3D viewer: fixes about hotkeys and menubar.
Move code to specific files 3d_menubar.cpp and hotkeys.cpp like in other tools.
This commit is contained in:
parent
3e64c9de38
commit
8fcdc4f6c3
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@ -701,7 +701,7 @@ void EDA_3D_CANVAS::OnPopUpMenu( wxCommandEvent &event )
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break;
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case ID_POPUP_VIEW_XPOS:
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key = 'x';
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key = GR_KB_SHIFT + 'X';
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break;
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case ID_POPUP_VIEW_XNEG:
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@ -709,7 +709,7 @@ void EDA_3D_CANVAS::OnPopUpMenu( wxCommandEvent &event )
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break;
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case ID_POPUP_VIEW_YPOS:
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key = 'y';
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key = GR_KB_SHIFT + 'Y';
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break;
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case ID_POPUP_VIEW_YNEG:
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@ -717,7 +717,7 @@ void EDA_3D_CANVAS::OnPopUpMenu( wxCommandEvent &event )
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break;
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case ID_POPUP_VIEW_ZPOS:
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key = 'z';
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key = GR_KB_SHIFT + 'Z';
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break;
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case ID_POPUP_VIEW_ZNEG:
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@ -758,12 +758,27 @@ void EDA_3D_CANVAS::OnCharHook( wxKeyEvent &event )
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void EDA_3D_CANVAS::OnKeyEvent( wxKeyEvent& event )
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{
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//wxLogTrace( m_logTrace, wxT( "EDA_3D_CANVAS::OnKeyEvent" ) );
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int localkey = event.GetKeyCode();
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// Use only upper char values in comparisons
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// (the Shift modifier is a separate attribute)
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if( (localkey >= 'a') && (localkey <= 'z') )
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localkey += 'A' - 'a';
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if( m_camera_is_moving )
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return;
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SetView3D( event.GetKeyCode() );
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event.Skip();
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if( event.ShiftDown() )
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localkey |= GR_KB_SHIFT;
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if( event.ControlDown() )
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localkey |= GR_KB_CTRL;
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if( event.AltDown() )
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localkey |= GR_KB_ALT;
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if( !SetView3D( localkey ) )
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event.Skip();
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}
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@ -875,54 +890,55 @@ void EDA_3D_CANVAS::move_pivot_based_on_cur_mouse_position()
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}
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void EDA_3D_CANVAS::SetView3D( int keycode )
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bool EDA_3D_CANVAS::SetView3D( int aKeycode )
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{
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if( m_camera_is_moving )
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return;
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return false;
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const float delta_move = m_delta_move_step_factor * m_settings.CameraGet().ZoomGet();
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const float arrow_moving_time_speed = 8.0f;
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bool handled = false;
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switch( keycode )
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switch( aKeycode )
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{
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case WXK_SPACE:
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move_pivot_based_on_cur_mouse_position();
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return;
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return true;
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case WXK_LEFT:
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m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_LINEAR );
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m_settings.CameraGet().SetT0_and_T1_current_T();
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m_settings.CameraGet().Pan_T1( SFVEC3F( -delta_move, 0.0f, 0.0f ) );
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request_start_moving_camera( arrow_moving_time_speed, false );
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return;
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return true;
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case WXK_RIGHT:
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m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_LINEAR );
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m_settings.CameraGet().SetT0_and_T1_current_T();
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m_settings.CameraGet().Pan_T1( SFVEC3F( +delta_move, 0.0f, 0.0f ) );
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request_start_moving_camera( arrow_moving_time_speed, false );
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return;
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return true;
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case WXK_UP:
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m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_LINEAR );
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m_settings.CameraGet().SetT0_and_T1_current_T();
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m_settings.CameraGet().Pan_T1( SFVEC3F( 0.0f, +delta_move, 0.0f ) );
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request_start_moving_camera( arrow_moving_time_speed, false );
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return;
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return true;
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case WXK_DOWN:
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m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_LINEAR );
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m_settings.CameraGet().SetT0_and_T1_current_T();
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m_settings.CameraGet().Pan_T1( SFVEC3F( 0.0f, -delta_move, 0.0f ) );
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request_start_moving_camera( arrow_moving_time_speed, false );
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return;
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return true;
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case WXK_HOME:
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m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
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m_settings.CameraGet().SetT0_and_T1_current_T();
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m_settings.CameraGet().Reset_T1();
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request_start_moving_camera( glm::min( glm::max( m_settings.CameraGet().ZoomGet(), 0.5f ), 1.125f ) );
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return;
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return true;
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case WXK_END:
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break;
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@ -932,25 +948,28 @@ void EDA_3D_CANVAS::SetView3D( int keycode )
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m_settings.CameraGet().SetT0_and_T1_current_T();
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m_settings.CameraGet().RotateZ_T1( glm::radians( 45.0f ) );
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request_start_moving_camera();
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handled = true;
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break;
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case WXK_F1:
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m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
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m_settings.CameraGet().SetT0_and_T1_current_T();
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if( m_settings.CameraGet().Zoom_T1( 1.4f ) )
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request_start_moving_camera( 3.0f );
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return;
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return true;
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case WXK_F2:
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m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
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m_settings.CameraGet().SetT0_and_T1_current_T();
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if( m_settings.CameraGet().Zoom_T1( 1/1.4f ) )
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request_start_moving_camera( 3.0f );
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return;
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return true;
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case '+':
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break;
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case '-':
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break;
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@ -959,6 +978,7 @@ void EDA_3D_CANVAS::SetView3D( int keycode )
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m_settings.SetFlag( FL_MODULE_ATTRIBUTES_NORMAL,
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!m_settings.GetFlag( FL_MODULE_ATTRIBUTES_NORMAL ) );
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ReloadRequest();
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handled = true;
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break;
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case 's':
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@ -966,6 +986,7 @@ void EDA_3D_CANVAS::SetView3D( int keycode )
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m_settings.SetFlag( FL_MODULE_ATTRIBUTES_NORMAL_INSERT,
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!m_settings.GetFlag( FL_MODULE_ATTRIBUTES_NORMAL_INSERT ) );
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ReloadRequest();
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handled = true;
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break;
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case 'v':
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@ -973,6 +994,7 @@ void EDA_3D_CANVAS::SetView3D( int keycode )
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m_settings.SetFlag( FL_MODULE_ATTRIBUTES_VIRTUAL,
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!m_settings.GetFlag( FL_MODULE_ATTRIBUTES_VIRTUAL ) );
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ReloadRequest();
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handled = true;
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break;
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case 'r':
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@ -981,16 +1003,16 @@ void EDA_3D_CANVAS::SetView3D( int keycode )
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m_settings.CameraGet().SetT0_and_T1_current_T();
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m_settings.CameraGet().Reset_T1();
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request_start_moving_camera( glm::min( glm::max( m_settings.CameraGet().ZoomGet(), 0.5f ), 1.125f ) );
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return;
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return true;
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case 'x':
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case GR_KB_SHIFT + 'X':
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m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
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m_settings.CameraGet().SetT0_and_T1_current_T();
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m_settings.CameraGet().Reset_T1();
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m_settings.CameraGet().RotateZ_T1( glm::radians( -90.0f ) );
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m_settings.CameraGet().RotateX_T1( glm::radians( -90.0f ) );
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request_start_moving_camera();
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return;
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return true;
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case 'X':
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m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
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@ -999,15 +1021,15 @@ void EDA_3D_CANVAS::SetView3D( int keycode )
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m_settings.CameraGet().RotateZ_T1( glm::radians( 90.0f ) );
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m_settings.CameraGet().RotateX_T1( glm::radians( -90.0f ) );
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request_start_moving_camera();
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return;
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return true;
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case 'y':
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case GR_KB_SHIFT + 'Y':
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m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
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m_settings.CameraGet().SetT0_and_T1_current_T();
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m_settings.CameraGet().Reset_T1();
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m_settings.CameraGet().RotateX_T1( glm::radians( -90.0f ) );
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request_start_moving_camera();
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return;
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return true;
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case 'Y':
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m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
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@ -1016,15 +1038,15 @@ void EDA_3D_CANVAS::SetView3D( int keycode )
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m_settings.CameraGet().RotateX_T1( glm::radians( -90.0f ) );
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m_settings.CameraGet().RotateZ_T1( glm::radians( -180.0f ) );
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request_start_moving_camera();
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return;
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return true;
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case 'z':
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case GR_KB_SHIFT + 'Z':
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m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
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m_settings.CameraGet().SetT0_and_T1_current_T();
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m_settings.CameraGet().Reset_T1();
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request_start_moving_camera(
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glm::min( glm::max( m_settings.CameraGet().ZoomGet(), 0.5f ), 1.125f ) );
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return;
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return true;
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case 'Z':
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m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
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@ -1033,10 +1055,10 @@ void EDA_3D_CANVAS::SetView3D( int keycode )
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m_settings.CameraGet().RotateX_T1( glm::radians( -180.0f ) );
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request_start_moving_camera(
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glm::min( glm::max( m_settings.CameraGet().ZoomGet(), 0.5f ), 1.125f ) );
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return;
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return true;
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default:
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return;
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return false;
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}
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m_mouse_was_moved = true;
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@ -1045,6 +1067,8 @@ void EDA_3D_CANVAS::SetView3D( int keycode )
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DisplayStatus();
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Request_refresh();
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return handled;
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}
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@ -100,9 +100,11 @@ class EDA_3D_CANVAS : public HIDPI_GL_CANVAS
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/**
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* @brief SetView3D - Helper function to call view commands
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* @param keycode: ascii key commands
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* @param aKeycode: ascii key commands
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* @return true if the key code was handled,
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* false if no command found for this code.
