code cleanup and enhancements about hotkeys
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1ee86d4a52
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@ -353,22 +353,22 @@ static int ReturnKeyCodeFromKeyName( const wxString& keyname )
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/** function DisplayHotkeyList
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* Displays the current hotkey list
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* @param frame = current active frame
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* @param List = pointer to a Ki_HotkeyInfoSectionDescriptor list
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* @param aFrame = current active frame
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* @param aList = pointer to a Ki_HotkeyInfoSectionDescriptor list
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*(Null terminated)
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* @return none
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*/
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void DisplayHotkeyList( WinEDA_DrawFrame* frame,
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struct Ki_HotkeyInfoSectionDescriptor* DescList )
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void DisplayHotkeyList( WinEDA_DrawFrame* aFrame,
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struct Ki_HotkeyInfoSectionDescriptor* aDescList )
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{
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wxString keyname;
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Ki_HotkeyInfo** List;
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wxString msg = _( "Current hotkey list:\n\n" );
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for( ; DescList->m_HK_InfoList != NULL; DescList++ )
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for( ; aDescList->m_HK_InfoList != NULL; aDescList++ )
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{
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List = DescList->m_HK_InfoList;
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List = aDescList->m_HK_InfoList;
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for( ; *List != NULL; List++ )
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{
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Ki_HotkeyInfo* hk_decr = *List;
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@ -378,22 +378,22 @@ void DisplayHotkeyList( WinEDA_DrawFrame* frame,
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}
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}
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DisplayInfoMessage( frame, msg );
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DisplayInfoMessage( aFrame, msg );
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}
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/** function GetDescriptorFromHotkey
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* Return a Ki_HotkeyInfo * pointer fron a key code for OnHotKey() function
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* @param key = key code (ascii value, or wxWidgets value for function keys
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* @param List = pointer to a Ki_HotkeyInfo list of commands
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* @param aKey = key code (ascii value, or wxWidgets value for function keys
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* @param aList = pointer to a Ki_HotkeyInfo list of commands
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* @return the corresponding Ki_HotkeyInfo pointer from the Ki_HotkeyInfo List
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*/
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Ki_HotkeyInfo* GetDescriptorFromHotkey( int key, Ki_HotkeyInfo** List )
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Ki_HotkeyInfo* GetDescriptorFromHotkey( int aKey, Ki_HotkeyInfo** aList )
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{
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for( ; *List != NULL; List++ )
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for( ; *aList != NULL; aList++ )
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{
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Ki_HotkeyInfo* hk_decr = *List;
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if( hk_decr->m_KeyCode == key )
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Ki_HotkeyInfo* hk_decr = *aList;
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if( hk_decr->m_KeyCode == aKey )
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return hk_decr;
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}
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@ -109,12 +109,27 @@ wxString AddHotkeyName( const wxString& aText,
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int aCommandId,
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bool aIsShortCut = true);
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void DisplayHotkeyList( WinEDA_DrawFrame* frame,
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struct Ki_HotkeyInfoSectionDescriptor* List );
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Ki_HotkeyInfo* GetDescriptorFromHotkey( int key, Ki_HotkeyInfo** List );
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/** function DisplayHotkeyList
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* Displays the current hotkey list
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* @param aFrame = current active frame
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* @param aList = pointer to a Ki_HotkeyInfoSectionDescriptor list
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*(Null terminated)
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* @return none
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*/
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void DisplayHotkeyList( WinEDA_DrawFrame* aFrame,
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struct Ki_HotkeyInfoSectionDescriptor* aList );
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/** function GetDescriptorFromHotkey
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* Return a Ki_HotkeyInfo * pointer fron a key code for OnHotKey() function
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* @param aKey = key code (ascii value, or wxWidgets value for function keys
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* @param aList = pointer to a Ki_HotkeyInfo list of commands
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* @return the corresponding Ki_HotkeyInfo pointer from the Ki_HotkeyInfo List
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*/
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Ki_HotkeyInfo* GetDescriptorFromHotkey( int aKey, Ki_HotkeyInfo** aList );
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// common hotkeys event id
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// these hotkey ID are used in many files, so they are define here only once.
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enum common_hotkey_id_commnand {
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HK_NOT_FOUND = 0,
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HK_RESET_LOCAL_COORD,
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