Remove virtual from GAL functions
Functions that are not overridden or intended to be so should not have virtual set
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@ -60,153 +60,153 @@ class CAIRO_GAL_BASE : public GAL
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public:
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CAIRO_GAL_BASE( GAL_DISPLAY_OPTIONS& aDisplayOptions );
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virtual ~CAIRO_GAL_BASE();
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~CAIRO_GAL_BASE();
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virtual bool IsCairoEngine() override { return true; }
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bool IsCairoEngine() override { return true; }
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// ---------------
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// Drawing methods
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// ---------------
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/// @copydoc GAL::DrawLine()
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virtual void DrawLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
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void DrawLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
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/// @copydoc GAL::DrawSegment()
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virtual void DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint, double aWidth ) override;
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void DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint, double aWidth ) override;
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/// @copydoc GAL::DrawCircle()
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virtual void DrawCircle( const VECTOR2D& aCenterPoint, double aRadius ) override;
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void DrawCircle( const VECTOR2D& aCenterPoint, double aRadius ) override;
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/// @copydoc GAL::DrawArc()
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virtual void DrawArc( const VECTOR2D& aCenterPoint, double aRadius,
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void DrawArc( const VECTOR2D& aCenterPoint, double aRadius,
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double aStartAngle, double aEndAngle ) override;
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/// @copydoc GAL::DrawArcSegment()
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virtual void DrawArcSegment( const VECTOR2D& aCenterPoint, double aRadius,
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void DrawArcSegment( const VECTOR2D& aCenterPoint, double aRadius,
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double aStartAngle, double aEndAngle, double aWidth ) override;
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/// @copydoc GAL::DrawRectangle()
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virtual void DrawRectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
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void DrawRectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
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/// @copydoc GAL::DrawPolyline()
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virtual void DrawPolyline( const std::deque<VECTOR2D>& aPointList ) override { drawPoly( aPointList ); }
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virtual void DrawPolyline( const VECTOR2D aPointList[], int aListSize ) override { drawPoly( aPointList, aListSize ); }
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virtual void DrawPolyline( const SHAPE_LINE_CHAIN& aLineChain ) override { drawPoly( aLineChain ); }
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void DrawPolyline( const std::deque<VECTOR2D>& aPointList ) override { drawPoly( aPointList ); }
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void DrawPolyline( const VECTOR2D aPointList[], int aListSize ) override { drawPoly( aPointList, aListSize ); }
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void DrawPolyline( const SHAPE_LINE_CHAIN& aLineChain ) override { drawPoly( aLineChain ); }
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/// @copydoc GAL::DrawPolygon()
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virtual void DrawPolygon( const std::deque<VECTOR2D>& aPointList ) override { drawPoly( aPointList ); }
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virtual void DrawPolygon( const VECTOR2D aPointList[], int aListSize ) override { drawPoly( aPointList, aListSize ); }
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virtual void DrawPolygon( const SHAPE_POLY_SET& aPolySet ) override;
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virtual void DrawPolygon( const SHAPE_LINE_CHAIN& aPolySet ) override;
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void DrawPolygon( const std::deque<VECTOR2D>& aPointList ) override { drawPoly( aPointList ); }
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void DrawPolygon( const VECTOR2D aPointList[], int aListSize ) override { drawPoly( aPointList, aListSize ); }
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void DrawPolygon( const SHAPE_POLY_SET& aPolySet ) override;
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void DrawPolygon( const SHAPE_LINE_CHAIN& aPolySet ) override;
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/// @copydoc GAL::DrawCurve()
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virtual void DrawCurve( const VECTOR2D& startPoint, const VECTOR2D& controlPointA,
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void DrawCurve( const VECTOR2D& startPoint, const VECTOR2D& controlPointA,
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const VECTOR2D& controlPointB, const VECTOR2D& endPoint,
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double aFilterValue = 0.0 ) override;
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/// @copydoc GAL::DrawBitmap()
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virtual void DrawBitmap( const BITMAP_BASE& aBitmap ) override;
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void DrawBitmap( const BITMAP_BASE& aBitmap ) override;
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// --------------
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// Screen methods
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// --------------
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/// @brief Resizes the canvas.
