MEANDER_PLACER_BASE::SpacingStep( int aSign )
{
int s = m_settings.m_spacing + aSign * m_settings.m_step;
s = std::max( s, 2 * m_currentWidth );
@ -55,13 +55,13 @@ void PNS_MEANDER_PLACER_BASE::SpacingStep( int aSign )
}
void PNS_MEANDER_PLACER_BASE::UpdateSettings( const PNS_MEANDER_SETTINGS& aSettings )
void MEANDER_PLACER_BASE::UpdateSettings( const MEANDER_SETTINGS& aSettings )
{
m_settings = aSettings;
}
void PNS_MEANDER_PLACER_BASE::cutTunedLine( const SHAPE_LINE_CHAIN& aOrigin,
void MEANDER_PLACER_BASE::cutTunedLine( const SHAPE_LINE_CHAIN& aOrigin,
const VECTOR2I& aTuneStart,
const VECTOR2I& aCursorPos,
SHAPE_LINE_CHAIN& aPre,
@ -106,12 +106,12 @@ void PNS_MEANDER_PLACER_BASE::cutTunedLine( const SHAPE_LINE_CHAIN& aOrigin,
}
void PNS_MEANDER_PLACER_BASE::tuneLineLength( PNS_MEANDERED_LINE& aTuned, int aElongation )
void MEANDER_PLACER_BASE::tuneLineLength( MEANDERED_LINE& aTuned, int aElongation )
{
int remaining = aElongation;
bool finished = false;
for( PNS_MEANDER_SHAPE* m : aTuned.Meanders() )
for( MEANDER_SHAPE* m : aTuned.Meanders() )
{
if( m->Type() != MT_CORNER )
{
@ -122,7 +122,7 @@ void PNS_MEANDER_PLACER_BASE::tuneLineLength( PNS_MEANDERED_LINE& aTuned, int aE
{
if( !finished )
{
PNS_MEANDER_TYPE newType;
MEANDER_TYPE newType;
if( m->Type() == MT_START || m->Type() == MT_SINGLE )
newType = MT_SINGLE;
@ -143,7 +143,7 @@ void PNS_MEANDER_PLACER_BASE::tuneLineLength( PNS_MEANDERED_LINE& aTuned, int aE
remaining = aElongation;
int meanderCount = 0;
for(PNS_MEANDER_SHAPE* m : aTuned.Meanders())
for(MEANDER_SHAPE* m : aTuned.Meanders())
{
if( m->Type() != MT_CORNER && m->Type() != MT_EMPTY )
{
@ -162,7 +162,7 @@ void PNS_MEANDER_PLACER_BASE::tuneLineLength( PNS_MEANDERED_LINE& aTuned, int aE
if( balance >= 0 )
{
for( PNS_MEANDER_SHAPE* m : aTuned.Meanders() )
for( MEANDER_SHAPE* m : aTuned.Meanders() )
{
if( m->Type() != MT_CORNER && m->Type() != MT_EMPTY )
{
@ -173,13 +173,13 @@ void PNS_MEANDER_PLACER_BASE::tuneLineLength( PNS_MEANDERED_LINE& aTuned, int aE
}
const PNS_MEANDER_SETTINGS& PNS_MEANDER_PLACER_BASE::MeanderSettings() const
const MEANDER_SETTINGS& MEANDER_PLACER_BASE::MeanderSettings() const
{
return m_settings;
}
int PNS_MEANDER_PLACER_BASE::compareWithTolerance( int aValue, int aExpected, int aTolerance ) const
int MEANDER_PLACER_BASE::compareWithTolerance( int aValue, int aExpected, int aTolerance ) const
{
if( aValue < aExpected - aTolerance )
return -1;

View File

@ -35,18 +35,17 @@
namespace PNS {
class PNS_ROUTER;
class PNS_SHOVE;
class PNS_OPTIMIZER;
class PNS_ROUTER_BASE;
class ROUTER;
class SHOVE;
class OPTIMIZER;
/**
* Class PNS_MEANDER_PLACER_BASE
* Class MEANDER_PLACER_BASE
*
* Base class for Single trace & Differenial pair meandering tools, as
* both of them share a lot of code.
*/
class PNS_MEANDER_PLACER_BASE : public PNS_PLACEMENT_ALGO
class MEANDER_PLACER_BASE : public PLACEMENT_ALGO
{
public:
///> Result of the length tuning operation
@ -56,8 +55,8 @@ public:
TUNED
};
PNS_MEANDER_PLACER_BASE( PNS_ROUTER* aRouter );
virtual ~PNS_MEANDER_PLACER_BASE();
MEANDER_PLACER_BASE( ROUTER* aRouter );
virtual ~MEANDER_PLACER_BASE();
/**
* Function TuningInfo()
@ -97,7 +96,7 @@ public:
* Returns the current meandering configuration.
* @return the settings
*/
virtual const PNS_MEANDER_SETTINGS& MeanderSettings() const;
virtual const MEANDER_SETTINGS& MeanderSettings() const;
/*
* Function UpdateSettings()
@ -105,7 +104,7 @@ public:
* Sets the current meandering configuration.
* @param aSettings the settings
*/
virtual void UpdateSettings( const PNS_MEANDER_SETTINGS& aSettings);
virtual void UpdateSettings( const MEANDER_SETTINGS& aSettings);
/**
* Function CheckFit()
@ -116,7 +115,7 @@ public:
* @param aShape the shape to check
* @return true if the shape fits
*/
virtual bool CheckFit( PNS_MEANDER_SHAPE* aShape )
virtual bool CheckFit( MEANDER_SHAPE* aShape )
{
return false;
}
@ -136,11 +135,11 @@ protected:
* @param aPost part after the end of meanders
*/
void cutTunedLine( const SHAPE_LINE_CHAIN& aOrigin,
const VECTOR2I& aTuneStart,
const VECTOR2I& aCursorPos,
SHAPE_LINE_CHAIN& aPre,
SHAPE_LINE_CHAIN& aTuned,
SHAPE_LINE_CHAIN& aPost );
const VECTOR2I& aTuneStart,
const VECTOR2I& aCursorPos,
SHAPE_LINE_CHAIN& aPre,
SHAPE_LINE_CHAIN& aTuned,
SHAPE_LINE_CHAIN& aPost );
/**
* Function tuneLineLength()
@ -148,7 +147,7 @@ protected:
* Takes a set of meanders in aTuned and tunes their length to
* extend the original line length by aElongation.
*/
void tuneLineLength( PNS_MEANDERED_LINE& aTuned, int aElongation );
void tuneLineLength( MEANDERED_LINE& aTuned, int aElongation );
/**
* Function compareWithTolerance()
@ -160,7 +159,7 @@ protected:
///> width of the meandered trace(s)
int m_currentWidth;
///> meandering settings
PNS_MEANDER_SETTINGS m_settings;
MEANDER_SETTINGS m_settings;
///> current end point
VECTOR2I m_currentEnd;
};

View File

@ -31,30 +31,30 @@
namespace PNS {
PNS_MEANDER_SKEW_PLACER::PNS_MEANDER_SKEW_PLACER ( PNS_ROUTER* aRouter ) :
PNS_MEANDER_PLACER ( aRouter )
MEANDER_SKEW_PLACER::MEANDER_SKEW_PLACER ( ROUTER* aRouter ) :
MEANDER_PLACER ( aRouter )
{
// Init temporary variables (do not leave uninitialized members)
m_coupledLength = 0;
}
PNS_MEANDER_SKEW_PLACER::~PNS_MEANDER_SKEW_PLACER( )
MEANDER_SKEW_PLACER::~MEANDER_SKEW_PLACER( )
{
}
bool PNS_MEANDER_SKEW_PLACER::Start( const VECTOR2I& aP, PNS_ITEM* aStartItem )
bool MEANDER_SKEW_PLACER::Start( const VECTOR2I& aP, ITEM* aStartItem )
{
VECTOR2I p;
if( !aStartItem || !aStartItem->OfKind( PNS_ITEM::SEGMENT_T ) )
if( !aStartItem || !aStartItem->OfKind( ITEM::SEGMENT_T ) )
{
Router()->SetFailureReason( _( "Please select a differential pair trace you want to tune." ) );
return false;
}
m_initialSegment = static_cast<PNS_SEGMENT*>( aStartItem );
m_initialSegment = static_cast<SEGMENT*>( aStartItem );
p = m_initialSegment->Seg().NearestPoint( aP );
@ -64,7 +64,7 @@ bool PNS_MEANDER_SKEW_PLACER::Start( const VECTOR2I& aP, PNS_ITEM* aStartItem )
m_world = Router()->GetWorld( )->Branch();
m_originLine = m_world->AssembleLine( m_initialSegment );
PNS_TOPOLOGY topo( m_world );
TOPOLOGY topo( m_world );
m_tunedPath = topo.AssembleTrivialPath( m_initialSegment );
if( !topo.AssembleDiffPair ( m_initialSegment, m_originPair ) )
@ -99,18 +99,18 @@ bool PNS_MEANDER_SKEW_PLACER::Start( const VECTOR2I& aP, PNS_ITEM* aStartItem )
}
int PNS_MEANDER_SKEW_PLACER::origPathLength( ) const
int MEANDER_SKEW_PLACER::origPathLength( ) const
{
return itemsetLength ( m_tunedPath );
}
int PNS_MEANDER_SKEW_PLACER::itemsetLength( const PNS_ITEMSET& aSet ) const
int MEANDER_SKEW_PLACER::itemsetLength( const ITEM_SET& aSet ) const
{
int total = 0;
for( const PNS_ITEM* item : aSet.CItems() )
for( const ITEM* item : aSet.CItems() )
{
if( const PNS_LINE* l = dyn_cast<const PNS_LINE*>( item ) )
if( const LINE* l = dyn_cast<const LINE*>( item ) )
{
total += l->CLine().Length();
}
@ -120,23 +120,23 @@ int PNS_MEANDER_SKEW_PLACER::itemsetLength( const PNS_ITEMSET& aSet ) const
}
int PNS_MEANDER_SKEW_PLACER::currentSkew() const
int MEANDER_SKEW_PLACER::currentSkew() const
{
return m_lastLength - m_coupledLength;
}
bool PNS_MEANDER_SKEW_PLACER::Move( const VECTOR2I& aP, PNS_ITEM* aEndItem )
bool MEANDER_SKEW_PLACER::Move( const VECTOR2I& aP, ITEM* aEndItem )
{
for( const PNS_ITEM* item : m_tunedPathP.CItems() )
for( const ITEM* item : m_tunedPathP.CItems() )
{
if( const PNS_LINE* l = dyn_cast<const PNS_LINE*>( item ) )
if( const LINE* l = dyn_cast<const LINE*>( item ) )
Dbg()->AddLine( l->CLine(), 5, 10000 );
}
for( const PNS_ITEM* item : m_tunedPathN.CItems() )
for( const ITEM* item : m_tunedPathN.CItems() )
{
if( const PNS_LINE* l = dyn_cast<const PNS_LINE*>( item ) )
if( const LINE* l = dyn_cast<const LINE*>( item ) )
Dbg()->AddLine( l->CLine(), 4, 10000 );
}
@ -144,7 +144,7 @@ bool PNS_MEANDER_SKEW_PLACER::Move( const VECTOR2I& aP, PNS_ITEM* aEndItem )
}
const wxString PNS_MEANDER_SKEW_PLACER::TuningInfo() const
const wxString MEANDER_SKEW_PLACER::TuningInfo() const
{
wxString status;

View File

@ -27,40 +27,39 @@
namespace PNS {
class PNS_ROUTER;
class PNS_SHOVE;
class PNS_OPTIMIZER;
class PNS_ROUTER_BASE;
class ROUTER;
class SHOVE;
class OPTIMIZER;
/**
* Class PNS_MEANDER_SKEW_PLACER
* Class MEANDER_SKEW_PLACER
*
* Differential pair skew adjustment algorithm.
*/
class PNS_MEANDER_SKEW_PLACER : public PNS_MEANDER_PLACER
class MEANDER_SKEW_PLACER : public MEANDER_PLACER
{
public:
PNS_MEANDER_SKEW_PLACER( PNS_ROUTER* aRouter );
~PNS_MEANDER_SKEW_PLACER();
MEANDER_SKEW_PLACER( ROUTER* aRouter );
~MEANDER_SKEW_PLACER();
/// @copydoc PNS_PLACEMENT_ALGO::Start()
bool Start( const VECTOR2I& aP, PNS_ITEM* aStartItem );
/// @copydoc PLACEMENT_ALGO::Start()
bool Start( const VECTOR2I& aP, ITEM* aStartItem );
/// @copydoc PNS_PLACEMENT_ALGO::Move()
bool Move( const VECTOR2I& aP, PNS_ITEM* aEndItem );
/// @copydoc PLACEMENT_ALGO::Move()
bool Move( const VECTOR2I& aP, ITEM* aEndItem );
/// @copydoc PNS_MEANDER_PLACER_BASE::TuningInfo()
/// @copydoc MEANDER_PLACER_BASE::TuningInfo()
const wxString TuningInfo() const;
private:
int currentSkew( ) const;
int itemsetLength( const PNS_ITEMSET& aSet ) const;
int itemsetLength( const ITEM_SET& aSet ) const;
int origPathLength () const;
PNS_DIFF_PAIR m_originPair;
PNS_ITEMSET m_tunedPath, m_tunedPathP, m_tunedPathN;
DIFF_PAIR m_originPair;
ITEM_SET m_tunedPath, m_tunedPathP, m_tunedPathN;
int m_coupledLength;
};

