Remove virtual from GAL functions

Functions that are not overridden or intended to be so
should not have virtual set
This commit is contained in:
Seth Hillbrand 2020-07-05 20:15:56 -07:00
parent 0ff866895a
commit 8b71abd3fb
2 changed files with 105 additions and 105 deletions

View File

@ -60,153 +60,153 @@ class CAIRO_GAL_BASE : public GAL
public:
CAIRO_GAL_BASE( GAL_DISPLAY_OPTIONS& aDisplayOptions );
virtual ~CAIRO_GAL_BASE();
~CAIRO_GAL_BASE();
virtual bool IsCairoEngine() override { return true; }
bool IsCairoEngine() override { return true; }
// ---------------
// Drawing methods
// ---------------
/// @copydoc GAL::DrawLine()
virtual void DrawLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
void DrawLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
/// @copydoc GAL::DrawSegment()
virtual void DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint, double aWidth ) override;
void DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint, double aWidth ) override;
/// @copydoc GAL::DrawCircle()
virtual void DrawCircle( const VECTOR2D& aCenterPoint, double aRadius ) override;
void DrawCircle( const VECTOR2D& aCenterPoint, double aRadius ) override;
/// @copydoc GAL::DrawArc()
virtual void DrawArc( const VECTOR2D& aCenterPoint, double aRadius,
void DrawArc( const VECTOR2D& aCenterPoint, double aRadius,
double aStartAngle, double aEndAngle ) override;
/// @copydoc GAL::DrawArcSegment()
virtual void DrawArcSegment( const VECTOR2D& aCenterPoint, double aRadius,
void DrawArcSegment( const VECTOR2D& aCenterPoint, double aRadius,
double aStartAngle, double aEndAngle, double aWidth ) override;
/// @copydoc GAL::DrawRectangle()
virtual void DrawRectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
void DrawRectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
/// @copydoc GAL::DrawPolyline()
virtual void DrawPolyline( const std::deque<VECTOR2D>& aPointList ) override { drawPoly( aPointList ); }
virtual void DrawPolyline( const VECTOR2D aPointList[], int aListSize ) override { drawPoly( aPointList, aListSize ); }
virtual void DrawPolyline( const SHAPE_LINE_CHAIN& aLineChain ) override { drawPoly( aLineChain ); }
void DrawPolyline( const std::deque<VECTOR2D>& aPointList ) override { drawPoly( aPointList ); }
void DrawPolyline( const VECTOR2D aPointList[], int aListSize ) override { drawPoly( aPointList, aListSize ); }
void DrawPolyline( const SHAPE_LINE_CHAIN& aLineChain ) override { drawPoly( aLineChain ); }
/// @copydoc GAL::DrawPolygon()
virtual void DrawPolygon( const std::deque<VECTOR2D>& aPointList ) override { drawPoly( aPointList ); }
virtual void DrawPolygon( const VECTOR2D aPointList[], int aListSize ) override { drawPoly( aPointList, aListSize ); }
virtual void DrawPolygon( const SHAPE_POLY_SET& aPolySet ) override;
virtual void DrawPolygon( const SHAPE_LINE_CHAIN& aPolySet ) override;
void DrawPolygon( const std::deque<VECTOR2D>& aPointList ) override { drawPoly( aPointList ); }
void DrawPolygon( const VECTOR2D aPointList[], int aListSize ) override { drawPoly( aPointList, aListSize ); }
void DrawPolygon( const SHAPE_POLY_SET& aPolySet ) override;
void DrawPolygon( const SHAPE_LINE_CHAIN& aPolySet ) override;
/// @copydoc GAL::DrawCurve()
virtual void DrawCurve( const VECTOR2D& startPoint, const VECTOR2D& controlPointA,
void DrawCurve( const VECTOR2D& startPoint, const VECTOR2D& controlPointA,
const VECTOR2D& controlPointB, const VECTOR2D& endPoint,
double aFilterValue = 0.0 ) override;
/// @copydoc GAL::DrawBitmap()
virtual void DrawBitmap( const BITMAP_BASE& aBitmap ) override;
void DrawBitmap( const BITMAP_BASE& aBitmap ) override;
// --------------
// Screen methods
// --------------
/// @brief Resizes the canvas.