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*/
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void SetView3D( int keycode );
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bool SetView3D( int aKeycode );
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/**
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* @brief RenderEngineChanged - Notify that the render engine was changed
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@ -0,0 +1,424 @@
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2016 Mario Luzeiro <mrluzeiro@ua.pt>
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* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2013 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 1992-2018 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file 3d_menubar.cpp
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*/
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#include <fctsys.h>
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#include <eda_3d_viewer.h>
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#include <3d_canvas/cinfo3d_visu.h>
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#include <menus_helpers.h>
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#include <3d_viewer_id.h>
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extern struct EDA_HOTKEY_CONFIG g_3DViewer_Hokeys_Descr[];
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void EDA_3D_VIEWER::CreateMenuBar()
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{
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wxLogTrace( m_logTrace, wxT( "EDA_3D_VIEWER::CreateMenuBar" ) );
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wxMenuBar* menuBar = new wxMenuBar;
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wxMenu* fileMenu = new wxMenu;
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wxMenu* editMenu = new wxMenu;
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wxMenu* prefsMenu = new wxMenu;
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wxMenu* helpMenu = new wxMenu;
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menuBar->Append( fileMenu, _( "&File" ) );
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AddMenuItem( fileMenu, ID_MENU_SCREENCOPY_PNG,
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_( "Export Current View as PNG..." ),
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KiBitmap( export_xpm ) );
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AddMenuItem( fileMenu, ID_MENU_SCREENCOPY_JPEG,
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_( "Export Current View as JPEG..." ),
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KiBitmap( export_xpm ) );
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fileMenu->AppendSeparator();
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AddMenuItem( fileMenu, wxID_EXIT,
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_( "&Exit" ),
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KiBitmap( exit_xpm ) );
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menuBar->Append( editMenu, _( "&Edit" ) );
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AddMenuItem( editMenu, ID_TOOL_SCREENCOPY_TOCLIBBOARD,
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_( "Copy 3D Image" ),
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KiBitmap( copy_xpm ) );
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menuBar->Append( prefsMenu, _( "&Preferences" ) );
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AddMenuItem( prefsMenu, ID_MENU3D_MOUSEWHEEL_PANNING,
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_( "Use Touchpad to Pan" ),
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KiBitmap( tools_xpm ), wxITEM_CHECK );
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prefsMenu->AppendSeparator();
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AddMenuItem( prefsMenu, ID_MENU3D_REALISTIC_MODE,
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_( "Realistic Mode" ),
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KiBitmap( use_3D_copper_thickness_xpm ), wxITEM_CHECK );
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wxMenu * renderEngineList = new wxMenu;
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AddMenuItem( prefsMenu, renderEngineList, ID_MENU3D_ENGINE,
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_( "Render Engine" ), KiBitmap( render_mode_xpm ) );
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renderEngineList->AppendRadioItem( ID_MENU3D_ENGINE_OPENGL_LEGACY,
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_( "OpenGL" ),
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wxEmptyString );
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renderEngineList->AppendRadioItem( ID_MENU3D_ENGINE_RAYTRACING,
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_( "Raytracing" ),
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wxEmptyString );
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renderEngineList->Check( ID_MENU3D_ENGINE_OPENGL_LEGACY,
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m_settings.RenderEngineGet() == RENDER_ENGINE_OPENGL_LEGACY );
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renderEngineList->Check( ID_MENU3D_ENGINE_RAYTRACING,
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m_settings.RenderEngineGet() == RENDER_ENGINE_RAYTRACING );
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wxMenu * renderOptionsMenu = new wxMenu;
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AddMenuItem( prefsMenu, renderOptionsMenu, ID_MENU3D_FL,
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_( "Render Options" ), KiBitmap( options_3drender_xpm ) );
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wxMenu * materialsList = new wxMenu;
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AddMenuItem( renderOptionsMenu, materialsList, ID_MENU3D_FL_RENDER_MATERIAL,
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_( "Material Properties" ), KiBitmap( color_materials_xpm ) );
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materialsList->AppendRadioItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_NORMAL,
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_( "Use All Properties" ),
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_( "Use all material properties from each 3D model file" ) );
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materialsList->AppendRadioItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_DIFFUSE_ONLY,
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_( "Use Diffuse Only" ),
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_( "Use only the diffuse color property from model 3D model file " ) );
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materialsList->AppendRadioItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_CAD_MODE,
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_( "CAD Color Style" ),
