opengl: Don't attempt to use adaptive swap interval on old AMD drivers.
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@ -106,23 +106,40 @@ public:
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#elif defined( _WIN32 )
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#elif defined( _WIN32 )
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const GLubyte* vendor = glGetString( GL_VENDOR );
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const GLubyte* renderer = glGetString( GL_RENDERER );
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const GLubyte* version = glGetString( GL_VERSION );
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if( wglSwapIntervalEXT && wxGLCanvas::IsExtensionSupported( "WGL_EXT_swap_control" ) )
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if( wglSwapIntervalEXT && wxGLCanvas::IsExtensionSupported( "WGL_EXT_swap_control" ) )
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{
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{
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if( aVal == -1 && !wxGLCanvas::IsExtensionSupported( "WGL_EXT_swap_control_tear" ) )
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wxString vendorStr = vendor;
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wxString versionStr = version;
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if( aVal == -1 && ( !wxGLCanvas::IsExtensionSupported( "WGL_EXT_swap_control_tear" ) ) )
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aVal = 1;
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aVal = 1;
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const GLubyte* vendor = glGetString( GL_VENDOR );
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// Trying to enable adaptive swapping on AMD drivers from 2017 or older leads to crash
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const GLubyte* renderer = glGetString( GL_RENDERER );
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if( aVal == -1 && vendorStr == wxS( "ATI Technologies Inc." ) )
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{
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wxArrayString parts = wxSplit( versionStr.AfterLast( ' ' ), '.', NULL );
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if( parts.size() == 4 )
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{
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int majorVer = 0;
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if( parts[0].ToInt( &majorVer ) )
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{
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if( majorVer <= 22 )
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aVal = 1;
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}
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}
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}
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HDC hdc = wglGetCurrentDC();
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HDC hdc = wglGetCurrentDC();
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HGLRC hglrc = wglGetCurrentContext();
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HGLRC hglrc = wglGetCurrentContext();
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if( hdc && hglrc )
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if( hdc && hglrc )
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{
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{
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// Mostly for debugging
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wxString vendor_wx = vendor;
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wxString renderer_wx = renderer;
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int currentInterval = wglGetSwapIntervalEXT();
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int currentInterval = wglGetSwapIntervalEXT();
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if( currentInterval != aVal )
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if( currentInterval != aVal )
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