View File

@ -44,18 +44,18 @@ using boost::unordered_map;
namespace PNS {
#ifdef DEBUG
static boost::unordered_set<PNS_NODE*> allocNodes;
static boost::unordered_set<NODE*> allocNodes;
#endif
PNS_NODE::PNS_NODE()
NODE::NODE()
{
wxLogTrace( "PNS", "PNS_NODE::create %p", this );
wxLogTrace( "PNS", "NODE::create %p", this );
m_depth = 0;
m_root = this;
m_parent = NULL;
m_maxClearance = 800000; // fixme: depends on how thick traces are.
m_ruleResolver = NULL;
m_index = new PNS_INDEX;
m_index = new INDEX;
#ifdef DEBUG
allocNodes.insert( this );
@ -63,9 +63,9 @@ PNS_NODE::PNS_NODE()
}
PNS_NODE::~PNS_NODE()
NODE::~NODE()
{
wxLogTrace( "PNS", "PNS_NODE::delete %p", this );
wxLogTrace( "PNS", "NODE::delete %p", this );
if( !m_children.empty() )
{
@ -85,7 +85,7 @@ PNS_NODE::~PNS_NODE()
m_joints.clear();
for( PNS_INDEX::ITEM_SET::iterator i = m_index->begin(); i != m_index->end(); ++i )
for( INDEX::ITEM_SET::iterator i = m_index->begin(); i != m_index->end(); ++i )
{
if( (*i)->BelongsTo( this ) )
delete *i;
@ -97,7 +97,7 @@ PNS_NODE::~PNS_NODE()
delete m_index;
}
int PNS_NODE::GetClearance( const PNS_ITEM* aA, const PNS_ITEM* aB ) const
int NODE::GetClearance( const ITEM* aA, const ITEM* aB ) const
{
if( !m_ruleResolver )
return 100000;
@ -106,11 +106,11 @@ int PNS_NODE::GetClearance( const PNS_ITEM* aA, const PNS_ITEM* aB ) const
}
PNS_NODE* PNS_NODE::Branch()
NODE* NODE::Branch()
{
PNS_NODE* child = new PNS_NODE;
NODE* child = new NODE;
wxLogTrace( "PNS", "PNS_NODE::branch %p (parent %p)", child, this );
wxLogTrace( "PNS", "NODE::branch %p (parent %p)", child, this );
m_children.insert( child );
@ -126,7 +126,7 @@ PNS_NODE* PNS_NODE::Branch()
{
JOINT_MAP::iterator j;
for( PNS_INDEX::ITEM_SET::iterator i = m_index->begin(); i != m_index->end(); ++i )
for( INDEX::ITEM_SET::iterator i = m_index->begin(); i != m_index->end(); ++i )
child->m_index->Add( *i );
child->m_joints = m_joints;
@ -140,7 +140,7 @@ PNS_NODE* PNS_NODE::Branch()
}
void PNS_NODE::unlinkParent()
void NODE::unlinkParent()
{
if( isRoot() )
return;
@ -149,25 +149,25 @@ void PNS_NODE::unlinkParent()
}
PNS_OBSTACLE_VISITOR::PNS_OBSTACLE_VISITOR( const PNS_ITEM* aItem ) :
OBSTACLE_VISITOR::OBSTACLE_VISITOR( const ITEM* aItem ) :
m_item( aItem ),
m_node( NULL ),
m_override( NULL ),
m_extraClearance( 0 )
{
if( aItem && aItem->Kind() == PNS_ITEM::LINE_T )
m_extraClearance += static_cast<const PNS_LINE*>( aItem )->Width() / 2;
if( aItem && aItem->Kind() == ITEM::LINE_T )
m_extraClearance += static_cast<const LINE*>( aItem )->Width() / 2;
}
void PNS_OBSTACLE_VISITOR::SetWorld( const PNS_NODE* aNode, const PNS_NODE* aOverride )
void OBSTACLE_VISITOR::SetWorld( const NODE* aNode, const NODE* aOverride )
{
m_node = aNode;
m_override = aOverride;
}
bool PNS_OBSTACLE_VISITOR::visit( PNS_ITEM* aCandidate )
bool OBSTACLE_VISITOR::visit( ITEM* aCandidate )
{
// check if there is a more recent branch with a newer
// (possibily modified) version of this item.
@ -180,7 +180,7 @@ bool PNS_OBSTACLE_VISITOR::visit( PNS_ITEM* aCandidate )
// function object that visits potential obstacles and performs
// the actual collision refining
struct PNS_NODE::DEFAULT_OBSTACLE_VISITOR : public PNS_OBSTACLE_VISITOR
struct NODE::DEFAULT_OBSTACLE_VISITOR : public OBSTACLE_VISITOR
{
///> list of encountered obstacles
OBSTACLES& m_tab;
@ -201,8 +201,8 @@ struct PNS_NODE::DEFAULT_OBSTACLE_VISITOR : public PNS_OBSTACLE_VISITOR
int m_forceClearance;
DEFAULT_OBSTACLE_VISITOR( PNS_NODE::OBSTACLES& aTab, const PNS_ITEM* aItem, int aKindMask, bool aDifferentNetsOnly ) :
PNS_OBSTACLE_VISITOR( aItem ),
DEFAULT_OBSTACLE_VISITOR( NODE::OBSTACLES& aTab, const ITEM* aItem, int aKindMask, bool aDifferentNetsOnly ) :
OBSTACLE_VISITOR( aItem ),
m_tab( aTab ),
m_kindMask( aKindMask ),
m_limitCount( -1 ),
@ -218,7 +218,7 @@ struct PNS_NODE::DEFAULT_OBSTACLE_VISITOR : public PNS_OBSTACLE_VISITOR
m_limitCount = aLimit;
}
bool operator()( PNS_ITEM* aCandidate )
bool operator()( ITEM* aCandidate )
{
if( !aCandidate->OfKind( m_kindMask ) )
return true;
@ -228,10 +228,10 @@ struct PNS_NODE::DEFAULT_OBSTACLE_VISITOR : public PNS_OBSTACLE_VISITOR
int clearance = m_extraClearance + m_node->GetClearance( aCandidate, m_item );
if( aCandidate->Kind() == PNS_ITEM::LINE_T ) // this should never happen.
if( aCandidate->Kind() == ITEM::LINE_T ) // this should never happen.
{
assert( false );
clearance += static_cast<PNS_LINE*>( aCandidate )->Width() / 2;
clearance += static_cast<LINE*>( aCandidate )->Width() / 2;
}
if( m_forceClearance >= 0 )
@ -240,7 +240,7 @@ struct PNS_NODE::DEFAULT_OBSTACLE_VISITOR : public PNS_OBSTACLE_VISITOR
if( !aCandidate->Collide( m_item, clearance, m_differentNetsOnly ) )
return true;
PNS_OBSTACLE obs;
OBSTACLE obs;
obs.m_item = aCandidate;
obs.m_head = m_item;
@ -256,7 +256,7 @@ struct PNS_NODE::DEFAULT_OBSTACLE_VISITOR : public PNS_OBSTACLE_VISITOR
};
int PNS_NODE::QueryColliding( const PNS_ITEM* aItem, PNS_OBSTACLE_VISITOR& aVisitor )
int NODE::QueryColliding( const ITEM* aItem, OBSTACLE_VISITOR& aVisitor )
{
aVisitor.SetWorld( this, NULL );
m_index->Query( aItem, m_maxClearance, aVisitor );
@ -272,8 +272,8 @@ int PNS_NODE::QueryColliding( const PNS_ITEM* aItem, PNS_OBSTACLE_VISITOR& aVisi
}
int PNS_NODE::QueryColliding( const PNS_ITEM* aItem,
PNS_NODE::OBSTACLES& aObstacles, int aKindMask, int aLimitCount, bool aDifferentNetsOnly, int aForceClearance )
int NODE::QueryColliding( const ITEM* aItem,
NODE::OBSTACLES& aObstacles, int aKindMask, int aLimitCount, bool aDifferentNetsOnly, int aForceClearance )
{
DEFAULT_OBSTACLE_VISITOR visitor( aObstacles, aItem, aKindMask, aDifferentNetsOnly );
@ -298,8 +298,8 @@ int PNS_NODE::QueryColliding( const PNS_ITEM* aItem,
}
PNS_NODE::OPT_OBSTACLE PNS_NODE::NearestObstacle( const PNS_LINE* aItem, int aKindMask,
const std::set<PNS_ITEM*>* aRestrictedSet )
NODE::OPT_OBSTACLE NODE::NearestObstacle( const LINE* aItem, int aKindMask,
const std::set<ITEM*>* aRestrictedSet )
{
OBSTACLES obs_list;
bool found_isects = false;
@ -312,7 +312,7 @@ PNS_NODE::OPT_OBSTACLE PNS_NODE::NearestObstacle( const PNS_LINE* aItem, int aKi
for( int i = 0; i < line.SegmentCount(); i++ )
{
const PNS_SEGMENT s( *aItem, line.CSegment( i ) );
const SEGMENT s( *aItem, line.CSegment( i ) );
n += QueryColliding( &s, obs_list, aKindMask );
}
@ -322,13 +322,13 @@ PNS_NODE::OPT_OBSTACLE PNS_NODE::NearestObstacle( const PNS_LINE* aItem, int aKi
if( !n )
return OPT_OBSTACLE();
PNS_LINE& aLine = (PNS_LINE&) *aItem;
LINE& aLine = (LINE&) *aItem;
PNS_OBSTACLE nearest;
OBSTACLE nearest;
nearest.m_item = NULL;
nearest.m_distFirst = INT_MAX;
for( PNS_OBSTACLE obs : obs_list )
for( OBSTACLE obs : obs_list )
{
VECTOR2I ip_first, ip_last;
int dist_max = INT_MIN;
@ -407,9 +407,9 @@ PNS_NODE::OPT_OBSTACLE PNS_NODE::NearestObstacle( const PNS_LINE* aItem, int aKi
}
PNS_NODE::OPT_OBSTACLE PNS_NODE::CheckColliding( const PNS_ITEMSET& aSet, int aKindMask )
NODE::OPT_OBSTACLE NODE::CheckColliding( const ITEM_SET& aSet, int aKindMask )
{
for( const PNS_ITEM* item : aSet.CItems() )
for( const ITEM* item : aSet.CItems() )
{
OPT_OBSTACLE obs = CheckColliding( item, aKindMask );
@ -421,21 +421,21 @@ PNS_NODE::OPT_OBSTACLE PNS_NODE::CheckColliding( const PNS_ITEMSET& aSet, int aK
}
PNS_NODE::OPT_OBSTACLE PNS_NODE::CheckColliding( const PNS_ITEM* aItemA, int aKindMask )
NODE::OPT_OBSTACLE NODE::CheckColliding( const ITEM* aItemA, int aKindMask )
{
OBSTACLES obs;
obs.reserve( 100 );
if( aItemA->Kind() == PNS_ITEM::LINE_T )
if( aItemA->Kind() == ITEM::LINE_T )
{
int n = 0;
const PNS_LINE* line = static_cast<const PNS_LINE*>( aItemA );
const LINE* line = static_cast<const LINE*>( aItemA );
const SHAPE_LINE_CHAIN& l = line->CLine();
for( int i = 0; i < l.SegmentCount(); i++ )
{
const PNS_SEGMENT s( *line, l.CSegment( i ) );
const SEGMENT s( *line, l.CSegment( i ) );
n += QueryColliding( &s, obs, aKindMask, 1 );
if( n )
@ -457,7 +457,7 @@ PNS_NODE::OPT_OBSTACLE PNS_NODE::CheckColliding( const PNS_ITEM* aItemA, int aKi
}
bool PNS_NODE::CheckColliding( const PNS_ITEM* aItemA, const PNS_ITEM* aItemB, int aKindMask, int aForceClearance )
bool NODE::CheckColliding( const ITEM* aItemA, const ITEM* aItemB, int aKindMask, int aForceClearance )
{
assert( aItemB );
int clearance;
@ -467,26 +467,26 @@ bool PNS_NODE::CheckColliding( const PNS_ITEM* aItemA, const PNS_ITEM* aItemB, i
clearance = GetClearance( aItemA, aItemB );
// fixme: refactor
if( aItemA->Kind() == PNS_ITEM::LINE_T )
clearance += static_cast<const PNS_LINE*>( aItemA )->Width() / 2;
if( aItemB->Kind() == PNS_ITEM::LINE_T )
clearance += static_cast<const PNS_LINE*>( aItemB )->Width() / 2;
if( aItemA->Kind() == ITEM::LINE_T )
clearance += static_cast<const LINE*>( aItemA )->Width() / 2;
if( aItemB->Kind() == ITEM::LINE_T )
clearance += static_cast<const LINE*>( aItemB )->Width() / 2;
return aItemA->Collide( aItemB, clearance );
}
struct HIT_VISITOR : public PNS_OBSTACLE_VISITOR
struct HIT_VISITOR : public OBSTACLE_VISITOR
{
PNS_ITEMSET& m_items;
ITEM_SET& m_items;
const VECTOR2I& m_point;
HIT_VISITOR( PNS_ITEMSET& aTab, const VECTOR2I& aPoint ) :
PNS_OBSTACLE_VISITOR( NULL ),
HIT_VISITOR( ITEM_SET& aTab, const VECTOR2I& aPoint ) :
OBSTACLE_VISITOR( NULL ),
m_items( aTab ), m_point( aPoint )
{}
bool operator()( PNS_ITEM* aItem )
bool operator()( ITEM* aItem )
{
SHAPE_CIRCLE cp( m_point, 0 );
@ -500,9 +500,9 @@ struct HIT_VISITOR : public PNS_OBSTACLE_VISITOR
};
const PNS_ITEMSET PNS_NODE::HitTest( const VECTOR2I& aPoint ) const
const ITEM_SET NODE::HitTest( const VECTOR2I& aPoint ) const
{
PNS_ITEMSET items;
ITEM_SET items;
// fixme: we treat a point as an infinitely small circle - this is inefficient.
SHAPE_CIRCLE s( aPoint, 0 );
@ -513,12 +513,12 @@ const PNS_ITEMSET PNS_NODE::HitTest( const VECTOR2I& aPoint ) const
if( !isRoot() ) // fixme: could be made cleaner
{
PNS_ITEMSET items_root;
ITEM_SET items_root;
visitor.SetWorld( m_root, NULL );
HIT_VISITOR visitor_root( items_root, aPoint );
m_root->m_index->Query( &s, m_maxClearance, visitor_root );
for( PNS_ITEM* item : items_root.Items() )
for( ITEM* item : items_root.Items() )
{
if( !Overrides( item ) )
items.Add( item );
@ -529,21 +529,21 @@ const PNS_ITEMSET PNS_NODE::HitTest( const VECTOR2I& aPoint ) const
}
void PNS_NODE::addSolid( PNS_SOLID* aSolid )
void NODE::addSolid( SOLID* aSolid )
{
linkJoint( aSolid->Pos(), aSolid->Layers(), aSolid->Net(), aSolid );
m_index->Add( aSolid );
}
void PNS_NODE::addVia( PNS_VIA* aVia )
void NODE::addVia( VIA* aVia )
{
linkJoint( aVia->Pos(), aVia->Layers(), aVia->Net(), aVia );
m_index->Add( aVia );
}
void PNS_NODE::addLine( PNS_LINE* aLine, bool aAllowRedundant )
void NODE::addLine( LINE* aLine, bool aAllowRedundant )
{
SHAPE_LINE_CHAIN& l = aLine->Line();
@ -553,8 +553,8 @@ void PNS_NODE::addLine( PNS_LINE* aLine, bool aAllowRedundant )
if( s.A != s.B )
{
PNS_SEGMENT* pseg = new PNS_SEGMENT( *aLine, s );
PNS_SEGMENT* psegR = NULL;
SEGMENT* pseg = new SEGMENT( *aLine, s );
SEGMENT* psegR = NULL;
if( !aAllowRedundant )
psegR = findRedundantSegment( pseg );
@ -581,7 +581,7 @@ void PNS_NODE::addLine( PNS_LINE* aLine, bool aAllowRedundant )
}
void PNS_NODE::addSegment( PNS_SEGMENT* aSeg, bool aAllowRedundant )
void NODE::addSegment( SEGMENT* aSeg, bool aAllowRedundant )
{
if( aSeg->Seg().A == aSeg->Seg().B )
{
@ -601,26 +601,26 @@ void PNS_NODE::addSegment( PNS_SEGMENT* aSeg, bool aAllowRedundant )
}
void PNS_NODE::Add( PNS_ITEM* aItem, bool aAllowRedundant )
void NODE::Add( ITEM* aItem, bool aAllowRedundant )
{
aItem->SetOwner( this );
switch( aItem->Kind() )
{
case PNS_ITEM::SOLID_T:
addSolid( static_cast<PNS_SOLID*>( aItem ) );
case ITEM::SOLID_T:
addSolid( static_cast<SOLID*>( aItem ) );
break;
case PNS_ITEM::SEGMENT_T:
addSegment( static_cast<PNS_SEGMENT*>( aItem ), aAllowRedundant );
case ITEM::SEGMENT_T:
addSegment( static_cast<SEGMENT*>( aItem ), aAllowRedundant );
break;
case PNS_ITEM::LINE_T:
addLine( static_cast<PNS_LINE*>( aItem ), aAllowRedundant );
case ITEM::LINE_T:
addLine( static_cast<LINE*>( aItem ), aAllowRedundant );
break;
case PNS_ITEM::VIA_T:
addVia( static_cast<PNS_VIA*>( aItem ) );
case ITEM::VIA_T:
addVia( static_cast<VIA*>( aItem ) );
break;
default:
@ -629,7 +629,7 @@ void PNS_NODE::Add( PNS_ITEM* aItem, bool aAllowRedundant )
}
void PNS_NODE::doRemove( PNS_ITEM* aItem )
void NODE::doRemove( ITEM* aItem )
{
// case 1: removing an item that is stored in the root node from any branch:
// mark it as overridden, but do not remove
@ -650,7 +650,7 @@ void PNS_NODE::doRemove( PNS_ITEM* aItem )
}
void PNS_NODE::removeSegment( PNS_SEGMENT* aSeg )
void NODE::removeSegment( SEGMENT* aSeg )
{
unlinkJoint( aSeg->Seg().A, aSeg->Layers(), aSeg->Net(), aSeg );
unlinkJoint( aSeg->Seg().B, aSeg->Layers(), aSeg->Net(), aSeg );
@ -659,31 +659,31 @@ void PNS_NODE::removeSegment( PNS_SEGMENT* aSeg )
}
void PNS_NODE::removeLine( PNS_LINE* aLine )
void NODE::removeLine( LINE* aLine )
{
std::vector<PNS_SEGMENT*>* segRefs = aLine->LinkedSegments();
std::vector<SEGMENT*>* segRefs = aLine->LinkedSegments();
assert( segRefs != NULL );
for( PNS_SEGMENT* seg : *segRefs )
for( SEGMENT* seg : *segRefs )
{
removeSegment( seg );
}
}
void PNS_NODE::removeVia( PNS_VIA* aVia )
void NODE::removeVia( VIA* aVia )
{
// We have to split a single joint (associated with a via, binding together multiple layers)
// into multiple independent joints. As I'm a lazy bastard, I simply delete the via and all its links and re-insert them.
PNS_JOINT::HASH_TAG tag;
JOINT::HASH_TAG tag;
VECTOR2I p( aVia->Pos() );
PNS_LAYERSET vLayers( aVia->Layers() );
LAYER_RANGE vLayers( aVia->Layers() );
int net = aVia->Net();
PNS_JOINT* jt = FindJoint( p, vLayers.Start(), net );
PNS_JOINT::LINKED_ITEMS links( jt->LinkList() );
JOINT* jt = FindJoint( p, vLayers.Start(), net );
JOINT::LINKED_ITEMS links( jt->LinkList() );
tag.net = net;
tag.pos = p;
@ -711,7 +711,7 @@ void PNS_NODE::removeVia( PNS_VIA* aVia )
} while( split );
// and re-link them, using the former via's link list
for(PNS_ITEM* item : links)
for(ITEM* item : links)
{
if( item != aVia )
linkJoint( p, item->Layers(), net, item );
@ -721,32 +721,32 @@ void PNS_NODE::removeVia( PNS_VIA* aVia )
}
void PNS_NODE::Replace( PNS_ITEM* aOldItem, PNS_ITEM* aNewItem )
void NODE::Replace( ITEM* aOldItem, ITEM* aNewItem )
{
Remove( aOldItem );
Add( aNewItem );
}
void PNS_NODE::Remove( PNS_ITEM* aItem )
void NODE::Remove( ITEM* aItem )
{
switch( aItem->Kind() )
{
case PNS_ITEM::SOLID_T:
case ITEM::SOLID_T:
// fixme: this fucks up the joints, but it's only used for marking colliding obstacles for the moment, so we don't care.
doRemove( aItem );
break;
case PNS_ITEM::SEGMENT_T:
removeSegment( static_cast<PNS_SEGMENT*>( aItem ) );
case ITEM::SEGMENT_T:
removeSegment( static_cast<SEGMENT*>( aItem ) );
break;
case PNS_ITEM::LINE_T:
removeLine( static_cast<PNS_LINE*>( aItem ) );
case ITEM::LINE_T:
removeLine( static_cast<LINE*>( aItem ) );
break;
case PNS_ITEM::VIA_T:
removeVia( static_cast<PNS_VIA*>( aItem ) );
case ITEM::VIA_T:
removeVia( static_cast<VIA*>( aItem ) );
break;
default:
@ -755,14 +755,14 @@ void PNS_NODE::Remove( PNS_ITEM* aItem )
}
void PNS_NODE::Remove( PNS_LINE& aLine )
void NODE::Remove( LINE& aLine )
{
removeLine( &aLine );
}
void PNS_NODE::followLine( PNS_SEGMENT* aCurrent, bool aScanDirection, int& aPos,
int aLimit, VECTOR2I* aCorners, PNS_SEGMENT** aSegments, bool& aGuardHit,
void NODE::followLine( SEGMENT* aCurrent, bool aScanDirection, int& aPos,
int aLimit, VECTOR2I* aCorners, SEGMENT** aSegments, bool& aGuardHit,
bool aStopAtLockedJoints )
{
bool prevReversed = false;
@ -773,7 +773,7 @@ void PNS_NODE::followLine( PNS_SEGMENT* aCurrent, bool aScanDirection, int& aPos
{
const VECTOR2I p =
( aScanDirection ^ prevReversed ) ? aCurrent->Seg().B : aCurrent->Seg().A;
const PNS_JOINT* jt = FindJoint( p, aCurrent );
const JOINT* jt = FindJoint( p, aCurrent );
assert( jt );
@ -801,14 +801,14 @@ void PNS_NODE::followLine( PNS_SEGMENT* aCurrent, bool aScanDirection, int& aPos
}
const PNS_LINE PNS_NODE::AssembleLine( PNS_SEGMENT* aSeg, int* aOriginSegmentIndex, bool aStopAtLockedJoints )
const LINE NODE::AssembleLine( SEGMENT* aSeg, int* aOriginSegmentIndex, bool aStopAtLockedJoints )
{
const int MaxVerts = 1024 * 16;
VECTOR2I corners[MaxVerts + 1];
PNS_SEGMENT* segs[MaxVerts + 1];
SEGMENT* segs[MaxVerts + 1];
PNS_LINE pl;
LINE pl;
bool guardHit = false;
int i_start = MaxVerts / 2, i_end = i_start + 1;
@ -825,7 +825,7 @@ const PNS_LINE PNS_NODE::AssembleLine( PNS_SEGMENT* aSeg, int* aOriginSegmentInd
int n = 0;
PNS_SEGMENT* prev_seg = NULL;
SEGMENT* prev_seg = NULL;
bool originSet = false;
for( int i = i_start + 1; i < i_end; i++ )
@ -856,7 +856,7 @@ const PNS_LINE PNS_NODE::AssembleLine( PNS_SEGMENT* aSeg, int* aOriginSegmentInd
}
void PNS_NODE::FindLineEnds( const PNS_LINE& aLine, PNS_JOINT& aA, PNS_JOINT& aB )
void NODE::FindLineEnds( const LINE& aLine, JOINT& aA, JOINT& aB )
{
aA = *FindJoint( aLine.CPoint( 0 ), &aLine );
aB = *FindJoint( aLine.CPoint( -1 ), &aLine );
@ -864,27 +864,27 @@ void PNS_NODE::FindLineEnds( const PNS_LINE& aLine, PNS_JOINT& aA, PNS_JOINT& aB
#if 0
void PNS_NODE::MapConnectivity( PNS_JOINT* aStart, std::vector<PNS_JOINT*>& aFoundJoints )
void NODE::MapConnectivity( JOINT* aStart, std::vector<JOINT*>& aFoundJoints )
{
std::deque<PNS_JOINT*> searchQueue;
std::set<PNS_JOINT*> processed;
std::deque<JOINT*> searchQueue;
std::set<JOINT*> processed;
searchQueue.push_back( aStart );
processed.insert( aStart );
while( !searchQueue.empty() )
{
PNS_JOINT* current = searchQueue.front();
JOINT* current = searchQueue.front();
searchQueue.pop_front();
for( PNS_ITEM* item : current->LinkList() )
for( ITEM* item : current->LinkList() )
{
if( item->OfKind( PNS_ITEM::SEGMENT_T ) )
if( item->OfKind( ITEM::SEGMENT_T ) )
{
PNS_SEGMENT* seg = static_cast<PNS_SEGMENT *>( item );
PNS_JOINT* a = FindJoint( seg->Seg().A, seg );
PNS_JOINT* b = FindJoint( seg->Seg().B, seg );
PNS_JOINT* next = ( *a == *current ) ? b : a;
SEGMENT* seg = static_cast<SEGMENT *>( item );
JOINT* a = FindJoint( seg->Seg().A, seg );
JOINT* b = FindJoint( seg->Seg().B, seg );
JOINT* next = ( *a == *current ) ? b : a;
if( processed.find( next ) == processed.end() )
{
@ -895,25 +895,25 @@ void PNS_NODE::MapConnectivity( PNS_JOINT* aStart, std::vector<PNS_JOINT*>& aFou
}
}
for(PNS_JOINT* jt : processed)
for(JOINT* jt : processed)
aFoundJoints.push_back( jt );
}
#endif
int PNS_NODE::FindLinesBetweenJoints( PNS_JOINT& aA, PNS_JOINT& aB, std::vector<PNS_LINE>& aLines )
int NODE::FindLinesBetweenJoints( JOINT& aA, JOINT& aB, std::vector<LINE>& aLines )
{
for( PNS_ITEM* item : aA.LinkList() )
for( ITEM* item : aA.LinkList() )
{
if( item->Kind() == PNS_ITEM::SEGMENT_T )
if( item->Kind() == ITEM::SEGMENT_T )
{
PNS_SEGMENT* seg = static_cast<PNS_SEGMENT*>( item );
PNS_LINE line = AssembleLine( seg );
SEGMENT* seg = static_cast<SEGMENT*>( item );
LINE line = AssembleLine( seg );
if( !line.Layers().Overlaps( aB.Layers() ) )
continue;
PNS_JOINT j_start, j_end;
JOINT j_start, j_end;
FindLineEnds( line, j_start, j_end );
@ -935,9 +935,9 @@ int PNS_NODE::FindLinesBetweenJoints( PNS_JOINT& aA, PNS_JOINT& aB, std::vector<
}
PNS_JOINT* PNS_NODE::FindJoint( const VECTOR2I& aPos, int aLayer, int aNet )
JOINT* NODE::FindJoint( const VECTOR2I& aPos, int aLayer, int aNet )
{
PNS_JOINT::HASH_TAG tag;
JOINT::HASH_TAG tag;
tag.net = aNet;
tag.pos = aPos;
@ -965,16 +965,16 @@ PNS_JOINT* PNS_NODE::FindJoint( const VECTOR2I& aPos, int aLayer, int aNet )
}
void PNS_NODE::LockJoint( const VECTOR2I& aPos, const PNS_ITEM* aItem, bool aLock )
void NODE::LockJoint( const VECTOR2I& aPos, const ITEM* aItem, bool aLock )
{
PNS_JOINT& jt = touchJoint( aPos, aItem->Layers(), aItem->Net() );
JOINT& jt = touchJoint( aPos, aItem->Layers(), aItem->Net() );
jt.Lock( aLock );
}
PNS_JOINT& PNS_NODE::touchJoint( const VECTOR2I& aPos, const PNS_LAYERSET& aLayers, int aNet )
JOINT& NODE::touchJoint( const VECTOR2I& aPos, const LAYER_RANGE& aLayers, int aNet )
{
PNS_JOINT::HASH_TAG tag;
JOINT::HASH_TAG tag;
tag.pos = aPos;
tag.net = aNet;
@ -994,7 +994,7 @@ PNS_JOINT& PNS_NODE::touchJoint( const VECTOR2I& aPos, const PNS_LAYERSET& aLaye
}
// now insert and combine overlapping joints
PNS_JOINT jt( aPos, aLayers, aNet );
JOINT jt( aPos, aLayers, aNet );
bool merged;
@ -1023,50 +1023,50 @@ PNS_JOINT& PNS_NODE::touchJoint( const VECTOR2I& aPos, const PNS_LAYERSET& aLaye
}
void PNS_JOINT::Dump() const
void JOINT::Dump() const
{
wxLogTrace( "PNS", "joint layers %d-%d, net %d, pos %s, links: %d", m_layers.Start(),
m_layers.End(), m_tag.net, m_tag.pos.Format().c_str(), LinkCount() );
}
void PNS_NODE::linkJoint( const VECTOR2I& aPos, const PNS_LAYERSET& aLayers,
int aNet, PNS_ITEM* aWhere )
void NODE::linkJoint( const VECTOR2I& aPos, const LAYER_RANGE& aLayers,
int aNet, ITEM* aWhere )
{
PNS_JOINT& jt = touchJoint( aPos, aLayers, aNet );
JOINT& jt = touchJoint( aPos, aLayers, aNet );
jt.Link( aWhere );
}
void PNS_NODE::unlinkJoint( const VECTOR2I& aPos, const PNS_LAYERSET& aLayers,
int aNet, PNS_ITEM* aWhere )
void NODE::unlinkJoint( const VECTOR2I& aPos, const LAYER_RANGE& aLayers,
int aNet, ITEM* aWhere )
{
// fixme: remove dangling joints
PNS_JOINT& jt = touchJoint( aPos, aLayers, aNet );
JOINT& jt = touchJoint( aPos, aLayers, aNet );
jt.Unlink( aWhere );
}
void PNS_NODE::Dump( bool aLong )
void NODE::Dump( bool aLong )
{
#if 0
boost::unordered_set<PNS_SEGMENT*> all_segs;
SHAPE_INDEX_LIST<PNS_ITEM*>::iterator i;
boost::unordered_set<SEGMENT*> all_segs;
SHAPE_INDEX_LIST<ITEM*>::iterator i;
for( i = m_items.begin(); i != m_items.end(); i++ )
{
if( (*i)->GetKind() == PNS_ITEM::SEGMENT_T )
all_segs.insert( static_cast<PNS_SEGMENT*>( *i ) );
if( (*i)->GetKind() == ITEM::SEGMENT_T )
all_segs.insert( static_cast<SEGMENT*>( *i ) );
}
if( !isRoot() )
{
for( i = m_root->m_items.begin(); i != m_root->m_items.end(); i++ )
{
if( (*i)->GetKind() == PNS_ITEM::SEGMENT_T && !overrides( *i ) )
all_segs.insert( static_cast<PNS_SEGMENT*>(*i) );
if( (*i)->GetKind() == ITEM::SEGMENT_T && !overrides( *i ) )
all_segs.insert( static_cast<SEGMENT*>(*i) );
}
}
@ -1077,17 +1077,17 @@ void PNS_NODE::Dump( bool aLong )
{
wxLogTrace( "PNS", "joint : %s, links : %d\n",
j->second.GetPos().Format().c_str(), j->second.LinkCount() );
PNS_JOINT::LINKED_ITEMS::const_iterator k;
JOINT::LINKED_ITEMS::const_iterator k;
for( k = j->second.GetLinkList().begin(); k != j->second.GetLinkList().end(); ++k )
{
const PNS_ITEM* m_item = *k;
const ITEM* m_item = *k;
switch( m_item->GetKind() )
{
case PNS_ITEM::SEGMENT_T:
case ITEM::SEGMENT_T:
{
const PNS_SEGMENT* seg = static_cast<const PNS_SEGMENT*>( m_item );
const SEGMENT* seg = static_cast<const SEGMENT*>( m_item );
wxLogTrace( "PNS", " -> seg %s %s\n", seg->GetSeg().A.Format().c_str(),
seg->GetSeg().B.Format().c_str() );
break;
@ -1104,15 +1104,15 @@ void PNS_NODE::Dump( bool aLong )
while( !all_segs.empty() )
{
PNS_SEGMENT* s = *all_segs.begin();
PNS_LINE* l = AssembleLine( s );
SEGMENT* s = *all_segs.begin();
LINE* l = AssembleLine( s );
PNS_LINE::LinkedSegments* seg_refs = l->GetLinkedSegments();
LINE::LinkedSegments* seg_refs = l->GetLinkedSegments();
if( aLong )
wxLogTrace( "PNS", "Line: %s, net %d ", l->GetLine().Format().c_str(), l->GetNet() );
for( std::vector<PNS_SEGMENT*>::iterator j = seg_refs->begin(); j != seg_refs->end(); ++j )
for( std::vector<SEGMENT*>::iterator j = seg_refs->begin(); j != seg_refs->end(); ++j )
{
wxLogTrace( "PNS", "%s ", (*j)->GetSeg().A.Format().c_str() );
@ -1130,7 +1130,7 @@ void PNS_NODE::Dump( bool aLong )
}
void PNS_NODE::GetUpdatedItems( ITEM_VECTOR& aRemoved, ITEM_VECTOR& aAdded )
void NODE::GetUpdatedItems( ITEM_VECTOR& aRemoved, ITEM_VECTOR& aAdded )
{
aRemoved.reserve( m_override.size() );
aAdded.reserve( m_index->Size() );
@ -1138,19 +1138,19 @@ void PNS_NODE::GetUpdatedItems( ITEM_VECTOR& aRemoved, ITEM_VECTOR& aAdded )
if( isRoot() )
return;
for( PNS_ITEM* item : m_override )
for( ITEM* item : m_override )
aRemoved.push_back( item );
for( PNS_INDEX::ITEM_SET::iterator i = m_index->begin(); i != m_index->end(); ++i )
for( INDEX::ITEM_SET::iterator i = m_index->begin(); i != m_index->end(); ++i )
aAdded.push_back( *i );
}
void PNS_NODE::releaseChildren()
void NODE::releaseChildren()
{
// copy the kids as the PNS_NODE destructor erases the item from the parent node.
std::set<PNS_NODE*> kids = m_children;
// copy the kids as the NODE destructor erases the item from the parent node.
std::set<NODE*> kids = m_children;
for( PNS_NODE* node : kids )
for( NODE* node : kids )
{
node->releaseChildren();
delete node;
@ -1158,12 +1158,12 @@ void PNS_NODE::releaseChildren()
}
void PNS_NODE::releaseGarbage()
void NODE::releaseGarbage()
{
if( !isRoot() )
return;
for( PNS_ITEM* item : m_garbageItems )
for( ITEM* item : m_garbageItems )
{
if( !item->BelongsTo( this ) )
delete item;
@ -1173,15 +1173,15 @@ void PNS_NODE::releaseGarbage()
}
void PNS_NODE::Commit( PNS_NODE* aNode )
void NODE::Commit( NODE* aNode )
{
if( aNode->isRoot() )
return;
for( PNS_ITEM* item : aNode->m_override )
for( ITEM* item : aNode->m_override )
Remove( item );
for( PNS_INDEX::ITEM_SET::iterator i = aNode->m_index->begin();
for( INDEX::ITEM_SET::iterator i = aNode->m_index->begin();
i != aNode->m_index->end(); ++i )
{
(*i)->SetRank( -1 );
@ -1194,38 +1194,38 @@ void PNS_NODE::Commit( PNS_NODE* aNode )
}
void PNS_NODE::KillChildren()
void NODE::KillChildren()
{
assert( isRoot() );
releaseChildren();
}
void PNS_NODE::AllItemsInNet( int aNet, std::set<PNS_ITEM*>& aItems )
void NODE::AllItemsInNet( int aNet, std::set<ITEM*>& aItems )
{
PNS_INDEX::NET_ITEMS_LIST* l_cur = m_index->GetItemsForNet( aNet );
INDEX::NET_ITEMS_LIST* l_cur = m_index->GetItemsForNet( aNet );
if( l_cur )
{
for( PNS_ITEM*item : *l_cur )
for( ITEM*item : *l_cur )
aItems.insert( item );
}
if( !isRoot() )
{
PNS_INDEX::NET_ITEMS_LIST* l_root = m_root->m_index->GetItemsForNet( aNet );
INDEX::NET_ITEMS_LIST* l_root = m_root->m_index->GetItemsForNet( aNet );
if( l_root )
for( PNS_INDEX::NET_ITEMS_LIST::iterator i = l_root->begin(); i!= l_root->end(); ++i )
for( INDEX::NET_ITEMS_LIST::iterator i = l_root->begin(); i!= l_root->end(); ++i )
if( !Overrides( *i ) )
aItems.insert( *i );
}
}
void PNS_NODE::ClearRanks( int aMarkerMask )
void NODE::ClearRanks( int aMarkerMask )
{
for( PNS_INDEX::ITEM_SET::iterator i = m_index->begin(); i != m_index->end(); ++i )
for( INDEX::ITEM_SET::iterator i = m_index->begin(); i != m_index->end(); ++i )
{
(*i)->SetRank( -1 );
(*i)->Mark( (*i)->Marker() & (~aMarkerMask) );
@ -1233,9 +1233,9 @@ void PNS_NODE::ClearRanks( int aMarkerMask )
}
int PNS_NODE::FindByMarker( int aMarker, PNS_ITEMSET& aItems )
int NODE::FindByMarker( int aMarker, ITEM_SET& aItems )
{
for( PNS_INDEX::ITEM_SET::iterator i = m_index->begin(); i != m_index->end(); ++i )
for( INDEX::ITEM_SET::iterator i = m_index->begin(); i != m_index->end(); ++i )
{
if( (*i)->Marker() & aMarker )
aItems.Add( *i );
@ -1245,11 +1245,11 @@ int PNS_NODE::FindByMarker( int aMarker, PNS_ITEMSET& aItems )
}
int PNS_NODE::RemoveByMarker( int aMarker )
int NODE::RemoveByMarker( int aMarker )
{
std::list<PNS_ITEM*> garbage;
std::list<ITEM*> garbage;
for( PNS_INDEX::ITEM_SET::iterator i = m_index->begin(); i != m_index->end(); ++i )
for( INDEX::ITEM_SET::iterator i = m_index->begin(); i != m_index->end(); ++i )
{
if( (*i)->Marker() & aMarker )
{
@ -1257,7 +1257,7 @@ int PNS_NODE::RemoveByMarker( int aMarker )
}
}
for( std::list<PNS_ITEM*>::const_iterator i = garbage.begin(), end = garbage.end(); i != end; ++i )
for( std::list<ITEM*>::const_iterator i = garbage.begin(), end = garbage.end(); i != end; ++i )
{
Remove( *i );
}
@ -1266,18 +1266,18 @@ int PNS_NODE::RemoveByMarker( int aMarker )
}
PNS_SEGMENT* PNS_NODE::findRedundantSegment( PNS_SEGMENT* aSeg )
SEGMENT* NODE::findRedundantSegment( SEGMENT* aSeg )
{
PNS_JOINT* jtStart = FindJoint( aSeg->Seg().A, aSeg );
JOINT* jtStart = FindJoint( aSeg->Seg().A, aSeg );
if( !jtStart )
return NULL;
for( PNS_ITEM* item : jtStart->LinkList() )
for( ITEM* item : jtStart->LinkList() )
{
if( item->OfKind( PNS_ITEM::SEGMENT_T ) )
if( item->OfKind( ITEM::SEGMENT_T ) )
{
PNS_SEGMENT* seg2 = (PNS_SEGMENT*) item;
SEGMENT* seg2 = (SEGMENT*) item;
const VECTOR2I a1( aSeg->Seg().A );
const VECTOR2I b1( aSeg->Seg().B );
@ -1295,11 +1295,11 @@ PNS_SEGMENT* PNS_NODE::findRedundantSegment( PNS_SEGMENT* aSeg )
}
PNS_ITEM *PNS_NODE::FindItemByParent( const BOARD_CONNECTED_ITEM* aParent )
ITEM *NODE::FindItemByParent( const BOARD_CONNECTED_ITEM* aParent )
{
PNS_INDEX::NET_ITEMS_LIST* l_cur = m_index->GetItemsForNet( aParent->GetNetCode() );
INDEX::NET_ITEMS_LIST* l_cur = m_index->GetItemsForNet( aParent->GetNetCode() );
for( PNS_ITEM*item : *l_cur )
for( ITEM*item : *l_cur )
if( item->Parent() == aParent )
return item;