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_( "Use a CAD color style based on the diffuse color of the material" ) );
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// Add specific preferences for OpenGL
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// /////////////////////////////////////////////////////////////////////////
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wxMenu * renderOptionsMenu_OPENGL = new wxMenu;
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AddMenuItem( renderOptionsMenu, renderOptionsMenu_OPENGL, ID_MENU3D_FL_OPENGL,
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_( "OpenGL Options" ), KiBitmap( tools_xpm ) );
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AddMenuItem( renderOptionsMenu_OPENGL, ID_MENU3D_FL_OPENGL_RENDER_COPPER_THICKNESS,
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_( "Show Copper Thickness" ),
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_( "Shows the copper thickness on copper layers (slower loading)"),
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KiBitmap( use_3D_copper_thickness_xpm ), wxITEM_CHECK );
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AddMenuItem( renderOptionsMenu_OPENGL, ID_MENU3D_FL_OPENGL_RENDER_SHOW_MODEL_BBOX,
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_( "Show Model Bounding Boxes" ),
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KiBitmap( ortho_xpm ), wxITEM_CHECK );
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// Add specific preferences for Raytracing
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// /////////////////////////////////////////////////////////////////////////
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wxMenu * renderOptionsMenu_RAYTRACING = new wxMenu;
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AddMenuItem( renderOptionsMenu, renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING,
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_( "Raytracing Options" ), KiBitmap( tools_xpm ) );
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AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_RENDER_SHADOWS,
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_( "Render Shadows" ),
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KiBitmap( green_xpm ), wxITEM_CHECK );
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AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_PROCEDURAL_TEXTURES,
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_( "Procedural Textures" ),
|
||||
_( "Apply procedural textures to materials (slow)"),
|
||||
KiBitmap( green_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_BACKFLOOR,
|
||||
_( "Add Floor" ),
|
||||
_( "Adds a floor plane below the board (slow)"),
|
||||
KiBitmap( green_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_REFRACTIONS,
|
||||
_( "Refractions" ),
|
||||
_( "Render materials with refractions properties on final render (slow)"),
|
||||
KiBitmap( green_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_REFLECTIONS,
|
||||
_( "Reflections" ),
|
||||
_( "Render materials with reflections properties on final render (slow)"),
|
||||
KiBitmap( green_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_ANTI_ALIASING,
|
||||
_( "Anti-aliasing" ),
|
||||
_( "Render with improved quality on final render (slow)"),
|
||||
KiBitmap( green_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_POST_PROCESSING,
|
||||
_( "Post-processing" ),
|
||||
_( "Apply Screen Space Ambient Occlusion and Global Illumination reflections on final render (slow)"),
|
||||
KiBitmap( green_xpm ), wxITEM_CHECK );
|
||||
|
||||
prefsMenu->AppendSeparator();
|
||||
|
||||
|
||||
// Colors, axis and grid elements
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Add submenu set Colors
|
||||
wxMenu * setColorMenu = new wxMenu;
|
||||
AddMenuItem( prefsMenu, setColorMenu, ID_MENU3D_COLOR,
|
||||
_( "Choose Colors" ), KiBitmap( palette_xpm ) );
|
||||
|
||||
wxMenu * setBgColorMenu = new wxMenu;
|
||||
AddMenuItem( setColorMenu, setBgColorMenu, ID_MENU3D_BGCOLOR,
|
||||
_( "Background Color" ), KiBitmap( palette_xpm ) );
|
||||
|
||||
AddMenuItem( setBgColorMenu, ID_MENU3D_BGCOLOR_TOP_SELECTION,
|
||||
_( "Background Top Color..." ), KiBitmap( setcolor_3d_bg_xpm ) );
|
||||
|
||||
AddMenuItem( setBgColorMenu, ID_MENU3D_BGCOLOR_BOTTOM_SELECTION,
|
||||
_( "Background Bottom Color..." ), KiBitmap( setcolor_3d_bg_xpm ) );
|
||||
|
||||
AddMenuItem( setColorMenu, ID_MENU3D_SILKSCREEN_COLOR_SELECTION,
|
||||
_( "Silkscreen Color..." ), KiBitmap( setcolor_silkscreen_xpm ) );
|
||||
|
||||
AddMenuItem( setColorMenu, ID_MENU3D_SOLDERMASK_COLOR_SELECTION,
|
||||
_( "Solder Mask Color..." ), KiBitmap( setcolor_soldermask_xpm ) );
|
||||
|
||||
AddMenuItem( setColorMenu, ID_MENU3D_SOLDERPASTE_COLOR_SELECTION,
|
||||
_( "Solder Paste Color..." ), KiBitmap( setcolor_solderpaste_xpm ) );
|
||||
|
||||
AddMenuItem( setColorMenu, ID_MENU3D_COPPER_COLOR_SELECTION,
|
||||
_( "Copper/Surface Finish Color..." ), KiBitmap( setcolor_copper_xpm ) );
|
||||
|
||||
AddMenuItem( setColorMenu, ID_MENU3D_PCB_BODY_COLOR_SELECTION,
|
||||
_( "Board Body Color..." ), KiBitmap( setcolor_board_body_xpm ) );
|
||||
|
||||
AddMenuItem( prefsMenu, ID_MENU3D_AXIS_ONOFF,
|
||||
_( "Show 3D &Axis" ), KiBitmap( axis3d_front_xpm ), wxITEM_CHECK );
|
||||
|
||||
|
||||
// Creates grid menu
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
|
||||
wxMenu * gridlistMenu = new wxMenu;
|
||||
AddMenuItem( prefsMenu, gridlistMenu, ID_MENU3D_GRID,
|
||||
_( "3D Grid" ), KiBitmap( grid_xpm ) );
|
||||
gridlistMenu->AppendRadioItem( ID_MENU3D_GRID_NOGRID, _( "No 3D Grid" ), wxEmptyString );
|
||||
gridlistMenu->AppendRadioItem( ID_MENU3D_GRID_10_MM, _( "3D Grid 10 mm" ), wxEmptyString );
|
||||
gridlistMenu->AppendRadioItem( ID_MENU3D_GRID_5_MM, _( "3D Grid 5 mm" ), wxEmptyString );
|
||||
gridlistMenu->AppendRadioItem( ID_MENU3D_GRID_2P5_MM, _( "3D Grid 2.5 mm" ), wxEmptyString );
|
||||
gridlistMenu->AppendRadioItem( ID_MENU3D_GRID_1_MM, _( "3D Grid 1 mm" ), wxEmptyString );
|
||||
|
||||
// If the grid is on, check the corresponding menuitem showing the grid size
|
||||
if( m_settings.GridGet() != GRID3D_NONE )
|
||||
{
|
||||
gridlistMenu->Check( ID_MENU3D_GRID_10_MM, m_settings.GridGet() == GRID3D_10MM );
|
||||
gridlistMenu->Check( ID_MENU3D_GRID_5_MM, m_settings.GridGet() == GRID3D_5MM );
|
||||
gridlistMenu->Check( ID_MENU3D_GRID_2P5_MM, m_settings.GridGet() == GRID3D_2P5MM );
|
||||
gridlistMenu->Check( ID_MENU3D_GRID_1_MM, m_settings.GridGet() == GRID3D_1MM );
|
||||
}
|
||||
else
|
||||
gridlistMenu->Check( ID_MENU3D_GRID_NOGRID, true );
|
||||
|
||||
|
||||
// Display elements options
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
prefsMenu->AppendSeparator();
|
||||
|
||||
AddMenuItem( prefsMenu, ID_MENU3D_SHOW_BOARD_BODY,
|
||||
_( "Show Board Bod&y" ), KiBitmap( use_3D_copper_thickness_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( prefsMenu, ID_MENU3D_ZONE_ONOFF,
|
||||
