Added drawing of solderpaste layer for pads.
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f5b0c19830
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@ -261,13 +261,13 @@ const LAYER_NUM GalLayerOrder[] =
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UNUSED_LAYER_29, UNUSED_LAYER_30, UNUSED_LAYER_31,
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ITEM_GAL_LAYER( MOD_TEXT_FR_VISIBLE ),
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ITEM_GAL_LAYER( MOD_REFERENCES_VISIBLE), ITEM_GAL_LAYER( MOD_VALUES_VISIBLE ),
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SILKSCREEN_N_FRONT, SOLDERPASTE_N_FRONT, ADHESIVE_N_FRONT,
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ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ),
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ITEM_GAL_LAYER( VIAS_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ),
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ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_FR_VISIBLE ), SOLDERMASK_N_FRONT,
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ITEM_GAL_LAYER( LAYER_16_NETNAMES_VISIBLE ), LAYER_N_FRONT,
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SILKSCREEN_N_FRONT, SOLDERPASTE_N_FRONT, ADHESIVE_N_FRONT,
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ITEM_GAL_LAYER( LAYER_15_NETNAMES_VISIBLE ), LAYER_N_15,
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ITEM_GAL_LAYER( LAYER_14_NETNAMES_VISIBLE ), LAYER_N_14,
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ITEM_GAL_LAYER( LAYER_13_NETNAMES_VISIBLE ), LAYER_N_13,
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@ -424,7 +424,7 @@ int D_PAD::GetSolderMaskMargin() const
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}
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wxSize D_PAD::GetSolderPasteMargin()
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wxSize D_PAD::GetSolderPasteMargin() const
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{
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int margin = m_LocalSolderPasteMargin;
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double mratio = m_LocalSolderPasteMarginRatio;
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@ -759,18 +759,22 @@ void D_PAD::ViewGetLayers( int aLayers[], int& aCount ) const
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aLayers[aCount++] = ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE );
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aLayers[aCount++] = SOLDERMASK_N_FRONT;
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aLayers[aCount++] = SOLDERMASK_N_BACK;
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aLayers[aCount++] = SOLDERPASTE_N_FRONT;
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aLayers[aCount++] = SOLDERPASTE_N_BACK;
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}
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else if( IsOnLayer( LAYER_N_FRONT ) )
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{
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aLayers[aCount++] = ITEM_GAL_LAYER( PAD_FR_VISIBLE );
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aLayers[aCount++] = ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE );
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aLayers[aCount++] = SOLDERMASK_N_FRONT;
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aLayers[aCount++] = SOLDERPASTE_N_FRONT;
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}
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else if( IsOnLayer( LAYER_N_BACK ) )
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{
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aLayers[aCount++] = ITEM_GAL_LAYER( PAD_BK_VISIBLE );
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aLayers[aCount++] = ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE );
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aLayers[aCount++] = SOLDERMASK_N_BACK;
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aLayers[aCount++] = SOLDERPASTE_N_BACK;
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}
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#ifdef __WXDEBUG__
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else // Should not occur
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@ -788,13 +792,16 @@ void D_PAD::ViewGetRequiredLayers( int aLayers[], int& aCount ) const
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// Remove pad description layer & soldermask from the required layers group
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if( IsOnLayer( LAYER_N_FRONT ) && IsOnLayer( LAYER_N_BACK ) )
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{
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// Multilayer pads have 2 soldermask layers and one description layer
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aCount -= 3;
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// Multilayer pads have 2 soldermask layers (front and back), 2 solder paste layer
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// (front and back) and one description layer that do not have to be enabled in order to
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// display a pad.
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aCount -= 5;
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}
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else
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{
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// Rest of pads have one soldermask layer and one description layer
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aCount -= 2;
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// Rest of pads have one soldermask layer, one solder paste layer and one description layer
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// that are not necessary for pad to be displayed.
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aCount -= 3;
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}
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}
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@ -815,9 +822,14 @@ unsigned int D_PAD::ViewGetLOD( int aLayer ) const
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const BOX2I D_PAD::ViewBBox() const
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{
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// Bounding box includes soldermask too
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int solderMaskMargin = GetSolderMaskMargin();
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EDA_RECT bbox = GetBoundingBox();
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int solderMaskMargin = GetSolderMaskMargin();
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VECTOR2I solderPasteMargin = VECTOR2D( GetSolderPasteMargin() );
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EDA_RECT bbox = GetBoundingBox();
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return BOX2I( VECTOR2I( bbox.GetOrigin() ) - solderMaskMargin,
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VECTOR2I( bbox.GetSize() ) + 2 * solderMaskMargin );
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// Look for the biggest possible bounding box
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int xMargin = std::max( solderMaskMargin, solderPasteMargin.x );
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int yMargin = std::max( solderMaskMargin, solderPasteMargin.y );
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return BOX2I( VECTOR2I( bbox.GetOrigin() ) - VECTOR2I( xMargin, yMargin ),
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VECTOR2I( bbox.GetSize() ) + VECTOR2I( 2 * xMargin, 2 * yMargin ) );
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}
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@ -259,7 +259,7 @@ public:
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* 2 - if null, the parent footprint value
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* 1 - if null, the global value
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*/
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wxSize GetSolderPasteMargin();
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wxSize GetSolderPasteMargin() const;
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void SetZoneConnection( ZoneConnection aType ) { m_ZoneConnection = aType; }
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ZoneConnection GetZoneConnection() const;
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@ -525,9 +525,21 @@ void PCB_PAINTER::draw( const D_PAD* aPad, int aLayer )
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else if( aLayer == SOLDERMASK_N_FRONT || aLayer == SOLDERMASK_N_BACK )
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{
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// Drawing soldermask
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int soldermaskMargin = aPad->GetSolderMaskMargin();
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m_gal->Translate( VECTOR2D( aPad->GetOffset() ) );
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size = VECTOR2D( aPad->GetSize().x / 2.0 + aPad->GetSolderMaskMargin(),
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aPad->GetSize().y / 2.0 + aPad->GetSolderMaskMargin() );
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size = VECTOR2D( aPad->GetSize().x / 2.0 + soldermaskMargin,
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aPad->GetSize().y / 2.0 + soldermaskMargin );
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shape = aPad->GetShape();
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}
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else if( aLayer == SOLDERPASTE_N_FRONT || aLayer == SOLDERPASTE_N_BACK )
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{
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// Drawing solderpaste
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int solderpasteMargin = aPad->GetLocalSolderPasteMargin();
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m_gal->Translate( VECTOR2D( aPad->GetOffset() ) );
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size = VECTOR2D( aPad->GetSize().x / 2.0 + solderpasteMargin,
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aPad->GetSize().y / 2.0 + solderpasteMargin );
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shape = aPad->GetShape();
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}
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else
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