Pass VECTOR2I objects by reference instead of on the stack.

This commit is contained in:
Wayne Stambaugh 2021-07-26 19:47:26 -04:00
parent 8ff76de18e
commit 78e5e98ea0
38 changed files with 267 additions and 217 deletions

View File

@ -568,7 +568,7 @@ private:
int aClearanceValue );
void createPadWithClearance( const PAD *aPad, CONTAINER_2D_BASE* aDstContainer,
PCB_LAYER_ID aLayer, wxSize aClearanceValue ) const;
PCB_LAYER_ID aLayer, const wxSize& aClearanceValue ) const;
OBJECT_2D* createPadWithDrill( const PAD* aPad, int aInflateValue );

View File

@ -306,9 +306,11 @@ void BOARD_ADAPTER::createTrack( const PCB_TRACK* aTrack, CONTAINER_2D_BASE* aDs
void BOARD_ADAPTER::createPadWithClearance( const PAD* aPad, CONTAINER_2D_BASE* aDstContainer,
PCB_LAYER_ID aLayer, wxSize aClearanceValue ) const
PCB_LAYER_ID aLayer,
const wxSize& aClearanceValue ) const
{
SHAPE_POLY_SET poly;
wxSize clearance = aClearanceValue;
// Our shape-based builder can't handle negative or differing x:y clearance values (the
// former are common for solder paste while the later get generated when a relative paste
@ -317,13 +319,13 @@ void BOARD_ADAPTER::createPadWithClearance( const PAD* aPad, CONTAINER_2D_BASE*
// Of course being a hack it falls down when dealing with custom shape pads (where the size
// is only the size of the anchor), so for those we punt and just use aClearanceValue.x.
if( ( aClearanceValue.x < 0 || aClearanceValue.x != aClearanceValue.y )
if( ( clearance.x < 0 || clearance.x != clearance.y )
&& aPad->GetShape() != PAD_SHAPE::CUSTOM )
{
PAD dummy( *aPad );
dummy.SetSize( aPad->GetSize() + aClearanceValue + aClearanceValue );
dummy.SetSize( aPad->GetSize() + clearance + clearance );
dummy.TransformShapeWithClearanceToPolygon( poly, aLayer, 0, ARC_HIGH_DEF, ERROR_INSIDE );
aClearanceValue = { 0, 0 };
clearance = { 0, 0 };
}
else
{
@ -340,13 +342,13 @@ void BOARD_ADAPTER::createPadWithClearance( const PAD* aPad, CONTAINER_2D_BASE*
-seg->GetSeg().A.y * m_biuTo3Dunits );
const SFVEC2F end3DU ( seg->GetSeg().B.x * m_biuTo3Dunits,
-seg->GetSeg().B.y * m_biuTo3Dunits );
const int width = seg->GetWidth() + aClearanceValue.x * 2;
const int width = seg->GetWidth() + clearance.x * 2;
// Cannot add segments that have the same start and end point
if( Is_segment_a_circle( start3DU, end3DU ) )
{
aDstContainer->Add( new FILLED_CIRCLE_2D( start3DU,
( width / 2) * m_biuTo3Dunits,
( width / 2 ) * m_biuTo3Dunits,
*aPad ) );
}
else
@ -361,7 +363,7 @@ void BOARD_ADAPTER::createPadWithClearance( const PAD* aPad, CONTAINER_2D_BASE*
case SH_CIRCLE:
{
const SHAPE_CIRCLE* circle = (SHAPE_CIRCLE*) shape;
const int radius = circle->GetRadius() + aClearanceValue.x;
const int radius = circle->GetRadius() + clearance.x;
const SFVEC2F center( circle->GetCenter().x * m_biuTo3Dunits,
-circle->GetCenter().y * m_biuTo3Dunits );
@ -402,13 +404,13 @@ void BOARD_ADAPTER::createPadWithClearance( const PAD* aPad, CONTAINER_2D_BASE*
-seg.GetSeg().A.y * m_biuTo3Dunits );
const SFVEC2F end3DU( seg.GetSeg().B.x * m_biuTo3Dunits,
-seg.GetSeg().B.y * m_biuTo3Dunits );
const int width = arc->GetWidth() + aClearanceValue.x * 2;
const int width = arc->GetWidth() + clearance.x * 2;
// Cannot add segments that have the same start and end point
if( Is_segment_a_circle( start3DU, end3DU ) )
{
aDstContainer->Add( new FILLED_CIRCLE_2D( start3DU,
( width / 2) * m_biuTo3Dunits,
( width / 2 ) * m_biuTo3Dunits,
*aPad ) );
}
else
@ -431,8 +433,8 @@ void BOARD_ADAPTER::createPadWithClearance( const PAD* aPad, CONTAINER_2D_BASE*
if( !poly.IsEmpty() )
{
if( aClearanceValue.x )
poly.Inflate( aClearanceValue.x, 32 );
if( clearance.x )
poly.Inflate( clearance.x, 32 );
// Add the PAD polygon
ConvertPolygonToTriangles( poly, *aDstContainer, m_biuTo3Dunits, *aPad );
@ -504,11 +506,13 @@ void BOARD_ADAPTER::addPadsWithClearance( const FOOTPRINT* aFootprint,
case PAD_SHAPE::CIRCLE:
if( pad->GetDrillShape() == PAD_DRILL_SHAPE_CIRCLE )
continue;
break;
case PAD_SHAPE::OVAL:
if( pad->GetDrillShape() != PAD_DRILL_SHAPE_CIRCLE )
continue;
break;
default:

View File

@ -70,7 +70,7 @@ static const wxString pageFmts[] =
};
DIALOG_PAGES_SETTINGS::DIALOG_PAGES_SETTINGS( EDA_DRAW_FRAME* aParent, double aIuPerMils,
wxSize aMaxUserSizeMils ) :
const wxSize& aMaxUserSizeMils ) :
DIALOG_PAGES_SETTINGS_BASE( aParent ),
m_parent( aParent ),
m_screen( m_parent->GetScreen() ),

View File

@ -83,7 +83,7 @@ float Clamp_Text_PenSize( float aPenSize, int aSize, bool aBold )
}
int Clamp_Text_PenSize( int aPenSize, wxSize aSize, bool aBold )
int Clamp_Text_PenSize( int aPenSize, const wxSize& aSize, bool aBold )
{
int size = std::min( std::abs( aSize.x ), std::abs( aSize.y ) );