_( "Show Zone &Filling" ), KiBitmap( add_zone_xpm ), wxITEM_CHECK );
|
||||
|
||||
wxMenu * moduleAttributes = new wxMenu;
|
||||
AddMenuItem( prefsMenu, moduleAttributes, ID_MENU3D_MODULE_ONOFF,
|
||||
_( "Show 3D M&odels" ), KiBitmap( shape_3d_xpm ) );
|
||||
moduleAttributes->AppendCheckItem( ID_MENU3D_MODULE_ONOFF_ATTRIBUTES_NORMAL,
|
||||
_( "Through Hole" ),
|
||||
_( "Footprint Properties -> Placement type -> Through hole" ) );
|
||||
|
||||
moduleAttributes->AppendCheckItem( ID_MENU3D_MODULE_ONOFF_ATTRIBUTES_NORMAL_INSERT,
|
||||
_( "Surface Mount" ),
|
||||
_( "Footprint Properties -> Placement type -> Surface mount" ) );
|
||||
|
||||
moduleAttributes->AppendCheckItem( ID_MENU3D_MODULE_ONOFF_ATTRIBUTES_VIRTUAL,
|
||||
_( "Virtual" ),
|
||||
_( "Footprint Properties -> Placement type -> Virtual (eg: edge connectors, test points, mechanical parts)" ) );
|
||||
|
||||
// Layer options
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
prefsMenu->AppendSeparator();
|
||||
|
||||
wxMenu * layersMenu = new wxMenu;
|
||||
AddMenuItem( prefsMenu, layersMenu, ID_MENU3D_LAYERS,
|
||||
_( "Show &Layers" ), KiBitmap( tools_xpm ) );
|
||||
|
||||
AddMenuItem( layersMenu, ID_MENU3D_ADHESIVE_ONOFF,
|
||||
_( "Show &Adhesive Layers" ), KiBitmap( tools_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( layersMenu, ID_MENU3D_SILKSCREEN_ONOFF,
|
||||
_( "Show &Silkscreen Layers" ), KiBitmap( text_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( layersMenu, ID_MENU3D_SOLDER_MASK_ONOFF,
|
||||
_( "Show Solder &Mask Layers" ), KiBitmap( pads_mask_layers_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( layersMenu, ID_MENU3D_SOLDER_PASTE_ONOFF,
|
||||
_( "Show Solder &Paste Layers" ), KiBitmap( pads_mask_layers_xpm ), wxITEM_CHECK );
|
||||
|
||||
// Other layers are not "board" layers, and are not shown in realistic mode
|
||||
// These menus will be disabled in in realistic mode
|
||||
AddMenuItem( layersMenu, ID_MENU3D_COMMENTS_ONOFF,
|
||||
_( "Show &Comments and Drawings Layers" ), KiBitmap( editor_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( layersMenu, ID_MENU3D_ECO_ONOFF,
|
||||
_( "Show &Eco Layers" ), KiBitmap( editor_xpm ), wxITEM_CHECK );
|
||||
|
||||
// Reset options
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
prefsMenu->AppendSeparator();
|
||||
|
||||
AddMenuItem( prefsMenu, ID_MENU3D_RESET_DEFAULTS,
|
||||
_( "Reset to Default Settings" ),
|
||||
KiBitmap( tools_xpm ) );
|
||||
|
||||
// Help menu
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
menuBar->Append( helpMenu, _( "&Help" ) );
|
||||
|
||||
wxString text = AddHotkeyName( _( "&List Hotkeys..." ), g_3DViewer_Hokeys_Descr, HK_HELP );
|
||||
AddMenuItem( helpMenu, ID_MENU3D_HELP_HOTKEY_SHOW_CURRENT_LIST,
|
||||
text,
|
||||
_( "Displays the current hotkeys list and corresponding commands" ),
|
||||
KiBitmap( hotkeys_xpm ) );
|
||||
|
||||
SetMenuBar( menuBar );
|
||||
SetMenuBarOptionsState();
|
||||
}
|
||||
|
||||
|
||||
void EDA_3D_VIEWER::SetMenuBarOptionsState()
|
||||
{
|
||||
wxLogTrace( m_logTrace, wxT( "EDA_3D_VIEWER::SetMenuBarOptionsState" ) );
|
||||
|
||||
wxMenuBar* menuBar = GetMenuBar();
|
||||
|
||||
if( menuBar == NULL )
|
||||
{
|
||||
wxLogTrace( m_logTrace, wxT( "EDA_3D_VIEWER::SetMenuBarOptionsState menuBar == NULL" ) );
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
wxMenuItem* item;
|
||||
// Set the state of toggle menus according to the current display options
|
||||
item = menuBar->FindItem( ID_MENU3D_MOUSEWHEEL_PANNING );
|
||||
item->Check( m_settings.GetFlag( FL_MOUSEWHEEL_PANNING ) );
|
||||
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_ENGINE_OPENGL_LEGACY );
|
||||
item->Check( m_settings.RenderEngineGet() == RENDER_ENGINE_OPENGL_LEGACY );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_ENGINE_RAYTRACING );
|
||||
item->Check( m_settings.RenderEngineGet() == RENDER_ENGINE_RAYTRACING );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_REALISTIC_MODE );
|
||||
item->Check( m_settings.GetFlag( FL_USE_REALISTIC_MODE ) );
|
||||
item = menuBar->FindItem( ID_MENU3D_COMMENTS_ONOFF );
|
||||
item->Enable( !m_settings.GetFlag( FL_USE_REALISTIC_MODE ) );
|
||||
item = menuBar->FindItem( ID_MENU3D_ECO_ONOFF );
|
||||
item->Enable( !m_settings.GetFlag( FL_USE_REALISTIC_MODE ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_NORMAL );
|
||||
item->Check( m_settings.MaterialModeGet() == MATERIAL_MODE_NORMAL );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_DIFFUSE_ONLY );
|
||||
item->Check( m_settings.MaterialModeGet() == MATERIAL_MODE_DIFFUSE_ONLY );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_CAD_MODE );
|
||||
item->Check( m_settings.MaterialModeGet() == MATERIAL_MODE_CAD_MODE );
|
||||
|
||||
// OpenGL
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_OPENGL_RENDER_COPPER_THICKNESS );
|
||||
item->Check( m_settings.GetFlag( FL_RENDER_OPENGL_COPPER_THICKNESS ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_OPENGL_RENDER_SHOW_MODEL_BBOX );
|
||||
item->Check( m_settings.GetFlag( FL_RENDER_OPENGL_SHOW_MODEL_BBOX ) );
|
||||
|
||||
// Raytracing
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_RENDER_SHADOWS );
|
||||
item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_SHADOWS ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_BACKFLOOR );
|
||||
item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_BACKFLOOR ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_REFRACTIONS );
|
||||
item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_REFRACTIONS ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_REFLECTIONS );
|
||||
item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_REFLECTIONS ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_POST_PROCESSING );
|
||||
item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_POST_PROCESSING ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_ANTI_ALIASING );
|
||||
item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_ANTI_ALIASING ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_PROCEDURAL_TEXTURES );
|
||||
item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_PROCEDURAL_TEXTURES ) );
|
||||
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_SHOW_BOARD_BODY );
|
||||
item->Check( m_settings.GetFlag( FL_SHOW_BOARD_BODY ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_MODULE_ONOFF_ATTRIBUTES_NORMAL );
|
||||
item->Check( m_settings.GetFlag( FL_MODULE_ATTRIBUTES_NORMAL ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_MODULE_ONOFF_ATTRIBUTES_NORMAL_INSERT );
|
||||
item->Check( m_settings.GetFlag( FL_MODULE_ATTRIBUTES_NORMAL_INSERT ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_MODULE_ONOFF_ATTRIBUTES_VIRTUAL );
|
||||
item->Check( m_settings.GetFlag( FL_MODULE_ATTRIBUTES_VIRTUAL ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_ZONE_ONOFF );
|
||||
item->Check( m_settings.GetFlag( FL_ZONE ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_AXIS_ONOFF );
|
||||
item->Check( m_settings.GetFlag( FL_AXIS ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_ADHESIVE_ONOFF );
