Fix compile issue on Mac.

See https://kicad.zulipchat.com/#narrow/stream/216775-core-team/topic/Compile.20error
This commit is contained in:
Jeff Young 2022-01-14 20:53:25 +00:00
parent b3c324b352
commit 93229c37bb
1 changed files with 2 additions and 2 deletions

View File

@ -309,7 +309,7 @@ public:
VERTEX_MANAGER* vboManager;
/// Intersect points, that have to be freed after tessellation
std::deque<std::shared_ptr<GLdouble[]>>& intersectPoints;
std::deque<std::shared_ptr<GLdouble>>& intersectPoints;
};
private:
@ -367,7 +367,7 @@ private:
// Polygon tesselation
GLUtesselator* m_tesselator;
std::deque<std::shared_ptr<GLdouble[]>> m_tessIntersects;
std::deque<std::shared_ptr<GLdouble>> m_tessIntersects;
/// @copydoc GAL::BeginUpdate()
void beginUpdate() override;