Improve hidpi color swatch sizes in layer selectors on MSW.

This commit is contained in:
Alex Shvartzkop 2024-05-21 03:45:41 +03:00
parent 5f153eef7f
commit 73e0498768
3 changed files with 0 additions and 20 deletions

View File

@ -146,16 +146,6 @@ COLOR_SWATCH::COLOR_SWATCH( wxWindow* aParent, const COLOR4D& aColor, int aID,
m_checkerboardSize = ConvertDialogToPixels( CHECKERBOARD_SIZE_DU );
m_checkerboardBg = aParent->GetBackgroundColour();
#ifdef __WXMSW__
// These need additional scaling on Windows because of some discrepancy between pixel and
// content scaling that only affects certain widgets on Windows HiDPI. On other platforms, the
// value returned by ConvertDialogToPixels appears to be correct.
DPI_SCALING_COMMON dpi( nullptr, aParent );
m_size /= dpi.GetContentScaleFactor();
m_checkerboardSize /= dpi.GetContentScaleFactor();
#endif
auto sizer = new wxBoxSizer( wxHORIZONTAL );
SetSizer( sizer );

View File

@ -37,12 +37,7 @@ void GBR_LAYER_BOX_SELECTOR::Resync()
Freeze();
Clear();
#ifdef __WXMSW__
DPI_SCALING_COMMON dpi( nullptr, this );
int size = static_cast<int>( 14 / dpi.GetContentScaleFactor() );
#else
const int size = 14;
#endif
GERBER_FILE_IMAGE_LIST& images = GERBER_FILE_IMAGE_LIST::GetImagesList();

View File

@ -43,12 +43,7 @@ void PCB_LAYER_BOX_SELECTOR::Resync()
Freeze();
Clear();
#ifdef __WXMSW__
DPI_SCALING_COMMON dpi( nullptr, this );
int size = static_cast<int>( 14 / dpi.GetContentScaleFactor() );
#else
const int size = 14;
#endif
LSET show = LSET::AllLayersMask() & ~m_layerMaskDisable;
LSET activated = getEnabledLayers() & ~m_layerMaskDisable;