Performance enhancement for pad drawing.
Fixes: lp:1843065 * https://bugs.launchpad.net/kicad/+bug/1843065
This commit is contained in:
parent
7dc9beaf11
commit
8dd8740fa3
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@ -131,8 +131,8 @@ void CINFO3D_VISU::buildPadShapeThickOutlineAsPolygon( const D_PAD* aPad,
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const VECTOR2I& a = path.CPoint( ii );
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const VECTOR2I& b = path.CPoint( ii + 1 );
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TransformRoundedEndsSegmentToPolygon( aCornerBuffer, wxPoint( a.x, a.y ),
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wxPoint( b.x, b.y ), ARC_HIGH_DEF, aWidth );
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TransformSegmentToPolygon( aCornerBuffer, wxPoint( a.x, a.y ),
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wxPoint( b.x, b.y ), ARC_HIGH_DEF, aWidth );
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}
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}
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@ -59,8 +59,7 @@ void TransformCircleToPolygon( SHAPE_LINE_CHAIN& aBuffer,
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}
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void TransformCircleToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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wxPoint aCenter, int aRadius,
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void TransformCircleToPolygon( SHAPE_POLY_SET& aCornerBuffer, wxPoint aCenter, int aRadius,
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int aError )
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{
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wxPoint corner_position;
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@ -84,9 +83,8 @@ void TransformCircleToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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}
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void TransformOvalClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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wxPoint aStart, wxPoint aEnd, int aWidth,
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int aError )
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void TransformOvalToPolygon( SHAPE_POLY_SET& aCornerBuffer, wxPoint aStart, wxPoint aEnd,
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int aWidth, int aError )
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{
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// To build the polygonal shape outside the actual shape, we use a bigger
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// radius to build rounded ends.
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@ -314,9 +312,9 @@ void TransformRoundChamferedRectToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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}
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void TransformRoundedEndsSegmentToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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wxPoint aStart, wxPoint aEnd,
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int aError, int aWidth )
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void TransformSegmentToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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wxPoint aStart, wxPoint aEnd,
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int aError, int aWidth )
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{
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int radius = aWidth / 2;
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wxPoint endp = aEnd - aStart; // end point coordinate for the same segment starting at (0,0)
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@ -414,13 +412,13 @@ void TransformArcToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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{
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curr_end = arc_start;
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RotatePoint( &curr_end, aCentre, -ii );
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TransformRoundedEndsSegmentToPolygon( aCornerBuffer, curr_start, curr_end, aError,
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aWidth );
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TransformSegmentToPolygon( aCornerBuffer, curr_start, curr_end, aError,
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aWidth );
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curr_start = curr_end;
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}
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if( curr_end != arc_end )
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TransformRoundedEndsSegmentToPolygon( aCornerBuffer, curr_end, arc_end, aError, aWidth );
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TransformSegmentToPolygon( aCornerBuffer, curr_end, arc_end, aError, aWidth );
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}
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@ -528,8 +528,8 @@ void DXF_PLOTTER::PlotPoly( const std::vector<wxPoint>& aCornerList,
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// enter outline as polygon:
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for( unsigned ii = 1; ii < aCornerList.size(); ii++ )
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{
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TransformRoundedEndsSegmentToPolygon( bufferOutline,
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aCornerList[ii-1], aCornerList[ii], GetPlotterArcHighDef(), aWidth );
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TransformSegmentToPolygon( bufferOutline,
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aCornerList[ ii - 1 ], aCornerList[ ii ], GetPlotterArcHighDef(), aWidth );
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}
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// enter the initial polygon:
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@ -615,8 +615,7 @@ void DXF_PLOTTER::ThickSegment( const wxPoint& aStart, const wxPoint& aEnd, int
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{
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std::vector<wxPoint> cornerList;
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SHAPE_POLY_SET outlineBuffer;
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TransformOvalClearanceToPolygon( outlineBuffer,
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aStart, aEnd, aWidth, GetPlotterArcHighDef() );
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TransformOvalToPolygon( outlineBuffer, aStart, aEnd, aWidth, GetPlotterArcHighDef());
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const SHAPE_LINE_CHAIN& path = outlineBuffer.COutline(0 );
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for( int jj = 0; jj < path.PointCount(); jj++ )
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@ -63,9 +63,8 @@ enum RECT_CHAMFER_POSITIONS : int
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* Note: the polygon is inside the circle, so if you want to have the polygon
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* outside the circle, you should give aRadius calculated with a correction factor
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*/
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void TransformCircleToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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wxPoint aCenter, int aRadius,
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int aError );
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void TransformCircleToPolygon( SHAPE_POLY_SET& aCornerBuffer, wxPoint aCenter, int aRadius,
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int aError );
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/**
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@ -82,9 +81,8 @@ void TransformCircleToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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* @param aWidth = the width of the segment
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* @param aError = the IU allowed for error in approximation
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*/
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void TransformOvalClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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wxPoint aStart, wxPoint aEnd, int aWidth,
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int aError );
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void TransformOvalToPolygon( SHAPE_POLY_SET& aCornerBuffer, wxPoint aStart, wxPoint aEnd,
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int aWidth, int aError );
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/**
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@ -97,8 +95,8 @@ void TransformOvalClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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* @param aSize = size of the of the round rect.