View File

@ -1,7 +1,7 @@
/*
* This program source code file is part of KiCad, a free EDA CAD application.
* Copyright (C) 2017-2020 KiCad Developers, see AUTHORS.txt for contributors.
*
* Copyright (C) 2017-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@ -36,13 +36,9 @@ using KIGFX::COLOR4D;
extern COLOR4D DisplayColorFrame( wxWindow* aParent, COLOR4D aOldColor );
/**
* Make a simple color swatch bitmap
*
* @param aWindow - window used as context for device-independent size
*/
wxBitmap COLOR_SWATCH::MakeBitmap( COLOR4D aColor, COLOR4D aBackground, wxSize aSize,
wxSize aCheckerboardSize, COLOR4D aCheckerboardBackground )
wxBitmap COLOR_SWATCH::MakeBitmap( const COLOR4D& aColor, const COLOR4D& aBackground,
const wxSize& aSize, const wxSize& aCheckerboardSize,
const COLOR4D& aCheckerboardBackground )
{
wxBitmap bitmap( aSize );
wxBrush brush;
@ -113,8 +109,9 @@ wxBitmap COLOR_SWATCH::MakeBitmap( COLOR4D aColor, COLOR4D aBackground, wxSize a
}
COLOR_SWATCH::COLOR_SWATCH( wxWindow* aParent, COLOR4D aColor, int aID, COLOR4D aBackground,
const COLOR4D aDefault, SWATCH_SIZE aSwatchSize ) :
COLOR_SWATCH::COLOR_SWATCH( wxWindow* aParent, const COLOR4D& aColor, int aID,
const COLOR4D& aBackground, const COLOR4D& aDefault,
SWATCH_SIZE aSwatchSize ) :
wxPanel( aParent, aID ),
m_color( aColor ),
m_background( aBackground ),
@ -149,8 +146,8 @@ COLOR_SWATCH::COLOR_SWATCH( wxWindow* aParent, COLOR4D aColor, int aID, COLOR4D
}
COLOR_SWATCH::COLOR_SWATCH( wxWindow *aParent, wxWindowID aID, const wxPoint &aPos,
const wxSize &aSize, long aStyle ) :
COLOR_SWATCH::COLOR_SWATCH( wxWindow* aParent, wxWindowID aID, const wxPoint& aPos,
const wxSize& aSize, long aStyle ) :
wxPanel( aParent, aID, aPos, aSize, aStyle ),
m_userColors( nullptr ),
m_readOnly( false ),
@ -235,7 +232,7 @@ static void sendSwatchChangeEvent( COLOR_SWATCH& aSender )
}
void COLOR_SWATCH::SetSwatchColor( COLOR4D aColor, bool aSendEvent )
void COLOR_SWATCH::SetSwatchColor( const COLOR4D& aColor, bool aSendEvent )
{
m_color = aColor;
@ -247,13 +244,13 @@ void COLOR_SWATCH::SetSwatchColor( COLOR4D aColor, bool aSendEvent )
}
void COLOR_SWATCH::SetDefaultColor( COLOR4D aColor )
void COLOR_SWATCH::SetDefaultColor( const COLOR4D& aColor )
{
m_default = aColor;
}
void COLOR_SWATCH::SetSwatchBackground( COLOR4D aBackground )
void COLOR_SWATCH::SetSwatchBackground( const COLOR4D& aBackground )
{
m_background = aBackground;
wxBitmap bm = MakeBitmap( m_color, m_background, m_size, m_checkerboardSize, m_checkerboardBg );

View File

@ -482,6 +482,7 @@ int SCH_DRAWING_TOOLS::PlaceImage( const TOOL_EVENT& aEvent )
// (Current mouse pos after closing the dialog will be used)
KIGFX::VIEW_CONTROLS* controls = getViewControls();
VECTOR2D initialMousePos = controls->GetMousePosition(false);
// Build the rectangle area acceptable to move the cursor without
// having an auto-pan
EDA_RECT canvas_area = GetCanvasFreeAreaPixels();
@ -883,6 +884,7 @@ SCH_TEXT* SCH_DRAWING_TOOLS::createNewText( const VECTOR2I& aPosition, int aType
if( settings.m_IntersheetRefsShow )
static_cast<SCH_GLOBALLABEL*>( textItem )->GetIntersheetRefs()->SetVisible( true );
break;
default:
@ -1419,7 +1421,7 @@ int SCH_DRAWING_TOOLS::DrawSheet( const TOOL_EVENT& aEvent )
}
void SCH_DRAWING_TOOLS::sizeSheet( SCH_SHEET* aSheet, VECTOR2I aPos )
void SCH_DRAWING_TOOLS::sizeSheet( SCH_SHEET* aSheet, const VECTOR2I& aPos )
{
wxPoint pos = aSheet->GetPosition();
wxPoint size = (wxPoint) aPos - pos;

View File

@ -75,7 +75,7 @@ private:
SCH_SHEET_PIN* createSheetPin( SCH_SHEET* aSheet, SCH_HIERLABEL* aLabel );
void sizeSheet( SCH_SHEET* aSheet, VECTOR2I aPos );
void sizeSheet( SCH_SHEET* aSheet, const VECTOR2I& aPos );
///< Set up handlers for various events.
void setTransitions() override;

View File

@ -1,7 +1,7 @@
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors.
* Copyright (C) 2020-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@ -34,7 +34,8 @@ class DS_DATA_MODEL;
class DIALOG_PAGES_SETTINGS: public DIALOG_PAGES_SETTINGS_BASE
{
public:
DIALOG_PAGES_SETTINGS( EDA_DRAW_FRAME* aParent, double aIuPerMils, wxSize aMaxUserSizeMils );
DIALOG_PAGES_SETTINGS( EDA_DRAW_FRAME* aParent, double aIuPerMils,
const wxSize& aMaxUserSizeMils );
virtual ~DIALOG_PAGES_SETTINGS();
const wxString GetWksFileName()

View File

@ -118,7 +118,7 @@ public:
return m_init;
}
void SetOrigin( const wxPoint &pos )
void SetOrigin( const wxPoint& pos )
{
m_pos = pos;
m_init = true;
@ -131,7 +131,7 @@ public:
m_init = true;
}
void SetSize( const wxSize &size )
void SetSize( const wxSize& size )
{
m_size = size;
m_init = true;
@ -150,7 +150,7 @@ public:
m_pos.y += dy;
}
void Offset( const wxPoint &offset )
void Offset( const wxPoint& offset )
{
m_pos += offset;
}

View File

@ -64,7 +64,7 @@ class PLOTTER;
*/
int Clamp_Text_PenSize( int aPenSize, int aSize, bool aBold = true );
float Clamp_Text_PenSize( float aPenSize, int aSize, bool aBold = true );
int Clamp_Text_PenSize( int aPenSize, wxSize aSize, bool aBold = true );
int Clamp_Text_PenSize( int aPenSize, const wxSize& aSize, bool aBold = true );
/**
* @param aTextSize the char size (height or width).
@ -124,7 +124,7 @@ void GRText( wxDC* aDC, const wxPoint& aPos, const COLOR4D& aColor, const wxStri
* in \a aColor2 with \a aColor1 border. Otherwise colors are swapped.
*/
void GRHaloText( wxDC* aDC, const wxPoint& aPos, const COLOR4D& aBgColor, const COLOR4D& aColor1,
const COLOR4D& aColor2, const wxString& aText, double aOrient, const wxSize &aSize,
const COLOR4D& aColor2, const wxString& aText, double aOrient, const wxSize& aSize,
enum EDA_TEXT_HJUSTIFY_T aH_justify, enum EDA_TEXT_VJUSTIFY_T aV_justify,
int aWidth, bool aItalic, bool aBold,
void (*aCallback)( int x0, int y0, int xf, int yf, void* aData ) = nullptr,

View File

@ -53,22 +53,20 @@ public:
const BOX2I ViewBBox() const override;
///< Set the origin of the rectangle (the fixed corner)
void SetOrigin( VECTOR2I aOrigin )
void SetOrigin( const VECTOR2I& aOrigin )
{
m_origin = aOrigin;
}
/**
* Set the current end of the rectangle (the corner that moves
* with the cursor.
* Set the current end of the rectangle (the corner that moves with the cursor.
*/
void SetEnd( VECTOR2I aEnd )
void SetEnd( const VECTOR2I& aEnd )
{
m_end = aEnd;
}
/**
* Get class name
* @return string "SELECTION_AREA"
*/
wxString GetClass() const override

View File

@ -87,7 +87,7 @@ protected:
struct ANCHOR
{
ANCHOR( VECTOR2I aPos, int aFlags = CORNER | SNAPPABLE, EDA_ITEM* aItem = nullptr ) :
ANCHOR( const VECTOR2I& aPos, int aFlags = CORNER | SNAPPABLE, EDA_ITEM* aItem = nullptr ) :
pos( aPos ),
flags( aFlags ),
item( aItem )

