drawpanel.cpp: fixed a serious bug in draw grid fast algo.
Fast algo currently disabled (tests needed)
This commit is contained in:
parent
b41e4e6947
commit
8789ca5f1d
|
@ -769,11 +769,13 @@ void WinEDA_DrawPanel::DrawBackGround( wxDC* DC )
|
|||
// Under linux, to be tested (could be depend on linux versions
|
||||
// so perhaps could be necessary to set this option at run time.
|
||||
|
||||
#ifndef __WXMSW__
|
||||
#if 1
|
||||
// Use a pixel based draw to display grid
|
||||
// There is a lot of calls, so the cost is hight
|
||||
// and grid is slowly drawn on some platforms
|
||||
#if defined ( __WXMAC__ )
|
||||
wxWindowUpdateLocker(this); // under macOSX: drawings are faster with this
|
||||
#endif
|
||||
for( ii = 0; ; ii++ )
|
||||
{
|
||||
xg = wxRound(ii * screen_grid_size.x);
|
||||
|
@ -792,10 +794,11 @@ void WinEDA_DrawPanel::DrawBackGround( wxDC* DC )
|
|||
|
||||
}
|
||||
#else // Currently on test: Use a fast way to draw the grid
|
||||
// But this is fast if the Blit function is fast. Not true on all platforms
|
||||
// But this is fast only if the Blit function is fast. Not true on all platforms
|
||||
// a grid column is drawn; and then copied to others grid columns
|
||||
// this is possible because the grid is drawn only after clearing the screen.
|
||||
// under MACOSX, is very slow and seems crash under Linux
|
||||
// under MACOSX, is very slow
|
||||
wxSize screenSize = GetClientSize();
|
||||
ii = 1;
|
||||
xg = wxRound(ii * screen_grid_size.x);
|
||||
int x0pos = GRMapX( org.x + xg);
|
||||
|
@ -815,7 +818,7 @@ void WinEDA_DrawPanel::DrawBackGround( wxDC* DC )
|
|||
if( xg > size.x )
|
||||
break;
|
||||
xpos = GRMapX( org.x + xg );
|
||||
DC->Blit( xpos, ypos, 1, size.y, DC, x0pos, ypos );
|
||||
DC->Blit( xpos, ypos, 1, screenSize.y, DC, x0pos, ypos );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue