Eeschema: add wildcard and regular expression search to componet select dialog.

* Create base class EDA_PATTERN_MATCH to hand multiple pattern matching methods.
* Create classes for regular expression and wildcard pattern matching.
* Add new pattern matching semantics to component select dialog.
* Thanks to Henner Zellar <h.zeller@acm.org> for improvments to the original patch.
This commit is contained in:
Chris Pavlina 2015-12-20 15:52:39 -05:00 committed by Wayne Stambaugh
parent e175a96be4
commit 769e18d376
4 changed files with 316 additions and 4 deletions

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@ -201,6 +201,7 @@ set( COMMON_SRCS
dsnlexer.cpp
eda_dde.cpp
eda_doc.cpp
eda_pattern_match.cpp
filter_reader.cpp
# findkicadhelppath.cpp.notused deprecated, use searchhelpfilefullpath.cpp
gestfich.cpp

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@ -0,0 +1,137 @@
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Chris Pavlina <pavlina.chris@gmail.com>
* Copyright (C) 2015 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <eda_pattern_match.h>
#include <wx/log.h>
#include <climits>
bool EDA_PATTERN_MATCH_SUBSTR::SetPattern( const wxString& aPattern )
{
m_pattern = aPattern;
return true;
}
int EDA_PATTERN_MATCH_SUBSTR::Find( const wxString& aCandidate ) const
{
int loc = aCandidate.Find( m_pattern );
return ( loc == wxNOT_FOUND ) ? EDA_PATTERN_NOT_FOUND : loc;
}
/**
* Context class to set wx loglevel for a block, and always restore it at the end.
*/
class WX_LOGLEVEL_CONTEXT
{
wxLogLevel m_old_level;
public:
WX_LOGLEVEL_CONTEXT( wxLogLevel level )
{
m_old_level = wxLog::GetLogLevel();
wxLog::SetLogLevel( level );
}
~WX_LOGLEVEL_CONTEXT()
{
wxLog::SetLogLevel( m_old_level );
}
};
bool EDA_PATTERN_MATCH_REGEX::SetPattern( const wxString& aPattern )
{
m_pattern = aPattern;
// Evil and undocumented: wxRegEx::Compile calls wxLogError on error, even
// though it promises to just return false. Silence the error.
WX_LOGLEVEL_CONTEXT ctx( wxLOG_FatalError );
return m_regex.Compile( aPattern, wxRE_ADVANCED );
}
int EDA_PATTERN_MATCH_REGEX::Find( const wxString& aCandidate ) const
{
if( m_regex.IsValid() )
{
if( m_regex.Matches( aCandidate ) )
{
size_t start, len;
m_regex.GetMatch( &start, &len, 0 );
return ( start > INT_MAX ) ? INT_MAX : start;
}
else
{
return EDA_PATTERN_NOT_FOUND;
}
}
else
{
int loc = aCandidate.Find( m_pattern );
return ( loc == wxNOT_FOUND ) ? EDA_PATTERN_NOT_FOUND : loc;
}
}
bool EDA_PATTERN_MATCH_WILDCARD::SetPattern( const wxString& aPattern )
{
// Compile the wildcard string to a regular expression
wxString regex;
regex.Alloc( 2 * aPattern.Length() ); // no need to keep resizing, we know the size roughly
const wxString to_replace = wxT( ".*+?^${}()|[]/\\" );
for( wxString::const_iterator it = aPattern.begin(); it < aPattern.end(); ++it )
{
wxUniChar c = *it;
if( c == '?' )
{
regex += wxT( "." );
}
else if( c == '*' )
{
regex += wxT( ".*" );
}
else if( to_replace.Find( c ) != wxNOT_FOUND )
{
regex += "\\";
regex += c;
}
else
{
regex += c;
}
}
return EDA_PATTERN_MATCH_REGEX::SetPattern( regex );
}
int EDA_PATTERN_MATCH_WILDCARD::Find( const wxString& aCandidate ) const
{
return EDA_PATTERN_MATCH_REGEX::Find( aCandidate );
}