View File

@ -39,46 +39,46 @@
namespace PNS {
class PNS_SEGMENT;
class PNS_LINE;
class PNS_SOLID;
class PNS_VIA;
class PNS_INDEX;
class PNS_ROUTER;
class PNS_NODE;
class SEGMENT;
class LINE;
class SOLID;
class VIA;
class INDEX;
class ROUTER;
class NODE;
/**
* Class PNS_RULE_RESOLVER
* Class RULE_RESOLVER
*
* An abstract function object, returning a design rule (clearance, diff pair gap, etc) required between two items.
**/
class PNS_RULE_RESOLVER
class RULE_RESOLVER
{
public:
virtual ~PNS_RULE_RESOLVER() {}
virtual ~RULE_RESOLVER() {}
virtual int Clearance( const PNS_ITEM* aA, const PNS_ITEM* aB ) = 0;
virtual int Clearance( const ITEM* aA, const ITEM* aB ) = 0;
virtual void OverrideClearance( bool aEnable, int aNetA = 0, int aNetB = 0, int aClearance = 0 ) = 0;
virtual void UseDpGap( bool aUseDpGap ) = 0;
virtual int DpCoupledNet( int aNet ) = 0;
virtual int DpNetPolarity( int aNet ) = 0;
virtual bool DpNetPair( PNS_ITEM* aItem, int& aNetP, int& aNetN ) = 0;
virtual bool DpNetPair( ITEM* aItem, int& aNetP, int& aNetN ) = 0;
};
/**
* Struct PNS_OBSTACLE
* Struct OBSTACLE
*
* Holds an object colliding with another object, along with
* some useful data about the collision.
**/
struct PNS_OBSTACLE
struct OBSTACLE
{
///> Item we search collisions with
const PNS_ITEM* m_head;
const ITEM* m_head;
///> Item found to be colliding with m_head
PNS_ITEM* m_item;
ITEM* m_item;
///> Hull of the colliding m_item
SHAPE_LINE_CHAIN m_hull;
@ -92,37 +92,37 @@ struct PNS_OBSTACLE
};
/**
* Struct PNS_OBSTACLE_VISITOR
* Struct OBSTACLE_VISITOR
**/
class PNS_OBSTACLE_VISITOR {
class OBSTACLE_VISITOR {
public:
PNS_OBSTACLE_VISITOR( const PNS_ITEM* aItem );
OBSTACLE_VISITOR( const ITEM* aItem );
void SetWorld( const PNS_NODE* aNode, const PNS_NODE* aOverride = NULL );
void SetWorld( const NODE* aNode, const NODE* aOverride = NULL );
virtual bool operator()( PNS_ITEM* aCandidate ) = 0;
virtual bool operator()( ITEM* aCandidate ) = 0;
protected:
bool visit( PNS_ITEM* aCandidate );
bool visit( ITEM* aCandidate );
///> the item we are looking for collisions with
const PNS_ITEM* m_item;
const ITEM* m_item;
///> node we are searching in (either root or a branch)
const PNS_NODE* m_node;
const NODE* m_node;
///> node that overrides root entries
const PNS_NODE* m_override;
const NODE* m_override;
///> additional clearance
int m_extraClearance;
};
/**
* Class PNS_NODE
* Class NODE
*
* Keeps the router "world" - i.e. all the tracks, vias, solids in a
* hierarchical and indexed way.
@ -133,18 +133,18 @@ protected:
* - lightweight cloning/branching (for recursive optimization and shove
* springback)
**/
class PNS_NODE
class NODE
{
public:
typedef boost::optional<PNS_OBSTACLE> OPT_OBSTACLE;
typedef std::vector<PNS_ITEM*> ITEM_VECTOR;
typedef std::vector<PNS_OBSTACLE> OBSTACLES;
typedef boost::optional<OBSTACLE> OPT_OBSTACLE;
typedef std::vector<ITEM*> ITEM_VECTOR;
typedef std::vector<OBSTACLE> OBSTACLES;
PNS_NODE();
~PNS_NODE();
NODE();
~NODE();
///> Returns the expected clearance between items a and b.
int GetClearance( const PNS_ITEM* aA, const PNS_ITEM* aB ) const;
int GetClearance( const ITEM* aA, const ITEM* aB ) const;
///> Returns the pre-set worst case clearance between any pair of items
int GetMaxClearance() const
@ -159,12 +159,12 @@ public:
}
///> Assigns a clerance resolution function object
void SetRuleResolver( PNS_RULE_RESOLVER* aFunc )
void SetRuleResolver( RULE_RESOLVER* aFunc )
{
m_ruleResolver = aFunc;
}
PNS_RULE_RESOLVER* GetRuleResolver()
RULE_RESOLVER* GetRuleResolver()
{
return m_ruleResolver;
}
@ -191,15 +191,15 @@ public:
* @param aLimitCount stop looking for collisions after finding this number of colliding items
* @return number of obstacles found
*/
int QueryColliding( const PNS_ITEM* aItem,
OBSTACLES& aObstacles,
int aKindMask = PNS_ITEM::ANY_T,
int aLimitCount = -1,
bool aDifferentNetsOnly = true,
int aForceClearance = -1 );
int QueryColliding( const ITEM* aItem,
OBSTACLES& aObstacles,
int aKindMask = ITEM::ANY_T,
int aLimitCount = -1,
bool aDifferentNetsOnly = true,
int aForceClearance = -1 );
int QueryColliding( const PNS_ITEM* aItem,
PNS_OBSTACLE_VISITOR& aVisitor
int QueryColliding( const ITEM* aItem,
OBSTACLE_VISITOR& aVisitor
);
/**
@ -211,9 +211,9 @@ public:
* @param aKindMask mask of obstacle types to take into account
* @return the obstacle, if found, otherwise empty.
*/
OPT_OBSTACLE NearestObstacle( const PNS_LINE* aItem,
int aKindMask = PNS_ITEM::ANY_T,
const std::set<PNS_ITEM*>* aRestrictedSet = NULL );
OPT_OBSTACLE NearestObstacle( const LINE* aItem,
int aKindMask = ITEM::ANY_T,
const std::set<ITEM*>* aRestrictedSet = NULL );
/**
* Function CheckColliding()
@ -224,8 +224,8 @@ public:
* @param aKindMask mask of obstacle types to take into account
* @return the obstacle, if found, otherwise empty.
*/
OPT_OBSTACLE CheckColliding( const PNS_ITEM* aItem,
int aKindMask = PNS_ITEM::ANY_T );
OPT_OBSTACLE CheckColliding( const ITEM* aItem,
int aKindMask = ITEM::ANY_T );
/**
@ -237,8 +237,8 @@ public:
* @param aKindMask mask of obstacle types to take into account
* @return the obstacle, if found, otherwise empty.
*/
OPT_OBSTACLE CheckColliding( const PNS_ITEMSET& aSet,
int aKindMask = PNS_ITEM::ANY_T );
OPT_OBSTACLE CheckColliding( const ITEM_SET& aSet,
int aKindMask = ITEM::ANY_T );
/**
@ -251,10 +251,10 @@ public:
* @param aKindMask mask of obstacle types to take into account
* @return the obstacle, if found, otherwise empty.
*/
bool CheckColliding( const PNS_ITEM* aItemA,
const PNS_ITEM* aItemB,
int aKindMask = PNS_ITEM::ANY_T,
int aForceClearance = -1 );
bool CheckColliding( const ITEM* aItemA,
const ITEM* aItemB,
int aKindMask = ITEM::ANY_T,
int aForceClearance = -1 );
/**
* Function HitTest()
@ -263,7 +263,7 @@ public:
* @param aPoint the point
* @return the items
*/
const PNS_ITEMSET HitTest( const VECTOR2I& aPoint ) const;
const ITEM_SET HitTest( const VECTOR2I& aPoint ) const;
/**
* Function Add()
@ -273,7 +273,7 @@ public:
* @param aAllowRedundant if true, duplicate items are allowed (e.g. a segment or via
* at the same coordinates as an existing one)
*/
void Add( PNS_ITEM* aItem, bool aAllowRedundant = false );
void Add( ITEM* aItem, bool aAllowRedundant = false );
/**
* Function Remove()
@ -281,7 +281,7 @@ public:
* Just as the name says, removes an item from this branch.
* @param aItem item to remove
*/
void Remove( PNS_ITEM* aItem );
void Remove( ITEM* aItem );
/**
* Function Remove()
@ -289,7 +289,7 @@ public:
* Just as the name says, removes a line from this branch.
* @param aItem item to remove
*/
void Remove( PNS_LINE& aLine );
void Remove( LINE& aLine );
/**
* Function Replace()
@ -298,7 +298,7 @@ public:
* @param aOldItem item to be removed
* @param aNewItem item add instead
*/
void Replace( PNS_ITEM* aOldItem, PNS_ITEM* aNewItem );
void Replace( ITEM* aOldItem, ITEM* aNewItem );
/**
* Function Branch()
@ -308,7 +308,7 @@ public:
* any branches in use, their parents must NOT be deleted.
* @return the new branch
*/
PNS_NODE* Branch();
NODE* Branch();
/**
* Function AssembleLine()
@ -319,7 +319,7 @@ public:
* @param aOriginSegmentIndex index of aSeg in the resulting line
* @return the line
*/
const PNS_LINE AssembleLine( PNS_SEGMENT* aSeg, int* aOriginSegmentIndex = NULL,
const LINE AssembleLine( SEGMENT* aSeg, int* aOriginSegmentIndex = NULL,
bool aStopAtLockedJoints = false );
///> Prints the contents and joints structure
@ -342,7 +342,7 @@ public:
* a non-root branch will fail. Calling commit also kills all children nodes of the root branch.
* @param aNode node to commit changes from
*/
void Commit( PNS_NODE* aNode );
void Commit( NODE* aNode );
/**
* Function FindJoint()
@ -350,9 +350,9 @@ public:
* Searches for a joint at a given position, layer and belonging to given net.
* @return the joint, if found, otherwise empty
*/
PNS_JOINT* FindJoint( const VECTOR2I& aPos, int aLayer, int aNet );
JOINT* FindJoint( const VECTOR2I& aPos, int aLayer, int aNet );
void LockJoint( const VECTOR2I& aPos, const PNS_ITEM* aItem, bool aLock );
void LockJoint( const VECTOR2I& aPos, const ITEM* aItem, bool aLock );
/**
* Function FindJoint()
@ -360,38 +360,38 @@ public:
* Searches for a joint at a given position, linked to given item.
* @return the joint, if found, otherwise empty
*/
PNS_JOINT* FindJoint( const VECTOR2I& aPos, const PNS_ITEM* aItem )
JOINT* FindJoint( const VECTOR2I& aPos, const ITEM* aItem )
{
return FindJoint( aPos, aItem->Layers().Start(), aItem->Net() );
}
#if 0
void MapConnectivity( PNS_JOINT* aStart, std::vector<PNS_JOINT*> & aFoundJoints );
void MapConnectivity( JOINT* aStart, std::vector<JOINT*> & aFoundJoints );
PNS_ITEM* NearestUnconnectedItem( PNS_JOINT* aStart, int* aAnchor = NULL,
int aKindMask = PNS_ITEM::ANY_T);
ITEM* NearestUnconnectedItem( JOINT* aStart, int* aAnchor = NULL,
int aKindMask = ITEM::ANY_T);
#endif
///> finds all lines between a pair of joints. Used by the loop removal procedure.
int FindLinesBetweenJoints( PNS_JOINT& aA,
PNS_JOINT& aB,
std::vector<PNS_LINE>& aLines );
int FindLinesBetweenJoints( JOINT& aA,
JOINT& aB,
std::vector<LINE>& aLines );
///> finds the joints corresponding to the ends of line aLine
void FindLineEnds( const PNS_LINE& aLine, PNS_JOINT& aA, PNS_JOINT& aB );
void FindLineEnds( const LINE& aLine, JOINT& aA, JOINT& aB );
///> Destroys all child nodes. Applicable only to the root node.
void KillChildren();
void AllItemsInNet( int aNet, std::set<PNS_ITEM*>& aItems );
void AllItemsInNet( int aNet, std::set<ITEM*>& aItems );
void ClearRanks( int aMarkerMask = MK_HEAD | MK_VIOLATION );
int FindByMarker( int aMarker, PNS_ITEMSET& aItems );
int FindByMarker( int aMarker, ITEM_SET& aItems );
int RemoveByMarker( int aMarker );
PNS_ITEM* FindItemByParent( const BOARD_CONNECTED_ITEM* aParent );
ITEM* FindItemByParent( const BOARD_CONNECTED_ITEM* aParent );
bool HasChildren() const
{
@ -400,44 +400,44 @@ public:
///> checks if this branch contains an updated version of the m_item
///> from the root branch.
bool Overrides( PNS_ITEM* aItem ) const
bool Overrides( ITEM* aItem ) const
{
return m_override.find( aItem ) != m_override.end();
}
private:
struct DEFAULT_OBSTACLE_VISITOR;
typedef boost::unordered_multimap<PNS_JOINT::HASH_TAG, PNS_JOINT> JOINT_MAP;
typedef boost::unordered_multimap<JOINT::HASH_TAG, JOINT> JOINT_MAP;
typedef JOINT_MAP::value_type TagJointPair;
/// nodes are not copyable
PNS_NODE( const PNS_NODE& aB );
PNS_NODE& operator=( const PNS_NODE& aB );
NODE( const NODE& aB );
NODE& operator=( const NODE& aB );
///> tries to find matching joint and creates a new one if not found
PNS_JOINT& touchJoint( const VECTOR2I& aPos,
const PNS_LAYERSET& aLayers,
int aNet );
JOINT& touchJoint( const VECTOR2I& aPos,
const LAYER_RANGE& aLayers,
int aNet );
///> touches a joint and links it to an m_item
void linkJoint( const VECTOR2I& aPos, const PNS_LAYERSET& aLayers,
int aNet, PNS_ITEM* aWhere );
void linkJoint( const VECTOR2I& aPos, const LAYER_RANGE& aLayers,
int aNet, ITEM* aWhere );
///> unlinks an item from a joint
void unlinkJoint( const VECTOR2I& aPos, const PNS_LAYERSET& aLayers,
int aNet, PNS_ITEM* aWhere );
void unlinkJoint( const VECTOR2I& aPos, const LAYER_RANGE& aLayers,
int aNet, ITEM* aWhere );
///> helpers for adding/removing items
void addSolid( PNS_SOLID* aSeg );
void addSegment( PNS_SEGMENT* aSeg, bool aAllowRedundant );
void addLine( PNS_LINE* aLine, bool aAllowRedundant );
void addVia( PNS_VIA* aVia );
void removeSolid( PNS_SOLID* aSeg );
void removeLine( PNS_LINE* aLine );
void removeSegment( PNS_SEGMENT* aSeg );
void removeVia( PNS_VIA* aVia );
void addSolid( SOLID* aSeg );
void addSegment( SEGMENT* aSeg, bool aAllowRedundant );
void addLine( LINE* aLine, bool aAllowRedundant );
void addVia( VIA* aVia );
void removeSolid( SOLID* aSeg );
void removeLine( LINE* aLine );
void removeSegment( SEGMENT* aSeg );
void removeVia( VIA* aVia );
void doRemove( PNS_ITEM* aItem );
void doRemove( ITEM* aItem );
void unlinkParent();
void releaseChildren();
void releaseGarbage();
@ -447,47 +447,47 @@ private:
return m_parent == NULL;
}
PNS_SEGMENT* findRedundantSegment( PNS_SEGMENT* aSeg );
SEGMENT* findRedundantSegment( SEGMENT* aSeg );
///> scans the joint map, forming a line starting from segment (current).
void followLine( PNS_SEGMENT* aCurrent,
bool aScanDirection,
int& aPos,
int aLimit,
VECTOR2I* aCorners,
PNS_SEGMENT** aSegments,
bool& aGuardHit,
bool aStopAtLockedJoints );
void followLine( SEGMENT* aCurrent,
bool aScanDirection,
int& aPos,
int aLimit,
VECTOR2I* aCorners,
SEGMENT** aSegments,
bool& aGuardHit,
bool aStopAtLockedJoints );
///> hash table with the joints, linking the items. Joints are hashed by
///> their position, layer set and net.
JOINT_MAP m_joints;
///> node this node was branched from
PNS_NODE* m_parent;
NODE* m_parent;
///> root node of the whole hierarchy
PNS_NODE* m_root;
NODE* m_root;
///> list of nodes branched from this one
std::set<PNS_NODE*> m_children;
std::set<NODE*> m_children;
///> hash of root's items that have been changed in this node
boost::unordered_set<PNS_ITEM*> m_override;
boost::unordered_set<ITEM*> m_override;
///> worst case item-item clearance
int m_maxClearance;
///> Design rules resolver
PNS_RULE_RESOLVER* m_ruleResolver;
RULE_RESOLVER* m_ruleResolver;
///> Geometric/Net index of the items
PNS_INDEX* m_index;
INDEX* m_index;
///> depth of the node (number of parent nodes in the inheritance chain)
int m_depth;
boost::unordered_set<PNS_ITEM*> m_garbageItems;
boost::unordered_set<ITEM*> m_garbageItems;
};
}

View File

@ -38,7 +38,7 @@ namespace PNS {
/**
* Cost Estimator Methods
*/
int PNS_COST_ESTIMATOR::CornerCost( const SEG& aA, const SEG& aB )
int COST_ESTIMATOR::CornerCost( const SEG& aA, const SEG& aB )
{
DIRECTION_45 dir_a( aA ), dir_b( aB );
@ -65,7 +65,7 @@ int PNS_COST_ESTIMATOR::CornerCost( const SEG& aA, const SEG& aB )
}
int PNS_COST_ESTIMATOR::CornerCost( const SHAPE_LINE_CHAIN& aLine )
int COST_ESTIMATOR::CornerCost( const SHAPE_LINE_CHAIN& aLine )
{
int total = 0;
@ -76,27 +76,27 @@ int PNS_COST_ESTIMATOR::CornerCost( const SHAPE_LINE_CHAIN& aLine )
}
int PNS_COST_ESTIMATOR::CornerCost( const PNS_LINE& aLine )
int COST_ESTIMATOR::CornerCost( const LINE& aLine )
{
return CornerCost( aLine.CLine() );
}
void PNS_COST_ESTIMATOR::Add( PNS_LINE& aLine )
void COST_ESTIMATOR::Add( LINE& aLine )
{
m_lengthCost += aLine.CLine().Length();
m_cornerCost += CornerCost( aLine );
}
void PNS_COST_ESTIMATOR::Remove( PNS_LINE& aLine )
void COST_ESTIMATOR::Remove( LINE& aLine )
{
m_lengthCost -= aLine.CLine().Length();
m_cornerCost -= CornerCost( aLine );
}
void PNS_COST_ESTIMATOR::Replace( PNS_LINE& aOldLine, PNS_LINE& aNewLine )
void COST_ESTIMATOR::Replace( LINE& aOldLine, LINE& aNewLine )
{
m_lengthCost -= aOldLine.CLine().Length();
m_cornerCost -= CornerCost( aOldLine );
@ -105,7 +105,7 @@ void PNS_COST_ESTIMATOR::Replace( PNS_LINE& aOldLine, PNS_LINE& aNewLine )
}
bool PNS_COST_ESTIMATOR::IsBetter( PNS_COST_ESTIMATOR& aOther,
bool COST_ESTIMATOR::IsBetter( COST_ESTIMATOR& aOther,
double aLengthTolerance,
double aCornerTolerance ) const
{
@ -123,9 +123,9 @@ bool PNS_COST_ESTIMATOR::IsBetter( PNS_COST_ESTIMATOR& aOther,
/**
* Optimizer
**/
PNS_OPTIMIZER::PNS_OPTIMIZER( PNS_NODE* aWorld ) :
OPTIMIZER::OPTIMIZER( NODE* aWorld ) :
m_world( aWorld ),
m_collisionKindMask( PNS_ITEM::ANY_T ),
m_collisionKindMask( ITEM::ANY_T ),
m_effortLevel( MERGE_SEGMENTS ),
m_keepPostures( false ),
m_restrictAreaActive( false )
@ -133,21 +133,21 @@ PNS_OPTIMIZER::PNS_OPTIMIZER( PNS_NODE* aWorld ) :
}
PNS_OPTIMIZER::~PNS_OPTIMIZER()
OPTIMIZER::~OPTIMIZER()
{
}
struct PNS_OPTIMIZER::CACHE_VISITOR
struct OPTIMIZER::CACHE_VISITOR
{
CACHE_VISITOR( const PNS_ITEM* aOurItem, PNS_NODE* aNode, int aMask ) :
CACHE_VISITOR( const ITEM* aOurItem, NODE* aNode, int aMask ) :
m_ourItem( aOurItem ),
m_collidingItem( NULL ),
m_node( aNode ),
m_mask( aMask )
{}
bool operator()( PNS_ITEM* aOtherItem )
bool operator()( ITEM* aOtherItem )
{
if( !( m_mask & aOtherItem->Kind() ) )
return true;
@ -161,14 +161,14 @@ struct PNS_OPTIMIZER::CACHE_VISITOR
return false;
}
const PNS_ITEM* m_ourItem;
PNS_ITEM* m_collidingItem;
PNS_NODE* m_node;
const ITEM* m_ourItem;
ITEM* m_collidingItem;
NODE* m_node;
int m_mask;
};
void PNS_OPTIMIZER::cacheAdd( PNS_ITEM* aItem, bool aIsStatic = false )
void OPTIMIZER::cacheAdd( ITEM* aItem, bool aIsStatic = false )
{
if( m_cacheTags.find( aItem ) != m_cacheTags.end() )
return;
@ -179,9 +179,9 @@ void PNS_OPTIMIZER::cacheAdd( PNS_ITEM* aItem, bool aIsStatic = false )
}
void PNS_OPTIMIZER::removeCachedSegments( PNS_LINE* aLine, int aStartVertex, int aEndVertex )
void OPTIMIZER::removeCachedSegments( LINE* aLine, int aStartVertex, int aEndVertex )
{
PNS_LINE::SEGMENT_REFS* segs = aLine->LinkedSegments();
LINE::SEGMENT_REFS* segs = aLine->LinkedSegments();
if( !segs )
return;
@ -191,27 +191,27 @@ void PNS_OPTIMIZER::removeCachedSegments( PNS_LINE* aLine, int aStartVertex, int
for( int i = aStartVertex; i < aEndVertex - 1; i++ )
{
PNS_SEGMENT* s = (*segs)[i];
SEGMENT* s = (*segs)[i];
m_cacheTags.erase( s );
m_cache.Remove( s );
}
}
void PNS_OPTIMIZER::CacheRemove( PNS_ITEM* aItem )
void OPTIMIZER::CacheRemove( ITEM* aItem )
{
if( aItem->Kind() == PNS_ITEM::LINE_T )
removeCachedSegments( static_cast<PNS_LINE*>( aItem ) );
if( aItem->Kind() == ITEM::LINE_T )
removeCachedSegments( static_cast<LINE*>( aItem ) );
}
void PNS_OPTIMIZER::CacheStaticItem( PNS_ITEM* aItem )
void OPTIMIZER::CacheStaticItem( ITEM* aItem )
{
cacheAdd( aItem, true );
}
void PNS_OPTIMIZER::ClearCache( bool aStaticOnly )
void OPTIMIZER::ClearCache( bool aStaticOnly )
{
if( !aStaticOnly )
{
@ -237,12 +237,12 @@ class LINE_RESTRICTIONS
LINE_RESTRICTIONS() {};
~LINE_RESTRICTIONS() {};
void Build( PNS_NODE* aWorld, PNS_LINE* aOriginLine, const SHAPE_LINE_CHAIN& aLine, const BOX2I& aRestrictedArea, bool aRestrictedAreaEnable );
void Build( NODE* aWorld, LINE* aOriginLine, const SHAPE_LINE_CHAIN& aLine, const BOX2I& aRestrictedArea, bool aRestrictedAreaEnable );
bool Check ( int aVertex1, int aVertex2, const SHAPE_LINE_CHAIN& aReplacement );
void Dump();
private:
int allowedAngles( PNS_NODE* aWorld, const PNS_LINE* aLine, const VECTOR2I& aP, bool aFirst );
int allowedAngles( NODE* aWorld, const LINE* aLine, const VECTOR2I& aP, bool aFirst );
struct RVERTEX
{
@ -261,9 +261,9 @@ class LINE_RESTRICTIONS
// fixme: use later
int LINE_RESTRICTIONS::allowedAngles( PNS_NODE* aWorld, const PNS_LINE* aLine, const VECTOR2I& aP, bool aFirst )
int LINE_RESTRICTIONS::allowedAngles( NODE* aWorld, const LINE* aLine, const VECTOR2I& aP, bool aFirst )
{
PNS_JOINT* jt = aWorld->FindJoint( aP , aLine );
JOINT* jt = aWorld->FindJoint( aP , aLine );
if( !jt )
return 0xff;
@ -272,11 +272,11 @@ int LINE_RESTRICTIONS::allowedAngles( PNS_NODE* aWorld, const PNS_LINE* aLine, c
int n_dirs = 0;
for( const PNS_ITEM* item : jt->Links().CItems() )
for( const ITEM* item : jt->Links().CItems() )
{
if( item->OfKind( PNS_ITEM::VIA_T ) || item->OfKind( PNS_ITEM::SOLID_T ) )
if( item->OfKind( ITEM::VIA_T ) || item->OfKind( ITEM::SOLID_T ) )
return 0xff;
else if( const PNS_SEGMENT* seg = dyn_cast<const PNS_SEGMENT*>( item ) )
else if( const SEGMENT* seg = dyn_cast<const SEGMENT*>( item ) )
{
SEG s = seg->Seg();
if( s.A != aP )
@ -306,7 +306,7 @@ int LINE_RESTRICTIONS::allowedAngles( PNS_NODE* aWorld, const PNS_LINE* aLine, c
}
void LINE_RESTRICTIONS::Build( PNS_NODE* aWorld, PNS_LINE* aOriginLine, const SHAPE_LINE_CHAIN& aLine, const BOX2I& aRestrictedArea, bool aRestrictedAreaEnable )
void LINE_RESTRICTIONS::Build( NODE* aWorld, LINE* aOriginLine, const SHAPE_LINE_CHAIN& aLine, const BOX2I& aRestrictedArea, bool aRestrictedAreaEnable )
{
const SHAPE_LINE_CHAIN& l = aLine;
VECTOR2I v_prev;
@ -383,7 +383,7 @@ bool LINE_RESTRICTIONS::Check( int aVertex1, int aVertex2, const SHAPE_LINE_CHAI
}
bool PNS_OPTIMIZER::checkColliding( PNS_ITEM* aItem, bool aUpdateCache )
bool OPTIMIZER::checkColliding( ITEM* aItem, bool aUpdateCache )
{
CACHE_VISITOR v( aItem, m_world, m_collisionKindMask );
@ -395,7 +395,7 @@ bool PNS_OPTIMIZER::checkColliding( PNS_ITEM* aItem, bool aUpdateCache )
if( !v.m_collidingItem )
{
PNS_NODE::OPT_OBSTACLE obs = m_world->CheckColliding( aItem );
NODE::OPT_OBSTACLE obs = m_world->CheckColliding( aItem );
if( obs )
{
@ -416,15 +416,15 @@ bool PNS_OPTIMIZER::checkColliding( PNS_ITEM* aItem, bool aUpdateCache )
}
bool PNS_OPTIMIZER::checkColliding( PNS_LINE* aLine, const SHAPE_LINE_CHAIN& aOptPath )
bool OPTIMIZER::checkColliding( LINE* aLine, const SHAPE_LINE_CHAIN& aOptPath )
{
PNS_LINE tmp( *aLine, aOptPath );
LINE tmp( *aLine, aOptPath );
return checkColliding( &tmp );
}
bool PNS_OPTIMIZER::mergeObtuse( PNS_LINE* aLine )
bool OPTIMIZER::mergeObtuse( LINE* aLine )
{
SHAPE_LINE_CHAIN& line = aLine->Line();
@ -483,7 +483,7 @@ bool PNS_OPTIMIZER::mergeObtuse( PNS_LINE* aLine )
opt_path.Append( s1opt.B );
opt_path.Append( s2opt.B );
PNS_LINE opt_track( *aLine, opt_path );
LINE opt_track( *aLine, opt_path );
if( !checkColliding( &opt_track ) )
{
@ -515,7 +515,7 @@ bool PNS_OPTIMIZER::mergeObtuse( PNS_LINE* aLine )
}
bool PNS_OPTIMIZER::mergeFull( PNS_LINE* aLine )
bool OPTIMIZER::mergeFull( LINE* aLine )
{
SHAPE_LINE_CHAIN& line = aLine->Line();
int step = line.SegmentCount() - 1;
@ -552,7 +552,7 @@ bool PNS_OPTIMIZER::mergeFull( PNS_LINE* aLine )
}
bool PNS_OPTIMIZER::Optimize( PNS_LINE* aLine, PNS_LINE* aResult )
bool OPTIMIZER::Optimize( LINE* aLine, LINE* aResult )
{
if( !aResult )
aResult = aLine;
@ -579,12 +579,12 @@ bool PNS_OPTIMIZER::Optimize( PNS_LINE* aLine, PNS_LINE* aResult )
}
bool PNS_OPTIMIZER::mergeStep( PNS_LINE* aLine, SHAPE_LINE_CHAIN& aCurrentPath, int step )
bool OPTIMIZER::mergeStep( LINE* aLine, SHAPE_LINE_CHAIN& aCurrentPath, int step )
{
int n = 0;
int n_segs = aCurrentPath.SegmentCount();
int cost_orig = PNS_COST_ESTIMATOR::CornerCost( aCurrentPath );
int cost_orig = COST_ESTIMATOR::CornerCost( aCurrentPath );
LINE_RESTRICTIONS restr;
@ -623,7 +623,7 @@ bool PNS_OPTIMIZER::mergeStep( PNS_LINE* aLine, SHAPE_LINE_CHAIN& aCurrentPath,
path[i] = aCurrentPath;
path[i].Replace( s1.Index(), s2.Index(), bypass );
path[i].Simplify();
cost[i] = PNS_COST_ESTIMATOR::CornerCost( path[i] );
cost[i] = COST_ESTIMATOR::CornerCost( path[i] );
}
}
@ -646,7 +646,7 @@ bool PNS_OPTIMIZER::mergeStep( PNS_LINE* aLine, SHAPE_LINE_CHAIN& aCurrentPath,
}
PNS_OPTIMIZER::BREAKOUT_LIST PNS_OPTIMIZER::circleBreakouts( int aWidth,
OPTIMIZER::BREAKOUT_LIST OPTIMIZER::circleBreakouts( int aWidth,
const SHAPE* aShape, bool aPermitDiagonal ) const
{
BREAKOUT_LIST breakouts;
@ -666,7 +666,7 @@ PNS_OPTIMIZER::BREAKOUT_LIST PNS_OPTIMIZER::circleBreakouts( int aWidth,
}
PNS_OPTIMIZER::BREAKOUT_LIST PNS_OPTIMIZER::convexBreakouts( int aWidth,
OPTIMIZER::BREAKOUT_LIST OPTIMIZER::convexBreakouts( int aWidth,
const SHAPE* aShape, bool aPermitDiagonal ) const
{
BREAKOUT_LIST breakouts;
@ -708,7 +708,7 @@ PNS_OPTIMIZER::BREAKOUT_LIST PNS_OPTIMIZER::convexBreakouts( int aWidth,
}
PNS_OPTIMIZER::BREAKOUT_LIST PNS_OPTIMIZER::rectBreakouts( int aWidth,
OPTIMIZER::BREAKOUT_LIST OPTIMIZER::rectBreakouts( int aWidth,
const SHAPE* aShape, bool aPermitDiagonal ) const
{
const SHAPE_RECT* rect = static_cast<const SHAPE_RECT*>(aShape);
@ -762,18 +762,18 @@ PNS_OPTIMIZER::BREAKOUT_LIST PNS_OPTIMIZER::rectBreakouts( int aWidth,
}
PNS_OPTIMIZER::BREAKOUT_LIST PNS_OPTIMIZER::computeBreakouts( int aWidth,
const PNS_ITEM* aItem, bool aPermitDiagonal ) const
OPTIMIZER::BREAKOUT_LIST OPTIMIZER::computeBreakouts( int aWidth,
const ITEM* aItem, bool aPermitDiagonal ) const
{
switch( aItem->Kind() )
{
case PNS_ITEM::VIA_T:
case ITEM::VIA_T:
{
const PNS_VIA* via = static_cast<const PNS_VIA*>( aItem );
const VIA* via = static_cast<const VIA*>( aItem );
return circleBreakouts( aWidth, via->Shape(), aPermitDiagonal );
}
case PNS_ITEM::SOLID_T:
case ITEM::SOLID_T:
{
const SHAPE* shape = aItem->Shape();
@ -808,16 +808,16 @@ PNS_OPTIMIZER::BREAKOUT_LIST PNS_OPTIMIZER::computeBreakouts( int aWidth,
}
PNS_ITEM* PNS_OPTIMIZER::findPadOrVia( int aLayer, int aNet, const VECTOR2I& aP ) const
ITEM* OPTIMIZER::findPadOrVia( int aLayer, int aNet, const VECTOR2I& aP ) const
{
PNS_JOINT* jt = m_world->FindJoint( aP, aLayer, aNet );
JOINT* jt = m_world->FindJoint( aP, aLayer, aNet );
if( !jt )
return NULL;
for( PNS_ITEM* item : jt->LinkList() )
for( ITEM* item : jt->LinkList() )
{
if( item->OfKind( PNS_ITEM::VIA_T | PNS_ITEM::SOLID_T ) )
if( item->OfKind( ITEM::VIA_T | ITEM::SOLID_T ) )
return item;
}
@ -825,9 +825,9 @@ PNS_ITEM* PNS_OPTIMIZER::findPadOrVia( int aLayer, int aNet, const VECTOR2I& aP
}
int PNS_OPTIMIZER::smartPadsSingle( PNS_LINE* aLine, PNS_ITEM* aPad, bool aEnd, int aEndVertex )
int OPTIMIZER::smartPadsSingle( LINE* aLine, ITEM* aPad, bool aEnd, int aEndVertex )
{
int min_cost = INT_MAX; // PNS_COST_ESTIMATOR::CornerCost( line );
int min_cost = INT_MAX; // COST_ESTIMATOR::CornerCost( line );
int min_len = INT_MAX;
DIRECTION_45 dir;
@ -837,7 +837,7 @@ int PNS_OPTIMIZER::smartPadsSingle( PNS_LINE* aLine, PNS_ITEM* aPad, bool aEnd,
typedef std::pair<int, SHAPE_LINE_CHAIN> RtVariant;
std::vector<RtVariant> variants;
PNS_SOLID* solid = dyn_cast<PNS_SOLID*>( aPad );
SOLID* solid = dyn_cast<SOLID*>( aPad );
// don't do auto-neckdown for offset pads
if( solid && solid->Offset() != VECTOR2I( 0, 0 ) )
@ -882,7 +882,7 @@ int PNS_OPTIMIZER::smartPadsSingle( PNS_LINE* aLine, PNS_ITEM* aPad, bool aEnd,
for( int i = p + 1; i < line.PointCount(); i++ )
v.Append( line.CPoint( i ) );
PNS_LINE tmp( *aLine, v );
LINE tmp( *aLine, v );
int cc = tmp.CountCorners( ForbiddenAngles );
if( cc == 0 )
@ -903,8 +903,8 @@ int PNS_OPTIMIZER::smartPadsSingle( PNS_LINE* aLine, PNS_ITEM* aPad, bool aEnd,
for( RtVariant& vp : variants )
{
PNS_LINE tmp( *aLine, vp.second );
int cost = PNS_COST_ESTIMATOR::CornerCost( vp.second );
LINE tmp( *aLine, vp.second );
int cost = COST_ESTIMATOR::CornerCost( vp.second );
int len = vp.second.Length();
if( !checkColliding( &tmp ) )
@ -932,7 +932,7 @@ int PNS_OPTIMIZER::smartPadsSingle( PNS_LINE* aLine, PNS_ITEM* aPad, bool aEnd,
return -1;
}
bool PNS_OPTIMIZER::runSmartPads( PNS_LINE* aLine )
bool OPTIMIZER::runSmartPads( LINE* aLine )
{
SHAPE_LINE_CHAIN& line = aLine->Line();
@ -941,8 +941,8 @@ bool PNS_OPTIMIZER::runSmartPads( PNS_LINE* aLine )
VECTOR2I p_start = line.CPoint( 0 ), p_end = line.CPoint( -1 );
PNS_ITEM* startPad = findPadOrVia( aLine->Layer(), aLine->Net(), p_start );
PNS_ITEM* endPad = findPadOrVia( aLine->Layer(), aLine->Net(), p_end );
ITEM* startPad = findPadOrVia( aLine->Layer(), aLine->Net(), p_start );
ITEM* endPad = findPadOrVia( aLine->Layer(), aLine->Net(), p_end );
int vtx = -1;
@ -959,9 +959,9 @@ bool PNS_OPTIMIZER::runSmartPads( PNS_LINE* aLine )
}
bool PNS_OPTIMIZER::Optimize( PNS_LINE* aLine, int aEffortLevel, PNS_NODE* aWorld )
bool OPTIMIZER::Optimize( LINE* aLine, int aEffortLevel, NODE* aWorld )
{
PNS_OPTIMIZER opt( aWorld );
OPTIMIZER opt( aWorld );
opt.SetEffortLevel( aEffortLevel );
opt.SetCollisionMask( -1 );
@ -969,15 +969,15 @@ bool PNS_OPTIMIZER::Optimize( PNS_LINE* aLine, int aEffortLevel, PNS_NODE* aWorl
}
bool PNS_OPTIMIZER::fanoutCleanup( PNS_LINE* aLine )
bool OPTIMIZER::fanoutCleanup( LINE* aLine )
{
if( aLine->PointCount() < 3 )
return false;
VECTOR2I p_start = aLine->CPoint( 0 ), p_end = aLine->CPoint( -1 );
PNS_ITEM* startPad = findPadOrVia( aLine->Layer(), aLine->Net(), p_start );
PNS_ITEM* endPad = findPadOrVia( aLine->Layer(), aLine->Net(), p_end );
ITEM* startPad = findPadOrVia( aLine->Layer(), aLine->Net(), p_start );
ITEM* endPad = findPadOrVia( aLine->Layer(), aLine->Net(), p_end );
int thr = aLine->Width() * 10;
int len = aLine->CLine().Length();
@ -985,12 +985,12 @@ bool PNS_OPTIMIZER::fanoutCleanup( PNS_LINE* aLine )
if( !startPad )
return false;
bool startMatch = startPad->OfKind( PNS_ITEM::VIA_T | PNS_ITEM::SOLID_T );
bool startMatch = startPad->OfKind( ITEM::VIA_T | ITEM::SOLID_T );
bool endMatch = false;
if(endPad)
{
endMatch = endPad->OfKind( PNS_ITEM::VIA_T | PNS_ITEM::SOLID_T );
endMatch = endPad->OfKind( ITEM::VIA_T | ITEM::SOLID_T );
}
else
{
@ -1002,8 +1002,8 @@ bool PNS_OPTIMIZER::fanoutCleanup( PNS_LINE* aLine )
for( int i = 0; i < 2; i++ )
{
SHAPE_LINE_CHAIN l2 = DIRECTION_45().BuildInitialTrace( p_start, p_end, i );
PNS_LINE repl;
repl = PNS_LINE( *aLine, l2 );
LINE repl;
repl = LINE( *aLine, l2 );
if( !m_world->CheckColliding( &repl ) )
{
@ -1017,7 +1017,7 @@ bool PNS_OPTIMIZER::fanoutCleanup( PNS_LINE* aLine )
}
int findCoupledVertices( const VECTOR2I& aVertex, const SEG& aOrigSeg, const SHAPE_LINE_CHAIN& aCoupled, PNS_DIFF_PAIR* aPair, int* aIndices )
int findCoupledVertices( const VECTOR2I& aVertex, const SEG& aOrigSeg, const SHAPE_LINE_CHAIN& aCoupled, DIFF_PAIR* aPair, int* aIndices )
{
int count = 0;
for ( int i = 0; i < aCoupled.SegmentCount(); i++ )
@ -1041,12 +1041,12 @@ int findCoupledVertices( const VECTOR2I& aVertex, const SEG& aOrigSeg, const SHA
}
bool verifyDpBypass( PNS_NODE* aNode, PNS_DIFF_PAIR* aPair, bool aRefIsP, const SHAPE_LINE_CHAIN& aNewRef, const SHAPE_LINE_CHAIN& aNewCoupled )
bool verifyDpBypass( NODE* aNode, DIFF_PAIR* aPair, bool aRefIsP, const SHAPE_LINE_CHAIN& aNewRef, const SHAPE_LINE_CHAIN& aNewCoupled )
{
PNS_LINE refLine ( aRefIsP ? aPair->PLine() : aPair->NLine(), aNewRef );
PNS_LINE coupledLine ( aRefIsP ? aPair->NLine() : aPair->PLine(), aNewCoupled );
LINE refLine ( aRefIsP ? aPair->PLine() : aPair->NLine(), aNewRef );
LINE coupledLine ( aRefIsP ? aPair->NLine() : aPair->PLine(), aNewCoupled );
if( aNode->CheckColliding( &refLine, &coupledLine, PNS_ITEM::ANY_T, aPair->Gap() - 10 ) )
if( aNode->CheckColliding( &refLine, &coupledLine, ITEM::ANY_T, aPair->Gap() - 10 ) )
return false;
if( aNode->CheckColliding ( &refLine ) )
@ -1059,7 +1059,7 @@ bool verifyDpBypass( PNS_NODE* aNode, PNS_DIFF_PAIR* aPair, bool aRefIsP, const
}
bool coupledBypass( PNS_NODE* aNode, PNS_DIFF_PAIR* aPair, bool aRefIsP, const SHAPE_LINE_CHAIN& aRef, const SHAPE_LINE_CHAIN& aRefBypass, const SHAPE_LINE_CHAIN& aCoupled, SHAPE_LINE_CHAIN& aNewCoupled )
bool coupledBypass( NODE* aNode, DIFF_PAIR* aPair, bool aRefIsP, const SHAPE_LINE_CHAIN& aRef, const SHAPE_LINE_CHAIN& aRefBypass, const SHAPE_LINE_CHAIN& aCoupled, SHAPE_LINE_CHAIN& aNewCoupled )
{
int vStartIdx[1024]; // fixme: possible overflow
@ -1112,15 +1112,15 @@ bool coupledBypass( PNS_NODE* aNode, PNS_DIFF_PAIR* aPair, bool aRefIsP, const S
}
bool checkDpColliding( PNS_NODE* aNode, PNS_DIFF_PAIR* aPair, bool aIsP, const SHAPE_LINE_CHAIN& aPath )
bool checkDpColliding( NODE* aNode, DIFF_PAIR* aPair, bool aIsP, const SHAPE_LINE_CHAIN& aPath )
{
PNS_LINE tmp ( aIsP ? aPair->PLine() : aPair->NLine(), aPath );
LINE tmp ( aIsP ? aPair->PLine() : aPair->NLine(), aPath );
return static_cast<bool>( aNode->CheckColliding( &tmp ) );
}
bool PNS_OPTIMIZER::mergeDpStep( PNS_DIFF_PAIR* aPair, bool aTryP, int step )
bool OPTIMIZER::mergeDpStep( DIFF_PAIR* aPair, bool aTryP, int step )
{
int n = 1;
@ -1182,7 +1182,7 @@ bool PNS_OPTIMIZER::mergeDpStep( PNS_DIFF_PAIR* aPair, bool aTryP, int step )
}
bool PNS_OPTIMIZER::mergeDpSegments( PNS_DIFF_PAIR* aPair )
bool OPTIMIZER::mergeDpSegments( DIFF_PAIR* aPair )
{
int step_p = aPair->CP().SegmentCount() - 2;
int step_n = aPair->CN().SegmentCount() - 2;
@ -1223,7 +1223,7 @@ bool PNS_OPTIMIZER::mergeDpSegments( PNS_DIFF_PAIR* aPair )
}
bool PNS_OPTIMIZER::Optimize( PNS_DIFF_PAIR* aPair )
bool OPTIMIZER::Optimize( DIFF_PAIR* aPair )
{
return mergeDpSegments( aPair );
}

