Fix incorrect vrml export of footprint edge type S_POLYGON.
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@ -1007,7 +1007,7 @@ static void export_vrml_text_module( TEXTE_MODULE* module )
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static void export_vrml_edge_module( MODEL_VRML& aModel, EDGE_MODULE* aOutline,
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double aOrientation )
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MODULE* aModule )
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{
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LAYER_NUM layer = aOutline->GetLayer();
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double x = aOutline->GetStart().x * BOARD_SCALE;
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@ -1051,13 +1051,11 @@ static void export_vrml_edge_module( MODEL_VRML& aModel, EDGE_MODULE* aOutline,
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while( i < nvert )
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{
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CPolyPt corner( poly[i] );
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RotatePoint( &corner.x, &corner.y, aOrientation );
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corner.x += aOutline->GetPosition().x;
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corner.y += aOutline->GetPosition().y;
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RotatePoint( &poly[i], aModule->GetOrientation() );
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poly[i] += aModule->GetPosition();
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x = corner.x * BOARD_SCALE;
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y = - ( corner.y * BOARD_SCALE );
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x = poly[i].x * BOARD_SCALE;
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y = - ( poly[i].y * BOARD_SCALE );
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if( !vl->AddVertex( seg, x, y ) )
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throw( std::runtime_error( vl->GetError() ) );
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@ -1295,7 +1293,7 @@ static void export_vrml_module( MODEL_VRML& aModel, BOARD* aPcb,
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case PCB_MODULE_EDGE_T:
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export_vrml_edge_module( aModel, static_cast<EDGE_MODULE*>( item ),
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aModule->GetOrientation() );
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aModule );
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break;
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default:
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