OSX build improvements.

* Compile all binaries into a single application bundle.
* Use CMake BundleUtilities to make application bundle relocatable.
* Restructure build output to directly create an image file.
* Fix default search paths.
* Set KIGITHUB environment variable.
* Added patch to fix wxWidgets so names for OSX.
This commit is contained in:
Bernhard Stegmaier 2014-10-02 19:03:52 -04:00 committed by Wayne Stambaugh
parent e6274f70b0
commit 8b3c14c08b
16 changed files with 423 additions and 298 deletions

View File

@ -312,7 +312,7 @@ set( KICAD_BIN bin
set( KICAD_FP_LIB_INSTALL_PATH "${CMAKE_INSTALL_PREFIX}"
CACHE PATH "Default path where footprint libraries are installed." )
if( UNIX )
if( UNIX AND NOT APPLE )
# Everything without leading / is relative to CMAKE_INSTALL_PREFIX.
set( KICAD_PLUGINS lib/kicad/plugins
CACHE PATH "Location of KiCad plugins." )
@ -339,6 +339,38 @@ set( KICAD_DEMOS ${KICAD_DATA}/demos
set( KICAD_TEMPLATE ${KICAD_DATA}/template
CACHE PATH "Location of KiCad template files." )
if( APPLE )
# Everything without leading / is relative to CMAKE_INSTALL_PREFIX.
# CMAKE_INSTALL_PREFIX is root of .dmg image
set( KICAD_BIN ${CMAKE_INSTALL_PREFIX}
CACHE PATH "Location of KiCad binaries." FORCE )
# everything provided with the application bundle goes into
# kicad.app/Contents/SharedSupport => accessible via GetDataDir()
# everything else to the .dmg image
set( KICAD_DATA ${CMAKE_INSTALL_PREFIX}/kicad.app/Contents/SharedSupport
CACHE PATH "Location of KiCad data files." FORCE )
set( KICAD_PLUGINS ${KICAD_DATA}/plugins
CACHE PATH "Location of KiCad plugins." FORCE )
set( KICAD_DOCS doc
CACHE PATH "Location of KiCad documentation files." FORCE )
set( KICAD_TEMPLATE ${KICAD_DATA}/template
CACHE PATH "Location of KiCad template files." FORCE )
set( KICAD_DEMOS demos
CACHE PATH "Location of KiCad demo files." FORCE )
# used to set DEFAULT_FP_LIB_PATH in config.h.cmake, but then never used
# set it to correct value just in case (see common.cpp)
set( KICAD_FP_LIB_INSTALL_PATH "~/Library/Preferences/kicad" )
# path to binaries in single app bundle
set( OSX_BUNDLE_BUILD_BIN_DIR "${CMAKE_BINARY_DIR}/kicad/kicad.app/Contents/MacOS" )
set( OSX_BUNDLE_INSTALL_BIN_DIR "${CMAKE_INSTALL_PREFIX}/kicad.app/Contents/MacOS" )
# plugins/libs to additionally relocate during fixup_bundle (e.g., *.kiface added in subfolders)
set( OSX_BUNDLE_PLUGINS "" )
endif()
mark_as_advanced( KICAD_BIN
KICAD_PLUGINS
KICAD_DATA
@ -397,10 +429,10 @@ add_custom_target( lib-dependencies )
# Only download and build all dependencies from source on OSX if the user specifically requests
# it. Otherwise, respect the developers wishes to use the dependencies already installed on
# their systme.
# their system
if( APPLE AND USE_OSX_DEPS_BUILDER )
# This should be built in all cases, if swig exec is not avaiable
# This should be built in all cases, if swig exec is not available
# will be impossible also enable SCRIPTING being for PCBNEW required immediately
include( download_pcre )
@ -570,7 +602,7 @@ if( KICAD_SCRIPTING OR KICAD_SCRIPTING_MODULES )
)
if( NOT PYTHON_SITE_PACKAGE_PATH )
message( FATAL_ERROR "Error occurred while attemping to find the Python site library path." )
message( FATAL_ERROR "Error occurred while attempting to find the Python site library path." )
endif()
endif()
@ -733,7 +765,7 @@ endif()
###
# FreeDesktop .desktop and MIME resources
###
if( UNIX )
if( UNIX AND NOT APPLE )
# Set paths
set( UNIX_MIME_DIR resources/linux/mime )