View File

@ -1,7 +1,7 @@
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 KiCad Developers, see AUTHORS.txt for contributors.
* Copyright (C) 2017-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@ -51,8 +51,7 @@ const static wxSize CHECKERBOARD_SIZE_DU( 3, 3 );
/**
* Class representing a simple color swatch, of the kind used to
* set layer colors
* A simple color swatch of the kind used to set layer colors.
*/
class COLOR_SWATCH: public wxPanel
{
@ -65,8 +64,9 @@ public:
* @param aColor initial swatch color
* @param aID id to use when sending swatch events
*/
COLOR_SWATCH( wxWindow* aParent, KIGFX::COLOR4D aColor, int aID, KIGFX::COLOR4D aBackground,
const KIGFX::COLOR4D aDefault, SWATCH_SIZE aSwatchType );
COLOR_SWATCH( wxWindow* aParent, const KIGFX::COLOR4D& aColor, int aID,
const KIGFX::COLOR4D& aBackground, const KIGFX::COLOR4D& aDefault,
SWATCH_SIZE aSwatchType );
/**
* constructor for wxFormBuilder
@ -77,17 +77,17 @@ public:
/**
* Set the current swatch color directly.
*/
void SetSwatchColor( KIGFX::COLOR4D aColor, bool aSendEvent );
void SetSwatchColor( const KIGFX::COLOR4D& aColor, bool aSendEvent );
/**
* Sets the color that will be chosen with the "Reset to Default" button in the chooser
*/
void SetDefaultColor( KIGFX::COLOR4D aColor );
void SetDefaultColor( const KIGFX::COLOR4D& aColor );
/**
* Set the swatch background color.
*/
void SetSwatchBackground( KIGFX::COLOR4D aBackground );
void SetSwatchBackground( const KIGFX::COLOR4D& aBackground );
/**
* Fetch a reference to the user colors list.
@ -114,8 +114,9 @@ public:
/// Registers a handler for when the user tries to interact with a read-only swatch
void SetReadOnlyCallback( std::function<void()> aCallback ) { m_readOnlyCallback = aCallback; }
static wxBitmap MakeBitmap( KIGFX::COLOR4D aColor, KIGFX::COLOR4D aBackground, wxSize aSize,
wxSize aCheckerboardSize, KIGFX::COLOR4D aCheckerboardBackground );
static wxBitmap MakeBitmap( const KIGFX::COLOR4D& aColor, const KIGFX::COLOR4D& aBackground,
const wxSize& aSize, const wxSize& aCheckerboardSize,
const KIGFX::COLOR4D& aCheckerboardBackground );
private:
void setupEvents();
@ -146,7 +147,7 @@ private:
/**
* Event signalling a swatch has changed color
* Event signaling a swatch has changed color
*/
wxDECLARE_EVENT(COLOR_SWATCH_CHANGED, wxCommandEvent);

View File

@ -170,7 +170,7 @@ public:
*
* @return the nearest point
*/
const VECTOR2I NearestPoint( const VECTOR2I &aP ) const;
const VECTOR2I NearestPoint( const VECTOR2I& aP ) const;
/**
* Compute a point on the segment (this) that is closest to any point on \a aSeg.

View File

@ -597,7 +597,7 @@ public:
* inserted.
* @param aNewVertex is the new inserted vertex.
*/
void InsertVertex( int aGlobalIndex, VECTOR2I aNewVertex );
void InsertVertex( int aGlobalIndex, const VECTOR2I& aNewVertex );
///< Return the index-th vertex in a given hole outline within a given outline
const VECTOR2I& CVertex( int aIndex, int aOutline, int aHole ) const;

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@ -266,7 +266,7 @@ VECTOR2<T>::VECTOR2()
#ifdef WX_COMPATIBILITY
template <class T>
VECTOR2<T>::VECTOR2( wxPoint const& aPoint )
VECTOR2<T>::VECTOR2( const wxPoint& aPoint )
{
x = T( aPoint.x );
y = T( aPoint.y );
@ -274,7 +274,7 @@ VECTOR2<T>::VECTOR2( wxPoint const& aPoint )
template <class T>
VECTOR2<T>::VECTOR2( wxSize const& aSize )
VECTOR2<T>::VECTOR2( const wxSize& aSize )
{
x = T( aSize.x );
y = T( aSize.y );

View File

@ -109,7 +109,7 @@ void RotatePoint( double *pX, double *pY, double cx, double cy, double angle );
const VECTOR2I GetArcCenter( const VECTOR2I& aStart, const VECTOR2I& aMid, const VECTOR2I& aEnd );
const VECTOR2D GetArcCenter( const VECTOR2D& aStart, const VECTOR2D& aMid, const VECTOR2D& aEnd );
const wxPoint GetArcCenter( const wxPoint& aStart, const wxPoint& aMid, const wxPoint& aEnd );
const wxPoint GetArcCenter( VECTOR2I aStart, VECTOR2I aEnd, double aAngle );
const wxPoint GetArcCenter( const VECTOR2I& aStart, const VECTOR2I& aEnd, double aAngle );
/**
* Return the subtended angle for a given arc.

View File

@ -258,7 +258,7 @@ int SHAPE_POLY_SET::Append( SHAPE_ARC& aArc, int aOutline, int aHole )
}
void SHAPE_POLY_SET::InsertVertex( int aGlobalIndex, VECTOR2I aNewVertex )
void SHAPE_POLY_SET::InsertVertex( int aGlobalIndex, const VECTOR2I& aNewVertex )
{
VERTEX_INDEX index;

View File

@ -359,17 +359,20 @@ void RotatePoint( double* pX, double* pY, double angle )
}
const wxPoint GetArcCenter( VECTOR2I aStart, VECTOR2I aEnd, double aAngle )
const wxPoint GetArcCenter( const VECTOR2I& aStart, const VECTOR2I& aEnd, double aAngle )
{
VECTOR2I start = aStart;
VECTOR2I end = aEnd;
if( aAngle < 0 )
{
std::swap( aStart, aEnd );
std::swap( start, end );
aAngle = abs( aAngle );
}
if( aAngle > 180 )
{
std::swap( aStart, aEnd );
std::swap( start, end );
aAngle = 360 - aAngle;
}

View File

@ -2,7 +2,7 @@
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2019 CERN
* Copyright (C) 2019 KiCad Developers, see AUTHORS.txt for contributors.
* Copyright (C) 2019-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@ -272,7 +272,7 @@ int PL_EDIT_TOOL::Main( const TOOL_EVENT& aEvent )
}
void PL_EDIT_TOOL::moveItem( DS_DATA_ITEM* aItem, VECTOR2I aDelta )
void PL_EDIT_TOOL::moveItem( DS_DATA_ITEM* aItem, const VECTOR2I& aDelta )
{
aItem->MoveToUi( aItem->GetStartPosUi() + (wxPoint) aDelta );

View File

@ -66,7 +66,7 @@ public:
int DeleteItemCursor( const TOOL_EVENT& aEvent );
private:
void moveItem( DS_DATA_ITEM* aItem, VECTOR2I aDelta );
void moveItem( DS_DATA_ITEM* aItem, const VECTOR2I& aDelta );
///< Return the right modification point (e.g. for rotation), depending on the number of
///< selected items.