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virtual void ResizeScreen( int aWidth, int aHeight ) override;
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void ResizeScreen( int aWidth, int aHeight ) override;
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/// @copydoc GAL::Flush()
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virtual void Flush() override;
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void Flush() override;
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/// @copydoc GAL::ClearScreen()
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virtual void ClearScreen() override;
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void ClearScreen() override;
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// -----------------
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// Attribute setting
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// -----------------
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/// @copydoc GAL::SetIsFill()
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virtual void SetIsFill( bool aIsFillEnabled ) override;
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void SetIsFill( bool aIsFillEnabled ) override;
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/// @copydoc GAL::SetIsStroke()
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virtual void SetIsStroke( bool aIsStrokeEnabled ) override;
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void SetIsStroke( bool aIsStrokeEnabled ) override;
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/// @copydoc GAL::SetStrokeColor()
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virtual void SetStrokeColor( const COLOR4D& aColor ) override;
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void SetStrokeColor( const COLOR4D& aColor ) override;
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/// @copydoc GAL::SetFillColor()
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virtual void SetFillColor( const COLOR4D& aColor ) override;
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void SetFillColor( const COLOR4D& aColor ) override;
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/// @copydoc GAL::SetLineWidth()
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virtual void SetLineWidth( float aLineWidth ) override;
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void SetLineWidth( float aLineWidth ) override;
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/// @copydoc GAL::SetLayerDepth()
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virtual void SetLayerDepth( double aLayerDepth ) override;
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void SetLayerDepth( double aLayerDepth ) override;
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// --------------
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// Transformation
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// --------------
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/// @copydoc GAL::Transform()
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virtual void Transform( const MATRIX3x3D& aTransformation ) override;
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void Transform( const MATRIX3x3D& aTransformation ) override;
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/// @copydoc GAL::Rotate()
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virtual void Rotate( double aAngle ) override;
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void Rotate( double aAngle ) override;
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/// @copydoc GAL::Translate()
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virtual void Translate( const VECTOR2D& aTranslation ) override;
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void Translate( const VECTOR2D& aTranslation ) override;
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/// @copydoc GAL::Scale()
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virtual void Scale( const VECTOR2D& aScale ) override;
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void Scale( const VECTOR2D& aScale ) override;
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/// @copydoc GAL::Save()
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virtual void Save() override;
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void Save() override;
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/// @copydoc GAL::Restore()
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virtual void Restore() override;
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void Restore() override;
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// --------------------------------------------
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// Group methods
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// ---------------------------------------------
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/// @copydoc GAL::BeginGroup()
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virtual int BeginGroup() override;
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int BeginGroup() override;
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/// @copydoc GAL::EndGroup()
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virtual void EndGroup() override;
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void EndGroup() override;
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/// @copydoc GAL::DrawGroup()
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virtual void DrawGroup( int aGroupNumber ) override;
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void DrawGroup( int aGroupNumber ) override;
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/// @copydoc GAL::ChangeGroupColor()
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virtual void ChangeGroupColor( int aGroupNumber, const COLOR4D& aNewColor ) override;
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void ChangeGroupColor( int aGroupNumber, const COLOR4D& aNewColor ) override;
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/// @copydoc GAL::ChangeGroupDepth()
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virtual void ChangeGroupDepth( int aGroupNumber, int aDepth ) override;
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void ChangeGroupDepth( int aGroupNumber, int aDepth ) override;
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/// @copydoc GAL::DeleteGroup()
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virtual void DeleteGroup( int aGroupNumber ) override;
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void DeleteGroup( int aGroupNumber ) override;
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/// @copydoc GAL::ClearCache()
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virtual void ClearCache() override;
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void ClearCache() override;
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// --------------------------------------------------------
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// Handling the world <-> screen transformation
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// --------------------------------------------------------
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/// @copydoc GAL::SetNegativeDrawMode()
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virtual void SetNegativeDrawMode( bool aSetting ) override;
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void SetNegativeDrawMode( bool aSetting ) override;
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// -------
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// Cursor
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// -------
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/// @copydoc GAL::DrawCursor()
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virtual void DrawCursor( const VECTOR2D& aCursorPosition ) override;
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void DrawCursor( const VECTOR2D& aCursorPosition ) override;
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virtual void EnableDepthTest( bool aEnabled = false ) override;
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void EnableDepthTest( bool aEnabled = false ) override;
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///> @copydoc GAL::DrawGrid()
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virtual void DrawGrid() override;
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void DrawGrid() override;
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protected:
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@ -229,10 +229,10 @@ protected:
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void arc_angles_xform_and_normalize( double& aStartAngle, double& aEndAngle );
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/// @copydoc GAL::BeginDrawing()
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virtual void beginDrawing() override;
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void beginDrawing() override;
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/// @copydoc GAL::EndDrawing()
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virtual void endDrawing() override;
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void endDrawing() override;
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void resetContext();
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@ -315,7 +315,7 @@ protected:
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/**
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* @brief Blits cursor into the current screen.