View File

@ -1,63 +1,150 @@
Compiling KiCad on Apple Mac OS X
=================================
First written: 2010-01-31
by: Jerry Jacobs <xor.gate.engineering[at]gmail[dot]com>
Modified at: 2014-02-07
by: Marco Serantoni <marco.serantoni[at]gmail[dot]com>
Building on OSX is very similar to building on Linux. This document will provide a
complete walk-through on what to do but it will focus on OSX specific things.
See general documentation on non-OSX specific KiCad build switches, etc.
Snow Leopard
------------
Requirements
* XCode Tools (http://developer.apple.com/tools/xcode)
* bzr (bazaar)
* CMake (http://www.cmake.org)
Prerequisites
-------------
The build of Kicad for OSX is now easier than before.
The building system will download and compile the needed libraries for you
patching them accordly to the needs.
Tools needed for building KiCad:
* XCode Tools
* bzr - Bazaar version control system
* CMake - Cross-platform make
Building Kicad with no support for Scripting
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Optional tools:
* Doxygen - Documentation system for several programming languages
The building needs to know if you want a static binary or a dynamic one
Just set ONE of those two options KICAD_BUILD_STATIC or KICAD_BUILD_DYNAMIC
If you set KICAD_BUILD_DYNAMIC the building system will build all and include
the needed libraries for each executable in its bundle
Mandatory library dependencies needed to compile KiCad:
* GLEW - The OpenGL Extension Wrangler Library
* cairo - 2D graphics library
* wxWidgets - Cross-Platform GUI Library
cmake -DKICAD_BUILD_DYNAMIC=ON .
make
Optional library dependencies, depends on used KiCad features
* OpenSSL - The Open Source toolkit for SSL/TLS
=> Needed for github plugin
Building Kicad with support for Scripting
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Due some problems with some dependencies the build of this kind of binary is a bit
more complex, you should initially set KICAD_BUILD_DYNAMIC
then issue for example
All tools (except XCode, of course) and all dependencies except wxWidgets can be compiled
manually, but it is advised to install them using your favorite package manager for OSX
like MacPorts or Homebrew.
Depending on the package manager the development packages of the library dependencies
may have to be installed (usually something like <pkg>-dev or <pkg>-devel).
Further, depending on the configuration of your package manager packages might have to
be compiled with special flags/variants to support the correct architecture. E.g., some
packages of MacPorts need to have the "+universal" variant set to also include the
x86_64 variant that might be chosen automatically by KiCad build process.
cmake -DKICAD_BUILD_DYNAMIC=ON .
make swig
IMPORTANT:
At the moment you *must not* use a wxWidgets version installed by any package manager.
KiCad on OSX needs overlay support and some other fixes, which are not yet contained in
mainline wxWidgets sources and builds.
After successfully building you can set your KICAD_SCRIPTING* options (for example):
Install now the tools and library dependencies as mentioned above.
cmake -DKICAD_SCRIPTING=ON -DKICAD_SCRIPTING_WXPYTHON=ON -DKICAD_SCRIPTING_MODULES=ON .
make
The system will build all accordling your choices and package all in the bundle
I know bundles will be huge, but those will be autosufficient.
Folder Structure
----------------
Building Kicad for other processors or Universal binaries
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This documentation will use the following folder structure as an example, but it is not
mandatory to do it like that:
KiCad/
+-- kicad/ KiCad source folder
+-- build/ KiCad build folder
+-- bin/ KiCad binaries folder
+-- wx-src/ wxWidgets source folder
+-- wx-build/ wxWidgets build folder
+-- wx-bin/ wxWidgets binaries folder
I wish remember you should set the processor like
cmake -DCMAKE_OSX_ARCHITECTURES="x86_64"
Get KiCad sources
-----------------
for other platforms
Create your work root "KiCad" wherever you like and sync KiCad sources to it:
# mkdir KiCad
# cd KiCad
# bzr branch lp:kicad
cmake -DCMAKE_OSX_ARCHITECTURES="x86_64 -arch i386"
cmake -DCMAKE_OSX_ARCHITECTURES="x86_64 -arch i386 -arch ppc"
I know some you should prefer use ; as separator, this will be accomplished soon
keeping support for both the syntaxes
Compiling wxWidgets
-------------------
Get wxWidgets sources from
http://www.wxwidgets.org/downloads/
and unpack them to the wx-src folder.
It's recommended to use the latest stable (at the time of this writing 3.0.1) version.
Apply the patches needed for KiCad:
# cd wx-src
# patch -p0 ../kicad/patches/wxwidgets-3.0.0_macosx.patch
# patch -p0 ../kicad/patches/wxwidgets-3.0.0_macosx_bug_15908.patch
# patch -p0 ../kicad/patches/wxwidgets-3.0.0_macosx_soname.patch
Configure:
# cd ..
# mkdir wx-build
# cd wx-build
# ../wx-src/configure \
--prefix=`pwd`/../wx-bin \
--with-opengl \
--enable-aui \
--enable-utf8 \
--enable-html \
--enable-stl \
--with-libjpeg=builtin \
--with-libpng=builtin \
--with-regex=builtin \
--with-libtiff=builtin \
--with-zlib=builtin \
--with-expat=builtin \
--without-liblzma \
--with-macosx-version-min=10.5 \
CPPFLAGS="-stdlib=libstdc++” \
LDFLAGS="-stdlib=libstdc++” \
CC=clang \
CXX=clang++
Build & Install:
# make
... will take some time ...
# make install
If everything went fine you will now have a working wxWidgets installation in the wx-bin
folder.
For building KiCad it is sufficient to keep the wx-bin folder.
The above configuration of wxWidgets is known to work, if you know what you are doing
you of course can use different settings.
Compiling KiCad (without scripting support)
-------------------------------------------
Change to your working root "KiCad" and create the build folder there:
# mkdir build
Configure KiCad:
# cd build
# cmake ../kicad \
-DCMAKE_C_COMPILER=clang \
-DCMAKE_CXX_COMPILER=clang++ \
-DwxWidgets_CONFIG_EXECUTABLE=../wx-bin/bin/wx-config \
-DKICAD_SCRIPTING=OFF \
-DKICAD_SCRIPTING_MODULES=OFF \
-DKICAD_SCRIPTING_WXPYTHON=OFF \
-DCMAKE_INSTALL_PREFIX=../bin \
-DCMAKE_BUILD_TYPE=Release
Now KiCad is configured using default features/build-switches without scripting support.
See Documentation/compiling/build-config.txt for a list of all CMake options available
when compiling KiCad.
Build & Install:
# make
... will take some time ...
# make install
Again, if everything went fine you will now have KiCad binaries in the "bin" folder.
KiCad application can be directly run from there to test.
If everything is OK, you can create a .dmg image of your "bin" folder or just copy/install
the KiCad binaries and/or support files (like demos or documentation) wherever you want.

