Polygon tools: update Clipper lib to 6.2.1
Minor doc update.
This commit is contained in:
parent
b411b240f2
commit
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@ -130,10 +130,10 @@ In order to have a working Kicad installtion, you need
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- documentation and translations (they are not included in sources)
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- documentation and translations (they are not included in sources)
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product branch:
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product branch:
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bzr branch lp:kicad kicad_src
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bzr branch https://code.launchpad.net/~kicad-product-committers/kicad kicad_src
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Stable branch:
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Stable branch:
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bzr branch lp:kicad/stable kicad_src
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bzr branch https://code.launchpad.net/~kicad-product-committers/kicad/stable kicad_src
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Components and Footprints libraries
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Components and Footprints libraries
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all (schematic libs, 3D shapes ...) but new footprints libraries (use Download zip tool)
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all (schematic libs, 3D shapes ...) but new footprints libraries (use Download zip tool)
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@ -14,7 +14,7 @@ boost libraries will be downloaded the first time you build Kicad.
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CMake
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CMake
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=====
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=====
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KiCad uses CMake to generate the build files specific for the target platform
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KiCad uses CMake (version 2.12 or later) to generate the build files specific for the target platform
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specified by the developer. This document attempts to define some of the more
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specified by the developer. This document attempts to define some of the more
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common CMake and KiCad build configuration settings. You can use CMake either
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common CMake and KiCad build configuration settings. You can use CMake either
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by the command CMake on or the graphical version ccmake. This document only
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by the command CMake on or the graphical version ccmake. This document only
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@ -78,24 +78,6 @@ the wxWidgets library. If you wish to use a custom built wxWidgets library,
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set wxWidgets_ROOT_DIR to the correct path.
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set wxWidgets_ROOT_DIR to the correct path.
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wxWidgets_USE_DEBUG (ON/OFF)
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----------------------------
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Default: OFF
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When creating a debug build of KiCad, it is often useful to link against the
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debug build of the wxWidgets. To use the debug build of wxWidgets, set
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wxWidgets_USE_DEBUG to ON.
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wxWidgets_USE_UNICODE (ON/OFF)
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------------------------------
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Default: ON (wxWidgets 2.9 or later), OFF (older versions)
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If your platform supports Unicode and you wish to build KiCad with Unicode
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support, set wxWidgets_USE_UNICODE to ON. Please note as of the 2.9 branch
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this option is not required.
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KiCad Specific Options
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KiCad Specific Options
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======================
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======================
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@ -114,17 +96,6 @@ WARNING: The KiCad developers strongly advise you to build the bundled copy of
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the Boost library, as it is known to work with KiCad. Other versions may
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the Boost library, as it is known to work with KiCad. Other versions may
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contain bugs that may result in KiCad errors.
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contain bugs that may result in KiCad errors.
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USE_WX_GRAPHICS_CONTEXT (ON/OFF)
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--------------------------------
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Default: OFF
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This option is *Experimental*. It enables advanced drawing library code using
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wxGraphicsContext and should only be used for testing purposes. Under Windows,
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a very recent version of mingw is needed. It also requires wxWidgets to be
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built with the --enable-graphics_ctx configuration switch.
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USE_IMAGES_IN_MENUS (ON/OFF)
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USE_IMAGES_IN_MENUS (ON/OFF)
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----------------------------
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----------------------------
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Default: OFF for OSX, ON for other platforms.
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Default: OFF for OSX, ON for other platforms.
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@ -147,20 +118,11 @@ to avoid download and building the dependencies multiple times.
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KICAD_USER_CONFIG_DIR (PATH)
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KICAD_USER_CONFIG_DIR (PATH)
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----------------------------
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----------------------------
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Default: Home directory (Unix-based systems), Application data directory (Windows)
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Default: ~/.config (Unix-based systems), Application data directory (Windows)
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This option specifies where to store user-specific configuration information.
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This option specifies where to store user-specific configuration information.
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KICAD_KEEPCASE (ON/OFF)
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-----------------------
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Default: ON
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If this is OFF, component names are automatically converted to uppercase meaning
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they are case insensitive. If it is ON, component names are not changed and
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are therefore case sensitive.