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*/
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virtual void blitCursor( wxMemoryDC& clientDC );
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void blitCursor( wxMemoryDC& clientDC );
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/// Drawing polygons & polylines is the same in cairo, so here is the common code
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void drawPoly( const std::deque<VECTOR2D>& aPointList );
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@ -361,7 +361,7 @@ public:
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wxWindow* aParent, wxEvtHandler* aMouseListener = NULL,
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wxEvtHandler* aPaintListener = NULL, const wxString& aName = wxT( "CairoCanvas" ) );
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virtual ~CAIRO_GAL();
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~CAIRO_GAL();
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///> @copydoc GAL::IsVisible()
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bool IsVisible() const override
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@ -369,19 +369,19 @@ public:
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return IsShownOnScreen() && !GetClientRect().IsEmpty();
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}
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virtual void ResizeScreen( int aWidth, int aHeight ) override;
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void ResizeScreen( int aWidth, int aHeight ) override;
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virtual bool Show( bool aShow ) override;
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bool Show( bool aShow ) override;
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virtual int BeginGroup() override;
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int BeginGroup() override;
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virtual void EndGroup() override;
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void EndGroup() override;
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virtual void SetTarget( RENDER_TARGET aTarget ) override;
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void SetTarget( RENDER_TARGET aTarget ) override;
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virtual RENDER_TARGET GetTarget() const override;
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RENDER_TARGET GetTarget() const override;
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virtual void ClearTarget( RENDER_TARGET aTarget ) override;
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void ClearTarget( RENDER_TARGET aTarget ) override;
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/**
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* Function PostPaint
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@ -430,10 +430,10 @@ protected:
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COLOR4D backgroundColor; ///< Background color
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/// @copydoc GAL::BeginDrawing()
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virtual void beginDrawing() override;
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void beginDrawing() override;
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/// @copydoc GAL::EndDrawing()
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virtual void endDrawing() override;
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void endDrawing() override;
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/// Prepare Cairo surfaces for drawing
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void initSurface();
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@ -84,7 +84,7 @@ public:
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wxEvtHandler* aMouseListener = nullptr, wxEvtHandler* aPaintListener = nullptr,
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const wxString& aName = wxT( "GLCanvas" ) );
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virtual ~OPENGL_GAL();
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~OPENGL_GAL();
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/**
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* @brief Checks OpenGL features
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@ -93,10 +93,10 @@ public:
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*/
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static wxString CheckFeatures( GAL_DISPLAY_OPTIONS& aOptions );
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virtual bool IsOpenGlEngine() override { return true; }
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bool IsOpenGlEngine() override { return true; }
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/// @copydoc GAL::IsInitialized()
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virtual bool IsInitialized() const override
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bool IsInitialized() const override
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{
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// is*Initialized flags, but it is enough for OpenGL to show up
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return IsShownOnScreen() && !GetClientRect().IsEmpty();
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@ -113,139 +113,139 @@ public:
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// ---------------
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/// @copydoc GAL::DrawLine()
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virtual void DrawLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
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void DrawLine( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
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/// @copydoc GAL::DrawSegment()
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virtual void DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint,
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void DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint,
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double aWidth ) override;
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/// @copydoc GAL::DrawCircle()
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virtual void DrawCircle( const VECTOR2D& aCenterPoint, double aRadius ) override;