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* @param aRotation = rotation of the of the round rect
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*/
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void GetRoundRectCornerCenters( wxPoint aCenters[4], int aRadius,
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const wxPoint& aPosition, const wxSize& aSize, double aRotation );
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void GetRoundRectCornerCenters( wxPoint aCenters[4], int aRadius, const wxPoint& aPosition,
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const wxSize& aSize, double aRotation );
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/**
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@ -124,10 +122,10 @@ void GetRoundRectCornerCenters( wxPoint aCenters[4], int aRadius,
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* (must be a multiple of 4 becauseusually arcs are 90 deg.
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*/
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void TransformRoundChamferedRectToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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const wxPoint& aPosition, const wxSize& aSize,
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double aRotation, int aCornerRadius,
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double aChamferRatio, int aChamferCorners,
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int aApproxErrorMax, int aMinSegPerCircleCount = 16 );
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const wxPoint& aPosition, const wxSize& aSize,
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double aRotation, int aCornerRadius,
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double aChamferRatio, int aChamferCorners,
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int aApproxErrorMax, int aMinSegPerCircleCount = 16 );
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/**
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* Function TransformRoundedEndsSegmentToPolygon
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@ -141,10 +139,8 @@ void TransformRoundChamferedRectToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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* Note: the polygon is inside the arc ends, so if you want to have the polygon
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* outside the circle, you should give aStart and aEnd calculated with a correction factor
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*/
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void TransformRoundedEndsSegmentToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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wxPoint aStart, wxPoint aEnd,
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int aError,
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int aWidth );
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void TransformSegmentToPolygon( SHAPE_POLY_SET& aCornerBuffer, wxPoint aStart, wxPoint aEnd,
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int aError, int aWidth );
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/**
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@ -158,9 +154,8 @@ void TransformRoundedEndsSegmentToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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* @param aError = the IU allowed for error in approximation
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* @param aWidth = width (thickness) of the line
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*/
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void TransformArcToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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wxPoint aCentre, wxPoint aStart, double aArcAngle,
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int aError, int aWidth );
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void TransformArcToPolygon( SHAPE_POLY_SET& aCornerBuffer, wxPoint aCentre, wxPoint aStart,
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double aArcAngle, int aError, int aWidth );
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/**
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* Function TransformRingToPolygon
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@ -172,8 +167,7 @@ void TransformArcToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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* @param aError = the IU allowed for error in approximation
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* @param aWidth = width (thickness) of the ring
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*/
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void TransformRingToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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wxPoint aCentre, int aRadius,
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int aError, int aWidth );
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void TransformRingToPolygon( SHAPE_POLY_SET& aCornerBuffer, wxPoint aCentre, int aRadius,
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int aError, int aWidth );
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#endif // CONVERT_BASIC_SHAPES_TO_POLYGON_H
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@ -22,17 +22,8 @@
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/***
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* @file board_items_to_polygon_shape_transform.cpp
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* @brief function to convert shapes of items ( pads, tracks... ) to polygons
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*/
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/* Function to convert pad and track shapes to polygons
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* Used to fill zones areas and in 3D viewer
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*/
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#include <vector>
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#include <fctsys.h>
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#include <vector>
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#include <bezier_curves.h>
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#include <base_units.h> // for IU_PER_MM
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#include <gr_text.h>
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@ -65,9 +56,9 @@ TSEGM_2_POLY_PRMS prms;
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static void addTextSegmToPoly( int x0, int y0, int xf, int yf, void* aData )
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{
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TSEGM_2_POLY_PRMS* prm = static_cast<TSEGM_2_POLY_PRMS*>( aData );
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TransformRoundedEndsSegmentToPolygon( *prm->m_cornerBuffer,
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wxPoint( x0, y0), wxPoint( xf, yf ),
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prm->m_error, prm->m_textWidth );
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TransformSegmentToPolygon( *prm->m_cornerBuffer,
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wxPoint( x0, y0 ), wxPoint( xf, yf ),
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prm->m_error, prm->m_textWidth );
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}
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@ -95,7 +86,7 @@ void BOARD::ConvertBrdLayerToPolygonalContours( PCB_LAYER_ID aLayer, SHAPE_POLY_
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for( int ii = 0; ii < GetAreaCount(); ii++ )
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{
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ZONE_CONTAINER* zone = GetArea( ii );
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PCB_LAYER_ID zonelayer = zone->GetLayer();
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PCB_LAYER_ID zonelayer = zone->GetLayer();
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if( zonelayer == aLayer )
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zone->TransformSolidAreasShapesToPolygonSet( aOutlines );
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@ -181,22 +172,20 @@ void MODULE::TransformPadsShapesWithClearanceToPolygon( PCB_LAYER_ID aLayer,
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}
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}
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/* generate shapes of graphic items (outlines) on layer aLayer as polygons,
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* and adds these polygons to aCornerBuffer
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* aCornerBuffer = the buffer to store polygons
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* aInflateValue = a value to inflate shapes
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* aCircleToSegmentsCount = number of segments to approximate a circle
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* aCorrectionFactor = the correction to apply to the circle radius
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* to generate the polygon.
