dirty stuff

This commit is contained in:
dickelbeck 2008-03-10 13:33:12 +00:00
parent 32a693f574
commit 920ea81061
6 changed files with 106 additions and 87 deletions

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@ -5,6 +5,24 @@ Started 2007-June-11
Please add newer entries at the top, list the date and your name with Please add newer entries at the top, list the date and your name with
email address. email address.
2008-Mar-10 UPDATE Dick Hollenbeck <dick@softplc.com>
================================================================================
+pcbnew
* Improved some comments on new functions.
* Changed
void ConvertPcbUnitsToPixelsUnits( EDA_Rect& aRect ); to
void ConvertPcbUnitsToPixelsUnits( EDA_Rect* aRect );
which I prefer because it is clearer to the human reader of the calling
context that the passed argument is to be modified. References as function
arguments are fine, but if they are to be modified, passing by pointer
gives human reader a clearer picture when looking at the calling context.
* TRACK::GetBoundingBox() now (1) rounds up the radius, and (2) returns a bounding
box which is [pos,dim) in nature, [inclusive, exclusive).
* Changed from "new wxDCClip()" to use an automatic wxDCClip() variable in
drawpanel.cpp
* Removed a printf() from "release" build of drawpanel.cpp
2008-Mar-10 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr> 2008-Mar-10 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr>
================================================================================ ================================================================================
+pcbnew +pcbnew
@ -15,7 +33,6 @@ email address.
Dirty rectangle calculation debugged. Dirty rectangle calculation debugged.
WinEDA_DrawPanel::ConvertPcbUnitsToPixelsUnits( EDA_Rect& aRect ) can be used to convert a bouding box to a clip box WinEDA_DrawPanel::ConvertPcbUnitsToPixelsUnits( EDA_Rect& aRect ) can be used to convert a bouding box to a clip box
(see example in deltrack.cpp) (see example in deltrack.cpp)
+eeschema: +eeschema:
restored: missing lines in schedit.cpp (problems in a lot of commands) restored: missing lines in schedit.cpp (problems in a lot of commands)

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@ -96,20 +96,23 @@ public:
wxPoint CursorRealPosition( const wxPoint& ScreenPos ); wxPoint CursorRealPosition( const wxPoint& ScreenPos );
wxPoint CursorScreenPosition(); wxPoint CursorScreenPosition();
/** Function ConvertPcbUnitsToPixelsUnits /**
* Convert pos and size of the given EDA_Rect to pos and size in pixels, * Function ConvertPcbUnitsToPixelsUnits
* relative to the current draw area (origin 0,0 is the left top visible corner draw area) * converts pos and size of the given EDA_Rect to pos and size in pixels,
* according to the current scrool and zoom * relative to the current draw area (origin 0,0 is the left top visible
* @param aRect = the given rect * corner of draw area) according to the current scroll and zoom.
* @param aRect = the rectangle to convert
*/ */
void ConvertPcbUnitsToPixelsUnits( EDA_Rect & aRect); void ConvertPcbUnitsToPixelsUnits( EDA_Rect* aRect );
/** Function ConvertPcbUnitsToPixelsUnits
* Convert a given wxPoint position (in internal units) to the pos in pixels, /**
* relative to the current draw area (origin 0,0 is the left top visible corner draw area) * Function ConvertPcbUnitsToPixelsUnits
* according to the current scrool and zoom * converts a given wxPoint position (in internal units) to units of pixels,
* @param aPosition = the given position * relative to the current draw area (origin 0,0 is the left top visible
* corner of draw area) according to the current scroll and zoom.
* @param aPosition = the position to convert
*/ */
void ConvertPcbUnitsToPixelsUnits( wxPoint & aPosition); void ConvertPcbUnitsToPixelsUnits( wxPoint* aPosition );
wxPoint GetScreenCenterRealPosition( void ); wxPoint GetScreenCenterRealPosition( void );
void MouseToCursorSchema(); void MouseToCursorSchema();

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@ -207,7 +207,8 @@ int TRACK::IsPointOnEnds( const wxPoint& point, int min_dist )
EDA_Rect TRACK::GetBoundingBox() const EDA_Rect TRACK::GetBoundingBox() const
{ {
int radius = m_Width/2; // end of track is round, this is its radius // end of track is round, this is its radius, rounded up
int radius = ( m_Width+1 )/2;
int ymax = MAX( m_Start.y, m_End.y ); int ymax = MAX( m_Start.y, m_End.y );
int xmax = MAX( m_Start.x, m_End.x ); int xmax = MAX( m_Start.x, m_End.x );
@ -221,7 +222,8 @@ EDA_Rect TRACK::GetBoundingBox() const
ymin -= radius; ymin -= radius;
xmin -= radius; xmin -= radius;
return EDA_Rect( wxPoint( xmin, ymin ), wxSize( xmax-xmin, ymax-ymin ) ); // return a rectangle which is [pos,dim) in nature. therefore the +1
return EDA_Rect( wxPoint( xmin, ymin ), wxSize( xmax-xmin+1, ymax-ymin+1 ) );
} }