virtual void ResizeScreen( int aWidth, int aHeight ) override;
void ResizeScreen( int aWidth, int aHeight ) override;
/// @copydoc GAL::Flush()
virtual void Flush() override;
void Flush() override;
/// @copydoc GAL::ClearScreen()
virtual void ClearScreen() override;
void ClearScreen() override;
// -----------------
// Attribute setting
// -----------------
/// @copydoc GAL::SetIsFill()
virtual void SetIsFill( bool aIsFillEnabled ) override;
void SetIsFill( bool aIsFillEnabled ) override;
/// @copydoc GAL::SetIsStroke()
virtual void SetIsStroke( bool aIsStrokeEnabled ) override;
void SetIsStroke( bool aIsStrokeEnabled ) override;
/// @copydoc GAL::SetStrokeColor()
virtual void SetStrokeColor( const COLOR4D& aColor ) override;
void SetStrokeColor( const COLOR4D& aColor ) override;
/// @copydoc GAL::SetFillColor()
virtual void SetFillColor( const COLOR4D& aColor ) override;
void SetFillColor( const COLOR4D& aColor ) override;
/// @copydoc GAL::SetLineWidth()
virtual void SetLineWidth( float aLineWidth ) override;
void SetLineWidth( float aLineWidth ) override;
/// @copydoc GAL::SetLayerDepth()
virtual void SetLayerDepth( double aLayerDepth ) override;
void SetLayerDepth( double aLayerDepth ) override;
// --------------
// Transformation
// --------------
/// @copydoc GAL::Transform()
virtual void Transform( const MATRIX3x3D& aTransformation ) override;
void Transform( const MATRIX3x3D& aTransformation ) override;
/// @copydoc GAL::Rotate()
virtual void Rotate( double aAngle ) override;
void Rotate( double aAngle ) override;
/// @copydoc GAL::Translate()
virtual void Translate( const VECTOR2D& aTranslation ) override;
void Translate( const VECTOR2D& aTranslation ) override;
/// @copydoc GAL::Scale()
virtual void Scale( const VECTOR2D& aScale ) override;
void Scale( const VECTOR2D& aScale ) override;
/// @copydoc GAL::Save()
virtual void Save() override;
void Save() override;
/// @copydoc GAL::Restore()
virtual void Restore() override;
void Restore() override;
// --------------------------------------------
// Group methods
// ---------------------------------------------
/// @copydoc GAL::BeginGroup()
virtual int BeginGroup() override;
int BeginGroup() override;
/// @copydoc GAL::EndGroup()
virtual void EndGroup() override;
void EndGroup() override;
/// @copydoc GAL::DrawGroup()
virtual void DrawGroup( int aGroupNumber ) override;
void DrawGroup( int aGroupNumber ) override;
/// @copydoc GAL::ChangeGroupColor()
virtual void ChangeGroupColor( int aGroupNumber, const COLOR4D& aNewColor ) override;
void ChangeGroupColor( int aGroupNumber, const COLOR4D& aNewColor ) override;
/// @copydoc GAL::ChangeGroupDepth()
virtual void ChangeGroupDepth( int aGroupNumber, int aDepth ) override;
void ChangeGroupDepth( int aGroupNumber, int aDepth ) override;
/// @copydoc GAL::DeleteGroup()
virtual void DeleteGroup( int aGroupNumber ) override;
void DeleteGroup( int aGroupNumber ) override;
/// @copydoc GAL::ClearCache()
virtual void ClearCache() override;
void ClearCache() override;
// --------------------------------------------------------
// Handling the world <-> screen transformation
// --------------------------------------------------------
/// @copydoc GAL::SetNegativeDrawMode()
virtual void SetNegativeDrawMode( bool aSetting ) override;
void SetNegativeDrawMode( bool aSetting ) override;
// -------
// Cursor
// -------
/// @copydoc GAL::DrawCursor()
virtual void DrawCursor( const VECTOR2D& aCursorPosition ) override;
void DrawCursor( const VECTOR2D& aCursorPosition ) override;
virtual void EnableDepthTest( bool aEnabled = false ) override;
void EnableDepthTest( bool aEnabled = false ) override;
///> @copydoc GAL::DrawGrid()
virtual void DrawGrid() override;
void DrawGrid() override;
protected:
@ -229,10 +229,10 @@ protected:
void arc_angles_xform_and_normalize( double& aStartAngle, double& aEndAngle );
/// @copydoc GAL::BeginDrawing()
virtual void beginDrawing() override;
void beginDrawing() override;
/// @copydoc GAL::EndDrawing()
virtual void endDrawing() override;
void endDrawing() override;
void resetContext();
@ -315,7 +315,7 @@ protected:
/**
* @brief Blits cursor into the current screen.
