De-scope ClipperLib namespace
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@ -54,7 +54,6 @@
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#include <geometry/shape_segment.h>
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#include <geometry/shape_segment.h>
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#include <geometry/shape_circle.h>
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#include <geometry/shape_circle.h>
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using namespace ClipperLib;
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SHAPE_POLY_SET::SHAPE_POLY_SET() :
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SHAPE_POLY_SET::SHAPE_POLY_SET() :
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SHAPE( SH_POLY_SET )
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SHAPE( SH_POLY_SET )
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@ -500,25 +499,25 @@ void SHAPE_POLY_SET::booleanOp( ClipperLib::ClipType aType, const SHAPE_POLY_SET
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void SHAPE_POLY_SET::booleanOp( ClipperLib::ClipType aType, const SHAPE_POLY_SET& aShape,
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void SHAPE_POLY_SET::booleanOp( ClipperLib::ClipType aType, const SHAPE_POLY_SET& aShape,
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const SHAPE_POLY_SET& aOtherShape, POLYGON_MODE aFastMode )
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const SHAPE_POLY_SET& aOtherShape, POLYGON_MODE aFastMode )
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{
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{
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Clipper c;
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ClipperLib::Clipper c;
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c.StrictlySimple( aFastMode == PM_STRICTLY_SIMPLE );
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c.StrictlySimple( aFastMode == PM_STRICTLY_SIMPLE );
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for( const POLYGON& poly : aShape.m_polys )
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for( const POLYGON& poly : aShape.m_polys )
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{
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{
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for( size_t i = 0 ; i < poly.size(); i++ )
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for( size_t i = 0 ; i < poly.size(); i++ )
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c.AddPath( poly[i].convertToClipper( i == 0 ), ptSubject, true );
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c.AddPath( poly[i].convertToClipper( i == 0 ), ClipperLib::ptSubject, true );
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}
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}
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for( const POLYGON& poly : aOtherShape.m_polys )
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for( const POLYGON& poly : aOtherShape.m_polys )
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{
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{
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for( size_t i = 0; i < poly.size(); i++ )
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for( size_t i = 0; i < poly.size(); i++ )
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c.AddPath( poly[i].convertToClipper( i == 0 ), ptClip, true );
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c.AddPath( poly[i].convertToClipper( i == 0 ), ClipperLib::ptClip, true );
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}
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}
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PolyTree solution;
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ClipperLib::PolyTree solution;
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c.Execute( aType, solution, pftNonZero, pftNonZero );
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c.Execute( aType, solution, ClipperLib::pftNonZero, ClipperLib::pftNonZero );
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importTree( &solution );
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importTree( &solution );
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}
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}
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@ -526,40 +525,40 @@ void SHAPE_POLY_SET::booleanOp( ClipperLib::ClipType aType, const SHAPE_POLY_SET
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void SHAPE_POLY_SET::BooleanAdd( const SHAPE_POLY_SET& b, POLYGON_MODE aFastMode )
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void SHAPE_POLY_SET::BooleanAdd( const SHAPE_POLY_SET& b, POLYGON_MODE aFastMode )
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{
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{
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booleanOp( ctUnion, b, aFastMode );
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booleanOp( ClipperLib::ctUnion, b, aFastMode );
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}
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}
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void SHAPE_POLY_SET::BooleanSubtract( const SHAPE_POLY_SET& b, POLYGON_MODE aFastMode )
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void SHAPE_POLY_SET::BooleanSubtract( const SHAPE_POLY_SET& b, POLYGON_MODE aFastMode )
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{
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{
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booleanOp( ctDifference, b, aFastMode );
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booleanOp( ClipperLib::ctDifference, b, aFastMode );
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}
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}
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void SHAPE_POLY_SET::BooleanIntersection( const SHAPE_POLY_SET& b, POLYGON_MODE aFastMode )
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void SHAPE_POLY_SET::BooleanIntersection( const SHAPE_POLY_SET& b, POLYGON_MODE aFastMode )
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{
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{