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* if aCorrectionFactor = 1.0, the polygon is inside the circle
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* the radius of circle approximated by segments is
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* initial radius * aCorrectionFactor
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/**
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* Generate shapes of graphic items (outlines) as polygons added to a buffer.
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* @aCornerBuffer = the buffer to store polygons
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* @aInflateValue = a value to inflate shapes
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* @aError = the maximum error to allow when approximating curves with segments
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* @aIncludeText = indicates footprint text items (reference, value, etc.) should be included
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* in the outline
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*/
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void MODULE::TransformGraphicShapesWithClearanceToPolygonSet( PCB_LAYER_ID aLayer,
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SHAPE_POLY_SET& aCornerBuffer, int aInflateValue, int aError, bool aIncludeText ) const
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SHAPE_POLY_SET& aCornerBuffer,
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int aInflateValue,
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int aError, bool aIncludeText ) const
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{
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std::vector<TEXTE_MODULE *> texts; // List of TEXTE_MODULE to convert
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EDGE_MODULE* outline;
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for( auto item : GraphicalItems() )
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{
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@ -208,17 +197,18 @@ void MODULE::TransformGraphicShapesWithClearanceToPolygonSet( PCB_LAYER_ID aLaye
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if( ( aLayer != UNDEFINED_LAYER && text->GetLayer() == aLayer ) && text->IsVisible() )
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texts.push_back( text );
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break;
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}
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break;
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case PCB_MODULE_EDGE_T:
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outline = (EDGE_MODULE*) item;
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{
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EDGE_MODULE* outline = (EDGE_MODULE*) item;
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if( aLayer != UNDEFINED_LAYER && outline->GetLayer() != aLayer )
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break;
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outline->TransformShapeWithClearanceToPolygon( aCornerBuffer, 0, aError );
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}
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break;
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default:
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@ -238,9 +228,8 @@ void MODULE::TransformGraphicShapesWithClearanceToPolygonSet( PCB_LAYER_ID aLaye
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prms.m_cornerBuffer = &aCornerBuffer;
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for( unsigned ii = 0; ii < texts.size(); ii++ )
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for( TEXTE_MODULE* textmod : texts )
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{
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TEXTE_MODULE *textmod = texts[ii];
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prms.m_textWidth = textmod->GetThickness() + ( 2 * aInflateValue );
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prms.m_error = aError;
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wxSize size = textmod->GetTextSize();
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}
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// Same as function TransformGraphicShapesWithClearanceToPolygonSet but
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// this only render text
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void MODULE::TransformGraphicTextWithClearanceToPolygonSet(
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PCB_LAYER_ID aLayer, SHAPE_POLY_SET& aCornerBuffer, int aInflateValue, int aError ) const
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// Same as function TransformGraphicShapesWithClearanceToPolygonSet but this only for text
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void MODULE::TransformGraphicTextWithClearanceToPolygonSet( PCB_LAYER_ID aLayer,
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SHAPE_POLY_SET& aCornerBuffer,
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int aInflateValue, int aError ) const
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{
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std::vector<TEXTE_MODULE *> texts; // List of TEXTE_MODULE to convert
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switch( item->Type() )
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{
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case PCB_MODULE_TEXT_T:
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{
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TEXTE_MODULE* text = static_cast<TEXTE_MODULE*>( item );
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{
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TEXTE_MODULE* text = static_cast<TEXTE_MODULE*>( item );
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if( text->GetLayer() == aLayer && text->IsVisible() )
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texts.push_back( text );
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break;
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}
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if( text->GetLayer() == aLayer && text->IsVisible() )
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texts.push_back( text );