|
||||
item->Check( m_settings.GetFlag( FL_ADHESIVE ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_SILKSCREEN_ONOFF );
|
||||
item->Check( m_settings.GetFlag( FL_SILKSCREEN ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_SOLDER_MASK_ONOFF );
|
||||
item->Check( m_settings.GetFlag( FL_SOLDERMASK ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_SOLDER_PASTE_ONOFF );
|
||||
item->Check( m_settings.GetFlag( FL_SOLDERPASTE ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_COMMENTS_ONOFF );
|
||||
item->Check( m_settings.GetFlag( FL_COMMENTS ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_ECO_ONOFF );
|
||||
item->Check( m_settings.GetFlag( FL_ECO ));
|
||||
}
|
|
@ -135,392 +135,6 @@ void EDA_3D_VIEWER::ReCreateMainToolbar()
|
|||
}
|
||||
|
||||
|
||||
void EDA_3D_VIEWER::CreateMenuBar()
|
||||
{
|
||||
wxLogTrace( m_logTrace, wxT( "EDA_3D_VIEWER::CreateMenuBar" ) );
|
||||
|
||||
wxMenuBar* menuBar = new wxMenuBar;
|
||||
wxMenu* fileMenu = new wxMenu;
|
||||
wxMenu* editMenu = new wxMenu;
|
||||
wxMenu* prefsMenu = new wxMenu;
|
||||
wxMenu* helpMenu = new wxMenu;
|
||||
|
||||
menuBar->Append( fileMenu, _( "&File" ) );
|
||||
|
||||
AddMenuItem( fileMenu, ID_MENU_SCREENCOPY_PNG,
|
||||
_( "Export Current View as PNG..." ),
|
||||
KiBitmap( export_xpm ) );
|
||||
|
||||
AddMenuItem( fileMenu, ID_MENU_SCREENCOPY_JPEG,
|
||||
_( "Export Current View as JPEG..." ),
|
||||
KiBitmap( export_xpm ) );
|
||||
|
||||
fileMenu->AppendSeparator();
|
||||
AddMenuItem( fileMenu, wxID_EXIT,
|
||||
_( "&Exit" ),
|
||||
KiBitmap( exit_xpm ) );
|
||||
|
||||
menuBar->Append( editMenu, _( "&Edit" ) );
|
||||
|
||||
AddMenuItem( editMenu, ID_TOOL_SCREENCOPY_TOCLIBBOARD,
|
||||
_( "Copy 3D Image" ),
|
||||
KiBitmap( copy_xpm ) );
|
||||
|
||||
menuBar->Append( prefsMenu, _( "&Preferences" ) );
|
||||
|
||||
AddMenuItem( prefsMenu, ID_MENU3D_MOUSEWHEEL_PANNING,
|
||||
_( "Use Touchpad to Pan" ),
|
||||
KiBitmap( tools_xpm ), wxITEM_CHECK );
|
||||
|
||||
prefsMenu->AppendSeparator();
|
||||
|
||||
AddMenuItem( prefsMenu, ID_MENU3D_REALISTIC_MODE,
|
||||
_( "Realistic Mode" ),
|
||||
KiBitmap( use_3D_copper_thickness_xpm ), wxITEM_CHECK );
|
||||
|
||||
wxMenu * renderEngineList = new wxMenu;
|
||||
AddMenuItem( prefsMenu, renderEngineList, ID_MENU3D_ENGINE,
|
||||
_( "Render Engine" ), KiBitmap( render_mode_xpm ) );
|
||||
|
||||
renderEngineList->AppendRadioItem( ID_MENU3D_ENGINE_OPENGL_LEGACY,
|
||||
_( "OpenGL" ),
|
||||
wxEmptyString );
|
||||
|
||||
renderEngineList->AppendRadioItem( ID_MENU3D_ENGINE_RAYTRACING,
|
||||
_( "Raytracing" ),
|
||||
wxEmptyString );
|
||||
|
||||
renderEngineList->Check( ID_MENU3D_ENGINE_OPENGL_LEGACY,
|
||||
m_settings.RenderEngineGet() == RENDER_ENGINE_OPENGL_LEGACY );
|
||||
|
||||
renderEngineList->Check( ID_MENU3D_ENGINE_RAYTRACING,
|
||||
m_settings.RenderEngineGet() == RENDER_ENGINE_RAYTRACING );
|
||||
|
||||
wxMenu * renderOptionsMenu = new wxMenu;
|
||||
AddMenuItem( prefsMenu, renderOptionsMenu, ID_MENU3D_FL,
|
||||
_( "Render Options" ), KiBitmap( options_3drender_xpm ) );
|
||||
|
||||
wxMenu * materialsList = new wxMenu;
|
||||
AddMenuItem( renderOptionsMenu, materialsList, ID_MENU3D_FL_RENDER_MATERIAL,
|
||||
_( "Material Properties" ), KiBitmap( color_materials_xpm ) );
|
||||
|
||||
materialsList->AppendRadioItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_NORMAL,
|
||||
_( "Use All Properties" ),
|
||||
_( "Use all material properties from each 3D model file" ) );
|
||||
|
||||
materialsList->AppendRadioItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_DIFFUSE_ONLY,
|
||||
_( "Use Diffuse Only" ),
|
||||
_( "Use only the diffuse color property from model 3D model file " ) );
|
||||
|
||||
materialsList->AppendRadioItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_CAD_MODE,
|
||||
_( "CAD Color Style" ),
|
||||
_( "Use a CAD color style based on the diffuse color of the material" ) );
|
||||
|
||||
// Add specific preferences for OpenGL
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
wxMenu * renderOptionsMenu_OPENGL = new wxMenu;
|
||||
|
||||
AddMenuItem( renderOptionsMenu, renderOptionsMenu_OPENGL, ID_MENU3D_FL_OPENGL,
|
||||
_( "OpenGL Options" ), KiBitmap( tools_xpm ) );
|
||||
|
||||
AddMenuItem( renderOptionsMenu_OPENGL, ID_MENU3D_FL_OPENGL_RENDER_COPPER_THICKNESS,
|
||||
_( "Show Copper Thickness" ),
|
||||
_( "Shows the copper thickness on copper layers (slower loading)"),
|
||||
KiBitmap( use_3D_copper_thickness_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( renderOptionsMenu_OPENGL, ID_MENU3D_FL_OPENGL_RENDER_SHOW_MODEL_BBOX,
|
||||
_( "Show Model Bounding Boxes" ),
|
||||
KiBitmap( ortho_xpm ), wxITEM_CHECK );
|
||||
|
||||
|
||||
// Add specific preferences for Raytracing
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
wxMenu * renderOptionsMenu_RAYTRACING = new wxMenu;
|
||||
AddMenuItem( renderOptionsMenu, renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING,
|
||||
_( "Raytracing Options" ), KiBitmap( tools_xpm ) );
|
||||
|
||||
AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_RENDER_SHADOWS,
|
||||
_( "Render Shadows" ),
|
||||
KiBitmap( green_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_PROCEDURAL_TEXTURES,
|
||||
_( "Procedural Textures" ),
|
||||
_( "Apply procedural textures to materials (slow)"),
|
||||
KiBitmap( green_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_BACKFLOOR,
|
||||
_( "Add Floor" ),
|
||||
_( "Adds a floor plane below the board (slow)"),
|
||||
KiBitmap( green_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_REFRACTIONS,
|
||||
_( "Refractions" ),
|
||||
_( "Render materials with refractions properties on final render (slow)"),
|
||||
KiBitmap( green_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_REFLECTIONS,
|
||||
_( "Reflections" ),
|
||||
_( "Render materials with reflections properties on final render (slow)"),
|
||||
KiBitmap( green_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_ANTI_ALIASING,
|
||||
_( "Anti-aliasing" ),
|
||||
_( "Render with improved quality on final render (slow)"),
|
||||
KiBitmap( green_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( renderOptionsMenu_RAYTRACING, ID_MENU3D_FL_RAYTRACING_POST_PROCESSING,
|
||||
_( "Post-processing" ),
|
||||
_( "Apply Screen Space Ambient Occlusion and Global Illumination reflections on final render (slow)"),
|
||||
KiBitmap( green_xpm ), wxITEM_CHECK );
|
||||
|
||||
prefsMenu->AppendSeparator();
|
||||
|
||||
|
||||
// Colors, axis and grid elements
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Add submenu set Colors
|
||||
wxMenu * setColorMenu = new wxMenu;
|
||||
AddMenuItem( prefsMenu, setColorMenu, ID_MENU3D_COLOR,
|
||||
_( "Choose Colors" ), KiBitmap( palette_xpm ) );
|
||||
|
||||
wxMenu * setBgColorMenu = new wxMenu;
|
||||
AddMenuItem( setColorMenu, setBgColorMenu, ID_MENU3D_BGCOLOR,
|
||||
_( "Background Color" ), KiBitmap( palette_xpm ) );
|
||||
|
||||
AddMenuItem( setBgColorMenu, ID_MENU3D_BGCOLOR_TOP_SELECTION,
