router: add VIA_HANDLE to refer to VIAs going in/out the SHOVE algorithm without raw pointers

This commit is contained in:
Tomasz Włostowski 2019-08-07 23:48:09 +02:00
parent 45e4387ed1
commit 88f2318c9c
4 changed files with 97 additions and 26 deletions

View File

@ -24,6 +24,7 @@
#include "pns_line.h"
#include "pns_node.h"
#include "pns_debug_decorator.h"
#include "pns_walkaround.h"
#include "pns_shove.h"
#include "pns_solid.h"
@ -82,6 +83,7 @@ SHOVE::SHOVE( NODE* aWorld, ROUTER* aRouter ) :
m_forceClearance = -1;
m_root = aWorld;
m_currentNode = aWorld;
SetDebugDecorator( aRouter->GetInterface()->GetDebugDecorator() );
// Initialize other temporary variables:
m_draggedVia = NULL;
@ -553,16 +555,18 @@ SHOVE::SHOVE_STATUS SHOVE::onCollidingSolid( LINE& aCurrent, ITEM* aObstacle )
* Pops NODE stackframes which no longer collide with aHeadSet. Optionally sets aDraggedVia
* to the dragged via of the last unpopped state.
*/
NODE* SHOVE::reduceSpringback( const ITEM_SET& aHeadSet, VIA** aDraggedVia )
NODE* SHOVE::reduceSpringback( const ITEM_SET& aHeadSet, VIA_HANDLE& aDraggedVia )
{
while( !m_nodeStack.empty() )
{
SPRINGBACK_TAG spTag = m_nodeStack.back();
SPRINGBACK_TAG& spTag = m_nodeStack.back();
if( !spTag.m_node->CheckColliding( aHeadSet ) )
auto obs = spTag.m_node->CheckColliding( aHeadSet );
if( !obs )
{
if( aDraggedVia )
*aDraggedVia = spTag.m_draggedVia;
aDraggedVia = spTag.m_draggedVia;
aDraggedVia.valid = true;
delete spTag.m_node;
m_nodeStack.pop_back();
@ -587,7 +591,11 @@ bool SHOVE::pushSpringback( NODE* aNode, const OPT_BOX2I& aAffectedArea, VIA* aD
if( !m_nodeStack.empty() )
prev_area = m_nodeStack.back().m_affectedArea;
st.m_draggedVia = aDraggedVia;
if( aDraggedVia )
{
st.m_draggedVia = aDraggedVia->MakeHandle();
}
st.m_node = aNode;
if( aAffectedArea )
@ -1166,7 +1174,9 @@ SHOVE::SHOVE_STATUS SHOVE::ShoveLines( const LINE& aCurrentHead )
ITEM_SET headSet;
headSet.Add( aCurrentHead );
NODE* parent = reduceSpringback( headSet, nullptr );
VIA_HANDLE dummyVia;
NODE* parent = reduceSpringback( headSet, dummyVia );
// Create a new NODE to store this version of the world
//
@ -1268,7 +1278,9 @@ SHOVE::SHOVE_STATUS SHOVE::ShoveMultiLines( const ITEM_SET& aHeadSet )
m_optimizerQueue.clear();
m_logger.Clear();
NODE* parent = reduceSpringback( headSet, nullptr );
VIA_HANDLE dummyVia;
NODE* parent = reduceSpringback( headSet, dummyVia );
m_currentNode = parent->Branch();
m_currentNode->ClearRanks();
@ -1325,34 +1337,67 @@ SHOVE::SHOVE_STATUS SHOVE::ShoveMultiLines( const ITEM_SET& aHeadSet )
return st;
}
SHOVE::SHOVE_STATUS SHOVE::ShoveDraggingVia( VIA* aVia, const VECTOR2I& aWhere, VIA** aNewVia )
static VIA* findViaByHandle ( NODE *aNode, const VIA_HANDLE& handle )
{
SHOVE_STATUS st = SH_OK;
JOINT* jt = aNode->FindJoint( handle.pos, handle.layers.Start(), handle.net );
if( !jt )
return nullptr;
for( ITEM* item : jt->LinkList() )
{
if ( item->OfKind( ITEM::VIA_T ))
{
if( item->Net() == handle.net && item->Layers().Overlaps(handle.layers) )
return static_cast<VIA*>( item );
}
}
return nullptr;
}
SHOVE::SHOVE_STATUS SHOVE::ShoveDraggingVia( const VIA_HANDLE aOldVia, const VECTOR2I& aWhere, VIA_HANDLE& aNewVia )
{
SHOVE_STATUS st = SH_OK;
m_lineStack.clear();
m_optimizerQueue.clear();
m_newHead = OPT_LINE();
m_draggedVia = NULL;
// Pop NODEs containing previous shoves which are no longer necessary
//
ITEM_SET headSet;
headSet.Add( *aVia );
auto viaToDrag = findViaByHandle( m_currentNode, aOldVia );
NODE* parent = reduceSpringback( headSet, &aVia );
if( !viaToDrag )
{
return SH_INCOMPLETE;
}
// Pop NODEs containing previous shoves which are no longer necessary
ITEM_SET headSet;
VIA headVia ( *viaToDrag );
headVia.SetPos( aWhere );
headSet.Add( headVia );
VIA_HANDLE prevViaHandle;
NODE* parent = reduceSpringback( headSet, prevViaHandle );
if( prevViaHandle.valid )
{
aNewVia = prevViaHandle;
viaToDrag = findViaByHandle( parent, prevViaHandle );
}
// Create a new NODE to store this version of the world
//
m_currentNode = parent->Branch();
m_currentNode->ClearRanks();
aVia->Mark( MK_HEAD );
aVia->SetRank( 100000 );
viaToDrag->Mark( MK_HEAD );
viaToDrag->SetRank( 100000 );
// Push the via to its new location
//
st = pushOrShoveVia( aVia, ( aWhere - aVia->Pos()), 0 );
st = pushOrShoveVia( viaToDrag, ( aWhere - viaToDrag->Pos()), 0 );
// Shove any colliding objects out of the way
//
@ -1365,14 +1410,16 @@ SHOVE::SHOVE_STATUS SHOVE::ShoveDraggingVia( VIA* aVia, const VECTOR2I& aWhere,
if( st == SH_OK || st == SH_HEAD_MODIFIED )
{
wxLogTrace( "PNS","setNewV %p", m_draggedVia );
*aNewVia = m_draggedVia;
pushSpringback( m_currentNode, m_affectedArea, aVia );
if (!m_draggedVia)
m_draggedVia = viaToDrag;
aNewVia = m_draggedVia->MakeHandle();
pushSpringback( m_currentNode, m_affectedArea, viaToDrag );
}
else
{
*aNewVia = nullptr;
delete m_currentNode;
m_currentNode = parent;
}