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}
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break;
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case PCB_MODULE_EDGE_T:
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// This function does not render this
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break;
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// This function does not render this
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break;
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default:
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break;
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default:
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break;
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}
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}
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@ -296,9 +284,8 @@ void MODULE::TransformGraphicTextWithClearanceToPolygonSet(
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prms.m_cornerBuffer = &aCornerBuffer;
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for( unsigned ii = 0; ii < texts.size(); ii++ )
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for( TEXTE_MODULE* textmod : texts )
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{
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TEXTE_MODULE *textmod = texts[ii];
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prms.m_textWidth = textmod->GetThickness() + ( 2 * aInflateValue );
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prms.m_error = aError;
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wxSize size = textmod->GetTextSize();
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}
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void ZONE_CONTAINER::TransformSolidAreasShapesToPolygonSet(
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SHAPE_POLY_SET& aCornerBuffer, int aError ) const
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void ZONE_CONTAINER::TransformSolidAreasShapesToPolygonSet( SHAPE_POLY_SET& aCornerBuffer,
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int aError ) const
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{
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if( GetFilledPolysList().IsEmpty() )
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return;
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{
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const VECTOR2I& a = path.CPoint( j );
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const VECTOR2I& b = path.CPoint( j + 1 );
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int width = GetMinThickness();
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TransformRoundedEndsSegmentToPolygon( aCornerBuffer, wxPoint( a.x, a.y ),
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wxPoint( b.x, b.y ), maxError, GetMinThickness() );
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TransformSegmentToPolygon( aCornerBuffer, (wxPoint) a, (wxPoint) b, maxError, width );
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}
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}
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}
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void EDA_TEXT::TransformBoundingBoxWithClearanceToPolygon(
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SHAPE_POLY_SET* aCornerBuffer, int aClearanceValue ) const
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void EDA_TEXT::TransformBoundingBoxWithClearanceToPolygon( SHAPE_POLY_SET* aCornerBuffer,
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int aClearanceValue ) const
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{
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if( GetText().Length() == 0 )
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return;
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@ -367,29 +354,24 @@ void EDA_TEXT::TransformBoundingBoxWithClearanceToPolygon(
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aCornerBuffer->NewOutline();
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for( int ii = 0; ii < 4; ii++ )
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for( wxPoint& corner : corners )
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{
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// Rotate polygon
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RotatePoint( &corners[ii].x, &corners[ii].y, GetTextPos().x, GetTextPos().y, GetTextAngle() );
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aCornerBuffer->Append( corners[ii].x, corners[ii].y );
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RotatePoint( &corner.x, &corner.y, GetTextPos().x, GetTextPos().y, GetTextAngle() );
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aCornerBuffer->Append( corner.x, corner.y );
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}
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}
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/* Function TransformShapeWithClearanceToPolygonSet
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* Convert the text shape to a set of polygons (one by segment)
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* Used in filling zones calculations and 3D view
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* Circles and arcs are approximated by segments
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* aCornerBuffer = SHAPE_POLY_SET to store the polygon corners
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* aClearanceValue = the clearance around the text
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* aCircleToSegmentsCount = the number of segments to approximate a circle
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* aCorrectionFactor = the correction to apply to circles radius to keep
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* clearance when the circle is approximated by segment bigger or equal
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* to the real clearance value (usually near from 1.0)
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/**
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* Function TransformShapeWithClearanceToPolygonSet
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* Convert the text shape to a set of polygons (one per segment).
