Moved path normalization functions to a separate file

Normalizing paths to environmental variables might be useful in
many places, therefore it is better to keep them accessible.
This commit is contained in:
Maciej Suminski 2017-11-14 11:17:16 +01:00
parent 753f24aaaa
commit 759359f602
5 changed files with 157 additions and 88 deletions

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@ -247,6 +247,7 @@ set( COMMON_SRCS
eda_dde.cpp
eda_doc.cpp
eda_pattern_match.cpp
env_paths.cpp
exceptions.cpp
executable_names.cpp
filter_reader.cpp

112
common/env_paths.cpp Normal file
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@ -0,0 +1,112 @@
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 2017 KiCad Developers, see AUTHORS.txt for contributors.
* Copyright (C) 2017 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <env_paths.h>
static bool normalizeAbsolutePaths( const wxFileName& aPathA,
const wxFileName& aPathB,
wxString* aResultPath )
{
wxCHECK_MSG( aPathA.IsAbsolute(), false, aPathA.GetPath() + " is not an absolute path." );
wxCHECK_MSG( aPathB.IsAbsolute(), false, aPathB.GetPath() + " is not an absolute path." );
if( aPathA.GetPath() == aPathB.GetPath() )
return true;
if( ( aPathA.GetDirCount() > aPathB.GetDirCount() )
|| ( aPathA.HasVolume() && !aPathB.HasVolume() )
|| ( !aPathA.HasVolume() && aPathB.HasVolume() )
|| ( ( aPathA.HasVolume() && aPathB.HasVolume() )
&& ( aPathA.GetVolume() == aPathB.GetVolume() ) ) )
return false;
wxArrayString aDirs = aPathA.GetDirs();
wxArrayString bDirs = aPathB.GetDirs();
size_t i = 0;
while( i < aDirs.GetCount() )
{
if( aDirs[i] != bDirs[i] )
return false;
i++;
}
if( aResultPath )
{
while( i < bDirs.GetCount() )
{
*aResultPath += bDirs[i] + wxT( "/" );
i++;
}
}
return true;
}
wxString NormalizePath( const wxFileName& aFilePath, const ENV_VAR_MAP* aEnvVars,
const PROJECT* aProject )
{
wxFileName envPath;
wxString tmp, varName, normalizedFullPath;
if( aEnvVars )
{
for( auto& entry : *aEnvVars )
{
// Don't bother normalizing paths that don't exist or the user cannot read.
if( !wxFileName::DirExists( entry.second.GetValue() )
|| !wxFileName::IsDirReadable( entry.second.GetValue() ) )
continue;
envPath.SetPath( entry.second.GetValue() );
if( normalizeAbsolutePaths( envPath, aFilePath, &tmp ) )
{
varName = entry.first;
break;
}
}
}
if( varName.IsEmpty() && aProject )
{
envPath.SetPath( aProject->GetProjectPath() );
if( normalizeAbsolutePaths( envPath, aFilePath, &tmp ) )
varName = PROJECT_VAR_NAME;
}
if( !varName.IsEmpty() )
{
normalizedFullPath = wxString::Format( "${%s}/", varName );
if( !tmp.IsEmpty() )
normalizedFullPath += tmp;
normalizedFullPath += aFilePath.GetFullName();
}
return normalizedFullPath;
}

