Marco's OSX BOARD::Draw() patch

This commit is contained in:
dickelbeck 2009-05-29 16:26:07 +00:00
parent c7fc091a42
commit 826237a166
1 changed files with 57 additions and 49 deletions

View File

@ -101,6 +101,63 @@ void BOARD::Draw( WinEDA_DrawPanel* aPanel, wxDC* DC,
/********************************************************************/
/* Redraw the BOARD items but not cursors, axis or grid */
{
/* The order of drawing is flexible on some systems and not on others. For
* OSes which use OR to draw, the order is not important except for the
* effect of the highlight and its relationship to markers. See comment below.
* This order indepence comes from the fact that a binary OR operation is
* commutative in nature.
* However on the OSX, the OR operation is not used, and so this sequence
* below is chosen to give MODULEs the highest visible priority.
*/
/* Draw all tracks and zones. As long as dark colors are used for the tracks,
* Then the OR draw mode should show tracks underneath other tracks. But a white
* track will cover any other color since it has more bits to OR in.
*/
for( TRACK* track = m_Track; track; track = track->Next() )
{
track->Draw( aPanel, DC, aDrawMode );
}
for( SEGZONE* zone = m_Zone; zone; zone = zone->Next() )
{
zone->Draw( aPanel, DC, aDrawMode );
}
// Draw the graphic items
for( BOARD_ITEM* item = m_Drawings; item; item = item->Next() )
{
if( item->m_Flags & IS_MOVED )
continue;
switch( item->Type() )
{
case TYPE_COTATION:
case TYPE_TEXTE:
case TYPE_MIRE:
case TYPE_DRAWSEGMENT:
item->Draw( aPanel, DC, aDrawMode );
break;
default:
break;
}
}
/* Draw areas (i.e. zones) */
for( int ii = 0; ii < GetAreaCount(); ii++ )
{
ZONE_CONTAINER* zone = GetArea(ii);
// Areas must be drawn here only if not moved or dragged,
// because these areas are drawn by ManageCursor() in a specific manner
if ( (zone->m_Flags & (IN_EDIT | IS_DRAGGED | IS_MOVED)) == 0 )
{
zone->Draw( aPanel, DC, aDrawMode );
zone->DrawFilledArea( aPanel, DC, aDrawMode );
}
}
for( MODULE* module = m_Modules; module; module = module->Next() )
{
@ -130,55 +187,6 @@ void BOARD::Draw( WinEDA_DrawPanel* aPanel, wxDC* DC,
Trace_Pads_Only( aPanel, DC, module, 0, 0, layerMask, aDrawMode );
}
// Draw the graphic items
for( BOARD_ITEM* item = m_Drawings; item; item = item->Next() )
{
if( item->m_Flags & IS_MOVED )
continue;
switch( item->Type() )
{
case TYPE_COTATION:
case TYPE_TEXTE:
case TYPE_MIRE:
case TYPE_DRAWSEGMENT:
item->Draw( aPanel, DC, aDrawMode );
break;
default:
break;
}
}
/* Draw all tracks and zones. As long as dark colors are used for the tracks,
* Then the OR draw mode should show tracks underneath other tracks. But a white
* track will cover any other color since it has more bits to OR in.
*/
for( TRACK* track = m_Track; track; track = track->Next() )
{
track->Draw( aPanel, DC, aDrawMode );
}
for( SEGZONE* zone = m_Zone; zone; zone = zone->Next() )
{
zone->Draw( aPanel, DC, aDrawMode );
}
/* Draw areas (i.e. zones) */
for( int ii = 0; ii < GetAreaCount(); ii++ )
{
ZONE_CONTAINER* zone = GetArea(ii);
// Areas must be drawn here only if not moved or dragged,
// because these areas are drawn by ManageCursor() in a specific manner
if ( (zone->m_Flags & (IN_EDIT | IS_DRAGGED | IS_MOVED)) == 0 )
{
zone->Draw( aPanel, DC, aDrawMode );
zone->DrawFilledArea( aPanel, DC, aDrawMode );
}
}
// @todo: this high-light functionality could be built into me.
if( g_HightLigt_Status )
DrawHighLight( aPanel, DC, g_HightLigth_NetCode );