View File

@ -20,7 +20,7 @@ set_source_files_properties( bitmap2cmp_gui.cpp PROPERTIES
COMPILE_DEFINITIONS "COMPILING_DLL"
)
add_executable( bitmap2component WIN32 MACOSX_BUNDLE
add_executable( bitmap2component WIN32
${BITMAP2COMPONENT_SRCS}
${BITMAP2COMPONENT_RESOURCES}
)
@ -33,10 +33,17 @@ target_link_libraries( bitmap2component
potrace
)
install( TARGETS bitmap2component
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
if( APPLE )
# puts binaries into the *.app bundle while linking
set_target_properties( bitmap2component PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
else()
install( TARGETS bitmap2component
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
endif()
if( false ) # linker map with cross reference
@ -52,17 +59,3 @@ if( MINGW )
else()
set( BITMAP2COMPONENT_RESOURCES bitmap2component.rc )
endif()
if( APPLE )
set( BITMAP2COMPONENT_RESOURCES bitmap2component.icns )
set_source_files_properties( "${CMAKE_CURRENT_SOURCE_DIR}/bitmap2component.icns" PROPERTIES
MACOSX_PACKAGE_LOCATION Resources
)
set( MACOSX_BUNDLE_ICON_FILE bitmap2component.icns )
set( MACOSX_BUNDLE_GUI_IDENTIFIER org.kicad-eda.bitmap2component )
set_target_properties( bitmap2component PROPERTIES
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist
)
endif()

View File

@ -80,7 +80,9 @@ static void setSearchPaths( SEARCH_STACK* aDst, KIWAY::FACE_T aId )
aDst->AddPaths( fn.GetPath() );
}
#ifndef __WXMAC__
aDst->AddPaths( wxT( "/usr/local/share" ) );
#endif
#if 1 && defined(DEBUG)
aDst->Show( "kiface" );

View File

@ -26,10 +26,12 @@ void SystemDirsAppend( SEARCH_STACK* aSearchStack )
// Otherwise don't set it.
maybe.AddPaths( wxGetenv( wxT( "KICAD" ) ) );
#ifndef __WXMAC__
// This is from CMAKE_INSTALL_PREFIX.
// Useful when KiCad is installed by `make install`.
// Use as second ranked place.
maybe.AddPaths( wxT( DEFAULT_INSTALL_PATH ) );
#endif
// Add the directory for the user-dependent, program specific, data files:
// Unix: ~/.appname
@ -37,6 +39,17 @@ void SystemDirsAppend( SEARCH_STACK* aSearchStack )
// Mac: ~/Library/Application Support/appname
maybe.AddPaths( wxStandardPaths::Get().GetUserDataDir() );
#ifdef __WXMAC__
// global machine specific application data
maybe.AddPaths( wxT( "/Library/Application Support/kicad" ) );
// Dir of the global (not user-specific), application specific, data files.
// From wx docs:
// Unix: prefix/share/appname
// Windows: the directory where the executable file is located
// Mac: appname.app/Contents/SharedSupport bundle subdirectory
maybe.AddPaths( wxStandardPaths::Get().GetDataDir() );
#else
{
// Should be full path to this program executable.
wxString bin_dir = Pgm().GetExecutablePath();
@ -77,12 +90,10 @@ void SystemDirsAppend( SEARCH_STACK* aSearchStack )
*/
#if defined(__MINGW32__)
maybe.AddPaths( wxGetenv( wxT( "PROGRAMFILES" ) ) );
#elif __WXMAC__
maybe.AddPaths( wxString( wxGetenv( wxT( "HOME" ) ) ) + wxT( "/Library/Application Support" ) );
maybe.AddPaths( wxT( "/Library/Application Support" ) );
#else
maybe.AddPaths( wxGetenv( wxT( "PATH" ) ) );
#endif
#endif
#if defined(DEBUG) && 0
maybe.Show( "maybe wish list" );
@ -96,6 +107,7 @@ void SystemDirsAppend( SEARCH_STACK* aSearchStack )
{
wxFileName fn( maybe[i], wxEmptyString );
#ifndef __WXMAC__
if( fn.GetPath().AfterLast( fn.GetPathSeparator() ) == wxT( "bin" ) )
{
fn.RemoveLastDir();
@ -103,9 +115,11 @@ void SystemDirsAppend( SEARCH_STACK* aSearchStack )
if( !fn.GetDirCount() )
continue; // at least on linux
}
#endif
aSearchStack->AddPaths( fn.GetPath() );
#ifndef __WXMAC__
fn.AppendDir( wxT( "kicad" ) );
aSearchStack->AddPaths( fn.GetPath() ); // add maybe[i]/kicad
@ -120,6 +134,7 @@ void SystemDirsAppend( SEARCH_STACK* aSearchStack )
fn.AppendDir( wxT( "kicad" ) );
aSearchStack->AddPaths( fn.GetPath() ); // add maybe[i]/share/kicad
#endif
}
#if defined(DEBUG) && 0
@ -127,4 +142,3 @@ void SystemDirsAppend( SEARCH_STACK* aSearchStack )
aSearchStack->Show( __func__ );
#endif
}