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void DrawCircle( const VECTOR2D& aCenterPoint, double aRadius ) override;
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/// @copydoc GAL::DrawArc()
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virtual void DrawArc( const VECTOR2D& aCenterPoint, double aRadius,
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void DrawArc( const VECTOR2D& aCenterPoint, double aRadius,
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double aStartAngle, double aEndAngle ) override;
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/// @copydoc GAL::DrawArcSegment()
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virtual void DrawArcSegment( const VECTOR2D& aCenterPoint, double aRadius,
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void DrawArcSegment( const VECTOR2D& aCenterPoint, double aRadius,
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double aStartAngle, double aEndAngle, double aWidth ) override;
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/// @copydoc GAL::DrawRectangle()
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virtual void DrawRectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
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void DrawRectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
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/// @copydoc GAL::DrawPolyline()
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virtual void DrawPolyline( const std::deque<VECTOR2D>& aPointList ) override;
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virtual void DrawPolyline( const VECTOR2D aPointList[], int aListSize ) override;
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virtual void DrawPolyline( const SHAPE_LINE_CHAIN& aLineChain ) override;
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void DrawPolyline( const std::deque<VECTOR2D>& aPointList ) override;
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void DrawPolyline( const VECTOR2D aPointList[], int aListSize ) override;
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void DrawPolyline( const SHAPE_LINE_CHAIN& aLineChain ) override;
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/// @copydoc GAL::DrawPolygon()
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virtual void DrawPolygon( const std::deque<VECTOR2D>& aPointList ) override;
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virtual void DrawPolygon( const VECTOR2D aPointList[], int aListSize ) override;
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virtual void DrawPolygon( const SHAPE_POLY_SET& aPolySet ) override;
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virtual void DrawPolygon( const SHAPE_LINE_CHAIN& aPolySet ) override;
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void DrawPolygon( const std::deque<VECTOR2D>& aPointList ) override;
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void DrawPolygon( const VECTOR2D aPointList[], int aListSize ) override;
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void DrawPolygon( const SHAPE_POLY_SET& aPolySet ) override;
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void DrawPolygon( const SHAPE_LINE_CHAIN& aPolySet ) override;
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/// @copydoc GAL::DrawCurve()
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virtual void DrawCurve( const VECTOR2D& startPoint, const VECTOR2D& controlPointA,
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void DrawCurve( const VECTOR2D& startPoint, const VECTOR2D& controlPointA,
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const VECTOR2D& controlPointB, const VECTOR2D& endPoint,
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double aFilterValue = 0.0 ) override;
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/// @copydoc GAL::DrawBitmap()
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virtual void DrawBitmap( const BITMAP_BASE& aBitmap ) override;
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void DrawBitmap( const BITMAP_BASE& aBitmap ) override;
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/// @copydoc GAL::BitmapText()
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virtual void BitmapText( const wxString& aText, const VECTOR2D& aPosition,
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void BitmapText( const wxString& aText, const VECTOR2D& aPosition,
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double aRotationAngle ) override;
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/// @copydoc GAL::DrawGrid()
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virtual void DrawGrid() override;
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void DrawGrid() override;
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// --------------
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// Screen methods
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// --------------
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/// @brief Resizes the canvas.
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virtual void ResizeScreen( int aWidth, int aHeight ) override;
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void ResizeScreen( int aWidth, int aHeight ) override;
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/// @brief Shows/hides the GAL canvas
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virtual bool Show( bool aShow ) override;
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bool Show( bool aShow ) override;
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/// @copydoc GAL::Flush()
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virtual void Flush() override;
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void Flush() override;
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/// @copydoc GAL::ClearScreen()
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virtual void ClearScreen( ) override;
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void ClearScreen( ) override;
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// --------------
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// Transformation
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// --------------
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/// @copydoc GAL::Transform()
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virtual void Transform( const MATRIX3x3D& aTransformation ) override;
