ADDED: align elements to grid for Symbol Editor.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/15524
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@ -27,6 +27,7 @@
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#include <ee_actions.h>
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#include <ee_grid_helper.h>
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#include <eda_item.h>
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#include <lib_shape.h>
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#include <sch_commit.h>
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#include <wx/log.h>
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#include "symbol_editor_move_tool.h"
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@ -70,7 +71,8 @@ bool SYMBOL_EDITOR_MOVE_TOOL::Init()
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return true;
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};
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selToolMenu.AddItem( EE_ACTIONS::move, canMove && EE_CONDITIONS::IdleSelection, 150 );
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selToolMenu.AddItem( EE_ACTIONS::move, canMove && EE_CONDITIONS::IdleSelection, 150 );
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selToolMenu.AddItem( EE_ACTIONS::alignToGrid, canMove && EE_CONDITIONS::IdleSelection, 150 );
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return true;
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}
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@ -368,6 +370,140 @@ bool SYMBOL_EDITOR_MOVE_TOOL::doMoveSelection( const TOOL_EVENT& aEvent, SCH_COM
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}
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int SYMBOL_EDITOR_MOVE_TOOL::AlignElements( const TOOL_EVENT& aEvent )
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{
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EE_GRID_HELPER grid( m_toolMgr);
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EE_SELECTION& selection = m_selectionTool->RequestSelection();
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SCH_COMMIT commit( m_toolMgr );
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auto doMoveItem =
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[&]( EDA_ITEM* item, const VECTOR2I& delta )
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{
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commit.Modify( item, m_frame->GetScreen() );
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static_cast<LIB_ITEM*>( item )->Offset( mapCoords( delta ) );
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updateItem( item, true );
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};
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for( EDA_ITEM* item : selection )
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{
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if( LIB_SHAPE* shape = dynamic_cast<LIB_SHAPE*>( item ) )
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{
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VECTOR2I newStart = grid.AlignGrid( shape->GetStart(), grid.GetItemGrid( shape ) );
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VECTOR2I newEnd = grid.AlignGrid( shape->GetEnd(), grid.GetItemGrid( shape ) );
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switch( shape->GetShape() )
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{
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case SHAPE_T::SEGMENT:
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case SHAPE_T::RECTANGLE:
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case SHAPE_T::CIRCLE:
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case SHAPE_T::ARC:
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if( newStart == newEnd )
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{
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// Don't collapse shape; just snap its position
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if( newStart != shape->GetStart() )
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doMoveItem( shape, newStart - shape->GetStart() );
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}
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else if( newStart != shape->GetStart() || newEnd != shape->GetEnd() )
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{
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// Snap both ends
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commit.Modify( shape, m_frame->GetScreen() );
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shape->SetStart( newStart );
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shape->SetEnd( newEnd );
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updateItem( item, true );
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}
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break;
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break;
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case SHAPE_T::POLY:
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if( shape->GetPointCount() > 0 )
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{
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std::vector<VECTOR2I> newPts;
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for( const VECTOR2I& pt : shape->GetPolyShape().Outline( 0 ).CPoints() )
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newPts.push_back( grid.AlignGrid( pt, grid.GetItemGrid( shape ) ) );
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bool collapsed = false;
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for( int ii = 0; ii < (int) newPts.size() - 1; ++ii )
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{
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if( newPts[ii] == newPts[ii + 1] )
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collapsed = true;
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}
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if( collapsed )
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{
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// Don't collapse shape; just snap its position
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if( newStart != shape->GetStart() )
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doMoveItem( shape, newStart - shape->GetStart() );
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}
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else
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{
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commit.Modify( shape, m_frame->GetScreen() );
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for( int ii = 0; ii < (int) newPts.size(); ++ii )
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shape->GetPolyShape().Outline( 0 ).SetPoint( ii, newPts[ii] );
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updateItem( item, true );
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}
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}
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break;
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case SHAPE_T::BEZIER:
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// Snapping bezier control points is unlikely to be useful. Just snap its
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// position.
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if( newStart != shape->GetStart() )
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doMoveItem( shape, newStart - shape->GetStart() );
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break;
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case SHAPE_T::LAST:
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// Not a real shape
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break;
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}
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}
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else
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{
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VECTOR2I newPos = grid.AlignGrid( item->GetPosition(), grid.GetItemGrid( item ) );
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VECTOR2I delta = newPos - item->GetPosition();
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if( delta != VECTOR2I( 0, 0 ) )
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doMoveItem( item, delta );
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if( LIB_PIN* pin = dynamic_cast<LIB_PIN*>( item ) )
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{
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int length = pin->GetLength();
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int pinGrid;
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if( pin->GetOrientation() == PIN_ORIENTATION::PIN_LEFT
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|| pin->GetOrientation() == PIN_ORIENTATION::PIN_RIGHT )
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{
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pinGrid = KiROUND( grid.GetGridSize( grid.GetItemGrid( item ) ).x );
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}
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else
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{
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pinGrid = KiROUND( grid.GetGridSize( grid.GetItemGrid( item ) ).y );
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}
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int newLength = KiROUND( (double) length / pinGrid ) * pinGrid;
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if( newLength > 0 )
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pin->SetLength( newLength );
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}
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}
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}
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m_toolMgr->PostEvent( EVENTS::SelectedItemsMoved );
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commit.Push( _( "Align" ) );
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return 0;
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}
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void SYMBOL_EDITOR_MOVE_TOOL::moveItem( EDA_ITEM* aItem, const VECTOR2I& aDelta )
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{
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static_cast<LIB_ITEM*>( aItem )->Offset( mapCoords( aDelta ) );
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@ -378,4 +514,5 @@ void SYMBOL_EDITOR_MOVE_TOOL::moveItem( EDA_ITEM* aItem, const VECTOR2I& aDelta
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void SYMBOL_EDITOR_MOVE_TOOL::setTransitions()
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{
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Go( &SYMBOL_EDITOR_MOVE_TOOL::Main, EE_ACTIONS::move.MakeEvent() );
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Go( &SYMBOL_EDITOR_MOVE_TOOL::AlignElements, EE_ACTIONS::alignToGrid.MakeEvent() );
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}
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@ -49,6 +49,14 @@ public:
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*/
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int Main( const TOOL_EVENT& aEvent );
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/**
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* Align selected elements to the grid.
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*
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* @param aEvent current event that activated the tool
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* @return 0
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*/
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int AlignElements( const TOOL_EVENT& aEvent );
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private:
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bool doMoveSelection( const TOOL_EVENT& aEvent, SCH_COMMIT* aCommit );
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