View File

@ -53,24 +53,8 @@ if( MINGW )
endif()
if( APPLE )
set( CVPCB_RESOURCES cvpcb.icns cvpcb_doc.icns )
set_source_files_properties( "${CMAKE_CURRENT_SOURCE_DIR}/cvpcb.icns" PROPERTIES
MACOSX_PACKAGE_LOCATION Resources
)
set_source_files_properties( "${CMAKE_CURRENT_SOURCE_DIR}/cvpcb_doc.icns" PROPERTIES
MACOSX_PACKAGE_LOCATION Resources
)
set( MACOSX_BUNDLE_ICON_FILE cvpcb.icns )
set( MACOSX_BUNDLE_GUI_IDENTIFIER org.kicad-eda.cvpcb )
endif()
if( USE_KIWAY_DLLS )
add_executable( cvpcb WIN32 MACOSX_BUNDLE
add_executable( cvpcb WIN32
../common/single_top.cpp
../common/pgm_base.cpp
${CVPCB_RESOURCES}
@ -156,16 +140,22 @@ if( USE_KIWAY_DLLS )
add_dependencies( cvpcb cvpcb_kiface )
# these 2 binaries are a matched set, keep them together:
install( TARGETS cvpcb
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
if( APPLE )
# puts the *.kiface into the *.app bundle while linking
# puts binaries into the *.app bundle while linking
set_target_properties( cvpcb PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
set_target_properties( cvpcb_kiface PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/cvpcb.app/Contents/MacOS/
LIBRARY_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
set( OSX_BUNDLE_PLUGINS ${OSX_BUNDLE_PLUGINS} "${OSX_BUNDLE_INSTALL_BIN_DIR}/_cvpcb.kiface"
PARENT_SCOPE
)
else()
install( TARGETS cvpcb
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
install( TARGETS cvpcb_kiface
DESTINATION ${KICAD_BIN}
COMPONENT binary
@ -174,7 +164,7 @@ if( USE_KIWAY_DLLS )
else()
add_executable( cvpcb WIN32 MACOSX_BUNDLE
add_executable( cvpcb WIN32
${CVPCB_SRCS}
${CVPCB_DIALOGS}
${CVPCB_RESOURCES}
@ -214,15 +204,15 @@ else()
# Must follow github_plugin
target_link_libraries( cvpcb ${Boost_LIBRARIES} )
install( TARGETS cvpcb
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
endif()
if( APPLE )
set_target_properties( cvpcb PROPERTIES
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist
)
if( APPLE )
# puts binaries into the *.app bundle while linking
set_target_properties( cvpcb PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
else()
install( TARGETS cvpcb
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
endif()
endif()

View File

@ -187,22 +187,6 @@ if( MINGW )
endif()
if( APPLE )
set( EESCHEMA_RESOURCES eeschema.icns eeschema_doc.icns )
set_source_files_properties( "${CMAKE_CURRENT_SOURCE_DIR}/eeschema.icns" PROPERTIES
MACOSX_PACKAGE_LOCATION Resources
)
set_source_files_properties( "${CMAKE_CURRENT_SOURCE_DIR}/eeschema_doc.icns" PROPERTIES
MACOSX_PACKAGE_LOCATION Resources
)
set( MACOSX_BUNDLE_ICON_FILE eeschema.icns )
set( MACOSX_BUNDLE_GUI_IDENTIFIER org.kicad-eda.eeschema )
set( MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist )
endif()
# auto-generate cmp_library_lexer.h and cmp_library_keywords.cpp for the component
# library format.
make_lexer(
@ -251,7 +235,7 @@ set_source_files_properties( dialogs/dialog_bom.cpp
if( USE_KIWAY_DLLS )
add_executable( eeschema WIN32 MACOSX_BUNDLE
add_executable( eeschema WIN32
../common/single_top.cpp
../common/pgm_base.cpp
${EESCHEMA_RESOURCES}
@ -296,12 +280,6 @@ if( USE_KIWAY_DLLS )
# if building eeschema, then also build eeschema_kiface if out of date.
add_dependencies( eeschema eeschema_kiface )
if( APPLE )
set_target_properties( eeschema PROPERTIES
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist
)
endif()
if( MAKE_LINK_MAPS )
# generate link map with cross reference
set_target_properties( eeschema_kiface PROPERTIES
@ -313,16 +291,22 @@ if( USE_KIWAY_DLLS )
endif()
# these 2 binaries are a matched set, keep them together:
install( TARGETS eeschema
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
if( APPLE )
# puts the *.kiface into the *.app bundle while linking
# puts binaries into the *.app bundle while linking
set_target_properties( eeschema PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
set_target_properties( eeschema_kiface PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/eeschema.app/Contents/MacOS/
LIBRARY_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
set( OSX_BUNDLE_PLUGINS ${OSX_BUNDLE_PLUGINS} "${OSX_BUNDLE_INSTALL_BIN_DIR}/_eeschema.kiface"
PARENT_SCOPE
)
else()
install( TARGETS eeschema
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
install( TARGETS eeschema_kiface
# actual filename subject to change at milestone C)
# modular-kicad blueprint.
@ -332,7 +316,7 @@ if( USE_KIWAY_DLLS )
endif()
else()
add_executable( eeschema WIN32 MACOSX_BUNDLE
add_executable( eeschema WIN32
../common/single_top.cpp
${EESCHEMA_SRCS}
${EESCHEMA_COMMON_SRCS}
@ -353,16 +337,17 @@ else()
)
if( APPLE )
# puts binaries into the *.app bundle while linking
set_target_properties( eeschema PROPERTIES
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist
RUNTIME_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
else()
install( TARGETS eeschema
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
endif()
install( TARGETS eeschema
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
endif()

