APPEARANCE_CONTROLS, preset layers: re-allow storing object visibility in
a User preset, and use the last defined object visibility when switching to a builtin preset From master branch Fixes #15282 https://gitlab.com/kicad/code/kicad/-/issues/15282
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@ -394,6 +394,10 @@ LAYER_PRESET APPEARANCE_CONTROLS::presetBack( _HKI( "Back Layers" ),
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LAYER_PRESET APPEARANCE_CONTROLS::presetBackAssembly( _HKI( "Back Assembly View" ),
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LSET::BackAssembly().set( Edge_Cuts ), GAL_SET::DefaultVisible(), B_SilkS );
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// this one is only used to store the object visibility settings of the last used
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// built-in layer preset
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LAYER_PRESET APPEARANCE_CONTROLS::m_lastBuiltinPreset;
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APPEARANCE_CONTROLS::APPEARANCE_CONTROLS( PCB_BASE_FRAME* aParent, wxWindow* aFocusOwner,
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bool aFpEditorMode ) :
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@ -2693,6 +2697,14 @@ void APPEARANCE_CONTROLS::onLayerPresetChanged( wxCommandEvent& aEvent )
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return;
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}
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// Store the objects visibility settings if the presedt is not a user preset,
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// to be reused when selecting a new built-in layer preset, even if a previous
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// user preset has changed the object visibility
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if( !m_currentPreset || m_currentPreset->readOnly )
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{
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m_lastBuiltinPreset.renderLayers = getVisibleObjects();
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}
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LAYER_PRESET* preset = static_cast<LAYER_PRESET*>( m_cbLayerPresets->GetClientData( index ) );
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m_currentPreset = preset;
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@ -2702,7 +2714,12 @@ void APPEARANCE_CONTROLS::onLayerPresetChanged( wxCommandEvent& aEvent )
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{
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// Change board layers visibility, but do not change objects visibility
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LAYER_PRESET curr_layers_choice = *preset;
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curr_layers_choice.renderLayers = getVisibleObjects();
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// For predefined presets that do not manage objects visibility, use
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// the objects visibility settings of the last used predefined preset.
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if( curr_layers_choice.readOnly )
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curr_layers_choice.renderLayers = m_lastBuiltinPreset.renderLayers;
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doApplyLayerPreset( curr_layers_choice );
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}
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@ -430,6 +430,9 @@ private:
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static LAYER_PRESET presetFrontAssembly;
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static LAYER_PRESET presetBack;
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static LAYER_PRESET presetBackAssembly;
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// a LAYER_PRESET used only to store the objects visibility of the
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// last selected built-in LAYER_PRESET preset
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static LAYER_PRESET m_lastBuiltinPreset;
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int m_pointSize;
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