Fix macos using the wrong 3d plugins path

This commit is contained in:
Marek Roszko 2021-01-23 16:45:02 -05:00
parent 299830350c
commit 914568f1a0
1 changed files with 1 additions and 1 deletions

View File

@ -169,7 +169,7 @@ void S3D_PLUGIN_MANAGER::loadPlugins( void )
checkPluginPath( GetOSXKicadMachineDataDir() + wxT( "/PlugIns/3d" ), searchpaths ); checkPluginPath( GetOSXKicadMachineDataDir() + wxT( "/PlugIns/3d" ), searchpaths );
// (3) Bundle kicad.app/Contents/PlugIns/3d // (3) Bundle kicad.app/Contents/PlugIns/3d
fn.AssignDir( PATHS::GetStockPluginsPath() ); fn.AssignDir( PATHS::GetStockPlugins3DPath() );
checkPluginPath( fn.GetPathWithSep(), searchpaths ); checkPluginPath( fn.GetPathWithSep(), searchpaths );
#endif #endif