|
||||
_( "Background Top Color..." ), KiBitmap( setcolor_3d_bg_xpm ) );
|
||||
|
||||
AddMenuItem( setBgColorMenu, ID_MENU3D_BGCOLOR_BOTTOM_SELECTION,
|
||||
_( "Background Bottom Color..." ), KiBitmap( setcolor_3d_bg_xpm ) );
|
||||
|
||||
AddMenuItem( setColorMenu, ID_MENU3D_SILKSCREEN_COLOR_SELECTION,
|
||||
_( "Silkscreen Color..." ), KiBitmap( setcolor_silkscreen_xpm ) );
|
||||
|
||||
AddMenuItem( setColorMenu, ID_MENU3D_SOLDERMASK_COLOR_SELECTION,
|
||||
_( "Solder Mask Color..." ), KiBitmap( setcolor_soldermask_xpm ) );
|
||||
|
||||
AddMenuItem( setColorMenu, ID_MENU3D_SOLDERPASTE_COLOR_SELECTION,
|
||||
_( "Solder Paste Color..." ), KiBitmap( setcolor_solderpaste_xpm ) );
|
||||
|
||||
AddMenuItem( setColorMenu, ID_MENU3D_COPPER_COLOR_SELECTION,
|
||||
_( "Copper/Surface Finish Color..." ), KiBitmap( setcolor_copper_xpm ) );
|
||||
|
||||
AddMenuItem( setColorMenu, ID_MENU3D_PCB_BODY_COLOR_SELECTION,
|
||||
_( "Board Body Color..." ), KiBitmap( setcolor_board_body_xpm ) );
|
||||
|
||||
AddMenuItem( prefsMenu, ID_MENU3D_AXIS_ONOFF,
|
||||
_( "Show 3D &Axis" ), KiBitmap( axis3d_front_xpm ), wxITEM_CHECK );
|
||||
|
||||
|
||||
// Creates grid menu
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
|
||||
wxMenu * gridlistMenu = new wxMenu;
|
||||
AddMenuItem( prefsMenu, gridlistMenu, ID_MENU3D_GRID,
|
||||
_( "3D Grid" ), KiBitmap( grid_xpm ) );
|
||||
gridlistMenu->AppendRadioItem( ID_MENU3D_GRID_NOGRID, _( "No 3D Grid" ), wxEmptyString );
|
||||
gridlistMenu->AppendRadioItem( ID_MENU3D_GRID_10_MM, _( "3D Grid 10 mm" ), wxEmptyString );
|
||||
gridlistMenu->AppendRadioItem( ID_MENU3D_GRID_5_MM, _( "3D Grid 5 mm" ), wxEmptyString );
|
||||
gridlistMenu->AppendRadioItem( ID_MENU3D_GRID_2P5_MM, _( "3D Grid 2.5 mm" ), wxEmptyString );
|
||||
gridlistMenu->AppendRadioItem( ID_MENU3D_GRID_1_MM, _( "3D Grid 1 mm" ), wxEmptyString );
|
||||
|
||||
// If the grid is on, check the corresponding menuitem showing the grid size
|
||||
if( m_settings.GridGet() != GRID3D_NONE )
|
||||
{
|
||||
gridlistMenu->Check( ID_MENU3D_GRID_10_MM, m_settings.GridGet() == GRID3D_10MM );
|
||||
gridlistMenu->Check( ID_MENU3D_GRID_5_MM, m_settings.GridGet() == GRID3D_5MM );
|
||||
gridlistMenu->Check( ID_MENU3D_GRID_2P5_MM, m_settings.GridGet() == GRID3D_2P5MM );
|
||||
gridlistMenu->Check( ID_MENU3D_GRID_1_MM, m_settings.GridGet() == GRID3D_1MM );
|
||||
}
|
||||
else
|
||||
gridlistMenu->Check( ID_MENU3D_GRID_NOGRID, true );
|
||||
|
||||
|
||||
// Display elements options
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
prefsMenu->AppendSeparator();
|
||||
|
||||
AddMenuItem( prefsMenu, ID_MENU3D_SHOW_BOARD_BODY,
|
||||
_( "Show Board Bod&y" ), KiBitmap( use_3D_copper_thickness_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( prefsMenu, ID_MENU3D_ZONE_ONOFF,
|
||||
_( "Show Zone &Filling" ), KiBitmap( add_zone_xpm ), wxITEM_CHECK );
|
||||
|
||||
wxMenu * moduleAttributes = new wxMenu;
|
||||
AddMenuItem( prefsMenu, moduleAttributes, ID_MENU3D_MODULE_ONOFF,
|
||||
_( "Show 3D M&odels" ), KiBitmap( shape_3d_xpm ) );
|
||||
moduleAttributes->AppendCheckItem( ID_MENU3D_MODULE_ONOFF_ATTRIBUTES_NORMAL,
|
||||
_( "Through Hole" ),
|
||||
_( "Footprint Properties -> Placement type -> Through hole" ) );
|
||||
|
||||
moduleAttributes->AppendCheckItem( ID_MENU3D_MODULE_ONOFF_ATTRIBUTES_NORMAL_INSERT,
|
||||
_( "Surface Mount" ),
|
||||
_( "Footprint Properties -> Placement type -> Surface mount" ) );
|
||||
|
||||
moduleAttributes->AppendCheckItem( ID_MENU3D_MODULE_ONOFF_ATTRIBUTES_VIRTUAL,
|
||||
_( "Virtual" ),
|
||||
_( "Footprint Properties -> Placement type -> Virtual (eg: edge connectors, test points, mechanical parts)" ) );
|
||||
|
||||
// Layer options
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
prefsMenu->AppendSeparator();
|
||||
|
||||
wxMenu * layersMenu = new wxMenu;
|
||||
AddMenuItem( prefsMenu, layersMenu, ID_MENU3D_LAYERS,
|
||||
_( "Show &Layers" ), KiBitmap( tools_xpm ) );
|
||||
|
||||
AddMenuItem( layersMenu, ID_MENU3D_ADHESIVE_ONOFF,
|
||||
_( "Show &Adhesive Layers" ), KiBitmap( tools_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( layersMenu, ID_MENU3D_SILKSCREEN_ONOFF,
|
||||
_( "Show &Silkscreen Layers" ), KiBitmap( text_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( layersMenu, ID_MENU3D_SOLDER_MASK_ONOFF,
|
||||
_( "Show Solder &Mask Layers" ), KiBitmap( pads_mask_layers_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( layersMenu, ID_MENU3D_SOLDER_PASTE_ONOFF,
|
||||
_( "Show Solder &Paste Layers" ), KiBitmap( pads_mask_layers_xpm ), wxITEM_CHECK );
|
||||
|
||||
// Other layers are not "board" layers, and are not shown in realistic mode
|
||||
// These menus will be disabled in in realistic mode
|
||||
AddMenuItem( layersMenu, ID_MENU3D_COMMENTS_ONOFF,
|
||||
_( "Show &Comments and Drawings Layers" ), KiBitmap( editor_xpm ), wxITEM_CHECK );
|
||||
|
||||
AddMenuItem( layersMenu, ID_MENU3D_ECO_ONOFF,
|
||||
_( "Show &Eco Layers" ), KiBitmap( editor_xpm ), wxITEM_CHECK );
|
||||
|
||||
// Reset options
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
prefsMenu->AppendSeparator();
|
||||
|
||||
AddMenuItem( prefsMenu, ID_MENU3D_RESET_DEFAULTS,
|
||||
_( "Reset to Default Settings" ),
|
||||
KiBitmap( tools_xpm ) );
|
||||
|
||||
// Help menu
|
||||
// /////////////////////////////////////////////////////////////////////////
|
||||
menuBar->Append( helpMenu, _( "&Help" ) );
|
||||
|
||||
AddMenuItem( helpMenu, ID_MENU3D_HELP_HOTKEY_SHOW_CURRENT_LIST,
|
||||
_( "&List Hotkeys..." ),
|
||||
_( "Displays the current hotkeys list and corresponding commands" ),
|
||||
KiBitmap( hotkeys_xpm ) );
|
||||
|
||||
SetMenuBar( menuBar );
|
||||
SetMenuBarOptionsState();
|
||||
}
|
||||
|
||||
|
||||
void EDA_3D_VIEWER::SetMenuBarOptionsState()
|
||||
{
|
||||
wxLogTrace( m_logTrace, wxT( "EDA_3D_VIEWER::SetMenuBarOptionsState" ) );
|
||||
|
||||
wxMenuBar* menuBar = GetMenuBar();
|
||||
|
||||
if( menuBar == NULL )
|
||||
{
|
||||
wxLogTrace( m_logTrace, wxT( "EDA_3D_VIEWER::SetMenuBarOptionsState menuBar == NULL" ) );
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
wxMenuItem* item;
|
||||
// Set the state of toggle menus according to the current display options
|
||||
item = menuBar->FindItem( ID_MENU3D_MOUSEWHEEL_PANNING );
|
||||
item->Check( m_settings.GetFlag( FL_MOUSEWHEEL_PANNING ) );
|
||||
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_ENGINE_OPENGL_LEGACY );
|
||||
item->Check( m_settings.RenderEngineGet() == RENDER_ENGINE_OPENGL_LEGACY );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_ENGINE_RAYTRACING );
|
||||
item->Check( m_settings.RenderEngineGet() == RENDER_ENGINE_RAYTRACING );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_REALISTIC_MODE );
|
||||
item->Check( m_settings.GetFlag( FL_USE_REALISTIC_MODE ) );
|
||||
item = menuBar->FindItem( ID_MENU3D_COMMENTS_ONOFF );
|
||||
item->Enable( !m_settings.GetFlag( FL_USE_REALISTIC_MODE ) );
|
||||
item = menuBar->FindItem( ID_MENU3D_ECO_ONOFF );