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@ -37,6 +37,7 @@
#include <class_sch_screen.h>
#include <schframe.h>
#include <symbol_lib_table.h>
#include <env_paths.h>
#include <dialog_symbol_remap.h>
@ -123,53 +124,13 @@ void DIALOG_SYMBOL_REMAP::createProjectSymbolLibTable( REPORTER& aReporter )
libNameInc++;
}
wxString tmp;
wxString fullFileName;
wxString pluginType = SCH_IO_MGR::ShowType( SCH_IO_MGR::SCH_LEGACY );
wxFileName fn = lib->GetFullFileName();
// Use environment variable substitution where possible. This is based solely
// on the internal user environment variable list. Checking against all of the
// system wide environment variables is probably not a good idea.
const ENV_VAR_MAP& envMap = Pgm().GetLocalEnvVariables();
wxFileName envPath;
for( auto& entry : envMap )
{
// Don't bother normalizing paths that don't exist or the user cannot read.
if( !wxFileName::DirExists( entry.second.GetValue() )
|| !wxFileName::IsDirReadable( entry.second.GetValue() ) )
continue;
envPath.SetPath( entry.second.GetValue() );
if( normalizeAbsolutePaths( envPath, fn, &tmp ) )
{
fullFileName = "${" + entry.first + "}/";
if( !tmp.IsEmpty() )
fullFileName += tmp;
fullFileName += fn.GetFullName();
break;
}
}
// Check the project path if no local environment variable paths where found.
if( fullFileName.IsEmpty() )
{
envPath.SetPath( Prj().GetProjectPath() );
if( normalizeAbsolutePaths( envPath, fn, &tmp ) )
{
fullFileName = wxString( "${" ) + PROJECT_VAR_NAME + wxString( "}/" );
if( !tmp.IsEmpty() )
fullFileName += tmp;
fullFileName += fn.GetFullName();
}
}
wxString fullFileName = NormalizePath( fn, &Pgm().GetLocalEnvVariables(), &Prj() );
// Fall back to the absolute library path.
if( fullFileName.IsEmpty() )
@ -302,46 +263,3 @@ bool DIALOG_SYMBOL_REMAP::remapSymbolToLibTable( SCH_COMPONENT* aSymbol )
return false;
}
bool DIALOG_SYMBOL_REMAP::normalizeAbsolutePaths( const wxFileName& aPathA,
const wxFileName& aPathB,
wxString* aResultPath )
{
wxCHECK_MSG( aPathA.IsAbsolute(), false, aPathA.GetPath() + " is not an absolute path." );
wxCHECK_MSG( aPathB.IsAbsolute(), false, aPathB.GetPath() + " is not an absolute path." );
if( aPathA.GetPath() == aPathB.GetPath() )
return true;
if( ( aPathA.GetDirCount() > aPathB.GetDirCount() )
|| ( aPathA.HasVolume() && !aPathB.HasVolume() )
|| ( !aPathA.HasVolume() && aPathB.HasVolume() )
|| ( ( aPathA.HasVolume() && aPathB.HasVolume() )
&& ( aPathA.GetVolume() == aPathB.GetVolume() ) ) )
return false;
wxArrayString aDirs = aPathA.GetDirs();
wxArrayString bDirs = aPathB.GetDirs();
size_t i = 0;
while( i < aDirs.GetCount() )
{
if( aDirs[i] != bDirs[i] )
return false;
i++;
}
if( aResultPath )
{
while( i < bDirs.GetCount() )
{
*aResultPath += bDirs[i] + wxT( "/" );
i++;
}
}
return true;
}

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@ -63,10 +63,6 @@ private:
void remapSymbolsToLibTable( REPORTER& aReporter );
bool remapSymbolToLibTable( SCH_COMPONENT* aSymbol );
bool normalizeAbsolutePaths( const wxFileName& aPathA,
const wxFileName& aPathB,
wxString* aResultPath );
};
#endif // _DIALOG_SYMBOL_REMAP_H_

42
include/env_paths.h Normal file
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@ -0,0 +1,42 @@
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 2017 KiCad Developers, see AUTHORS.txt for contributors.
* Copyright (C) 2017 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
///> Helper functions to substitute paths with environmental variables.
#ifndef ENV_PATHS_H
#define ENV_PATHS_H
#include <pgm_base.h>
/**
* Normalizes a file path to an environmental variable, if possible.
*
* @param aFilePath is the full file path (path and file name) to be normalized.
* @param aEnvVars is an optional map of environmental variables to try substition with.
* @param aProject is an optional project, to normalize the file path to the project path.
* @return Normalized full file path (path and file name) if succeeded or empty string if the
* path could not be normalized.
*/
wxString NormalizePath( const wxFileName& aFilePath, const ENV_VAR_MAP* aEnvVars,
const PROJECT* aProject );
#endif /* ENV_PATHS_H */