View File

@ -32,40 +32,40 @@
namespace PNS {
class PNS_NODE;
class PNS_ROUTER;
class PNS_LINE;
class PNS_DIFF_PAIR;
class NODE;
class ROUTER;
class LINE;
class DIFF_PAIR;
/**
* Class PNS_COST_ESTIMATOR
* Class COST_ESTIMATOR
*
* Calculates the cost of a given line, taking corner angles and total length into account.
**/
class PNS_COST_ESTIMATOR
class COST_ESTIMATOR
{
public:
PNS_COST_ESTIMATOR() :
COST_ESTIMATOR() :
m_lengthCost( 0 ),
m_cornerCost( 0 )
{}
PNS_COST_ESTIMATOR( const PNS_COST_ESTIMATOR& aB ) :
COST_ESTIMATOR( const COST_ESTIMATOR& aB ) :
m_lengthCost( aB.m_lengthCost ),
m_cornerCost( aB.m_cornerCost )
{}
~PNS_COST_ESTIMATOR() {};
~COST_ESTIMATOR() {};
static int CornerCost( const SEG& aA, const SEG& aB );
static int CornerCost( const SHAPE_LINE_CHAIN& aLine );
static int CornerCost( const PNS_LINE& aLine );
static int CornerCost( const LINE& aLine );
void Add( PNS_LINE& aLine );
void Remove( PNS_LINE& aLine );
void Replace( PNS_LINE& aOldLine, PNS_LINE& aNewLine );
void Add( LINE& aLine );
void Remove( LINE& aLine );
void Replace( LINE& aOldLine, LINE& aNewLine );
bool IsBetter( PNS_COST_ESTIMATOR& aOther, double aLengthTolerance,
bool IsBetter( COST_ESTIMATOR& aOther, double aLengthTolerance,
double aCornerTollerace ) const;
double GetLengthCost() const { return m_lengthCost; }
@ -77,7 +77,7 @@ private:
};
/**
* Class PNS_OPTIMIZER
* Class OPTIMIZER
*
* Performs various optimizations of the lines being routed, attempting to make the lines shorter
* and less cornery. There are 3 kinds of optimizations so far:
@ -87,7 +87,7 @@ private:
* the procedure as long as the total cost of the line keeps decreasing
* - "Smart Pads" - that is, rerouting pad/via exits to make them look nice (SMART_PADS).
**/
class PNS_OPTIMIZER
class OPTIMIZER
{
public:
enum OptimizationEffort
@ -98,19 +98,19 @@ public:
FANOUT_CLEANUP = 0x08
};
PNS_OPTIMIZER( PNS_NODE* aWorld );
~PNS_OPTIMIZER();
OPTIMIZER( NODE* aWorld );
~OPTIMIZER();
///> a quick shortcut to optmize a line without creating and setting up an optimizer
static bool Optimize( PNS_LINE* aLine, int aEffortLevel, PNS_NODE* aWorld);
static bool Optimize( LINE* aLine, int aEffortLevel, NODE* aWorld);
bool Optimize( PNS_LINE* aLine, PNS_LINE* aResult = NULL );
bool Optimize( PNS_DIFF_PAIR* aPair );
bool Optimize( LINE* aLine, LINE* aResult = NULL );
bool Optimize( DIFF_PAIR* aPair );
void SetWorld( PNS_NODE* aNode ) { m_world = aNode; }
void CacheStaticItem( PNS_ITEM* aItem );
void CacheRemove( PNS_ITEM* aItem );
void SetWorld( NODE* aNode ) { m_world = aNode; }
void CacheStaticItem( ITEM* aItem );
void CacheRemove( ITEM* aItem );
void ClearCache( bool aStaticOnly = false );
void SetCollisionMask( int aMask )
@ -143,36 +143,36 @@ private:
bool m_isStatic;
};
bool mergeObtuse( PNS_LINE* aLine );
bool mergeFull( PNS_LINE* aLine );
bool removeUglyCorners( PNS_LINE* aLine );
bool runSmartPads( PNS_LINE* aLine );
bool mergeStep( PNS_LINE* aLine, SHAPE_LINE_CHAIN& aCurrentLine, int step );
bool fanoutCleanup( PNS_LINE * aLine );
bool mergeDpSegments( PNS_DIFF_PAIR *aPair );
bool mergeDpStep( PNS_DIFF_PAIR *aPair, bool aTryP, int step );
bool mergeObtuse( LINE* aLine );
bool mergeFull( LINE* aLine );
bool removeUglyCorners( LINE* aLine );
bool runSmartPads( LINE* aLine );
bool mergeStep( LINE* aLine, SHAPE_LINE_CHAIN& aCurrentLine, int step );
bool fanoutCleanup( LINE * aLine );
bool mergeDpSegments( DIFF_PAIR *aPair );
bool mergeDpStep( DIFF_PAIR *aPair, bool aTryP, int step );
bool checkColliding( PNS_ITEM* aItem, bool aUpdateCache = true );
bool checkColliding( PNS_LINE* aLine, const SHAPE_LINE_CHAIN& aOptPath );
bool checkColliding( ITEM* aItem, bool aUpdateCache = true );
bool checkColliding( LINE* aLine, const SHAPE_LINE_CHAIN& aOptPath );
void cacheAdd( PNS_ITEM* aItem, bool aIsStatic );
void removeCachedSegments( PNS_LINE* aLine, int aStartVertex = 0, int aEndVertex = -1 );
void cacheAdd( ITEM* aItem, bool aIsStatic );
void removeCachedSegments( LINE* aLine, int aStartVertex = 0, int aEndVertex = -1 );
BREAKOUT_LIST circleBreakouts( int aWidth, const SHAPE* aShape, bool aPermitDiagonal ) const;
BREAKOUT_LIST rectBreakouts( int aWidth, const SHAPE* aShape, bool aPermitDiagonal ) const;
BREAKOUT_LIST ovalBreakouts( int aWidth, const SHAPE* aShape, bool aPermitDiagonal ) const;
BREAKOUT_LIST convexBreakouts( int aWidth, const SHAPE* aShape, bool aPermitDiagonal ) const;
BREAKOUT_LIST computeBreakouts( int aWidth, const PNS_ITEM* aItem, bool aPermitDiagonal ) const;
BREAKOUT_LIST computeBreakouts( int aWidth, const ITEM* aItem, bool aPermitDiagonal ) const;
int smartPadsSingle( PNS_LINE* aLine, PNS_ITEM* aPad, bool aEnd, int aEndVertex );
int smartPadsSingle( LINE* aLine, ITEM* aPad, bool aEnd, int aEndVertex );
PNS_ITEM* findPadOrVia( int aLayer, int aNet, const VECTOR2I& aP ) const;
ITEM* findPadOrVia( int aLayer, int aNet, const VECTOR2I& aP ) const;
SHAPE_INDEX_LIST<PNS_ITEM*> m_cache;
SHAPE_INDEX_LIST<ITEM*> m_cache;
typedef boost::unordered_map<PNS_ITEM*, CACHED_ITEM> CachedItemTags;
typedef boost::unordered_map<ITEM*, CACHED_ITEM> CachedItemTags;
CachedItemTags m_cacheTags;
PNS_NODE* m_world;
NODE* m_world;
int m_collisionKindMask;
int m_effortLevel;
bool m_keepPostures;

View File

@ -30,25 +30,25 @@
namespace PNS {
class PNS_ROUTER;
class PNS_ITEM;
class PNS_NODE;
class ROUTER;
class ITEM;
class NODE;
/**
* Class PNS_PLACEMENT_ALGO
* Class PLACEMENT_ALGO
*
* Abstract class for a P&S placement/dragging algorithm.
* All subtools (drag, single/diff pair routing and meandering)
* are derived from it.
*/
class PNS_PLACEMENT_ALGO : public PNS_ALGO_BASE
class PLACEMENT_ALGO : public ALGO_BASE
{
public:
PNS_PLACEMENT_ALGO( PNS_ROUTER* aRouter ) :
PNS_ALGO_BASE( aRouter ) {};
PLACEMENT_ALGO( ROUTER* aRouter ) :
ALGO_BASE( aRouter ) {};
virtual ~PNS_PLACEMENT_ALGO () {};
virtual ~PLACEMENT_ALGO () {};
/**
* Function Start()
@ -56,7 +56,7 @@ public:
* Starts placement/drag operation at point aP, taking item aStartItem as anchor
* (unless NULL).
*/
virtual bool Start( const VECTOR2I& aP, PNS_ITEM* aStartItem ) = 0;
virtual bool Start( const VECTOR2I& aP, ITEM* aStartItem ) = 0;
/**
* Function Move()
@ -65,7 +65,7 @@ public:
* aEndItem as the anchor (if not NULL).
* (unless NULL).
*/
virtual bool Move( const VECTOR2I& aP, PNS_ITEM* aEndItem ) = 0;
virtual bool Move( const VECTOR2I& aP, ITEM* aEndItem ) = 0;
/**
* Function FixRoute()
@ -76,7 +76,7 @@ public:
* result is violating design rules - in such case, the track is only committed
* if Settings.CanViolateDRC() is on.
*/
virtual bool FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem ) = 0;
virtual bool FixRoute( const VECTOR2I& aP, ITEM* aEndItem ) = 0;
/**
* Function ToggleVia()
@ -113,7 +113,7 @@ public:
*
* Returns all routed/tuned traces.
*/
virtual const PNS_ITEMSET Traces() = 0;
virtual const ITEM_SET Traces() = 0;
/**
* Function CurrentEnd()
@ -142,7 +142,7 @@ public:
*
* Returns the most recent board state.
*/
virtual PNS_NODE* CurrentNode( bool aLoopsRemoved = false ) const = 0;
virtual NODE* CurrentNode( bool aLoopsRemoved = false ) const = 0;
/**
* Function FlipPosture()
@ -160,7 +160,7 @@ public:
* a settings class. Used to dynamically change these parameters as
* the track is routed.
*/
virtual void UpdateSizes( const PNS_SIZES_SETTINGS& aSizes )
virtual void UpdateSizes( const SIZES_SETTINGS& aSizes )
{
}

View File

@ -62,9 +62,9 @@ namespace PNS {
// an ugly singleton for drawing debug items within the router context.
// To be fixed sometime in the future.
static PNS_ROUTER* theRouter;
static ROUTER* theRouter;
PNS_ROUTER::PNS_ROUTER()
ROUTER::ROUTER()
{
theRouter = this;
@ -87,28 +87,28 @@ PNS_ROUTER::PNS_ROUTER()
}
PNS_ROUTER* PNS_ROUTER::GetInstance()
ROUTER* ROUTER::GetInstance()
{
return theRouter;
}
PNS_ROUTER::~PNS_ROUTER()
ROUTER::~ROUTER()
{
ClearWorld();
theRouter = NULL;
}
void PNS_ROUTER::SyncWorld( )
void ROUTER::SyncWorld( )
{
ClearWorld();
m_world = new PNS_NODE;
m_world = new NODE;
m_iface->SyncWorld( m_world );
}
void PNS_ROUTER::ClearWorld()
void ROUTER::ClearWorld()
{
if( m_world )
{
@ -125,13 +125,13 @@ void PNS_ROUTER::ClearWorld()
}
bool PNS_ROUTER::RoutingInProgress() const
bool ROUTER::RoutingInProgress() const
{
return m_state != IDLE;
}
const PNS_ITEMSET PNS_ROUTER::QueryHoverItems( const VECTOR2I& aP )
const ITEM_SET ROUTER::QueryHoverItems( const VECTOR2I& aP )
{
if( m_state == IDLE )
return m_world->HitTest( aP );
@ -141,12 +141,12 @@ const PNS_ITEMSET PNS_ROUTER::QueryHoverItems( const VECTOR2I& aP )
}
}
bool PNS_ROUTER::StartDragging( const VECTOR2I& aP, PNS_ITEM* aStartItem )
bool ROUTER::StartDragging( const VECTOR2I& aP, ITEM* aStartItem )
{
if( !aStartItem || aStartItem->OfKind( PNS_ITEM::SOLID_T ) )
if( !aStartItem || aStartItem->OfKind( ITEM::SOLID_T ) )
return false;
m_dragger = new PNS_DRAGGER( this );
m_dragger = new DRAGGER( this );
m_dragger->SetWorld( m_world );
m_dragger->SetDebugDecorator ( m_iface->GetDebugDecorator () );
@ -162,24 +162,24 @@ bool PNS_ROUTER::StartDragging( const VECTOR2I& aP, PNS_ITEM* aStartItem )
return true;
}
bool PNS_ROUTER::StartRouting( const VECTOR2I& aP, PNS_ITEM* aStartItem, int aLayer )
bool ROUTER::StartRouting( const VECTOR2I& aP, ITEM* aStartItem, int aLayer )
{
switch( m_mode )
{
case PNS_MODE_ROUTE_SINGLE:
m_placer = new PNS_LINE_PLACER( this );
m_placer = new LINE_PLACER( this );
break;
case PNS_MODE_ROUTE_DIFF_PAIR:
m_placer = new PNS_DIFF_PAIR_PLACER( this );
m_placer = new DIFF_PAIR_PLACER( this );
break;
case PNS_MODE_TUNE_SINGLE:
m_placer = new PNS_MEANDER_PLACER( this );
m_placer = new MEANDER_PLACER( this );
break;
case PNS_MODE_TUNE_DIFF_PAIR:
m_placer = new PNS_DP_MEANDER_PLACER( this );
m_placer = new DP_MEANDER_PLACER( this );
break;
case PNS_MODE_TUNE_DIFF_PAIR_SKEW:
m_placer = new PNS_MEANDER_SKEW_PLACER( this );
m_placer = new MEANDER_SKEW_PLACER( this );
break;
default:
@ -201,13 +201,13 @@ bool PNS_ROUTER::StartRouting( const VECTOR2I& aP, PNS_ITEM* aStartItem, int aLa
}
void PNS_ROUTER::DisplayItems( const PNS_ITEMSET& aItems )
void ROUTER::DisplayItems( const ITEM_SET& aItems )
{
for( const PNS_ITEM* item : aItems.CItems() )
for( const ITEM* item : aItems.CItems() )
m_iface->DisplayItem( item );
}
void PNS_ROUTER::Move( const VECTOR2I& aP, PNS_ITEM* endItem )
void ROUTER::Move( const VECTOR2I& aP, ITEM* endItem )
{
m_currentEnd = aP;
@ -227,41 +227,41 @@ void PNS_ROUTER::Move( const VECTOR2I& aP, PNS_ITEM* endItem )
}
void PNS_ROUTER::moveDragging( const VECTOR2I& aP, PNS_ITEM* aEndItem )
void ROUTER::moveDragging( const VECTOR2I& aP, ITEM* aEndItem )
{
m_iface->EraseView();
m_dragger->Drag( aP );
PNS_ITEMSET dragged = m_dragger->Traces();
ITEM_SET dragged = m_dragger->Traces();
updateView( m_dragger->CurrentNode(), dragged );
}
void PNS_ROUTER::markViolations( PNS_NODE* aNode, PNS_ITEMSET& aCurrent,
PNS_NODE::ITEM_VECTOR& aRemoved )
void ROUTER::markViolations( NODE* aNode, ITEM_SET& aCurrent,
NODE::ITEM_VECTOR& aRemoved )
{
for( PNS_ITEM* item : aCurrent.Items() )
for( ITEM* item : aCurrent.Items() )
{
PNS_NODE::OBSTACLES obstacles;
NODE::OBSTACLES obstacles;
aNode->QueryColliding( item, obstacles, PNS_ITEM::ANY_T );
aNode->QueryColliding( item, obstacles, ITEM::ANY_T );
if( item->OfKind( PNS_ITEM::LINE_T ) )
if( item->OfKind( ITEM::LINE_T ) )
{
PNS_LINE* l = static_cast<PNS_LINE*>( item );
LINE* l = static_cast<LINE*>( item );
if( l->EndsWithVia() )
{
PNS_VIA v( l->Via() );
aNode->QueryColliding( &v, obstacles, PNS_ITEM::ANY_T );
VIA v( l->Via() );
aNode->QueryColliding( &v, obstacles, ITEM::ANY_T );
}
}
for( PNS_OBSTACLE& obs : obstacles )
for( OBSTACLE& obs : obstacles )
{
int clearance = aNode->GetClearance( item, obs.m_item );
std::unique_ptr<PNS_ITEM> tmp( obs.m_item->Clone() );
std::unique_ptr<ITEM> tmp( obs.m_item->Clone() );
tmp->Mark( MK_VIOLATION );
m_iface->DisplayItem( tmp.get(), -1, clearance );
aRemoved.push_back( obs.m_item );
@ -270,10 +270,10 @@ void PNS_ROUTER::markViolations( PNS_NODE* aNode, PNS_ITEMSET& aCurrent,
}
void PNS_ROUTER::updateView( PNS_NODE* aNode, PNS_ITEMSET& aCurrent )
void ROUTER::updateView( NODE* aNode, ITEM_SET& aCurrent )
{
PNS_NODE::ITEM_VECTOR removed, added;
PNS_NODE::OBSTACLES obstacles;
NODE::ITEM_VECTOR removed, added;
NODE::OBSTACLES obstacles;
if( !aNode )
return;
@ -291,7 +291,7 @@ void PNS_ROUTER::updateView( PNS_NODE* aNode, PNS_ITEMSET& aCurrent )
}
void PNS_ROUTER::UpdateSizes ( const PNS_SIZES_SETTINGS& aSizes )
void ROUTER::UpdateSizes ( const SIZES_SETTINGS& aSizes )
{
m_sizes = aSizes;
@ -303,34 +303,34 @@ void PNS_ROUTER::UpdateSizes ( const PNS_SIZES_SETTINGS& aSizes )
}
void PNS_ROUTER::movePlacing( const VECTOR2I& aP, PNS_ITEM* aEndItem )
void ROUTER::movePlacing( const VECTOR2I& aP, ITEM* aEndItem )
{
m_iface->EraseView();
m_placer->Move( aP, aEndItem );
PNS_ITEMSET current = m_placer->Traces();
ITEM_SET current = m_placer->Traces();
for( const PNS_ITEM* item : current.CItems() )
for( const ITEM* item : current.CItems() )
{
if( !item->OfKind( PNS_ITEM::LINE_T ) )
if( !item->OfKind( ITEM::LINE_T ) )
continue;
const PNS_LINE* l = static_cast<const PNS_LINE*>( item );
const LINE* l = static_cast<const LINE*>( item );
m_iface->DisplayItem( l );
if( l->EndsWithVia() )
m_iface->DisplayItem( &l->Via() );
}
//PNS_ITEMSET tmp( &current );
//ITEM_SET tmp( &current );
updateView( m_placer->CurrentNode( true ), current );
}
void PNS_ROUTER::CommitRouting( PNS_NODE* aNode )
void ROUTER::CommitRouting( NODE* aNode )
{
PNS_NODE::ITEM_VECTOR removed, added;
NODE::ITEM_VECTOR removed, added;
aNode->GetUpdatedItems( removed, added );
@ -345,7 +345,7 @@ void PNS_ROUTER::CommitRouting( PNS_NODE* aNode )
}
bool PNS_ROUTER::FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem )
bool ROUTER::FixRoute( const VECTOR2I& aP, ITEM* aEndItem )
{
bool rv = false;
@ -370,7 +370,7 @@ bool PNS_ROUTER::FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem )
}
void PNS_ROUTER::StopRouting()
void ROUTER::StopRouting()
{
// Update the ratsnest with new changes
@ -404,7 +404,7 @@ void PNS_ROUTER::StopRouting()
}
void PNS_ROUTER::FlipPosture()
void ROUTER::FlipPosture()
{
if( m_state == ROUTE_TRACK )
{
@ -413,7 +413,7 @@ void PNS_ROUTER::FlipPosture()
}
void PNS_ROUTER::SwitchLayer( int aLayer )
void ROUTER::SwitchLayer( int aLayer )
{
switch( m_state )
{
@ -426,7 +426,7 @@ void PNS_ROUTER::SwitchLayer( int aLayer )
}
void PNS_ROUTER::ToggleViaPlacement()
void ROUTER::ToggleViaPlacement()
{
if( m_state == ROUTE_TRACK )
{
@ -436,7 +436,7 @@ void PNS_ROUTER::ToggleViaPlacement()
}
const std::vector<int> PNS_ROUTER::GetCurrentNets() const
const std::vector<int> ROUTER::GetCurrentNets() const
{
if( m_placer )
return m_placer->CurrentNets();
@ -445,7 +445,7 @@ const std::vector<int> PNS_ROUTER::GetCurrentNets() const
}
int PNS_ROUTER::GetCurrentLayer() const
int ROUTER::GetCurrentLayer() const
{
if( m_placer )
return m_placer->CurrentLayer();
@ -453,9 +453,9 @@ int PNS_ROUTER::GetCurrentLayer() const
}
void PNS_ROUTER::DumpLog()
void ROUTER::DumpLog()
{
PNS_LOGGER* logger = NULL;
LOGGER* logger = NULL;
switch( m_state )
{
@ -476,7 +476,7 @@ void PNS_ROUTER::DumpLog()
}
bool PNS_ROUTER::IsPlacingVia() const
bool ROUTER::IsPlacingVia() const
{
if( !m_placer )
return false;
@ -485,7 +485,7 @@ bool PNS_ROUTER::IsPlacingVia() const
}
void PNS_ROUTER::SetOrthoMode( bool aEnable )
void ROUTER::SetOrthoMode( bool aEnable )
{
if( !m_placer )
return;
@ -494,12 +494,12 @@ void PNS_ROUTER::SetOrthoMode( bool aEnable )
}
void PNS_ROUTER::SetMode( PNS_ROUTER_MODE aMode )
void ROUTER::SetMode( ROUTER_MODE aMode )
{
m_mode = aMode;
}
void PNS_ROUTER::SetInterface( PNS_ROUTER_IFACE *aIface )
void ROUTER::SetInterface( ROUTER_IFACE *aIface )
{
m_iface = aIface;
m_iface->SetRouter( this );