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@ -375,13 +375,13 @@ static bool Magnetize( BOARD* m_Pcb, WinEDA_PcbFrame* frame,
if( !doCheckNet || !currTrack || currTrack->GetNet() == via->GetNet() ) if( !doCheckNet || !currTrack || currTrack->GetNet() == via->GetNet() )
{ {
*curpos = via->m_Start; *curpos = via->m_Start;
D(printf("via hit\n");) // D(printf("via hit\n");)
return true; return true;
} }
} }
else else
{ {
D( printf( "skipping self\n" ); ) // D( printf( "skipping self\n" ); )
} }
} }
@ -393,7 +393,7 @@ static bool Magnetize( BOARD* m_Pcb, WinEDA_PcbFrame* frame,
if( !track || track->Type() != TYPETRACK ) if( !track || track->Type() != TYPETRACK )
return false; return false;
D( printf( "Project\n" ); ) // D( printf( "Project\n" ); )
return Project( curpos, on_grid, track ); return Project( curpos, on_grid, track );
} }
@ -431,7 +431,7 @@ static bool Magnetize( BOARD* m_Pcb, WinEDA_PcbFrame* frame,
if( Join( curpos, track->m_Start, track->m_End, currTrack->m_Start, currTrack->m_End ) ) if( Join( curpos, track->m_Start, track->m_End, currTrack->m_Start, currTrack->m_End ) )
{ {
D(printf( "join currTrack->Type()=%d\n", currTrack->Type() );) // D(printf( "join currTrack->Type()=%d\n", currTrack->Type() );)
return true; return true;
} }
@ -453,14 +453,14 @@ static bool Magnetize( BOARD* m_Pcb, WinEDA_PcbFrame* frame,
{ {
if( distStart <= currTrack->m_Width/2 ) if( distStart <= currTrack->m_Width/2 )
{ {
D(printf("nearest end is start\n");) // D(printf("nearest end is start\n");)
*curpos = track->m_Start; *curpos = track->m_Start;
return true; return true;
} }
if( distEnd <= currTrack->m_Width/2 ) if( distEnd <= currTrack->m_Width/2 )
{ {
D(printf("nearest end is end\n");) // D(printf("nearest end is end\n");)
*curpos = track->m_End; *curpos = track->m_End;
return true; return true;
} }

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@ -130,15 +130,16 @@ TRACK* WinEDA_PcbFrame::Delete_Segment( wxDC* DC, TRACK* Track )
EDA_Rect dirty = Track->GetBoundingBox(); EDA_Rect dirty = Track->GetBoundingBox();
// Convert the rect coordinates and size in pixels (make a draw clip box): // Convert the rect coordinates and size in pixels (make a draw clip box):
DrawPanel->ConvertPcbUnitsToPixelsUnits( dirty ); DrawPanel->ConvertPcbUnitsToPixelsUnits( &dirty );
/* now that TRACK::GetBoundingBox() returns a [,) type of rectangle, and
rounds up the track radius, let's see if this is really needed.
// Ensure the last line and column are in the dirty rectangle after truncatures // Ensure the last line and column are in the dirty rectangle after truncatures
dirty.m_Size.x += 1; dirty.m_Size.y += 1; dirty.m_Size.x += 1; dirty.m_Size.y += 1;
*/
// pass wxRect() via EDA_Rect::operator wxRect() overload // pass wxRect() via EDA_Rect::operator wxRect() overload
wxRect dirtyR = dirty; DrawPanel->RefreshRect( dirty, TRUE );
DrawPanel->RefreshRect( dirtyR, TRUE );
#endif #endif

