exploring custom layer names

This commit is contained in:
dickelbeck 2008-01-05 17:20:46 +00:00
parent 73b23e3ab1
commit 8de0bf46a7
1 changed files with 65 additions and 0 deletions

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@ -13,6 +13,7 @@
#include "macros.h" #include "macros.h"
#include "build_version.h" #include "build_version.h"
/*****************************/ /*****************************/
wxString GetBuildVersion() wxString GetBuildVersion()
/*****************************/ /*****************************/
@ -264,6 +265,8 @@ void MyFree( void* pt_mem )
} }
/**************************************************************/ /**************************************************************/
wxString ReturnPcbLayerName( int layer_number, bool omitSpacePadding ) wxString ReturnPcbLayerName( int layer_number, bool omitSpacePadding )
/**************************************************************/ /**************************************************************/
@ -273,6 +276,65 @@ wxString ReturnPcbLayerName( int layer_number, bool omitSpacePadding )
* (not internatinalized, no space) * (not internatinalized, no space)
*/ */
{ {
#if 0 || defined(DEBUG)
// Dick: this code is working fine, but we have no place to store the layer names yet.
const unsigned LAYER_LIMIT = 29;
// @todo: these layer names should be configurable on a per project basis.
// In anticipation of that enhancement, here is a different strategy for
// deriving the file names from the "configured" layer names.
// The main idea is to use a single array of names, and then remove
// spaces on the fly from the names when writing to disk.
#if 1 // my specific layer names
static const wxString layer_name_list[] = {
_( "H2 Bottom" ), _( "Power" ), _( "V2 Signal" ), _( "H1 Signal" ),
_( "Ground" ), _( "Inner L5 " ), _( "Inner L6 " ), _( "Inner L7 " ),
_( "Inner L8 " ), _( "Inner L9 " ), _( "Inner L10" ), _( "Inner L11" ),
_( "Inner L12" ), _( "Inner L13" ), _( "Inner L14" ), _( "Component" ),
_( "Adhes Cop" ), _( "Adhes Cmp" ), _( "SoldP Cop" ), _( "SoldP Cmp" ),
_( "SilkS Cop" ), _( "SilkS Cmp" ), _( "Mask Cop " ), _( "Mask Cmp " ),
_( "Drawings " ), _( "Comments " ), _( "Eco1 " ), _( "Eco2 " ),
_( "Edges Pcb" ), _( "BAD INDEX" ),
};
#else
static const wxString layer_name_list[] = {
_( "Copper " ), _( "Inner L1 " ), _( "Inner L2 " ), _( "Inner L3 " ),
_( "Inner L4 " ), _( "Inner L5 " ), _( "Inner L6 " ), _( "Inner L7 " ),
_( "Inner L8 " ), _( "Inner L9 " ), _( "Inner L10" ), _( "Inner L11" ),
_( "Inner L12" ), _( "Inner L13" ), _( "Inner L14" ), _( "Component" ),
_( "Adhes Cop" ), _( "Adhes Cmp" ), _( "SoldP Cop" ), _( "SoldP Cmp" ),
_( "SilkS Cop" ), _( "SilkS Cmp" ), _( "Mask Cop " ), _( "Mask Cmp " ),
_( "Drawings " ), _( "Comments " ), _( "Eco1 " ), _( "Eco2 " ),
_( "Edges Pcb" ), _( "BAD INDEX" ),
};
#endif
if( (unsigned) layer_number > LAYER_LIMIT )
layer_number = LAYER_LIMIT;
const wxString* p = &layer_name_list[layer_number];
if( omitSpacePadding )
{
wxString ret = *p; // copy the string
// modify the copy
ret.Trim();
ret.Replace( wxT(" "), wxT("_") );
return ret;
}
else
return *p;
#else // long standing established code:
static const wxString layer_name_list[] = { static const wxString layer_name_list[] = {
_( "Copper " ), _( "Inner L1 " ), _( "Inner L2 " ), _( "Inner L3 " ), _( "Copper " ), _( "Inner L1 " ), _( "Inner L2 " ), _( "Inner L3 " ),
_( "Inner L4 " ), _( "Inner L5 " ), _( "Inner L6 " ), _( "Inner L7 " ), _( "Inner L4 " ), _( "Inner L5 " ), _( "Inner L6 " ), _( "Inner L7 " ),
@ -296,6 +358,7 @@ wxString ReturnPcbLayerName( int layer_number, bool omitSpacePadding )
wxT( "Drawings" ), wxT( "Comments" ), wxT( "Eco1" ), wxT( "Eco2" ), wxT( "Drawings" ), wxT( "Comments" ), wxT( "Eco1" ), wxT( "Eco2" ),
wxT( "EdgesPcb" ), wxT( "---" ), wxT( "---" ), wxT( "---" ) wxT( "EdgesPcb" ), wxT( "---" ), wxT( "---" ), wxT( "---" )
}; };
if( (unsigned) layer_number >= 31u ) if( (unsigned) layer_number >= 31u )
layer_number = 31; layer_number = 31;
@ -303,6 +366,8 @@ wxString ReturnPcbLayerName( int layer_number, bool omitSpacePadding )
return omitSpacePadding ? return omitSpacePadding ?
layer_name_list_for_filename[layer_number] : layer_name_list_for_filename[layer_number] :
layer_name_list[layer_number]; layer_name_list[layer_number];
#endif
} }