View File

@ -45,22 +45,22 @@ class VIEW_GROUP;
namespace PNS {
class PNS_DEBUG_DECORATOR;
class PNS_NODE;
class PNS_DIFF_PAIR_PLACER;
class PNS_PLACEMENT_ALGO;
class PNS_LINE_PLACER;
class PNS_ITEM;
class PNS_LINE;
class PNS_SOLID;
class PNS_SEGMENT;
class PNS_JOINT;
class PNS_VIA;
class PNS_RULE_RESOLVER;
class PNS_SHOVE;
class PNS_DRAGGER;
class DEBUG_DECORATOR;
class NODE;
class DIFF_PAIR_PLACER;
class PLACEMENT_ALGO;
class LINE_PLACER;
class ITEM;
class LINE;
class SOLID;
class SEGMENT;
class JOINT;
class VIA;
class RULE_RESOLVER;
class SHOVE;
class DRAGGER;
enum PNS_ROUTER_MODE {
enum ROUTER_MODE {
PNS_MODE_ROUTE_SINGLE = 1,
PNS_MODE_ROUTE_DIFF_PAIR,
PNS_MODE_TUNE_SINGLE,
@ -69,34 +69,34 @@ enum PNS_ROUTER_MODE {
};
/**
* Class PNS_ROUTER
* Class ROUTER
*
* Main router class.
*/
class PNS_ROUTER_IFACE
class ROUTER_IFACE
{
public:
PNS_ROUTER_IFACE() {};
virtual ~PNS_ROUTER_IFACE() {};
ROUTER_IFACE() {};
virtual ~ROUTER_IFACE() {};
virtual void SetRouter( PNS_ROUTER* aRouter ) = 0;
virtual void SyncWorld( PNS_NODE* aNode ) = 0;
virtual void AddItem( PNS_ITEM* aItem ) = 0;
virtual void RemoveItem( PNS_ITEM* aItem ) = 0;
virtual void DisplayItem( const PNS_ITEM* aItem, int aColor = -1, int aClearance = -1 ) = 0;
virtual void HideItem( PNS_ITEM* aItem ) = 0;
virtual void SetRouter( ROUTER* aRouter ) = 0;
virtual void SyncWorld( NODE* aNode ) = 0;
virtual void AddItem( ITEM* aItem ) = 0;
virtual void RemoveItem( ITEM* aItem ) = 0;
virtual void DisplayItem( const ITEM* aItem, int aColor = -1, int aClearance = -1 ) = 0;
virtual void HideItem( ITEM* aItem ) = 0;
virtual void Commit() = 0;
// virtual void Abort () = 0;
virtual void EraseView() = 0;
virtual void UpdateNet( int aNetCode ) = 0;
virtual PNS_RULE_RESOLVER* GetRuleResolver() = 0;
virtual PNS_DEBUG_DECORATOR* GetDebugDecorator() = 0;
virtual RULE_RESOLVER* GetRuleResolver() = 0;
virtual DEBUG_DECORATOR* GetDebugDecorator() = 0;
};
class PNS_ROUTER
class ROUTER
{
private:
enum RouterState
@ -107,14 +107,14 @@ private:
};
public:
PNS_ROUTER();
~PNS_ROUTER();
ROUTER();
~ROUTER();
void SetInterface( PNS_ROUTER_IFACE* aIface );
void SetMode ( PNS_ROUTER_MODE aMode );
PNS_ROUTER_MODE Mode() const { return m_mode; }
void SetInterface( ROUTER_IFACE* aIface );
void SetMode ( ROUTER_MODE aMode );
ROUTER_MODE Mode() const { return m_mode; }
static PNS_ROUTER* GetInstance();
static ROUTER* GetInstance();
void ClearWorld();
void SyncWorld();
@ -122,24 +122,24 @@ public:
void SetView( KIGFX::VIEW* aView );
bool RoutingInProgress() const;
bool StartRouting( const VECTOR2I& aP, PNS_ITEM* aItem, int aLayer );
void Move( const VECTOR2I& aP, PNS_ITEM* aItem );
bool FixRoute( const VECTOR2I& aP, PNS_ITEM* aItem );
bool StartRouting( const VECTOR2I& aP, ITEM* aItem, int aLayer );
void Move( const VECTOR2I& aP, ITEM* aItem );
bool FixRoute( const VECTOR2I& aP, ITEM* aItem );
void StopRouting();
int GetClearance( const PNS_ITEM* aA, const PNS_ITEM* aB ) const;
int GetClearance( const ITEM* aA, const ITEM* aB ) const;
PNS_NODE* GetWorld() const
NODE* GetWorld() const
{
return m_world;
}
void FlipPosture();
void DisplayItem( const PNS_ITEM* aItem, int aColor = -1, int aClearance = -1 );
void DisplayItems( const PNS_ITEMSET& aItems );
void DeleteTraces( PNS_ITEM* aStartItem, bool aWholeTrack );
void DisplayItem( const ITEM* aItem, int aColor = -1, int aClearance = -1 );
void DisplayItems( const ITEM_SET& aItems );
void DeleteTraces( ITEM* aStartItem, bool aWholeTrack );
void SwitchLayer( int layer );
void ToggleViaPlacement();
@ -150,17 +150,17 @@ public:
void DumpLog();
PNS_RULE_RESOLVER* GetRuleResolver() const
RULE_RESOLVER* GetRuleResolver() const
{
return m_iface->GetRuleResolver();
}
bool IsPlacingVia() const;
const PNS_ITEMSET QueryHoverItems( const VECTOR2I& aP );
const VECTOR2I SnapToItem( PNS_ITEM* aItem, VECTOR2I aP, bool& aSplitsSegment );
const ITEM_SET QueryHoverItems( const VECTOR2I& aP );
const VECTOR2I SnapToItem( ITEM* aItem, VECTOR2I aP, bool& aSplitsSegment );
bool StartDragging( const VECTOR2I& aP, PNS_ITEM* aItem );
bool StartDragging( const VECTOR2I& aP, ITEM* aItem );
void SetIterLimit( int aX ) { m_iterLimit = aX; }
int GetIterLimit() const { return m_iterLimit; };
@ -174,21 +174,21 @@ public:
bool GetShowIntermediateSteps() const { return m_showInterSteps; }
int GetShapshotIter() const { return m_snapshotIter; }
PNS_ROUTING_SETTINGS& Settings() { return m_settings; }
ROUTING_SETTINGS& Settings() { return m_settings; }
void CommitRouting( PNS_NODE* aNode );
void CommitRouting( NODE* aNode );
/**
* Applies stored settings.
* @see Settings()
*/
void UpdateSizes( const PNS_SIZES_SETTINGS& aSizes );
void UpdateSizes( const SIZES_SETTINGS& aSizes );
/**
* Changes routing settings to ones passed in the parameter.
* @param aSettings are the new settings.
*/
void LoadSettings( const PNS_ROUTING_SETTINGS& aSettings )
void LoadSettings( const ROUTING_SETTINGS& aSettings )
{
m_settings = aSettings;
}
@ -203,59 +203,59 @@ public:
return m_snappingEnabled;
}
PNS_SIZES_SETTINGS& Sizes()
SIZES_SETTINGS& Sizes()
{
return m_sizes;
}
PNS_ITEM* QueryItemByParent( const BOARD_ITEM* aItem ) const;
ITEM* QueryItemByParent( const BOARD_ITEM* aItem ) const;
void SetFailureReason ( const wxString& aReason ) { m_failureReason = aReason; }
const wxString& FailureReason() const { return m_failureReason; }
PNS_PLACEMENT_ALGO* Placer() { return m_placer; }
PLACEMENT_ALGO* Placer() { return m_placer; }
PNS_ROUTER_IFACE* GetInterface() const
ROUTER_IFACE* GetInterface() const
{
return m_iface;
}
private:
void movePlacing( const VECTOR2I& aP, PNS_ITEM* aItem );
void moveDragging( const VECTOR2I& aP, PNS_ITEM* aItem );
void movePlacing( const VECTOR2I& aP, ITEM* aItem );
void moveDragging( const VECTOR2I& aP, ITEM* aItem );
void eraseView();
void updateView( PNS_NODE* aNode, PNS_ITEMSET& aCurrent );
void updateView( NODE* aNode, ITEM_SET& aCurrent );
void clearViewFlags();
// optHoverItem queryHoverItemEx(const VECTOR2I& aP);
PNS_ITEM* pickSingleItem( PNS_ITEMSET& aItems ) const;
void splitAdjacentSegments( PNS_NODE* aNode, PNS_ITEM* aSeg, const VECTOR2I& aP );
ITEM* pickSingleItem( ITEM_SET& aItems ) const;
void splitAdjacentSegments( NODE* aNode, ITEM* aSeg, const VECTOR2I& aP );
PNS_ITEM* syncPad( D_PAD* aPad );
PNS_ITEM* syncTrack( TRACK* aTrack );
PNS_ITEM* syncVia( VIA* aVia );
ITEM* syncPad( D_PAD* aPad );
ITEM* syncTrack( TRACK* aTrack );
ITEM* syncVia( VIA* aVia );
void commitPad( PNS_SOLID* aPad );
void commitSegment( PNS_SEGMENT* aTrack );
void commitVia( PNS_VIA* aVia );
void commitPad( SOLID* aPad );
void commitSegment( SEGMENT* aTrack );
void commitVia( VIA* aVia );
void highlightCurrent( bool enabled );
void markViolations( PNS_NODE* aNode, PNS_ITEMSET& aCurrent, PNS_NODE::ITEM_VECTOR& aRemoved );
void markViolations( NODE* aNode, ITEM_SET& aCurrent, NODE::ITEM_VECTOR& aRemoved );
VECTOR2I m_currentEnd;
RouterState m_state;
PNS_NODE* m_world;
PNS_NODE* m_lastNode;
PNS_PLACEMENT_ALGO * m_placer;
PNS_DRAGGER* m_dragger;
PNS_SHOVE* m_shove;
PNS_ROUTER_IFACE* m_iface;
NODE* m_world;
NODE* m_lastNode;
PLACEMENT_ALGO * m_placer;
DRAGGER* m_dragger;
SHOVE* m_shove;
ROUTER_IFACE* m_iface;
int m_iterLimit;
bool m_showInterSteps;
@ -266,10 +266,10 @@ private:
bool m_snappingEnabled;
bool m_violation;
PNS_ROUTING_SETTINGS m_settings;
ROUTING_SETTINGS m_settings;
///> Stores list of modified items in the current operation
PNS_SIZES_SETTINGS m_sizes;
PNS_ROUTER_MODE m_mode;
SIZES_SETTINGS m_sizes;
ROUTER_MODE m_mode;
wxString m_toolStatusbarName;
wxString m_failureReason;

View File

@ -26,7 +26,7 @@
namespace PNS {
PNS_ROUTING_SETTINGS::PNS_ROUTING_SETTINGS()
ROUTING_SETTINGS::ROUTING_SETTINGS()
{
m_routingMode = RM_Walkaround;
m_optimizerEffort = OE_MEDIUM;
@ -47,7 +47,7 @@ PNS_ROUTING_SETTINGS::PNS_ROUTING_SETTINGS()
}
void PNS_ROUTING_SETTINGS::Save( TOOL_SETTINGS& aSettings ) const
void ROUTING_SETTINGS::Save( TOOL_SETTINGS& aSettings ) const
{
aSettings.Set( "Mode", (int) m_routingMode );
aSettings.Set( "OptimizerEffort", (int) m_optimizerEffort );
@ -67,7 +67,7 @@ void PNS_ROUTING_SETTINGS::Save( TOOL_SETTINGS& aSettings ) const
}
void PNS_ROUTING_SETTINGS::Load( const TOOL_SETTINGS& aSettings )
void ROUTING_SETTINGS::Load( const TOOL_SETTINGS& aSettings )
{
m_routingMode = (PNS_MODE) aSettings.Get( "Mode", (int) RM_Walkaround );
m_optimizerEffort = (PNS_OPTIMIZATION_EFFORT) aSettings.Get( "OptimizerEffort", (int) OE_MEDIUM );
@ -87,7 +87,7 @@ void PNS_ROUTING_SETTINGS::Load( const TOOL_SETTINGS& aSettings )
}
const DIRECTION_45 PNS_ROUTING_SETTINGS::InitialDirection() const
const DIRECTION_45 ROUTING_SETTINGS::InitialDirection() const
{
if( m_startDiagonal )
return DIRECTION_45( DIRECTION_45::NE );
@ -96,13 +96,13 @@ const DIRECTION_45 PNS_ROUTING_SETTINGS::InitialDirection() const
}
TIME_LIMIT PNS_ROUTING_SETTINGS::ShoveTimeLimit() const
TIME_LIMIT ROUTING_SETTINGS::ShoveTimeLimit() const
{
return TIME_LIMIT ( m_shoveTimeLimit );
}
int PNS_ROUTING_SETTINGS::ShoveIterationLimit() const
int ROUTING_SETTINGS::ShoveIterationLimit() const
{
return m_shoveIterationLimit;
}

View File

@ -49,15 +49,15 @@ enum PNS_OPTIMIZATION_EFFORT
};
/**
* Class PNS_ROUTING_SETTINGS
* Class ROUTING_SETTINGS
*
* Contains all persistent settings of the router, such as the mode, optimization effort, etc.
*/
class PNS_ROUTING_SETTINGS
class ROUTING_SETTINGS
{
public:
PNS_ROUTING_SETTINGS();
ROUTING_SETTINGS();
void Load( const TOOL_SETTINGS& where );
void Save( TOOL_SETTINGS& where ) const;

View File

@ -33,23 +33,23 @@
namespace PNS {
class PNS_NODE;
class NODE;
class PNS_SEGMENT : public PNS_ITEM
class SEGMENT : public ITEM
{
public:
PNS_SEGMENT() :
PNS_ITEM( SEGMENT_T )
SEGMENT() :
ITEM( SEGMENT_T )
{}
PNS_SEGMENT( const SEG& aSeg, int aNet ) :
PNS_ITEM( SEGMENT_T ), m_seg( aSeg, 0 )
SEGMENT( const SEG& aSeg, int aNet ) :
ITEM( SEGMENT_T ), m_seg( aSeg, 0 )
{
m_net = aNet;
}
PNS_SEGMENT( const PNS_LINE& aParentLine, const SEG& aSeg ) :
PNS_ITEM( SEGMENT_T ),
SEGMENT( const LINE& aParentLine, const SEG& aSeg ) :
ITEM( SEGMENT_T ),
m_seg( aSeg, aParentLine.Width() )
{
m_net = aParentLine.Net();
@ -58,12 +58,12 @@ public:
m_rank = aParentLine.Rank();
}
static inline bool ClassOf( const PNS_ITEM* aItem )
static inline bool ClassOf( const ITEM* aItem )
{
return aItem && SEGMENT_T == aItem->Kind();
}
PNS_SEGMENT* Clone() const;
SEGMENT* Clone() const;
const SHAPE* Shape() const
{
@ -72,7 +72,7 @@ public:
void SetLayer( int aLayer )
{
SetLayers( PNS_LAYERSET( aLayer ) );
SetLayers( LAYER_RANGE( aLayer ) );
}
int Layer() const