View File

@ -136,7 +136,7 @@ private:
* It compensate and clamp the drill mark size depending on the current plot options.
*/
void plotOneDrillMark( PAD_DRILL_SHAPE_T aDrillShape, const wxPoint& aDrillPos,
wxSize aDrillSize, const wxSize& aPadSize,
const wxSize& aDrillSize, const wxSize& aPadSize,
double aOrientation, int aSmallDrill );
PLOTTER* m_plotter;

View File

@ -986,26 +986,28 @@ void BRDITEMS_PLOTTER::PlotPcbShape( const PCB_SHAPE* aShape )
void BRDITEMS_PLOTTER::plotOneDrillMark( PAD_DRILL_SHAPE_T aDrillShape, const wxPoint &aDrillPos,
wxSize aDrillSize, const wxSize &aPadSize,
const wxSize& aDrillSize, const wxSize &aPadSize,
double aOrientation, int aSmallDrill )
{
wxSize drillSize = aDrillSize;
// Small drill marks have no significance when applied to slots
if( aSmallDrill && aDrillShape == PAD_DRILL_SHAPE_CIRCLE )
aDrillSize.x = std::min( aSmallDrill, aDrillSize.x );
drillSize.x = std::min( aSmallDrill, drillSize.x );
// Round holes only have x diameter, slots have both
aDrillSize.x -= getFineWidthAdj();
aDrillSize.x = Clamp( 1, aDrillSize.x, aPadSize.x - 1 );
drillSize.x -= getFineWidthAdj();
drillSize.x = Clamp( 1, drillSize.x, aPadSize.x - 1 );
if( aDrillShape == PAD_DRILL_SHAPE_OBLONG )
{
aDrillSize.y -= getFineWidthAdj();
aDrillSize.y = Clamp( 1, aDrillSize.y, aPadSize.y - 1 );
m_plotter->FlashPadOval( aDrillPos, aDrillSize, aOrientation, GetPlotMode(), nullptr );
drillSize.y -= getFineWidthAdj();
drillSize.y = Clamp( 1, drillSize.y, aPadSize.y - 1 );
m_plotter->FlashPadOval( aDrillPos, drillSize, aOrientation, GetPlotMode(), nullptr );
}
else
{
m_plotter->FlashPadCircle( aDrillPos, aDrillSize.x, GetPlotMode(), nullptr );
m_plotter->FlashPadCircle( aDrillPos, drillSize.x, GetPlotMode(), nullptr );
}
}

View File

@ -2,7 +2,7 @@
* KiRouter - a push-and-(sometimes-)shove PCB router
*
* Copyright (C) 2013-2021 CERN
* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
* Copyright (C) 2016-2021 KiCad Developers, see AUTHORS.txt for contributors.
* Author: Christian Gagneraud <chgans@gna.org>
*
* This program is free software: you can redistribute it and/or modify it
@ -38,8 +38,11 @@ public:
struct SRC_LOCATION_INFO
{
SRC_LOCATION_INFO( std::string aFileName = "", std::string aFuncName = "", int aLine = 0 ) :
fileName( aFileName ), funcName( aFuncName ), line( aLine )
SRC_LOCATION_INFO( const std::string& aFileName = "", const std::string& aFuncName = "",
int aLine = 0 ) :
fileName( aFileName ),
funcName( aFuncName ),
line( aLine )
{
}
@ -54,24 +57,24 @@ public:
bool IsDebugEnabled() const { return m_debugEnabled; }
virtual void SetIteration( int iter ){};
virtual void Message( const wxString msg,
virtual void Message( const wxString& msg,
const SRC_LOCATION_INFO& aSrcLoc = SRC_LOCATION_INFO() ){};
virtual void NewStage( const std::string& name, int iter,
const SRC_LOCATION_INFO& aSrcLoc = SRC_LOCATION_INFO() ){};
virtual void BeginGroup( const std::string name,
virtual void BeginGroup( const std::string& name,
const SRC_LOCATION_INFO& aSrcLoc = SRC_LOCATION_INFO() ){};
virtual void EndGroup( const SRC_LOCATION_INFO& aSrcLoc = SRC_LOCATION_INFO() ){};
virtual void AddPoint( VECTOR2I aP, const KIGFX::COLOR4D& aColor, int aSize,
const std::string aName,
virtual void AddPoint( const VECTOR2I& aP, const KIGFX::COLOR4D& aColor, int aSize,
const std::string& aName,
const SRC_LOCATION_INFO& aSrcLoc = SRC_LOCATION_INFO() ){};
virtual void AddLine( const SHAPE_LINE_CHAIN& aLine, const KIGFX::COLOR4D& aColor,
int aWidth, const std::string aName,
int aWidth, const std::string& aName,
const SRC_LOCATION_INFO& aSrcLoc = SRC_LOCATION_INFO() ){};
virtual void AddSegment( SEG aS, const KIGFX::COLOR4D& aColor,
const std::string aName,
virtual void AddSegment( const SEG& aS, const KIGFX::COLOR4D& aColor,
const std::string& aName,
const SRC_LOCATION_INFO& aSrcLoc = SRC_LOCATION_INFO() ){};
virtual void AddBox( BOX2I aB, const KIGFX::COLOR4D& aColor,
const std::string aName,
virtual void AddBox( const BOX2I& aB, const KIGFX::COLOR4D& aColor,
const std::string& aName,
const SRC_LOCATION_INFO& aSrcLoc = SRC_LOCATION_INFO() ){};
virtual void Clear(){};
@ -87,11 +90,12 @@ private:
Also checks if debug is enabled at all prior to calling decorator methods, thus saving some
time wasted otherwise for string formatting and copying the geometry. */
#define PNS_DBG(dbg,method,...) \
#define PNS_DBG( dbg, method, ... ) \
if( dbg && dbg->IsDebugEnabled() ) \
dbg->method( __VA_ARGS__, PNS::DEBUG_DECORATOR::SRC_LOCATION_INFO( __FILE__, __FUNCTION__, __LINE__ ) );
dbg->method( __VA_ARGS__, PNS::DEBUG_DECORATOR::SRC_LOCATION_INFO( __FILE__, __FUNCTION__, \
__LINE__ ) );
#define PNS_DBGN(dbg,method) \
#define PNS_DBGN( dbg, method ) \
if( dbg && dbg->IsDebugEnabled() ) \
dbg->method( PNS::DEBUG_DECORATOR::SRC_LOCATION_INFO( __FILE__, __FUNCTION__, __LINE__ ) );

View File

@ -743,7 +743,8 @@ public:
m_view->Add( m_items );
}
virtual void AddPoint( VECTOR2I aP, const COLOR4D& aColor, int aSize, const std::string aName,
virtual void AddPoint( const VECTOR2I& aP, const COLOR4D& aColor, int aSize,
const std::string& aName,
const SRC_LOCATION_INFO& aSrcLoc = SRC_LOCATION_INFO() ) override
{
SHAPE_LINE_CHAIN l;
@ -760,7 +761,7 @@ public:
AddLine( l, aColor, 10000, aName );
}
virtual void AddBox( BOX2I aB, const COLOR4D& aColor, const std::string aName,
virtual void AddBox( const BOX2I& aB, const COLOR4D& aColor, const std::string& aName,
const SRC_LOCATION_INFO& aSrcLoc = SRC_LOCATION_INFO() ) override
{
SHAPE_LINE_CHAIN l;
@ -777,7 +778,7 @@ public:
AddLine( l, aColor, 10000, aName, aSrcLoc );
}
virtual void AddSegment( SEG aS, const COLOR4D& aColor, const std::string aName,
virtual void AddSegment( const SEG& aS, const COLOR4D& aColor, const std::string& aName,
const SRC_LOCATION_INFO& aSrcLoc = SRC_LOCATION_INFO() ) override
{
SHAPE_LINE_CHAIN l;
@ -790,7 +791,7 @@ public:
virtual void AddLine( const SHAPE_LINE_CHAIN& aLine, const COLOR4D& aColor,
int aWidth, const std::string aName,
int aWidth, const std::string& aName,
const SRC_LOCATION_INFO& aSrcLoc = SRC_LOCATION_INFO() ) override
{
if( !m_view )

View File

@ -2,7 +2,7 @@
* KiRouter - a push-and-(sometimes-)shove PCB router
*
* Copyright (C) 2013-2016 CERN
* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
* Copyright (C) 2016-2021 KiCad Developers, see AUTHORS.txt for contributors.
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software: you can redistribute it and/or modify it
@ -70,7 +70,7 @@ public:
void UpdateNet( int aNetCode ) override {}
void SetDebugDecorator( PNS::DEBUG_DECORATOR *aDec );
void SetDebugDecorator( PNS::DEBUG_DECORATOR* aDec );
virtual PNS::NODE* GetWorld() const override
{