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@ -267,52 +267,50 @@ bool WinEDA_DrawPanel::IsPointOnDisplay( wxPoint ref_pos )
/************************************************************************/ /************************************************************************/
void WinEDA_DrawPanel::ConvertPcbUnitsToPixelsUnits( EDA_Rect& aRect ) void WinEDA_DrawPanel::ConvertPcbUnitsToPixelsUnits( EDA_Rect* aRect )
/************************************************************************/ /************************************************************************/
/** Function ConvertPcbUnitsToPixelsUnits
* Convert pos and size off the given EDA_Rect to pos and size in pixels,
* relative to the current draw area (origin 0,0 is the left top visible corner draw area)
* according to the current scrool and zoom
* @param aRect = the given rect
*/
{ {
// Calculate the draw area origin in internal units: // Calculate the draw area origin in internal units:
wxPoint pos = aRect.GetPosition(); wxPoint pos = aRect->GetPosition();
ConvertPcbUnitsToPixelsUnits( pos ); ConvertPcbUnitsToPixelsUnits( &pos );
aRect.SetOrigin( pos ); // rect origin in pixel units
aRect.m_Size.x /= GetZoom(); aRect->SetOrigin( pos ); // rect origin in pixel units
aRect.m_Size.y /= GetZoom(); // size in pixel units
aRect->m_Size.x /= GetZoom();
aRect->m_Size.y /= GetZoom(); // size in pixel units
} }
/***************************************************************************/ /***************************************************************************/
void WinEDA_DrawPanel::ConvertPcbUnitsToPixelsUnits( wxPoint& aPosition ) void WinEDA_DrawPanel::ConvertPcbUnitsToPixelsUnits( wxPoint* aPosition )
/***************************************************************************/ /***************************************************************************/
/** Function ConvertPcbUnitsToPixelsUnits
* Convert a given wxPoint position (in internal units) to the pos in pixels,
* relative to the current draw area (origin 0,0 is the left top visible corner draw area)
* according to the current scrool and zoom
* @param aPosition = the given position
*/
{ {
// Calculate the draw area origin in internal units: // Calculate the draw area origin in internal units:
wxPoint drwOrig; wxPoint drwOrig;
int x_axis_scale, y_axis_scale; int x_axis_scale, y_axis_scale;
GetViewStart( &drwOrig.x, &drwOrig.y ); // Origin in scrool units; // Origin in scroll units;
GetViewStart( &drwOrig.x, &drwOrig.y );
GetScrollPixelsPerUnit( &x_axis_scale, &y_axis_scale ); GetScrollPixelsPerUnit( &x_axis_scale, &y_axis_scale );
drwOrig.x *= x_axis_scale; drwOrig.y *= y_axis_scale; // Origin in pixels units;
drwOrig.x *= GetZoom(); drwOrig.y *= GetZoom(); // Origin in internal units;
drwOrig += GetScreen()->m_DrawOrg; // Real origin, according to the "plot" origin // Origin in pixels units
drwOrig.x *= x_axis_scale;
drwOrig.y *= y_axis_scale;
aPosition -= drwOrig; // position in internal units, relative to the visible draw area origin // Origin in internal units
drwOrig.x *= GetZoom();
drwOrig.y *= GetZoom();
aPosition.x /= GetZoom(); // Real origin, according to the "plot" origin
aPosition.y /= GetZoom(); // position in pixels, relative to the visible draw area origin drwOrig += GetScreen()->m_DrawOrg;
// position in internal units, relative to the visible draw area origin
*aPosition -= drwOrig;
// position in pixels, relative to the visible draw area origin
aPosition->x /= GetZoom();
aPosition->y /= GetZoom();
} }
@ -546,17 +544,13 @@ void WinEDA_DrawPanel::OnPaint( wxPaintEvent& event )
org = m_ClipBox.GetOrigin(); org = m_ClipBox.GetOrigin();
static int counter;
wxRegion upd = GetUpdateRegion(); // get the update rect list wxRegion upd = GetUpdateRegion(); // get the update rect list
++counter; // get the union of all rectangles in the update region, 'upd'
PaintClipBox = upd.GetBox(); PaintClipBox = upd.GetBox();
#if 1 && defined (DEBUG) #if 0 && defined (DEBUG)
printf( "PaintClipBox[%d]=(%d, %d, %d, %d) org=(%d, %d) m_ClipBox=(%d, %d, %d, %d)\n", printf( "PaintClipBox=(%d, %d, %d, %d) org=(%d, %d) m_ClipBox=(%d, %d, %d, %d)\n",
counter,
PaintClipBox.x, PaintClipBox.x,
PaintClipBox.y, PaintClipBox.y,
PaintClipBox.width, PaintClipBox.width,
@ -583,9 +577,8 @@ void WinEDA_DrawPanel::OnPaint( wxPaintEvent& event )
#endif #endif
#if 1 // && defined(DEBUG) #if 0 && defined(DEBUG)
printf( "PaintClipBox[%d]=(%d, %d, %d, %d) org=(%d, %d) m_ClipBox=(%d, %d, %d, %d)\n", printf( "PaintClipBox=(%d, %d, %d, %d) org=(%d, %d) m_ClipBox=(%d, %d, %d, %d)\n",
counter,
PaintClipBox.x, PaintClipBox.x,
PaintClipBox.y, PaintClipBox.y,
PaintClipBox.width, PaintClipBox.width,
@ -599,9 +592,12 @@ void WinEDA_DrawPanel::OnPaint( wxPaintEvent& event )
PaintClipBox = m_ClipBox; PaintClipBox = m_ClipBox;
wxDCClipper* dcclip = new wxDCClipper( paintDC, PaintClipBox ); // call ~wxDCClipper() before ~wxPaintDC()
{
wxDCClipper dcclip( paintDC, PaintClipBox );
ReDraw( &paintDC, TRUE ); ReDraw( &paintDC, TRUE );
delete dcclip; }
m_ClipBox = tmp; m_ClipBox = tmp;
event.Skip(); event.Skip();