View File

@ -67,7 +67,7 @@ public:
SHOVE_STATUS ShoveLines( const LINE& aCurrentHead );
SHOVE_STATUS ShoveMultiLines( const ITEM_SET& aHeadSet );
SHOVE_STATUS ShoveDraggingVia( VIA* aVia, const VECTOR2I& aWhere, VIA** aNewVia );
SHOVE_STATUS ShoveDraggingVia( const VIA_HANDLE aOldVia, const VECTOR2I& aWhere, VIA_HANDLE& aNewVia );
SHOVE_STATUS ProcessSingleLine( LINE& aCurrent, LINE& aObstacle, LINE& aShoved );
void ForceClearance ( bool aEnabled, int aClearance )
@ -93,7 +93,7 @@ private:
struct SPRINGBACK_TAG
{
int64_t m_length;
VIA* m_draggedVia;
VIA_HANDLE m_draggedVia;
VECTOR2I m_p;
NODE* m_node;
OPT_BOX2I m_affectedArea;
@ -102,7 +102,8 @@ private:
SHOVE_STATUS processHullSet( LINE& aCurrent, LINE& aObstacle,
LINE& aShoved, const HULL_SET& hulls );
NODE* reduceSpringback( const ITEM_SET& aHeadItems, VIA** aDraggedVia );
NODE* reduceSpringback( const ITEM_SET& aHeadSet, VIA_HANDLE& aDraggedVia );
bool pushSpringback( NODE* aNode, const OPT_BOX2I& aAffectedArea, VIA* aDraggedVia );
SHOVE_STATUS walkaroundLoneVia( LINE& aCurrent, LINE& aObstacle, LINE& aShoved );

View File

@ -112,4 +112,14 @@ OPT_BOX2I VIA::ChangedArea( const VIA* aOther ) const
return OPT_BOX2I();
}
const VIA_HANDLE VIA::MakeHandle() const
{
VIA_HANDLE h;
h.pos = Pos();
h.layers = Layers();
h.net = Net();
h.valid = true;
return h;
}
}

View File

@ -33,6 +33,17 @@ namespace PNS {
class NODE;
// uniquely identifies a VIA within a NODE without using pointers. Used to
// simplify (or complexifiy, depending on the point of view) the pointer management
// in PNS::NODE. Sooner or later I'll have to fix it for good using smart pointers - twl
struct VIA_HANDLE
{
bool valid = false;
VECTOR2I pos;
LAYER_RANGE layers;
int net;
};
class VIA : public ITEM
{
public:
@ -154,6 +165,8 @@ public:
OPT_BOX2I ChangedArea( const VIA* aOther ) const;
const VIA_HANDLE MakeHandle() const;
private:
int m_diameter;
int m_drill;