View File

@ -45,7 +45,7 @@
namespace PNS {
void PNS_SHOVE::replaceItems( PNS_ITEM* aOld, PNS_ITEM* aNew )
void SHOVE::replaceItems( ITEM* aOld, ITEM* aNew )
{
OPT_BOX2I changed_area = ChangedArea( aOld, aNew );
@ -58,7 +58,7 @@ void PNS_SHOVE::replaceItems( PNS_ITEM* aOld, PNS_ITEM* aNew )
}
int PNS_SHOVE::getClearance( const PNS_ITEM* aA, const PNS_ITEM* aB ) const
int SHOVE::getClearance( const ITEM* aA, const ITEM* aB ) const
{
if( m_forceClearance >= 0 )
return m_forceClearance;
@ -67,15 +67,15 @@ int PNS_SHOVE::getClearance( const PNS_ITEM* aA, const PNS_ITEM* aB ) const
}
void PNS_SHOVE::sanityCheck( PNS_LINE* aOld, PNS_LINE* aNew )
void SHOVE::sanityCheck( LINE* aOld, LINE* aNew )
{
assert( aOld->CPoint( 0 ) == aNew->CPoint( 0 ) );
assert( aOld->CPoint( -1 ) == aNew->CPoint( -1 ) );
}
PNS_SHOVE::PNS_SHOVE( PNS_NODE* aWorld, PNS_ROUTER* aRouter ) :
PNS_ALGO_BASE( aRouter )
SHOVE::SHOVE( NODE* aWorld, ROUTER* aRouter ) :
ALGO_BASE( aRouter )
{
m_forceClearance = -1;
m_root = aWorld;
@ -88,21 +88,21 @@ PNS_SHOVE::PNS_SHOVE( PNS_NODE* aWorld, PNS_ROUTER* aRouter ) :
}
PNS_SHOVE::~PNS_SHOVE()
SHOVE::~SHOVE()
{
}
PNS_LINE PNS_SHOVE::assembleLine( const PNS_SEGMENT* aSeg, int* aIndex )
LINE SHOVE::assembleLine( const SEGMENT* aSeg, int* aIndex )
{
return m_currentNode->AssembleLine( const_cast<PNS_SEGMENT*>( aSeg ), aIndex, true );
return m_currentNode->AssembleLine( const_cast<SEGMENT*>( aSeg ), aIndex, true );
}
// A dumb function that checks if the shoved line is shoved the right way, e.g.
// visually "outwards" of the line/via applying pressure on it. Unfortunately there's no
// mathematical concept of orientation of an open curve, so we use some primitive heuristics:
// if the shoved line wraps around the start of the "pusher", it's likely shoved in wrong direction.
bool PNS_SHOVE::checkBumpDirection( const PNS_LINE& aCurrent, const PNS_LINE& aShoved ) const
bool SHOVE::checkBumpDirection( const LINE& aCurrent, const LINE& aShoved ) const
{
const SEG& ss = aCurrent.CSegment( 0 );
@ -117,8 +117,8 @@ bool PNS_SHOVE::checkBumpDirection( const PNS_LINE& aCurrent, const PNS_LINE& aS
}
PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::walkaroundLoneVia( PNS_LINE& aCurrent, PNS_LINE& aObstacle,
PNS_LINE& aShoved )
SHOVE::SHOVE_STATUS SHOVE::walkaroundLoneVia( LINE& aCurrent, LINE& aObstacle,
LINE& aShoved )
{
int clearance = getClearance( &aCurrent, &aObstacle );
const SHAPE_LINE_CHAIN hull = aCurrent.Via().Hull( clearance, aObstacle.Width() );
@ -147,8 +147,8 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::walkaroundLoneVia( PNS_LINE& aCurrent, PNS_LI
}
PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::processHullSet( PNS_LINE& aCurrent, PNS_LINE& aObstacle,
PNS_LINE& aShoved, const HULL_SET& aHulls )
SHOVE::SHOVE_STATUS SHOVE::processHullSet( LINE& aCurrent, LINE& aObstacle,
LINE& aShoved, const HULL_SET& aHulls )
{
const SHAPE_LINE_CHAIN& obs = aObstacle.CLine();
@ -161,7 +161,7 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::processHullSet( PNS_LINE& aCurrent, PNS_LINE&
int vFirst = -1, vLast = -1;
SHAPE_LINE_CHAIN path;
PNS_LINE l( aObstacle );
LINE l( aObstacle );
for( int i = 0; i < (int) aHulls.size(); i++ )
{
@ -217,13 +217,13 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::processHullSet( PNS_LINE& aCurrent, PNS_LINE&
continue;
}
bool colliding = m_currentNode->CheckColliding( &l, &aCurrent, PNS_ITEM::ANY_T, m_forceClearance );
bool colliding = m_currentNode->CheckColliding( &l, &aCurrent, ITEM::ANY_T, m_forceClearance );
if( ( aCurrent.Marker() & MK_HEAD ) && !colliding )
{
PNS_JOINT* jtStart = m_currentNode->FindJoint( aCurrent.CPoint( 0 ), &aCurrent );
JOINT* jtStart = m_currentNode->FindJoint( aCurrent.CPoint( 0 ), &aCurrent );
for( PNS_ITEM* item : jtStart->LinkList() )
for( ITEM* item : jtStart->LinkList() )
{
if( m_currentNode->CheckColliding( item, &l ) )
colliding = true;
@ -245,8 +245,8 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::processHullSet( PNS_LINE& aCurrent, PNS_LINE&
}
PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ProcessSingleLine( PNS_LINE& aCurrent, PNS_LINE& aObstacle,
PNS_LINE& aShoved )
SHOVE::SHOVE_STATUS SHOVE::ProcessSingleLine( LINE& aCurrent, LINE& aObstacle,
LINE& aShoved )
{
aShoved.ClearSegmentLinks();
@ -254,7 +254,7 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ProcessSingleLine( PNS_LINE& aCurrent, PNS_LI
if( aObstacle.LinkedSegments() )
{
for( PNS_SEGMENT* s : *aObstacle.LinkedSegments() )
for( SEGMENT* s : *aObstacle.LinkedSegments() )
if( s->Marker() & MK_HEAD )
{
@ -284,7 +284,7 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ProcessSingleLine( PNS_LINE& aCurrent, PNS_LI
for( int i = 0; i < n_segs; i++ )
{
PNS_SEGMENT seg( aCurrent, aCurrent.CSegment( i ) );
SEGMENT seg( aCurrent, aCurrent.CSegment( i ) );
SHAPE_LINE_CHAIN hull = seg.Hull( clearance, w );
hulls.push_back( hull );
@ -303,12 +303,12 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ProcessSingleLine( PNS_LINE& aCurrent, PNS_LI
}
PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onCollidingSegment( PNS_LINE& aCurrent, PNS_SEGMENT* aObstacleSeg )
SHOVE::SHOVE_STATUS SHOVE::onCollidingSegment( LINE& aCurrent, SEGMENT* aObstacleSeg )
{
int segIndex;
PNS_LINE obstacleLine = assembleLine( aObstacleSeg, &segIndex );
PNS_LINE shovedLine( obstacleLine );
PNS_SEGMENT tmp( *aObstacleSeg );
LINE obstacleLine = assembleLine( aObstacleSeg, &segIndex );
LINE shovedLine( obstacleLine );
SEGMENT tmp( *aObstacleSeg );
if( obstacleLine.HasLockedSegments() )
return SH_TRY_WALK;
@ -361,9 +361,9 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onCollidingSegment( PNS_LINE& aCurrent, PNS_S
}
PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onCollidingLine( PNS_LINE& aCurrent, PNS_LINE& aObstacle )
SHOVE::SHOVE_STATUS SHOVE::onCollidingLine( LINE& aCurrent, LINE& aObstacle )
{
PNS_LINE shovedLine( aObstacle );
LINE shovedLine( aObstacle );
SHOVE_STATUS rv = ProcessSingleLine( aCurrent, aObstacle, shovedLine );
@ -400,25 +400,25 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onCollidingLine( PNS_LINE& aCurrent, PNS_LINE
return rv;
}
PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onCollidingSolid( PNS_LINE& aCurrent, PNS_ITEM* aObstacle )
SHOVE::SHOVE_STATUS SHOVE::onCollidingSolid( LINE& aCurrent, ITEM* aObstacle )
{
PNS_WALKAROUND walkaround( m_currentNode, Router() );
PNS_LINE walkaroundLine( aCurrent );
WALKAROUND walkaround( m_currentNode, Router() );
LINE walkaroundLine( aCurrent );
if( aCurrent.EndsWithVia() )
{
PNS_VIA vh = aCurrent.Via();
PNS_VIA* via = NULL;
PNS_JOINT* jtStart = m_currentNode->FindJoint( vh.Pos(), &aCurrent );
VIA vh = aCurrent.Via();
VIA* via = NULL;
JOINT* jtStart = m_currentNode->FindJoint( vh.Pos(), &aCurrent );
if( !jtStart )
return SH_INCOMPLETE;
for( PNS_ITEM* item : jtStart->LinkList() )
for( ITEM* item : jtStart->LinkList() )
{
if( item->OfKind( PNS_ITEM::VIA_T ) )
if( item->OfKind( ITEM::VIA_T ) )
{
via = (PNS_VIA*) item;
via = (VIA*) item;
break;
}
}
@ -427,13 +427,13 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onCollidingSolid( PNS_LINE& aCurrent, PNS_ITE
return onCollidingVia( aObstacle, via );
}
PNS_TOPOLOGY topo( m_currentNode );
TOPOLOGY topo( m_currentNode );
std::set<PNS_ITEM*> cluster = topo.AssembleCluster( aObstacle, aCurrent.Layers().Start() );
std::set<ITEM*> cluster = topo.AssembleCluster( aObstacle, aCurrent.Layers().Start() );
#ifdef DEBUG
m_logger.NewGroup( "on-colliding-solid-cluster", m_iter );
for( PNS_ITEM* item : cluster )
for( ITEM* item : cluster )
{
m_logger.Log( item, 0, "cluster-entry" );
}
@ -463,9 +463,9 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onCollidingSolid( PNS_LINE& aCurrent, PNS_ITE
}
PNS_WALKAROUND::WALKAROUND_STATUS status = walkaround.Route( aCurrent, walkaroundLine, false );
WALKAROUND::WALKAROUND_STATUS status = walkaround.Route( aCurrent, walkaroundLine, false );
if( status != PNS_WALKAROUND::DONE )
if( status != WALKAROUND::DONE )
continue;
walkaroundLine.ClearSegmentLinks();
@ -489,11 +489,11 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onCollidingSolid( PNS_LINE& aCurrent, PNS_ITE
if( !m_lineStack.empty() )
{
PNS_LINE lastLine = m_lineStack.front();
LINE lastLine = m_lineStack.front();
if( m_currentNode->CheckColliding( &lastLine, &walkaroundLine ) )
{
PNS_LINE dummy( lastLine );
LINE dummy( lastLine );
if( ProcessSingleLine( walkaroundLine, lastLine, dummy ) == SH_OK )
{
@ -529,7 +529,7 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onCollidingSolid( PNS_LINE& aCurrent, PNS_ITE
}
bool PNS_SHOVE::reduceSpringback( const PNS_ITEMSET& aHeadSet )
bool SHOVE::reduceSpringback( const ITEM_SET& aHeadSet )
{
bool rv = false;
@ -552,8 +552,8 @@ bool PNS_SHOVE::reduceSpringback( const PNS_ITEMSET& aHeadSet )
}
bool PNS_SHOVE::pushSpringback( PNS_NODE* aNode, const PNS_ITEMSET& aHeadItems,
const PNS_COST_ESTIMATOR& aCost, const OPT_BOX2I& aAffectedArea )
bool SHOVE::pushSpringback( NODE* aNode, const ITEM_SET& aHeadItems,
const COST_ESTIMATOR& aCost, const OPT_BOX2I& aAffectedArea )
{
SPRINGBACK_TAG st;
OPT_BOX2I prev_area;
@ -580,11 +580,11 @@ bool PNS_SHOVE::pushSpringback( PNS_NODE* aNode, const PNS_ITEMSET& aHeadItems,
}
PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::pushVia( PNS_VIA* aVia, const VECTOR2I& aForce, int aCurrentRank, bool aDryRun )
SHOVE::SHOVE_STATUS SHOVE::pushVia( VIA* aVia, const VECTOR2I& aForce, int aCurrentRank, bool aDryRun )
{
LINE_PAIR_VEC draggedLines;
VECTOR2I p0( aVia->Pos() );
PNS_JOINT* jt = m_currentNode->FindJoint( p0, aVia );
JOINT* jt = m_currentNode->FindJoint( p0, aVia );
VECTOR2I p0_pushed( p0 + aForce );
if( !jt )
@ -601,7 +601,7 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::pushVia( PNS_VIA* aVia, const VECTOR2I& aForc
while( aForce.x != 0 || aForce.y != 0 )
{
PNS_JOINT* jt_next = m_currentNode->FindJoint( p0_pushed, aVia );
JOINT* jt_next = m_currentNode->FindJoint( p0_pushed, aVia );
if( !jt_next )
break;
@ -609,7 +609,7 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::pushVia( PNS_VIA* aVia, const VECTOR2I& aForc
p0_pushed += aForce.Resize( 2 ); // make sure pushed via does not overlap with any existing joint
}
PNS_VIA* pushedVia = aVia->Clone();
VIA* pushedVia = aVia->Clone();
pushedVia->SetPos( p0_pushed );
pushedVia->Mark( aVia->Marker() );
@ -619,9 +619,9 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::pushVia( PNS_VIA* aVia, const VECTOR2I& aForc
m_draggedViaHeadSet.Clear();
}
for( PNS_ITEM* item : jt->LinkList() )
for( ITEM* item : jt->LinkList() )
{
if( PNS_SEGMENT* seg = dyn_cast<PNS_SEGMENT*>( item ) )
if( SEGMENT* seg = dyn_cast<SEGMENT*>( item ) )
{
LINE_PAIR lp;
int segIndex;
@ -701,23 +701,23 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::pushVia( PNS_VIA* aVia, const VECTOR2I& aForc
}
PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onCollidingVia( PNS_ITEM* aCurrent, PNS_VIA* aObstacleVia )
SHOVE::SHOVE_STATUS SHOVE::onCollidingVia( ITEM* aCurrent, VIA* aObstacleVia )
{
int clearance = getClearance( aCurrent, aObstacleVia ) ;
LINE_PAIR_VEC draggedLines;
bool colLine = false, colVia = false;
PNS_LINE* currentLine = NULL;
LINE* currentLine = NULL;
VECTOR2I mtvLine, mtvVia, mtv, mtvSolid;
int rank = -1;
if( aCurrent->OfKind( PNS_ITEM::LINE_T ) )
if( aCurrent->OfKind( ITEM::LINE_T ) )
{
#ifdef DEBUG
m_logger.NewGroup( "push-via-by-line", m_iter );
m_logger.Log( aCurrent, 4, "current" );
#endif
currentLine = (PNS_LINE*) aCurrent;
currentLine = (LINE*) aCurrent;
colLine = CollideShapes( aObstacleVia->Shape(), currentLine->Shape(),
clearance + currentLine->Width() / 2 + PNS_HULL_MARGIN,
true, mtvLine );
@ -738,7 +738,7 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onCollidingVia( PNS_ITEM* aCurrent, PNS_VIA*
rank = currentLine->Rank();
}
else if( aCurrent->OfKind( PNS_ITEM::SOLID_T ) )
else if( aCurrent->OfKind( ITEM::SOLID_T ) )
{
CollideShapes( aObstacleVia->Shape(), aCurrent->Shape(),
clearance + PNS_HULL_MARGIN, true, mtvSolid );
@ -750,25 +750,25 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onCollidingVia( PNS_ITEM* aCurrent, PNS_VIA*
}
PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onReverseCollidingVia( PNS_LINE& aCurrent, PNS_VIA* aObstacleVia )
SHOVE::SHOVE_STATUS SHOVE::onReverseCollidingVia( LINE& aCurrent, VIA* aObstacleVia )
{
int n = 0;
PNS_LINE cur( aCurrent );
LINE cur( aCurrent );
cur.ClearSegmentLinks();
PNS_JOINT* jt = m_currentNode->FindJoint( aObstacleVia->Pos(), aObstacleVia );
PNS_LINE shoved( aCurrent );
JOINT* jt = m_currentNode->FindJoint( aObstacleVia->Pos(), aObstacleVia );
LINE shoved( aCurrent );
shoved.ClearSegmentLinks();
cur.RemoveVia();
unwindStack( &aCurrent );
for( PNS_ITEM* item : jt->LinkList() )
for( ITEM* item : jt->LinkList() )
{
if( item->OfKind( PNS_ITEM::SEGMENT_T ) && item->LayersOverlap( &aCurrent ) )
if( item->OfKind( ITEM::SEGMENT_T ) && item->LayersOverlap( &aCurrent ) )
{
PNS_SEGMENT* seg = (PNS_SEGMENT*) item;
PNS_LINE head = assembleLine( seg );
SEGMENT* seg = (SEGMENT*) item;
LINE head = assembleLine( seg );
head.AppendVia( *aObstacleVia );
@ -799,7 +799,7 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onReverseCollidingVia( PNS_LINE& aCurrent, PN
m_logger.Log( &aCurrent, 1, "current-line" );
#endif
PNS_LINE head( aCurrent );
LINE head( aCurrent );
head.Line().Clear();
head.AppendVia( *aObstacleVia );
head.ClearSegmentLinks();
@ -833,9 +833,9 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onReverseCollidingVia( PNS_LINE& aCurrent, PN
}
void PNS_SHOVE::unwindStack( PNS_SEGMENT* aSeg )
void SHOVE::unwindStack( SEGMENT* aSeg )
{
for( std::vector<PNS_LINE>::iterator i = m_lineStack.begin(); i != m_lineStack.end() ; )
for( std::vector<LINE>::iterator i = m_lineStack.begin(); i != m_lineStack.end() ; )
{
if( i->ContainsSegment( aSeg ) )
i = m_lineStack.erase( i );
@ -843,7 +843,7 @@ void PNS_SHOVE::unwindStack( PNS_SEGMENT* aSeg )
i++;
}
for( std::vector<PNS_LINE>::iterator i = m_optimizerQueue.begin(); i != m_optimizerQueue.end() ; )
for( std::vector<LINE>::iterator i = m_optimizerQueue.begin(); i != m_optimizerQueue.end() ; )
{
if( i->ContainsSegment( aSeg ) )
i = m_optimizerQueue.erase( i );
@ -853,24 +853,24 @@ void PNS_SHOVE::unwindStack( PNS_SEGMENT* aSeg )
}
void PNS_SHOVE::unwindStack( PNS_ITEM* aItem )
void SHOVE::unwindStack( ITEM* aItem )
{
if( aItem->OfKind( PNS_ITEM::SEGMENT_T ) )
unwindStack( static_cast<PNS_SEGMENT*>( aItem ) );
else if( aItem->OfKind( PNS_ITEM::LINE_T ) )
if( aItem->OfKind( ITEM::SEGMENT_T ) )
unwindStack( static_cast<SEGMENT*>( aItem ) );
else if( aItem->OfKind( ITEM::LINE_T ) )
{
PNS_LINE* l = static_cast<PNS_LINE*>( aItem );
LINE* l = static_cast<LINE*>( aItem );
if( !l->LinkedSegments() )
return;
for( PNS_SEGMENT* seg : *l->LinkedSegments() )
for( SEGMENT* seg : *l->LinkedSegments() )
unwindStack( seg );
}
}
bool PNS_SHOVE::pushLine( const PNS_LINE& aL, bool aKeepCurrentOnTop )
bool SHOVE::pushLine( const LINE& aL, bool aKeepCurrentOnTop )
{
if( aL.LinkCount() >= 0 && ( aL.LinkCount() != aL.SegmentCount() ) )
return false;
@ -889,18 +889,18 @@ bool PNS_SHOVE::pushLine( const PNS_LINE& aL, bool aKeepCurrentOnTop )
return true;
}
void PNS_SHOVE::popLine( )
void SHOVE::popLine( )
{
PNS_LINE& l = m_lineStack.back();
LINE& l = m_lineStack.back();
for( std::vector<PNS_LINE>::iterator i = m_optimizerQueue.begin(); i != m_optimizerQueue.end(); )
for( std::vector<LINE>::iterator i = m_optimizerQueue.begin(); i != m_optimizerQueue.end(); )
{
bool found = false;
if( !l.LinkedSegments() )
continue;
for( PNS_SEGMENT *s : *l.LinkedSegments() )
for( SEGMENT *s : *l.LinkedSegments() )
{
if( i->ContainsSegment( s ) )
{
@ -918,13 +918,13 @@ void PNS_SHOVE::popLine( )
}
PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::shoveIteration( int aIter )
SHOVE::SHOVE_STATUS SHOVE::shoveIteration( int aIter )
{
PNS_LINE currentLine = m_lineStack.back();
PNS_NODE::OPT_OBSTACLE nearest;
LINE currentLine = m_lineStack.back();
NODE::OPT_OBSTACLE nearest;
SHOVE_STATUS st = SH_NULL;
PNS_ITEM::PnsKind search_order[] = { PNS_ITEM::SOLID_T, PNS_ITEM::VIA_T, PNS_ITEM::SEGMENT_T };
ITEM::PnsKind search_order[] = { ITEM::SOLID_T, ITEM::VIA_T, ITEM::SEGMENT_T };
for( int i = 0; i < 3; i++ )
{
@ -940,17 +940,17 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::shoveIteration( int aIter )
return SH_OK;
}
PNS_ITEM* ni = nearest->m_item;
ITEM* ni = nearest->m_item;
unwindStack( ni );
if( !ni->OfKind( PNS_ITEM::SOLID_T ) && ni->Rank() >= 0 && ni->Rank() > currentLine.Rank() )
if( !ni->OfKind( ITEM::SOLID_T ) && ni->Rank() >= 0 && ni->Rank() > currentLine.Rank() )
{
switch( ni->Kind() )
{
case PNS_ITEM::VIA_T:
case ITEM::VIA_T:
{
PNS_VIA* revVia = (PNS_VIA*) ni;
VIA* revVia = (VIA*) ni;
wxLogTrace( "PNS", "iter %d: reverse-collide-via", aIter );
if( currentLine.EndsWithVia() && m_currentNode->CheckColliding( &currentLine.Via(), revVia ) )
@ -965,11 +965,11 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::shoveIteration( int aIter )
break;
}
case PNS_ITEM::SEGMENT_T:
case ITEM::SEGMENT_T:
{
PNS_SEGMENT* seg = (PNS_SEGMENT*) ni;
SEGMENT* seg = (SEGMENT*) ni;
wxLogTrace( "PNS", "iter %d: reverse-collide-segment ", aIter );
PNS_LINE revLine = assembleLine( seg );
LINE revLine = assembleLine( seg );
popLine();
st = onCollidingLine( revLine, currentLine );
@ -987,10 +987,10 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::shoveIteration( int aIter )
{ // "forward" collisions
switch( ni->Kind() )
{
case PNS_ITEM::SEGMENT_T:
case ITEM::SEGMENT_T:
wxLogTrace( "PNS", "iter %d: collide-segment ", aIter );
st = onCollidingSegment( currentLine, (PNS_SEGMENT*) ni );
st = onCollidingSegment( currentLine, (SEGMENT*) ni );
if( st == SH_TRY_WALK )
{
@ -998,9 +998,9 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::shoveIteration( int aIter )
}
break;
case PNS_ITEM::VIA_T:
case ITEM::VIA_T:
wxLogTrace( "PNS", "iter %d: shove-via ", aIter );
st = onCollidingVia( &currentLine, (PNS_VIA*) ni );
st = onCollidingVia( &currentLine, (VIA*) ni );
if( st == SH_TRY_WALK )
{
@ -1008,9 +1008,9 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::shoveIteration( int aIter )
}
break;
case PNS_ITEM::SOLID_T:
case ITEM::SOLID_T:
wxLogTrace( "PNS", "iter %d: walk-solid ", aIter );
st = onCollidingSolid( currentLine, (PNS_SOLID*) ni );
st = onCollidingSolid( currentLine, (SOLID*) ni );
break;
default:
@ -1022,7 +1022,7 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::shoveIteration( int aIter )
}
PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::shoveMainLoop()
SHOVE::SHOVE_STATUS SHOVE::shoveMainLoop()
{
SHOVE_STATUS st = SH_OK;
@ -1055,7 +1055,7 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::shoveMainLoop()
}
OPT_BOX2I PNS_SHOVE::totalAffectedArea() const
OPT_BOX2I SHOVE::totalAffectedArea() const
{
OPT_BOX2I area;
if( !m_nodeStack.empty() )
@ -1072,7 +1072,7 @@ OPT_BOX2I PNS_SHOVE::totalAffectedArea() const
}
PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveLines( const PNS_LINE& aCurrentHead )
SHOVE::SHOVE_STATUS SHOVE::ShoveLines( const LINE& aCurrentHead )
{
SHOVE_STATUS st = SH_OK;
@ -1083,7 +1083,7 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveLines( const PNS_LINE& aCurrentHead )
if( !aCurrentHead.SegmentCount() && !aCurrentHead.EndsWithVia() )
return SH_INCOMPLETE;
PNS_LINE head( aCurrentHead );
LINE head( aCurrentHead );
head.ClearSegmentLinks();
m_lineStack.clear();
@ -1091,12 +1091,12 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveLines( const PNS_LINE& aCurrentHead )
m_newHead = OPT_LINE();
m_logger.Clear();
PNS_ITEMSET headSet;
ITEM_SET headSet;
headSet.Add( aCurrentHead );
reduceSpringback( headSet );
PNS_NODE* parent = m_nodeStack.empty() ? m_root : m_nodeStack.back().m_node;
NODE* parent = m_nodeStack.empty() ? m_root : m_nodeStack.back().m_node;
m_currentNode = parent->Branch();
m_currentNode->ClearRanks();
@ -1113,7 +1113,7 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveLines( const PNS_LINE& aCurrentHead )
m_logger.NewGroup( "initial", 0 );
m_logger.Log( &head, 0, "head" );
PNS_VIA* headVia = NULL;
VIA* headVia = NULL;
if( head.EndsWithVia() )
{
@ -1151,7 +1151,7 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveLines( const PNS_LINE& aCurrentHead )
if( st == SH_OK || st == SH_HEAD_MODIFIED )
{
pushSpringback( m_currentNode, headSet, PNS_COST_ESTIMATOR(), m_affectedAreaSum );
pushSpringback( m_currentNode, headSet, COST_ESTIMATOR(), m_affectedAreaSum );
}
else
{
@ -1166,7 +1166,7 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveLines( const PNS_LINE& aCurrentHead )
if( m_newHead && head.EndsWithVia() )
{
PNS_VIA v = head.Via();
VIA v = head.Via();
v.SetPos( m_newHead->CPoint( -1 ) );
m_newHead->AppendVia(v);
}
@ -1175,17 +1175,17 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveLines( const PNS_LINE& aCurrentHead )
}
PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveMultiLines( const PNS_ITEMSET& aHeadSet )
SHOVE::SHOVE_STATUS SHOVE::ShoveMultiLines( const ITEM_SET& aHeadSet )
{
SHOVE_STATUS st = SH_OK;
m_multiLineMode = true;
PNS_ITEMSET headSet;
ITEM_SET headSet;
for( const PNS_ITEM* item : aHeadSet.CItems() )
for( const ITEM* item : aHeadSet.CItems() )
{
const PNS_LINE* headOrig = static_cast<const PNS_LINE*>( item );
const LINE* headOrig = static_cast<const LINE*>( item );
// empty head? nothing to shove...
if( !headOrig->SegmentCount() )
@ -1200,16 +1200,16 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveMultiLines( const PNS_ITEMSET& aHeadSet
reduceSpringback( headSet );
PNS_NODE* parent = m_nodeStack.empty() ? m_root : m_nodeStack.back().m_node;
NODE* parent = m_nodeStack.empty() ? m_root : m_nodeStack.back().m_node;
m_currentNode = parent->Branch();
m_currentNode->ClearRanks();
int n = 0;
for( const PNS_ITEM* item : aHeadSet.CItems() )
for( const ITEM* item : aHeadSet.CItems() )
{
const PNS_LINE* headOrig = static_cast<const PNS_LINE*>( item );
PNS_LINE head( *headOrig );
const LINE* headOrig = static_cast<const LINE*>( item );
LINE head( *headOrig );
head.ClearSegmentLinks();
m_currentNode->Add( &head );
@ -1221,7 +1221,7 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveMultiLines( const PNS_ITEMSET& aHeadSet
if( !pushLine( head ) )
return SH_INCOMPLETE;
PNS_VIA* headVia = NULL;
VIA* headVia = NULL;
if( head.EndsWithVia() )
{
@ -1248,7 +1248,7 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveMultiLines( const PNS_ITEMSET& aHeadSet
if( st == SH_OK )
{
pushSpringback( m_currentNode, PNS_ITEMSET(), PNS_COST_ESTIMATOR(), m_affectedAreaSum );
pushSpringback( m_currentNode, ITEM_SET(), COST_ESTIMATOR(), m_affectedAreaSum );
}
else
{
@ -1260,8 +1260,8 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveMultiLines( const PNS_ITEMSET& aHeadSet
}
PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveDraggingVia( PNS_VIA* aVia, const VECTOR2I& aWhere,
PNS_VIA** aNewVia )
SHOVE::SHOVE_STATUS SHOVE::ShoveDraggingVia( VIA* aVia, const VECTOR2I& aWhere,
VIA** aNewVia )
{
SHOVE_STATUS st = SH_OK;
@ -1271,7 +1271,7 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveDraggingVia( PNS_VIA* aVia, const VECTOR
m_draggedVia = NULL;
m_draggedViaHeadSet.Clear();
PNS_NODE* parent = m_nodeStack.empty() ? m_root : m_nodeStack.back().m_node;
NODE* parent = m_nodeStack.empty() ? m_root : m_nodeStack.back().m_node;
m_currentNode = parent;
@ -1296,7 +1296,7 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveDraggingVia( PNS_VIA* aVia, const VECTOR
*aNewVia = m_draggedVia;
}
pushSpringback( m_currentNode, m_draggedViaHeadSet, PNS_COST_ESTIMATOR(), m_affectedAreaSum );
pushSpringback( m_currentNode, m_draggedViaHeadSet, COST_ESTIMATOR(), m_affectedAreaSum );
}
else
{
@ -1313,9 +1313,9 @@ PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveDraggingVia( PNS_VIA* aVia, const VECTOR
}
void PNS_SHOVE::runOptimizer( PNS_NODE* aNode )
void SHOVE::runOptimizer( NODE* aNode )
{
PNS_OPTIMIZER optimizer( aNode );
OPTIMIZER optimizer( aNode );
int optFlags = 0, n_passes = 0;
PNS_OPTIMIZATION_EFFORT effort = Settings().OptimizerEffort();
@ -1324,7 +1324,7 @@ void PNS_SHOVE::runOptimizer( PNS_NODE* aNode )
int maxWidth = 0;
for( std::vector<PNS_LINE>::iterator i = m_optimizerQueue.begin();
for( std::vector<LINE>::iterator i = m_optimizerQueue.begin();
i != m_optimizerQueue.end(); ++i )
{
maxWidth = std::max( i->Width(), maxWidth );
@ -1338,12 +1338,12 @@ void PNS_SHOVE::runOptimizer( PNS_NODE* aNode )
switch( effort )
{
case OE_LOW:
optFlags = PNS_OPTIMIZER::MERGE_OBTUSE;
optFlags = OPTIMIZER::MERGE_OBTUSE;
n_passes = 1;
break;
case OE_MEDIUM:
optFlags = PNS_OPTIMIZER::MERGE_SEGMENTS;
optFlags = OPTIMIZER::MERGE_SEGMENTS;
if( area )
optimizer.SetRestrictArea( *area );
@ -1352,7 +1352,7 @@ void PNS_SHOVE::runOptimizer( PNS_NODE* aNode )
break;
case OE_FULL:
optFlags = PNS_OPTIMIZER::MERGE_SEGMENTS;
optFlags = OPTIMIZER::MERGE_SEGMENTS;
n_passes = 2;
break;
@ -1361,23 +1361,23 @@ void PNS_SHOVE::runOptimizer( PNS_NODE* aNode )
}
if( Settings().SmartPads() )
optFlags |= PNS_OPTIMIZER::SMART_PADS;
optFlags |= OPTIMIZER::SMART_PADS;
optimizer.SetEffortLevel( optFlags );
optimizer.SetCollisionMask( PNS_ITEM::ANY_T );
optimizer.SetCollisionMask( ITEM::ANY_T );
for( int pass = 0; pass < n_passes; pass++ )
{
std::reverse( m_optimizerQueue.begin(), m_optimizerQueue.end() );
for( std::vector<PNS_LINE>::iterator i = m_optimizerQueue.begin();
for( std::vector<LINE>::iterator i = m_optimizerQueue.begin();
i != m_optimizerQueue.end(); ++i )
{
PNS_LINE& line = *i;
LINE& line = *i;
if( !( line.Marker() & MK_HEAD ) )
{
PNS_LINE optimized;
LINE optimized;
if( optimizer.Optimize( &line, &optimized ) )
{
@ -1391,13 +1391,13 @@ void PNS_SHOVE::runOptimizer( PNS_NODE* aNode )
}
PNS_NODE* PNS_SHOVE::CurrentNode()
NODE* SHOVE::CurrentNode()
{
return m_nodeStack.empty() ? m_root : m_nodeStack.back().m_node;
}
const PNS_LINE PNS_SHOVE::NewHead() const
const LINE SHOVE::NewHead() const
{
assert( m_newHead );
@ -1405,7 +1405,7 @@ const PNS_LINE PNS_SHOVE::NewHead() const
}
void PNS_SHOVE::SetInitialLine( PNS_LINE& aInitial )
void SHOVE::SetInitialLine( LINE& aInitial )
{
m_root = m_root->Branch();
m_root->Remove( &aInitial );

View File

@ -33,17 +33,17 @@
namespace PNS {
class PNS_LINE;
class PNS_NODE;
class PNS_ROUTER;
class LINE;
class NODE;
class ROUTER;
/**
* Class PNS_SHOVE
* Class SHOVE
*
* The actual Push and Shove algorithm.
*/
class PNS_SHOVE : public PNS_ALGO_BASE
class SHOVE : public ALGO_BASE
{
public:
@ -56,20 +56,20 @@ public:
SH_TRY_WALK
};
PNS_SHOVE( PNS_NODE* aWorld, PNS_ROUTER* aRouter );
~PNS_SHOVE();
SHOVE( NODE* aWorld, ROUTER* aRouter );
~SHOVE();
virtual PNS_LOGGER* Logger()
virtual LOGGER* Logger()
{
return &m_logger;
}
SHOVE_STATUS ShoveLines( const PNS_LINE& aCurrentHead );
SHOVE_STATUS ShoveMultiLines( const PNS_ITEMSET& aHeadSet );
SHOVE_STATUS ShoveLines( const LINE& aCurrentHead );
SHOVE_STATUS ShoveMultiLines( const ITEM_SET& aHeadSet );
SHOVE_STATUS ShoveDraggingVia( PNS_VIA* aVia, const VECTOR2I& aWhere, PNS_VIA** aNewVia );
SHOVE_STATUS ProcessSingleLine( PNS_LINE& aCurrent, PNS_LINE& aObstacle,
PNS_LINE& aShoved );
SHOVE_STATUS ShoveDraggingVia( VIA* aVia, const VECTOR2I& aWhere, VIA** aNewVia );
SHOVE_STATUS ProcessSingleLine( LINE& aCurrent, LINE& aObstacle,
LINE& aShoved );
void ForceClearance ( bool aEnabled, int aClearance )
{
@ -79,16 +79,16 @@ public:
m_forceClearance = -1;
}
PNS_NODE* CurrentNode();
NODE* CurrentNode();
const PNS_LINE NewHead() const;
const LINE NewHead() const;
void SetInitialLine( PNS_LINE& aInitial );
void SetInitialLine( LINE& aInitial );
private:
typedef std::vector<SHAPE_LINE_CHAIN> HULL_SET;
typedef boost::optional<PNS_LINE> OPT_LINE;
typedef std::pair<PNS_LINE, PNS_LINE> LINE_PAIR;
typedef boost::optional<LINE> OPT_LINE;
typedef std::pair<LINE, LINE> LINE_PAIR;
typedef std::vector<LINE_PAIR> LINE_PAIR_VEC;
struct SPRINGBACK_TAG
@ -96,67 +96,67 @@ private:
int64_t m_length;
int m_segments;
VECTOR2I m_p;
PNS_NODE* m_node;
PNS_ITEMSET m_headItems;
PNS_COST_ESTIMATOR m_cost;
NODE* m_node;
ITEM_SET m_headItems;
COST_ESTIMATOR m_cost;
OPT_BOX2I m_affectedArea;
};
SHOVE_STATUS processHullSet( PNS_LINE& aCurrent, PNS_LINE& aObstacle,
PNS_LINE& aShoved, const HULL_SET& hulls );
SHOVE_STATUS processHullSet( LINE& aCurrent, LINE& aObstacle,
LINE& aShoved, const HULL_SET& hulls );
bool reduceSpringback( const PNS_ITEMSET& aHeadItems );
bool pushSpringback( PNS_NODE* aNode, const PNS_ITEMSET& aHeadItems,
const PNS_COST_ESTIMATOR& aCost, const OPT_BOX2I& aAffectedArea );
bool reduceSpringback( const ITEM_SET& aHeadItems );
bool pushSpringback( NODE* aNode, const ITEM_SET& aHeadItems,
const COST_ESTIMATOR& aCost, const OPT_BOX2I& aAffectedArea );
SHOVE_STATUS walkaroundLoneVia( PNS_LINE& aCurrent, PNS_LINE& aObstacle, PNS_LINE& aShoved );
bool checkBumpDirection( const PNS_LINE& aCurrent, const PNS_LINE& aShoved ) const;
SHOVE_STATUS walkaroundLoneVia( LINE& aCurrent, LINE& aObstacle, LINE& aShoved );
bool checkBumpDirection( const LINE& aCurrent, const LINE& aShoved ) const;
SHOVE_STATUS onCollidingLine( PNS_LINE& aCurrent, PNS_LINE& aObstacle );
SHOVE_STATUS onCollidingSegment( PNS_LINE& aCurrent, PNS_SEGMENT* aObstacleSeg );
SHOVE_STATUS onCollidingSolid( PNS_LINE& aCurrent, PNS_ITEM* aObstacle );
SHOVE_STATUS onCollidingVia( PNS_ITEM* aCurrent, PNS_VIA* aObstacleVia );
SHOVE_STATUS onReverseCollidingVia( PNS_LINE& aCurrent, PNS_VIA* aObstacleVia );
SHOVE_STATUS pushVia( PNS_VIA* aVia, const VECTOR2I& aForce, int aCurrentRank, bool aDryRun = false );
SHOVE_STATUS onCollidingLine( LINE& aCurrent, LINE& aObstacle );
SHOVE_STATUS onCollidingSegment( LINE& aCurrent, SEGMENT* aObstacleSeg );
SHOVE_STATUS onCollidingSolid( LINE& aCurrent, ITEM* aObstacle );
SHOVE_STATUS onCollidingVia( ITEM* aCurrent, VIA* aObstacleVia );
SHOVE_STATUS onReverseCollidingVia( LINE& aCurrent, VIA* aObstacleVia );
SHOVE_STATUS pushVia( VIA* aVia, const VECTOR2I& aForce, int aCurrentRank, bool aDryRun = false );
OPT_BOX2I totalAffectedArea() const;
void unwindStack( PNS_SEGMENT* aSeg );
void unwindStack( PNS_ITEM* aItem );
void unwindStack( SEGMENT* aSeg );
void unwindStack( ITEM* aItem );
void runOptimizer( PNS_NODE* aNode );
void runOptimizer( NODE* aNode );
bool pushLine( const PNS_LINE& aL, bool aKeepCurrentOnTop = false );
bool pushLine( const LINE& aL, bool aKeepCurrentOnTop = false );
void popLine();
PNS_LINE assembleLine( const PNS_SEGMENT* aSeg, int* aIndex = NULL );
LINE assembleLine( const SEGMENT* aSeg, int* aIndex = NULL );
void replaceItems( PNS_ITEM* aOld, PNS_ITEM* aNew );
void replaceItems( ITEM* aOld, ITEM* aNew );
OPT_BOX2I m_affectedAreaSum;
SHOVE_STATUS shoveIteration( int aIter );
SHOVE_STATUS shoveMainLoop();
int getClearance( const PNS_ITEM* aA, const PNS_ITEM* aB ) const;
int getClearance( const ITEM* aA, const ITEM* aB ) const;
std::vector<SPRINGBACK_TAG> m_nodeStack;
std::vector<PNS_LINE> m_lineStack;
std::vector<PNS_LINE> m_optimizerQueue;
std::vector<LINE> m_lineStack;
std::vector<LINE> m_optimizerQueue;
PNS_NODE* m_root;
PNS_NODE* m_currentNode;
NODE* m_root;
NODE* m_currentNode;
OPT_LINE m_newHead;
PNS_LOGGER m_logger;
PNS_VIA* m_draggedVia;
PNS_ITEMSET m_draggedViaHeadSet;
LOGGER m_logger;
VIA* m_draggedVia;
ITEM_SET m_draggedViaHeadSet;
int m_iter;
int m_forceClearance;
bool m_multiLineMode;
void sanityCheck( PNS_LINE* aOld, PNS_LINE* aNew );
void sanityCheck( LINE* aOld, LINE* aNew );
};
}

View File

@ -29,7 +29,7 @@
namespace PNS {
int PNS_SIZES_SETTINGS::inheritTrackWidth( PNS_ITEM* aItem )
int SIZES_SETTINGS::inheritTrackWidth( ITEM* aItem )
{
VECTOR2I p;
@ -37,34 +37,34 @@ int PNS_SIZES_SETTINGS::inheritTrackWidth( PNS_ITEM* aItem )
switch( aItem->Kind() )
{
case PNS_ITEM::VIA_T:
p = static_cast<PNS_VIA*>( aItem )->Pos();
case ITEM::VIA_T:
p = static_cast<VIA*>( aItem )->Pos();
break;
case PNS_ITEM::SOLID_T:
p = static_cast<PNS_SOLID*>( aItem )->Pos();
case ITEM::SOLID_T:
p = static_cast<SOLID*>( aItem )->Pos();
break;
case PNS_ITEM::SEGMENT_T:
return static_cast<PNS_SEGMENT*>( aItem )->Width();
case ITEM::SEGMENT_T:
return static_cast<SEGMENT*>( aItem )->Width();
default:
return 0;
}
PNS_JOINT* jt = static_cast<PNS_NODE*>( aItem->Owner() )->FindJoint( p, aItem );
JOINT* jt = static_cast<NODE*>( aItem->Owner() )->FindJoint( p, aItem );
assert( jt != NULL );
int mval = INT_MAX;
PNS_ITEMSET linkedSegs = jt->Links();
linkedSegs.ExcludeItem( aItem ).FilterKinds( PNS_ITEM::SEGMENT_T );
ITEM_SET linkedSegs = jt->Links();
linkedSegs.ExcludeItem( aItem ).FilterKinds( ITEM::SEGMENT_T );
for( PNS_ITEM* item : linkedSegs.Items() )
for( ITEM* item : linkedSegs.Items() )
{
int w = static_cast<PNS_SEGMENT*>( item )->Width();
int w = static_cast<SEGMENT*>( item )->Width();
mval = std::min( w, mval );
}
@ -72,7 +72,7 @@ int PNS_SIZES_SETTINGS::inheritTrackWidth( PNS_ITEM* aItem )
}
void PNS_SIZES_SETTINGS::Init( BOARD* aBoard, PNS_ITEM* aStartItem, int aNet )
void SIZES_SETTINGS::Init( BOARD* aBoard, ITEM* aStartItem, int aNet )
{
BOARD_DESIGN_SETTINGS &bds = aBoard->GetDesignSettings();
@ -128,13 +128,13 @@ void PNS_SIZES_SETTINGS::Init( BOARD* aBoard, PNS_ITEM* aStartItem, int aNet )
}
void PNS_SIZES_SETTINGS::ClearLayerPairs()
void SIZES_SETTINGS::ClearLayerPairs()
{
m_layerPairs.clear();
}
void PNS_SIZES_SETTINGS::AddLayerPair( int aL1, int aL2 )
void SIZES_SETTINGS::AddLayerPair( int aL1, int aL2 )
{
int top = std::min( aL1, aL2 );
int bottom = std::max( aL1, aL2 );
@ -144,7 +144,7 @@ void PNS_SIZES_SETTINGS::AddLayerPair( int aL1, int aL2 )
}
void PNS_SIZES_SETTINGS::ImportCurrent( BOARD_DESIGN_SETTINGS& aSettings )
void SIZES_SETTINGS::ImportCurrent( BOARD_DESIGN_SETTINGS& aSettings )
{
m_trackWidth = aSettings.GetCurrentTrackWidth();
m_viaDiameter = aSettings.GetCurrentViaSize();
@ -152,7 +152,7 @@ void PNS_SIZES_SETTINGS::ImportCurrent( BOARD_DESIGN_SETTINGS& aSettings )
}
int PNS_SIZES_SETTINGS::GetLayerTop() const
int SIZES_SETTINGS::GetLayerTop() const
{
if( m_layerPairs.empty() )
return F_Cu;
@ -161,7 +161,7 @@ int PNS_SIZES_SETTINGS::GetLayerTop() const
}
int PNS_SIZES_SETTINGS::GetLayerBottom() const
int SIZES_SETTINGS::GetLayerBottom() const
{
if( m_layerPairs.empty() )
return B_Cu;