View File

@ -79,22 +79,9 @@ if( MINGW )
mingw_resource_compiler( gerbview )
endif()
if( APPLE )
set( GERBVIEW_RESOURCES gerbview.icns gerbview_doc.icns )
set_source_files_properties( "${CMAKE_CURRENT_SOURCE_DIR}/gerbview.icns" PROPERTIES
MACOSX_PACKAGE_LOCATION Resources
)
set_source_files_properties( "${CMAKE_CURRENT_SOURCE_DIR}/gerbview_doc.icns" PROPERTIES
MACOSX_PACKAGE_LOCATION Resources
)
set( MACOSX_BUNDLE_ICON_FILE gerbview.icns )
set( MACOSX_BUNDLE_GUI_IDENTIFIER org.kicad-eda.gerbview )
endif()
if( USE_KIWAY_DLLS )
add_executable( gerbview WIN32 MACOSX_BUNDLE
add_executable( gerbview WIN32
../common/single_top.cpp
../common/pgm_base.cpp
${GERBVIEW_RESOURCES}
@ -147,16 +134,22 @@ if( USE_KIWAY_DLLS )
add_dependencies( gerbview gerbview_kiface )
# these 2 binaries are a matched set, keep them together
install( TARGETS gerbview
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
if( APPLE )
# puts the *.kiface into the *.app bundle while linking
# puts binaries into the *.app bundle while linking
set_target_properties( gerbview PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
set_target_properties( gerbview_kiface PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/gerbview.app/Contents/MacOS/
LIBRARY_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
set( OSX_BUNDLE_PLUGINS ${OSX_BUNDLE_PLUGINS} "${OSX_BUNDLE_INSTALL_BIN_DIR}/_gerbview.kiface"
PARENT_SCOPE
)
else()
install( TARGETS gerbview
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
install( TARGETS gerbview_kiface
DESTINATION ${KICAD_BIN}
COMPONENT binary
@ -165,7 +158,7 @@ if( USE_KIWAY_DLLS )
else()
add_executable( gerbview WIN32 MACOSX_BUNDLE
add_executable( gerbview WIN32
gerbview.cpp
${GERBVIEW_SRCS}
${DIALOGS_SRCS}
@ -180,14 +173,16 @@ else()
${wxWidgets_LIBRARIES}
${GDI_PLUS_LIBRARIES}
)
install( TARGETS gerbview
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
if( APPLE )
# puts binaries into the *.app bundle while linking
set_target_properties( gerbview PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
else()
install( TARGETS gerbview
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
endif()
endif()
if( APPLE )
set_target_properties( gerbview PROPERTIES
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist)
endif()

View File

@ -97,13 +97,14 @@ enum pseudokeys {
#define PCB_CALCULATOR_EXE wxT( "pcb_calculator" )
#define PL_EDITOR_EXE wxT( "pl_editor" )
#else
#define CVPCB_EXE wxT( "cvpcb.app/Contents/MacOS/cvpcb" )
#define PCBNEW_EXE wxT( "pcbnew.app/Contents/MacOS/pcbnew" )
#define EESCHEMA_EXE wxT( "eeschema.app/Contents/MacOS/eeschema" )
#define GERBVIEW_EXE wxT( "gerbview.app/Contents/MacOS/gerbview" )
#define BITMAPCONVERTER_EXE wxT( "bitmap2component.app/Contents/MacOS/bitmap2component" )
#define PCB_CALCULATOR_EXE wxT( "pcb_calculator.app/Contents/MacOS/pcb_calculator" )
#define PL_EDITOR_EXE wxT( "pl_editor.app/Contents/MacOS/pl_editor" )
// All binaries are now in kicad.app bundle
#define CVPCB_EXE wxT( "kicad.app/Contents/MacOS/cvpcb" )
#define PCBNEW_EXE wxT( "kicad.app/Contents/MacOS/pcbnew" )
#define EESCHEMA_EXE wxT( "kicad.app/Contents/MacOS/eeschema" )
#define GERBVIEW_EXE wxT( "kicad.app/Contents/MacOS/gerbview" )
#define BITMAPCONVERTER_EXE wxT( "kicad.app/Contents/MacOS/bitmap2component" )
#define PCB_CALCULATOR_EXE wxT( "kicad.app/Contents/MacOS/pcb_calculator" )
#define PL_EDITOR_EXE wxT( "kicad.app/Contents/MacOS/pl_editor" )
# endif
#endif