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USE_WX_OVERLAY (ON/OFF)
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USE_WX_OVERLAY (ON/OFF)
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-----------------------
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-----------------------
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Default: ON for OSX, OFF for other platforms.
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Default: ON for OSX, OFF for other platforms.
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@ -192,7 +154,7 @@ KICAD_SCRIPTING_WXPYTHON (ON/OFF)
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Default: OFF
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Default: OFF
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This option enables or disables building wxPython support into the KiCad
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This option enables or disables building wxPython support into the KiCad
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scripting support. Currently only Pcbnew is supported. This option requires
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scripting support. Currently only Pcbnew has scripting support. This option requires
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SWIG, Python, and wxPython to be installed on the system.
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SWIG, Python, and wxPython to be installed on the system.
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@ -103,16 +103,16 @@ install the wxWidgets library into MinGW then enter the following commands:
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#mkdir Release
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#mkdir Release
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#cd Release
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#cd Release
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#../configure --with-opengl
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#../configure --enable-monolithic=no --enable-shared=yes --with-opengl
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#make
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#make
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If you want to install wxWidgets in MinGW then enter the following commands:
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If you want to install wxWidgets in MinGW then enter the following commands:
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#mkdir Release
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#mkdir Release
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#cd Release
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#cd Release
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#../configure --prefix=/mingw --enable-monolithic=no --disable-shared --with-opengl
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#../configure --prefix=/mingw --enable-monolithic=no --enable-shared=yes --with-opengl
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#make && make install
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#make && make install
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wxWidgets will be statically linked to Kicad, which avoid issus with wxWidgets dlls
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wxWidgets cannot be statically linked to Kicad.
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Download the KiCad Source Code
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Download the KiCad Source Code
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------------------------------
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------------------------------
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@ -126,16 +126,19 @@ Launchpad repository has two branches for KiCad sources:
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near a stable state)
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near a stable state)
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To download the testing branch:
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To download the testing branch:
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#bzr branch lp:kicad kicad_testing
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#bzr branch https://code.launchpad.net/~kicad-product-committers/kicad kicad_testing
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To download the stable branch:
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To download the stable branch:
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#bzr branch lp:kicad/stable kicad_stable
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#bzr branch https://code.launchpad.net/~kicad-product-committers/kicad/stable kicad_stable
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To download the component and footprint libraries
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To download the component and footprint libraries:
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#bzr branch lp:~kicad-lib-committers/kicad/library kicad_libraries
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(This branch is a bzr/launchpad import of the Git repository
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at https://github.com/KiCad/kicad-library.git.
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It has schematic parts and 3D models in it.)
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#bzr branch https://code.launchpad.net/~kicad-product-committers/kicad/library kicad_libraries
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To download the documentation and translation files:
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To download the documentation and translation files:
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#bzr branch lp:~kicad-developers/kicad/doc kicad_doc
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#bzr branch https://code.launchpad.net/~kicad-developers/kicad/doc kicad_doc
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Create Makefiles with CMake
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Create Makefiles with CMake
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---------------------------
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---------------------------
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@ -219,7 +222,7 @@ Building the Developer Documentation
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------------------------------------
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------------------------------------
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To build the HTML developer documentation, run the following commands:
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To build the HTML developer documentation, run the following commands:
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#cd <kicadSource>/build/debug
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#cd <kicadSource>/build/release
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#make doxygen-docs
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#make doxygen-docs
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The documentation will be created in the <kicadSouce>/Documentation/html
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The documentation will be created in the <kicadSouce>/Documentation/html
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File diff suppressed because it is too large
Load Diff
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@ -1,8 +1,8 @@
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/*******************************************************************************
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/*******************************************************************************
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* *
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* *
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* Author : Angus Johnson *
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* Author : Angus Johnson *
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* Version : 6.1.3a *
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* Version : 6.2.1 *
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* Date : 22 January 2014 *
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* Date : 31 October 2014 *
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* Website : http://www.angusj.com *
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* Website : http://www.angusj.com *
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* Copyright : Angus Johnson 2010-2014 *
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* Copyright : Angus Johnson 2010-2014 *
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* *
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* *
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@ -34,7 +34,7 @@
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#ifndef clipper_hpp
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#ifndef clipper_hpp
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#define clipper_hpp
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#define clipper_hpp
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#define CLIPPER_VERSION "6.1.3"
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#define CLIPPER_VERSION "6.2.0"
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//use_int32: When enabled 32bit ints are used instead of 64bit ints. This
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//use_int32: When enabled 32bit ints are used instead of 64bit ints. This
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//improve performance but coordinate values are limited to the range +/- 46340
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//improve performance but coordinate values are limited to the range +/- 46340
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@ -46,9 +46,8 @@
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//use_lines: Enables line clipping. Adds a very minor cost to performance.
