Hide the color prop from pcb editor

This commit is contained in:
Marek Roszko 2024-02-05 01:13:16 -05:00
parent 740c7a73a2
commit 835500bf1c
2 changed files with 3 additions and 0 deletions

View File

@ -560,6 +560,8 @@ static struct PCB_TEXT_DESC
propMgr.InheritsAfter( TYPE_HASH( PCB_TEXT ), TYPE_HASH( BOARD_ITEM ) );
propMgr.InheritsAfter( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ) );
propMgr.Mask( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Color" ) );
propMgr.AddProperty( new PROPERTY<PCB_TEXT, bool, BOARD_ITEM>( _HKI( "Knockout" ),
&BOARD_ITEM::SetIsKnockout, &BOARD_ITEM::IsKnockout ),
_HKI( "Text Properties" ) );

View File

@ -674,6 +674,7 @@ static struct PCB_TEXTBOX_DESC
propMgr.Mask( TYPE_HASH( PCB_TEXTBOX ), TYPE_HASH( EDA_SHAPE ), _HKI( "Line Width" ) );
propMgr.Mask( TYPE_HASH( PCB_TEXTBOX ), TYPE_HASH( EDA_SHAPE ), _HKI( "Line Style" ) );
propMgr.Mask( TYPE_HASH( PCB_TEXTBOX ), TYPE_HASH( EDA_TEXT ), _HKI( "Visible" ) );
propMgr.Mask( TYPE_HASH( PCB_TEXTBOX ), TYPE_HASH( EDA_TEXT ), _HKI( "Color" ) );
const wxString borderProps = _( "Border Properties" );