*/
virtual void blitCursor( wxMemoryDC& clientDC );
void blitCursor( wxMemoryDC& clientDC );
/// Drawing polygons & polylines is the same in cairo, so here is the common code
void drawPoly( const std::deque<VECTOR2D>& aPointList );
@ -361,7 +361,7 @@ public:
wxWindow* aParent, wxEvtHandler* aMouseListener = NULL,
wxEvtHandler* aPaintListener = NULL, const wxString& aName = wxT( "CairoCanvas" ) );
virtual ~CAIRO_GAL();
~CAIRO_GAL();
///> @copydoc GAL::IsVisible()
bool IsVisible() const override
@ -369,19 +369,19 @@ public:
return IsShownOnScreen() && !GetClientRect().IsEmpty();
}
virtual void ResizeScreen( int aWidth, int aHeight ) override;
void ResizeScreen( int aWidth, int aHeight ) override;
virtual bool Show( bool aShow ) override;
bool Show( bool aShow ) override;
virtual int BeginGroup() override;
int BeginGroup() override;
virtual void EndGroup() override;
void EndGroup() override;
virtual void SetTarget( RENDER_TARGET aTarget ) override;
void SetTarget( RENDER_TARGET aTarget ) override;
virtual RENDER_TARGET GetTarget() const override;
RENDER_TARGET GetTarget() const override;
virtual void ClearTarget( RENDER_TARGET aTarget ) override;
void ClearTarget( RENDER_TARGET aTarget ) override;
/**
* Function PostPaint
@ -430,10 +430,10 @@ protected:
COLOR4D backgroundColor; ///< Background color
/// @copydoc GAL::BeginDrawing()
virtual void beginDrawing() override;
void beginDrawing() override;
/// @copydoc GAL::EndDrawing()
virtual void endDrawing() override;
void endDrawing() override;
/// Prepare Cairo surfaces for drawing
void initSurface();

View File

@ -84,7 +84,7 @@ public:
wxEvtHandler* aMouseListener = nullptr, wxEvtHandler* aPaintListener = nullptr,
const wxString& aName = wxT( "GLCanvas" ) );
virtual ~OPENGL_GAL();
~OPENGL_GAL();
/**
* @brief Checks OpenGL features
@ -93,10 +93,10 @@ public:
*/
static wxString CheckFeatures( GAL_DISPLAY_OPTIONS& aOptions );
virtual bool IsOpenGlEngine() override { return true; }
bool IsOpenGlEngine() override { return true; }
/// @copydoc GAL::IsInitialized()
virtual bool IsInitialized() const override
bool IsInitialized() const override
{
// is*Initialized flags, but it is enough for OpenGL to show up
return IsShownOnScreen() && !GetClientRect().IsEmpty();
@ -113,139 +113,139 @@ public:
// ---------------
/// @copydoc GAL::DrawLine()
virtual void DrawLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
void DrawLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
/// @copydoc GAL::DrawSegment()
virtual void DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint,
void DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint,
double aWidth ) override;
/// @copydoc GAL::DrawCircle()