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booleanOp( ctIntersection, b, aFastMode );
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booleanOp( ClipperLib::ctIntersection, b, aFastMode );
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}
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}
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void SHAPE_POLY_SET::BooleanAdd( const SHAPE_POLY_SET& a, const SHAPE_POLY_SET& b,
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void SHAPE_POLY_SET::BooleanAdd( const SHAPE_POLY_SET& a, const SHAPE_POLY_SET& b,
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POLYGON_MODE aFastMode )
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POLYGON_MODE aFastMode )
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{
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{
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booleanOp( ctUnion, a, b, aFastMode );
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booleanOp( ClipperLib::ctUnion, a, b, aFastMode );
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}
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}
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void SHAPE_POLY_SET::BooleanSubtract( const SHAPE_POLY_SET& a, const SHAPE_POLY_SET& b,
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void SHAPE_POLY_SET::BooleanSubtract( const SHAPE_POLY_SET& a, const SHAPE_POLY_SET& b,
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POLYGON_MODE aFastMode )
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POLYGON_MODE aFastMode )
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{
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{
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booleanOp( ctDifference, a, b, aFastMode );
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booleanOp( ClipperLib::ctDifference, a, b, aFastMode );
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}
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}
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void SHAPE_POLY_SET::BooleanIntersection( const SHAPE_POLY_SET& a, const SHAPE_POLY_SET& b,
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void SHAPE_POLY_SET::BooleanIntersection( const SHAPE_POLY_SET& a, const SHAPE_POLY_SET& b,
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POLYGON_MODE aFastMode )
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POLYGON_MODE aFastMode )
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{
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{
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booleanOp( ctIntersection, a, b, aFastMode );
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booleanOp( ClipperLib::ctIntersection, a, b, aFastMode );
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}
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}
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@ -574,6 +573,7 @@ void SHAPE_POLY_SET::InflateWithLinkedHoles( int aFactor, int aCircleSegmentsCou
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void SHAPE_POLY_SET::Inflate( int aAmount, int aCircleSegCount, CORNER_STRATEGY aCornerStrategy )
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void SHAPE_POLY_SET::Inflate( int aAmount, int aCircleSegCount, CORNER_STRATEGY aCornerStrategy )
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{
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{
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using namespace ClipperLib;
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// A static table to avoid repetitive calculations of the coefficient
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// A static table to avoid repetitive calculations of the coefficient
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// 1.0 - cos( M_PI / aCircleSegCount )
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// 1.0 - cos( M_PI / aCircleSegCount )
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// aCircleSegCount is most of time <= 64 and usually 8, 12, 16, 32
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// aCircleSegCount is most of time <= 64 and usually 8, 12, 16, 32
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@ -656,11 +656,11 @@ void SHAPE_POLY_SET::Inflate( int aAmount, int aCircleSegCount, CORNER_STRATEGY
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}
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}
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void SHAPE_POLY_SET::importTree( PolyTree* tree )
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void SHAPE_POLY_SET::importTree( ClipperLib::PolyTree* tree )
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{
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{
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m_polys.clear();
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m_polys.clear();
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for( PolyNode* n = tree->GetFirst(); n; n = n->GetNext() )
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for( ClipperLib::PolyNode* n = tree->GetFirst(); n; n = n->GetNext() )
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{
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{
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if( !n->IsHole() )
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if( !n->IsHole() )
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{
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{
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@ -1087,7 +1087,7 @@ void SHAPE_POLY_SET::Simplify( POLYGON_MODE aFastMode )
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{
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{
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SHAPE_POLY_SET empty;
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SHAPE_POLY_SET empty;
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booleanOp( ctUnion, empty, aFastMode );
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booleanOp( ClipperLib::ctUnion, empty, aFastMode );
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}
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}
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