Apply new hole-dimming logic to via pads.
Fixes https://gitlab.com/kicad/code/kicad/issues/8144
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@ -337,33 +337,57 @@ COLOR4D PCB_RENDER_SETTINGS::GetColor( const VIEW_ITEM* aItem, int aLayer ) cons
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PCB_LAYER_ID primary = GetPrimaryHighContrastLayer();
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bool isActive = m_highContrastLayers.count( aLayer );
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if( originalLayer == LAYER_PADS_TH )
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switch( originalLayer )
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{
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case LAYER_PADS_TH:
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if( !static_cast<const PAD*>( item )->FlashLayer( primary ) )
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isActive = false;
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}
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else if( originalLayer == LAYER_VIA_THROUGH )
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{
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break;
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case LAYER_VIA_BBLIND:
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case LAYER_VIA_MICROVIA:
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// Target graphic is active if the via crosses the primary layer
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if( static_cast<const VIA*>( item )->GetLayerSet().test( primary ) == 0 )
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isActive = false;
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break;
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case LAYER_VIA_THROUGH:
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if( !static_cast<const VIA*>( item )->FlashLayer( primary ) )
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isActive = false;
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}
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else if( IsHoleLayer( originalLayer ) )
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{
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const VIA* via = dynamic_cast<const VIA*>( item );
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VIATYPE viaType = via ? via->GetViaType() : VIATYPE::NOT_DEFINED;
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if( via && ( viaType == VIATYPE::BLIND_BURIED || viaType == VIATYPE::MICROVIA ) )
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break;
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case LAYER_PAD_PLATEDHOLES:
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case LAYER_PAD_HOLEWALLS:
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case LAYER_NON_PLATEDHOLES:
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// Pad holes are active is any physical layer is active
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if( LSET::PhysicalLayersMask().test( primary ) == 0 )
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isActive = false;
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break;
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case LAYER_VIA_HOLES:
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case LAYER_VIA_HOLEWALLS:
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if( static_cast<const VIA*>( item )->GetViaType() == VIATYPE::BLIND_BURIED
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|| static_cast<const VIA*>( item )->GetViaType() == VIATYPE::MICROVIA )
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{
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// A blind or micro via's hole is active if it crosses the primary layer
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if( via->GetLayerSet().test( primary ) == 0 )
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if( static_cast<const VIA*>( item )->GetLayerSet().test( primary ) == 0 )
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isActive = false;
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}
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else
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{
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// A through via or pad's hole is active if any physical layer is active
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// A through via's hole is active if any physical layer is active
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if( LSET::PhysicalLayersMask().test( primary ) == 0 )
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isActive = false;
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}
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break;
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default:
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break;
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}
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if( !isActive )
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