virtual void DrawCircle( const VECTOR2D& aCenterPoint, double aRadius ) override;
void DrawCircle( const VECTOR2D& aCenterPoint, double aRadius ) override;
/// @copydoc GAL::DrawArc()
virtual void DrawArc( const VECTOR2D& aCenterPoint, double aRadius,
void DrawArc( const VECTOR2D& aCenterPoint, double aRadius,
double aStartAngle, double aEndAngle ) override;
/// @copydoc GAL::DrawArcSegment()
virtual void DrawArcSegment( const VECTOR2D& aCenterPoint, double aRadius,
void DrawArcSegment( const VECTOR2D& aCenterPoint, double aRadius,
double aStartAngle, double aEndAngle, double aWidth ) override;
/// @copydoc GAL::DrawRectangle()
virtual void DrawRectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
void DrawRectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
/// @copydoc GAL::DrawPolyline()
virtual void DrawPolyline( const std::deque<VECTOR2D>& aPointList ) override;
virtual void DrawPolyline( const VECTOR2D aPointList[], int aListSize ) override;
virtual void DrawPolyline( const SHAPE_LINE_CHAIN& aLineChain ) override;
void DrawPolyline( const std::deque<VECTOR2D>& aPointList ) override;
void DrawPolyline( const VECTOR2D aPointList[], int aListSize ) override;
void DrawPolyline( const SHAPE_LINE_CHAIN& aLineChain ) override;
/// @copydoc GAL::DrawPolygon()
virtual void DrawPolygon( const std::deque<VECTOR2D>& aPointList ) override;
virtual void DrawPolygon( const VECTOR2D aPointList[], int aListSize ) override;
virtual void DrawPolygon( const SHAPE_POLY_SET& aPolySet ) override;
virtual void DrawPolygon( const SHAPE_LINE_CHAIN& aPolySet ) override;
void DrawPolygon( const std::deque<VECTOR2D>& aPointList ) override;
void DrawPolygon( const VECTOR2D aPointList[], int aListSize ) override;
void DrawPolygon( const SHAPE_POLY_SET& aPolySet ) override;
void DrawPolygon( const SHAPE_LINE_CHAIN& aPolySet ) override;
/// @copydoc GAL::DrawCurve()
virtual void DrawCurve( const VECTOR2D& startPoint, const VECTOR2D& controlPointA,
void DrawCurve( const VECTOR2D& startPoint, const VECTOR2D& controlPointA,
const VECTOR2D& controlPointB, const VECTOR2D& endPoint,
double aFilterValue = 0.0 ) override;
/// @copydoc GAL::DrawBitmap()
virtual void DrawBitmap( const BITMAP_BASE& aBitmap ) override;
void DrawBitmap( const BITMAP_BASE& aBitmap ) override;
/// @copydoc GAL::BitmapText()
virtual void BitmapText( const wxString& aText, const VECTOR2D& aPosition,
void BitmapText( const wxString& aText, const VECTOR2D& aPosition,
double aRotationAngle ) override;
/// @copydoc GAL::DrawGrid()
virtual void DrawGrid() override;
void DrawGrid() override;
// --------------
// Screen methods
// --------------
/// @brief Resizes the canvas.