View File

@ -56,23 +56,6 @@ if( UNIX )
)
endif()
if( APPLE )
# In this CMakeLists.txt's build directory, create kiface symlinks should get
# "installed()" as part of the kicad.app bundle. These are pointers on the
# target which point up and over to the stand alone kicad app's *.kiface files.
foreach( symlink pcbnew eeschema cvpcb )
add_custom_command( TARGET kicad
COMMAND ${CMAKE_COMMAND} -E remove
"${CMAKE_CURRENT_BINARY_DIR}/kicad.app/Contents/MacOS/_${symlink}.kiface"
COMMAND ${CMAKE_COMMAND} -E create_symlink
"../../../${symlink}.app/Contents/MacOS/_${symlink}.kiface"
"${CMAKE_CURRENT_BINARY_DIR}/kicad.app/Contents/MacOS/_${symlink}.kiface"
COMMENT "kicad.app ${symlink} symlink"
)
endforeach()
endif()
if( APPLE )
set_target_properties( kicad PROPERTIES
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist
@ -97,4 +80,13 @@ install( TARGETS kicad
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
if( APPLE )
install( CODE "
include(BundleUtilities)
fixup_bundle(\"${OSX_BUNDLE_INSTALL_BIN_DIR}/kicad\"
\"${OSX_BUNDLE_PLUGINS}\"
\"\"
)
" COMPONENT Runtime
)
endif()

View File

@ -7,31 +7,32 @@
<dict>
<key>CFBundleTypeRole</key> <string>Editor</string>
<key>CFBundleTypeIconFile</key> <string>kicad_doc.icns</string>
<key>CFBundleTypeExtensions</key> <array>
<string>pro</string>
</array>
<key>CFBundleTypeName</key> <string>kicad project files</string>
<key>LSHandlerRank</key> <string>Owner</string>
</dict>
</array>
<key>CFBundleDevelopmentRegion</key> <string>English</string>
<key>CFBundleExecutable</key> <string>kicad</string>
<key>CFBundleGetInfoString</key> <string></string>
<key>CFBundleIconFile</key> <string>kicad.icns</string>
<key>CFBundleIdentifier</key> <string>org.kicad-eda.kicad</string>
<key>CFBundleInfoDictionaryVersion</key> <string>6.0</string>
<key>CFBundleLongVersionString</key> <string></string>
<key>CFBundleLongVersionString</key> <string></string>
<key>CFBundleName</key> <string>KiCad</string>
<key>CFBundlePackageType</key> <string>APPL</string>
<key>CFBundleShortVersionString</key> <string></string>
<key>CFBundleSignature</key> <string>????</string>
<key>CFBundleVersion</key> <string></string>
<key>CSResourcesFileMapped</key> <true/>
<key>CSResourcesFileMapped</key> <true/>
<key>LSRequiresCarbon</key> <true/>
<key>NSHumanReadableCopyright</key> <string></string>
<key>NSHighResolutionCapable</key> <string>True</string>
<key>LSEnvironment</key>
<dict>
<key>KIGITHUB</key> <string>https://github.com/kicad</string>
</dict>
</dict>
</plist>

View File

@ -53,23 +53,10 @@ if( MINGW )
endif()
if( APPLE )
set( PL_EDITOR_RESOURCES pl_editor.icns pl_editor_doc.icns )
set_source_files_properties( "${CMAKE_CURRENT_SOURCE_DIR}/pl_editor.icns" PROPERTIES
MACOSX_PACKAGE_LOCATION Resources
)
set_source_files_properties( "${CMAKE_CURRENT_SOURCE_DIR}/pl_editor_doc.icns" PROPERTIES
MACOSX_PACKAGE_LOCATION Resources
)
set( MACOSX_BUNDLE_ICON_FILE pl_editor.icns )
set( MACOSX_BUNDLE_GUI_IDENTIFIER org.kicad-eda.pl_editor )
endif()
if( USE_KIWAY_DLLS )
# a very small program launcher for pl_editor_kiface
add_executable( pl_editor WIN32 MACOSX_BUNDLE
add_executable( pl_editor WIN32
../common/single_top.cpp
../common/pgm_base.cpp
${PL_EDITOR_RESOURCES}
@ -122,16 +109,22 @@ if( USE_KIWAY_DLLS )
add_dependencies( pl_editor pl_editor_kiface )
# these 2 binaries are a matched set, keep them together:
install( TARGETS pl_editor
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
if( APPLE )
# puts the *.kiface into the *.app bundle while linking
# puts binaries into the *.app bundle while linking
set_target_properties( pl_editor PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
set_target_properties( pl_editor_kiface PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/pl_editor.app/Contents/MacOS/
LIBRARY_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
set( OSX_BUNDLE_PLUGINS ${OSX_BUNDLE_PLUGINS} "${OSX_BUNDLE_INSTALL_BIN_DIR}/_pl_editor.kiface"
PARENT_SCOPE
)
else()
install( TARGETS pl_editor
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
install( TARGETS pl_editor_kiface
DESTINATION ${KICAD_BIN}
COMPONENT binary
@ -140,7 +133,7 @@ if( USE_KIWAY_DLLS )
else()
add_executable( pl_editor WIN32 MACOSX_BUNDLE
add_executable( pl_editor WIN32
pl_editor.cpp
${PL_EDITOR_SRCS}
${DIALOGS_SRCS}
@ -155,15 +148,15 @@ else()
${wxWidgets_LIBRARIES}
${GDI_PLUS_LIBRARIES}
)
install( TARGETS pl_editor
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
endif()
if( APPLE )
set_target_properties( pl_editor PROPERTIES
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist
)
if( APPLE )
# puts binaries into the *.app bundle while linking
set_target_properties( pl_editor PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
else()
install( TARGETS pl_editor
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
endif()
endif()