View File

@ -1750,8 +1750,8 @@ void FIXED_TAIL::Clear()
}
void FIXED_TAIL::AddStage( VECTOR2I aStart, int aLayer, bool placingVias, DIRECTION_45 direction,
NODE *aNode )
void FIXED_TAIL::AddStage( const VECTOR2I& aStart, int aLayer, bool placingVias,
DIRECTION_45 direction, NODE* aNode )
{
STAGE st;
FIX_POINT pt;

View File

@ -65,8 +65,8 @@ public:
};
void Clear();
void AddStage( VECTOR2I aStart, int aLayer, bool placingVias, DIRECTION_45 direction,
NODE *aNode );
void AddStage( const VECTOR2I& aStart, int aLayer, bool placingVias, DIRECTION_45 direction,
NODE* aNode );
bool PopStage( STAGE& aStage );
int StageCount() const;

View File

@ -2,7 +2,7 @@
* KiRouter - a push-and-(sometimes-)shove PCB router
*
* Copyright (C) 2013-2014 CERN
* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
* Copyright (C) 2016-2021 KiCad Developers, see AUTHORS.txt for contributors.
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software: you can redistribute it and/or modify it
@ -61,7 +61,7 @@ void LOGGER::Save( const std::string& aFilename )
}
void LOGGER::Log( LOGGER::EVENT_TYPE evt, VECTOR2I pos, const ITEM* item )
void LOGGER::Log( LOGGER::EVENT_TYPE evt, const VECTOR2I& pos, const ITEM* item )
{
LOGGER::EVENT_ENTRY ent;

View File

@ -2,7 +2,7 @@
* KiRouter - a push-and-(sometimes-)shove PCB router
*
* Copyright (C) 2013-2014 CERN
* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
* Copyright (C) 2016-2021 KiCad Developers, see AUTHORS.txt for contributors.
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software: you can redistribute it and/or modify it
@ -59,7 +59,7 @@ public:
void Save( const std::string& aFilename );
void Clear();
void Log( EVENT_TYPE evt, VECTOR2I pos, const ITEM* item = nullptr );
void Log( EVENT_TYPE evt, const VECTOR2I& pos, const ITEM* item = nullptr );
const std::vector<EVENT_ENTRY>& GetEvents()
{

View File

@ -2,7 +2,7 @@
* KiRouter - a push-and-(sometimes-)shove PCB router
*
* Copyright (C) 2013-2014 CERN
* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
* Copyright (C) 2016-2021 KiCad Developers, see AUTHORS.txt for contributors.
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software: you can redistribute it and/or modify it
@ -106,7 +106,9 @@ void MEANDERED_LINE::MeanderSegment( const SEG& aBase, int aBaseIndex )
}
}
}
} else {
}
else
{
bool rv = m.Fit( MT_CHECK_FINISH, aBase, m_last, side );
if( rv )
@ -114,7 +116,9 @@ void MEANDERED_LINE::MeanderSegment( const SEG& aBase, int aBaseIndex )
m.Fit( MT_TURN, aBase, m_last, side );
AddMeander( new MEANDER_SHAPE( m ) );
started = true;
} else {
}
else
{
m.Fit( MT_FINISH, aBase, m_last, side );
started = false;
AddMeander( new MEANDER_SHAPE( m ) );
@ -123,15 +127,19 @@ void MEANDERED_LINE::MeanderSegment( const SEG& aBase, int aBaseIndex )
side = !side;
}
} else if( started )
}
else if( started )
{
bool rv = m.Fit( MT_FINISH, aBase, m_last, side );
if( rv )
AddMeander( new MEANDER_SHAPE( m ) );
break;
} else {
}
else
{
fail = true;
}
@ -187,7 +195,8 @@ int MEANDER_SHAPE::spacing( ) const
}
SHAPE_LINE_CHAIN MEANDER_SHAPE::makeMiterShape( VECTOR2D aP, VECTOR2D aDir, bool aSide )
SHAPE_LINE_CHAIN MEANDER_SHAPE::makeMiterShape( const VECTOR2D& aP, const VECTOR2D& aDir,
bool aSide )
{
SHAPE_LINE_CHAIN lc;
@ -202,7 +211,6 @@ SHAPE_LINE_CHAIN MEANDER_SHAPE::makeMiterShape( VECTOR2D aP, VECTOR2D aDir, bool
VECTOR2D p = aP;
lc.Append( ( int ) p.x, ( int ) p.y );
// fixme: refactor
switch( m_placer->MeanderSettings().m_cornerStyle )
{
@ -218,6 +226,7 @@ SHAPE_LINE_CHAIN MEANDER_SHAPE::makeMiterShape( VECTOR2D aP, VECTOR2D aDir, bool
{
double radius = (double) aDir.EuclideanNorm();
double correction = 0;
if( m_dual && radius > m_meanCornerRadius )
correction = (double)( -2 * abs(m_baselineOffset) ) * tan( 22.5 * M_PI / 180.0 );
@ -290,8 +299,9 @@ void MEANDER_SHAPE::uShape( int aSides, int aCorner, int aTop )
}
SHAPE_LINE_CHAIN MEANDER_SHAPE::genMeanderShape( VECTOR2D aP, VECTOR2D aDir,
bool aSide, MEANDER_TYPE aType, int aAmpl, int aBaselineOffset )
SHAPE_LINE_CHAIN MEANDER_SHAPE::genMeanderShape( const VECTOR2D& aP, const VECTOR2D& aDir,
bool aSide, MEANDER_TYPE aType, int aAmpl,
int aBaselineOffset )
{
int cr = cornerRadius();
int offset = aBaselineOffset;
@ -332,7 +342,6 @@ SHAPE_LINE_CHAIN MEANDER_SHAPE::genMeanderShape( VECTOR2D aP, VECTOR2D aDir,
uShape( aAmpl - 2 * cr + std::abs( offset ), cr + offset, spc - 2 * cr );
forward( std::min( cr - offset, cr + offset ) );
forward( std::abs( offset ) );
break;
}
@ -399,9 +408,11 @@ bool MEANDERED_LINE::CheckSelfIntersections( MEANDER_SHAPE* aShape, int aClearan
int n = m->CLine( 0 ).SegmentCount();
for( int j = n - 1; j >= 0; j-- )
{
if( aShape->CLine( 0 ).Collide( m->CLine( 0 ) .CSegment( j ), aClearance ) )
return false;
}
}
return true;
}
@ -456,9 +467,12 @@ bool MEANDER_SHAPE::Fit( MEANDER_TYPE aType, const SEG& aSeg, const VECTOR2I& aP
updateBaseSegment();
m_baselineOffset = m1.m_baselineOffset;
return true;
} else
}
else
{
return false;
}
}
int minAmpl = st.m_minAmplitude;
int maxAmpl = st.m_maxAmplitude;
@ -473,8 +487,10 @@ bool MEANDER_SHAPE::Fit( MEANDER_TYPE aType, const SEG& aSeg, const VECTOR2I& aP
{
if( m_dual )
{
m_shapes[0] = genMeanderShape( aP, aSeg.B - aSeg.A, aSide, aType, ampl, m_baselineOffset );
m_shapes[1] = genMeanderShape( aP, aSeg.B - aSeg.A, aSide, aType, ampl, -m_baselineOffset );
m_shapes[0] = genMeanderShape( aP, aSeg.B - aSeg.A, aSide, aType, ampl,
m_baselineOffset );
m_shapes[1] = genMeanderShape( aP, aSeg.B - aSeg.A, aSide, aType, ampl,
-m_baselineOffset );
}
else
{
@ -499,10 +515,12 @@ bool MEANDER_SHAPE::Fit( MEANDER_TYPE aType, const SEG& aSeg, const VECTOR2I& aP
void MEANDER_SHAPE::Recalculate()
{
m_shapes[0] = genMeanderShape( m_p0, m_baseSeg.B - m_baseSeg.A, m_side, m_type, m_amplitude, m_dual ? m_baselineOffset : 0 );
m_shapes[0] = genMeanderShape( m_p0, m_baseSeg.B - m_baseSeg.A, m_side, m_type, m_amplitude,
m_dual ? m_baselineOffset : 0 );
if( m_dual )
m_shapes[1] = genMeanderShape( m_p0, m_baseSeg.B - m_baseSeg.A, m_side, m_type, m_amplitude, -m_baselineOffset );
m_shapes[1] = genMeanderShape( m_p0, m_baseSeg.B - m_baseSeg.A, m_side, m_type,
m_amplitude, -m_baselineOffset );
updateBaseSegment();
}
@ -545,7 +563,7 @@ void MEANDERED_LINE::AddCorner( const VECTOR2I& aA, const VECTOR2I& aB )
}
void MEANDER_SHAPE::MakeCorner( VECTOR2I aP1, VECTOR2I aP2 )
void MEANDER_SHAPE::MakeCorner( const VECTOR2I& aP1, const VECTOR2I& aP2 )
{
SetType( MT_CORNER );
m_shapes[0].Clear();

