Prevent a crash due to the 3d preview dummy board stealing setting ownership
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@ -54,7 +54,7 @@ PANEL_PREVIEW_3D_MODEL::PANEL_PREVIEW_3D_MODEL( wxWindow* aParent, PCB_BASE_FRAM
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m_userUnits = aFrame->GetUserUnits();
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m_userUnits = aFrame->GetUserUnits();
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m_dummyBoard = new BOARD();
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m_dummyBoard = new BOARD();
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m_dummyBoard->SetProject( &aFrame->Prj() );
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m_dummyBoard->SetProject( &aFrame->Prj(), true );
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// This board will only be used to hold a footprint for viewing
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// This board will only be used to hold a footprint for viewing
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m_dummyBoard->SetBoardUse( BOARD_USE::FPHOLDER );
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m_dummyBoard->SetBoardUse( BOARD_USE::FPHOLDER );
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@ -158,14 +158,14 @@ void BOARD::BuildConnectivity( PROGRESS_REPORTER* aReporter )
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}
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}
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void BOARD::SetProject( PROJECT* aProject )
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void BOARD::SetProject( PROJECT* aProject, bool aReferenceOnly )
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{
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{
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if( m_project )
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if( m_project )
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ClearProject();
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ClearProject();
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m_project = aProject;
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m_project = aProject;
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if( aProject )
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if( aProject && !aReferenceOnly )
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{
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{
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PROJECT_FILE& project = aProject->GetProjectFile();
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PROJECT_FILE& project = aProject->GetProjectFile();
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@ -445,8 +445,9 @@ public:
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* Should be called immediately after loading board in order for everything to work.
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* Should be called immediately after loading board in order for everything to work.
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*
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*
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* @param aProject is a loaded project to link to.
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* @param aProject is a loaded project to link to.
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* @param aReferenceOnly avoids taking ownership of settings stored in project if true
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*/
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*/
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void SetProject( PROJECT* aProject );
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void SetProject( PROJECT* aProject, bool aReferenceOnly = false );
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void ClearProject();
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void ClearProject();
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