Fix broken 3dconnexion driver check
It essentially inverted it because version > min_win_version would return true, but then it would be checked against <= 0 which is false
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@ -48,5 +48,5 @@ bool KIPLATFORM::DRIVERS::Valid3DConnexionDriverVersion()
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RegCloseKey( hKey );
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}
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return !version.empty() && compareVersionStrings( MIN_WIN_VERSION, version ) <= 0;
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return !version.empty() && compareVersionStrings( MIN_WIN_VERSION, version );
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}
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