* Switch to C++'s true and false and away from C" TRUE and FALSE.

* Enhance class PLUGIN's comments to improve their value as instructional.
  * Switch #includes from "file.h" to <file.h>, and fiddle with search paths
    by using include_directories(BEFORE ...)
  * dialog_page_settings did not have symmetrical space on its right border.
    And it now remembers it last position and size within a program session.
  * base_screen.cpp is now compiled twice, once for {pcbnew,cvpcb} and once
    for eeschema, in preparation for "compile time" support of internal units
    rather than "runtime" support.
This commit is contained in:
Dick Hollenbeck 2012-01-22 23:17:34 -06:00
commit 94097a6b22
1072 changed files with 5580 additions and 5432 deletions

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@ -27,25 +27,25 @@
* @file 3d_aux.cpp * @file 3d_aux.cpp
*/ */
#include "fctsys.h" #include <fctsys.h>
#if !wxUSE_GLCANVAS #if !wxUSE_GLCANVAS
#error Please set wxUSE_GLCANVAS to 1 in setup.h. #error Please set wxUSE_GLCANVAS to 1 in setup.h.
#endif #endif
#include "common.h" #include <common.h>
#include "trigo.h" #include <trigo.h>
#include "wxBasePcbFrame.h" #include <wxBasePcbFrame.h>
#include "class_board_design_settings.h" #include <class_board_design_settings.h>
#include "class_zone.h" #include <class_zone.h>
#include "class_text_mod.h" #include <class_text_mod.h>
#include "class_module.h" #include <class_module.h>
#include "class_drawsegment.h" #include <class_drawsegment.h>
#include "class_pcb_text.h" #include <class_pcb_text.h>
#include "3d_viewer.h" #include <3d_viewer.h>
#include "trackball.h" #include <trackball.h>
void S3D_MASTER::Set_Object_Coords( std::vector< S3D_Vertex >& aVertices ) void S3D_MASTER::Set_Object_Coords( std::vector< S3D_Vertex >& aVertices )

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@ -1,23 +1,23 @@
/** /**
* @file 3d_canvas.cpp * @file 3d_canvas.cpp
*/ */
#include "fctsys.h" #include <fctsys.h>
#include "trigo.h" #include <trigo.h>
#include "wx/image.h" #include <wx/image.h>
#if !wxUSE_GLCANVAS #if !wxUSE_GLCANVAS
#error Please set wxUSE_GLCANVAS to 1 in setup.h. #error Please set wxUSE_GLCANVAS to 1 in setup.h.
#endif #endif
#include "wx/dataobj.h" #include <wx/dataobj.h>
#include "wx/clipbrd.h" #include <wx/clipbrd.h>
#include <wx/wupdlock.h> #include <wx/wupdlock.h>
#include "gestfich.h" #include <gestfich.h>
#include "3d_viewer.h" #include <3d_viewer.h>
#include "trackball.h" #include <trackball.h>
// ----------------- // -----------------

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@ -2,9 +2,9 @@
// Name: 3d_class.cpp // Name: 3d_class.cpp
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
#include "fctsys.h" #include <fctsys.h>
#include "3d_viewer.h" #include <3d_viewer.h>
S3D_Vertex::S3D_Vertex() S3D_Vertex::S3D_Vertex()

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@ -27,27 +27,27 @@
* @file 3d_draw.cpp * @file 3d_draw.cpp
*/ */
#include "fctsys.h" #include <fctsys.h>
#include "common.h" #include <common.h>
#include "trigo.h" #include <trigo.h>
#include "pcbstruct.h" #include <pcbstruct.h>
#include "drawtxt.h" #include <drawtxt.h>
#include "confirm.h" #include <confirm.h>
#include "layers_id_colors_and_visibility.h" #include <layers_id_colors_and_visibility.h>
#include "class_board.h" #include <class_board.h>
#include "class_module.h" #include <class_module.h>
#include "class_track.h" #include <class_track.h>
#include "class_edge_mod.h" #include <class_edge_mod.h>
#include "class_zone.h" #include <class_zone.h>
#include "class_drawsegment.h" #include <class_drawsegment.h>
#include "class_pcb_text.h" #include <class_pcb_text.h>
#include "class_board_design_settings.h" #include <class_board_design_settings.h>
#include "class_marker_pcb.h" #include <class_marker_pcb.h>
#include "colors_selection.h" #include <colors_selection.h>
#include "3d_viewer.h" #include <3d_viewer.h>
#include "trackball.h" #include <trackball.h>
#if !wxUSE_GLCANVAS #if !wxUSE_GLCANVAS
#error Please set wxUSE_GLCANVAS to 1 in setup.h. #error Please set wxUSE_GLCANVAS to 1 in setup.h.