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* @aCornerBuffer = SHAPE_POLY_SET to store the polygon corners
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* @aClearanceValue = the clearance around the text
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* @aError = the maximum error to allow when approximating curves
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*/
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void TEXTE_PCB::TransformShapeWithClearanceToPolygonSet(
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||||
SHAPE_POLY_SET& aCornerBuffer, int aClearanceValue, int aError ) const
|
||||
void TEXTE_PCB::TransformShapeWithClearanceToPolygonSet( SHAPE_POLY_SET& aCornerBuffer,
|
||||
int aClearanceValue, int aError ) const
|
||||
{
|
||||
wxSize size = GetTextSize();
|
||||
|
||||
|
@ -424,36 +406,33 @@ void TEXTE_PCB::TransformShapeWithClearanceToPolygonSet(
|
|||
}
|
||||
|
||||
|
||||
void DRAWSEGMENT::TransformShapeWithClearanceToPolygon(
|
||||
SHAPE_POLY_SET& aCornerBuffer, int aClearanceValue, int aError, bool ignoreLineWidth ) const
|
||||
void DRAWSEGMENT::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
|
||||
int aClearanceValue, int aError,
|
||||
bool ignoreLineWidth ) const
|
||||
{
|
||||
// The full width of the lines to create:
|
||||
int linewidth = ignoreLineWidth ? 0 : m_Width;
|
||||
int width = ignoreLineWidth ? 0 : m_Width;
|
||||
|
||||
linewidth += 2 * aClearanceValue;
|
||||
width += 2 * aClearanceValue;
|
||||
|
||||
// Creating a reliable clearance shape for circles and arcs is not so easy, due to
|
||||
// the error created by segment approximation.
|
||||
// for a circle this is not so hard: create a polygon from a circle slightly bigger:
|
||||
// thickness = linewidth + s_error_max, and radius = initial radius + s_error_max/2
|
||||
// thickness = width + s_error_max, and radius = initial radius + s_error_max/2
|
||||
// giving a shape with a suitable internal radius and external radius
|
||||
// For an arc this is more tricky: TODO
|
||||
|
||||
switch( m_Shape )
|
||||
{
|
||||
case S_CIRCLE:
|
||||
TransformRingToPolygon(
|
||||
aCornerBuffer, GetCenter(), GetRadius(), aError, linewidth );
|
||||
TransformRingToPolygon( aCornerBuffer, GetCenter(), GetRadius(), aError, width );
|
||||
break;
|
||||
|
||||
case S_ARC:
|
||||
TransformArcToPolygon(
|
||||
aCornerBuffer, GetCenter(), GetArcStart(), m_Angle, aError, linewidth );
|
||||
TransformArcToPolygon( aCornerBuffer, GetCenter(), GetArcStart(), m_Angle, aError, width );
|
||||
break;
|
||||
|
||||
case S_SEGMENT:
|
||||
TransformOvalClearanceToPolygon(
|
||||
aCornerBuffer, m_Start, m_End, linewidth, aError );
|
||||
TransformOvalToPolygon( aCornerBuffer, m_Start, m_End, width, aError );
|
||||
break;
|
||||
|
||||
case S_POLYGON:
|
||||
|
@ -472,23 +451,19 @@ void DRAWSEGMENT::TransformShapeWithClearanceToPolygon(
|
|||
std::vector< wxPoint> poly;
|
||||
poly = BuildPolyPointsList();
|
||||
|
||||
for( unsigned ii = 0; ii < poly.size(); ii++ )
|
||||
for( wxPoint& point : poly )
|
||||
{
|
||||
RotatePoint( &poly[ii], orientation );
|
||||
poly[ii] += offset;
|
||||
RotatePoint( &point, orientation );
|
||||
point += offset;
|
||||
}
|
||||
|
||||
// If the polygon is not filled, treat it as a closed set of lines
|
||||
if( !IsPolygonFilled() )
|
||||
{
|
||||
for( size_t ii = 1; ii < poly.size(); ii++ )
|
||||
{
|
||||
TransformOvalClearanceToPolygon( aCornerBuffer, poly[ii - 1], poly[ii],
|
||||
linewidth, aError );
|
||||
}
|
||||
TransformOvalToPolygon( aCornerBuffer, poly[ii-1], poly[ii], width, aError );
|
||||
|
||||
TransformOvalClearanceToPolygon( aCornerBuffer, poly.back(), poly.front(),
|
||||
linewidth, aError );
|
||||
