Renaming.
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77334628c4
commit
7314acf053
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@ -1046,7 +1046,7 @@ TOOL_ACTION PCB_ACTIONS::selectSameSheet( "pcbnew.InteractiveSelection.SelectSam
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_( "Selects all modules and tracks in the same schematic sheet" ),
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_( "Selects all modules and tracks in the same schematic sheet" ),
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select_same_sheet_xpm );
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select_same_sheet_xpm );
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TOOL_ACTION PCB_ACTIONS::findMove( "pcbnew.InteractiveSelection.FindMove",
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TOOL_ACTION PCB_ACTIONS::getAndPlace( "pcbnew.InteractiveSelection.FindMove",
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AS_GLOBAL,
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AS_GLOBAL,
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'T', LEGACY_HK_NAME( "Get and Move Footprint" ),
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'T', LEGACY_HK_NAME( "Get and Move Footprint" ),
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_( "Get and Move Footprint" ),
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_( "Get and Move Footprint" ),
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@ -426,7 +426,7 @@ public:
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static TOOL_ACTION find;
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static TOOL_ACTION find;
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/// Find an item and start moving
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/// Find an item and start moving
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static TOOL_ACTION findMove;
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static TOOL_ACTION getAndPlace;
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static TOOL_ACTION autoplaceOffboardComponents;
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static TOOL_ACTION autoplaceOffboardComponents;
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static TOOL_ACTION autoplaceSelectedComponents;
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static TOOL_ACTION autoplaceSelectedComponents;
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@ -192,7 +192,7 @@ bool PCB_EDITOR_CONTROL::Init()
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ctxMenu.AddSeparator( 1 );
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ctxMenu.AddSeparator( 1 );
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// "Get and Place Footprint" should be available for Place Footprint tool
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// "Get and Place Footprint" should be available for Place Footprint tool
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ctxMenu.AddItem( PCB_ACTIONS::findMove, placeModuleCondition, 1000 );
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ctxMenu.AddItem( PCB_ACTIONS::getAndPlace, placeModuleCondition, 1000 );
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ctxMenu.AddSeparator( 1000 );
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ctxMenu.AddSeparator( 1000 );
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// Finally, add the standard zoom & grid items
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// Finally, add the standard zoom & grid items
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@ -214,7 +214,7 @@ bool PCB_EDITOR_CONTROL::Init()
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auto& menu = toolMenu.GetMenu();
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auto& menu = toolMenu.GetMenu();
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// Add "Get and Place Footprint" when Selection tool is in an inactive state
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// Add "Get and Place Footprint" when Selection tool is in an inactive state
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menu.AddItem( PCB_ACTIONS::findMove, inactiveStateCondition );
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menu.AddItem( PCB_ACTIONS::getAndPlace, inactiveStateCondition );
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menu.AddSeparator();
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menu.AddSeparator();
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toolMenu.AddSubMenu( zoneMenu );
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toolMenu.AddSubMenu( zoneMenu );
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@ -1087,7 +1087,7 @@ void SELECTION_TOOL::findCallback( BOARD_ITEM* aItem )
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if( aItem )
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if( aItem )
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{
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{
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select( aItem );
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select( aItem );
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getView()->SetCenter( aItem->GetPosition() );
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m_frame->FocusOnLocation( aItem->GetPosition() );
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// Inform other potentially interested tools
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// Inform other potentially interested tools
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m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
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m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
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@ -1107,7 +1107,7 @@ int SELECTION_TOOL::find( const TOOL_EVENT& aEvent )
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}
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}
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int SELECTION_TOOL::findMove( const TOOL_EVENT& aEvent )
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int SELECTION_TOOL::GetAndPlace( const TOOL_EVENT& aEvent )
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{
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{
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MODULE* module = m_frame->GetFootprintFromBoardByReference();
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MODULE* module = m_frame->GetFootprintFromBoardByReference();
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@ -2209,7 +2209,7 @@ void SELECTION_TOOL::setTransitions()
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Go( &SELECTION_TOOL::SelectionMenu, PCB_ACTIONS::selectionMenu.MakeEvent() );
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Go( &SELECTION_TOOL::SelectionMenu, PCB_ACTIONS::selectionMenu.MakeEvent() );
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Go( &SELECTION_TOOL::find, ACTIONS::find.MakeEvent() );
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Go( &SELECTION_TOOL::find, ACTIONS::find.MakeEvent() );
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Go( &SELECTION_TOOL::findMove, PCB_ACTIONS::findMove.MakeEvent() );
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Go( &SELECTION_TOOL::GetAndPlace, PCB_ACTIONS::getAndPlace.MakeEvent() );
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Go( &SELECTION_TOOL::filterSelection, PCB_ACTIONS::filterSelection.MakeEvent() );
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Go( &SELECTION_TOOL::filterSelection, PCB_ACTIONS::filterSelection.MakeEvent() );
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Go( &SELECTION_TOOL::selectConnection, PCB_ACTIONS::selectConnection.MakeEvent() );
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Go( &SELECTION_TOOL::selectConnection, PCB_ACTIONS::selectConnection.MakeEvent() );
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@ -242,7 +242,7 @@ private:
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int find( const TOOL_EVENT& aEvent );
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int find( const TOOL_EVENT& aEvent );
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///> Find an item and start moving.
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///> Find an item and start moving.
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int findMove( const TOOL_EVENT& aEvent );
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int GetAndPlace( const TOOL_EVENT& aEvent );
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///> Invoke filter dialog and modify current selection
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///> Invoke filter dialog and modify current selection
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int filterSelection( const TOOL_EVENT& aEvent );
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int filterSelection( const TOOL_EVENT& aEvent );
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