Fixed drawing polygons using Cairo-based GAL.

This commit is contained in:
Maciej Suminski 2013-04-16 14:55:21 +02:00
parent 4eadf2ef47
commit 71a1ad6ff5
1 changed files with 5 additions and 0 deletions

View File

@ -305,6 +305,7 @@ void CAIRO_GAL::DrawCircle( VECTOR2D aCenterPoint, double aRadius )
// A circle is drawn using an arc
cairo_new_sub_path( cairoImage );
cairo_arc( cairoImage, aCenterPoint.x, aCenterPoint.y, aRadius, 0.0, 2 * M_PI );
isElementAdded = true;
}
@ -314,6 +315,7 @@ void CAIRO_GAL::DrawArc( VECTOR2D aCenterPoint, double aRadius, double aStartAng
{
cairo_new_sub_path( cairoImage );
cairo_arc( cairoImage, aCenterPoint.x, aCenterPoint.y, aRadius, aStartAngle, aEndAngle );
isElementAdded = true;
}
@ -358,6 +360,9 @@ void CAIRO_GAL::DrawPolygon( const std::deque<VECTOR2D>& aPointList )
}
}
cairo_set_source_rgba( cairoImage, fillColor.r, fillColor.g, fillColor.b, fillColor.a );
cairo_fill_preserve( cairoImage );
isElementAdded = true;
}