TransformOvalToPolygon( aCornerBuffer, poly.back(), poly.front(), width, aError );
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -499,24 +474,19 @@ void DRAWSEGMENT::TransformShapeWithClearanceToPolygon(
|
|||
// Insert the initial polygon:
|
||||
aCornerBuffer.NewOutline();
|
||||
|
||||
for( unsigned ii = 0; ii < poly.size(); ii++ )
|
||||
aCornerBuffer.Append( poly[ii].x, poly[ii].y );
|
||||
for( wxPoint& point : poly )
|
||||
aCornerBuffer.Append( point.x, point.y );
|
||||
|
||||
if( linewidth ) // Add thick outlines
|
||||
if( width != 0 ) // Add thick outlines
|
||||
{
|
||||
wxPoint corner1( poly[poly.size()-1] );
|
||||
wxPoint pt1( poly[ poly.size() - 1] );
|
||||
|
||||
for( unsigned ii = 0; ii < poly.size(); ii++ )
|
||||
for( wxPoint pt2 : poly )
|
||||
{
|
||||
wxPoint corner2( poly[ii] );
|
||||
if( pt2 != pt1 )
|
||||
TransformSegmentToPolygon( aCornerBuffer, pt1, pt2, aError, width );
|
||||
|
||||
if( corner2 != corner1 )
|
||||
{
|
||||
TransformRoundedEndsSegmentToPolygon(
|
||||
aCornerBuffer, corner1, corner2, aError, linewidth );
|
||||
}
|
||||
|
||||
corner1 = corner2;
|
||||
pt1 = pt2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -529,10 +499,10 @@ void DRAWSEGMENT::TransformShapeWithClearanceToPolygon(
|
|||
std::vector< wxPoint> poly;
|
||||
converter.GetPoly( poly, m_Width );
|
||||
|
||||
for( unsigned ii = 1; ii < poly.size(); ii++ )
|
||||
if( width != 0 )
|
||||
{
|
||||
TransformRoundedEndsSegmentToPolygon(
|
||||
aCornerBuffer, poly[ii - 1], poly[ii], aError, linewidth );
|
||||
for( unsigned ii = 1; ii < poly.size(); ii++ )
|
||||
TransformSegmentToPolygon( aCornerBuffer, poly[ii-1], poly[ii], aError, width );
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -543,31 +513,34 @@ void DRAWSEGMENT::TransformShapeWithClearanceToPolygon(
|
|||
}
|
||||
|
||||
|
||||
void TRACK::TransformShapeWithClearanceToPolygon(
|
||||
SHAPE_POLY_SET& aCornerBuffer, int aClearanceValue, int aError, bool ignoreLineWidth ) const
|
||||
void TRACK::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
|
||||
int aClearanceValue, int aError,
|
||||
bool ignoreLineWidth ) const
|
||||
{
|
||||
wxASSERT_MSG( !ignoreLineWidth, "IgnoreLineWidth has no meaning for tracks." );
|
||||
|
||||
int radius = ( m_Width / 2 ) + aClearanceValue;
|
||||
|
||||
switch( Type() )
|
||||
{
|
||||
case PCB_VIA_T:
|
||||
{
|
||||
int radius = ( m_Width / 2 ) + aClearanceValue;
|
||||
TransformCircleToPolygon( aCornerBuffer, m_Start, radius, aError );
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
TransformOvalClearanceToPolygon( aCornerBuffer, m_Start, m_End,
|
||||
m_Width + ( 2 * aClearanceValue ), aError );
|
||||
{
|
||||
int width = m_Width + ( 2 * aClearanceValue );
|
||||
TransformOvalToPolygon( aCornerBuffer, m_Start, m_End, width, aError );
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void D_PAD::TransformShapeWithClearanceToPolygon(
|
||||
SHAPE_POLY_SET& aCornerBuffer, int aClearanceValue, int aError, bool ignoreLineWidth ) const
|
||||
void D_PAD::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
|
||||
int aClearanceValue, int aError,
|
||||
bool ignoreLineWidth ) const
|
||||
{
|
||||
wxASSERT_MSG( !ignoreLineWidth, "IgnoreLineWidth has no meaning for pads." );
|
||||
|
||||
|
@ -579,22 +552,21 @@ void D_PAD::TransformShapeWithClearanceToPolygon(
|
|||
int dx = (m_Size.x / 2) + aClearanceValue;
|
||||
int dy = (m_Size.y / 2) + aClearanceValue;
|
||||
|
||||
wxPoint padShapePos = ShapePos(); /* Note: for pad having a shape offset,
|
||||
* the pad position is NOT the shape position */
|
||||
wxPoint padShapePos = ShapePos(); // Note: for pad having a shape offset,
|
||||
// the pad position is NOT the shape position
|
||||
|
||||
switch( GetShape() )
|
||||
{
|
||||