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void Transform( const MATRIX3x3D& aTransformation ) override;
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/// @copydoc GAL::Rotate()
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virtual void Rotate( double aAngle ) override;
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void Rotate( double aAngle ) override;
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/// @copydoc GAL::Translate()
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virtual void Translate( const VECTOR2D& aTranslation ) override;
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void Translate( const VECTOR2D& aTranslation ) override;
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/// @copydoc GAL::Scale()
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virtual void Scale( const VECTOR2D& aScale ) override;
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void Scale( const VECTOR2D& aScale ) override;
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/// @copydoc GAL::Save()
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virtual void Save() override;
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void Save() override;
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/// @copydoc GAL::Restore()
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virtual void Restore() override;
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void Restore() override;
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// --------------------------------------------
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// Group methods
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// ---------------------------------------------
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/// @copydoc GAL::BeginGroup()
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virtual int BeginGroup() override;
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int BeginGroup() override;
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/// @copydoc GAL::EndGroup()
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virtual void EndGroup() override;
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void EndGroup() override;
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/// @copydoc GAL::DrawGroup()
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virtual void DrawGroup( int aGroupNumber ) override;
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void DrawGroup( int aGroupNumber ) override;
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/// @copydoc GAL::ChangeGroupColor()
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virtual void ChangeGroupColor( int aGroupNumber, const COLOR4D& aNewColor ) override;
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void ChangeGroupColor( int aGroupNumber, const COLOR4D& aNewColor ) override;
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/// @copydoc GAL::ChangeGroupDepth()
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virtual void ChangeGroupDepth( int aGroupNumber, int aDepth ) override;
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void ChangeGroupDepth( int aGroupNumber, int aDepth ) override;
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/// @copydoc GAL::DeleteGroup()
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virtual void DeleteGroup( int aGroupNumber ) override;
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void DeleteGroup( int aGroupNumber ) override;
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/// @copydoc GAL::ClearCache()
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virtual void ClearCache() override;
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void ClearCache() override;
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// --------------------------------------------------------
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// Handling the world <-> screen transformation
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// --------------------------------------------------------
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/// @copydoc GAL::SetTarget()
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virtual void SetTarget( RENDER_TARGET aTarget ) override;
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void SetTarget( RENDER_TARGET aTarget ) override;
|
||||
|
||||
/// @copydoc GAL::GetTarget()
|
||||
virtual RENDER_TARGET GetTarget() const override;
|
||||
RENDER_TARGET GetTarget() const override;
|
||||
|
||||
/// @copydoc GAL::ClearTarget()
|
||||
virtual void ClearTarget( RENDER_TARGET aTarget ) override;
|
||||
void ClearTarget( RENDER_TARGET aTarget ) override;
|
||||
|
||||
/// @copydoc GAL::SetNegativeDrawMode()
|
||||
virtual void SetNegativeDrawMode( bool aSetting ) override {}
|
||||
void SetNegativeDrawMode( bool aSetting ) override {}
|
||||
|
||||
virtual void ComputeWorldScreenMatrix() override;
|
||||
void ComputeWorldScreenMatrix() override;
|
||||
|
||||
// -------
|
||||
// Cursor
|
||||
// -------
|
||||
|
||||
/// @copydoc GAL::DrawCursor()
|
||||
virtual void DrawCursor( const VECTOR2D& aCursorPosition ) override;
|
||||
void DrawCursor( const VECTOR2D& aCursorPosition ) override;
|
||||
|
||||
/**
|
||||
* @brief Function PostPaint
|
||||
|
@ -271,7 +271,7 @@ public:
|
|||
paintListener = aPaintListener;
|
||||
}
|
||||
|
||||
virtual void EnableDepthTest( bool aEnabled = false ) override;
|
||||
void EnableDepthTest( bool aEnabled = false ) override;
|
||||
|
||||
///< Parameters passed to the GLU tesselator
|
||||
typedef struct
|
||||
|
@ -336,16 +336,16 @@ private:
|
|||
void unlockContext( int aClientCookie ) override;
|
||||
|
||||
/// @copydoc GAL::BeginUpdate()
|
||||
virtual void beginUpdate() override;
|
||||
void beginUpdate() override;
|
||||
|
||||
/// @copydoc GAL::EndUpdate()
|
||||
virtual void endUpdate() override;
|
||||
void endUpdate() override;
|
||||
|
||||
/// @copydoc GAL::BeginDrawing()
|
||||
virtual void beginDrawing() override;
|
||||
void beginDrawing() override;
|
||||
|
||||
/// @copydoc GAL::EndDrawing()
|
||||
virtual void endDrawing() override;
|
||||
void endDrawing() override;
|
||||
|
||||
///< Update handler for OpenGL settings
|
||||
bool updatedGalDisplayOptions( const GAL_DISPLAY_OPTIONS& aOptions ) override;
|
||||
|
|
Loading…
Reference in New Issue