View File

@ -177,7 +177,7 @@ public:
* @param aP1 corner point of the 1st line.
* @param aP2 corner point of the 2nd line (if m_dual == true).
*/
void MakeCorner( VECTOR2I aP1, VECTOR2I aP2 = VECTOR2I( 0, 0 ) );
void MakeCorner( const VECTOR2I& aP1, const VECTOR2I& aP2 = VECTOR2I( 0, 0 ) );
/**
* Change the amplitude of the meander shape to aAmpl and recalculates the resulting
@ -304,11 +304,11 @@ private:
void uShape( int aSides, int aCorner, int aTop );
///< Generate a 90-degree circular arc.
SHAPE_LINE_CHAIN makeMiterShape( VECTOR2D aP, VECTOR2D aDir, bool aSide );
SHAPE_LINE_CHAIN makeMiterShape( const VECTOR2D& aP, const VECTOR2D& aDir, bool aSide );
///< Produce a meander shape of given type.
SHAPE_LINE_CHAIN genMeanderShape( VECTOR2D aP, VECTOR2D aDir, bool aSide, MEANDER_TYPE aType,
int aAmpl, int aBaselineOffset = 0 );
SHAPE_LINE_CHAIN genMeanderShape( const VECTOR2D& aP, const VECTOR2D& aDir, bool aSide,
MEANDER_TYPE aType, int aAmpl, int aBaselineOffset = 0 );
///< Recalculate the clipped baseline after the parameters of the meander have been changed.
void updateBaseSegment();

View File

@ -101,7 +101,6 @@ bool COST_ESTIMATOR::IsBetter( const COST_ESTIMATOR& aOther, double aLengthToler
{
if( aOther.m_cornerCost < m_cornerCost && aOther.m_lengthCost < m_lengthCost )
return true;
else if( aOther.m_cornerCost < m_cornerCost * aCornerTolerance &&
aOther.m_lengthCost < m_lengthCost * aLengthTolerance )
return true;
@ -304,15 +303,16 @@ static bool pointInside2( const SHAPE_LINE_CHAIN& aL, const VECTOR2I& aP )
for( size_t i = 1; i <= cnt; ++i )
{
VECTOR2I ipNext = (i == cnt ? aL.CPoint( 0 ) : aL.CPoint( i ));
VECTOR2I ipNext = ( i == cnt ? aL.CPoint( 0 ) : aL.CPoint( i ) );
if( ipNext.y == aP.y )
{
if( (ipNext.x ==aP.x) || ( ip.y == aP.y && ( (ipNext.x >aP.x) == (ip.x <aP.x) ) ) )
if( ( ipNext.x == aP.x )
|| ( ip.y == aP.y && ( ( ipNext.x > aP.x ) == ( ip.x < aP.x ) ) ) )
return true; // pt on polyground boundary
}
if( (ip.y <aP.y) != (ipNext.y <aP.y) )
if( ( ip.y < aP.y ) != ( ipNext.y < aP.y ) )
{
if( ip.x >=aP.x )
{
@ -338,8 +338,8 @@ static bool pointInside2( const SHAPE_LINE_CHAIN& aL, const VECTOR2I& aP )
{
if( ipNext.x >aP.x )
{
double d = ((double)ip.x -aP.x) * ((double)ipNext.y -aP.y) -
((double)ipNext.x -aP.x) * ((double)ip.y -aP.y);
double d = ( (double) ip.x - aP.x ) * ( (double) ipNext.y - aP.y )
- ( (double) ipNext.x - aP.x ) * ( (double) ip.y - aP.y );
if( !d )
return true; // pt on polyground boundary
@ -1078,7 +1078,7 @@ bool OPTIMIZER::runSmartPads( LINE* aLine )
}
bool OPTIMIZER::Optimize( LINE* aLine, int aEffortLevel, NODE* aWorld, const VECTOR2I aV )
bool OPTIMIZER::Optimize( LINE* aLine, int aEffortLevel, NODE* aWorld, const VECTOR2I& aV )
{
OPTIMIZER opt( aWorld );
@ -1483,6 +1483,7 @@ bool tightenSegment( bool dir, NODE *aNode, const LINE& cur, const SHAPE_LINE_CH
return true;
}
void Tighten( NODE *aNode, const SHAPE_LINE_CHAIN& aOldLine, const LINE& aNewLine,
LINE& aOptimized )
{

View File

@ -114,7 +114,7 @@ public:
///< A quick shortcut to optimize a line without creating and setting up an optimizer.
static bool Optimize( LINE* aLine, int aEffortLevel, NODE* aWorld,
const VECTOR2I aV = VECTOR2I(0, 0) );
const VECTOR2I& aV = VECTOR2I(0, 0) );
bool Optimize( LINE* aLine, LINE* aResult = nullptr, LINE* aRoot = nullptr );
bool Optimize( DIFF_PAIR* aPair );
@ -251,7 +251,9 @@ public:
virtual ~ANGLE_CONSTRAINT_45() {};
virtual bool Check ( int aVertex1, int aVertex2, const LINE* aOriginLine, const SHAPE_LINE_CHAIN& aCurrentPath, const SHAPE_LINE_CHAIN& aReplacement ) override;
virtual bool Check ( int aVertex1, int aVertex2, const LINE* aOriginLine,
const SHAPE_LINE_CHAIN& aCurrentPath,
const SHAPE_LINE_CHAIN& aReplacement ) override;
private:
int m_entryDirectionMask;
@ -331,7 +333,8 @@ private:
class CORNER_COUNT_LIMIT_CONSTRAINT: public OPT_CONSTRAINT
{
public:
CORNER_COUNT_LIMIT_CONSTRAINT( NODE* aWorld, int aMinCorners, int aMaxCorners, int aAngleMask ) :
CORNER_COUNT_LIMIT_CONSTRAINT( NODE* aWorld, int aMinCorners, int aMaxCorners,
int aAngleMask ) :
OPT_CONSTRAINT( aWorld ),
m_minCorners( aMinCorners ),
m_maxCorners( aMaxCorners ),

View File

@ -355,7 +355,7 @@ ROUTER *TOOL_BASE::Router() const
}
const VECTOR2I TOOL_BASE::snapToItem( ITEM* aItem, VECTOR2I aP )
const VECTOR2I TOOL_BASE::snapToItem( ITEM* aItem, const VECTOR2I& aP )
{
if( !aItem || !m_iface->IsItemVisible( aItem ) )
{

View File

@ -54,7 +54,7 @@ public:
protected:
bool checkSnap( ITEM* aItem );
const VECTOR2I snapToItem( ITEM* aSnapToItem, VECTOR2I aP);
const VECTOR2I snapToItem( ITEM* aSnapToItem, const VECTOR2I& aP);
virtual ITEM* pickSingleItem( const VECTOR2I& aWhere, int aNet = -1, int aLayer = -1,
bool aIgnorePads = false,