virtual void ResizeScreen( int aWidth, int aHeight ) override;
void ResizeScreen( int aWidth, int aHeight ) override;
/// @brief Shows/hides the GAL canvas
virtual bool Show( bool aShow ) override;
bool Show( bool aShow ) override;
/// @copydoc GAL::Flush()
virtual void Flush() override;
void Flush() override;
/// @copydoc GAL::ClearScreen()
virtual void ClearScreen( ) override;
void ClearScreen( ) override;
// --------------
// Transformation
// --------------
/// @copydoc GAL::Transform()
virtual void Transform( const MATRIX3x3D& aTransformation ) override;
void Transform( const MATRIX3x3D& aTransformation ) override;
/// @copydoc GAL::Rotate()
virtual void Rotate( double aAngle ) override;
void Rotate( double aAngle ) override;
/// @copydoc GAL::Translate()
virtual void Translate( const VECTOR2D& aTranslation ) override;
void Translate( const VECTOR2D& aTranslation ) override;
/// @copydoc GAL::Scale()
virtual void Scale( const VECTOR2D& aScale ) override;
void Scale( const VECTOR2D& aScale ) override;
/// @copydoc GAL::Save()
virtual void Save() override;
void Save() override;
/// @copydoc GAL::Restore()
virtual void Restore() override;
void Restore() override;
// --------------------------------------------
// Group methods
// ---------------------------------------------
/// @copydoc GAL::BeginGroup()
virtual int BeginGroup() override;
int BeginGroup() override;
/// @copydoc GAL::EndGroup()
virtual void EndGroup() override;
void EndGroup() override;
/// @copydoc GAL::DrawGroup()
virtual void DrawGroup( int aGroupNumber ) override;
void DrawGroup( int aGroupNumber ) override;
/// @copydoc GAL::ChangeGroupColor()
virtual void ChangeGroupColor( int aGroupNumber, const COLOR4D& aNewColor ) override;
void ChangeGroupColor( int aGroupNumber, const COLOR4D& aNewColor ) override;
/// @copydoc GAL::ChangeGroupDepth()
virtual void ChangeGroupDepth( int aGroupNumber, int aDepth ) override;
void ChangeGroupDepth( int aGroupNumber, int aDepth ) override;
/// @copydoc GAL::DeleteGroup()
virtual void DeleteGroup( int aGroupNumber ) override;
void DeleteGroup( int aGroupNumber ) override;
/// @copydoc GAL::ClearCache()
virtual void ClearCache() override;
void ClearCache() override;
// --------------------------------------------------------
// Handling the world <-> screen transformation
// --------------------------------------------------------
/// @copydoc GAL::SetTarget()
virtual void SetTarget( RENDER_TARGET aTarget ) override;
void SetTarget( RENDER_TARGET aTarget ) override;
/// @copydoc GAL::GetTarget()
virtual RENDER_TARGET GetTarget() const override;
RENDER_TARGET GetTarget() const override;
/// @copydoc GAL::ClearTarget()
virtual void ClearTarget( RENDER_TARGET aTarget ) override;
void ClearTarget( RENDER_TARGET aTarget ) override;
/// @copydoc GAL::SetNegativeDrawMode()
virtual void SetNegativeDrawMode( bool aSetting ) override {}
void SetNegativeDrawMode( bool aSetting ) override {}
virtual void ComputeWorldScreenMatrix() override;
void ComputeWorldScreenMatrix() override;
// -------
// Cursor
// -------
/// @copydoc GAL::DrawCursor()
virtual void DrawCursor( const VECTOR2D& aCursorPosition ) override;
void DrawCursor( const VECTOR2D& aCursorPosition ) override;
/**
* @brief Function PostPaint
@ -271,7 +271,7 @@ public:
paintListener = aPaintListener;
}
virtual void EnableDepthTest( bool aEnabled = false ) override;
void EnableDepthTest( bool aEnabled = false ) override;
///< Parameters passed to the GLU tesselator
typedef struct
@ -336,16 +336,16 @@ private:
void unlockContext( int aClientCookie ) override;
/// @copydoc GAL::BeginUpdate()
virtual void beginUpdate() override;
void beginUpdate() override;
/// @copydoc GAL::EndUpdate()
virtual void endUpdate() override;
void endUpdate() override;
/// @copydoc GAL::BeginDrawing()
virtual void beginDrawing() override;
void beginDrawing() override;
/// @copydoc GAL::EndDrawing()
virtual void endDrawing() override;
void endDrawing() override;
///< Update handler for OpenGL settings
bool updatedGalDisplayOptions( const GAL_DISPLAY_OPTIONS& aOptions ) override;