case PAD_SHAPE_CIRCLE:
|
||||
{
|
||||
TransformCircleToPolygon( aCornerBuffer, padShapePos, dx, aError );
|
||||
}
|
||||
break;
|
||||
|
||||
case PAD_SHAPE_OVAL:
|
||||
{
|
||||
// An oval pad has the same shape as a segment with rounded ends
|
||||
{
|
||||
int width;
|
||||
int width;
|
||||
wxPoint shape_offset;
|
||||
|
||||
if( dy > dx ) // Oval pad X/Y ratio for choosing translation axis
|
||||
{
|
||||
shape_offset.y = dy - dx;
|
||||
|
@ -609,8 +581,8 @@ void D_PAD::TransformShapeWithClearanceToPolygon(
|
|||
RotatePoint( &shape_offset, angle );
|
||||
wxPoint start = padShapePos - shape_offset;
|
||||
wxPoint end = padShapePos + shape_offset;
|
||||
TransformOvalClearanceToPolygon( aCornerBuffer, start, end, width, aError );
|
||||
}
|
||||
TransformOvalToPolygon( aCornerBuffer, start, end, width, aError );
|
||||
}
|
||||
break;
|
||||
|
||||
case PAD_SHAPE_TRAPEZOID:
|
||||
|
@ -622,18 +594,20 @@ void D_PAD::TransformShapeWithClearanceToPolygon(
|
|||
SHAPE_POLY_SET outline;
|
||||
outline.NewOutline();
|
||||
|
||||
for( int ii = 0; ii < 4; ii++ )
|
||||
for( wxPoint& corner : corners )
|
||||
{
|
||||
corners[ii] += padShapePos;
|
||||
outline.Append( corners[ii].x, corners[ii].y );
|
||||
corner += padShapePos;
|
||||
outline.Append( corner.x, corner.y );
|
||||
}
|
||||
|
||||
int numSegs = std::max( GetArcToSegmentCount( aClearanceValue, aError, 360.0 ),
|
||||
pad_min_seg_per_circle_count );
|
||||
double correction = GetCircletoPolyCorrectionFactor( numSegs );
|
||||
|
||||
int rounding_radius = KiROUND( aClearanceValue * correction );
|
||||
outline.Inflate( rounding_radius, numSegs );
|
||||
if( aClearanceValue )
|
||||
{
|
||||
int numSegs = std::max( GetArcToSegmentCount( aClearanceValue, aError, 360.0 ),
|
||||
pad_min_seg_per_circle_count );
|
||||
double correction = GetCircletoPolyCorrectionFactor( numSegs );
|
||||
int clearance = KiROUND( aClearanceValue * correction );
|
||||
outline.Inflate( clearance, numSegs );
|
||||
}
|
||||
|
||||
aCornerBuffer.Append( outline );
|
||||
}
|
||||
|
@ -647,17 +621,17 @@ void D_PAD::TransformShapeWithClearanceToPolygon(
|
|||
pad_min_seg_per_circle_count );
|
||||
double correction = GetCircletoPolyCorrectionFactor( numSegs );
|
||||
int clearance = KiROUND( aClearanceValue * correction );
|
||||
int rounding_radius = KiROUND( radius * correction );
|
||||
wxSize shapesize( m_Size );
|
||||
|
||||
radius = KiROUND( radius * correction );
|
||||
shapesize.x += clearance * 2;
|
||||
shapesize.y += clearance * 2;
|
||||
bool doChamfer = GetShape() == PAD_SHAPE_CHAMFERED_RECT;
|
||||
|
||||
SHAPE_POLY_SET outline;
|
||||
TransformRoundChamferedRectToPolygon( outline, padShapePos, shapesize, angle,
|
||||
rounding_radius, doChamfer ? GetChamferRectRatio() : 0.0,
|
||||
doChamfer ? GetChamferPositions() : 0, aError );
|
||||
TransformRoundChamferedRectToPolygon( outline, padShapePos, shapesize, angle, radius,
|
||||
doChamfer ? GetChamferRectRatio() : 0.0,
|
||||
doChamfer ? GetChamferPositions() : 0, aError );
|
||||
|
||||
aCornerBuffer.Append( outline );
|
||||
}
|
||||
|
@ -685,17 +659,13 @@ void D_PAD::TransformShapeWithClearanceToPolygon(
|
|||
|
||||
/*
|
||||
* Function BuildPadShapePolygon
|
||||
* Build the Corner list of the polygonal shape,
|
||||
* depending on shape, extra size (clearance ...) pad and orientation
|
||||
* Note: for Round and oval pads this function is equivalent to
|
||||
* TransformShapeWithClearanceToPolygon, but not for other shapes
|
||||
* Build the corner list of the polygonal shape, depending on shape, clearance and orientation
|
||||
* Note: for round & oval pads this function is equivalent to TransformShapeWithClearanceToPolygon,
|
||||
* but not for other shapes
|
||||
*/
|
||||
