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/**
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* @file menubar_libedit.cpp
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* @brief Create the main menubar for the component editor frame (LibEdit)
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*/
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#include "fctsys.h"
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#include "common.h"
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#include "appl_wxstruct.h"
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#include "bitmaps.h"
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#include "program.h"
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#include "general.h"
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//#include "protos.h"
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#include "libeditframe.h"
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#include "eeschema_id.h"
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#include "hotkeys.h"
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/**
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* @brief Create or update the menubar for the Component Editor frame
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*/
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void WinEDA_LibeditFrame::ReCreateMenuBar()
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{
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wxString text;
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wxMenuItem *item;
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wxMenuBar *menuBar = GetMenuBar();
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/**
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* Destroy the existing menu bar so it can be rebuilt. This allows
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* language changes of the menu text on the fly.
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*/
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if( menuBar )
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SetMenuBar( NULL );
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menuBar = new wxMenuBar();
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/**
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* File menu
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*/
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wxMenu* filesMenu = new wxMenu;
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/* Save current lib */
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item = new wxMenuItem( filesMenu, ID_LIBEDIT_SAVE_CURRENT_LIB,
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_( "&Save Current Library\tCtrl+S" ),
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_( "Save the current active library" ) );
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item->SetBitmap( save_xpm );
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filesMenu->Append( item );
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/* Save as... */
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item = new wxMenuItem( filesMenu, ID_LIBEDIT_SAVE_CURRENT_LIB_AS,
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_( "Save Current Library &as" ),
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_( "Save current active library as..." ) );
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item->SetBitmap( save_as_xpm );
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filesMenu->Append( item );
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/* Separator */
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filesMenu->AppendSeparator();
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/* Export as png file */
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item = new wxMenuItem( filesMenu, ID_LIBEDIT_GEN_PNG_FILE, _( "&Create PNG File from Screen" ),
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_( "Create a PNG file from the component displayed on screen" ) );
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item->SetBitmap( plot_xpm );
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filesMenu->Append( item );
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/* Export as SVG file */
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item = new wxMenuItem( filesMenu, ID_LIBEDIT_GEN_SVG_FILE, _( "&Create SVG File" ),
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_( "Create a SVG file from the current loaded component" ) );
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item->SetBitmap( plot_xpm );
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filesMenu->Append( item );
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/**
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* Edit menu
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*/
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wxMenu* editMenu = new wxMenu;
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/* Undo */
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text = AddHotkeyName( _( "Undo" ), s_Libedit_Hokeys_Descr, HK_UNDO);
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item = new wxMenuItem( editMenu, wxID_UNDO, text,
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_( "Undo last edition" ), wxITEM_NORMAL );
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item->SetBitmap( undo_xpm );
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editMenu->Append( item );
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/* Redo */
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text = AddHotkeyName( _( "Redo" ), s_Libedit_Hokeys_Descr, HK_REDO);
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item = new wxMenuItem( editMenu, wxID_REDO, text,
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_( "Redo the last undo command" ), wxITEM_NORMAL );
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item->SetBitmap( redo_xpm );
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editMenu->Append( item );
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/* Separator */
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editMenu->AppendSeparator();
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/* Delete */
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item = new wxMenuItem( editMenu, ID_LIBEDIT_DELETE_ITEM_BUTT,
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_( "Delete" ), _( "Delete items" ), wxITEM_NORMAL );
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item->SetBitmap( delete_body_xpm );
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editMenu->Append( item );
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/**
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* View menu
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*/
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wxMenu* viewMenu = new wxMenu;
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/* Important Note for ZOOM IN and ZOOM OUT commands from menubar:
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* we cannot add hotkey info here, because the hotkey HK_ZOOM_IN and HK_ZOOM_OUT
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* events(default = WXK_F1 and WXK_F2) are *NOT* equivalent to this menu command:
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* zoom in and out from hotkeys are equivalent to the pop up menu zoom
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* From here, zoomming is made around the screen center
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* From hotkeys, zoomming is made around the mouse cursor position
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* (obvioulsy not possible from the toolbat or menubar command)
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*
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* in others words HK_ZOOM_IN and HK_ZOOM_OUT *are NOT* accelerators
