Fixes for canceling selection after invoking menu on an unselected item (9cbcb322)

This commit is contained in:
Maciej Suminski 2017-08-03 14:28:00 +02:00
parent 3629fcbf4a
commit 71c33d3dcd
1 changed files with 7 additions and 17 deletions

View File

@ -232,8 +232,6 @@ void SELECTION_TOOL::Reset( RESET_REASON aReason )
int SELECTION_TOOL::Main( const TOOL_EVENT& aEvent )
{
bool unselect = false;
// Main loop: keep receiving events
while( OPT_TOOL_EVENT evt = Wait() )
{
@ -267,10 +265,11 @@ int SELECTION_TOOL::Main( const TOOL_EVENT& aEvent )
// right click? if there is any object - show the context menu
else if( evt->IsClick( BUT_RIGHT ) )
{
unselect = m_selection.Empty();
if( unselect )
if( m_selection.Empty() )
{
selectPoint( evt->Position() );
m_selection.SetIsHover( true );
}
m_menu.ShowContextMenu( m_selection );
}
@ -302,8 +301,8 @@ int SELECTION_TOOL::Main( const TOOL_EVENT& aEvent )
}
else
{
m_selection.SetIsHover( true );
m_toolMgr->InvokeTool( "pcbnew.InteractiveEdit" );
unselect = true;
}
}
@ -323,11 +322,9 @@ int SELECTION_TOOL::Main( const TOOL_EVENT& aEvent )
}
}
else if( evt->IsCancel() || evt->Action() == TA_UNDO_REDO_PRE
|| ( unselect && m_toolMgr->GetCurrentToolId() == GetId() ) )
else if( evt->IsCancel() || evt->Action() == TA_UNDO_REDO_PRE )
{
clearSelection();
unselect = false;
}
else if( evt->Action() == TA_CONTEXT_MENU_CLOSED )
@ -356,10 +353,6 @@ SELECTION& SELECTION_TOOL::RequestSelection( int aFlags )
m_toolMgr->RunAction( PCB_ACTIONS::selectionCursor, true, 0 );
m_selection.SetIsHover( true );
}
else
{
m_selection.SetIsHover( false );
}
// Be careful with iterators: items can be removed from list
// that invalidate iterators.
@ -1238,16 +1231,13 @@ int SELECTION_TOOL::filterSelection( const TOOL_EVENT& aEvent )
void SELECTION_TOOL::clearSelection()
{
if( m_selection.Empty() )
{
return;
}
for( auto item : m_selection )
{
unselectVisually( static_cast<BOARD_ITEM*>( item ) );
}
m_selection.Clear();
m_selection.SetIsHover( false );
m_frame->SetCurItem( NULL );
m_locked = true;