void D_PAD::BuildPadShapePolygon(
|
||||
SHAPE_POLY_SET& aCornerBuffer, wxSize aInflateValue, int aError ) const
|
||||
void D_PAD::BuildPadShapePolygon( SHAPE_POLY_SET& aCornerBuffer, wxSize aInflateValue,
|
||||
int aError ) const
|
||||
{
|
||||
wxPoint corners[4];
|
||||
wxPoint padShapePos = ShapePos(); /* Note: for pad having a shape offset,
|
||||
* the pad position is NOT the shape position */
|
||||
switch( GetShape() )
|
||||
{
|
||||
case PAD_SHAPE_CIRCLE:
|
||||
|
@ -717,23 +687,30 @@ void D_PAD::BuildPadShapePolygon(
|
|||
|
||||
case PAD_SHAPE_TRAPEZOID:
|
||||
case PAD_SHAPE_RECT:
|
||||
{
|
||||
wxPoint corners[4];
|
||||
wxPoint padShapePos = ShapePos(); // Note: for pad having a shape offset,
|
||||
// the pad position is NOT the shape position
|
||||
|
||||
aCornerBuffer.NewOutline();
|
||||
|
||||
BuildPadPolygon( corners, aInflateValue, m_Orient );
|
||||
for( int ii = 0; ii < 4; ii++ )
|
||||
{
|
||||
corners[ii] += padShapePos; // Shift origin to position
|
||||
aCornerBuffer.Append( corners[ii].x, corners[ii].y );
|
||||
}
|
||||
|
||||
for( wxPoint& corner : corners )
|
||||
{
|
||||
corner += padShapePos; // Shift origin to position
|
||||
aCornerBuffer.Append( corner.x, corner.y );
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case PAD_SHAPE_CUSTOM:
|
||||
// for a custom shape, that is in fact a polygon (with holes), we can use only a inflate value.
|
||||
// so use ( aInflateValue.x + aInflateValue.y ) / 2 as polygon inflate value.
|
||||
// (different values for aInflateValue.x and aInflateValue.y has no sense for a custom pad)
|
||||
TransformShapeWithClearanceToPolygon(
|
||||
aCornerBuffer, ( aInflateValue.x + aInflateValue.y ) / 2 );
|
||||
{
|
||||
// For a custom shape, that is in fact a polygon (with holes), we use only a single
|
||||
// inflate value (different values for X and Y have no definition for a custom pad).
|
||||
int inflate = ( aInflateValue.x + aInflateValue.y ) / 2;
|
||||
|
||||
TransformShapeWithClearanceToPolygon( aCornerBuffer, inflate );
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -759,18 +736,20 @@ bool D_PAD::BuildPadDrillShapePolygon(
|
|||
|
||||
GetOblongDrillGeometry( start, end, width );
|
||||
|
||||
start += GetPosition();
|
||||
end += GetPosition();
|
||||
width += aInflateValue * 2;
|
||||
|
||||
TransformRoundedEndsSegmentToPolygon(
|
||||
aCornerBuffer, GetPosition() + start, GetPosition() + end, aError, width );
|
||||
TransformSegmentToPolygon( aCornerBuffer, start, end, aError, width );
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
void ZONE_CONTAINER::TransformShapeWithClearanceToPolygon(
|
||||
SHAPE_POLY_SET& aCornerBuffer, int aClearanceValue, int aError, bool ignoreLineWidth ) const
|
||||
void ZONE_CONTAINER::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
|
||||
int aClearanceValue, int aError,
|
||||
bool ignoreLineWidth ) const
|
||||
{
|
||||
wxASSERT_MSG( !ignoreLineWidth, "IgnoreLineWidth has no meaning for zones." );
|
||||
|
||||
|
|
|
@ -258,15 +258,15 @@ bool D_PAD::buildCustomPadPolygon( SHAPE_POLY_SET* aMergedPolygon, int aError )
|
|||
|
||||
for( unsigned ii = 1; ii < poly.size(); ii++ )
|
||||
{
|
||||
TransformRoundedEndsSegmentToPolygon(
|
||||
aux_polyset, poly[ii - 1], poly[ii], aError, bshape.m_Thickness );
|
||||
TransformSegmentToPolygon(
|
||||
aux_polyset, poly[ ii - 1 ], poly[ ii ], aError, bshape.m_Thickness );
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case S_SEGMENT: // usual segment : line with rounded ends
|
||||
{
|
||||
TransformRoundedEndsSegmentToPolygon(
|
||||
TransformSegmentToPolygon(
|
||||
aux_polyset, bshape.m_Start, bshape.m_End, aError, bshape.m_Thickness );
|
||||
break;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue