Avoid division by 0 in GAL::GetGridPoint( const VECTOR2D& aPoint )
This commit is contained in:
parent
1c356899ab
commit
81ad3366f5
|
@ -394,8 +394,19 @@ void GAL::DrawGrid()
|
||||||
|
|
||||||
VECTOR2D GAL::GetGridPoint( const VECTOR2D& aPoint ) const
|
VECTOR2D GAL::GetGridPoint( const VECTOR2D& aPoint ) const
|
||||||
{
|
{
|
||||||
|
#if 0
|
||||||
|
// This old code expects a non zero grid size, which can be wrong here.
|
||||||
return VECTOR2D( KiROUND( ( aPoint.x - gridOffset.x ) / gridSize.x ) * gridSize.x + gridOffset.x,
|
return VECTOR2D( KiROUND( ( aPoint.x - gridOffset.x ) / gridSize.x ) * gridSize.x + gridOffset.x,
|
||||||
KiROUND( ( aPoint.y - gridOffset.y ) / gridSize.y ) * gridSize.y + gridOffset.y );
|
KiROUND( ( aPoint.y - gridOffset.y ) / gridSize.y ) * gridSize.y + gridOffset.y );
|
||||||
|
#else
|
||||||
|
// if grid size == 0.0 there is no grid, so use aPoint as grid reference position
|
||||||
|
double cx = gridSize.x > 0.0 ? KiROUND( ( aPoint.x - gridOffset.x ) / gridSize.x ) * gridSize.x + gridOffset.x
|
||||||
|
: aPoint.x;
|
||||||
|
double cy = gridSize.y > 0.0 ? KiROUND( ( aPoint.y - gridOffset.y ) / gridSize.y ) * gridSize.y + gridOffset.y
|
||||||
|
: aPoint.y;
|
||||||
|
|
||||||
|
return VECTOR2D( cx, cy );
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
const int GAL::MIN_DEPTH = -1024;
|
const int GAL::MIN_DEPTH = -1024;
|
||||||
|
|
Loading…
Reference in New Issue