View File

@ -0,0 +1,44 @@
Index: configure
===================================================================
--- configure (revision 77757)
+++ configure (working copy)
@@ -29176,7 +29176,7 @@
*-*-darwin* )
install_name_tool=`which ${HOST_PREFIX}install_name_tool`
if test "$install_name_tool" -a -x "$install_name_tool"; then
- DYLIB_RPATH_POSTLINK="${HOST_PREFIX}install_name_tool -id \$@ \$@"
+ DYLIB_RPATH_POSTLINK=""
cat <<EOF >change-install-names
#!/bin/sh
libnames=\`cd \${1} ; ls -1 | grep '\.[0-9][0-9]*\.dylib\$'\`
@@ -29189,7 +29189,7 @@
done
EOF
chmod +x change-install-names
- DYLIB_RPATH_INSTALL="\$(wx_top_builddir)/change-install-names \${DESTDIR}\${libdir} \${DESTDIR}\${bindir} \${libdir} \$(wx_top_builddir)/lib"
+ DYLIB_RPATH_INSTALL=""
fi
HEADER_PAD_OPTION="-headerpad_max_install_names"
Index: configure.in
===================================================================
--- configure.in (revision 77757)
+++ configure.in (working copy)
@@ -3772,7 +3772,7 @@
*-*-darwin* )
install_name_tool=`which ${HOST_PREFIX}install_name_tool`
if test "$install_name_tool" -a -x "$install_name_tool"; then
- DYLIB_RPATH_POSTLINK="${HOST_PREFIX}install_name_tool -id \$@ \$@"
+ DYLIB_RPATH_POSTLINK=""
cat <<EOF >change-install-names
#!/bin/sh
libnames=\`cd \${1} ; ls -1 | grep '\.[[0-9]][[0-9]]*\.dylib\$'\`
@@ -3785,7 +3785,7 @@
done
EOF
chmod +x change-install-names
- DYLIB_RPATH_INSTALL="\$(wx_top_builddir)/change-install-names \${DESTDIR}\${libdir} \${DESTDIR}\${bindir} \${libdir} \$(wx_top_builddir)/lib"
+ DYLIB_RPATH_INSTALL=""
fi
dnl the HEADER_PAD_OPTION is required by some wx samples to avoid the error:

View File

@ -42,17 +42,6 @@ if( MINGW )
mingw_resource_compiler(pcb_calculator)
endif()
if( APPLE )
set( PCB_CALCULATOR_RESOURCES pcb_calculator.icns )
set_source_files_properties("${CMAKE_CURRENT_SOURCE_DIR}/pcb_calculator.icns" PROPERTIES
MACOSX_PACKAGE_LOCATION Resources
)
set( MACOSX_BUNDLE_ICON_FILE pcb_calculator.icns )
set( MACOSX_BUNDLE_GUI_IDENTIFIER org.kicad-eda.pcb_calculator )
set( MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist )
endif()
# auto-generate pcb_calculator_datafile.h and pcb_calculator_datafile_keywords.cpp
# for the storage data file format.
make_lexer(
@ -69,7 +58,7 @@ make_lexer(
if( USE_KIWAY_DLLS )
#if( false )
add_executable( pcb_calculator WIN32 MACOSX_BUNDLE
add_executable( pcb_calculator WIN32
../common/single_top.cpp
../common/pgm_base.cpp
${PCB_CALCULATOR_RESOURCES}
@ -118,16 +107,22 @@ if( USE_KIWAY_DLLS )
add_dependencies( pcb_calculator pcb_calculator_kiface )
# these 2 binaries are a matched set, keep them together
install( TARGETS pcb_calculator
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
if( APPLE )
# puts the *.kiface into the *.app bundle while linking
# puts binaries into the *.app bundle while linking
set_target_properties( pcb_calculator PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
set_target_properties( pcb_calculator_kiface PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/pcb_calculator.app/Contents/MacOS/
LIBRARY_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
set( OSX_BUNDLE_PLUGINS ${OSX_BUNDLE_PLUGINS} "${OSX_BUNDLE_INSTALL_BIN_DIR}/_pcb_calculator.kiface"
PARENT_SCOPE
)
else()
install( TARGETS pcb_calculator
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
install( TARGETS pcb_calculator_kiface
DESTINATION ${KICAD_BIN}
COMPONENT binary
@ -136,7 +131,7 @@ if( USE_KIWAY_DLLS )
else()
add_executable( pcb_calculator WIN32 MACOSX_BUNDLE
add_executable( pcb_calculator WIN32
../common/single_top.cpp
pcb_calculator.cpp
${PCB_CALCULATOR_SRCS}
@ -154,16 +149,16 @@ else()
polygon
${wxWidgets_LIBRARIES}
)
install( TARGETS pcb_calculator
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
if( APPLE )
# puts binaries into the *.app bundle while linking
set_target_properties( pcb_calculator PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
else()
install( TARGETS pcb_calculator
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
endif()
endif()
if( APPLE )
set_target_properties( pcb_calculator PROPERTIES
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist
)
endif()