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//use_lines: Enables line clipping. Adds a very minor cost to performance.
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//#define use_lines
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//#define use_lines
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//use_deprecated: Enables support for the obsolete OffsetPaths() function
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//use_deprecated: Enables temporary support for the obsolete functions
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//which has been replace with the ClipperOffset class.
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//#define use_deprecated
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#define use_deprecated
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#include <vector>
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#include <vector>
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#include <set>
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#include <set>
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#include <cstdlib>
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#include <cstdlib>
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#include <ostream>
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#include <ostream>
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#include <functional>
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#include <functional>
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#include <queue>
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namespace ClipperLib {
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namespace ClipperLib {
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@ -69,11 +69,16 @@ enum PolyType { ptSubject, ptClip };
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enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
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enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
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#ifdef use_int32
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#ifdef use_int32
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typedef int cInt;
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typedef int cInt;
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typedef unsigned int cUInt;
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static cInt const loRange = 0x7FFF;
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static cInt const hiRange = 0x7FFF;
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#else
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#else
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typedef signed long long cInt;
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typedef signed long long cInt;
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typedef unsigned long long cUInt;
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static cInt const loRange = 0x3FFFFFFF;
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static cInt const hiRange = 0x3FFFFFFFFFFFFFFFLL;
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typedef signed long long long64; //used by Int128 class
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typedef unsigned long long ulong64;
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#endif
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#endif
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struct IntPoint {
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struct IntPoint {
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@ -117,15 +122,12 @@ struct DoublePoint
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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#ifdef use_xyz
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#ifdef use_xyz
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typedef void (*TZFillCallback)(IntPoint& z1, IntPoint& z2, IntPoint& pt);
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typedef void (*ZFillCallback)(IntPoint& e1bot, IntPoint& e1top, IntPoint& e2bot, IntPoint& e2top, IntPoint& pt);
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#endif
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#endif
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enum InitOptions {ioReverseSolution = 1, ioStrictlySimple = 2, ioPreserveCollinear = 4};
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enum InitOptions {ioReverseSolution = 1, ioStrictlySimple = 2, ioPreserveCollinear = 4};
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enum JoinType {jtSquare, jtRound, jtMiter};
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enum JoinType {jtSquare, jtRound, jtMiter};
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enum EndType {etClosedPolygon, etClosedLine, etOpenButt, etOpenSquare, etOpenRound};
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enum EndType {etClosedPolygon, etClosedLine, etOpenButt, etOpenSquare, etOpenRound};
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#ifdef use_deprecated
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enum EndType_ {etClosed, etButt = 2, etSquare, etRound};
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#endif
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class PolyNode;
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class PolyNode;
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typedef std::vector< PolyNode* > PolyNodes;
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typedef std::vector< PolyNode* > PolyNodes;
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@ -134,6 +136,7 @@ class PolyNode
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{
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{
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public:
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public:
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PolyNode();
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PolyNode();
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virtual ~PolyNode(){};
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Path Contour;
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Path Contour;
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PolyNodes Childs;
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PolyNodes Childs;
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PolyNode* Parent;
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PolyNode* Parent;
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@ -168,11 +171,6 @@ bool Orientation(const Path &poly);
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double Area(const Path &poly);
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double Area(const Path &poly);
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int PointInPolygon(const IntPoint &pt, const Path &path);
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int PointInPolygon(const IntPoint &pt, const Path &path);
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#ifdef use_deprecated
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void OffsetPaths(const Paths &in_polys, Paths &out_polys,
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double delta, JoinType jointype, EndType_ endtype, double limit = 0);
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#endif
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void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
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void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
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void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
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void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
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void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);
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void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);
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@ -183,8 +181,7 @@ void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance = 1.
