BuildBoardPolygonOutlines: enable multiple main outlines: it works fine in 3D viewer.
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@ -594,7 +594,7 @@ bool BuildBoardPolygonOutlines( BOARD* aBoard, SHAPE_POLY_SET& aOutlines, int aE
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if( segList.size() )
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{
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success = ConvertOutlineToPolygon( segList, aOutlines, aErrorMax, aChainingEpsilon,
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false, aErrorHandler );
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true, aErrorHandler );
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}
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if( !success || !aOutlines.OutlineCount() )
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