View File

@ -32,12 +32,12 @@ class BOARD_DESIGN_SETTINGS;
namespace PNS {
class PNS_ITEM;
class ITEM;
class PNS_SIZES_SETTINGS {
class SIZES_SETTINGS {
public:
PNS_SIZES_SETTINGS() :
SIZES_SETTINGS() :
m_trackWidth( 155000 ),
m_diffPairWidth( 125000 ),
m_diffPairGap( 180000 ),
@ -48,9 +48,9 @@ public:
m_viaType( VIA_THROUGH )
{};
~PNS_SIZES_SETTINGS() {};
~SIZES_SETTINGS() {};
void Init( BOARD* aBoard, PNS_ITEM* aStartItem = NULL, int aNet = -1 );
void Init( BOARD* aBoard, ITEM* aStartItem = NULL, int aNet = -1 );
void ImportCurrent( BOARD_DESIGN_SETTINGS& aSettings );
void ClearLayerPairs();
@ -98,7 +98,7 @@ public:
private:
int inheritTrackWidth( PNS_ITEM* aItem );
int inheritTrackWidth( ITEM* aItem );
int m_trackWidth;
int m_diffPairWidth;

View File

@ -32,7 +32,7 @@
namespace PNS {
const SHAPE_LINE_CHAIN PNS_SOLID::Hull( int aClearance, int aWalkaroundThickness ) const
const SHAPE_LINE_CHAIN SOLID::Hull( int aClearance, int aWalkaroundThickness ) const
{
int cl = aClearance + ( aWalkaroundThickness + 1 )/ 2;
@ -73,9 +73,9 @@ const SHAPE_LINE_CHAIN PNS_SOLID::Hull( int aClearance, int aWalkaroundThickness
}
PNS_ITEM* PNS_SOLID::Clone() const
ITEM* SOLID::Clone() const
{
PNS_ITEM* solid = new PNS_SOLID( *this );
ITEM* solid = new SOLID( *this );
return solid;
}

View File

@ -32,32 +32,32 @@
namespace PNS {
class PNS_SOLID : public PNS_ITEM
class SOLID : public ITEM
{
public:
PNS_SOLID() : PNS_ITEM( SOLID_T ), m_shape( NULL )
SOLID() : ITEM( SOLID_T ), m_shape( NULL )
{
m_movable = false;
}
~PNS_SOLID()
~SOLID()
{
delete m_shape;
}
PNS_SOLID( const PNS_SOLID& aSolid ) :
PNS_ITEM( aSolid )
SOLID( const SOLID& aSolid ) :
ITEM( aSolid )
{
m_shape = aSolid.m_shape->Clone();
m_pos = aSolid.m_pos;
}
static inline bool ClassOf( const PNS_ITEM* aItem )
static inline bool ClassOf( const ITEM* aItem )
{
return aItem && SOLID_T == aItem->Kind();
}
PNS_ITEM* Clone() const;
ITEM* Clone() const;
const SHAPE* Shape() const { return m_shape; }

View File

@ -60,13 +60,13 @@ using namespace KIGFX;
namespace PNS {
TOOL_ACTION PNS_TOOL_BASE::ACT_RouterOptions( "pcbnew.InteractiveRouter.RouterOptions",
TOOL_ACTION TOOL_BASE::ACT_RouterOptions( "pcbnew.InteractiveRouter.RouterOptions",
AS_CONTEXT, 'E',
_( "Routing Options..." ),
_( "Shows a dialog containing router options." ), tools_xpm );
PNS_TOOL_BASE::PNS_TOOL_BASE( const std::string& aToolName ) :
TOOL_BASE::TOOL_BASE( const std::string& aToolName ) :
TOOL_INTERACTIVE( aToolName )
{
m_gridHelper = NULL;
@ -85,7 +85,7 @@ PNS_TOOL_BASE::PNS_TOOL_BASE( const std::string& aToolName ) :
}
PNS_TOOL_BASE::~PNS_TOOL_BASE()
TOOL_BASE::~TOOL_BASE()
{
delete m_gridHelper;
delete m_iface;
@ -94,7 +94,7 @@ PNS_TOOL_BASE::~PNS_TOOL_BASE()
void PNS_TOOL_BASE::Reset( RESET_REASON aReason )
void TOOL_BASE::Reset( RESET_REASON aReason )
{
delete m_gridHelper;
delete m_iface;
@ -110,7 +110,7 @@ void PNS_TOOL_BASE::Reset( RESET_REASON aReason )
m_iface->SetView( getView() );
m_iface->SetHostFrame( m_frame );
m_router = new PNS_ROUTER;
m_router = new ROUTER;
m_router->SetInterface(m_iface);
m_router->ClearWorld();
m_router->SyncWorld();
@ -121,21 +121,21 @@ void PNS_TOOL_BASE::Reset( RESET_REASON aReason )
}
PNS_ITEM* PNS_TOOL_BASE::pickSingleItem( const VECTOR2I& aWhere, int aNet, int aLayer )
ITEM* TOOL_BASE::pickSingleItem( const VECTOR2I& aWhere, int aNet, int aLayer )
{
int tl = getView()->GetTopLayer();
if( aLayer > 0 )
tl = aLayer;
PNS_ITEM* prioritized[4];
ITEM* prioritized[4];
for( int i = 0; i < 4; i++ )
prioritized[i] = 0;
PNS_ITEMSET candidates = m_router->QueryHoverItems( aWhere );
ITEM_SET candidates = m_router->QueryHoverItems( aWhere );
for( PNS_ITEM* item : candidates.Items() )
for( ITEM* item : candidates.Items() )
{
if( !IsCopperLayer( item->Layers().Start() ) )
continue;
@ -146,7 +146,7 @@ PNS_ITEM* PNS_TOOL_BASE::pickSingleItem( const VECTOR2I& aWhere, int aNet, int a
if( aNet < 0 || item->Net() == aNet )
{
if( item->OfKind( PNS_ITEM::VIA_T | PNS_ITEM::SOLID_T ) )
if( item->OfKind( ITEM::VIA_T | ITEM::SOLID_T ) )
{
if( !prioritized[2] )
prioritized[2] = item;
@ -163,13 +163,13 @@ PNS_ITEM* PNS_TOOL_BASE::pickSingleItem( const VECTOR2I& aWhere, int aNet, int a
}
}
PNS_ITEM* rv = NULL;
ITEM* rv = NULL;
PCB_EDIT_FRAME* frame = getEditFrame<PCB_EDIT_FRAME>();
DISPLAY_OPTIONS* displ_opts = (DISPLAY_OPTIONS*)frame->GetDisplayOptions();
for( int i = 0; i < 4; i++ )
{
PNS_ITEM* item = prioritized[i];
ITEM* item = prioritized[i];
if( displ_opts->m_ContrastModeDisplay )
if( item && !item->Layers().Overlaps( tl ) )
@ -194,7 +194,7 @@ PNS_ITEM* PNS_TOOL_BASE::pickSingleItem( const VECTOR2I& aWhere, int aNet, int a
}
void PNS_TOOL_BASE::highlightNet( bool aEnabled, int aNetcode )
void TOOL_BASE::highlightNet( bool aEnabled, int aNetcode )
{
RENDER_SETTINGS* rs = getView()->GetPainter()->GetSettings();
@ -207,13 +207,13 @@ void PNS_TOOL_BASE::highlightNet( bool aEnabled, int aNetcode )
}
void PNS_TOOL_BASE::updateStartItem( TOOL_EVENT& aEvent )
void TOOL_BASE::updateStartItem( TOOL_EVENT& aEvent )
{
int tl = getView()->GetTopLayer();
VECTOR2I cp = m_ctls->GetCursorPosition();
VECTOR2I p;
PNS_ITEM* startItem = NULL;
ITEM* startItem = NULL;
bool snapEnabled = true;
if( aEvent.IsMotion() || aEvent.IsClick() )
@ -259,7 +259,7 @@ void PNS_TOOL_BASE::updateStartItem( TOOL_EVENT& aEvent )
}
void PNS_TOOL_BASE::updateEndItem( TOOL_EVENT& aEvent )
void TOOL_BASE::updateEndItem( TOOL_EVENT& aEvent )
{
VECTOR2I mp = m_ctls->GetMousePosition();
VECTOR2I p = getView()->ToWorld( mp );
@ -283,7 +283,7 @@ void PNS_TOOL_BASE::updateEndItem( TOOL_EVENT& aEvent )
else
layer = m_router->GetCurrentLayer();
PNS_ITEM* endItem = NULL;
ITEM* endItem = NULL;
std::vector<int> nets = m_router->GetCurrentNets();
@ -316,9 +316,9 @@ void PNS_TOOL_BASE::updateEndItem( TOOL_EVENT& aEvent )
}
void PNS_TOOL_BASE::deleteTraces( PNS_ITEM* aStartItem, bool aWholeTrack )
void TOOL_BASE::deleteTraces( ITEM* aStartItem, bool aWholeTrack )
{
PNS_NODE *node = m_router->GetWorld()->Branch();
NODE *node = m_router->GetWorld()->Branch();
if( !aStartItem )
return;
@ -329,8 +329,8 @@ void PNS_TOOL_BASE::deleteTraces( PNS_ITEM* aStartItem, bool aWholeTrack )
}
else
{
PNS_TOPOLOGY topo( node );
PNS_ITEMSET path = topo.AssembleTrivialPath( aStartItem );
TOPOLOGY topo( node );
ITEM_SET path = topo.AssembleTrivialPath( aStartItem );
for( auto ent : path.Items() )
node->Remove( ent.item );
@ -340,13 +340,13 @@ void PNS_TOOL_BASE::deleteTraces( PNS_ITEM* aStartItem, bool aWholeTrack )
}
PNS_ROUTER *PNS_TOOL_BASE::Router() const
ROUTER *TOOL_BASE::Router() const
{
return m_router;
}
const VECTOR2I PNS_TOOL_BASE::snapToItem( PNS_ITEM* aItem, VECTOR2I aP, bool& aSplitsSegment )
const VECTOR2I TOOL_BASE::snapToItem( ITEM* aItem, VECTOR2I aP, bool& aSplitsSegment )
{
VECTOR2I anchor;
@ -358,19 +358,19 @@ const VECTOR2I PNS_TOOL_BASE::snapToItem( PNS_ITEM* aItem, VECTOR2I aP, bool& aS
switch( aItem->Kind() )
{
case PNS_ITEM::SOLID_T:
anchor = static_cast<PNS_SOLID*>( aItem )->Pos();
case ITEM::SOLID_T:
anchor = static_cast<SOLID*>( aItem )->Pos();
aSplitsSegment = false;
break;
case PNS_ITEM::VIA_T:
anchor = static_cast<PNS_VIA*>( aItem )->Pos();
case ITEM::VIA_T:
anchor = static_cast<VIA*>( aItem )->Pos();
aSplitsSegment = false;
break;
case PNS_ITEM::SEGMENT_T:
case ITEM::SEGMENT_T:
{
PNS_SEGMENT* seg = static_cast<PNS_SEGMENT*>( aItem );
SEGMENT* seg = static_cast<SEGMENT*>( aItem );
const SEG& s = seg->Seg();
int w = seg->Width();

View File

@ -39,41 +39,41 @@ class PNS_TUNE_STATUS_POPUP;
namespace PNS {
class APIEXPORT PNS_TOOL_BASE : public TOOL_INTERACTIVE
class APIEXPORT TOOL_BASE : public TOOL_INTERACTIVE
{
public:
static TOOL_ACTION ACT_RouterOptions;
PNS_TOOL_BASE( const std::string& aToolName );
virtual ~PNS_TOOL_BASE();
TOOL_BASE( const std::string& aToolName );
virtual ~TOOL_BASE();
virtual void Reset( RESET_REASON aReason );
const PNS_ROUTING_SETTINGS& PNSSettings() const
const ROUTING_SETTINGS& PNSSettings() const
{
return m_savedSettings;
}
PNS_ROUTER* Router() const;
ROUTER* Router() const;
protected:
const VECTOR2I snapToItem( PNS_ITEM* aItem, VECTOR2I aP, bool& aSplitsSegment );
virtual PNS_ITEM* pickSingleItem( const VECTOR2I& aWhere, int aNet = -1, int aLayer = -1 );
const VECTOR2I snapToItem( ITEM* aItem, VECTOR2I aP, bool& aSplitsSegment );
virtual ITEM* pickSingleItem( const VECTOR2I& aWhere, int aNet = -1, int aLayer = -1 );
virtual void highlightNet( bool aEnabled, int aNetcode = -1 );
virtual void updateStartItem( TOOL_EVENT& aEvent );
virtual void updateEndItem( TOOL_EVENT& aEvent );
void deleteTraces( PNS_ITEM* aStartItem, bool aWholeTrack );
void deleteTraces( ITEM* aStartItem, bool aWholeTrack );
MSG_PANEL_ITEMS m_panelItems;
PNS_ROUTING_SETTINGS m_savedSettings; ///< Stores routing settings between router invocations
PNS_SIZES_SETTINGS m_savedSizes; ///< Stores sizes settings between router invocations
PNS_ITEM* m_startItem;
ROUTING_SETTINGS m_savedSettings; ///< Stores routing settings between router invocations
SIZES_SETTINGS m_savedSizes; ///< Stores sizes settings between router invocations
ITEM* m_startItem;
int m_startLayer;
VECTOR2I m_startSnapPoint;
PNS_ITEM* m_endItem;
ITEM* m_endItem;
VECTOR2I m_endSnapPoint;
PCB_EDIT_FRAME* m_frame;
@ -81,7 +81,7 @@ protected:
BOARD* m_board;
GRID_HELPER* m_gridHelper;
PNS_KICAD_IFACE* m_iface;
PNS_ROUTER* m_router;
ROUTER* m_router;
};
}

View File

@ -34,20 +34,20 @@
namespace PNS {
bool PNS_TOPOLOGY::SimplifyLine( PNS_LINE* aLine )
bool TOPOLOGY::SimplifyLine( LINE* aLine )
{
if( !aLine->LinkedSegments() || !aLine->SegmentCount() )
return false;
PNS_SEGMENT* root = ( *aLine->LinkedSegments() )[0];
PNS_LINE l = m_world->AssembleLine( root );
SEGMENT* root = ( *aLine->LinkedSegments() )[0];
LINE l = m_world->AssembleLine( root );
SHAPE_LINE_CHAIN simplified( l.CLine() );
simplified.Simplify();
if( simplified.PointCount() != l.PointCount() )
{
PNS_LINE lnew( l );
LINE lnew( l );
m_world->Remove( &l );
lnew.SetShape( simplified );
m_world->Add( &lnew );
@ -58,9 +58,9 @@ bool PNS_TOPOLOGY::SimplifyLine( PNS_LINE* aLine )
}
const PNS_TOPOLOGY::JOINT_SET PNS_TOPOLOGY::ConnectedJoints( PNS_JOINT* aStart )
const TOPOLOGY::JOINT_SET TOPOLOGY::ConnectedJoints( JOINT* aStart )
{
std::deque<PNS_JOINT*> searchQueue;
std::deque<JOINT*> searchQueue;
JOINT_SET processed;
searchQueue.push_back( aStart );
@ -68,17 +68,17 @@ const PNS_TOPOLOGY::JOINT_SET PNS_TOPOLOGY::ConnectedJoints( PNS_JOINT* aStart )
while( !searchQueue.empty() )
{
PNS_JOINT* current = searchQueue.front();
JOINT* current = searchQueue.front();
searchQueue.pop_front();
for( PNS_ITEM* item : current->LinkList() )
for( ITEM* item : current->LinkList() )
{
if( item->OfKind( PNS_ITEM::SEGMENT_T ) )
if( item->OfKind( ITEM::SEGMENT_T ) )
{
PNS_SEGMENT* seg = static_cast<PNS_SEGMENT*>( item );
PNS_JOINT* a = m_world->FindJoint( seg->Seg().A, seg );
PNS_JOINT* b = m_world->FindJoint( seg->Seg().B, seg );
PNS_JOINT* next = ( *a == *current ) ? b : a;
SEGMENT* seg = static_cast<SEGMENT*>( item );
JOINT* a = m_world->FindJoint( seg->Seg().A, seg );
JOINT* b = m_world->FindJoint( seg->Seg().B, seg );
JOINT* next = ( *a == *current ) ? b : a;
if( processed.find( next ) == processed.end() )
{
@ -93,18 +93,18 @@ const PNS_TOPOLOGY::JOINT_SET PNS_TOPOLOGY::ConnectedJoints( PNS_JOINT* aStart )
}
bool PNS_TOPOLOGY::LeadingRatLine( const PNS_LINE* aTrack, SHAPE_LINE_CHAIN& aRatLine )
bool TOPOLOGY::LeadingRatLine( const LINE* aTrack, SHAPE_LINE_CHAIN& aRatLine )
{
PNS_LINE track( *aTrack );
LINE track( *aTrack );
VECTOR2I end;
if( !track.PointCount() )
return false;
std::unique_ptr<PNS_NODE> tmpNode( m_world->Branch() );
std::unique_ptr<NODE> tmpNode( m_world->Branch() );
tmpNode->Add( &track );
PNS_JOINT* jt = tmpNode->FindJoint( track.CPoint( -1 ), &track );
JOINT* jt = tmpNode->FindJoint( track.CPoint( -1 ), &track );
if( !jt )
return false;
@ -117,8 +117,8 @@ bool PNS_TOPOLOGY::LeadingRatLine( const PNS_LINE* aTrack, SHAPE_LINE_CHAIN& aRa
{
int anchor;
PNS_TOPOLOGY topo( tmpNode.get() );
PNS_ITEM* it = topo.NearestUnconnectedItem( jt, &anchor );
TOPOLOGY topo( tmpNode.get() );
ITEM* it = topo.NearestUnconnectedItem( jt, &anchor );
if( !it )
return false;
@ -133,15 +133,15 @@ bool PNS_TOPOLOGY::LeadingRatLine( const PNS_LINE* aTrack, SHAPE_LINE_CHAIN& aRa
}
PNS_ITEM* PNS_TOPOLOGY::NearestUnconnectedItem( PNS_JOINT* aStart, int* aAnchor, int aKindMask )
ITEM* TOPOLOGY::NearestUnconnectedItem( JOINT* aStart, int* aAnchor, int aKindMask )
{
std::set<PNS_ITEM*> disconnected;
std::set<ITEM*> disconnected;
m_world->AllItemsInNet( aStart->Net(), disconnected );
for( const PNS_JOINT* jt : ConnectedJoints( aStart ) )
for( const JOINT* jt : ConnectedJoints( aStart ) )
{
for( PNS_ITEM* link : jt->LinkList() )
for( ITEM* link : jt->LinkList() )
{
if( disconnected.find( link ) != disconnected.end() )
disconnected.erase( link );
@ -149,9 +149,9 @@ PNS_ITEM* PNS_TOPOLOGY::NearestUnconnectedItem( PNS_JOINT* aStart, int* aAnchor,
}
int best_dist = INT_MAX;
PNS_ITEM* best = NULL;
ITEM* best = NULL;
for( PNS_ITEM* item : disconnected )
for( ITEM* item : disconnected )
{
if( item->OfKind( aKindMask ) )
{
@ -176,11 +176,11 @@ PNS_ITEM* PNS_TOPOLOGY::NearestUnconnectedItem( PNS_JOINT* aStart, int* aAnchor,
}
bool PNS_TOPOLOGY::followTrivialPath( PNS_LINE* aLine, bool aLeft, PNS_ITEMSET& aSet, std::set<PNS_ITEM*>& aVisited )
bool TOPOLOGY::followTrivialPath( LINE* aLine, bool aLeft, ITEM_SET& aSet, std::set<ITEM*>& aVisited )
{
VECTOR2I anchor = aLeft ? aLine->CPoint( 0 ) : aLine->CPoint( -1 );
PNS_SEGMENT* last = aLeft ? aLine->LinkedSegments()->front() : aLine->LinkedSegments()->back();
PNS_JOINT* jt = m_world->FindJoint( anchor, aLine );
SEGMENT* last = aLeft ? aLine->LinkedSegments()->front() : aLine->LinkedSegments()->back();
JOINT* jt = m_world->FindJoint( anchor, aLine );
assert( jt != NULL );
@ -188,21 +188,21 @@ bool PNS_TOPOLOGY::followTrivialPath( PNS_LINE* aLine, bool aLeft, PNS_ITEMSET&
if( jt->IsNonFanoutVia() || jt->IsTraceWidthChange() )
{
PNS_ITEM* via = NULL;
PNS_SEGMENT* next_seg = NULL;
ITEM* via = NULL;
SEGMENT* next_seg = NULL;
for( PNS_ITEM* link : jt->Links().Items() )
for( ITEM* link : jt->Links().Items() )
{
if( link->OfKind( PNS_ITEM::VIA_T ) )
if( link->OfKind( ITEM::VIA_T ) )
via = link;
else if( aVisited.find( link ) == aVisited.end() )
next_seg = static_cast<PNS_SEGMENT*>( link );
next_seg = static_cast<SEGMENT*>( link );
}
if( !next_seg )
return false;
PNS_LINE l = m_world->AssembleLine( next_seg );
LINE l = m_world->AssembleLine( next_seg );
VECTOR2I nextAnchor = ( aLeft ? l.CLine().CPoint( -1 ) : l.CLine().CPoint( 0 ) );
@ -233,31 +233,31 @@ bool PNS_TOPOLOGY::followTrivialPath( PNS_LINE* aLine, bool aLeft, PNS_ITEMSET&
}
const PNS_ITEMSET PNS_TOPOLOGY::AssembleTrivialPath( PNS_ITEM* aStart )
const ITEM_SET TOPOLOGY::AssembleTrivialPath( ITEM* aStart )
{
PNS_ITEMSET path;
std::set<PNS_ITEM*> visited;
PNS_SEGMENT* seg;
PNS_VIA* via;
ITEM_SET path;
std::set<ITEM*> visited;
SEGMENT* seg;
VIA* via;
seg = dyn_cast<PNS_SEGMENT*> (aStart);
seg = dyn_cast<SEGMENT*> (aStart);
if(!seg && (via = dyn_cast<PNS_VIA*>( aStart ) ) )
if(!seg && (via = dyn_cast<VIA*>( aStart ) ) )
{
PNS_JOINT *jt = m_world->FindJoint( via->Pos(), via );
JOINT *jt = m_world->FindJoint( via->Pos(), via );
if( !jt->IsNonFanoutVia() )
return PNS_ITEMSET();
return ITEM_SET();
for( auto entry : jt->Links().Items() )
if( ( seg = dyn_cast<PNS_SEGMENT*>( entry.item ) ) )
if( ( seg = dyn_cast<SEGMENT*>( entry.item ) ) )
break;
}
if( !seg )
return PNS_ITEMSET();
return ITEM_SET();
PNS_LINE l = m_world->AssembleLine( seg );
LINE l = m_world->AssembleLine( seg );
path.Add( l );
@ -268,22 +268,22 @@ const PNS_ITEMSET PNS_TOPOLOGY::AssembleTrivialPath( PNS_ITEM* aStart )
}
const PNS_ITEMSET PNS_TOPOLOGY::ConnectedItems( PNS_JOINT* aStart, int aKindMask )
const ITEM_SET TOPOLOGY::ConnectedItems( JOINT* aStart, int aKindMask )
{
return PNS_ITEMSET();
return ITEM_SET();
}
const PNS_ITEMSET PNS_TOPOLOGY::ConnectedItems( PNS_ITEM* aStart, int aKindMask )
const ITEM_SET TOPOLOGY::ConnectedItems( ITEM* aStart, int aKindMask )
{
return PNS_ITEMSET();
return ITEM_SET();
}
bool commonParallelProjection( SEG n, SEG p, SEG &pClip, SEG& nClip );
bool PNS_TOPOLOGY::AssembleDiffPair( PNS_ITEM* aStart, PNS_DIFF_PAIR& aPair )
bool TOPOLOGY::AssembleDiffPair( ITEM* aStart, DIFF_PAIR& aPair )
{
int refNet = aStart->Net();
int coupledNet = m_world->GetRuleResolver()->DpCoupledNet( refNet );
@ -291,18 +291,18 @@ bool PNS_TOPOLOGY::AssembleDiffPair( PNS_ITEM* aStart, PNS_DIFF_PAIR& aPair )
if( coupledNet < 0 )
return false;
std::set<PNS_ITEM*> coupledItems;
std::set<ITEM*> coupledItems;
m_world->AllItemsInNet( coupledNet, coupledItems );
PNS_SEGMENT* coupledSeg = NULL, *refSeg;
SEGMENT* coupledSeg = NULL, *refSeg;
int minDist = std::numeric_limits<int>::max();
if( ( refSeg = dyn_cast<PNS_SEGMENT*>( aStart ) ) != NULL )
if( ( refSeg = dyn_cast<SEGMENT*>( aStart ) ) != NULL )
{
for( PNS_ITEM* item : coupledItems )
for( ITEM* item : coupledItems )
{
if( PNS_SEGMENT* s = dyn_cast<PNS_SEGMENT*>( item ) )
if( SEGMENT* s = dyn_cast<SEGMENT*>( item ) )
{
if( s->Layers().Start() == refSeg->Layers().Start() && s->Width() == refSeg->Width() )
{
@ -329,8 +329,8 @@ bool PNS_TOPOLOGY::AssembleDiffPair( PNS_ITEM* aStart, PNS_DIFF_PAIR& aPair )
if( !coupledSeg )
return false;
PNS_LINE lp = m_world->AssembleLine( refSeg );
PNS_LINE ln = m_world->AssembleLine( coupledSeg );
LINE lp = m_world->AssembleLine( refSeg );
LINE ln = m_world->AssembleLine( coupledSeg );
if( m_world->GetRuleResolver()->DpNetPolarity( refNet ) < 0 )
{
@ -347,7 +347,7 @@ bool PNS_TOPOLOGY::AssembleDiffPair( PNS_ITEM* aStart, PNS_DIFF_PAIR& aPair )
gap = (int) std::abs( refDir.Cross( displacement ) / refDir.EuclideanNorm() ) - lp.Width();
}
aPair = PNS_DIFF_PAIR( lp, ln );
aPair = DIFF_PAIR( lp, ln );
aPair.SetWidth( lp.Width() );
aPair.SetLayers( lp.Layers() );
aPair.SetGap( gap );
@ -355,25 +355,25 @@ bool PNS_TOPOLOGY::AssembleDiffPair( PNS_ITEM* aStart, PNS_DIFF_PAIR& aPair )
return true;
}
const std::set<PNS_ITEM*> PNS_TOPOLOGY::AssembleCluster( PNS_ITEM* aStart, int aLayer )
const std::set<ITEM*> TOPOLOGY::AssembleCluster( ITEM* aStart, int aLayer )
{
std::set<PNS_ITEM*> visited;
std::deque<PNS_ITEM*> pending;
std::set<ITEM*> visited;
std::deque<ITEM*> pending;
pending.push_back( aStart );
while( !pending.empty() )
{
PNS_NODE::OBSTACLES obstacles;
PNS_ITEM* top = pending.front();
NODE::OBSTACLES obstacles;
ITEM* top = pending.front();
pending.pop_front();
visited.insert( top );
m_world->QueryColliding( top, obstacles, PNS_ITEM::ANY_T, -1, false );
m_world->QueryColliding( top, obstacles, ITEM::ANY_T, -1, false );
for( PNS_OBSTACLE& obs : obstacles )
for( OBSTACLE& obs : obstacles )
{
if( visited.find( obs.m_item ) == visited.end() && obs.m_item->Layers().Overlaps( aLayer ) && !( obs.m_item->Marker() & MK_HEAD ) )
{