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void CleanPolygons(Paths& polys, double distance = 1.415);
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void CleanPolygons(Paths& polys, double distance = 1.415);
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void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed);
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void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed);
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void MinkowskiSum(const Path& pattern, const Paths& paths,
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void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed);
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Paths& solution, PolyFillType pathFillType, bool pathIsClosed);
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void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution);
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void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution);
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void PolyTreeToPaths(const PolyTree& polytree, Paths& paths);
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void PolyTreeToPaths(const PolyTree& polytree, Paths& paths);
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@ -202,7 +199,7 @@ enum EdgeSide { esLeft = 1, esRight = 2};
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//forward declarations (for stuff used internally) ...
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//forward declarations (for stuff used internally) ...
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struct TEdge;
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struct TEdge;
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struct IntersectNode;
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struct IntersectNode;
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struct LocalMinima;
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struct LocalMinimum;
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struct Scanbeam;
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struct Scanbeam;
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struct OutPt;
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struct OutPt;
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struct OutRec;
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struct OutRec;
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@ -213,7 +210,6 @@ typedef std::vector < TEdge* > EdgeList;
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typedef std::vector < Join* > JoinList;
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typedef std::vector < Join* > JoinList;
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typedef std::vector < IntersectNode* > IntersectList;
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typedef std::vector < IntersectNode* > IntersectList;
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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//ClipperBase is the ancestor to the Clipper class. It should not be
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//ClipperBase is the ancestor to the Clipper class. It should not be
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@ -236,12 +232,14 @@ protected:
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void PopLocalMinima();
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void PopLocalMinima();
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virtual void Reset();
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virtual void Reset();
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TEdge* ProcessBound(TEdge* E, bool IsClockwise);
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TEdge* ProcessBound(TEdge* E, bool IsClockwise);
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void InsertLocalMinima(LocalMinima *newLm);
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void DoMinimaLML(TEdge* E1, TEdge* E2, bool IsClosed);
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void DoMinimaLML(TEdge* E1, TEdge* E2, bool IsClosed);
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TEdge* DescendToMin(TEdge *&E);
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TEdge* DescendToMin(TEdge *&E);
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void AscendToMax(TEdge *&E, bool Appending, bool IsClosed);
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void AscendToMax(TEdge *&E, bool Appending, bool IsClosed);
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LocalMinima *m_CurrentLM;
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LocalMinima *m_MinimaList;
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typedef std::vector<LocalMinimum> MinimaList;
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MinimaList::iterator m_CurrentLM;
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MinimaList m_MinimaList;
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bool m_UseFullRange;
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bool m_UseFullRange;
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EdgeList m_edges;
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EdgeList m_edges;
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bool m_PreserveCollinear;
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bool m_PreserveCollinear;
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@ -268,7 +266,7 @@ public:
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void StrictlySimple(bool value) {m_StrictSimple = value;};
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void StrictlySimple(bool value) {m_StrictSimple = value;};