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@ -35,6 +35,8 @@
#include <class_library.h>
#include <macros.h>
#include <eda_pattern_match.h>
// Each node gets this lowest score initially, without any matches applied. Matches
// will then increase this score depending on match quality.
// This way, an empty search string will result in all components being displayed as they
@ -113,6 +115,7 @@ COMPONENT_TREE_SEARCH_CONTAINER::~COMPONENT_TREE_SEARCH_CONTAINER()
{
BOOST_FOREACH( TREE_NODE* node, m_nodes )
delete node;
m_nodes.clear();
}
@ -225,12 +228,15 @@ LIB_ALIAS* COMPONENT_TREE_SEARCH_CONTAINER::GetSelectedAlias( int* aUnit )
BOOST_FOREACH( TREE_NODE* node, m_nodes )
{
if( node->MatchScore > 0 && node->TreeId == select_id ) {
if( node->MatchScore > 0 && node->TreeId == select_id )
{
if( aUnit && node->Unit > 0 )
*aUnit = node->Unit;
return node->Alias;
}
}
return NULL;
}
@ -249,6 +255,72 @@ static int matchPosScore(int aPosition, int aMaximum)
}
namespace
{
class EDA_COMBINED_MATCHER
{
public:
EDA_COMBINED_MATCHER( const wxString &aPattern )
{
// Whatever syntax users prefer, it shall be matched.
AddMatcher( aPattern, new EDA_PATTERN_MATCH_REGEX() );
AddMatcher( aPattern, new EDA_PATTERN_MATCH_WILDCARD() );
// If any of the above matchers couldn't be created because the pattern
// syntax does not match, the substring will try its best.
AddMatcher( aPattern, new EDA_PATTERN_MATCH_SUBSTR() );
}
~EDA_COMBINED_MATCHER()
{
BOOST_FOREACH( const EDA_PATTERN_MATCH* matcher, m_matchers )
delete matcher;
}
/*
* Look in all existing matchers, return the earliest match of any of
* the existing. Returns EDA_PATTERN_NOT_FOUND if no luck.
*/
int Find( const wxString &aTerm, int *aMatchersTriggered )
{
int result = EDA_PATTERN_NOT_FOUND;
BOOST_FOREACH( const EDA_PATTERN_MATCH* matcher, m_matchers )
{
int local_find = matcher->Find( aTerm );
if ( local_find != EDA_PATTERN_NOT_FOUND )
{
*aMatchersTriggered += 1;
if ( local_find < result )
{
result = local_find;
}
}
}
return result;
}
private:
// Add matcher if it can compile the pattern.
void AddMatcher( const wxString &aPattern, EDA_PATTERN_MATCH *aMatcher )
{
if ( aMatcher->SetPattern( aPattern ) )
{
m_matchers.push_back( aMatcher );
}
else
{
delete aMatcher;
}
}
std::vector<const EDA_PATTERN_MATCH*> m_matchers;
};
}
void COMPONENT_TREE_SEARCH_CONTAINER::UpdateSearchTerm( const wxString& aSearch )
{
if( m_tree == NULL )
@ -286,6 +358,7 @@ void COMPONENT_TREE_SEARCH_CONTAINER::UpdateSearchTerm( const wxString& aSearch
while ( tokenizer.HasMoreTokens() )
{
const wxString term = tokenizer.GetNextToken().Lower();
EDA_COMBINED_MATCHER matcher( term );
BOOST_FOREACH( TREE_NODE* node, m_nodes )
{
@ -299,17 +372,18 @@ void COMPONENT_TREE_SEARCH_CONTAINER::UpdateSearchTerm( const wxString& aSearch
// least two characters long. That avoids spurious, low quality
// matches. Most abbreviations are at three characters long.
int found_pos;
int matcher_fired = 0;
if( term == node->MatchName )
node->MatchScore += 1000; // exact match. High score :)
else if( (found_pos = node->MatchName.Find( term ) ) != wxNOT_FOUND )
else if( (found_pos = matcher.Find( node->MatchName, &matcher_fired ) ) != EDA_PATTERN_NOT_FOUND )
{
// Substring match. The earlier in the string the better. score += 20..40
node->MatchScore += matchPosScore( found_pos, 20 ) + 20;
}
else if( node->Parent->MatchName.Find( term ) != wxNOT_FOUND )
else if( matcher.Find( node->Parent->MatchName, &matcher_fired ) != EDA_PATTERN_NOT_FOUND )
node->MatchScore += 19; // parent name matches. score += 19
else if( ( found_pos = node->SearchText.Find( term ) ) != wxNOT_FOUND )
else if( ( found_pos = matcher.Find( node->SearchText, &matcher_fired ) ) != EDA_PATTERN_NOT_FOUND )
{
// If we have a very short search term (like one or two letters), we don't want
// to accumulate scores if they just happen to be in keywords or description as
@ -322,6 +396,8 @@ void COMPONENT_TREE_SEARCH_CONTAINER::UpdateSearchTerm( const wxString& aSearch
}
else
node->MatchScore = 0; // No match. That's it for this item.
node->MatchScore += 2 * matcher_fired;
}
}

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@ -0,0 +1,98 @@
/* -*- c++ -*-
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Chris Pavlina <pavlina.chris@gmail.com>
* Copyright (C) 2015 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file eda_pattern_match.h
* @brief Abstract pattern-matching tool and implementations.
*/
#ifndef EDA_PATTERN_MATCH_H
#define EDA_PATTERN_MATCH_H
#include <vector>
#include <wx/wx.h>
#include <wx/string.h>
#include <wx/regex.h>
static const int EDA_PATTERN_NOT_FOUND = wxNOT_FOUND;
/*
* Interface for a pattern matcher, for which there are several implementations
*/
class EDA_PATTERN_MATCH
{
public:
virtual ~EDA_PATTERN_MATCH() {}
/**
* Set the pattern against which candidates will be matched. If the pattern
* can not be processed, returns false.
*/
virtual bool SetPattern( const wxString& aPattern ) = 0;
/**
* Return the location of a match iff a given candidate string matches the set pattern.
* Otherwise, return EDA_PATTERN_NOT_FOUND.
*/
virtual int Find( const wxString& aCandidate ) const = 0;
};
/*
* Match simple substring
*/
class EDA_PATTERN_MATCH_SUBSTR : public EDA_PATTERN_MATCH
{
public:
virtual bool SetPattern( const wxString& aPattern );
virtual int Find( const wxString& aCandidate ) const;
protected:
wxString m_pattern;
};
/*
* Match regular expression
*/
class EDA_PATTERN_MATCH_REGEX : public EDA_PATTERN_MATCH
{
public:
virtual bool SetPattern( const wxString& aPattern );
virtual int Find( const wxString& aCandidate ) const;
protected:
wxString m_pattern;
wxRegEx m_regex;
};
class EDA_PATTERN_MATCH_WILDCARD : public EDA_PATTERN_MATCH_REGEX
{
public:
virtual bool SetPattern( const wxString& aPattern );
virtual int Find( const wxString& aCandidate ) const;
};
#endif // EDA_PATTERN_MATCH_H