Fix some more warnings
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9d452a6097
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@ -52,7 +52,7 @@ class OBJECT_3D
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public:
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explicit OBJECT_3D( OBJECT_3D_TYPE aObjType );
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const void SetBoardItem( BOARD_ITEM* aBoardItem ) { m_boardItem = aBoardItem; }
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void SetBoardItem( BOARD_ITEM* aBoardItem ) { m_boardItem = aBoardItem; }
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BOARD_ITEM* GetBoardItem() const { return m_boardItem; }
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void SetMaterial( const MATERIAL* aMaterial )
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@ -33,7 +33,7 @@ namespace PNS {
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static void dumpObstacles( const PNS::NODE::OBSTACLES &obstacles )
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{
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printf( "&&&& %lu obstacles: \n", obstacles.size() );
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printf( "&&&& %zu obstacles: \n", obstacles.size() );
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for( const auto& obs : obstacles )
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{
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@ -1449,7 +1449,7 @@ bool BOARD_OUTLINE::DelOutline( size_t aIndex )
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}
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const std::list< IDF_OUTLINE* >*const BOARD_OUTLINE::GetOutlines( void )
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const std::list<IDF_OUTLINE*>* BOARD_OUTLINE::GetOutlines( void )
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{
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return &outlines;
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}
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@ -182,7 +182,7 @@ public:
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* It is up to the user to respect the IDFv3 specification and avoid changes to this
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* list which are in violation of the specification.
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*/
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const std::list< IDF_OUTLINE* >*const GetOutlines( void );
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const std::list<IDF_OUTLINE*>* GetOutlines( void );
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/**
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* @return the number of items in the internal outline list.
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@ -1093,7 +1093,7 @@ bool IDF3_COMPONENT::DelDrill( IDF_DRILL_DATA* aDrill )
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}
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const std::list< IDF_DRILL_DATA* >*const IDF3_COMPONENT::GetDrills( void )
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const std::list<IDF_DRILL_DATA*>* IDF3_COMPONENT::GetDrills( void )
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{
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return &drills;
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}
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@ -299,7 +299,7 @@ public:
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*
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* To avoid IDF violations, the user should not alter these entries.
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*/
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const std::list< IDF_DRILL_DATA* >* const GetDrills( void );
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const std::list<IDF_DRILL_DATA*>* GetDrills( void );
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/**
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* Add the given component outline data to this component.
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