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//set the callback function for z value filling on intersections (otherwise Z is 0)
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//set the callback function for z value filling on intersections (otherwise Z is 0)
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#ifdef use_xyz
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#ifdef use_xyz
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void ZFillFunction(TZFillCallback zFillFunc);
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void ZFillFunction(ZFillCallback zFillFunc);
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#endif
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#endif
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protected:
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protected:
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void Reset();
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void Reset();
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@ -279,7 +277,8 @@ private:
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JoinList m_GhostJoins;
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JoinList m_GhostJoins;
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IntersectList m_IntersectList;
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IntersectList m_IntersectList;
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ClipType m_ClipType;
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ClipType m_ClipType;
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std::set< cInt, std::greater<cInt> > m_Scanbeam;
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typedef std::priority_queue<cInt> ScanbeamList;
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ScanbeamList m_Scanbeam;
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TEdge *m_ActiveEdges;
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TEdge *m_ActiveEdges;
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TEdge *m_SortedEdges;
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TEdge *m_SortedEdges;
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bool m_ExecuteLocked;
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bool m_ExecuteLocked;
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@ -289,7 +288,7 @@ private:
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bool m_UsingPolyTree;
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bool m_UsingPolyTree;
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bool m_StrictSimple;
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bool m_StrictSimple;
|
||||||
#ifdef use_xyz
|
#ifdef use_xyz
|
||||||
TZFillCallback m_ZFill; //custom callback
|
ZFillCallback m_ZFill; //custom callback
|
||||||
#endif
|
#endif
|
||||||
void SetWindingCount(TEdge& edge);
|
void SetWindingCount(TEdge& edge);
|
||||||
bool IsEvenOddFillType(const TEdge& edge) const;
|
bool IsEvenOddFillType(const TEdge& edge) const;
|
||||||
|
@ -308,21 +307,19 @@ private:
|
||||||
bool IsTopHorz(const cInt XPos);
|
bool IsTopHorz(const cInt XPos);
|
||||||
void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
|
void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
|
||||||
void DoMaxima(TEdge *e);
|
void DoMaxima(TEdge *e);
|
||||||
void PrepareHorzJoins(TEdge* horzEdge, bool isTopOfScanbeam);
|
|
||||||
void ProcessHorizontals(bool IsTopOfScanbeam);
|
void ProcessHorizontals(bool IsTopOfScanbeam);
|
||||||
void ProcessHorizontal(TEdge *horzEdge, bool isTopOfScanbeam);
|
void ProcessHorizontal(TEdge *horzEdge, bool isTopOfScanbeam);
|
||||||
void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
||||||
OutPt* AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
OutPt* AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
||||||
OutRec* GetOutRec(int idx);
|
OutRec* GetOutRec(int idx);
|
||||||
void AppendPolygon(TEdge *e1, TEdge *e2);
|
void AppendPolygon(TEdge *e1, TEdge *e2);
|
||||||
void IntersectEdges(TEdge *e1, TEdge *e2,
|
void IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &pt);
|
||||||
const IntPoint &pt, bool protect = false);
|
|
||||||
OutRec* CreateOutRec();
|
OutRec* CreateOutRec();
|
||||||
OutPt* AddOutPt(TEdge *e, const IntPoint &pt);
|
OutPt* AddOutPt(TEdge *e, const IntPoint &pt);
|
||||||
void DisposeAllOutRecs();
|
void DisposeAllOutRecs();
|
||||||
void DisposeOutRec(PolyOutList::size_type index);
|
void DisposeOutRec(PolyOutList::size_type index);
|
||||||
bool ProcessIntersections(const cInt botY, const cInt topY);
|
bool ProcessIntersections(const cInt topY);
|
||||||
void BuildIntersectList(const cInt botY, const cInt topY);
|
void BuildIntersectList(const cInt topY);
|
||||||
void ProcessIntersectList();
|
void ProcessIntersectList();
|
||||||
void ProcessEdgesAtTopOfScanbeam(const cInt topY);
|
void ProcessEdgesAtTopOfScanbeam(const cInt topY);
|
||||||
void BuildResult(Paths& polys);
|
void BuildResult(Paths& polys);
|
||||||
|
@ -344,7 +341,7 @@ private:
|
||||||
void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec);
|
void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec);
|
||||||
void FixupFirstLefts2(OutRec* OldOutRec, OutRec* NewOutRec);
|
void FixupFirstLefts2(OutRec* OldOutRec, OutRec* NewOutRec);
|
||||||
#ifdef use_xyz
|
#ifdef use_xyz
|
||||||
void SetZ(IntPoint& pt, TEdge& e);
|
void SetZ(IntPoint& pt, TEdge& e1, TEdge& e2);
|
||||||
#endif
|
#endif
|
||||||
};
|
};
|
||||||
//------------------------------------------------------------------------------
|
//------------------------------------------------------------------------------
|
||||||
|
|
Loading…
Reference in New Issue