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@ -2,15 +2,15 @@
// Name: 3d_frame.cpp // Name: 3d_frame.cpp
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
#include "fctsys.h" #include <fctsys.h>
#include "appl_wxstruct.h" #include <appl_wxstruct.h>
#if !wxUSE_GLCANVAS #if !wxUSE_GLCANVAS
#error Please set wxUSE_GLCANVAS to 1 in setup.h. #error Please set wxUSE_GLCANVAS to 1 in setup.h.
#endif #endif
#include "3d_viewer.h" #include <3d_viewer.h>
#include "trackball.h" #include <trackball.h>
#include <wx/colordlg.h> #include <wx/colordlg.h>
#include <wxstruct.h> #include <wxstruct.h>

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@ -27,13 +27,13 @@
* @file 3d_read_mesh.cpp * @file 3d_read_mesh.cpp
*/ */
#include "fctsys.h" #include <fctsys.h>
#include "common.h" #include <common.h>
#include "macros.h" #include <macros.h>
#include "kicad_string.h" #include <kicad_string.h>
#include "appl_wxstruct.h" #include <appl_wxstruct.h>
#include "3d_viewer.h" #include <3d_viewer.h>
int S3D_MASTER::ReadData() int S3D_MASTER::ReadData()

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@ -30,8 +30,8 @@
#ifndef STRUCT_3D_H #ifndef STRUCT_3D_H
#define STRUCT_3D_H #define STRUCT_3D_H
#include "common.h" #include <common.h>
#include "base_struct.h" #include <base_struct.h>
/* 3D modeling units -> PCB units conversion scale: /* 3D modeling units -> PCB units conversion scale:

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@ -27,9 +27,9 @@
* @file 3d_toolbar.cpp * @file 3d_toolbar.cpp
*/ */
#include "fctsys.h" #include <fctsys.h>
#include "3d_viewer.h" #include <3d_viewer.h>
void EDA_3D_FRAME::ReCreateHToolbar() void EDA_3D_FRAME::ReCreateHToolbar()

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@ -30,14 +30,14 @@
#ifndef __3D_VIEWER_H__ #ifndef __3D_VIEWER_H__
#define __3D_VIEWER_H__ #define __3D_VIEWER_H__
#include "wxBasePcbFrame.h" // m_auimanager member. #include <wxBasePcbFrame.h> // m_auimanager member.
#if !wxUSE_GLCANVAS #if !wxUSE_GLCANVAS
#error Please set wxUSE_GLCANVAS to 1 in setup.h. #error Please set wxUSE_GLCANVAS to 1 in setup.h.
#endif #endif
#include "wx/glcanvas.h" #include <wx/glcanvas.h>
#ifdef __WXMAC__ #ifdef __WXMAC__
# ifdef __DARWIN__ # ifdef __DARWIN__
@ -49,8 +49,8 @@
# include <GL/glu.h> # include <GL/glu.h>
#endif #endif
#include "3d_struct.h" #include <3d_struct.h>
#include "id.h" #include <id.h>
class BOARD_DESIGN_SETTINGS; class BOARD_DESIGN_SETTINGS;

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@ -1,8 +1,12 @@
add_definitions(-DPCBNEW) add_definitions(-DPCBNEW)
include_directories(${Boost_INCLUDE_DIR} include_directories(BEFORE ${INC_BEFORE})
include_directories(
${Boost_INCLUDE_DIR}
../pcbnew ../pcbnew
../polygon) ../polygon
${INC_AFTER}
)
set(3D-VIEWER_SRCS set(3D-VIEWER_SRCS
3d_aux.cpp 3d_aux.cpp
@ -12,6 +16,7 @@ set(3D-VIEWER_SRCS
3d_frame.cpp 3d_frame.cpp
3d_read_mesh.cpp 3d_read_mesh.cpp
3d_toolbar.cpp 3d_toolbar.cpp
trackball.cpp) trackball.cpp
)
add_library(3d-viewer ${3D-VIEWER_SRCS}) add_library(3d-viewer ${3D-VIEWER_SRCS})

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@ -50,8 +50,8 @@
* Gavin Bell * Gavin Bell
*/ */
#include <math.h> #include <math.h>
#include "wx/glcanvas.h" // used only to define GLfloat #include <wx/glcanvas.h> // used only to define GLfloat
#include "trackball.h" #include <trackball.h>
/* /*
* This size should really be based on the distance from the center of * This size should really be based on the distance from the center of

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@ -4,6 +4,21 @@ KiCad ChangeLog 2012
Please add newer entries at the top, list the date and your name with Please add newer entries at the top, list the date and your name with
email address. email address.
2012-Jan-22 UPDATE Dick Hollenbeck <dick@softplc.com>
================================================================================
++all
* Switch to C++'s true and false and away from C" TRUE and FALSE.
* Enhance class PLUGIN's comments to improve their value as instructional.
* Switch #includes from "file.h" to <file.h>, and fiddle with search paths
by using include_directories(BEFORE ...)
* dialog_page_settings did not have symmetrical space on its right border.
And it now remembers it last position and size within a program session.
* base_screen.cpp is now compiled twice, once for {pcbnew,cvpcb} and once
for eeschema, in preparation for "compile time" support of internal units
rather than "runtime" support.
2012-Jan-15 UPDATE Dick Hollenbeck <dick@softplc.com> 2012-Jan-15 UPDATE Dick Hollenbeck <dick@softplc.com>
================================================================================ ================================================================================
++all ++all