|
||||
item->Enable( !m_settings.GetFlag( FL_USE_REALISTIC_MODE ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_NORMAL );
|
||||
item->Check( m_settings.MaterialModeGet() == MATERIAL_MODE_NORMAL );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_DIFFUSE_ONLY );
|
||||
item->Check( m_settings.MaterialModeGet() == MATERIAL_MODE_DIFFUSE_ONLY );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RENDER_MATERIAL_MODE_CAD_MODE );
|
||||
item->Check( m_settings.MaterialModeGet() == MATERIAL_MODE_CAD_MODE );
|
||||
|
||||
// OpenGL
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_OPENGL_RENDER_COPPER_THICKNESS );
|
||||
item->Check( m_settings.GetFlag( FL_RENDER_OPENGL_COPPER_THICKNESS ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_OPENGL_RENDER_SHOW_MODEL_BBOX );
|
||||
item->Check( m_settings.GetFlag( FL_RENDER_OPENGL_SHOW_MODEL_BBOX ) );
|
||||
|
||||
// Raytracing
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_RENDER_SHADOWS );
|
||||
item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_SHADOWS ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_BACKFLOOR );
|
||||
item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_BACKFLOOR ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_REFRACTIONS );
|
||||
item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_REFRACTIONS ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_REFLECTIONS );
|
||||
item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_REFLECTIONS ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_POST_PROCESSING );
|
||||
item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_POST_PROCESSING ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_ANTI_ALIASING );
|
||||
item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_ANTI_ALIASING ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_FL_RAYTRACING_PROCEDURAL_TEXTURES );
|
||||
item->Check( m_settings.GetFlag( FL_RENDER_RAYTRACING_PROCEDURAL_TEXTURES ) );
|
||||
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_SHOW_BOARD_BODY );
|
||||
item->Check( m_settings.GetFlag( FL_SHOW_BOARD_BODY ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_MODULE_ONOFF_ATTRIBUTES_NORMAL );
|
||||
item->Check( m_settings.GetFlag( FL_MODULE_ATTRIBUTES_NORMAL ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_MODULE_ONOFF_ATTRIBUTES_NORMAL_INSERT );
|
||||
item->Check( m_settings.GetFlag( FL_MODULE_ATTRIBUTES_NORMAL_INSERT ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_MODULE_ONOFF_ATTRIBUTES_VIRTUAL );
|
||||
item->Check( m_settings.GetFlag( FL_MODULE_ATTRIBUTES_VIRTUAL ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_ZONE_ONOFF );
|
||||
item->Check( m_settings.GetFlag( FL_ZONE ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_AXIS_ONOFF );
|
||||
item->Check( m_settings.GetFlag( FL_AXIS ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_ADHESIVE_ONOFF );
|
||||
item->Check( m_settings.GetFlag( FL_ADHESIVE ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_SILKSCREEN_ONOFF );
|
||||
item->Check( m_settings.GetFlag( FL_SILKSCREEN ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_SOLDER_MASK_ONOFF );
|
||||
item->Check( m_settings.GetFlag( FL_SOLDERMASK ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_SOLDER_PASTE_ONOFF );
|
||||
item->Check( m_settings.GetFlag( FL_SOLDERPASTE ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_COMMENTS_ONOFF );
|
||||
item->Check( m_settings.GetFlag( FL_COMMENTS ) );
|
||||
|
||||
item = menuBar->FindItem( ID_MENU3D_ECO_ONOFF );
|
||||
item->Check( m_settings.GetFlag( FL_ECO ));
|
||||
}
|
||||
|
||||
|
||||
void EDA_3D_VIEWER::SetToolbars()
|
||||
{
|
||||
}
|
||||
|
|
|
@ -1170,70 +1170,3 @@ bool EDA_3D_VIEWER::Set3DSolderPasteColorFromUser()
|
|||
|
||||
return change;
|
||||
}
|
||||
|
||||
|
||||
// Define 3D Viewer Hotkeys
|
||||
static EDA_HOTKEY Hk3D_PivotCenter( _HKI( "Center pivot rotation (Middle mouse click)" ), 0, WXK_SPACE );
|
||||
static EDA_HOTKEY Hk3D_MoveLeft( _HKI( "Move board Left" ), ID_POPUP_MOVE3D_LEFT, WXK_LEFT );
|
||||
static EDA_HOTKEY Hk3D_MoveRight( _HKI( "Move board Right" ), ID_POPUP_MOVE3D_RIGHT, WXK_RIGHT );
|
||||
static EDA_HOTKEY Hk3D_MoveUp( _HKI( "Move board Up" ), ID_POPUP_MOVE3D_UP, WXK_UP );
|
||||
static EDA_HOTKEY Hk3D_MoveDown( _HKI( "Move board Down" ), ID_POPUP_MOVE3D_DOWN, WXK_DOWN );
|
||||
static EDA_HOTKEY Hk3D_HomeView( _HKI( "Home view" ), 0, WXK_HOME );
|
||||
static EDA_HOTKEY Hk3D_ResetView( _HKI( "Reset view" ), 0, 'R' );
|
||||
|
||||
static EDA_HOTKEY Hk3D_ViewFront( _HKI( "View Front" ), ID_POPUP_VIEW_YPOS, 'Y' );
|
||||
static EDA_HOTKEY Hk3D_ViewBack( _HKI( "View Back" ), ID_POPUP_VIEW_YNEG, GR_KB_SHIFT + 'Y' );
|
||||
static EDA_HOTKEY Hk3D_ViewLeft( _HKI( "View Left" ), ID_POPUP_VIEW_XNEG, GR_KB_SHIFT + 'X' );
|
||||
static EDA_HOTKEY Hk3D_ViewRight( _HKI( "View Right" ), ID_POPUP_VIEW_XPOS, 'X' );
|
||||
static EDA_HOTKEY Hk3D_ViewTop( _HKI( "View Top" ), ID_POPUP_VIEW_ZPOS, 'Z' );
|
||||
static EDA_HOTKEY Hk3D_ViewBot( _HKI( "View Bot" ), ID_POPUP_VIEW_ZNEG, GR_KB_SHIFT + 'Z' );
|
||||
|
||||
static EDA_HOTKEY Hk3D_Rotate45axisZ( _HKI( "Rotate 45 degrees over Z axis" ), 0, WXK_TAB );
|
||||
static EDA_HOTKEY Hk3D_ZoomIn( _HKI( "Zoom in " ), ID_POPUP_ZOOMIN, WXK_F1 );
|
||||
static EDA_HOTKEY Hk3D_ZoomOut( _HKI( "Zoom out" ), ID_POPUP_ZOOMOUT, WXK_F2 );
|
||||
static EDA_HOTKEY Hk3D_AttributesTHT( _HKI( "Toggle 3D models with type Through Hole" ), 0, 'T' );
|
||||
static EDA_HOTKEY Hk3D_AttributesSMD( _HKI( "Toggle 3D models with type Surface Mount" ), 0, 'S' );
|
||||
static EDA_HOTKEY Hk3D_AttributesVirtual( _HKI( "Toggle 3D models with type Virtual" ), 0, 'V' );
|
||||
|
||||
static wxString viewer3DSectionTitle( _HKI( "Viewer 3D" ) );
|
||||
|
||||
// List of hotkey descriptors for the 3D Viewer only
|
||||
// !TODO: this is used just for help menu, the structured are not used yet in the viewer
|
||||
static EDA_HOTKEY* viewer3d_Hotkey_List[] =
|
||||
{
|
||||
&Hk3D_PivotCenter,
|
||||
&Hk3D_MoveLeft,
|
||||
&Hk3D_MoveRight,
|
||||
&Hk3D_MoveUp,
|
||||
&Hk3D_MoveDown,
|
||||
&Hk3D_HomeView,
|
||||
&Hk3D_ResetView,
|
||||
&Hk3D_ViewFront,
|
||||
&Hk3D_ViewBack,
|
||||
&Hk3D_ViewLeft,
|
||||
&Hk3D_ViewRight,
|
||||
&Hk3D_ViewTop,
|
||||
&Hk3D_ViewBot,
|
||||
&Hk3D_Rotate45axisZ,
|
||||
&Hk3D_ZoomIn,
|
||||
&Hk3D_ZoomOut,
|
||||
&Hk3D_AttributesTHT,
|
||||
&Hk3D_AttributesSMD,
|
||||
&Hk3D_AttributesVirtual,
|
||||
NULL
|
||||
};
|
||||
|
||||
|
||||
// list of sections and corresponding hotkey list for the 3D Viewer
|
||||
// (used to list current hotkeys)
|
||||
struct EDA_HOTKEY_CONFIG g_3DViewer_Hokeys_Descr[] =
|
||||
{
|
||||
{ &g_CommonSectionTag, viewer3d_Hotkey_List, &viewer3DSectionTitle },
|
||||
{ NULL, NULL, NULL }
|
||||
};
|
||||
|
||||
|
||||
void EDA_3D_VIEWER::DisplayHotKeys()
|
||||
{
|
||||
DisplayHotkeyList( this, g_3DViewer_Hokeys_Descr );
|
||||
}
|
||||
|
|
|
@ -0,0 +1,99 @@
|
|||
/*
|
||||
* This program source code file is part of KiCad, a free EDA CAD application.
