GAL bug fixes cherry picked from product branch.
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@ -358,7 +358,7 @@ void OPENGL_GAL::DrawArc( const VECTOR2D& aCenterPoint, double aRadius, double a
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SWAP( aStartAngle, >, aEndAngle );
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Save();
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currentManager->Translate( aCenterPoint.x, aCenterPoint.y, layerDepth );
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currentManager->Translate( aCenterPoint.x, aCenterPoint.y, 0.0 );
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if( isStrokeEnabled )
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{
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@ -66,6 +66,8 @@ void TOOL_INTERACTIVE::goInternal( TOOL_STATE_FUNC& aState, const TOOL_EVENT_LIS
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void TOOL_INTERACTIVE::SetContextMenu( CONTEXT_MENU* aMenu, CONTEXT_MENU_TRIGGER aTrigger )
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{
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aMenu->SetTool( this );
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if( aMenu )
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aMenu->SetTool( this );
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m_toolMgr->ScheduleContextMenu( this, aMenu, aTrigger );
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}
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@ -722,6 +722,9 @@ int ROUTER_TOOL::mainLoop( PNS_ROUTER_MODE aMode )
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m_savedSettings = m_router->Settings();
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m_savedSizes = m_router->Sizes();
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// Disable the context menu before it is destroyed
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SetContextMenu( NULL, CMENU_OFF );
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return 0;
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}
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@ -745,8 +748,6 @@ void ROUTER_TOOL::performDragging()
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{
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ctls->ForceCursorPosition( false );
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VECTOR2I p0 = ctls->GetCursorPosition();
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if( evt->IsCancel() || evt->IsActivate() )
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break;
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else if( evt->IsMotion() )
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