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@ -229,12 +229,20 @@ if(EXISTS ${CMAKE_SOURCE_DIR}/include/config.h)
add_definitions(-DHAVE_SVN_REVISION) add_definitions(-DHAVE_SVN_REVISION)
endif(EXISTS ${CMAKE_SOURCE_DIR}/include/config.h) endif(EXISTS ${CMAKE_SOURCE_DIR}/include/config.h)
# For include_directories(BEFORE ...), which _reverses_
# the order during insertion, so put first wanted last, which is
# ${CMAKE_SOURCE_DIR/include. Use '.' for current source dir since
# we don't want expansion here and now, and don't need expansion of
# ${CMAKE_CURRENT_SOURCE_DIR}, '.' will work for any source directory.
set(INC_BEFORE
.
${CMAKE_SOURCE_DIR}/include
)
# Include paths. set(INC_AFTER
include_directories(${CMAKE_SOURCE_DIR}/include #include <config.h>
${CMAKE_SOURCE_DIR}/share ${CMAKE_BINARY_DIR}
${CMAKE_BINARY_DIR}) )
#================================================ #================================================
# Let CMake look in these directories for nested # Let CMake look in these directories for nested
@ -252,6 +260,7 @@ else()
add_subdirectory(bitmaps_xpm) add_subdirectory(bitmaps_xpm)
endif() endif()
add_subdirectory(common) add_subdirectory(common)
add_subdirectory(cvpcb) add_subdirectory(cvpcb)
add_subdirectory(eeschema) add_subdirectory(eeschema)

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@ -47,7 +47,7 @@ set( output_begin "
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include \"bitmaps.h\" #include <bitmaps.h>
static const unsigned char png[] = {" static const unsigned char png[] = {"
) )

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@ -104,7 +104,7 @@ set( includeFileHeader
#ifndef ${headerTag} #ifndef ${headerTag}
#define ${headerTag} #define ${headerTag}
#include \"dsnlexer.h\" #include <dsnlexer.h>
/** /**
* C++ does not put enum _values_ in separate namespaces unless the enum itself * C++ does not put enum _values_ in separate namespaces unless the enum itself
@ -150,7 +150,7 @@ set( sourceFileHeader
* your DSN lexer. * your DSN lexer.
*/ */
#include \"${result}_lexer.h\" #include <${result}_lexer.h>
using namespace ${enum}; using namespace ${enum};

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@ -1,7 +1,10 @@
include_directories(${CMAKE_CURRENT_SOURCE_DIR}
include_directories(BEFORE ${INC_BEFORE})
include_directories(
../potrace ../potrace
../polygon/kbool/include ../polygon/kbool/include
${CMAKE_SOURCE_DIR}/common ../common
${INC_AFTER}
) )
set(BITMAP2COMPONENT_SRCS set(BITMAP2COMPONENT_SRCS

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@ -21,23 +21,23 @@
* or you may write to the Free Software Foundation, Inc., * or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/ */
#include "fctsys.h" #include <fctsys.h>
#include "appl_wxstruct.h" #include <appl_wxstruct.h>
#include "wxstruct.h" #include <wxstruct.h>
#include "confirm.h" #include <confirm.h>
#include "gestfich.h" #include <gestfich.h>
#include "wx/wx.h" #include <wx/wx.h>
#include "wx/config.h" #include <wx/config.h>
#include "wx/filename.h" #include <wx/filename.h>
#include "bitmap2cmp_gui_base.h" #include <bitmap2cmp_gui_base.h>
#include "potracelib.h" #include <potracelib.h>
#include "bitmap_io.h" #include <bitmap_io.h>
#include "colors_selection.h" #include <colors_selection.h>
#include "build_version.h" #include <build_version.h>
#define KEYWORD_FRAME_POSX wxT( "Bmconverter_Pos_x" ) #define KEYWORD_FRAME_POSX wxT( "Bmconverter_Pos_x" )
#define KEYWORD_FRAME_POSY wxT( "Bmconverter_Pos_y" ) #define KEYWORD_FRAME_POSY wxT( "Bmconverter_Pos_y" )

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@ -24,7 +24,7 @@
#include <math.h> #include <math.h>
// For some unknown reasons, polygon.hpp shoul be included first // For some unknown reasons, polygon.hpp shoul be included first
#include "boost/polygon/polygon.hpp" #include <boost/polygon/polygon.hpp>
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>
@ -33,8 +33,8 @@
#include <math.h> #include <math.h>
#include <vector> #include <vector>
#include "potracelib.h" #include <potracelib.h>
#include "auxiliary.h" #include <auxiliary.h>
#ifndef max #ifndef max

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@ -69,6 +69,10 @@ option( MAINTAIN_PNGS
"Set to true if you are a PNG maintainer and have the required tools given in the bitmaps_png/CMakeLists.txt file (default OFF)." "Set to true if you are a PNG maintainer and have the required tools given in the bitmaps_png/CMakeLists.txt file (default OFF)."
OFF) OFF)
include_directories(BEFORE ${INC_BEFORE})
include_directories(
${INC_AFTER}
)
# Plan for three sizes of bitmaps: # Plan for three sizes of bitmaps:

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const char png[] = { static const char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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