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* for Zoom in and Zoom out sub menus
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*/
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/* Zoom in */
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text =_( "Zoom In" );
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item = new wxMenuItem( viewMenu, ID_ZOOM_IN, text, _( "Zoom In" ),
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wxITEM_NORMAL );
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item->SetBitmap( zoom_in_xpm );
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viewMenu->Append( item );
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/* Zoom out */
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text = _( "Zoom Out" );
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item = new wxMenuItem( viewMenu, ID_ZOOM_OUT, text, _( "Zoom Out" ),
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wxITEM_NORMAL );
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item->SetBitmap( zoom_out_xpm );
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viewMenu->Append( item );
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/* Fit on screen */
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text = AddHotkeyName( _( "Fit on Screen" ), s_Schematic_Hokeys_Descr,
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HK_ZOOM_AUTO );
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item = new wxMenuItem( viewMenu, ID_ZOOM_PAGE, text,
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_( "Fit the schematic sheet on the screen" ),
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wxITEM_NORMAL );
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item->SetBitmap( zoom_auto_xpm );
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viewMenu->Append( item );
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viewMenu->AppendSeparator();
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/* Redraw view */
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text = AddHotkeyName( _( "Redraw" ), s_Schematic_Hokeys_Descr,
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HK_ZOOM_REDRAW );
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item = new wxMenuItem( viewMenu, ID_ZOOM_REDRAW, text,
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_( "Redraw the schematic view" ),
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wxITEM_NORMAL );
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item->SetBitmap( zoom_redraw_xpm );
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viewMenu->Append( item );
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/**
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* Place menu
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* TODO: Unify the ID names!
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*/
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wxMenu* placeMenu = new wxMenu;
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/* Pin */
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item = new wxMenuItem( placeMenu, ID_LIBEDIT_PIN_BUTT, _( "&Pin" ),
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_( "Add pins to the component" ), wxITEM_NORMAL );
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item->SetBitmap( pin_xpm );
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placeMenu->Append( item );
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/* Graphic text */
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item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_TEXT_BUTT,
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_( "Graphic text" ),
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_( "Add graphic texts to the component body" ),
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wxITEM_NORMAL );
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item->SetBitmap( add_text_xpm );
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placeMenu->Append( item );
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/* Graphic rectangle */
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item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_RECT_BUTT,
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_( "Rectangle" ),
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_( "Add graphic rectangles to the component body" ),
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wxITEM_NORMAL );
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item->SetBitmap( add_rectangle_xpm );
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placeMenu->Append( item );
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/* Graphic Circle */
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item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_CIRCLE_BUTT,
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_( "Circle" ),
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_( "Add circles to the component body" ),
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wxITEM_NORMAL );
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item->SetBitmap( add_circle_xpm );
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placeMenu->Append( item );
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/* Graphic Arc */
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item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_ARC_BUTT,
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_( "Arc" ),
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_( "Add arcs to the component body" ),
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wxITEM_NORMAL );
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item->SetBitmap( add_arc_xpm );
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placeMenu->Append( item );
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/* Graphic line or polygon */
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item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_LINE_BUTT,
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_( "Line or Polygon" ),
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_( "Add lines and polygons to the component body" ),
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wxITEM_NORMAL );
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item->SetBitmap( add_polygon_xpm );
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placeMenu->Append( item );
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/**
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* Help Menu
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*/
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wxMenu* helpMenu = new wxMenu;
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item = new wxMenuItem( helpMenu, ID_GENERAL_HELP, _( "&Contents" ),
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_( "Open the eeschema manual" ) );
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item->SetBitmap( help_xpm );
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helpMenu->Append( item );
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/**
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* Create the menubar and append all submenus
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*/
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menuBar->Append( filesMenu, _( "&File" ) );
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menuBar->Append( editMenu, _( "&Edit" ) );
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menuBar->Append( viewMenu, _( "&View" ) );
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menuBar->Append( placeMenu, _( "&Place" ) );
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menuBar->Append( helpMenu, _( "&Help" ) );
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/* Associate the menu bar with the frame */
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SetMenuBar( menuBar );
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}
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