View File

@ -594,10 +594,14 @@ int PCB_POINT_EDITOR::OnSelectionChange( const TOOL_EVENT& aEvent )
return 0;
}
void PCB_POINT_EDITOR::editArcEndpointKeepTangent( PCB_SHAPE* aArc, VECTOR2I aCenter,
VECTOR2I aStart, VECTOR2I aMid, VECTOR2I aEnd,
const VECTOR2I aCursor ) const
void PCB_POINT_EDITOR::editArcEndpointKeepTangent( PCB_SHAPE* aArc, const VECTOR2I& aCenter,
const VECTOR2I& aStart, const VECTOR2I& aMid,
const VECTOR2I& aEnd,
const VECTOR2I& aCursor ) const
{
VECTOR2I start = aStart;
VECTOR2I end = aEnd;
VECTOR2I center = aCenter;
VECTOR2D startLine = aStart - aCenter;
VECTOR2D endLine = aEnd - aCenter;
double newAngle = RAD2DECIDEG( endLine.Angle() - startLine.Angle() );
@ -606,23 +610,23 @@ void PCB_POINT_EDITOR::editArcEndpointKeepTangent( PCB_SHAPE* aArc, VECTOR2I aCe
bool movingStart;
bool arcValid = true;
VECTOR2I *p1, *p2, *p3;
VECTOR2I p1, p2, p3;
// p1 does not move, p2 does.
if( aStart != aArc->GetArcStart() )
{
aStart = aCursor;
p1 = &aEnd;
p2 = &aStart;
p3 = &aMid;
start = aCursor;
p1 = aEnd;
p2 = aStart;
p3 = aMid;
movingStart = true;
}
else if( aEnd != aArc->GetArcEnd() )
{
aEnd = aCursor;
p1 = &aStart;
p2 = &aEnd;
p3 = &aMid;
end = aCursor;
p1 = aStart;
p2 = aEnd;
p3 = aMid;
movingStart = false;
}
else
@ -633,9 +637,9 @@ void PCB_POINT_EDITOR::editArcEndpointKeepTangent( PCB_SHAPE* aArc, VECTOR2I aCe
VECTOR2D v1, v2, v3, v4;
// Move the coordinate system
v1 = *p1 - aCenter;
v2 = *p2 - aCenter;
v3 = *p3 - aCenter;
v1 = p1 - aCenter;
v2 = p2 - aCenter;
v3 = p3 - aCenter;
VECTOR2D u1, u2, u3;
@ -742,10 +746,10 @@ void PCB_POINT_EDITOR::editArcEndpointKeepTangent( PCB_SHAPE* aArc, VECTOR2I aCe
v4.x = tmpx;
v4.y = tmpy;
aCenter = v4 + aCenter;
center = v4 + aCenter;
startLine = aStart - aCenter;
endLine = aEnd - aCenter;
startLine = start - center;
endLine = end - center;
newAngle = RAD2DECIDEG( endLine.Angle() - startLine.Angle() );
if( clockwise && newAngle < 0.0 )
@ -756,12 +760,12 @@ void PCB_POINT_EDITOR::editArcEndpointKeepTangent( PCB_SHAPE* aArc, VECTOR2I aCe
if( arcValid )
{
aArc->SetAngle( newAngle, false );
aArc->SetCenter( wxPoint( aCenter.x, aCenter.y ) );
aArc->SetCenter( ( wxPoint ) center );
if( movingStart )
aArc->SetArcStart( wxPoint( aStart.x, aStart.y ) );
aArc->SetArcStart( ( wxPoint ) start );
else
aArc->SetArcEnd( wxPoint( aEnd.x, aEnd.y ) );
aArc->SetArcEnd( ( wxPoint ) end );
}
}
}
@ -782,7 +786,7 @@ void PCB_POINT_EDITOR::editArcEndpointKeepTangent( PCB_SHAPE* aArc, VECTOR2I aCe
*/
static void pinEditedCorner( int aEditedPointIndex, int aMinWidth, int aMinHeight,
VECTOR2I& aTopLeft, VECTOR2I& aTopRight, VECTOR2I& aBotLeft,
VECTOR2I& aBotRight, VECTOR2I aHole, VECTOR2I aHoleSize )
VECTOR2I& aBotRight, VECTOR2I& aHole, VECTOR2I& aHoleSize )
{
switch( aEditedPointIndex )
{
@ -869,37 +873,38 @@ static void pinEditedCorner( int aEditedPointIndex, int aMinWidth, int aMinHeigh
}
void PCB_POINT_EDITOR::editArcEndpointKeepCenter( PCB_SHAPE* aArc, VECTOR2I aCenter,
VECTOR2I aStart, VECTOR2I aMid, VECTOR2I aEnd,
const VECTOR2I aCursor ) const
void PCB_POINT_EDITOR::editArcEndpointKeepCenter( PCB_SHAPE* aArc, const VECTOR2I& aCenter,
const VECTOR2I& aStart, const VECTOR2I& aMid,
const VECTOR2I& aEnd,
const VECTOR2I& aCursor ) const
{
bool clockwise;
bool movingStart;
VECTOR2I *p1, *p2;
VECTOR2I p1, p2;
VECTOR2I target;
// p1 does not move, p2 does.
if( aStart != aArc->GetArcStart() )
{
p1 = &aEnd;
p2 = &aStart;
p1 = aEnd;
p2 = aStart;
movingStart = true;
}
else
{
p1 = &aStart;
p2 = &aEnd;
p1 = aStart;
p2 = aEnd;
movingStart = false;
}
target = *p2 - aCenter;
target = p2 - aCenter;
double sqRadius = ( *p1 - aCenter ).SquaredEuclideanNorm();
double sqRadius = ( p1 - aCenter ).SquaredEuclideanNorm();
*p1 = *p1 - aCenter;
*p2 = *p2 - aCenter;
p1 = p1 - aCenter;
p2 = p2 - aCenter;
// Circle : x^2 + y^2 = R ^ 2
// In this coordinate system, the angular position of the cursor is (r, theta)
@ -908,8 +913,8 @@ void PCB_POINT_EDITOR::editArcEndpointKeepCenter( PCB_SHAPE* aArc, VECTOR2I aCen
if( target.x == 0 )
{
p2->x = 0;
p2->y = ( target.y > 0 ) ? sqrt( sqRadius ) : -sqrt( sqRadius );
p2.x = 0;
p2.y = ( target.y > 0 ) ? sqrt( sqRadius ) : -sqrt( sqRadius );
}
else
{
@ -920,12 +925,12 @@ void PCB_POINT_EDITOR::editArcEndpointKeepCenter( PCB_SHAPE* aArc, VECTOR2I aCen
// Move to the correct quadrant
tmp = target.x > 0 ? tmp : -tmp;
p2->y = target.y / static_cast<double>( target.x ) * tmp;
p2->x = tmp;
p2.y = target.y / static_cast<double>( target.x ) * tmp;
p2.x = tmp;
}
*p1 = *p1 + aCenter;
*p2 = *p2 + aCenter;
p1 = p1 + aCenter;
p2 = p2 + aCenter;
clockwise = aArc->GetAngle() > 0;
@ -948,21 +953,21 @@ void PCB_POINT_EDITOR::editArcEndpointKeepCenter( PCB_SHAPE* aArc, VECTOR2I aCen
}
void PCB_POINT_EDITOR::editArcMidKeepCenter( PCB_SHAPE* aArc, VECTOR2I aCenter, VECTOR2I aStart,
VECTOR2I aMid, VECTOR2I aEnd,
const VECTOR2I aCursor ) const
void PCB_POINT_EDITOR::editArcMidKeepCenter( PCB_SHAPE* aArc, const VECTOR2I& aCenter,
const VECTOR2I& aStart, const VECTOR2I& aMid,
const VECTOR2I& aEnd, const VECTOR2I& aCursor ) const
{
// Now, update the edit point position
// Express the point in a circle-centered coordinate system.
aStart = aStart - aCenter;
aEnd = aEnd - aCenter;
VECTOR2I start = aStart - aCenter;
VECTOR2I end = aEnd - aCenter;
double sqRadius = ( aCursor - aCenter ).SquaredEuclideanNorm();
// Special case, because the tangent would lead to +/- infinity
if( aStart.x == 0 )
if( start.x == 0 )
{
aStart.y = aCursor.y > 0 ? sqrt( sqRadius ) : -sqrt( sqRadius );
start.y = aCursor.y > 0 ? sqrt( sqRadius ) : -sqrt( sqRadius );
}
else
{
@ -971,19 +976,19 @@ void PCB_POINT_EDITOR::editArcMidKeepCenter( PCB_SHAPE* aArc, VECTOR2I aCenter,
// The line coming from the center of the circle is y = start.y / start.x * x
// The intersection fulfills : x^2 = R^2 / ( 1 + ( start.y / start.x ) ^ 2 )
double tan = aStart.y / static_cast<double>( aStart.x );
double tan = aStart.y / static_cast<double>( start.x );
double tmp = sqrt( sqRadius / ( 1.0 + tan * tan ) );
// Move to the correct quadrant
tmp = aStart.x > 0 ? tmp : -tmp;
aStart.y = aStart.y / static_cast<double>( aStart.x ) * tmp;
aStart.x = tmp;
tmp = start.x > 0 ? tmp : -tmp;
start.y = start.y / static_cast<double>( start.x ) * tmp;
start.x = tmp;
}
// Special case, because the tangent would lead to +/- infinity
if( aEnd.x == 0 )
if( end.x == 0 )
{
aEnd.y = aMid.y > 0 ? sqrt( sqRadius ) : -sqrt( sqRadius );
end.y = aMid.y > 0 ? sqrt( sqRadius ) : -sqrt( sqRadius );
}
else
{
@ -992,25 +997,26 @@ void PCB_POINT_EDITOR::editArcMidKeepCenter( PCB_SHAPE* aArc, VECTOR2I aCenter,
// The line coming from the center of the circle is y = start.y / start.x * x
// The intersection fulfills : x^2 = R^2 / ( 1 + ( start.y / start.x ) ^ 2 )
double tan = aEnd.y / static_cast<double>( aEnd.x );
double tan = end.y / static_cast<double>( end.x );
double tmp = sqrt( sqRadius / ( 1.0 + tan * tan ) );
// Move to the correct quadrant
tmp = aEnd.x > 0 ? tmp : -tmp;
aEnd.y = aEnd.y / static_cast<double>( aEnd.x ) * tmp;
aEnd.x = tmp;
tmp = end.x > 0 ? tmp : -tmp;
end.y = end.y / static_cast<double>( end.x ) * tmp;
end.x = tmp;
}
aStart = aStart + aCenter;
aEnd = aEnd + aCenter;
start = start + aCenter;
end = end + aCenter;
aArc->SetArcStart( (wxPoint) aStart );
aArc->SetArcEnd( (wxPoint) aEnd );
aArc->SetArcStart( (wxPoint) start );
aArc->SetArcEnd( (wxPoint) end );
}
void PCB_POINT_EDITOR::editArcMidKeepEndpoints( PCB_SHAPE* aArc, VECTOR2I aStart, VECTOR2I aEnd,
const VECTOR2I aCursor ) const
void PCB_POINT_EDITOR::editArcMidKeepEndpoints( PCB_SHAPE* aArc, const VECTOR2I& aStart,
const VECTOR2I& aEnd,
const VECTOR2I& aCursor ) const
{
// Let 'm' be the middle point of the chord between the start and end points
VECTOR2I m = ( aStart + aEnd ) / 2;
@ -1226,9 +1232,11 @@ void PCB_POINT_EDITOR::updateItem() const
VECTOR2I topRight = m_editPoints->Point( RECT_TOP_RIGHT ).GetPosition();
VECTOR2I botLeft = m_editPoints->Point( RECT_BOT_LEFT ).GetPosition();
VECTOR2I botRight = m_editPoints->Point( RECT_BOT_RIGHT ).GetPosition();
VECTOR2I holeCenter = pad->GetPosition();
VECTOR2I holeSize = pad->GetDrillSize();
pinEditedCorner( getEditedPointIndex(), Mils2iu( 1 ), Mils2iu( 1 ), topLeft, topRight,
botLeft, botRight,pad->GetPosition(), pad->GetDrillSize() );
botLeft, botRight, holeCenter, holeSize );
if( ( pad->GetOffset().x || pad->GetOffset().y )
|| ( pad->GetDrillSize().x && pad->GetDrillSize().y ) )
@ -1328,6 +1336,7 @@ void PCB_POINT_EDITOR::updateItem() const
validatePolygon( outline );
zone->HatchBorder();
// TODO Refill zone when KiCad supports auto re-fill
break;
}
@ -1606,6 +1615,7 @@ void PCB_POINT_EDITOR::updatePoints()
for( unsigned i = 0; i < points.size(); i++ )
m_editPoints->Point( i ).SetPosition( points[i] );
}
break;
}
@ -2197,12 +2207,14 @@ int PCB_POINT_EDITOR::modifiedSelection( const TOOL_EVENT& aEvent )
return 0;
}
int PCB_POINT_EDITOR::changeEditMethod( const TOOL_EVENT& aEvent )
{
m_altEditMethod = !m_altEditMethod;
return 0;
}
void PCB_POINT_EDITOR::setTransitions()
{
Go( &PCB_POINT_EDITOR::OnSelectionChange, ACTIONS::activatePointEditor.MakeEvent() );