View File

@ -472,19 +472,6 @@ if( MINGW )
mingw_resource_compiler( pcbnew )
endif()
if( APPLE )
set( PCBNEW_RESOURCES pcbnew.icns pcbnew_doc.icns )
set_source_files_properties( "${CMAKE_CURRENT_SOURCE_DIR}/pcbnew.icns" PROPERTIES
MACOSX_PACKAGE_LOCATION Resources
)
set_source_files_properties( "${CMAKE_CURRENT_SOURCE_DIR}/pcbnew_doc.icns" PROPERTIES
MACOSX_PACKAGE_LOCATION Resources
)
set( MACOSX_BUNDLE_ICON_FILE pcbnew.icns )
set( MACOSX_BUNDLE_GUI_IDENTIFIER org.kicad-eda.pcbnew )
set( MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist )
endif()
# Create a C++ compilable string initializer containing html text into a *.h file:
add_custom_command(
OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/dialogs/dialog_freeroute_exchange_help_html.h
@ -525,7 +512,7 @@ if( USE_KIWAY_DLLS )
#if( false )
# a very small program launcher for pcbnew_kiface
add_executable( pcbnew WIN32 MACOSX_BUNDLE
add_executable( pcbnew WIN32
../common/single_top.cpp
${PCBNEW_RESOURCES}
)
@ -604,16 +591,22 @@ if( USE_KIWAY_DLLS )
add_dependencies( pcbnew pcbnew_kiface )
# these 2 binaries are a matched set, keep them together:
install( TARGETS pcbnew
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
if( APPLE )
# puts the *.kiface into the *.app bundle while linking
# puts binaries into the *.app bundle while linking
set_target_properties( pcbnew PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
set_target_properties( pcbnew_kiface PROPERTIES
LIBRARY_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/pcbnew.app/Contents/MacOS/
LIBRARY_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
set( OSX_BUNDLE_PLUGINS ${OSX_BUNDLE_PLUGINS} "${OSX_BUNDLE_INSTALL_BIN_DIR}/_pcbnew.kiface"
PARENT_SCOPE
)
else()
install( TARGETS pcbnew
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
install( TARGETS pcbnew_kiface
DESTINATION ${KICAD_BIN}
COMPONENT binary
@ -622,7 +615,7 @@ if( USE_KIWAY_DLLS )
else() # milestone A) kills this off:
add_executable( pcbnew WIN32 MACOSX_BUNDLE
add_executable( pcbnew WIN32
../common/single_top.cpp
pcbnew.cpp
${PCBNEW_SRCS}
@ -675,19 +668,21 @@ else() # milestone A) kills this off:
)
endif()
install( TARGETS pcbnew
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
if( APPLE )
# puts binaries into the *.app bundle while linking
set_target_properties( pcbnew PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
else()
install( TARGETS pcbnew
DESTINATION ${KICAD_BIN}
COMPONENT binary
)
endif()
endif()
add_dependencies( pcbnew lib-dependencies )
if( APPLE )
set_target_properties( pcbnew PROPERTIES
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist
)
endif()
if( KICAD_SCRIPTING )
@ -781,4 +776,3 @@ if( false ) # haven't been used in years.
)
target_link_libraries( layer_widget_test common ${wxWidgets_LIBRARIES} )
endif()

View File

@ -20,6 +20,13 @@ target_link_libraries( dxf2idf lib_dxf idf3 ${wxWidgets_LIBRARIES} )
target_link_libraries( idf2vrml idf3 ${OPENGL_LIBRARIES} ${wxWidgets_LIBRARIES} )
install( TARGETS idfcyl idfrect dxf2idf idf2vrml
DESTINATION ${KICAD_BIN}
COMPONENT binary )
if( APPLE )
# puts binaries into the *.app bundle while linking
set_target_properties( idfcyl idfrect dxf2idf idf2vrml PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${OSX_BUNDLE_BUILD_BIN_DIR}
)
else()
install( TARGETS idfcyl idfrect dxf2idf idf2vrml
DESTINATION ${KICAD_BIN}
COMPONENT binary )
endif()