|
||||
*
|
||||
* Copyright (C) 1992-2018 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, you may find one here:
|
||||
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
||||
* or you may search the http://www.gnu.org website for the version 2 license,
|
||||
* or you may write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file hotkeys.cpp
|
||||
* @brief list of hotkeys used in 3D viewer
|
||||
*/
|
||||
|
||||
#include <hotkeys_basic.h>
|
||||
#include "eda_3d_viewer.h"
|
||||
#include "../3d_viewer_id.h"
|
||||
|
||||
// Define 3D Viewer Hotkeys
|
||||
static EDA_HOTKEY HkHotkeysHelp( _HKI( "Help (this window)" ), HK_HELP, GR_KB_CTRL + WXK_F1 );
|
||||
static EDA_HOTKEY Hk3D_PivotCenter( _HKI( "Center pivot rotation (Middle mouse click)" ), 0, WXK_SPACE );
|
||||
static EDA_HOTKEY Hk3D_MoveLeft( _HKI( "Move board Left" ), ID_POPUP_MOVE3D_LEFT, WXK_LEFT );
|
||||
static EDA_HOTKEY Hk3D_MoveRight( _HKI( "Move board Right" ), ID_POPUP_MOVE3D_RIGHT, WXK_RIGHT );
|
||||
static EDA_HOTKEY Hk3D_MoveUp( _HKI( "Move board Up" ), ID_POPUP_MOVE3D_UP, WXK_UP );
|
||||
static EDA_HOTKEY Hk3D_MoveDown( _HKI( "Move board Down" ), ID_POPUP_MOVE3D_DOWN, WXK_DOWN );
|
||||
static EDA_HOTKEY Hk3D_HomeView( _HKI( "Home view" ), 0, WXK_HOME );
|
||||
static EDA_HOTKEY Hk3D_ResetView( _HKI( "Reset view" ), 0, 'R' );
|
||||
|
||||
static EDA_HOTKEY Hk3D_ViewFront( _HKI( "View Front" ), ID_POPUP_VIEW_YPOS, 'Y' );
|
||||
static EDA_HOTKEY Hk3D_ViewBack( _HKI( "View Back" ), ID_POPUP_VIEW_YNEG, GR_KB_SHIFT + 'Y' );
|
||||
static EDA_HOTKEY Hk3D_ViewLeft( _HKI( "View Left" ), ID_POPUP_VIEW_XNEG, GR_KB_SHIFT + 'X' );
|
||||
static EDA_HOTKEY Hk3D_ViewRight( _HKI( "View Right" ), ID_POPUP_VIEW_XPOS, 'X' );
|
||||
static EDA_HOTKEY Hk3D_ViewTop( _HKI( "View Top" ), ID_POPUP_VIEW_ZPOS, 'Z' );
|
||||
static EDA_HOTKEY Hk3D_ViewBot( _HKI( "View Bot" ), ID_POPUP_VIEW_ZNEG, GR_KB_SHIFT + 'Z' );
|
||||
|
||||
static EDA_HOTKEY Hk3D_Rotate45axisZ( _HKI( "Rotate 45 degrees over Z axis" ), 0, WXK_TAB );
|
||||
static EDA_HOTKEY Hk3D_ZoomIn( _HKI( "Zoom in " ), ID_POPUP_ZOOMIN, WXK_F1 );
|
||||
static EDA_HOTKEY Hk3D_ZoomOut( _HKI( "Zoom out" ), ID_POPUP_ZOOMOUT, WXK_F2 );
|
||||
static EDA_HOTKEY Hk3D_AttributesTHT( _HKI( "Toggle 3D models with type Through Hole" ), 0, 'T' );
|
||||
static EDA_HOTKEY Hk3D_AttributesSMD( _HKI( "Toggle 3D models with type Surface Mount" ), 0, 'S' );
|
||||
static EDA_HOTKEY Hk3D_AttributesVirtual( _HKI( "Toggle 3D models with type Virtual" ), 0, 'V' );
|
||||
|
||||
static wxString viewer3DSectionTitle( _HKI( "Viewer 3D" ) );
|
||||
|
||||
// List of hotkey descriptors for the 3D Viewer only
|
||||
// !TODO: this is used just for help menu, the structured are not used yet in the viewer
|
||||
static EDA_HOTKEY* viewer3d_Hotkey_List[] =
|
||||
{
|
||||
&HkHotkeysHelp,
|
||||
&Hk3D_PivotCenter,
|
||||
&Hk3D_MoveLeft,
|
||||
&Hk3D_MoveRight,
|
||||
&Hk3D_MoveUp,
|
||||
&Hk3D_MoveDown,
|
||||
&Hk3D_HomeView,
|
||||
&Hk3D_ResetView,
|
||||
&Hk3D_ViewFront,
|
||||
&Hk3D_ViewBack,
|
||||
&Hk3D_ViewLeft,
|
||||
&Hk3D_ViewRight,
|
||||
&Hk3D_ViewTop,
|
||||
&Hk3D_ViewBot,
|
||||
&Hk3D_Rotate45axisZ,
|
||||
&Hk3D_ZoomIn,
|
||||
&Hk3D_ZoomOut,
|
||||
&Hk3D_AttributesTHT,
|
||||
&Hk3D_AttributesSMD,
|
||||
&Hk3D_AttributesVirtual,
|
||||
NULL
|
||||
};
|
||||
|
||||
|
||||
// list of sections and corresponding hotkey list for the 3D Viewer
|
||||
// (used to list current hotkeys)
|
||||
struct EDA_HOTKEY_CONFIG g_3DViewer_Hokeys_Descr[] =
|
||||
{
|
||||
{ &g_CommonSectionTag, viewer3d_Hotkey_List, &viewer3DSectionTitle },
|
||||
{ NULL, NULL, NULL }
|
||||
};
|
||||
|
||||
|
||||
void EDA_3D_VIEWER::DisplayHotKeys()
|
||||
{
|
||||
DisplayHotkeyList( this, g_3DViewer_Hokeys_Descr );
|
||||
}
|
|
@ -97,6 +97,8 @@ set(3D-VIEWER_SRCS
|
|||
3d_rendering/cpostshader.cpp
|
||||
3d_rendering/cpostshader_ssao.cpp
|
||||
3d_rendering/ctrack_ball.cpp
|
||||
3d_viewer/3d_menubar.cpp
|
||||
3d_viewer/hotkeys.cpp
|
||||
3d_rendering/test_cases.cpp
|
||||
3d_rendering/trackball.cpp
|
||||
3d_viewer/3d_toolbar.cpp
|
||||
|
|
Loading…
Reference in New Issue