View File

@ -134,26 +134,29 @@ private:
/**
* Move an end point of the arc, while keeping the tangent at the other endpoint.
*/
void editArcEndpointKeepTangent( PCB_SHAPE* aArc, VECTOR2I aCenter, VECTOR2I aStart,
VECTOR2I aMid, VECTOR2I aEnd, const VECTOR2I aCursor ) const;
void editArcEndpointKeepTangent( PCB_SHAPE* aArc, const VECTOR2I& aCenter,
const VECTOR2I& aStart, const VECTOR2I& aMid,
const VECTOR2I& aEnd, const VECTOR2I& aCursor ) const;
/**
* Move an end point of the arc around the circumference.
*/
void editArcEndpointKeepCenter( PCB_SHAPE* aArc, VECTOR2I aCenter, VECTOR2I aStart,
VECTOR2I aMid, VECTOR2I aEnd, const VECTOR2I aCursor ) const;
void editArcEndpointKeepCenter( PCB_SHAPE* aArc, const VECTOR2I& aCenter,
const VECTOR2I& aStart, const VECTOR2I& aMid,
const VECTOR2I& aEnd, const VECTOR2I& aCursor ) const;
/**
* Move the mid point of the arc, while keeping the two endpoints.
*/
void editArcMidKeepEndpoints( PCB_SHAPE* aArc, VECTOR2I aStart, VECTOR2I aEnd,
const VECTOR2I aCursor ) const;
void editArcMidKeepEndpoints( PCB_SHAPE* aArc, const VECTOR2I& aStart, const VECTOR2I& aEnd,
const VECTOR2I& aCursor ) const;
/**
* Move the mid point of the arc, while keeping the angle.
*/
void editArcMidKeepCenter( PCB_SHAPE* aArc, VECTOR2I aCenter, VECTOR2I aStart, VECTOR2I aMid,
VECTOR2I aEnd, const VECTOR2I aCursor ) const;
void editArcMidKeepCenter( PCB_SHAPE* aArc, const VECTOR2I& aCenter, const VECTOR2I& aStart,
const VECTOR2I& aMid, const VECTOR2I& aEnd,
const VECTOR2I& aCursor ) const;
///< Change the edit method to an alternative method ( currently, arcs only )
int changeEditMethod( const TOOL_EVENT& aEvent );