View File

@ -29,46 +29,46 @@
namespace PNS {
class PNS_NODE;
class PNS_SEGMENT;
class PNS_JOINT;
class PNS_ITEM;
class PNS_SOLID;
class PNS_DIFF_PAIR;
class NODE;
class SEGMENT;
class JOINT;
class ITEM;
class SOLID;
class DIFF_PAIR;
class PNS_TOPOLOGY
class TOPOLOGY
{
public:
typedef std::set<PNS_JOINT*> JOINT_SET;
typedef std::set<JOINT*> JOINT_SET;
PNS_TOPOLOGY( PNS_NODE* aNode ):
TOPOLOGY( NODE* aNode ):
m_world( aNode ) {};
~PNS_TOPOLOGY() {};
~TOPOLOGY() {};
bool SimplifyLine( PNS_LINE *aLine );
PNS_ITEM* NearestUnconnectedItem( PNS_JOINT* aStart, int* aAnchor = NULL, int aKindMask = PNS_ITEM::ANY_T );
bool LeadingRatLine( const PNS_LINE* aTrack, SHAPE_LINE_CHAIN& aRatLine );
bool SimplifyLine( LINE *aLine );
ITEM* NearestUnconnectedItem( JOINT* aStart, int* aAnchor = NULL, int aKindMask = ITEM::ANY_T );
bool LeadingRatLine( const LINE* aTrack, SHAPE_LINE_CHAIN& aRatLine );
const JOINT_SET ConnectedJoints( PNS_JOINT* aStart );
const PNS_ITEMSET ConnectedItems( PNS_JOINT* aStart, int aKindMask = PNS_ITEM::ANY_T );
const PNS_ITEMSET ConnectedItems( PNS_ITEM* aStart, int aKindMask = PNS_ITEM::ANY_T );
int64_t ShortestConnectionLength( PNS_ITEM* aFrom, PNS_ITEM* aTo );
const JOINT_SET ConnectedJoints( JOINT* aStart );
const ITEM_SET ConnectedItems( JOINT* aStart, int aKindMask = ITEM::ANY_T );
const ITEM_SET ConnectedItems( ITEM* aStart, int aKindMask = ITEM::ANY_T );
int64_t ShortestConnectionLength( ITEM* aFrom, ITEM* aTo );
const PNS_ITEMSET AssembleTrivialPath( PNS_ITEM* aStart );
const PNS_DIFF_PAIR AssembleDiffPair( PNS_SEGMENT* aStart );
const ITEM_SET AssembleTrivialPath( ITEM* aStart );
const DIFF_PAIR AssembleDiffPair( SEGMENT* aStart );
int DpCoupledNet( int aNet );
int DpNetPolarity( int aNet );
const PNS_LINE DpCoupledLine( PNS_LINE* aLine );
bool AssembleDiffPair( PNS_ITEM* aStart, PNS_DIFF_PAIR& aPair );
const LINE DpCoupledLine( LINE* aLine );
bool AssembleDiffPair( ITEM* aStart, DIFF_PAIR& aPair );
const std::set<PNS_ITEM*> AssembleCluster( PNS_ITEM* aStart, int aLayer );
const std::set<ITEM*> AssembleCluster( ITEM* aStart, int aLayer );
private:
bool followTrivialPath( PNS_LINE* aLine, bool aLeft, PNS_ITEMSET& aSet, std::set<PNS_ITEM*>& aVisited );
bool followTrivialPath( LINE* aLine, bool aLeft, ITEM_SET& aSet, std::set<ITEM*>& aVisited );
PNS_NODE *m_world;
NODE *m_world;
};
}

View File

@ -37,9 +37,9 @@ PNS_TUNE_STATUS_POPUP::~PNS_TUNE_STATUS_POPUP()
}
void PNS_TUNE_STATUS_POPUP::UpdateStatus( PNS::PNS_ROUTER* aRouter )
void PNS_TUNE_STATUS_POPUP::UpdateStatus( PNS::ROUTER* aRouter )
{
PNS::PNS_MEANDER_PLACER_BASE* placer = dynamic_cast<PNS::PNS_MEANDER_PLACER_BASE*>( aRouter->Placer() );
PNS::MEANDER_PLACER_BASE* placer = dynamic_cast<PNS::MEANDER_PLACER_BASE*>( aRouter->Placer() );
if( !placer )
return;
@ -50,13 +50,13 @@ void PNS_TUNE_STATUS_POPUP::UpdateStatus( PNS::PNS_ROUTER* aRouter )
switch( placer->TuningStatus() )
{
case PNS::PNS_MEANDER_PLACER::TUNED:
case PNS::MEANDER_PLACER::TUNED:
color = wxColour( 0, 255, 0 );
break;
case PNS::PNS_MEANDER_PLACER::TOO_SHORT:
case PNS::MEANDER_PLACER::TOO_SHORT:
color = wxColour( 255, 128, 128 );
break;
case PNS::PNS_MEANDER_PLACER::TOO_LONG:
case PNS::MEANDER_PLACER::TOO_LONG:
color = wxColour( 128, 128, 255 );
break;
}

View File

@ -30,7 +30,7 @@
namespace PNS {
class PNS_ROUTER;
class ROUTER;
}
@ -40,7 +40,7 @@ public:
PNS_TUNE_STATUS_POPUP( PCB_EDIT_FRAME* aParent );
~PNS_TUNE_STATUS_POPUP();
void UpdateStatus( PNS::PNS_ROUTER* aRouter );
void UpdateStatus( PNS::ROUTER* aRouter );
private:
wxStaticText* m_statusLine;

View File

@ -174,13 +174,13 @@ void DrawDebugPoint( VECTOR2I aP, int aColor )
l.Append( aP - VECTOR2I( -50000, -50000 ) );
l.Append( aP + VECTOR2I( -50000, -50000 ) );
PNS_ROUTER::GetInstance()->DisplayDebugLine ( l, aColor, 10000 );
ROUTER::GetInstance()->DisplayDebugLine ( l, aColor, 10000 );
l.Clear();
l.Append( aP - VECTOR2I( 50000, -50000 ) );
l.Append( aP + VECTOR2I( 50000, -50000 ) );
PNS_ROUTER::GetInstance()->DisplayDebugLine( l, aColor, 10000 );
ROUTER::GetInstance()->DisplayDebugLine( l, aColor, 10000 );
}
@ -197,7 +197,7 @@ void DrawDebugBox( BOX2I aB, int aColor )
l.Append( o.x, o.y + s.y );
l.Append( o );
PNS_ROUTER::GetInstance()->DisplayDebugLine( l, aColor, 10000 );
ROUTER::GetInstance()->DisplayDebugLine( l, aColor, 10000 );
}
@ -208,7 +208,7 @@ void DrawDebugSeg( SEG aS, int aColor )
l.Append( aS.A );
l.Append( aS.B );
PNS_ROUTER::GetInstance()->DisplayDebugLine( l, aColor, 10000 );
ROUTER::GetInstance()->DisplayDebugLine( l, aColor, 10000 );
}
@ -228,19 +228,19 @@ void DrawDebugDirs( VECTOR2D aP, int aMask, int aColor )
}
#endif
OPT_BOX2I ChangedArea( const PNS_ITEM* aItemA, const PNS_ITEM* aItemB )
OPT_BOX2I ChangedArea( const ITEM* aItemA, const ITEM* aItemB )
{
if( aItemA->OfKind( PNS_ITEM::VIA_T ) && aItemB->OfKind( PNS_ITEM::VIA_T ) )
if( aItemA->OfKind( ITEM::VIA_T ) && aItemB->OfKind( ITEM::VIA_T ) )
{
const PNS_VIA* va = static_cast<const PNS_VIA*>( aItemA );
const PNS_VIA* vb = static_cast<const PNS_VIA*>( aItemB );
const VIA* va = static_cast<const VIA*>( aItemA );
const VIA* vb = static_cast<const VIA*>( aItemB );
return va->ChangedArea( vb );
}
else if( aItemA->OfKind( PNS_ITEM::LINE_T ) && aItemB->OfKind( PNS_ITEM::LINE_T ) )
else if( aItemA->OfKind( ITEM::LINE_T ) && aItemB->OfKind( ITEM::LINE_T ) )
{
const PNS_LINE* la = static_cast<const PNS_LINE*> ( aItemA );
const PNS_LINE* lb = static_cast<const PNS_LINE*> ( aItemB );
const LINE* la = static_cast<const LINE*> ( aItemA );
const LINE* lb = static_cast<const LINE*> ( aItemB );
return la->ChangedArea( lb );
}

View File

@ -33,7 +33,7 @@ namespace PNS {
constexpr int HULL_MARGIN = 10;
class PNS_ITEM;
class ITEM;
/** Various utility functions */
@ -62,7 +62,7 @@ void DrawDebugBox( BOX2I aB, int aColor );
void DrawDebugSeg( SEG aS, int aColor );
void DrawDebugDirs( VECTOR2D aP, int aMask, int aColor );
#endif
OPT_BOX2I ChangedArea( const PNS_ITEM* aItemA, const PNS_ITEM* aItemB );
OPT_BOX2I ChangedArea( const ITEM* aItemA, const ITEM* aItemB );
}

View File

@ -28,17 +28,17 @@
namespace PNS {
bool PNS_VIA::PushoutForce( PNS_NODE* aNode, const VECTOR2I& aDirection, VECTOR2I& aForce,
bool VIA::PushoutForce( NODE* aNode, const VECTOR2I& aDirection, VECTOR2I& aForce,
bool aSolidsOnly, int aMaxIterations )
{
int iter = 0;
PNS_VIA mv( *this );
VIA mv( *this );
VECTOR2I force, totalForce, force2;
while( iter < aMaxIterations )
{
PNS_NODE::OPT_OBSTACLE obs = aNode->CheckColliding( &mv,
aSolidsOnly ? PNS_ITEM::SOLID_T : PNS_ITEM::ANY_T );
NODE::OPT_OBSTACLE obs = aNode->CheckColliding( &mv,
aSolidsOnly ? ITEM::SOLID_T : ITEM::ANY_T );
if( !obs )
break;
@ -71,7 +71,7 @@ bool PNS_VIA::PushoutForce( PNS_NODE* aNode, const VECTOR2I& aDirection, VECTOR2
}
const SHAPE_LINE_CHAIN PNS_VIA::Hull( int aClearance, int aWalkaroundThickness ) const
const SHAPE_LINE_CHAIN VIA::Hull( int aClearance, int aWalkaroundThickness ) const
{
int cl = ( aClearance + aWalkaroundThickness / 2 );
@ -81,9 +81,9 @@ const SHAPE_LINE_CHAIN PNS_VIA::Hull( int aClearance, int aWalkaroundThickness )
}
PNS_VIA* PNS_VIA::Clone() const
VIA* VIA::Clone() const
{
PNS_VIA* v = new PNS_VIA();
VIA* v = new VIA();
v->SetNet( Net() );
v->SetLayers( Layers() );
@ -99,7 +99,7 @@ PNS_VIA* PNS_VIA::Clone() const
}
OPT_BOX2I PNS_VIA::ChangedArea( const PNS_VIA* aOther ) const
OPT_BOX2I VIA::ChangedArea( const VIA* aOther ) const
{
if ( aOther->Pos() != Pos() )
{

View File

@ -31,22 +31,22 @@
namespace PNS {
class PNS_NODE;
class NODE;
class PNS_VIA : public PNS_ITEM
class VIA : public ITEM
{
public:
PNS_VIA() :
PNS_ITEM( VIA_T )
VIA() :
ITEM( VIA_T )
{
m_diameter = 2; // Dummy value
m_drill = 0;
m_viaType = VIA_THROUGH;
}
PNS_VIA( const VECTOR2I& aPos, const PNS_LAYERSET& aLayers,
VIA( const VECTOR2I& aPos, const LAYER_RANGE& aLayers,
int aDiameter, int aDrill, int aNet = -1, VIATYPE_T aViaType = VIA_THROUGH ) :
PNS_ITEM( VIA_T )
ITEM( VIA_T )
{
SetNet( aNet );
SetLayers( aLayers );
@ -59,14 +59,14 @@ public:
//If we're a through-board via, use all layers regardless of the set passed
if( aViaType == VIA_THROUGH )
{
PNS_LAYERSET allLayers( 0, MAX_CU_LAYERS - 1 );
LAYER_RANGE allLayers( 0, MAX_CU_LAYERS - 1 );
SetLayers( allLayers );
}
}
PNS_VIA( const PNS_VIA& aB ) :
PNS_ITEM( VIA_T )
VIA( const VIA& aB ) :
ITEM( VIA_T )
{
SetNet( aB.Net() );
SetLayers( aB.Layers() );
@ -79,7 +79,7 @@ public:
m_viaType = aB.m_viaType;
}
static inline bool ClassOf( const PNS_ITEM* aItem )
static inline bool ClassOf( const ITEM* aItem )
{
return aItem && VIA_T == aItem->Kind();
}
@ -127,7 +127,7 @@ public:
m_drill = aDrill;
}
bool PushoutForce( PNS_NODE* aNode,
bool PushoutForce( NODE* aNode,
const VECTOR2I& aDirection,
VECTOR2I& aForce,
bool aSolidsOnly = true,
@ -138,7 +138,7 @@ public:
return &m_shape;
}
PNS_VIA* Clone() const;
VIA* Clone() const;
const SHAPE_LINE_CHAIN Hull( int aClearance = 0, int aWalkaroundThickness = 0 ) const;
@ -152,7 +152,7 @@ public:
return 1;
}
OPT_BOX2I ChangedArea( const PNS_VIA* aOther ) const;
OPT_BOX2I ChangedArea( const VIA* aOther ) const;
private:
int m_diameter;

View File

@ -31,16 +31,16 @@ using boost::optional;
namespace PNS {
void PNS_WALKAROUND::start( const PNS_LINE& aInitialPath )
void WALKAROUND::start( const LINE& aInitialPath )
{
m_iteration = 0;
m_iterationLimit = 50;
}
PNS_NODE::OPT_OBSTACLE PNS_WALKAROUND::nearestObstacle( const PNS_LINE& aPath )
NODE::OPT_OBSTACLE WALKAROUND::nearestObstacle( const LINE& aPath )
{
PNS_NODE::OPT_OBSTACLE obs = m_world->NearestObstacle( &aPath, m_itemMask, m_restrictedSet.empty() ? NULL : &m_restrictedSet );
NODE::OPT_OBSTACLE obs = m_world->NearestObstacle( &aPath, m_itemMask, m_restrictedSet.empty() ? NULL : &m_restrictedSet );
if( m_restrictedSet.empty() )
return obs;
@ -48,14 +48,14 @@ PNS_NODE::OPT_OBSTACLE PNS_WALKAROUND::nearestObstacle( const PNS_LINE& aPath )
else if( obs && m_restrictedSet.find ( obs->m_item ) != m_restrictedSet.end() )
return obs;
return PNS_NODE::OPT_OBSTACLE();
return NODE::OPT_OBSTACLE();
}
PNS_WALKAROUND::WALKAROUND_STATUS PNS_WALKAROUND::singleStep( PNS_LINE& aPath,
WALKAROUND::WALKAROUND_STATUS WALKAROUND::singleStep( LINE& aPath,
bool aWindingDirection )
{
optional<PNS_OBSTACLE>& current_obs =
optional<OBSTACLE>& current_obs =
aWindingDirection ? m_currentObstacle[0] : m_currentObstacle[1];
bool& prev_recursive = aWindingDirection ? m_recursiveCollision[0] : m_recursiveCollision[1];
@ -97,7 +97,7 @@ PNS_WALKAROUND::WALKAROUND_STATUS PNS_WALKAROUND::singleStep( PNS_LINE& aPath,
int len_pre = path_walk[0].Length();
int len_alt = path_walk[1].Length();
PNS_LINE walk_path( aPath, path_walk[1] );
LINE walk_path( aPath, path_walk[1] );
bool alt_collides = static_cast<bool>( m_world->CheckColliding( &walk_path, m_itemMask ) );
@ -110,9 +110,9 @@ PNS_WALKAROUND::WALKAROUND_STATUS PNS_WALKAROUND::singleStep( PNS_LINE& aPath,
pnew.Append( path_post[1] );
if( !path_post[1].PointCount() || !path_walk[1].PointCount() )
current_obs = nearestObstacle( PNS_LINE( aPath, path_pre[1] ) );
current_obs = nearestObstacle( LINE( aPath, path_pre[1] ) );
else
current_obs = nearestObstacle( PNS_LINE( aPath, path_post[1] ) );
current_obs = nearestObstacle( LINE( aPath, path_post[1] ) );
prev_recursive = false;
}
else
@ -122,14 +122,14 @@ PNS_WALKAROUND::WALKAROUND_STATUS PNS_WALKAROUND::singleStep( PNS_LINE& aPath,
pnew.Append( path_post[0] );
if( !path_post[0].PointCount() || !path_walk[0].PointCount() )
current_obs = nearestObstacle( PNS_LINE( aPath, path_pre[0] ) );
current_obs = nearestObstacle( LINE( aPath, path_pre[0] ) );
else
current_obs = nearestObstacle( PNS_LINE( aPath, path_walk[0] ) );
current_obs = nearestObstacle( LINE( aPath, path_walk[0] ) );
if( !current_obs )
{
prev_recursive = false;
current_obs = nearestObstacle( PNS_LINE( aPath, path_post[0] ) );
current_obs = nearestObstacle( LINE( aPath, path_post[0] ) );
}
else
prev_recursive = true;
@ -142,10 +142,10 @@ PNS_WALKAROUND::WALKAROUND_STATUS PNS_WALKAROUND::singleStep( PNS_LINE& aPath,
}
PNS_WALKAROUND::WALKAROUND_STATUS PNS_WALKAROUND::Route( const PNS_LINE& aInitialPath,
PNS_LINE& aWalkPath, bool aOptimize )
WALKAROUND::WALKAROUND_STATUS WALKAROUND::Route( const LINE& aInitialPath,
LINE& aWalkPath, bool aOptimize )
{
PNS_LINE path_cw( aInitialPath ), path_ccw( aInitialPath );
LINE path_cw( aInitialPath ), path_ccw( aInitialPath );
WALKAROUND_STATUS s_cw = IN_PROGRESS, s_ccw = IN_PROGRESS;
SHAPE_LINE_CHAIN best_path;
@ -268,7 +268,7 @@ PNS_WALKAROUND::WALKAROUND_STATUS PNS_WALKAROUND::Route( const PNS_LINE& aInitia
if( st == DONE )
{
if( aOptimize )
PNS_OPTIMIZER::Optimize( &aWalkPath, PNS_OPTIMIZER::MERGE_OBTUSE, m_world );
OPTIMIZER::Optimize( &aWalkPath, OPTIMIZER::MERGE_OBTUSE, m_world );
}
return st;

View File

@ -32,13 +32,13 @@
namespace PNS {
class PNS_WALKAROUND : public PNS_ALGO_BASE
class WALKAROUND : public ALGO_BASE
{
static const int DefaultIterationLimit = 50;
public:
PNS_WALKAROUND( PNS_NODE* aWorld, PNS_ROUTER* aRouter ) :
PNS_ALGO_BASE ( aRouter ),
WALKAROUND( NODE* aWorld, ROUTER* aRouter ) :
ALGO_BASE ( aRouter ),
m_world( aWorld ),
m_iterationLimit( DefaultIterationLimit )
{
@ -46,7 +46,7 @@ public:
m_forceLongerPath = false;
m_forceWinding = false;
m_cursorApproachMode = false;
m_itemMask = PNS_ITEM::ANY_T;
m_itemMask = ITEM::ANY_T;
// Initialize other members, to avoid uninitialized variables.
m_recursiveBlockageCount = 0;
@ -55,7 +55,7 @@ public:
m_forceCw = false;
}
~PNS_WALKAROUND() {};
~WALKAROUND() {};
enum WALKAROUND_STATUS
{
@ -64,7 +64,7 @@ public:
STUCK
};
void SetWorld( PNS_NODE* aNode )
void SetWorld( NODE* aNode )
{
m_world = aNode;
}
@ -77,9 +77,9 @@ public:
void SetSolidsOnly( bool aSolidsOnly )
{
if( aSolidsOnly )
m_itemMask = PNS_ITEM::SOLID_T;
m_itemMask = ITEM::SOLID_T;
else
m_itemMask = PNS_ITEM::ANY_T;
m_itemMask = ITEM::ANY_T;
}
void SetItemMask( int aMask )
@ -110,7 +110,7 @@ public:
m_forceWinding = aEnabled;
}
void RestrictToSet( bool aEnabled, const std::set<PNS_ITEM*>& aSet )
void RestrictToSet( bool aEnabled, const std::set<ITEM*>& aSet )
{
if( aEnabled )
m_restrictedSet = aSet;
@ -118,21 +118,21 @@ public:
m_restrictedSet.clear();
}
WALKAROUND_STATUS Route( const PNS_LINE& aInitialPath, PNS_LINE& aWalkPath,
WALKAROUND_STATUS Route( const LINE& aInitialPath, LINE& aWalkPath,
bool aOptimize = true );
virtual PNS_LOGGER* Logger()
virtual LOGGER* Logger()
{
return &m_logger;
}
private:
void start( const PNS_LINE& aInitialPath );
void start( const LINE& aInitialPath );
WALKAROUND_STATUS singleStep( PNS_LINE& aPath, bool aWindingDirection );
PNS_NODE::OPT_OBSTACLE nearestObstacle( const PNS_LINE& aPath );
WALKAROUND_STATUS singleStep( LINE& aPath, bool aWindingDirection );
NODE::OPT_OBSTACLE nearestObstacle( const LINE& aPath );
PNS_NODE* m_world;
NODE* m_world;
int m_recursiveBlockageCount;
int m_iteration;
@ -143,10 +143,10 @@ private:
bool m_forceWinding;
bool m_forceCw;
VECTOR2I m_cursorPos;
PNS_NODE::OPT_OBSTACLE m_currentObstacle[2];
NODE::OPT_OBSTACLE m_currentObstacle[2];
bool m_recursiveCollision[2];
PNS_LOGGER m_logger;
std::set<PNS_ITEM*> m_restrictedSet;
LOGGER m_logger;
std::set<ITEM*> m_restrictedSet;
};
}

View File

@ -37,7 +37,7 @@
using namespace KIGFX;
ROUTER_PREVIEW_ITEM::ROUTER_PREVIEW_ITEM( const PNS::PNS_ITEM* aItem, VIEW_GROUP* aParent ) :
ROUTER_PREVIEW_ITEM::ROUTER_PREVIEW_ITEM( const PNS::ITEM* aItem, VIEW_GROUP* aParent ) :
EDA_ITEM( NOT_USED )
{
m_parent = aParent;
@ -64,13 +64,13 @@ ROUTER_PREVIEW_ITEM::~ROUTER_PREVIEW_ITEM()
}
void ROUTER_PREVIEW_ITEM::Update( const PNS::PNS_ITEM* aItem )
void ROUTER_PREVIEW_ITEM::Update( const PNS::ITEM* aItem )
{
m_originLayer = aItem->Layers().Start();
if( aItem->OfKind( PNS::PNS_ITEM::LINE_T ) )
if( aItem->OfKind( PNS::ITEM::LINE_T ) )
{
const PNS::PNS_LINE* l = static_cast<const PNS::PNS_LINE*>( aItem );
const PNS::LINE* l = static_cast<const PNS::LINE*>( aItem );
if( !l->SegmentCount() )
return;
@ -86,20 +86,20 @@ void ROUTER_PREVIEW_ITEM::Update( const PNS::PNS_ITEM* aItem )
switch( aItem->Kind() )
{
case PNS::PNS_ITEM::LINE_T:
case PNS::ITEM::LINE_T:
m_type = PR_SHAPE;
m_width = ( (PNS::PNS_LINE*) aItem )->Width();
m_width = ( (PNS::LINE*) aItem )->Width();
break;
case PNS::PNS_ITEM::SEGMENT_T:
case PNS::ITEM::SEGMENT_T:
{
PNS::PNS_SEGMENT* seg = (PNS::PNS_SEGMENT*) aItem;
PNS::SEGMENT* seg = (PNS::SEGMENT*) aItem;
m_type = PR_SHAPE;
m_width = seg->Width();
break;
}
case PNS::PNS_ITEM::VIA_T:
case PNS::ITEM::VIA_T:
m_originLayer = m_layer = ITEM_GAL_LAYER( VIAS_VISIBLE );
m_type = PR_SHAPE;
m_width = 0;
@ -107,7 +107,7 @@ void ROUTER_PREVIEW_ITEM::Update( const PNS::PNS_ITEM* aItem )
m_depth = ViaOverlayDepth;
break;
case PNS::PNS_ITEM::SOLID_T:
case PNS::ITEM::SOLID_T:
m_type = PR_SHAPE;
m_width = 0;
break;

View File

@ -41,8 +41,8 @@
namespace PNS {
class PNS_ITEM;
class PNS_ROUTER;
class ITEM;
class ROUTER;
}
@ -56,10 +56,10 @@ public:
PR_SHAPE
};
ROUTER_PREVIEW_ITEM( const PNS::PNS_ITEM* aItem = NULL, KIGFX::VIEW_GROUP* aParent = NULL );
ROUTER_PREVIEW_ITEM( const PNS::ITEM* aItem = NULL, KIGFX::VIEW_GROUP* aParent = NULL );
~ROUTER_PREVIEW_ITEM();
void Update( const PNS::PNS_ITEM* aItem );
void Update( const PNS::ITEM* aItem );
void StuckMarker( VECTOR2I& aPosition );
@ -107,7 +107,7 @@ private:
KIGFX::VIEW_GROUP* m_parent;
PNS::PNS_ROUTER* m_router;
PNS::ROUTER* m_router;
SHAPE* m_shape;
ITEM_TYPE m_type;

View File

@ -110,7 +110,7 @@ static TOOL_ACTION ACT_SetDpDimensions( "pcbnew.InteractiveRouter.SetDpDimension
ROUTER_TOOL::ROUTER_TOOL() :
PNS_TOOL_BASE( "pcbnew.InteractiveRouter" )
TOOL_BASE( "pcbnew.InteractiveRouter" )
{
}
@ -200,7 +200,7 @@ private:
class ROUTER_TOOL_MENU: public CONTEXT_MENU
{
public:
ROUTER_TOOL_MENU( BOARD* aBoard, PNS::PNS_ROUTER_MODE aMode )
ROUTER_TOOL_MENU( BOARD* aBoard, PNS::ROUTER_MODE aMode )
{
SetTitle( _( "Interactive Router" ) );
Add( ACT_NewTrack );
@ -223,7 +223,7 @@ public:
Add( ACT_SetDpDimensions );
AppendSeparator();
Add( PNS::PNS_TOOL_BASE::ACT_RouterOptions );
Add( PNS::TOOL_BASE::ACT_RouterOptions );
}
private:
@ -245,7 +245,7 @@ bool ROUTER_TOOL::Init()
void ROUTER_TOOL::Reset( RESET_REASON aReason )
{
PNS_TOOL_BASE::Reset( aReason );
TOOL_BASE::Reset( aReason );
Go( &ROUTER_TOOL::RouteSingleTrace, COMMON_ACTIONS::routerActivateSingle.MakeEvent() );
Go( &ROUTER_TOOL::RouteDiffPair, COMMON_ACTIONS::routerActivateDiffPair.MakeEvent() );
@ -314,7 +314,7 @@ void ROUTER_TOOL::handleCommonEvents( const TOOL_EVENT& aEvent )
}
else if( aEvent.IsAction( &ACT_SetDpDimensions ) )
{
PNS::PNS_SIZES_SETTINGS sizes = m_router->Sizes();
PNS::SIZES_SETTINGS sizes = m_router->Sizes();
DIALOG_PNS_DIFF_PAIR_DIMENSIONS settingsDlg( m_frame, sizes );
if( settingsDlg.ShowModal() )
@ -337,20 +337,20 @@ void ROUTER_TOOL::handleCommonEvents( const TOOL_EVENT& aEvent )
else if( aEvent.IsAction( &COMMON_ACTIONS::trackViaSizeChanged ) )
{
PNS::PNS_SIZES_SETTINGS sizes( m_router->Sizes() );
PNS::SIZES_SETTINGS sizes( m_router->Sizes() );
sizes.ImportCurrent( m_board->GetDesignSettings() );
m_router->UpdateSizes( sizes );
}
}
int ROUTER_TOOL::getStartLayer( const PNS::PNS_ITEM* aItem )
int ROUTER_TOOL::getStartLayer( const PNS::ITEM* aItem )
{
int tl = getView()->GetTopLayer();
if( m_startItem )
{
const PNS_LAYERSET& ls = m_startItem->Layers();
const LAYER_RANGE& ls = m_startItem->Layers();
if( ls.Overlaps( tl ) )
return tl;
@ -391,7 +391,7 @@ bool ROUTER_TOOL::onViaCommand( TOOL_EVENT& aEvent, VIATYPE_T aType )
LAYER_ID pairTop = m_frame->GetScreen()->m_Route_Layer_TOP;
LAYER_ID pairBottom = m_frame->GetScreen()->m_Route_Layer_BOTTOM;
PNS::PNS_SIZES_SETTINGS sizes = m_router->Sizes();
PNS::SIZES_SETTINGS sizes = m_router->Sizes();
// fixme: P&S supports more than one fixed layer pair. Update the dialog?
sizes.ClearLayerPairs();
@ -507,7 +507,7 @@ bool ROUTER_TOOL::prepareInteractive()
m_ctls->ForceCursorPosition( false );
m_ctls->SetAutoPan( true );
PNS::PNS_SIZES_SETTINGS sizes( m_router->Sizes() );
PNS::SIZES_SETTINGS sizes( m_router->Sizes() );
sizes.Init( m_board, m_startItem );
sizes.AddLayerPair( m_frame->GetScreen()->m_Route_Layer_TOP,
@ -619,7 +619,7 @@ int ROUTER_TOOL::DpDimensionsDialog( const TOOL_EVENT& aEvent )
{
Activate();
PNS::PNS_SIZES_SETTINGS sizes = m_router->Sizes();
PNS::SIZES_SETTINGS sizes = m_router->Sizes();
DIALOG_PNS_DIFF_PAIR_DIMENSIONS settingsDlg( m_frame, sizes );
if( settingsDlg.ShowModal() )
@ -660,7 +660,7 @@ int ROUTER_TOOL::RouteDiffPair( const TOOL_EVENT& aEvent )
}
int ROUTER_TOOL::mainLoop( PNS::PNS_ROUTER_MODE aMode )
int ROUTER_TOOL::mainLoop( PNS::ROUTER_MODE aMode )
{
PCB_EDIT_FRAME* frame = getEditFrame<PCB_EDIT_FRAME>();
BOARD* board = getModel<BOARD>();

View File

@ -25,7 +25,7 @@
#include "pns_tool_base.h"
class APIEXPORT ROUTER_TOOL : public PNS::PNS_TOOL_BASE
class APIEXPORT ROUTER_TOOL : public PNS::TOOL_BASE
{
public:
ROUTER_TOOL();
@ -43,7 +43,7 @@ public:
private:
int mainLoop( PNS::PNS_ROUTER_MODE aMode );
int mainLoop( PNS::ROUTER_MODE aMode );
int getDefaultWidth( int aNetCode );
@ -53,7 +53,7 @@ private:
void getNetclassDimensions( int aNetCode, int& aWidth, int& aViaDiameter, int& aViaDrill );
void handleCommonEvents( const TOOL_EVENT& evt );
int getStartLayer( const PNS::PNS_ITEM* aItem );
int getStartLayer( const PNS::ITEM* aItem );
void switchLayerOnViaPlacement();
bool onViaCommand( TOOL_EVENT& aEvent, VIATYPE_T aType );