Commit patch to fix bug 1108838 (+ fix a very minor fix in eeschema, when loading a new component)
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@ -1131,13 +1131,18 @@ void EDA_APP::InsertLibraryPath( const wxString& aPaths, size_t aIndex )
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bool EDA_APP::LockFile( const wxString& fileName )
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{
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// first make absolute and normalize, to avoid that different lock files
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// for the same file can be created
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wxFileName fn = fileName;
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fn.MakeAbsolute();
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// semaphore to protect the edition of the file by more than one instance
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if( m_oneInstancePerFileChecker != NULL )
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{
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// it means that we had an open file and we are opening a different one
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delete m_oneInstancePerFileChecker;
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}
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wxString lockFileName = fileName + wxT( ".lock" );
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wxString lockFileName = fn.GetFullPath() + wxT( ".lock" );
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lockFileName.Replace( wxT( "/" ), wxT( "_" ) );
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// We can have filenames coming from Windows, so also convert Windows separator
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lockFileName.Replace( wxT( "\\" ), wxT( "_" ) );
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@ -263,7 +263,7 @@ SCH_COMPONENT* SCH_EDIT_FRAME::Load_Component( wxDC* aDC,
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component->SetCurrentSheetPath( &GetCurrentSheet() );
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component->GetMsgPanelInfo( items );
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SetMsgPanel( items );
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component->Draw( m_canvas, aDC, wxPoint( 0, 0 ), g_XorMode, g_GhostColor );
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component->Draw( m_canvas, aDC, wxPoint( 0, 0 ), g_XorMode );
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component->SetFlags( IS_NEW );
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MoveItem( (SCH_ITEM*) component, aDC );
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